{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in countertop.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take apple 4 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat apple 4 with microwave 1<|im_end|>go to countertop 3<|im_end|>move apple 4 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 49} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to diningtable 2<|im_end|>move tomato 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in garbagecan.\n\nyour action: ", "response": "go to drawer 4<|im_end|>take soapbottle 1 from dresser 1<|im_end|>go to cabinet 2<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean cloth in shelf.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take cloth 3 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 3 with sinkbasin 1<|im_end|>go to shelf 1<|im_end|>move cloth 3 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in cabinet.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take mug 1 from cabinet 4<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move mug 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a tissuebox in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a tissuebox in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tissuebox 3 from countertop 1<|im_end|>go to toilet 1<|im_end|>move tissuebox 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a tomato in microwave.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take tomato 2 from fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take lettuce 3 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 3 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move lettuce 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put some box on sofa.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take box 1 from coffeetable 1<|im_end|>go to sofa 2<|im_end|>move box 1 to sofa 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some keychain on sofa.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take keychain 1 from coffeetable 1<|im_end|>go to sofa 1<|im_end|>move keychain 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean bowl in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean bowl in microwave.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bowl 3 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 3 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bowl 3 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in fridge.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take egg 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat egg 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 3 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat plate 3 with microwave 1<|im_end|>go to cabinet 5<|im_end|>open cabinet 5<|im_end|>move plate 3 to cabinet 5<|im_end|>", "game_size": "alfworld_train", "game_id": 2473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pencil in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put a pencil in desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take pencil 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>move pencil 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some statue on coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put some statue on coffeetable.\n\nyour action: ", "response": "go to sidetable 2<|im_end|>take statue 1 from sidetable 2<|im_end|>go to coffeetable 1<|im_end|>move statue 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in fridge.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take potato 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 3 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 3 with microwave 1<|im_end|>go to cabinet 18<|im_end|>move mug 3 to cabinet 18<|im_end|>", "game_size": "alfworld_train", "game_id": 2152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take tomato 1 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool tomato 1 with fridge 1<|im_end|>go to diningtable 2<|im_end|>move tomato 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some candle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.\n\nYour task is to: put some remotecontrol on dresser.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take remotecontrol 1 from diningtable 1<|im_end|>go to dresser 1<|im_end|>move remotecontrol 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a alarmclock in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put a alarmclock in desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take alarmclock 2 from sidetable 1<|im_end|>go to desk 1<|im_end|>move alarmclock 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pot in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pot in stoveburner.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pot 1 from stoveburner 1<|im_end|>go to sinkbasin 1<|im_end|>clean pot 1 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move pot 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a glassbottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a glassbottle in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take glassbottle 1 from diningtable 1<|im_end|>go to coffeemachine 1<|im_end|>move glassbottle 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a bowl in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a bowl in fridge.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take bowl 1 from cabinet 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move bowl 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a vase in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a vase in coffeetable.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take vase 1 from tvstand 1<|im_end|>go to coffeetable 2<|im_end|>move vase 1 to coffeetable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take knife 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to drawer 3<|im_end|>move knife 1 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 3 from toilet 1<|im_end|>go to countertop 1<|im_end|>move spraybottle 3 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean dishsponge in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean dishsponge in toilet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take dishsponge 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move dishsponge 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pot in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pot in fridge.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 1 from stoveburner 3<|im_end|>go to sinkbasin 1<|im_end|>clean pot 1 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move pot 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in cart.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 3 from toilet 1<|im_end|>go to cart 1<|im_end|>move candle 3 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pen in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put a pen in shelf.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take pen 4 from dresser 1<|im_end|>go to shelf 9<|im_end|>move pen 4 to shelf 9<|im_end|>", "game_size": "alfworld_train", "game_id": 1588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 1 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take apple 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat apple 2 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move apple 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put a book in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to desk 1<|im_end|>move book 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 73} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in diningtable.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pot 1 from stoveburner 1<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pot 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in cabinet.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take cup 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to cabinet 4<|im_end|>move cup 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a bread in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a bread in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bread 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot bread in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot bread in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat bread 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move bread 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take apple 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool apple 2 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move apple 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a vase in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a desk 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 3, a shelf 2, a shelf 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put a vase in safe.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take vase 2 from shelf 1<|im_end|>go to drawer 6<|im_end|>open safe 1<|im_end|>move vase 2 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some creditcard on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some creditcard on armchair.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take creditcard 2 from diningtable 1<|im_end|>go to armchair 1<|im_end|>move creditcard 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pencil in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put a pencil in sidetable.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take pencil 1 from garbagecan 1<|im_end|>go to sidetable 1<|im_end|>move pencil 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pan in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a pan in countertop.\n\nyour action: ", "response": "go to stoveburner 1<|im_end|>take pan 3 from stoveburner 1<|im_end|>go to countertop 1<|im_end|>move pan 3 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean dishsponge in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean dishsponge in drawer.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take dishsponge 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 1 with sinkbasin 1<|im_end|>go to drawer 6<|im_end|>open drawer 5<|im_end|>move dishsponge 1 to drawer 5<|im_end|>", "game_size": "alfworld_train", "game_id": 1834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put some keychain on desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>move keychain 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 2 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 2 with sinkbasin 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 1<|im_end|>move soapbar 2 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pillow in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put a pillow in armchair.\n\nyour action: ", "response": "go to sofa 2<|im_end|>take pillow 2 from sofa 2<|im_end|>go to armchair 1<|im_end|>move pillow 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cellphone on safe.\n\nyour action: ", "response": "go to shelf 5<|im_end|>take cellphone 1 from shelf 5<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cellphone 1 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 2 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move lettuce 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to countertop 3<|im_end|>move apple 1 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 48} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some creditcard on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put some creditcard on desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>move creditcard 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a garbagecan 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some box on diningtable.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take box 2 from sofa 1<|im_end|>go to diningtable 1<|im_end|>move box 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move apple 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take candle 1 from shelf 2<|im_end|>go to toilet 1<|im_end|>move candle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a peppershaker in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a peppershaker in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take peppershaker 1 from diningtable 1<|im_end|>go to shelf 3<|im_end|>move peppershaker 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in cabinet.\n\nyour action: ", "response": "go to cabinet 12<|im_end|>open cabinet 12<|im_end|>take bowl 1 from cabinet 12<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to cabinet 18<|im_end|>move bowl 1 to cabinet 18<|im_end|>", "game_size": "alfworld_train", "game_id": 1980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in toilet.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take spraybottle 1 from sidetable 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in stoveburner.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take kettle 2 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move kettle 2 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean tomato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean tomato in diningtable.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take tomato 3 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 3 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move tomato 3 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take knife 3 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean knife 3 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move knife 3 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take potato 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move potato 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pan in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pan in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take pan 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move pan 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in sidetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take tomato 1 from sidetable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move tomato 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 4 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 4 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in cabinet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take ladle 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 2 with sinkbasin 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 3<|im_end|>move ladle 2 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take potato 1 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move potato 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some bowl on fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some bowl on fridge.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take bowl 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move bowl 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take tomato 2 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat tomato 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in diningtable.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take bowl 1 from cabinet 2<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move bowl 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in sidetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take potato 1 from sidetable 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to sidetable 1<|im_end|>move potato 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move soapbottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sofa 1.\n\nYour task is to: put a creditcard in drawer.\n\nyour action: ", "response": "go to coffeetable 2<|im_end|>take creditcard 3 from coffeetable 2<|im_end|>go to drawer 3<|im_end|>open drawer 3<|im_end|>move creditcard 3 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some alarmclock on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: put some alarmclock on desk.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take alarmclock 1 from dresser 1<|im_end|>go to desk 1<|im_end|>move alarmclock 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take bread 2 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool bread 2 with fridge 1<|im_end|>go to diningtable 2<|im_end|>move bread 2 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take knife 3 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean knife 3 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move knife 3 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 3 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool tomato 3 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 3 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean dishsponge in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean dishsponge in shelf.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take dishsponge 4 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 4 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move dishsponge 4 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 59} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in toilet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 3 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 3 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move soapbar 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some candle on sidetable.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to sidetable 1<|im_end|>move candle 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean bowl in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean bowl in cabinet.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take bowl 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 1 with sinkbasin 1<|im_end|>go to cabinet 11<|im_end|>move bowl 1 to cabinet 11<|im_end|>", "game_size": "alfworld_train", "game_id": 616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in fridge.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take plate 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move plate 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some bowl on fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some bowl on fridge.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take bowl 1 from cabinet 2<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move bowl 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pan on countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some pan on countertop.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 2 from stoveburner 3<|im_end|>go to countertop 1<|im_end|>move pan 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in cabinet.\n\nyour action: ", "response": "go to cabinet 14<|im_end|>open cabinet 14<|im_end|>take cup 1 from cabinet 14<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 14<|im_end|>move cup 1 to cabinet 14<|im_end|>", "game_size": "alfworld_train", "game_id": 2225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 1, a garbagecan 1, a ottoman 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some keychain on drawer.\n\nyour action: ", "response": "go to ottoman 1<|im_end|>take keychain 4 from ottoman 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move keychain 4 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a alarmclock in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a alarmclock in shelf.\n\nyour action: ", "response": "go to desk 1<|im_end|>take alarmclock 1 from desk 1<|im_end|>go to cabinet 3<|im_end|>move alarmclock 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pencil on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put some pencil on shelf.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take pencil 1 from sidetable 1<|im_end|>go to shelf 1<|im_end|>move pencil 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a glassbottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a glassbottle in countertop.\n\nyour action: ", "response": "go to cabinet 7<|im_end|>take glassbottle 4 from cabinet 7<|im_end|>go to coffeemachine 1<|im_end|>move glassbottle 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 1, a garbagecan 1, a ottoman 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some remotecontrol on ottoman.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take remotecontrol 1 from diningtable 1<|im_end|>go to ottoman 1<|im_end|>move remotecontrol 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool egg in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool egg in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool egg 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move egg 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pot in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pot in stoveburner.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pot 1 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean pot 1 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move pot 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in shelf.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take mug 1 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move mug 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take lettuce 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to countertop 3<|im_end|>move lettuce 1 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a laptop in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a laptop in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take laptop 2 from bed 1<|im_end|>go to desk 1<|im_end|>move laptop 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in fridge.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take plate 1 from shelf 2<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move plate 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some handtowel on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some handtowel on garbagecan.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to garbagecan 1<|im_end|>move handtowel 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean apple in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean apple in diningtable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take apple 2 from sidetable 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 2 with sinkbasin 1<|im_end|>go to diningtable 3<|im_end|>move apple 2 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some handtowel on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some handtowel on cabinet.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to cabinet 1<|im_end|>move handtowel 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some butterknife on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some butterknife on sidetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take butterknife 2 from diningtable 2<|im_end|>go to sidetable 1<|im_end|>move butterknife 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean tomato in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take tomato 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a laptop in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a ottoman 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a laptop in ottoman.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take laptop 1 from coffeetable 1<|im_end|>go to ottoman 1<|im_end|>move laptop 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put a cellphone in sidetable.\n\nyour action: ", "response": "go to bed 2<|im_end|>take cellphone 3 from bed 2<|im_end|>go to sidetable 1<|im_end|>move cellphone 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in countertop.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take tomato 2 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat tomato 2 with microwave 1<|im_end|>go to countertop 1<|im_end|>move tomato 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take mug 3 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat mug 3 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 3 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a creditcard in desk.\n\nyour action: ", "response": "go to cabinet 3<|im_end|>take creditcard 3 from shelf 1<|im_end|>go to desk 1<|im_end|>move creditcard 3 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean tomato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean tomato in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 4 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 4 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 4 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a winebottle in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a winebottle in diningtable.