{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a book in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 2 from bed 1<|im_end|>go to desk 1<|im_end|>move book 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two cloth and put them in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two cloth and put them in toilet.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take cloth 3 from cabinet 2<|im_end|>go to toilet 1<|im_end|>move cloth 3 to toilet 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take cloth 2 from cabinet 4<|im_end|>go to toilet 1<|im_end|>move cloth 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some egg and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some egg and put it in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take egg 2 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 2 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>move egg 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cd in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put two cd in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cd 2 from diningtable 1<|im_end|>go to shelf 3<|im_end|>move cd 2 to shelf 3<|im_end|>go to diningtable 1<|im_end|>take cd 1 from diningtable 1<|im_end|>go to shelf 3<|im_end|>move cd 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take candle 1 from shelf 2<|im_end|>go to toilet 1<|im_end|>move candle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in countertop.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take cup 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to countertop 1<|im_end|>move cup 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two pen and put them in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: find two pen and put them in garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take pen 1 from diningtable 1<|im_end|>go to garbagecan 1<|im_end|>move pen 1 to garbagecan 1<|im_end|>go to sidetable 1<|im_end|>take pen 3 from sidetable 1<|im_end|>go to garbagecan 1<|im_end|>move pen 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take pencil 2 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some alarmclock on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: put some alarmclock on desk.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take alarmclock 1 from dresser 1<|im_end|>go to desk 1<|im_end|>move alarmclock 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two creditcard in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.\n\nYour task is to: put two creditcard in diningtable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 2 from sidetable 1<|im_end|>go to diningtable 1<|im_end|>move creditcard 2 to diningtable 1<|im_end|>go to sidetable 1<|im_end|>take creditcard 1 from sidetable 1<|im_end|>go to diningtable 1<|im_end|>move creditcard 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 99} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 1 from toilet 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 1<|im_end|>move candle 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the newspaper with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: examine the newspaper with the desklamp.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take newspaper 2 from shelf 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two potato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two potato in fridge.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 3 from countertop 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 3 to fridge 1<|im_end|>go to coffeemachine 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>move potato 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two handtowel and put them in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: find two handtowel and put them in toilet.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|>go to handtowelholder 2<|im_end|>take handtowel 2 from handtowelholder 2<|im_end|>go to toilet 1<|im_end|>move handtowel 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at watch under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at watch under the desklamp.\n\nyour action: ", "response": "go to drawer 17<|im_end|>take watch 1 from drawer 13<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in cabinet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take soapbar 2 from garbagecan 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 2 with sinkbasin 2<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>move soapbar 2 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some egg and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some egg and put it in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 3 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool egg 3 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 3 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 4 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 4 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to countertop 1<|im_end|>move egg 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take mug 2 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean mug 2 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two book in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put two book in dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 3 from bed 1<|im_end|>go to dresser 1<|im_end|>move book 3 to dresser 1<|im_end|>go to bed 1<|im_end|>take book 2 from bed 1<|im_end|>go to dresser 1<|im_end|>move book 2 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some pan and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some pan and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pan 1 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot bread in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot bread in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take bread 2 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat bread 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>move bread 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool potato 2 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move potato 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 36} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some pot and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some pot and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 2 from stoveburner 3<|im_end|>go to sinkbasin 1<|im_end|>clean pot 2 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move pot 2 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some potato and put it in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take potato 4 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean potato 4 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>move potato 4 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in shelf.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cloth 3 from dresser 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 3 with sinkbasin 1<|im_end|>go to shelf 1<|im_end|>move cloth 3 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 2 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move lettuce 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two remotecontrol in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 1, a garbagecan 1, a ottoman 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put two remotecontrol in ottoman.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take remotecontrol 3 from sidetable 1<|im_end|>go to ottoman 1<|im_end|>move remotecontrol 3 to ottoman 1<|im_end|>go to sidetable 1<|im_end|>take remotecontrol 2 from sidetable 1<|im_end|>go to ottoman 1<|im_end|>move remotecontrol 2 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in shelf.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take bowl 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move bowl 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take potato 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool potato 2 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move potato 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in countertop.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to countertop 1<|im_end|>move handtowel 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some cup and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some cup and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take cup 1 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to sidetable 1<|im_end|>move cup 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pen with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: examine the pen with the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take pen 2 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take alarmclock 1 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take cd 1 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some vase on coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put some vase on coffeetable.\n\nyour action: ", "response": "go to shelf 14<|im_end|>take vase 1 from shelf 14<|im_end|>go to coffeetable 1<|im_end|>move vase 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some dishsponge and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: clean some dishsponge and put it in shelf.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take dishsponge 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 1 with sinkbasin 1<|im_end|>go to shelf 1<|im_end|>move dishsponge 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take bowl 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move bowl 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two creditcard in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.\n\nYour task is to: put two creditcard in armchair.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 1 from sidetable 1<|im_end|>go to armchair 1<|im_end|>move creditcard 1 to armchair 1<|im_end|>go to dresser 1<|im_end|>take creditcard 2 from dresser 1<|im_end|>go to armchair 1<|im_end|>move creditcard 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two keychain in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put two keychain in drawer.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 2 from sidetable 1<|im_end|>go to drawer 3<|im_end|>open drawer 2<|im_end|>move keychain 2 to drawer 2<|im_end|>go to sidetable 1<|im_end|>take keychain 1 from sidetable 1<|im_end|>go to drawer 3<|im_end|>move keychain 1 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some ladle and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some ladle and put it in drawer.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to drawer 10<|im_end|>open drawer 10<|im_end|>move ladle 1 to drawer 10<|im_end|>", "game_size": "alfworld_train", "game_id": 65} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two newspaper and put them in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: find two newspaper and put them in coffeetable.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take newspaper 1 from armchair 1<|im_end|>go to coffeetable 1<|im_end|>move newspaper 1 to coffeetable 1<|im_end|>go to armchair 2<|im_end|>take newspaper 2 from armchair 2<|im_end|>go to coffeetable 1<|im_end|>move newspaper 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at bowl under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at bowl under the desklamp.\n\nyour action: ", "response": "go to drawer 7<|im_end|>use desklamp 1<|im_end|>take bowl 1 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at laptop under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at laptop under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take laptop 1 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take alarmclock 2 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two soapbottle and put them in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two soapbottle and put them in cart.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 3 from countertop 1<|im_end|>go to cart 1<|im_end|>move soapbottle 3 to cart 1<|im_end|>go to shelf 1<|im_end|>take soapbottle 2 from shelf 1<|im_end|>go to cart 1<|im_end|>move soapbottle 2 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some cup and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some cup and put it in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move cup 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in diningtable.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 1 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pan 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pencil with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the pencil with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pencil 1 from desk 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at laptop under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: look at laptop under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take laptop 2 from bed 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a peppershaker in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a peppershaker in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take peppershaker 1 from diningtable 1<|im_end|>go to shelf 3<|im_end|>move peppershaker 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at mug under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at mug under the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take mug 2 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some ladle and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some ladle and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 8<|im_end|>open cabinet 8<|im_end|>take ladle 1 from cabinet 8<|im_end|>go to drawer 2<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to cabinet 13<|im_end|>move ladle 1 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 2311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two candle and put them in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: find two candle and put them in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 4 from countertop 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>move candle 4 to cabinet 4<|im_end|>go to shelf 1<|im_end|>take candle 1 from shelf 1<|im_end|>go to cabinet 4<|im_end|>move candle 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take mug 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take egg 1 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move egg 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in countertop.\n\nyour action: ", "response": "go to cabinet 5<|im_end|>open cabinet 5<|im_end|>take plate 1 from cabinet 5<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to countertop 1<|im_end|>move plate 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two soapbottle in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 2 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 2 to garbagecan 1<|im_end|>go to toilet 1<|im_end|>take soapbottle 1 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move cup 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pillow with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: examine the pillow with the desklamp.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take pillow 1 from sofa 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in stoveburner.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take pot 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to stoveburner 4<|im_end|>move pot 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 1 from bed 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take alarmclock 1 from desk 1<|im_end|>go to shelf 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the box with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: examine the box with the desklamp.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take box 1 from sofa 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two spraybottle and put them in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two spraybottle and put them in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 4 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 4 to garbagecan 1<|im_end|>go to countertop 1<|im_end|>take spraybottle 3 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean tomato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean tomato in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 4 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 4 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 4 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at cd under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: look at cd under the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take cd 1 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in cabinet.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 12<|im_end|>open cabinet 12<|im_end|>move mug 1 to cabinet 12<|im_end|>", "game_size": "alfworld_train", "game_id": 2612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two candle and put them in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: find two candle and put them in cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 3 from toilet 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>move candle 3 to cabinet 4<|im_end|>go to toilet 1<|im_end|>take candle 4 from toilet 1<|im_end|>go to cabinet 4<|im_end|>move candle 4 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take apple 3 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool apple 3 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move apple 3 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two egg and put them in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two egg and put them in microwave.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take egg 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 2 to microwave 1<|im_end|>go to diningtable 1<|im_end|>take egg 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>move egg 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some bread and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some bread and put it in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bread 4 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat bread 4 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move bread 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in sidetable.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take apple 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move apple 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two spraybottle in garbagecan.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 1<|im_end|>take spraybottle 1 from cabinet 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 1 to garbagecan 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take spraybottle 2 from cabinet 4<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take knife 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move knife 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean lettuce in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 2 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move lettuce 2 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some plate and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some plate and put it in diningtable.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take plate 2 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat plate 2 with microwave 1<|im_end|>go to diningtable 2<|im_end|>move plate 2 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat egg 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two creditcard and put them in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: find two creditcard and put them in drawer.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take creditcard 3 from armchair 1<|im_end|>go to drawer 12<|im_end|>open drawer 12<|im_end|>move creditcard 3 to drawer 12<|im_end|>go to diningtable 1<|im_end|>take creditcard 2 from diningtable 1<|im_end|>go to drawer 12<|im_end|>move creditcard 2 to drawer 12<|im_end|>", "game_size": "alfworld_train", "game_id": 2974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take mug 1 from shelf 2<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the book with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the book with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean cloth in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cloth 2 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 2 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move cloth 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take tomato 1 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool tomato 1 with fridge 1<|im_end|>go to diningtable 2<|im_end|>move tomato 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some cup and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some cup and put it in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move cup 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some alarmclock on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: put some alarmclock on desk.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take alarmclock 2 from dresser 1<|im_end|>go to desk 1<|im_end|>move alarmclock 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two dishsponge and put them in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two dishsponge and put them in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take dishsponge 2 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move dishsponge 2 to garbagecan 1<|im_end|>go to countertop 1<|im_end|>take dishsponge 1 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move dishsponge 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in microwave.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take apple 2 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool apple 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the book with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: examine the book with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 2 from bed 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in diningtable.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 2 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pot 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some tomato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some tomato and put it in microwave.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take tomato 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at book under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at book under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take book 1 from desk 1<|im_end|>go to shelf 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean cloth in toilet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take cloth 2 from bathtubbasin 1<|im_end|>go to sinkbasin 2<|im_end|>clean cloth 2 with sinkbasin 2<|im_end|>go to toilet 1<|im_end|>move cloth 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 14} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take pillow 1 from sofa 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take knife 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to drawer 3<|im_end|>move knife 1 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in garbagecan.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take egg 3 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat egg 3 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move soapbar 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two candle and put them in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: find two candle and put them in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 3 from countertop 1<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move candle 3 to drawer 2<|im_end|>go to countertop 1<|im_end|>take candle 4 from countertop 1<|im_end|>go to drawer 2<|im_end|>move candle 4 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in microwave.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some butterknife and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some butterknife and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take butterknife 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move butterknife 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pillow with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the pillow with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 1 from bed 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the laptop with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: examine the laptop with the desklamp.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take laptop 1 from sofa 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 1 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pillow with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the pillow with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 2 from bed 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some tomato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some tomato and put it in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 4 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool tomato 4 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 4 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in countertop.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take apple 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to countertop 2<|im_end|>move apple 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in garbagecan.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take lettuce 3 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool lettuce 3 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move lettuce 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some egg and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some egg and put it in microwave.\n\nyour action: ", "response": "go to countertop 4<|im_end|>take egg 3 from countertop 4<|im_end|>go to sinkbasin 1<|im_end|>clean egg 3 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 3 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in diningtable.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move egg 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in shelf.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to shelf 2<|im_end|>move cup 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in cart.\n\nyour action: ", "response": "go to shelf 4<|im_end|>take soapbar 1 from shelf 4<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cart 1<|im_end|>move soapbar 1 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some bowl and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some bowl and put it in fridge.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take bowl 3 from diningtable 3<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 3 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move bowl 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some butterknife and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some butterknife and put it in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take butterknife 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move butterknife 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two newspaper in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two newspaper in armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take newspaper 2 from coffeetable 1<|im_end|>go to armchair 2<|im_end|>move newspaper 2 to armchair 2<|im_end|>go to coffeetable 2<|im_end|>take newspaper 1 from coffeetable 2<|im_end|>go to armchair 2<|im_end|>move newspaper 1 to armchair 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in diningtable.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pot 1 from stoveburner 1<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pot 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 4 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat mug 4 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 4 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 10<|im_end|>open cabinet 10<|im_end|>take plate 1 from cabinet 10<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to cabinet 10<|im_end|>move plate 1 to cabinet 10<|im_end|>", "game_size": "alfworld_train", "game_id": 3403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some candle on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some candle on cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move candle 2 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a candle in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 2 from countertop 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move candle 2 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move lettuce 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some egg and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 2 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool egg 2 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move egg 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some plate and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some plate and put it in fridge.