\n\nyour action: ", "response": "go to cabinet 6<|im_end|>take winebottle 2 from cabinet 6<|im_end|>go to diningtable 1<|im_end|>move winebottle 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean apple in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean apple in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take apple 1 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cd on sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cd 3 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move cd 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean dishsponge in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean dishsponge in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take dishsponge 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 1 with sinkbasin 1<|im_end|>go to shelf 3<|im_end|>move dishsponge 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take mug 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some laptop on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put some laptop on armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take laptop 1 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move laptop 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some soapbottle on garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take soapbottle 1 from diningtable 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some book on dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 3 from bed 1<|im_end|>go to dresser 1<|im_end|>move book 3 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean butterknife in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean butterknife in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take butterknife 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>move butterknife 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a toiletpaper in garbagecan.\n\nyour action: ", "response": "go to toiletpaperhanger 1<|im_end|>take toiletpaper 4 from toiletpaperhanger 1<|im_end|>go to garbagecan 1<|im_end|>move toiletpaper 4 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some soapbottle on drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take soapbottle 2 from countertop 2<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move soapbottle 2 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a dishsponge in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a dishsponge in toilet.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take dishsponge 2 from shelf 1<|im_end|>go to toilet 1<|im_end|>move dishsponge 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take apple 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat apple 2 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move apple 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pencil on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put some pencil on desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take pencil 2 from sidetable 1<|im_end|>go to desk 1<|im_end|>move pencil 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take kettle 1 from diningtable 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to diningtable 2<|im_end|>move kettle 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take spraybottle 4 from countertop 2<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move spraybottle 4 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pillow on ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 1, a garbagecan 1, a ottoman 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some pillow on ottoman.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take pillow 1 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move pillow 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pot in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pot in fridge.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pot 1 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean pot 1 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move pot 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pot in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pot in stoveburner.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pot 2 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean pot 2 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move pot 2 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a creditcard in coffeetable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take creditcard 2 from dresser 1<|im_end|>go to coffeetable 1<|im_end|>move creditcard 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in cabinet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take spraybottle 3 from garbagecan 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>move spraybottle 3 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spatula in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spatula in diningtable.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take spatula 3 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 3 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spatula 3 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spatula in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spatula in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spatula 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move spatula 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in toilet.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take soapbar 1 from sidetable 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move soapbar 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 2 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move lettuce 2 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean apple in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean apple in diningtable.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move apple 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in microwave.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 1 from toilet 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 1<|im_end|>move candle 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in fridge.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take apple 4 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat apple 4 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move apple 4 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a laptop in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a laptop in sidetable.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take laptop 1 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>move laptop 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in countertop.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take potato 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move potato 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take apple 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put some cellphone on desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 2 from bed 1<|im_end|>go to desk 1<|im_end|>move cellphone 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in stoveburner.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pan 1 from stoveburner 2<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to stoveburner 4<|im_end|>move pan 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in drawer.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to drawer 3<|im_end|>open drawer 3<|im_end|>move ladle 1 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put a cd in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cd 1 from diningtable 1<|im_end|>go to shelf 3<|im_end|>move cd 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some handtowel on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some handtowel on toilet.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean cloth in toilet.\n\nyour action: ", "response": "go to drawer 4<|im_end|>take cloth 1 from dresser 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move cloth 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 4 from countertop 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 4 with sinkbasin 2<|im_end|>go to countertop 1<|im_end|>move soapbar 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean bowl in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean bowl in cabinet.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>take bowl 1 from cabinet 1<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 1 with sinkbasin 1<|im_end|>go to cabinet 11<|im_end|>move bowl 1 to cabinet 11<|im_end|>", "game_size": "alfworld_train", "game_id": 617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some remotecontrol on coffeetable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take remotecontrol 2 from dresser 1<|im_end|>go to coffeetable 1<|im_end|>move remotecontrol 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pen on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some pen on shelf.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take pen 2 from dresser 1<|im_end|>go to shelf 9<|im_end|>move pen 2 to shelf 9<|im_end|>", "game_size": "alfworld_train", "game_id": 1589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put a creditcard in desk.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take creditcard 1 from shelf 2<|im_end|>go to desk 1<|im_end|>move creditcard 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cellphone on armchair.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to armchair 1<|im_end|>move cellphone 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in shelf.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 4 from coffeemachine 1<|im_end|>go to fridge 1<|im_end|>cool mug 4 with fridge 1<|im_end|>go to shelf 2<|im_end|>move mug 4 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take ladle 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move ladle 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pillow on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put some pillow on armchair.\n\nyour action: ", "response": "go to sofa 2<|im_end|>take pillow 1 from sofa 2<|im_end|>go to armchair 1<|im_end|>move pillow 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move cup 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in countertop.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pot 1 from stoveburner 1<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move pot 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 4 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool tomato 4 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move tomato 4 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a plate in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a plate in dresser.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 2 from diningtable 1<|im_end|>go to dresser 1<|im_end|>move plate 2 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some creditcard on diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some creditcard on diningtable.\n\nyour action: ", "response": "go to drawer 3<|im_end|>take creditcard 4 from drawer 3<|im_end|>go to diningtable 1<|im_end|>move creditcard 4 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean egg in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean egg in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move egg 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in countertop.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take egg 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat egg 2 with microwave 1<|im_end|>go to countertop 1<|im_end|>move egg 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in diningtable.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 1 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pan 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put some box on armchair.\n\nyour action: ", "response": "go to tvstand 2<|im_end|>take box 1 from tvstand 2<|im_end|>go to armchair 1<|im_end|>move box 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a keychain in armchair.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take keychain 1 from dresser 1<|im_end|>go to armchair 1<|im_end|>move keychain 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take tomato 1 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool tomato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 1, a garbagecan 1, a ottoman 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some keychain on drawer.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 1 from sidetable 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move keychain 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cellphone in dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to dresser 2<|im_end|>move cellphone 1 to dresser 2<|im_end|>", "game_size": "alfworld_train", "game_id": 383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean bowl in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean bowl in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bowl 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 2 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move bowl 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take potato 3 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat potato 3 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move potato 3 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a ottoman 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put some keychain on ottoman.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take keychain 1 from armchair 1<|im_end|>go to ottoman 1<|im_end|>move keychain 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spatula in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spatula in drawer.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take spatula 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to drawer 3<|im_end|>move spatula 1 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a kettle in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a kettle in shelf.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 3 from stoveburner 4<|im_end|>go to shelf 2<|im_end|>move kettle 3 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a glassbottle in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a glassbottle in fridge.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take glassbottle 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move glassbottle 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean tomato in microwave.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take tomato 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: put a book in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 4 from bed 1<|im_end|>go to desk 1<|im_end|>move book 4 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take toiletpaper 3 from countertop 2<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 3 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in countertop.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take bread 2 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool bread 2 with fridge 1<|im_end|>go to countertop 1<|im_end|>move bread 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to cabinet 24<|im_end|>move ladle 1 to cabinet 22<|im_end|>", "game_size": "alfworld_train", "game_id": 592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some watch on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some watch on shelf.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take watch 2 from tvstand 1<|im_end|>move watch 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in garbagecan.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take soapbottle 1 from sidetable 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in garbagecan.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take potato 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in countertop.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pot 2 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to countertop 2<|im_end|>move pot 2 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bread 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move bread 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some spraybottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in garbagecan.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take potato 2 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool potato 2 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move potato 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some saltshaker on diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some saltshaker on diningtable.\n\nyour action: ", "response": "go to cabinet 5<|im_end|>open cabinet 5<|im_end|>take saltshaker 1 from cabinet 5<|im_end|>go to diningtable 2<|im_end|>move saltshaker 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in shelf.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take cup 1 from shelf 2<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move cup 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pillow in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put a pillow in armchair.\n\nyour action: ", "response": "go to sofa 2<|im_end|>take pillow 1 from sofa 2<|im_end|>go to armchair 1<|im_end|>move pillow 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool potato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a alarmclock in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a alarmclock in diningtable.\n\nyour action: ", "response": "go to drawer 4<|im_end|>take alarmclock 1 from sidetable 2<|im_end|>go to diningtable 1<|im_end|>move alarmclock 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a potato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a potato in microwave.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take potato 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take mug 4 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool mug 4 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 4 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tomato on microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some tomato on microwave.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take tomato 4 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 4 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean cloth in cart.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cloth 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 3 with sinkbasin 1<|im_end|>go to cart 1<|im_end|>move cloth 3 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cellphone in drawer.\n\nyour action: ", "response": "go to shelf 3<|im_end|>take cellphone 2 from shelf 3<|im_end|>go to drawer 1<|im_end|>move cellphone 2 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in stoveburner.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take pan 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in countertop.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to countertop 1<|im_end|>move handtowel 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take apple 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool apple 2 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move apple 2 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 2 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean dishsponge in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean dishsponge in countertop.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take dishsponge 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move dishsponge 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some handtowel on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some handtowel on toilet.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take potato 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put a creditcard in shelf.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 2 from sidetable 1<|im_end|>go to shelf 1<|im_end|>move creditcard 2 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 1 from toilet 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move soapbottle 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 1893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pencil on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some pencil on sidetable.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take pencil 1 from garbagecan 1<|im_end|>go to sidetable 1<|im_end|>move pencil 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a creditcard in armchair.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 1 from sidetable 1<|im_end|>go to armchair 1<|im_end|>move creditcard 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on toilet.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take spraybottle 3 from dresser 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take toiletpaper 3 from garbagecan 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 3 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some dishsponge on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some dishsponge on cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take dishsponge 2 from countertop 1<|im_end|>go to cabinet 16<|im_end|>open cabinet 16<|im_end|>move dishsponge 2 to cabinet 16<|im_end|>", "game_size": "alfworld_train", "game_id": 1747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some keychain on sidetable.\n\nyour action: ", "response": "go to dresser 2<|im_end|>take keychain 1 from dresser 2<|im_end|>go to sidetable 1<|im_end|>move keychain 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some book on sofa.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take book 1 from diningtable 2<|im_end|>go to sofa 1<|im_end|>move book 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 2 from stoveburner 3<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move kettle 2 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 2, a bed 1, a cabinet 1, a desk 2, a desk 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, and a garbagecan 1.\n\nYour task is to: put a cellphone in armchair.\n\nyour action: ", "response": "go to desk 2<|im_end|>take cellphone 3 from desk 2<|im_end|>go to armchair 1<|im_end|>move cellphone 3 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a remotecontrol in sofa.\n\nyour action: ", "response": "go to armchair 2<|im_end|>take remotecontrol 2 from armchair 2<|im_end|>go to sofa 1<|im_end|>move remotecontrol 2 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cd on dresser.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 2 from desk 1<|im_end|>go to dresser 1<|im_end|>move cd 2 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in stoveburner.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 2 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pan 2 with fridge 1<|im_end|>go to stoveburner 2<|im_end|>move pan 2 to stoveburner 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put a remotecontrol in armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take remotecontrol 1 from sofa 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put a keychain in sofa.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take keychain 1 from coffeetable 1<|im_end|>go to sofa 2<|im_end|>move keychain 1 to sofa 2<|im_end|>", "game_size": "alfworld_train", "game_id": 508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move bread 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to drawer 2<|im_end|>clean mug 2 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take lettuce 2 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 2 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>move lettuce 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in stoveburner.\n\nyour action: ", "response": "go to cabinet 9<|im_end|>open cabinet 7<|im_end|>take kettle 1 from cabinet 7<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to stoveburner 3<|im_end|>move kettle 1 to stoveburner 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in toilet.\n\nyour action: ", "response": "go to cabinet 3<|im_end|>open cabinet 3<|im_end|>take soapbottle 2 from cabinet 3<|im_end|>go to toilet 1<|im_end|>move soapbottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put some box on armchair.\n\nyour action: ", "response": "go to tvstand 2<|im_end|>take box 1 from tvstand 2<|im_end|>go to armchair 1<|im_end|>move box 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: put some book on desk.\n\nyour action: ", "response": "go to bed 2<|im_end|>take book 1 from bed 2<|im_end|>go to desk 1<|im_end|>move book 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some butterknife on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some butterknife on drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take butterknife 3 from countertop 2<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move butterknife 3 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean dishsponge in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean dishsponge in drawer.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take dishsponge 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 1 with sinkbasin 1<|im_end|>go to drawer 6<|im_end|>open drawer 5<|im_end|>move dishsponge 1 to drawer 5<|im_end|>", "game_size": "alfworld_train", "game_id": 1835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some alarmclock on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put some alarmclock on desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take alarmclock 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>move alarmclock 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in diningtable.