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take plate 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean plate 1 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move plate 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at laptop under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: look at laptop under the desklamp.\n\nyour action: ", "response": "go to bed 2<|im_end|>take laptop 1 from bed 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some plate and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some plate and put it in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat plate 2 with microwave 1<|im_end|>go to countertop 1<|im_end|>move plate 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two toiletpaper in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two toiletpaper in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to cabinet 1<|im_end|>move toiletpaper 2 to cabinet 1<|im_end|>go to garbagecan 1<|im_end|>take toiletpaper 1 from garbagecan 1<|im_end|>go to cabinet 1<|im_end|>move toiletpaper 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in countertop.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 1 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move pan 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two peppershaker in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two peppershaker in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take peppershaker 1 from countertop 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move peppershaker 1 to cabinet 3<|im_end|>go to countertop 3<|im_end|>take peppershaker 2 from countertop 3<|im_end|>go to cabinet 3<|im_end|>move peppershaker 2 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at book under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: look at book under the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take book 1 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two soapbar in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two soapbar in toilet.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>take soapbar 3 from cabinet 1<|im_end|>go to toilet 1<|im_end|>move soapbar 3 to toilet 1<|im_end|>go to sinkbasin 1<|im_end|>take soapbar 4 from sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move soapbar 4 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bread and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bread and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move bread 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in sidetable.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take tomato 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat tomato 2 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move tomato 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>go to shelf 3<|im_end|>move mug 2 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to drawer 2<|im_end|>clean mug 2 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a plate in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a plate in dresser.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 2 from diningtable 1<|im_end|>go to dresser 1<|im_end|>move plate 2 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some lettuce and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some lettuce and put it in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 3 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 3 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move lettuce 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take potato 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take cd 4 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at book under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at book under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 2 from bed 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in diningtable.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 1 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pan 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some remotecontrol on armchair.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take remotecontrol 2 from tvstand 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 2 from bed 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bowl 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bowl 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bowl 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 6<|im_end|>move cup 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 1499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the plate with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: examine the plate with the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take plate 1 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 23} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some tomato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some tomato and put it in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take tomato 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two pen in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put two pen in drawer.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take pen 2 from sidetable 1<|im_end|>go to drawer 3<|im_end|>open drawer 2<|im_end|>move pen 2 to drawer 2<|im_end|>go to sidetable 1<|im_end|>take pen 1 from sidetable 1<|im_end|>go to drawer 3<|im_end|>move pen 1 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bread and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bread and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bread 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move bread 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at cd under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at cd under the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take cd 2 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some lettuce and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some lettuce and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take lettuce 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move lettuce 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some fork and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some fork and put it in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take fork 4 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean fork 4 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move fork 4 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two handtowel in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two handtowel in toilet.\n\nyour action: ", "response": "go to handtowelholder 2<|im_end|>take handtowel 2 from handtowelholder 2<|im_end|>go to toilet 1<|im_end|>move handtowel 2 to toilet 1<|im_end|>go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in garbagecan.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take potato 2 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool potato 2 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move potato 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 1, a garbagecan 1, a ottoman 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some keychain on drawer.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take keychain 1 from sidetable 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move keychain 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pen under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: look at pen under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take pen 3 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bowl 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bowl 2 with fridge 1<|im_end|>go to countertop 1<|im_end|>move bowl 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two soapbottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two soapbottle in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take soapbottle 1 from garbagecan 1<|im_end|>go to countertop 1<|im_end|>move soapbottle 1 to countertop 1<|im_end|>go to toilet 1<|im_end|>take soapbottle 4 from toilet 1<|im_end|>go to countertop 1<|im_end|>move soapbottle 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two peppershaker in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two peppershaker in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take peppershaker 1 from countertop 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move peppershaker 1 to cabinet 3<|im_end|>go to countertop 3<|im_end|>take peppershaker 3 from countertop 3<|im_end|>go to cabinet 3<|im_end|>move peppershaker 3 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some potato and put it in microwave.\n\nyour action: ", "response": "go to countertop 4<|im_end|>take potato 2 from countertop 4<|im_end|>go to sinkbasin 1<|im_end|>clean potato 2 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some ladle and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some ladle and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take ladle 1 from cabinet 2<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to cabinet 2<|im_end|>move ladle 1 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in stoveburner.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take pan 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in shelf.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take mug 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>go to shelf 2<|im_end|>move mug 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some tomato and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some tomato and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool tomato 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move tomato 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in sidetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take plate 2 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat plate 2 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move plate 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cloth 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move cloth 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take lettuce 1 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to diningtable 2<|im_end|>move lettuce 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in cabinet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take soapbar 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move soapbar 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some cellphone on drawer.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 2 from bed 1<|im_end|>go to drawer 8<|im_end|>open drawer 6<|im_end|>move cellphone 2 to drawer 6<|im_end|>", "game_size": "alfworld_train", "game_id": 136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some winebottle and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some winebottle and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take winebottle 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool winebottle 2 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move winebottle 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take cd 1 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in cart.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cart 1<|im_end|>move soapbar 1 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in diningtable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take lettuce 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 2 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move lettuce 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in fridge.\n\nyour action: ", "response": "go to countertop 4<|im_end|>take apple 1 from countertop 4<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move apple 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two tissuebox in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two tissuebox in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tissuebox 2 from countertop 1<|im_end|>go to drawer 6<|im_end|>open drawer 5<|im_end|>move tissuebox 2 to drawer 5<|im_end|>go to countertop 1<|im_end|>take tissuebox 1 from countertop 1<|im_end|>go to drawer 6<|im_end|>move tissuebox 1 to drawer 5<|im_end|>", "game_size": "alfworld_train", "game_id": 1532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cd in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put two cd in dresser.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 2 from desk 1<|im_end|>go to drawer 2<|im_end|>move cd 2 to dresser 1<|im_end|>go to desk 1<|im_end|>take cd 1 from desk 1<|im_end|>go to drawer 2<|im_end|>move cd 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take plate 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool plate 2 with fridge 1<|im_end|>go to countertop 3<|im_end|>move plate 2 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 3272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.\n\nYour task is to: put some remotecontrol on dresser.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take remotecontrol 1 from diningtable 1<|im_end|>go to dresser 1<|im_end|>move remotecontrol 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take apple 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in fridge.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take apple 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move apple 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 1 from bed 1<|im_end|>go to sidetable 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some plate and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some plate and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat plate 2 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move plate 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tomato 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move tomato 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a soapbottle in sidetable.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 1 from toilet 1<|im_end|>go to sidetable 1<|im_end|>move soapbottle 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two winebottle and put them in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two winebottle and put them in cabinet.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take winebottle 2 from diningtable 2<|im_end|>go to cabinet 4<|im_end|>move winebottle 2 to cabinet 4<|im_end|>go to diningtable 1<|im_end|>take winebottle 1 from diningtable 1<|im_end|>go to cabinet 4<|im_end|>move winebottle 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take mug 4 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat mug 4 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 4 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take egg 4 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat egg 4 with microwave 1<|im_end|>go to countertop 2<|im_end|>move egg 4 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to shelf 5<|im_end|>take pencil 1 from shelf 5<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cellphone in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two cellphone in sofa.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cellphone 1 from dresser 1<|im_end|>go to sofa 1<|im_end|>move cellphone 1 to sofa 1<|im_end|>go to diningtable 1<|im_end|>take cellphone 2 from diningtable 1<|im_end|>go to sofa 1<|im_end|>move cellphone 2 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pencil with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the pencil with the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take pencil 2 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the book with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the book with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in countertop.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take cloth 2 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 2 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move cloth 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some cup and put it in cabinet.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take cup 1 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean cup 1 with sinkbasin 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move cup 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in garbagecan.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take potato 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool potato 2 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move potato 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in sidetable.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take potato 2 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move potato 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool plate 2 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move plate 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two saltshaker in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two saltshaker in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take saltshaker 1 from countertop 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move saltshaker 1 to cabinet 2<|im_end|>go to diningtable 2<|im_end|>take saltshaker 2 from diningtable 2<|im_end|>go to cabinet 2<|im_end|>move saltshaker 2 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the book with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the book with the desklamp.\n\nyour action: ", "response": "go to shelf 5<|im_end|>take book 2 from shelf 3<|im_end|>go to shelf 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in cabinet.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 13<|im_end|>move mug 1 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 1349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in drawer.\n\nyour action: ", "response": "go to drawer 1<|im_end|>open drawer 1<|im_end|>take cloth 1 from drawer 1<|im_end|>go to sinkbasin 2<|im_end|>clean cloth 1 with sinkbasin 2<|im_end|>go to drawer 1<|im_end|>move cloth 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two box in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two box in coffeetable.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take box 2 from sofa 1<|im_end|>go to coffeetable 1<|im_end|>move box 2 to coffeetable 1<|im_end|>go to dresser 1<|im_end|>take box 1 from dresser 1<|im_end|>go to coffeetable 1<|im_end|>move box 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at statue under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: look at statue under the desklamp.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take statue 2 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two peppershaker in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two peppershaker in shelf.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take peppershaker 1 from cabinet 1<|im_end|>go to shelf 3<|im_end|>move peppershaker 1 to shelf 3<|im_end|>go to diningtable 1<|im_end|>take peppershaker 2 from diningtable 1<|im_end|>go to shelf 3<|im_end|>move peppershaker 2 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some bowl and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some bowl and put it in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take bowl 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 3 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bowl 3 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two book in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: put two book in bed.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take book 2 from shelf 1<|im_end|>go to bed 1<|im_end|>move book 2 to bed 1<|im_end|>go to desk 1<|im_end|>take book 4 from desk 1<|im_end|>go to bed 1<|im_end|>move book 4 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some newspaper on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some newspaper on sofa.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take newspaper 2 from dresser 1<|im_end|>go to sofa 1<|im_end|>move newspaper 2 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the mug with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the mug with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take mug 2 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at alarmclock under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 2, a bed 1, a cabinet 1, a desk 2, a desk 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, and a garbagecan 1.\n\nYour task is to: look at alarmclock under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take alarmclock 1 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in garbagecan.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take egg 3 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat egg 3 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some kettle and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some kettle and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take kettle 1 from cabinet 1<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to cabinet 1<|im_end|>move kettle 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pot 1 from stoveburner 1<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to stoveburner 3<|im_end|>move pot 1 to stoveburner 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some ladle and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some ladle and put it in cabinet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take ladle 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 2 with sinkbasin 1<|im_end|>go to cabinet 7<|im_end|>move ladle 2 to cabinet 7<|im_end|>", "game_size": "alfworld_train", "game_id": 1401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two tissuebox in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put two tissuebox in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tissuebox 3 from countertop 1<|im_end|>go to toilet 1<|im_end|>move tissuebox 3 to toilet 1<|im_end|>go to countertop 1<|im_end|>take tissuebox 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move tissuebox 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toilet.\n\nyour action: ", "response": "go to drawer 2<|im_end|>take toiletpaper 1 from drawer 1<|im_end|>go to toilet 1<|im_end|>move toiletpaper 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in garbagecan.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take apple 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take mug 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two statue and put them in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a garbagecan 1, a sofa 1, and a tvstand 1.\n\nYour task is to: find two statue and put them in coffeetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take statue 2 from diningtable 1<|im_end|>go to coffeetable 1<|im_end|>move statue 2 to coffeetable 1<|im_end|>go to diningtable 1<|im_end|>take statue 1 from diningtable 1<|im_end|>go to coffeetable 1<|im_end|>move statue 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cabinet.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take soapbar 3 from cabinet 2<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 3 with sinkbasin 2<|im_end|>go to cabinet 2<|im_end|>move soapbar 3 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the book with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: examine the book with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in diningtable.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pan 1 from stoveburner 2<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to diningtable 3<|im_end|>move pan 1 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 3239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take potato 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to countertop 1<|im_end|>move potato 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two pan and put them in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two pan and put them in countertop.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pan 1 from stoveburner 2<|im_end|>go to coffeemachine 1<|im_end|>move pan 1 to countertop 2<|im_end|>go to stoveburner 4<|im_end|>take pan 2 from stoveburner 4<|im_end|>go to coffeemachine 1<|im_end|>move pan 2 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spoon and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spoon and put it in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spoon 2 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spoon 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool egg in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool egg in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool egg 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move egg 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 3 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 3 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spoon and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spoon and put it in diningtable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take spoon 1 from sidetable 1<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to diningtable 3<|im_end|>move spoon 1 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take lettuce 2 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 2 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move lettuce 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two pencil and put them in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: find two pencil and put them in desk.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take pencil 3 from dresser 1<|im_end|>go to desk 1<|im_end|>move pencil 3 to desk 1<|im_end|>go to dresser 1<|im_end|>take pencil 1 from dresser 1<|im_end|>go to desk 1<|im_end|>move pencil 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 80} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at cd under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at cd under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 1 from desk 1<|im_end|>go to shelf 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in fridge.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 3 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat egg 3 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take cup 2 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to countertop 1<|im_end|>move cup 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool potato 2 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move potato 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 37} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cd in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put two cd in drawer.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 1 from desk 1<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move cd 1 to drawer 2<|im_end|>go to sidetable 1<|im_end|>take cd 3 from sidetable 1<|im_end|>go to drawer 2<|im_end|>move cd 3 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at laptop under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at laptop under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take laptop 2 from bed 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cd on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cd on sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cd 3 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move cd 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two statue in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put two statue in sidetable.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take statue 4 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>move statue 4 to sidetable 1<|im_end|>go to coffeetable 1<|im_end|>take statue 3 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>move statue 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bread and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bread and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move bread 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some winebottle and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some winebottle and put it in countertop.