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pot 1 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pot 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.\n\nYour task is to: put some remotecontrol on dresser.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take remotecontrol 2 from diningtable 1<|im_end|>go to dresser 1<|im_end|>move remotecontrol 2 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move bread 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean apple in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean apple in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take apple 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move apple 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put some keychain on dresser.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 4 from sidetable 1<|im_end|>go to dresser 1<|im_end|>move keychain 4 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 4 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 4 with microwave 1<|im_end|>go to countertop 1<|im_end|>move tomato 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in fridge.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take plate 4 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat plate 4 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move plate 4 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some handtowel on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some handtowel on garbagecan.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to garbagecan 1<|im_end|>move handtowel 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take potato 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move potato 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean cup in cabinet.\n\nyour action: ", "response": "go to countertop 4<|im_end|>take cup 3 from countertop 4<|im_end|>go to sinkbasin 1<|im_end|>clean cup 3 with sinkbasin 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move cup 3 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a book in bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take book 1 from desk 1<|im_end|>go to bed 1<|im_end|>move book 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 2 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 2 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some soapbottle on garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some soapbottle on countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 3 from toilet 1<|im_end|>go to countertop 1<|im_end|>move soapbottle 3 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 2, a bed 1, a cabinet 1, a desk 2, a desk 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, and a garbagecan 1.\n\nYour task is to: put some cd on dresser.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 1 from desk 1<|im_end|>go to dresser 2<|im_end|>move cd 1 to dresser 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some dishsponge on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some dishsponge on toilet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take dishsponge 2 from bathtubbasin 1<|im_end|>go to toilet 1<|im_end|>move dishsponge 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a spraybottle in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move spraybottle 1 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a vase in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a desk 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 3, a shelf 2, a shelf 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put a vase in safe.\n\nyour action: ", "response": "go to desk 1<|im_end|>take vase 4 from desk 1<|im_end|>go to drawer 6<|im_end|>open safe 1<|im_end|>move vase 4 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean fork in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean fork in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take fork 3 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean fork 3 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move fork 3 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a spraybottle in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 1 from toilet 1<|im_end|>go to countertop 1<|im_end|>move spraybottle 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to shelf 3<|im_end|>take toiletpaper 4 from shelf 3<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 4 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in garbagecan.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take apple 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a remotecontrol in armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take remotecontrol 1 from coffeetable 1<|im_end|>go to armchair 2<|im_end|>move remotecontrol 1 to armchair 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pencil on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put some pencil on garbagecan.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pencil 2 from desk 1<|im_end|>go to garbagecan 1<|im_end|>move pencil 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take lettuce 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to diningtable 2<|im_end|>move lettuce 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in microwave.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 1 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move cup 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to shelf 2<|im_end|>move cup 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in diningtable.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 1 from stoveburner 1<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pan 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take toiletpaper 2 from sidetable 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in cabinet.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take mug 1 from cabinet 4<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move mug 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take candle 3 from cabinet 1<|im_end|>go to toilet 1<|im_end|>move candle 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in fridge.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take egg 2 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat egg 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in fridge.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take cup 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move cup 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in fridge.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in fridge.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take plate 3 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat plate 3 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move plate 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in cabinet.\n\nyour action: ", "response": "go to cabinet 9<|im_end|>open cabinet 9<|im_end|>take mug 1 from cabinet 9<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 13<|im_end|>move mug 1 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 1350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a bread in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a bread in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take bread 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bread 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 3 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 3 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spatula in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spatula in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take spatula 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spatula 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool winebottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool winebottle in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take winebottle 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool winebottle 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move winebottle 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some creditcard on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some creditcard on armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take creditcard 1 from sofa 1<|im_end|>go to armchair 1<|im_end|>move creditcard 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on dresser.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 1 from toilet 1<|im_end|>go to drawer 4<|im_end|>move candle 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a keychain in safe.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take keychain 1 from dresser 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move keychain 1 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in sidetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take plate 2 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat plate 2 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move plate 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some remotecontrol on armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take remotecontrol 2 from sofa 1<|im_end|>go to armchair 2<|im_end|>move remotecontrol 2 to armchair 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a vase in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a vase in sidetable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take vase 2 from dresser 1<|im_end|>go to sidetable 2<|im_end|>move vase 2 to sidetable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in shelf.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take mug 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>go to shelf 2<|im_end|>move mug 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in countertop.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 1 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move kettle 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some keychain on armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take keychain 2 from sofa 1<|im_end|>go to armchair 2<|im_end|>move keychain 2 to armchair 2<|im_end|>", "game_size": "alfworld_train", "game_id": 185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take potato 1 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some laptop on bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some laptop on bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take laptop 1 from desk 1<|im_end|>go to bed 1<|im_end|>move laptop 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move potato 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pot in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pot in shelf.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take pot 2 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean pot 2 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move pot 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pencil in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a pencil in desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take pencil 2 from sidetable 1<|im_end|>go to desk 1<|im_end|>move pencil 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in garbagecan.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take potato 1 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some alarmclock on diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some alarmclock on diningtable.\n\nyour action: ", "response": "go to drawer 4<|im_end|>take alarmclock 1 from sidetable 2<|im_end|>go to diningtable 1<|im_end|>move alarmclock 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put some cd on shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cd 2 from diningtable 1<|im_end|>go to shelf 3<|im_end|>move cd 2 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cloth in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a cloth in toilet.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take cloth 2 from cabinet 4<|im_end|>go to toilet 1<|im_end|>move cloth 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 25} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put some cellphone on dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 4 from bed 1<|im_end|>go to dresser 1<|im_end|>move cellphone 4 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put some keychain on sofa.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 1 from sidetable 1<|im_end|>go to sofa 2<|im_end|>move keychain 1 to sofa 2<|im_end|>", "game_size": "alfworld_train", "game_id": 507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in sidetable.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take potato 1 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to sidetable 1<|im_end|>move potato 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some alarmclock on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some alarmclock on shelf.\n\nyour action: ", "response": "go to desk 1<|im_end|>take alarmclock 2 from desk 1<|im_end|>go to shelf 1<|im_end|>move alarmclock 2 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some cellphone on drawer.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 3 from bed 1<|im_end|>go to drawer 8<|im_end|>open drawer 6<|im_end|>move cellphone 3 to drawer 6<|im_end|>", "game_size": "alfworld_train", "game_id": 137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toilet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take toiletpaper 2 from garbagecan 1<|im_end|>go to toilet 1<|im_end|>move toiletpaper 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in sidetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take apple 1 from sidetable 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to sidetable 1<|im_end|>move apple 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a tissuebox in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a tissuebox in sidetable.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take tissuebox 2 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>move tissuebox 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in cabinet.\n\nyour action: ", "response": "go to cabinet 13<|im_end|>take bowl 1 from cabinet 13<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to cabinet 13<|im_end|>move bowl 1 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 2539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a book in coffeetable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take book 1 from dresser 1<|im_end|>go to coffeetable 1<|im_end|>move book 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put some book on cabinet.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take book 1 from sidetable 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>move book 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tissuebox on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some tissuebox on garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tissuebox 3 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move tissuebox 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some statue on coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some statue on coffeetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take statue 1 from diningtable 2<|im_end|>go to coffeetable 1<|im_end|>move statue 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take lettuce 3 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool lettuce 3 with fridge 1<|im_end|>go to countertop 2<|im_end|>move lettuce 3 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take toiletpaper 3 from shelf 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 3 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put a cd in safe.\n\nyour action: ", "response": "go to drawer 5<|im_end|>open drawer 5<|im_end|>take cd 1 from drawer 5<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cd 1 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in shelf.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take mug 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>go to shelf 2<|im_end|>move mug 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a newspaper in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a ottoman 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a newspaper in ottoman.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take newspaper 1 from diningtable 1<|im_end|>go to ottoman 1<|im_end|>move newspaper 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take bread 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to countertop 3<|im_end|>move bread 1 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 3515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take lettuce 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move lettuce 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spoon in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spoon in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take spoon 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move spoon 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a tomato in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take tomato 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to cabinet 1<|im_end|>move cup 2 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take bowl 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 3<|im_end|>move bowl 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a peppershaker in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a peppershaker in sidetable.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take peppershaker 1 from cabinet 4<|im_end|>go to sidetable 1<|im_end|>move peppershaker 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pen on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some pen on sidetable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take pen 1 from dresser 1<|im_end|>go to sidetable 1<|im_end|>move pen 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pan in stoveburner.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take pan 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean pan 3 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pan in stoveburner.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pan 2 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean pan 2 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in microwave.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take apple 3 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool apple 3 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 3 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 31} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put a cd in shelf.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cd 1 from dresser 1<|im_end|>go to shelf 9<|im_end|>move cd 1 to shelf 9<|im_end|>", "game_size": "alfworld_train", "game_id": 3006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take apple 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool apple 2 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move apple 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in shelf.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take cup 2 from shelf 2<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to shelf 2<|im_end|>move cup 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cd in sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cd 1 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move cd 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in countertop.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take egg 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to countertop 1<|im_end|>move egg 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in garbagecan.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.\n\nYour task is to: put a cd in diningtable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take cd 2 from sidetable 1<|im_end|>go to diningtable 1<|im_end|>move cd 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some creditcard on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some creditcard on armchair.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 1 from sidetable 1<|im_end|>go to armchair 1<|im_end|>move creditcard 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a box in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a ottoman 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a box in sofa.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take box 1 from diningtable 1<|im_end|>go to sofa 1<|im_end|>move box 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take mug 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 2 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in stoveburner.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take pan 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to stoveburner 3<|im_end|>move pan 1 to stoveburner 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a cellphone in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to desk 1<|im_end|>move cellphone 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move lettuce 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to cabinet 6<|im_end|>move cup 2 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean apple in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean apple in diningtable.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take apple 2 from diningtable 3<|im_end|>go to sinkbasin 1<|im_end|>clean apple 2 with sinkbasin 1<|im_end|>go to diningtable 3<|im_end|>move apple 2 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take mug 1 from shelf 2<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spatula in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spatula in drawer.\n\nyour action: ", "response": "go to countertop 4<|im_end|>take spatula 2 from countertop 4<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 2 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move spatula 2 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some newspaper on ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 2, a coffeetable 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a ottoman 1, and a sofa 1.\n\nYour task is to: put some newspaper on ottoman.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take newspaper 3 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move newspaper 3 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in countertop.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to countertop 1<|im_end|>move handtowel 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: put some cellphone on desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to desk 1<|im_end|>move cellphone 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 2 from stoveburner 3<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move kettle 2 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 4 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 4 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some remotecontrol on armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take remotecontrol 1 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some cellphone on desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 2 from bed 1<|im_end|>go to desk 1<|im_end|>move cellphone 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in toilet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take soapbar 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move soapbar 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a statue in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put a statue in coffeetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take statue 2 from diningtable 1<|im_end|>go to coffeetable 1<|im_end|>move statue 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some soapbottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 4 from countertop 1<|im_end|>go to toilet 1<|im_end|>move soapbottle 4 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some statue on coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put some statue on coffeetable.\n\nyour action: ", "response": "go to sidetable 2<|im_end|>take statue 1 from sidetable 2<|im_end|>go to coffeetable 1<|im_end|>move statue 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to cabinet 4<|im_end|>move cup 2 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to cabinet 1<|im_end|>move cup 2 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some handtowel on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some handtowel on cabinet.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move handtowel 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 3269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a cd in sidetable.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 2 from desk 1<|im_end|>go to sidetable 1<|im_end|>move cd 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in fridge.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take tomato 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat tomato 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spatula in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spatula in diningtable.