\n\nyour action: ", "response": "go to cabinet 5<|im_end|>open cabinet 5<|im_end|>take winebottle 1 from cabinet 5<|im_end|>go to fridge 1<|im_end|>cool winebottle 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move winebottle 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two cup and put them in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two cup and put them in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 1 from countertop 1<|im_end|>go to shelf 2<|im_end|>move cup 1 to shelf 2<|im_end|>go to countertop 2<|im_end|>take cup 2 from countertop 2<|im_end|>go to shelf 2<|im_end|>move cup 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in cabinet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take plate 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to cabinet 5<|im_end|>open cabinet 5<|im_end|>move plate 1 to cabinet 5<|im_end|>", "game_size": "alfworld_train", "game_id": 2894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some plate and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some plate and put it in countertop.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take plate 1 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to countertop 2<|im_end|>move plate 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two spraybottle in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two spraybottle in dresser.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>take spraybottle 2 from garbagecan 1<|im_end|>go to drawer 4<|im_end|>move spraybottle 2 to dresser 1<|im_end|>go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to drawer 4<|im_end|>move spraybottle 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two potato and put them in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two potato and put them in microwave.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take potato 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>go to countertop 3<|im_end|>take potato 2 from countertop 3<|im_end|>go to microwave 1<|im_end|>move potato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in garbagecan.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take apple 4 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool apple 4 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move apple 4 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 4 from desk 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to drawer 7<|im_end|>use desklamp 1<|im_end|>take cd 4 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take cup 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move cup 2 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take cd 2 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two toiletpaper in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two toiletpaper in toilet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take toiletpaper 1 from toiletpaperhanger 1<|im_end|>go to toilet 1<|im_end|>move toiletpaper 1 to toilet 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take toiletpaper 2 from cabinet 4<|im_end|>go to toilet 1<|im_end|>move toiletpaper 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at statue under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: look at statue under the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take statue 2 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cup in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two cup in microwave.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 4 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move cup 4 to microwave 1<|im_end|>go to sinkbasin 1<|im_end|>take cup 3 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>move cup 3 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take potato 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in shelf.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take plate 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move plate 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean tomato in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take tomato 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take apple 3 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat apple 3 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move apple 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tissuebox on coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some tissuebox on coffeetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tissuebox 4 from diningtable 1<|im_end|>go to coffeetable 1<|im_end|>move tissuebox 4 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a cellphone in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to desk 1<|im_end|>move cellphone 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two mug in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put two mug in desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take mug 2 from sidetable 1<|im_end|>go to desk 1<|im_end|>move mug 2 to desk 1<|im_end|>go to sidetable 1<|im_end|>take mug 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>move mug 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two remotecontrol in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two remotecontrol in armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take remotecontrol 2 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 2 to armchair 1<|im_end|>go to coffeetable 1<|im_end|>take remotecontrol 1 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in drawer.\n\nyour action: ", "response": "go to drawer 3<|im_end|>open drawer 3<|im_end|>take soapbar 1 from drawer 3<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to drawer 3<|im_end|>move soapbar 1 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in fridge.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take apple 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat apple 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move apple 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some egg and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some egg and put it in microwave.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take egg 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool egg 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take pencil 4 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cup and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some cup and put it in microwave.\n\nyour action: ", "response": "go to cabinet 3<|im_end|>open cabinet 3<|im_end|>take cup 1 from cabinet 3<|im_end|>go to sinkbasin 1<|im_end|>clean cup 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move cup 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take cd 2 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some winebottle and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some winebottle and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take winebottle 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool winebottle 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move winebottle 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at alarmclock under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: look at alarmclock under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take alarmclock 2 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a cellphone in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to desk 1<|im_end|>move cellphone 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take apple 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 74} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a garbagecan 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a remotecontrol in armchair.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take remotecontrol 1 from diningtable 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some pan and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some pan and put it in fridge.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 2 from stoveburner 4<|im_end|>go to sinkbasin 1<|im_end|>clean pan 2 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move pan 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take potato 4 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool potato 4 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move potato 4 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two saltshaker and put them in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two saltshaker and put them in drawer.\n\nyour action: ", "response": "go to cabinet 7<|im_end|>open cabinet 7<|im_end|>take saltshaker 2 from cabinet 7<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move saltshaker 2 to drawer 4<|im_end|>go to countertop 1<|im_end|>take saltshaker 1 from countertop 1<|im_end|>go to drawer 4<|im_end|>move saltshaker 1 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in cabinet.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 1<|im_end|>open cabinet 1<|im_end|>move mug 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 11<|im_end|>move cup 1 to cabinet 11<|im_end|>", "game_size": "alfworld_train", "game_id": 2305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in toilet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take cloth 3 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 3 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move cloth 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to shelf 2<|im_end|>use desklamp 1<|im_end|>take alarmclock 1 from shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cellphone in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put two cellphone in safe.\n\nyour action: ", "response": "go to shelf 3<|im_end|>take cellphone 1 from shelf 3<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move cellphone 1 to safe 1<|im_end|>go to desk 1<|im_end|>take cellphone 2 from desk 1<|im_end|>go to safe 1<|im_end|>move cellphone 2 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot egg in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot egg in fridge.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take egg 3 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat egg 3 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some egg and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some egg and put it in diningtable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take egg 2 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move egg 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some creditcard on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some creditcard on armchair.\n\nyour action: ", "response": "go to tvstand 1<|im_end|>take creditcard 1 from tvstand 1<|im_end|>go to armchair 1<|im_end|>move creditcard 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two newspaper in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put two newspaper in armchair.\n\nyour action: ", "response": "go to sidetable 2<|im_end|>take newspaper 2 from sidetable 2<|im_end|>go to armchair 1<|im_end|>move newspaper 2 to armchair 1<|im_end|>go to sidetable 1<|im_end|>take newspaper 1 from sidetable 1<|im_end|>go to armchair 1<|im_end|>move newspaper 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some ladle and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some ladle and put it in drawer.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 2 with sinkbasin 1<|im_end|>go to drawer 10<|im_end|>open drawer 10<|im_end|>move ladle 2 to drawer 10<|im_end|>", "game_size": "alfworld_train", "game_id": 64} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a remotecontrol in dresser.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take remotecontrol 2 from coffeetable 1<|im_end|>go to dresser 1<|im_end|>move remotecontrol 2 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 2 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a newspaper in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a ottoman 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a newspaper in ottoman.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take newspaper 1 from diningtable 1<|im_end|>go to ottoman 1<|im_end|>move newspaper 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spoon and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spoon and put it in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take spoon 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move spoon 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 1<|im_end|>take soapbar 1 from cabinet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cabinet 2<|im_end|>move soapbar 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two soapbottle in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 4 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 4 to garbagecan 1<|im_end|>go to countertop 1<|im_end|>take soapbottle 3 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pillow with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the pillow with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 1 from bed 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the vase with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the vase with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take vase 4 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some egg and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some egg and put it in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take egg 4 from fridge 1<|im_end|>go to drawer 2<|im_end|>clean egg 4 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>move egg 4 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two newspaper and put them in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: find two newspaper and put them in sofa.\n\nyour action: ", "response": "go to armchair 2<|im_end|>take newspaper 2 from armchair 2<|im_end|>go to sofa 1<|im_end|>move newspaper 2 to sofa 1<|im_end|>go to diningtable 1<|im_end|>take newspaper 4 from diningtable 1<|im_end|>go to sofa 1<|im_end|>move newspaper 4 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in cabinet.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 1 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to cabinet 6<|im_end|>move pan 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 2645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 3 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean pan in stoveburner.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pan 2 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean pan 2 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in shelf.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take pot 2 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to shelf 2<|im_end|>move pot 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 2 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at book under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at book under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take book 1 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two watch in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a ottoman 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two watch in dresser.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take watch 2 from diningtable 1<|im_end|>go to dresser 1<|im_end|>move watch 2 to dresser 1<|im_end|>go to diningtable 1<|im_end|>take watch 1 from diningtable 1<|im_end|>go to dresser 1<|im_end|>move watch 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bread and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bread and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bread 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move bread 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take pan 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool pan 2 with fridge 1<|im_end|>go to cabinet 16<|im_end|>open cabinet 16<|im_end|>move pan 2 to cabinet 16<|im_end|>", "game_size": "alfworld_train", "game_id": 293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some fork and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some fork and put it in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take fork 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean fork 2 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>move fork 2 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take cup 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>move cup 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in cabinet.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 1 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to cabinet 16<|im_end|>open cabinet 16<|im_end|>move pot 1 to cabinet 16<|im_end|>", "game_size": "alfworld_train", "game_id": 1127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 2, a bed 1, a cabinet 1, a desk 2, a desk 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, and a garbagecan 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to dresser 2<|im_end|>take alarmclock 1 from dresser 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in shelf.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to shelf 2<|im_end|>move mug 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some fork and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some fork and put it in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take fork 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean fork 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move fork 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pot in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pot in shelf.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take pot 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move pot 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some egg and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some egg and put it in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 3 from garbagecan 1<|im_end|>go to drawer 2<|im_end|>clean egg 3 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the bowl with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the bowl with the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take bowl 1 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two peppershaker in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two peppershaker in drawer.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take peppershaker 2 from countertop 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move peppershaker 2 to drawer 1<|im_end|>go to countertop 2<|im_end|>take peppershaker 1 from countertop 2<|im_end|>go to drawer 1<|im_end|>move peppershaker 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a creditcard in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put a creditcard in sofa.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take creditcard 1 from tvstand 1<|im_end|>go to sofa 1<|im_end|>move creditcard 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two tissuebox in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two tissuebox in drawer.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take tissuebox 1 from sidetable 1<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move tissuebox 1 to drawer 4<|im_end|>go to diningtable 1<|im_end|>take tissuebox 2 from diningtable 1<|im_end|>go to drawer 4<|im_end|>move tissuebox 2 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 4 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 4 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move potato 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take potato 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bread and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bread and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move bread 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: put some book on desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to desk 1<|im_end|>move book 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean knife in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean knife in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take knife 3 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean knife 3 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move knife 3 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in countertop.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 2 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to countertop 3<|im_end|>move pot 2 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in toilet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take soapbar 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move soapbar 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in stoveburner.\n\nyour action: ", "response": "go to cabinet 9<|im_end|>open cabinet 9<|im_end|>take pan 1 from cabinet 9<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to stoveburner 4<|im_end|>move pan 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to drawer 2<|im_end|>take alarmclock 1 from dresser 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in garbagecan.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take potato 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to cabinet 4<|im_end|>move cup 2 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two pencil and put them in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: find two pencil and put them in drawer.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pencil 3 from desk 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move pencil 3 to drawer 1<|im_end|>go to desk 1<|im_end|>take pencil 2 from desk 1<|im_end|>go to drawer 1<|im_end|>move pencil 2 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a ottoman 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take pillow 1 from sofa 1<|im_end|>go to sidetable 3<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take potato 1 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 2, a bed 1, a cabinet 1, a desk 2, a desk 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, and a garbagecan 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to desk 2<|im_end|>take alarmclock 2 from desk 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a spraybottle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a ottoman 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some box on sofa.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take box 1 from diningtable 1<|im_end|>go to sofa 1<|im_end|>move box 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take potato 2 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move potato 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to sidetable 2<|im_end|>use desklamp 1<|im_end|>take alarmclock 1 from sidetable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pen with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the pen with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pen 1 from desk 1<|im_end|>go to shelf 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some bread and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some bread and put it in fridge.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat bread 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move bread 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pot 1 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to stoveburner 4<|im_end|>move pot 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bread and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bread and put it in diningtable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take bread 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bread 2 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move bread 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some dishsponge and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some dishsponge and put it in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take dishsponge 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 1 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move dishsponge 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 57} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 2 from bed 1<|im_end|>go to shelf 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take cd 1 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two spraybottle and put them in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two spraybottle and put them in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take spraybottle 3 from countertop 2<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 3 to garbagecan 1<|im_end|>go to countertop 2<|im_end|>take spraybottle 2 from countertop 2<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some tomato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some tomato and put it in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take tomato 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 6<|im_end|>open cabinet 6<|im_end|>take cup 2 from cabinet 6<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to cabinet 13<|im_end|>move cup 2 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 55} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in cabinet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bowl 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 3<|im_end|>move bowl 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take apple 3 from diningtable 3<|im_end|>go to fridge 1<|im_end|>cool apple 3 with fridge 1<|im_end|>go to sidetable 1<|im_end|>move apple 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some kettle and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some kettle and put it in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take kettle 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to cabinet 1<|im_end|>open cabinet 1<|im_end|>move kettle 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two candle and put them in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two candle and put them in shelf.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to shelf 2<|im_end|>move candle 2 to shelf 2<|im_end|>go to toilet 1<|im_end|>take candle 1 from toilet 1<|im_end|>go to shelf 2<|im_end|>move candle 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two toiletpaper in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put two toiletpaper in countertop.\n\nyour action: ", "response": "go to toiletpaperhanger 1<|im_end|>take toiletpaper 3 from toiletpaperhanger 1<|im_end|>go to countertop 1<|im_end|>move toiletpaper 3 to countertop 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take toiletpaper 2 from cabinet 4<|im_end|>go to countertop 1<|im_end|>move toiletpaper 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in diningtable.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pot 1 from stoveburner 2<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pot 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in toilet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take cloth 2 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 2 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move cloth 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in diningtable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take apple 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool apple 2 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move apple 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at cd under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at cd under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take cd 2 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some potato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some potato and put it in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take potato 1 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean potato 1 with sinkbasin 1<|im_end|>go to countertop 3<|im_end|>move potato 1 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pen under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at pen under the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take pen 3 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take lettuce 3 from diningtable 3<|im_end|>go to fridge 1<|im_end|>cool lettuce 3 with fridge 1<|im_end|>go to diningtable 3<|im_end|>move lettuce 3 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two cd and put them in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: find two cd and put them in garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cd 2 from diningtable 1<|im_end|>go to garbagecan 1<|im_end|>move cd 2 to garbagecan 1<|im_end|>go to diningtable 1<|im_end|>take cd 1 from diningtable 1<|im_end|>go to garbagecan 1<|im_end|>move cd 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some pan and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some pan and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 1 from stoveburner 4<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move pan 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at bowl under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: look at bowl under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take bowl 2 from desk 1<|im_end|>go to shelf 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two pen in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put two pen in shelf.