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take spatula 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spatula 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put some box on armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take box 2 from sofa 1<|im_end|>go to armchair 1<|im_end|>move box 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put a book in bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take book 1 from desk 1<|im_end|>go to bed 1<|im_end|>move book 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pan in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a pan in diningtable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take pan 1 from countertop 1<|im_end|>go to diningtable 1<|im_end|>move pan 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean apple in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean apple in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some butterknife on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some butterknife on sidetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take butterknife 1 from diningtable 2<|im_end|>go to sidetable 1<|im_end|>move butterknife 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean soapbar in toilet.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take soapbar 3 from sidetable 1<|im_end|>go to bathtubbasin 1<|im_end|>clean soapbar 3 with bathtubbasin 1<|im_end|>go to toilet 1<|im_end|>move soapbar 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some book on coffeetable.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take book 1 from armchair 1<|im_end|>go to coffeetable 1<|im_end|>move book 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move ladle 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbar on cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some soapbar on cart.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take soapbar 1 from garbagecan 1<|im_end|>go to cart 1<|im_end|>move soapbar 1 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in toilet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take soapbar 3 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 3 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move soapbar 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cellphone in drawer.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to drawer 1<|im_end|>move cellphone 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean soapbar in garbagecan.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take soapbar 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a tissuebox in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a tissuebox in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tissuebox 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move tissuebox 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toilet.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take toiletpaper 2 from shelf 2<|im_end|>go to toilet 1<|im_end|>move toiletpaper 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool egg in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool egg in sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool egg 2 with fridge 1<|im_end|>go to sidetable 1<|im_end|>move egg 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean plate in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean plate in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean plate 2 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move plate 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean bowl in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean bowl in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take bowl 3 from diningtable 2<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 3 with sinkbasin 1<|im_end|>go to diningtable 3<|im_end|>move bowl 3 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean tomato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean tomato in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take tomato 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 2 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move tomato 2 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a dishsponge in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a dishsponge in toilet.\n\nyour action: ", "response": "go to sinkbasin 2<|im_end|>take dishsponge 4 from sinkbasin 2<|im_end|>go to toilet 1<|im_end|>move dishsponge 4 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in countertop.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to countertop 1<|im_end|>move handtowel 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean apple in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean apple in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take apple 1 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a alarmclock in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a alarmclock in shelf.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take alarmclock 1 from sidetable 1<|im_end|>go to cabinet 3<|im_end|>move alarmclock 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a glassbottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a glassbottle in cabinet.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take glassbottle 2 from diningtable 2<|im_end|>go to cabinet 4<|im_end|>move glassbottle 2 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some keychain on sofa.\n\nyour action: ", "response": "go to sidetable 2<|im_end|>take keychain 1 from sidetable 2<|im_end|>go to sofa 1<|im_end|>move keychain 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move plate 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 3 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat plate 3 with microwave 1<|im_end|>go to shelf 2<|im_end|>move plate 3 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to cabinet 3<|im_end|>open cabinet 3<|im_end|>take mug 1 from cabinet 3<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to cabinet 6<|im_end|>move cup 2 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cd in shelf.\n\nyour action: ", "response": "go to dresser 2<|im_end|>take cd 1 from dresser 2<|im_end|>go to shelf 1<|im_end|>move cd 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 67} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 3 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some egg on fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some egg on fridge.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take egg 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a candle in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 1 from countertop 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 1<|im_end|>move candle 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take mug 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pillow in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put a pillow in armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take pillow 2 from sofa 1<|im_end|>go to armchair 1<|im_end|>move pillow 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take lettuce 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move lettuce 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in stoveburner.\n\nyour action: ", "response": "go to drawer 8<|im_end|>take kettle 1 from stoveburner 5<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to stoveburner 3<|im_end|>move kettle 1 to stoveburner 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbar on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some soapbar on garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take lettuce 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move lettuce 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in diningtable.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take lettuce 1 from diningtable 3<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to diningtable 3<|im_end|>move lettuce 1 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a fork in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a fork in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take fork 1 from countertop 1<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move fork 1 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in stoveburner.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pot 1 from stoveburner 2<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to stoveburner 4<|im_end|>move pot 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to shelf 2<|im_end|>move mug 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some book on sofa.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take book 1 from diningtable 2<|im_end|>go to sofa 1<|im_end|>move book 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put a creditcard in armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take creditcard 2 from sofa 1<|im_end|>go to armchair 1<|im_end|>move creditcard 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 1 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in sidetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take mug 1 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move mug 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cellphone in drawer.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take cellphone 2 from shelf 1<|im_end|>go to drawer 1<|im_end|>move cellphone 2 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool plate in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool plate in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take plate 1 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to cabinet 5<|im_end|>open cabinet 5<|im_end|>move plate 1 to cabinet 5<|im_end|>", "game_size": "alfworld_train", "game_id": 2618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put some cd on sidetable.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 3 from desk 1<|im_end|>go to sidetable 1<|im_end|>move cd 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a alarmclock in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 2, a bed 1, a cabinet 1, a desk 2, a desk 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, and a garbagecan 1.\n\nYour task is to: put a alarmclock in desk.\n\nyour action: ", "response": "go to dresser 2<|im_end|>take alarmclock 2 from dresser 2<|im_end|>go to desk 2<|im_end|>move alarmclock 2 to desk 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in fridge.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some book on sofa.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take book 1 from coffeetable 1<|im_end|>go to sofa 1<|im_end|>move book 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in cabinet.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take plate 1 from cabinet 2<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to cabinet 2<|im_end|>move plate 1 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put some cellphone on sidetable.\n\nyour action: ", "response": "go to shelf 14<|im_end|>take cellphone 2 from shelf 14<|im_end|>go to sidetable 1<|im_end|>move cellphone 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take soapbar 4 from garbagecan 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 4 with sinkbasin 2<|im_end|>go to countertop 1<|im_end|>move soapbar 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a creditcard in desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>move creditcard 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool egg in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool egg in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 3 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool egg 3 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 3 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 1 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 1 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a plate in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a plate in dresser.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take plate 1 from sidetable 1<|im_end|>go to dresser 1<|im_end|>move plate 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some alarmclock on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: put some alarmclock on desk.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take alarmclock 2 from dresser 1<|im_end|>go to desk 1<|im_end|>move alarmclock 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean apple in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean apple in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take apple 3 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 3 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move apple 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean bowl in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean bowl in diningtable.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take bowl 1 from cabinet 2<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 1 with sinkbasin 1<|im_end|>go to diningtable 3<|im_end|>move bowl 1 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on toilet.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>take spraybottle 1 from cabinet 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take plate 4 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat plate 4 with microwave 1<|im_end|>go to countertop 3<|im_end|>move plate 4 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a newspaper in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put a newspaper in armchair.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take newspaper 1 from shelf 1<|im_end|>go to armchair 1<|im_end|>move newspaper 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean egg in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean egg in countertop.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take egg 2 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 2 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move egg 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put some keychain on dresser.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 1 from sidetable 1<|im_end|>go to dresser 1<|im_end|>move keychain 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cd on shelf.\n\nyour action: ", "response": "go to dresser 2<|im_end|>take cd 1 from dresser 2<|im_end|>go to shelf 1<|im_end|>move cd 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 68} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a laptop in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a ottoman 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a laptop in ottoman.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take laptop 2 from diningtable 1<|im_end|>go to ottoman 1<|im_end|>move laptop 2 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put some book on desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 2 from bed 1<|im_end|>go to desk 1<|im_end|>move book 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 72} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move soapbottle 1 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot bread in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot bread in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bread 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat bread 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move bread 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a bowl in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a bowl in coffeetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take bowl 2 from diningtable 2<|im_end|>go to coffeetable 1<|im_end|>move bowl 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in diningtable.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>take tomato 1 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool tomato 1 with fridge 1<|im_end|>go to diningtable 2<|im_end|>move tomato 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cellphone on safe.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cellphone 1 from desk 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cellphone 1 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool winebottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool winebottle in countertop.\n\nyour action: ", "response": "go to cabinet 8<|im_end|>open cabinet 8<|im_end|>take winebottle 1 from cabinet 8<|im_end|>go to fridge 1<|im_end|>cool winebottle 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move winebottle 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 3 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pillow on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some pillow on armchair.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 2 from bed 1<|im_end|>go to armchair 1<|im_end|>move pillow 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some handtowel on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some handtowel on toilet.\n\nyour action: ", "response": "go to handtowelholder 2<|im_end|>take handtowel 1 from handtowelholder 2<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some soapbottle on drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take soapbottle 3 from countertop 2<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move soapbottle 3 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put a book in dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 4 from bed 1<|im_end|>go to dresser 1<|im_end|>move book 4 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in countertop.\n\nyour action: ", "response": "go to countertop 4<|im_end|>take apple 3 from countertop 4<|im_end|>go to microwave 1<|im_end|>heat apple 3 with microwave 1<|im_end|>go to countertop 1<|im_end|>move apple 3 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 1<|im_end|>move cup 2 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take tomato 1 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool tomato 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in countertop.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take soapbar 4 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 4 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move soapbar 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pillow on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put some pillow on sofa.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take pillow 1 from armchair 1<|im_end|>go to sofa 1<|im_end|>move pillow 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: put some book on desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to desk 1<|im_end|>move book 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move lettuce 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bowl 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to cabinet 18<|im_end|>move bowl 1 to cabinet 18<|im_end|>", "game_size": "alfworld_train", "game_id": 1981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean fork in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean fork in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take fork 2 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean fork 2 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move fork 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean apple in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean apple in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take apple 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move apple 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some vase on coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put some vase on coffeetable.\n\nyour action: ", "response": "go to shelf 14<|im_end|>take vase 1 from shelf 14<|im_end|>go to coffeetable 1<|im_end|>move vase 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean mug 2 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in cabinet.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take kettle 1 from stoveburner 1<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move kettle 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 2186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean butterknife in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean butterknife in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take butterknife 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move butterknife 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some statue on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some statue on dresser.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take statue 2 from shelf 1<|im_end|>go to dresser 1<|im_end|>move statue 2 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take kettle 4 from diningtable 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 4 with sinkbasin 1<|im_end|>go to diningtable 2<|im_end|>move kettle 4 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some mug on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some mug on sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move mug 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in diningtable.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take lettuce 2 from diningtable 3<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 2 with sinkbasin 1<|im_end|>go to diningtable 3<|im_end|>move lettuce 2 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cd in dresser.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take cd 3 from garbagecan 1<|im_end|>go to dresser 1<|im_end|>move cd 3 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take handtowel 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in sidetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take knife 1 from sidetable 1<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move knife 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean cloth in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take cloth 3 from countertop 2<|im_end|>go to sinkbasin 2<|im_end|>clean cloth 3 with sinkbasin 2<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move cloth 3 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a laptop in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a ottoman 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a laptop in armchair.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take laptop 2 from diningtable 1<|im_end|>go to armchair 2<|im_end|>move laptop 2 to armchair 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pan in stoveburner.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 1 from stoveburner 3<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 3 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move soapbar 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean egg in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean egg in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take egg 1 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>move egg 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 2 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move lettuce 2 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some lettuce on countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some lettuce on countertop.\n\nyour action: ", "response": "go to drawer 2<|im_end|>take lettuce 2 from sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move lettuce 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in sidetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take cup 1 from sidetable 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move cup 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put some remotecontrol on armchair.\n\nyour action: ", "response": "go to tvstand 1<|im_end|>take remotecontrol 3 from tvstand 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 3 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pen on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some pen on shelf.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take pen 1 from dresser 1<|im_end|>go to shelf 9<|im_end|>move pen 1 to shelf 9<|im_end|>", "game_size": "alfworld_train", "game_id": 1587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put some box on armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take box 1 from sofa 1<|im_end|>go to armchair 1<|im_end|>move box 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbar in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbar in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 3 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pen on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some pen on sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take pen 2 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move pen 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>go to shelf 2<|im_end|>move mug 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put some remotecontrol on armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take remotecontrol 2 from sofa 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some dishsponge on cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some dishsponge on cart.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take dishsponge 2 from shelf 1<|im_end|>go to cart 1<|im_end|>move dishsponge 2 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 9} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pen in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put a pen in sidetable.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pen 3 from desk 1<|im_end|>go to sidetable 1<|im_end|>move pen 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 1 from toilet 1<|im_end|>go to countertop 1<|im_end|>move candle 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in cabinet.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move handtowel 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 3271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take apple 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean fork in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean fork in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take fork 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean fork 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move fork 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in sidetable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move mug 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in cabinet.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take bowl 2 from shelf 2<|im_end|>go to fridge 1<|im_end|>cool bowl 2 with fridge 1<|im_end|>go to cabinet 13<|im_end|>move bowl 2 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 3050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 1, a garbagecan 1, a ottoman 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some remotecontrol on ottoman.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take remotecontrol 1 from sidetable 1<|im_end|>go to ottoman 1<|im_end|>move remotecontrol 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool plate in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool plate in cabinet.\n\nyour action: ", "response": "go to cabinet 3<|im_end|>open cabinet 3<|im_end|>take plate 1 from cabinet 3<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to cabinet 3<|im_end|>move plate 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take apple 2 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat apple 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>move apple 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 4 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool tomato 4 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 4 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put some box on armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take box 1 from sofa 1<|im_end|>go to armchair 1<|im_end|>move box 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take tomato 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>move tomato 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to drawer 4<|im_end|>take toiletpaper 1 from dresser 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 1 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put a remotecontrol in armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take remotecontrol 2 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 1 from countertop 1<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move candle 1 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in toilet.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take soapbottle 1 from shelf 2<|im_end|>go to toilet 1<|im_end|>move soapbottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cabinet.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take soapbar 3 from cabinet 2<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 3 with sinkbasin 2<|im_end|>go to cabinet 2<|im_end|>move soapbar 3 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in cabinet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take spraybottle 3 from garbagecan 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>move spraybottle 3 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pen in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put a pen in sidetable.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pen 3 from desk 1<|im_end|>go to sidetable 1<|im_end|>move pen 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put some box on armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take box 1 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move box 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in countertop.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take apple 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move apple 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 17} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 3 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 3 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in sidetable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move mug 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool winebottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool winebottle in cabinet.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take winebottle 1 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool winebottle 1 with fridge 1<|im_end|>go to cabinet 4<|im_end|>move winebottle 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move ladle 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool egg in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool egg in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take egg 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool egg 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in microwave.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bowl 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool bowl 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bowl 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a statue in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sofa 1.\n\nYour task is to: put a statue in coffeetable.\n\nyour action: ", "response": "go to shelf 7<|im_end|>take statue 5 from shelf 7<|im_end|>go to coffeetable 2<|im_end|>move statue 5 to coffeetable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a spraybottle in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 1 from toilet 1<|im_end|>go to countertop 1<|im_end|>move spraybottle 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take apple 4 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat apple 4 with microwave 1<|im_end|>go to fridge 1<|im_end|>move apple 4 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in shelf.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move soapbar 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spatula in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spatula in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spatula 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move spatula 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some handtowel on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some handtowel on toilet.\n\nyour action: ", "response": "go to handtowelholder 2<|im_end|>take handtowel 2 from handtowelholder 2<|im_end|>go to toilet 1<|im_end|>move handtowel 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cabinet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take soapbar 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>move soapbar 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take ladle 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 3<|im_end|>move ladle 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take ladle 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move ladle 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take plate 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to shelf 2<|im_end|>move plate 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean plate in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean plate in microwave.\n\nyour action: ", "response": "go to cabinet 8<|im_end|>open cabinet 8<|im_end|>take plate 2 from cabinet 8<|im_end|>go to sinkbasin 1<|im_end|>clean plate 2 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move plate 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move egg 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in shelf.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take cup 2 from shelf 2<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to shelf 2<|im_end|>move cup 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 78} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pen in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a pen in desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take pen 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>move pen 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a watch in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a watch in coffeetable.\n\nyour action: ", "response": "go to tvstand 1<|im_end|>take watch 1 from tvstand 1<|im_end|>go to coffeetable 1<|im_end|>move watch 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool plate in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool plate in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take plate 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to shelf 3<|im_end|>move plate 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean cloth in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cloth 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move cloth 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pillow on ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 1, a garbagecan 1, a ottoman 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some pillow on ottoman.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take pillow 1 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move pillow 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tissuebox on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some tissuebox on dresser.\n\nyour action: ", "response": "go to drawer 10<|im_end|>take tissuebox 1 from drawer 10<|im_end|>go to dresser 1<|im_end|>move tissuebox 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bread 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move bread 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cd in safe.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 1 from desk 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cd 1 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a peppershaker in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a peppershaker in drawer.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take peppershaker 1 from shelf 2<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move peppershaker 1 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean fork in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean fork in drawer.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take fork 2 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean fork 2 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>move fork 2 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take lettuce 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move lettuce 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool winebottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool winebottle in garbagecan.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take winebottle 4 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool winebottle 4 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move winebottle 4 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take toiletpaper 2 from sidetable 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 3 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 3 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in cabinet.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take cup 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move cup 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a newspaper in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a ottoman 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a newspaper in ottoman.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take newspaper 2 from diningtable 1<|im_end|>go to ottoman 1<|im_end|>move newspaper 2 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put some keychain on sofa.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take keychain 1 from coffeetable 1<|im_end|>go to sofa 1<|im_end|>move keychain 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in stoveburner.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take pan 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 85} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some bread on microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some bread on microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take bread 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bread 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a newspaper in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put a newspaper in armchair.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take newspaper 1 from shelf 2<|im_end|>go to armchair 1<|im_end|>move newspaper 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pen in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a pen in desk.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take pen 1 from garbagecan 1<|im_end|>go to desk 1<|im_end|>move pen 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in fridge.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take cup 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move cup 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take pan 3 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool pan 3 with fridge 1<|im_end|>go to cabinet 16<|im_end|>open cabinet 16<|im_end|>move pan 3 to cabinet 16<|im_end|>", "game_size": "alfworld_train", "game_id": 291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in cabinet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take cup 4 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat cup 4 with microwave 1<|im_end|>go to cabinet 12<|im_end|>open cabinet 12<|im_end|>move cup 4 to cabinet 12<|im_end|>", "game_size": "alfworld_train", "game_id": 3494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in countertop.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take plate 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to countertop 2<|im_end|>move plate 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean egg in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean egg in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move egg 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool winebottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool winebottle in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take winebottle 3 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool winebottle 3 with fridge 1<|im_end|>go to cabinet 4<|im_end|>move winebottle 3 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sofa 1.\n\nYour task is to: put a remotecontrol in armchair.\n\nyour action: ", "response": "go to coffeetable 2<|im_end|>take remotecontrol 4 from coffeetable 2<|im_end|>go to armchair 1<|im_end|>move remotecontrol 4 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 3 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 3 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in garbagecan.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take soapbottle 1 from cabinet 4<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take knife 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>move knife 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a butterknife in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a butterknife in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take butterknife 3 from countertop 2<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move butterknife 3 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take apple 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take cup 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move cup 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to cabinet 9<|im_end|>open cabinet 9<|im_end|>take mug 1 from cabinet 9<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a book in sofa.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take book 3 from sidetable 1<|im_end|>go to sofa 1<|im_end|>move book 3 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 11} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move bread 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cup in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean cup in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean cup 1 with sinkbasin 1<|im_end|>go to shelf 3<|im_end|>move cup 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some handtowel on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some handtowel on toilet.\n\nyour action: ", "response": "go to handtowelholder 2<|im_end|>take handtowel 2 from handtowelholder 2<|im_end|>go to toilet 1<|im_end|>move handtowel 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a dishsponge in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a dishsponge in cart.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take dishsponge 1 from shelf 1<|im_end|>go to cart 1<|im_end|>move dishsponge 1 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 8} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a spraybottle in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 1 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 3 from countertop 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 3 with sinkbasin 2<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>move soapbar 3 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some watch on diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put some watch on diningtable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take watch 1 from sidetable 1<|im_end|>go to diningtable 1<|im_end|>move watch 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in drawer.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take soapbar 2 from bathtubbasin 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 2 with sinkbasin 2<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move soapbar 2 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a vase in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put a vase in coffeetable.\n\nyour action: ", "response": "go to shelf 14<|im_end|>take vase 2 from shelf 14<|im_end|>go to coffeetable 1<|im_end|>move vase 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in shelf.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take bowl 1 from shelf 2<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to shelf 3<|im_end|>move bowl 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 3335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take candle 1 from sidetable 1<|im_end|>go to toilet 1<|im_end|>move candle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some spraybottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some toiletpaper on drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to drawer 3<|im_end|>open drawer 3<|im_end|>move toiletpaper 2 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: put a keychain in desk.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take keychain 2 from shelf 1<|im_end|>go to desk 1<|im_end|>move keychain 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a statue in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sofa 1.\n\nYour task is to: put a statue in coffeetable.\n\nyour action: ", "response": "go to shelf 7<|im_end|>take statue 5 from shelf 7<|im_end|>go to coffeetable 2<|im_end|>move statue 5 to coffeetable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some alarmclock on diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some alarmclock on diningtable.\n\nyour action: ", "response": "go to drawer 4<|im_end|>take alarmclock 1 from sidetable 2<|im_end|>go to diningtable 1<|im_end|>move alarmclock 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a potato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a potato in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a spraybottle in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 4 from toilet 1<|im_end|>go to countertop 1<|im_end|>move spraybottle 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put some box on sofa.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take box 1 from coffeetable 1<|im_end|>go to sofa 2<|im_end|>move box 1 to sofa 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take knife 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to drawer 10<|im_end|>move knife 1 to drawer 10<|im_end|>", "game_size": "alfworld_train", "game_id": 873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a garbagecan 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a remotecontrol in armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take remotecontrol 2 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spoon in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spoon in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take spoon 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spoon 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 3 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean bowl in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean bowl in fridge.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take bowl 2 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 2 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move bowl 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spoon in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spoon in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take spoon 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move spoon 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a creditcard in sofa.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take creditcard 1 from tvstand 1<|im_end|>go to sofa 1<|im_end|>move creditcard 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in countertop.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pot 2 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to countertop 1<|im_end|>move pot 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in countertop.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take cup 3 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat cup 3 with microwave 1<|im_end|>go to countertop 1<|im_end|>move cup 3 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 4 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 4 with microwave 1<|im_end|>go to countertop 1<|im_end|>move potato 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: put a book in desk.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take book 3 from dresser 1<|im_end|>go to desk 1<|im_end|>move book 3 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 3 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move soapbottle 1 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean potato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean potato in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take potato 2 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean potato 2 with sinkbasin 1<|im_end|>go to countertop 3<|im_end|>move potato 2 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pen on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put some pen on shelf.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pen 1 from desk 1<|im_end|>go to cabinet 3<|im_end|>move pen 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in countertop.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take apple 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to countertop 2<|im_end|>move apple 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take lettuce 3 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool lettuce 3 with fridge 1<|im_end|>go to countertop 3<|im_end|>move lettuce 3 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some remotecontrol on armchair.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take remotecontrol 2 from tvstand 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 2 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to stoveburner 3<|im_end|>move pot 2 to stoveburner 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean butterknife in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean butterknife in drawer.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take butterknife 3 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 3 with sinkbasin 1<|im_end|>go to drawer 17<|im_end|>open drawer 11<|im_end|>move butterknife 3 to drawer 11<|im_end|>", "game_size": "alfworld_train", "game_id": 938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some soapbottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 3 from countertop 1<|im_end|>go to toilet 1<|im_end|>move soapbottle 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in garbagecan.