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pen 1 from desk 1<|im_end|>go to shelf 1<|im_end|>move pen 1 to shelf 1<|im_end|>go to desk 2<|im_end|>take pen 2 from desk 2<|im_end|>go to shelf 1<|im_end|>move pen 2 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 2 with fridge 1<|im_end|>go to countertop 2<|im_end|>move lettuce 2 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in shelf.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take pot 1 from shelf 2<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move pot 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some egg and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some egg and put it in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat egg 2 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move egg 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two lettuce in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two lettuce in fridge.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take lettuce 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move lettuce 1 to fridge 1<|im_end|>go to diningtable 1<|im_end|>take lettuce 3 from diningtable 1<|im_end|>go to fridge 1<|im_end|>move lettuce 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 1 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cloth in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean cloth in countertop.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take cloth 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move cloth 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some pan and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some pan and put it in fridge.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 1 from stoveburner 4<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move pan 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some cup and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some cup and put it in diningtable.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move cup 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a vase in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a vase in sidetable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take vase 2 from dresser 1<|im_end|>go to sidetable 2<|im_end|>move vase 2 to sidetable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some plate and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some plate and put it in countertop.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take plate 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to countertop 1<|im_end|>move plate 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some book on sofa.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take book 1 from coffeetable 1<|im_end|>go to sofa 1<|im_end|>move book 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cup and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some cup and put it in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 2 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cup 2 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move cup 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some cup and put it in cabinet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take cup 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to cabinet 4<|im_end|>move cup 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in diningtable.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 2 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to diningtable 3<|im_end|>move pot 2 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some apple and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some apple and put it in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two statue and put them in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: find two statue and put them in sidetable.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take statue 2 from shelf 2<|im_end|>go to sidetable 1<|im_end|>move statue 2 to sidetable 1<|im_end|>go to coffeetable 1<|im_end|>take statue 1 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>move statue 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 17<|im_end|>open cabinet 17<|im_end|>take cup 1 from cabinet 17<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 17<|im_end|>move cup 1 to cabinet 17<|im_end|>", "game_size": "alfworld_train", "game_id": 2227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move egg 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some spraybottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some spraybottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some bowl and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some bowl and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bowl 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move bowl 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some bread and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some bread and put it in fridge.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat bread 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move bread 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two book and put them in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: find two book and put them in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to desk 1<|im_end|>move book 1 to desk 1<|im_end|>go to bed 1<|im_end|>take book 2 from bed 1<|im_end|>go to desk 1<|im_end|>move book 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a newspaper in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put a newspaper in armchair.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take newspaper 1 from shelf 1<|im_end|>go to armchair 1<|im_end|>move newspaper 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at creditcard under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: look at creditcard under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take creditcard 3 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 19} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in diningtable.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pot 1 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pot 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in garbagecan.\n\nyour action: ", "response": "go to shelf 3<|im_end|>take soapbar 1 from shelf 3<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two candle in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put two candle in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 3 from countertop 1<|im_end|>go to drawer 4<|im_end|>move candle 3 to drawer 4<|im_end|>go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to drawer 4<|im_end|>move candle 2 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two soapbottle and put them in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two soapbottle and put them in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 2 from countertop 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move soapbottle 2 to cabinet 2<|im_end|>go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to cabinet 2<|im_end|>move soapbottle 1 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two potato in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two potato in fridge.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 2 to fridge 1<|im_end|>go to coffeemachine 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>move potato 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some fork and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some fork and put it in diningtable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take fork 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean fork 3 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move fork 3 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take pencil 3 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a watch in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a watch in coffeetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take watch 3 from diningtable 1<|im_end|>go to coffeetable 1<|im_end|>move watch 3 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some cup and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some cup and put it in diningtable.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take cup 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move cup 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some kettle on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some kettle on cabinet.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 2 from stoveburner 2<|im_end|>go to cabinet 6<|im_end|>move kettle 2 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 3442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 8<|im_end|>open cabinet 7<|im_end|>take mug 2 from cabinet 7<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>go to cabinet 8<|im_end|>move mug 2 to cabinet 7<|im_end|>", "game_size": "alfworld_train", "game_id": 2610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take spatula 3 from diningtable 2<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 3 with sinkbasin 1<|im_end|>go to diningtable 2<|im_end|>move spatula 3 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at bowl under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: look at bowl under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take bowl 2 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two tissuebox and put them in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: find two tissuebox and put them in sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tissuebox 3 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move tissuebox 3 to sidetable 1<|im_end|>go to diningtable 1<|im_end|>take tissuebox 2 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move tissuebox 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take bowl 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bowl 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two pencil and put them in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: find two pencil and put them in drawer.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pencil 2 from desk 1<|im_end|>go to drawer 7<|im_end|>move pencil 2 to drawer 7<|im_end|>go to desk 1<|im_end|>take pencil 1 from desk 1<|im_end|>go to drawer 7<|im_end|>move pencil 1 to drawer 7<|im_end|>", "game_size": "alfworld_train", "game_id": 1298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cellphone on dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to dresser 2<|im_end|>move cellphone 1 to dresser 2<|im_end|>", "game_size": "alfworld_train", "game_id": 381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in sidetable.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take potato 1 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to sidetable 1<|im_end|>move potato 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two soapbottle and put them in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two soapbottle and put them in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take soapbottle 2 from countertop 2<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move soapbottle 2 to drawer 4<|im_end|>go to countertop 2<|im_end|>take soapbottle 1 from countertop 2<|im_end|>go to drawer 4<|im_end|>move soapbottle 1 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in cabinet.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take mug 1 from cabinet 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to cabinet 1<|im_end|>move mug 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 92} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot cup in cabinet.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take cup 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move cup 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at creditcard under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at creditcard under the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take creditcard 2 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two book in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put two book in bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take book 1 from desk 1<|im_end|>go to bed 1<|im_end|>move book 1 to bed 1<|im_end|>go to desk 1<|im_end|>take book 2 from desk 1<|im_end|>go to bed 1<|im_end|>move book 2 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 15<|im_end|>open cabinet 15<|im_end|>take cup 3 from cabinet 15<|im_end|>go to microwave 1<|im_end|>heat cup 3 with microwave 1<|im_end|>go to cabinet 15<|im_end|>move cup 3 to cabinet 15<|im_end|>", "game_size": "alfworld_train", "game_id": 2734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at creditcard under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: look at creditcard under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take creditcard 2 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 20} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take cup 3 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool cup 3 with fridge 1<|im_end|>go to microwave 1<|im_end|>move cup 3 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at alarmclock under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: look at alarmclock under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take alarmclock 1 from desk 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bowl 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to shelf 3<|im_end|>move bowl 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 3334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move egg 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in cabinet.