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take egg 3 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat egg 3 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bowl 3 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bowl 3 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move bowl 3 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take mug 3 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool mug 3 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in countertop.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 2 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pan 2 with fridge 1<|im_end|>go to countertop 1<|im_end|>move pan 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in shelf.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to shelf 2<|im_end|>move mug 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put a cellphone in shelf.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take cellphone 1 from sidetable 1<|im_end|>go to shelf 1<|im_end|>move cellphone 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in toilet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move soapbar 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 4 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat mug 4 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 4 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pen on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some pen on shelf.\n\nyour action: ", "response": "go to sidetable 2<|im_end|>take pen 1 from sidetable 2<|im_end|>go to shelf 1<|im_end|>move pen 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in shelf.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bowl 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move bowl 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in diningtable.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take potato 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move potato 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some peppershaker on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some peppershaker on drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take peppershaker 1 from countertop 1<|im_end|>go to drawer 6<|im_end|>move peppershaker 1 to drawer 6<|im_end|>", "game_size": "alfworld_train", "game_id": 1721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take spraybottle 2 from countertop 2<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move spraybottle 2 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in drawer.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take knife 2 from sidetable 1<|im_end|>go to sinkbasin 1<|im_end|>clean knife 2 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move knife 2 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 3 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some creditcard on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some creditcard on armchair.\n\nyour action: ", "response": "go to tvstand 1<|im_end|>take creditcard 1 from tvstand 1<|im_end|>go to armchair 1<|im_end|>move creditcard 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cellphone on bed.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cellphone 1 from dresser 1<|im_end|>go to bed 1<|im_end|>move cellphone 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool winebottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool winebottle in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take winebottle 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool winebottle 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move winebottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a box in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put a box in sofa.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take box 2 from armchair 1<|im_end|>go to sofa 1<|im_end|>move box 2 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 44} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in sidetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take mug 1 from sidetable 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to sidetable 1<|im_end|>move mug 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.\n\nYour task is to: put some cd on diningtable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cd 1 from dresser 1<|im_end|>go to diningtable 1<|im_end|>move cd 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a soapbottle in sidetable.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 1 from toilet 1<|im_end|>go to sidetable 1<|im_end|>move soapbottle 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cloth in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a cloth in cart.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take cloth 1 from toilet 1<|im_end|>go to cart 1<|im_end|>move cloth 1 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 3 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move toiletpaper 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a keychain in armchair.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take keychain 2 from diningtable 1<|im_end|>go to armchair 2<|im_end|>move keychain 2 to armchair 2<|im_end|>", "game_size": "alfworld_train", "game_id": 184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pot in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pot in shelf.\n\nyour action: ", "response": "go to cabinet 7<|im_end|>open cabinet 7<|im_end|>take pot 1 from cabinet 7<|im_end|>go to sinkbasin 1<|im_end|>clean pot 1 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move pot 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool egg in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool egg in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 3 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool egg 3 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 3 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take knife 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean knife 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move knife 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cabinet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take soapbar 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move soapbar 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in diningtable.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 2 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat egg 2 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move egg 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in garbagecan.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to garbagecan 1<|im_end|>move handtowel 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some toiletpaper on drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to drawer 3<|im_end|>open drawer 3<|im_end|>move toiletpaper 2 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some toiletpaper on drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 1 from countertop 1<|im_end|>go to drawer 3<|im_end|>open drawer 3<|im_end|>move toiletpaper 1 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some creditcard on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some creditcard on armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take creditcard 2 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move creditcard 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put some keychain on shelf.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 2 from sidetable 1<|im_end|>go to shelf 1<|im_end|>move keychain 2 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take ladle 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 3 with sinkbasin 1<|im_end|>go to cabinet 13<|im_end|>move ladle 3 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 3410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a book in armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take book 2 from sofa 1<|im_end|>go to armchair 1<|im_end|>move book 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in cabinet.\n\nyour action: ", "response": "go to cabinet 13<|im_end|>take bowl 1 from cabinet 13<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to cabinet 13<|im_end|>move bowl 1 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 2538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a tissuebox in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a tissuebox in sidetable.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take tissuebox 1 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>move tissuebox 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bowl 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move bowl 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean dishsponge in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean dishsponge in shelf.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take dishsponge 1 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 1 with sinkbasin 1<|im_end|>go to shelf 1<|im_end|>move dishsponge 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 3 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 3 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move tomato 3 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 13<|im_end|>move mug 1 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 1484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cd in safe.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take cd 2 from garbagecan 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cd 2 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some creditcard on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some creditcard on sofa.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take creditcard 1 from armchair 1<|im_end|>go to sofa 1<|im_end|>move creditcard 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some newspaper on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some newspaper on sofa.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take newspaper 2 from dresser 1<|im_end|>go to sofa 1<|im_end|>move newspaper 2 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a cellphone in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to desk 1<|im_end|>move cellphone 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a statue in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a statue in coffeetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take statue 4 from diningtable 1<|im_end|>go to coffeetable 1<|im_end|>move statue 4 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cellphone on dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to dresser 2<|im_end|>move cellphone 1 to dresser 2<|im_end|>", "game_size": "alfworld_train", "game_id": 381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some book on dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to dresser 1<|im_end|>move book 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take toiletpaper 2 from garbagecan 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in sidetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take egg 1 from sidetable 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move egg 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some newspaper on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some newspaper on sofa.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take newspaper 1 from sidetable 1<|im_end|>go to sofa 1<|im_end|>move newspaper 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in countertop.\n\nyour action: ", "response": "go to cabinet 5<|im_end|>open cabinet 5<|im_end|>take plate 1 from cabinet 5<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to countertop 1<|im_end|>move plate 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in cart.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 1 from toilet 1<|im_end|>go to cart 1<|im_end|>move candle 1 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pan in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a pan in diningtable.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 1 from stoveburner 4<|im_end|>go to diningtable 1<|im_end|>move pan 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in sidetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take tomato 1 from sidetable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move tomato 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cloth on countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some cloth on countertop.\n\nyour action: ", "response": "go to drawer 1<|im_end|>take cloth 2 from drawer 1<|im_end|>go to countertop 1<|im_end|>move cloth 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tissuebox on coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some tissuebox on coffeetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tissuebox 4 from diningtable 1<|im_end|>go to coffeetable 1<|im_end|>move tissuebox 4 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sofa 1.\n\nYour task is to: put some remotecontrol on armchair.\n\nyour action: ", "response": "go to coffeetable 2<|im_end|>take remotecontrol 3 from coffeetable 2<|im_end|>go to armchair 1<|im_end|>move remotecontrol 3 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a book in coffeetable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take book 1 from dresser 1<|im_end|>go to coffeetable 1<|im_end|>move book 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a soapbottle in sidetable.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 2 from toilet 1<|im_end|>go to sidetable 1<|im_end|>move soapbottle 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some winebottle on diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some winebottle on diningtable.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take winebottle 2 from garbagecan 1<|im_end|>go to diningtable 1<|im_end|>move winebottle 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in diningtable.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 1 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to diningtable 3<|im_end|>move pot 1 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some peppershaker on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some peppershaker on drawer.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take peppershaker 1 from shelf 1<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move peppershaker 1 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some newspaper on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put some newspaper on garbagecan.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take newspaper 1 from sofa 1<|im_end|>go to garbagecan 1<|im_end|>move newspaper 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a newspaper in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a newspaper in sofa.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take newspaper 2 from dresser 1<|im_end|>go to sofa 1<|im_end|>move newspaper 2 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in sidetable.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take tomato 3 from diningtable 3<|im_end|>go to microwave 1<|im_end|>heat tomato 3 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move tomato 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spoon in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spoon in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spoon 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to diningtable 3<|im_end|>move spoon 1 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean cloth in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cloth 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move cloth 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean tomato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean tomato in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take tomato 2 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 2 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>move tomato 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put some book on desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 2 from bed 1<|im_end|>go to desk 1<|im_end|>move book 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in diningtable.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take bread 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move bread 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a laptop in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 2, a coffeetable 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a ottoman 1, and a sofa 1.\n\nYour task is to: put a laptop in ottoman.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take laptop 1 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move laptop 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bowl 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bowl 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bowl 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in stoveburner.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take kettle 2 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move kettle 2 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean cloth in toilet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take cloth 2 from bathtubbasin 1<|im_end|>go to sinkbasin 2<|im_end|>clean cloth 2 with sinkbasin 2<|im_end|>go to toilet 1<|im_end|>move cloth 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 14} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 3 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool potato 3 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 3 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cd on dresser.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take cd 2 from garbagecan 1<|im_end|>go to dresser 1<|im_end|>move cd 2 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put some cd on shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cd 2 from diningtable 1<|im_end|>go to shelf 3<|im_end|>move cd 2 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on toilet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take spraybottle 4 from garbagecan 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 4 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put some keychain on dresser.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 1 from sidetable 1<|im_end|>go to dresser 1<|im_end|>move keychain 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take lettuce 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move lettuce 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take bowl 3 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool bowl 3 with fridge 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 3<|im_end|>move bowl 3 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some soapbottle on cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move soapbottle 1 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool plate in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool plate in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to shelf 3<|im_end|>move plate 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a creditcard in coffeetable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take creditcard 2 from dresser 1<|im_end|>go to coffeetable 1<|im_end|>move creditcard 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some soapbottle on garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 2 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some newspaper on ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 2, a coffeetable 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a ottoman 1, and a sofa 1.\n\nYour task is to: put some newspaper on ottoman.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take newspaper 3 from dresser 1<|im_end|>go to ottoman 1<|im_end|>move newspaper 3 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cellphone in bed.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cellphone 1 from dresser 1<|im_end|>go to bed 1<|im_end|>move cellphone 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sofa 1.\n\nYour task is to: put a creditcard in drawer.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take creditcard 4 from sofa 1<|im_end|>go to drawer 3<|im_end|>open drawer 3<|im_end|>move creditcard 4 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tomato 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take ladle 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 2 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move ladle 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take toiletpaper 1 from garbagecan 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 1 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: put some keychain on desk.\n\nyour action: ", "response": "go to desk 1<|im_end|>take keychain 1 from drawer 1<|im_end|>move keychain 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 3 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 3 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean fork in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean fork in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take fork 3 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean fork 3 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move fork 3 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move apple 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 4 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 4 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 4 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 2 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move lettuce 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some toiletpaper on garbagecan.\n\nyour action: ", "response": "go to toiletpaperhanger 1<|im_end|>take toiletpaper 3 from toiletpaperhanger 1<|im_end|>go to garbagecan 1<|im_end|>move toiletpaper 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some book on armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take book 1 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move book 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in cabinet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take ladle 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 2 with sinkbasin 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move ladle 2 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a tissuebox in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put a tissuebox in dresser.\n\nyour action: ", "response": "go to drawer 17<|im_end|>take tissuebox 1 from drawer 17<|im_end|>go to dresser 1<|im_end|>move tissuebox 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take tomato 3 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool tomato 3 with fridge 1<|im_end|>go to diningtable 2<|im_end|>move tomato 3 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 2 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move candle 2 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put a cellphone in bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cellphone 4 from desk 1<|im_end|>go to bed 1<|im_end|>move cellphone 4 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in diningtable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take kettle 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move kettle 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tomato on microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some tomato on microwave.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take tomato 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in diningtable.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take potato 1 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move potato 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a statue in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put a statue in dresser.\n\nyour action: ", "response": "go to shelf 7<|im_end|>take statue 1 from shelf 7<|im_end|>go to dresser 1<|im_end|>move statue 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some peppershaker on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some peppershaker on shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take peppershaker 1 from countertop 1<|im_end|>go to shelf 3<|im_end|>move peppershaker 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean egg in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean egg in countertop.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take egg 1 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move egg 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some candle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 3 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 3 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cd in safe.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cd 1 from dresser 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cd 1 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some newspaper on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some newspaper on sofa.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take newspaper 1 from coffeetable 1<|im_end|>go to sofa 1<|im_end|>move newspaper 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move soapbottle 1 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a box in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put a box in armchair.\n\nyour action: ", "response": "go to sofa 2<|im_end|>take box 1 from sofa 2<|im_end|>go to armchair 1<|im_end|>move box 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 4 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 4 with sinkbasin 1<|im_end|>go to cabinet 7<|im_end|>move ladle 4 to cabinet 7<|im_end|>", "game_size": "alfworld_train", "game_id": 1400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put some keychain on armchair.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 3 from sidetable 1<|im_end|>go to armchair 1<|im_end|>move keychain 3 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean butterknife in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean butterknife in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take butterknife 1 from countertop 1<|im_end|>go to drawer 2<|im_end|>clean butterknife 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move butterknife 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 2 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move lettuce 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 2 from stoveburner 3<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move kettle 2 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some book on sofa.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take book 1 from sidetable 1<|im_end|>go to sofa 1<|im_end|>move book 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 10} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool egg in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool egg in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool egg 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool egg in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool egg in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool egg 2 with fridge 1<|im_end|>go to countertop 1<|im_end|>move egg 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in cabinet.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move mug 2 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move candle 2 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some alarmclock on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some alarmclock on shelf.\n\nyour action: ", "response": "go to desk 2<|im_end|>take alarmclock 1 from desk 2<|im_end|>go to shelf 1<|im_end|>move alarmclock 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move soapbar 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some kettle on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some kettle on cabinet.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 2 from stoveburner 2<|im_end|>go to cabinet 6<|im_end|>move kettle 2 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 3442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in garbagecan.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean plate in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean plate in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take plate 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean plate 1 with sinkbasin 1<|im_end|>go to shelf 3<|im_end|>move plate 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put some book on bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take book 1 from desk 1<|im_end|>go to bed 1<|im_end|>move book 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 2 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 2 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move soapbar 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some handtowel on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some handtowel on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take handtowel 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in stoveburner.\n\nyour action: ", "response": "go to cabinet 6<|im_end|>take kettle 1 from cabinet 6<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move kettle 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spoon in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spoon in diningtable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take spoon 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spoon 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toilet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take toiletpaper 2 from garbagecan 1<|im_end|>go to toilet 1<|im_end|>move toiletpaper 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some soapbottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move soapbottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in cabinet.\n\nyour action: ", "response": "go to drawer 8<|im_end|>take kettle 2 from stoveburner 6<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 3<|im_end|>move kettle 2 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some spraybottle on garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 3 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a candle in dresser.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 1 from toilet 1<|im_end|>go to drawer 4<|im_end|>move candle 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a creditcard in coffeetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 1 from sidetable 1<|im_end|>go to coffeetable 1<|im_end|>move creditcard 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a laptop in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a laptop in bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take laptop 1 from desk 1<|im_end|>go to bed 1<|im_end|>move laptop 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a spraybottle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put some cd on safe.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cd 2 from dresser 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cd 2 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 1, a garbagecan 1, a ottoman 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some keychain on sofa.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take keychain 1 from diningtable 1<|im_end|>go to sofa 1<|im_end|>move keychain 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a book in armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take book 2 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move book 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 1 from toilet 1<|im_end|>go to countertop 1<|im_end|>move soapbottle 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a ottoman 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some box on sofa.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take box 1 from diningtable 1<|im_end|>go to sofa 1<|im_end|>move box 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 3 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 3 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in garbagecan.\n\nyour action: ", "response": "go to handtowelholder 4<|im_end|>take handtowel 1 from handtowelholder 4<|im_end|>go to garbagecan 1<|im_end|>move handtowel 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in diningtable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take apple 4 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat apple 4 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move apple 4 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean potato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean potato in garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take potato 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean potato 2 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move potato 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean bowl in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean bowl in fridge.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take bowl 1 from diningtable 2<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 1 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move bowl 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a keychain in sidetable.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take keychain 2 from armchair 1<|im_end|>go to sidetable 1<|im_end|>move keychain 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spatula in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spatula in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take spatula 4 from diningtable 2<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 4 with sinkbasin 1<|im_end|>go to diningtable 2<|im_end|>move spatula 4 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in fridge.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take potato 1 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to diningtable 2<|im_end|>move plate 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a book in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 2 from bed 1<|im_end|>go to desk 1<|im_end|>move book 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 2, a bed 1, a cabinet 1, a desk 2, a desk 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, and a garbagecan 1.\n\nYour task is to: put a cellphone in armchair.\n\nyour action: ", "response": "go to dresser 2<|im_end|>take cellphone 2 from dresser 2<|im_end|>go to armchair 1<|im_end|>move cellphone 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in shelf.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take pot 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move pot 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a creditcard in shelf.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 2 from sidetable 1<|im_end|>go to shelf 1<|im_end|>move creditcard 2 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean cloth in countertop.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take cloth 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move cloth 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbar in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbar in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 3 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in stoveburner.\n\nyour action: ", "response": "go to cabinet 9<|im_end|>open cabinet 9<|im_end|>take pan 1 from cabinet 9<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to stoveburner 4<|im_end|>move pan 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 2 from countertop 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 2 with sinkbasin 2<|im_end|>go to countertop 1<|im_end|>move soapbar 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pencil in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put a pencil in shelf.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pencil 2 from desk 1<|im_end|>go to shelf 1<|im_end|>move pencil 2 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a candle in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 2 from countertop 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move candle 2 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 61} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put a cellphone in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to desk 1<|im_end|>move cellphone 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in toilet.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take soapbottle 1 from cabinet 2<|im_end|>go to toilet 1<|im_end|>move soapbottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 1 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 1 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some fork on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some fork on drawer.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take fork 1 from countertop 3<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move fork 1 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pencil in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a pencil in dresser.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take pencil 1 from sidetable 1<|im_end|>go to dresser 2<|im_end|>move pencil 1 to dresser 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a tissuebox in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a tissuebox in sidetable.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take tissuebox 1 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>move tissuebox 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some candle on countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to countertop 1<|im_end|>move candle 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take lettuce 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move lettuce 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in garbagecan.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take apple 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in shelf.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take cup 1 from cabinet 2<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to shelf 2<|im_end|>move cup 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in cabinet.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take mug 1 from cabinet 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to cabinet 1<|im_end|>move mug 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 92} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take potato 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cup in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean cup in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take cup 1 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean cup 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>move cup 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tissuebox on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some tissuebox on garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tissuebox 4 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move tissuebox 4 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on cart.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 2 from countertop 1<|im_end|>go to cart 1<|im_end|>move candle 2 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean dishsponge in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean dishsponge in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take dishsponge 3 from countertop 1<|im_end|>go to sinkbasin 2<|im_end|>clean dishsponge 3 with sinkbasin 2<|im_end|>go to countertop 1<|im_end|>move dishsponge 3 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in fridge.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take egg 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in shelf.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 2 from stoveburner 3<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move kettle 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean egg in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean egg in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move egg 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in cabinet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take cup 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to cabinet 12<|im_end|>open cabinet 12<|im_end|>move cup 2 to cabinet 12<|im_end|>", "game_size": "alfworld_train", "game_id": 3496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: put some book on desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to desk 1<|im_end|>move book 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean cloth in toilet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take cloth 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move cloth 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cellphone in diningtable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take cellphone 1 from sidetable 1<|im_end|>go to diningtable 1<|im_end|>move cellphone 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean butterknife in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean butterknife in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take butterknife 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move butterknife 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a book in sofa.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take book 1 from armchair 1<|im_end|>go to sofa 1<|im_end|>move book 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 12} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a soapbottle in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 1 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move cup 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean plate in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean plate in shelf.\n\nyour action: ", "response": "go to cabinet 7<|im_end|>open cabinet 7<|im_end|>take plate 2 from cabinet 7<|im_end|>go to sinkbasin 1<|im_end|>clean plate 2 with sinkbasin 1<|im_end|>go to shelf 3<|im_end|>move plate 2 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a creditcard in shelf.\n\nyour action: ", "response": "go to desk 1<|im_end|>take creditcard 1 from desk 1<|im_end|>go to shelf 1<|im_end|>move creditcard 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take bowl 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bowl 2 with fridge 1<|im_end|>go to countertop 1<|im_end|>move bowl 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take ladle 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 2 with sinkbasin 1<|im_end|>go to drawer 10<|im_end|>open drawer 10<|im_end|>move ladle 2 to drawer 10<|im_end|>", "game_size": "alfworld_train", "game_id": 66} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in microwave.\n\nyour action: ", "response": "go to cabinet 9<|im_end|>open cabinet 9<|im_end|>take cup 1 from cabinet 9<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move cup 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean egg in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean egg in countertop.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take egg 1 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move egg 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a statue in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put a statue in coffeetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take statue 2 from diningtable 1<|im_end|>go to coffeetable 1<|im_end|>move statue 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some soapbottle on cart.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 3 from countertop 1<|im_end|>go to cart 1<|im_end|>move soapbottle 3 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 3 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 3 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move tomato 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in garbagecan.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to garbagecan 1<|im_end|>move handtowel 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 2 with microwave 1<|im_end|>go to countertop 1<|im_end|>move tomato 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 2 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 2 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in diningtable.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 1<|im_end|>take bowl 1 from cabinet 1<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move bowl 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put some cd on sidetable.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 2 from desk 1<|im_end|>go to sidetable 1<|im_end|>move cd 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean apple in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean apple in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 2 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 2 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in shelf.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move mug 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take mug 1 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 2, a bed 1, a cabinet 1, a desk 2, a desk 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, and a garbagecan 1.\n\nYour task is to: put some book on armchair.\n\nyour action: ", "response": "go to dresser 2<|im_end|>take book 3 from dresser 2<|im_end|>go to armchair 1<|im_end|>move book 3 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move bread 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cellphone in safe.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cellphone 2 from desk 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cellphone 2 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put a keychain in shelf.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 1 from sidetable 1<|im_end|>go to shelf 1<|im_end|>move keychain 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bread 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move bread 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in toilet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take soapbottle 1 from garbagecan 1<|im_end|>go to toilet 1<|im_end|>move soapbottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take potato 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean apple in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean apple in diningtable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take apple 1 from sidetable 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to diningtable 3<|im_end|>move apple 1 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pan in stoveburner.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pan 1 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move pan 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some glassbottle on diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some glassbottle on diningtable.\n\nyour action: ", "response": "go to cabinet 10<|im_end|>take glassbottle 2 from cabinet 10<|im_end|>go to diningtable 1<|im_end|>move glassbottle 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pan in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 1 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some statue on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put some statue on sidetable.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take statue 3 from shelf 2<|im_end|>go to sidetable 1<|im_end|>move statue 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some remotecontrol on armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take remotecontrol 2 from sofa 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in fridge.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take tomato 4 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 4 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 4 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a keychain in safe.\n\nyour action: ", "response": "go to desk 1<|im_end|>take keychain 1 from desk 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move keychain 1 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move soapbottle 1 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put a cellphone in sidetable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cellphone 4 from dresser 1<|im_end|>go to sidetable 1<|im_end|>move cellphone 4 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put a keychain in armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take keychain 2 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move keychain 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 1, a garbagecan 1, a ottoman 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a keychain in sofa.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take keychain 2 from diningtable 1<|im_end|>go to sofa 1<|im_end|>move keychain 2 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to countertop 1<|im_end|>move candle 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in stoveburner.\n\nyour action: ", "response": "go to cabinet 9<|im_end|>open cabinet 9<|im_end|>take pan 1 from cabinet 9<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to stoveburner 4<|im_end|>move pan 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 3 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 3 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in cabinet.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take kettle 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to cabinet 6<|im_end|>move kettle 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 1367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in cabinet.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 2 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to cabinet 16<|im_end|>open cabinet 16<|im_end|>move pot 2 to cabinet 16<|im_end|>", "game_size": "alfworld_train", "game_id": 1129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pillow on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some pillow on sofa.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take pillow 1 from armchair 1<|im_end|>go to sofa 1<|im_end|>move pillow 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pencil on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put some pencil on desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take pencil 2 from sidetable 1<|im_end|>go to desk 1<|im_end|>move pencil 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pencil on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put some pencil on sidetable.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pencil 1 from desk 1<|im_end|>go to sidetable 1<|im_end|>move pencil 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take plate 3 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat plate 3 with microwave 1<|im_end|>go to countertop 3<|im_end|>move plate 3 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cloth on cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some cloth on cart.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take cloth 2 from shelf 1<|im_end|>go to cart 1<|im_end|>move cloth 2 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a ottoman 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a keychain in ottoman.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 2 from sidetable 1<|im_end|>go to ottoman 1<|im_end|>move keychain 2 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 3 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool cup 3 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move cup 3 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take potato 2 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool potato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>move potato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a spraybottle in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 1 from toilet 1<|im_end|>go to countertop 1<|im_end|>move spraybottle 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put a creditcard in sofa.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 3 from sidetable 1<|im_end|>go to sofa 2<|im_end|>move creditcard 3 to sofa 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some candle on sidetable.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to sidetable 1<|im_end|>move candle 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spoon in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spoon in drawer.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take spoon 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to cabinet 16<|im_end|>move spoon 1 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on shelf.\n\nyour action: ", "response": "go to toiletpaperhanger 1<|im_end|>take toiletpaper 1 from toiletpaperhanger 1<|im_end|>go to shelf 2<|im_end|>move toiletpaper 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in garbagecan.\n\nyour action: ", "response": "go to handtowelholder 3<|im_end|>take handtowel 2 from handtowelholder 3<|im_end|>go to garbagecan 1<|im_end|>move handtowel 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.\n\nYour task is to: put a remotecontrol in dresser.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take remotecontrol 2 from armchair 1<|im_end|>go to dresser 1<|im_end|>move remotecontrol 2 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a newspaper in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put a newspaper in garbagecan.\n\nyour action: ", "response": "go to sofa 2<|im_end|>take newspaper 2 from sofa 2<|im_end|>go to garbagecan 1<|im_end|>move newspaper 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tissuebox on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some tissuebox on garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tissuebox 3 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move tissuebox 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take mug 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move cup 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pan in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 2 from stoveburner 4<|im_end|>go to sinkbasin 1<|im_end|>clean pan 2 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some kettle on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some kettle on cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take kettle 1 from diningtable 1<|im_end|>go to cabinet 6<|im_end|>move kettle 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 3440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in cabinet.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move handtowel 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 3270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean fork in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean fork in sidetable.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take fork 1 from diningtable 3<|im_end|>go to sinkbasin 1<|im_end|>clean fork 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move fork 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take ladle 4 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 4 with sinkbasin 1<|im_end|>go to cabinet 13<|im_end|>move ladle 4 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 3412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a remotecontrol in sofa.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take remotecontrol 1 from tvstand 1<|im_end|>go to sofa 1<|im_end|>move remotecontrol 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put a book in bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take book 1 from desk 1<|im_end|>go to bed 1<|im_end|>move book 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in cabinet.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>take cup 1 from cabinet 4<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move cup 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a glassbottle in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a glassbottle in fridge.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take glassbottle 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move glassbottle 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take potato 2 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a keychain in sidetable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take keychain 2 from dresser 1<|im_end|>go to sidetable 1<|im_end|>move keychain 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean dishsponge in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean dishsponge in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take dishsponge 4 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 4 with sinkbasin 1<|im_end|>go to drawer 2<|im_end|>open drawer 1<|im_end|>move dishsponge 4 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cabinet.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take soapbar 2 from cabinet 4<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 2 with sinkbasin 2<|im_end|>go to cabinet 4<|im_end|>move soapbar 2 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool winebottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool winebottle in countertop.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take winebottle 3 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool winebottle 3 with fridge 1<|im_end|>go to countertop 1<|im_end|>move winebottle 3 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move potato 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some cellphone on drawer.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 2 from bed 1<|im_end|>go to drawer 8<|im_end|>open drawer 6<|im_end|>move cellphone 2 to drawer 6<|im_end|>", "game_size": "alfworld_train", "game_id": 136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat egg 2 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move egg 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some soapbottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move soapbottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put some cellphone on bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cellphone 1 from desk 1<|im_end|>go to bed 1<|im_end|>move cellphone 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a vase in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a vase in sidetable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take vase 3 from dresser 1<|im_end|>go to sidetable 2<|im_end|>move vase 3 to sidetable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a garbagecan 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a remotecontrol in armchair.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take remotecontrol 1 from diningtable 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in fridge.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take egg 3 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat egg 3 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take mug 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 1<|im_end|>move mug 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pot in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pot in shelf.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take pot 1 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean pot 1 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move pot 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a statue in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a statue in coffeetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take statue 2 from diningtable 2<|im_end|>go to coffeetable 1<|im_end|>move statue 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some dishsponge on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some dishsponge on cabinet.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take dishsponge 4 from countertop 3<|im_end|>go to cabinet 16<|im_end|>open cabinet 16<|im_end|>move dishsponge 4 to cabinet 16<|im_end|>", "game_size": "alfworld_train", "game_id": 1748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take toiletpaper 3 from garbagecan 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 3 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take mug 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 1 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool egg in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool egg in countertop.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take egg 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool egg 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move egg 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean tomato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean tomato in garbagecan.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take tomato 1 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 1 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in toilet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take soapbottle 1 from garbagecan 1<|im_end|>go to toilet 1<|im_end|>move soapbottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bowl 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move bowl 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cabinet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take soapbar 3 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 3 with sinkbasin 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move soapbar 3 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in sidetable.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to sidetable 1<|im_end|>move candle 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to shelf 3<|im_end|>move cup 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on toilet.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take candle 2 from sidetable 1<|im_end|>go to toilet 1<|im_end|>move candle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take tomato 1 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool tomato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take pan 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move pan 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a peppershaker in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a peppershaker in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take peppershaker 1 from countertop 1<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move peppershaker 1 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on shelf.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to shelf 2<|im_end|>move toiletpaper 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cellphone on dresser.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take cellphone 1 from armchair 1<|im_end|>go to dresser 2<|im_end|>move cellphone 1 to dresser 2<|im_end|>", "game_size": "alfworld_train", "game_id": 382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cup in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean cup in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cup 1 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move cup 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take mug 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put a cd in shelf.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cd 1 from dresser 1<|im_end|>go to shelf 9<|im_end|>move cd 1 to shelf 9<|im_end|>", "game_size": "alfworld_train", "game_id": 3005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cart.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cart 1<|im_end|>move soapbar 1 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some laptop on ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a ottoman 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put some laptop on ottoman.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take laptop 2 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move laptop 2 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take lettuce 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move lettuce 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cup in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean cup in microwave.\n\nyour action: ", "response": "go to cabinet 5<|im_end|>take cup 1 from cabinet 2<|im_end|>go to sinkbasin 1<|im_end|>clean cup 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move cup 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in garbagecan.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take soapbottle 2 from cabinet 2<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 3 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 3 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a newspaper in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 2, a coffeetable 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a ottoman 1, and a sofa 1.\n\nYour task is to: put a newspaper in ottoman.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take newspaper 1 from dresser 1<|im_end|>go to ottoman 1<|im_end|>move newspaper 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pen in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a pen in shelf.\n\nyour action: ", "response": "go to sidetable 2<|im_end|>take pen 1 from sidetable 2<|im_end|>go to shelf 1<|im_end|>move pen 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some newspaper on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some newspaper on sofa.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take newspaper 4 from armchair 1<|im_end|>go to sofa 1<|im_end|>move newspaper 4 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot apple in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot apple in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take apple 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move apple 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in fridge.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take egg 3 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat egg 3 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 2 from stoveburner 4<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to stoveburner 2<|im_end|>move kettle 2 to stoveburner 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put a keychain in sidetable.\n\nyour action: ", "response": "go to safe 1<|im_end|>take keychain 1 from safe 1<|im_end|>go to sidetable 1<|im_end|>move keychain 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cabinet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take soapbar 3 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 3 with sinkbasin 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move soapbar 3 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean bowl in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean bowl in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take bowl 1 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 1 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>move bowl 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean soapbar in garbagecan.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take soapbar 2 from sidetable 1<|im_end|>go to bathtubbasin 1<|im_end|>clean soapbar 2 with bathtubbasin 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take potato 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in countertop.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 2 from stoveburner 4<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move kettle 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool egg in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool egg in microwave.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take egg 4 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool egg 4 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 4 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a watch in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put a watch in coffeetable.\n\nyour action: ", "response": "go to tvstand 1<|im_end|>take watch 2 from tvstand 1<|im_end|>go to coffeetable 1<|im_end|>move watch 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move soapbottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put a cellphone in dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to dresser 1<|im_end|>move cellphone 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a watch in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a watch in coffeetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take watch 3 from diningtable 1<|im_end|>go to coffeetable 1<|im_end|>move watch 3 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cup in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean cup in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cup 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move cup 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take lettuce 1 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move lettuce 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take mug 1 from cabinet 4<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a remotecontrol in dresser.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take remotecontrol 2 from coffeetable 1<|im_end|>go to dresser 1<|im_end|>move remotecontrol 2 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a statue in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a statue in coffeetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take statue 2 from diningtable 1<|im_end|>go to coffeetable 1<|im_end|>move statue 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to cabinet 24<|im_end|>move ladle 1 to cabinet 22<|im_end|>", "game_size": "alfworld_train", "game_id": 591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tissuebox on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some tissuebox on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tissuebox 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move tissuebox 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pan in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pan in fridge.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pan 1 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move pan 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean dishsponge in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean dishsponge in shelf.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take dishsponge 3 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 3 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move dishsponge 3 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 58} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take mug 1 from sidetable 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in cabinet.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pot 1 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to cabinet 7<|im_end|>move pot 1 to cabinet 7<|im_end|>", "game_size": "alfworld_train", "game_id": 1183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean dishsponge in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean dishsponge in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take dishsponge 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 3 with sinkbasin 1<|im_end|>go to drawer 2<|im_end|>open drawer 1<|im_end|>move dishsponge 3 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean soapbar in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move soapbar 1 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some statue on coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some statue on coffeetable.\n\nyour action: ", "response": "go to sidetable 3<|im_end|>take statue 2 from sidetable 3<|im_end|>go to coffeetable 1<|im_end|>move statue 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.\n\nYour task is to: put some cd on diningtable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take cd 1 from sidetable 1<|im_end|>go to diningtable 1<|im_end|>move cd 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take cup 3 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool cup 3 with fridge 1<|im_end|>go to microwave 1<|im_end|>move cup 3 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 3 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 3 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 62} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some peppershaker on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some peppershaker on shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take peppershaker 2 from diningtable 1<|im_end|>go to shelf 3<|im_end|>move peppershaker 2 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean tomato in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean tomato in sidetable.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take tomato 2 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 2 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move tomato 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a watch in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a watch in shelf.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take watch 1 from tvstand 1<|im_end|>move watch 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a keychain in sofa.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take keychain 1 from coffeetable 1<|im_end|>go to sofa 1<|im_end|>move keychain 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a spraybottle in toilet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take spraybottle 3 from countertop 2<|im_end|>go to toilet 1<|im_end|>move spraybottle 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean plate in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean plate in fridge.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take plate 2 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean plate 2 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move plate 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a winebottle in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a winebottle in shelf.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take winebottle 1 from cabinet 1<|im_end|>go to shelf 2<|im_end|>move winebottle 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in fridge.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take plate 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat plate 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move plate 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some remotecontrol on sofa.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take remotecontrol 3 from diningtable 1<|im_end|>go to sofa 1<|im_end|>move remotecontrol 3 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot potato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot potato in fridge.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take potato 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a book in sidetable.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to sidetable 1<|im_end|>move book 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bread 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool bread 2 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move bread 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some soapbottle on countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 3 from toilet 1<|im_end|>go to countertop 1<|im_end|>move soapbottle 3 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1263}