\n\nyour action: ", "response": "go to drawer 4<|im_end|>take soapbar 1 from drawer 2<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move soapbar 1 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to sidetable 2<|im_end|>use desklamp 1<|im_end|>take pencil 1 from sidetable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spatula 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move spatula 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two book and put them in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: find two book and put them in bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take book 3 from desk 1<|im_end|>go to bed 1<|im_end|>move book 3 to bed 1<|im_end|>go to dresser 1<|im_end|>take book 1 from dresser 1<|im_end|>go to bed 1<|im_end|>move book 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the keychain with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the keychain with the desklamp.\n\nyour action: ", "response": "go to drawer 7<|im_end|>use desklamp 1<|im_end|>take keychain 2 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 7<|im_end|>open cabinet 7<|im_end|>take cup 2 from cabinet 7<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to cabinet 7<|im_end|>move cup 2 to cabinet 7<|im_end|>", "game_size": "alfworld_train", "game_id": 2027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some egg and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 1 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move egg 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two laptop in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a ottoman 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put two laptop in ottoman.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take laptop 2 from diningtable 1<|im_end|>go to ottoman 1<|im_end|>move laptop 2 to ottoman 1<|im_end|>go to sofa 1<|im_end|>take laptop 4 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move laptop 4 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 96} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 4 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 4 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move soapbar 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pillow with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the pillow with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 2 from bed 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bread and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bread and put it in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bread 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move bread 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put two spraybottle in garbagecan.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take spraybottle 3 from sidetable 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 3 to garbagecan 1<|im_end|>go to sidetable 1<|im_end|>take spraybottle 2 from sidetable 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take ladle 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move ladle 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some lettuce and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some lettuce and put it in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take lettuce 1 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 1 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move lettuce 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the tissuebox with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: examine the tissuebox with the desklamp.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take tissuebox 1 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some knife and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some knife and put it in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take knife 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move knife 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some lettuce and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some lettuce and put it in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move lettuce 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool tomato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool tomato in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tomato 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two newspaper and put them in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: find two newspaper and put them in sofa.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take newspaper 2 from armchair 1<|im_end|>go to sofa 1<|im_end|>move newspaper 2 to sofa 1<|im_end|>go to sidetable 1<|im_end|>take newspaper 1 from sidetable 1<|im_end|>go to sofa 1<|im_end|>move newspaper 1 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 6<|im_end|>take bowl 1 from cabinet 6<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to cabinet 6<|im_end|>move bowl 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 2017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bowl in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bowl in cabinet.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take bowl 2 from shelf 2<|im_end|>go to fridge 1<|im_end|>cool bowl 2 with fridge 1<|im_end|>go to cabinet 13<|im_end|>move bowl 2 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 3050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in cabinet.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move mug 1 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take potato 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move cup 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two watch in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put two watch in coffeetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take watch 2 from sidetable 1<|im_end|>go to coffeetable 1<|im_end|>move watch 2 to coffeetable 1<|im_end|>go to sidetable 1<|im_end|>take watch 1 from sidetable 1<|im_end|>go to coffeetable 1<|im_end|>move watch 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some potato and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take potato 2 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean potato 2 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move potato 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in sidetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take tomato 1 from sidetable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move tomato 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pillow with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the pillow with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 1 from bed 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 3 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool mug 3 with fridge 1<|im_end|>go to shelf 2<|im_end|>move mug 3 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some dishsponge and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some dishsponge and put it in cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take dishsponge 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 1 with sinkbasin 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move dishsponge 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 1260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cellphone with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the cellphone with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take cellphone 4 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean mug in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 3 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 3 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool apple in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool apple in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take apple 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in cabinet.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 3 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pot 3 with fridge 1<|im_end|>go to cabinet 16<|im_end|>open cabinet 16<|im_end|>move pot 3 to cabinet 16<|im_end|>", "game_size": "alfworld_train", "game_id": 1128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in shelf.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take plate 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move plate 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the keychain with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: examine the keychain with the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take keychain 2 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some tomato and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some tomato and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move tomato 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two creditcard in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put two creditcard in desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 2 from sidetable 1<|im_end|>go to desk 1<|im_end|>move creditcard 2 to desk 1<|im_end|>go to sidetable 1<|im_end|>take creditcard 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>move creditcard 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pillow with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: examine the pillow with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 1 from bed 1<|im_end|>go to sidetable 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at plate under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: look at plate under the desklamp.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take plate 1 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 21} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take potato 4 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat potato 4 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 4 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two pen and put them in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: find two pen and put them in garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take pen 1 from diningtable 1<|im_end|>go to garbagecan 1<|im_end|>move pen 1 to garbagecan 1<|im_end|>go to sidetable 1<|im_end|>take pen 3 from sidetable 1<|im_end|>go to garbagecan 1<|im_end|>move pen 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in shelf.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take mug 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to shelf 2<|im_end|>move mug 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some kettle and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some kettle and put it in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take kettle 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move kettle 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two keychain in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put two keychain in sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take keychain 1 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move keychain 1 to sidetable 1<|im_end|>go to shelf 14<|im_end|>take keychain 4 from shelf 14<|im_end|>go to sidetable 1<|im_end|>move keychain 4 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spoon and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spoon and put it in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spoon 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spoon 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some kettle and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some kettle and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take kettle 1 from cabinet 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to cabinet 2<|im_end|>move kettle 1 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tomato 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move tomato 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in cabinet.\n\nyour action: ", "response": "go to countertop 4<|im_end|>take mug 2 from countertop 4<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move mug 2 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 93} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two watch in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two watch in coffeetable.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take watch 2 from dresser 1<|im_end|>go to coffeetable 1<|im_end|>move watch 2 to coffeetable 1<|im_end|>go to dresser 1<|im_end|>take watch 1 from dresser 1<|im_end|>go to coffeetable 1<|im_end|>move watch 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the laptop with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the laptop with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take laptop 3 from bed 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 3 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat cup 3 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move cup 3 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to countertop 4<|im_end|>take cup 1 from countertop 4<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move cup 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in cabinet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take spraybottle 3 from garbagecan 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>move spraybottle 3 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some kettle and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some kettle and put it in cabinet.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take kettle 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to cabinet 6<|im_end|>move kettle 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 1368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>go to cabinet 12<|im_end|>open cabinet 12<|im_end|>move mug 2 to cabinet 12<|im_end|>", "game_size": "alfworld_train", "game_id": 2611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move lettuce 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at newspaper under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: look at newspaper under the desklamp.\n\nyour action: ", "response": "go to sidetable 3<|im_end|>take newspaper 1 from sidetable 3<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to countertop 2<|im_end|>move tomato 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two cup and put them in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two cup and put them in countertop.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take cup 1 from fridge 1<|im_end|>go to countertop 1<|im_end|>move cup 1 to countertop 1<|im_end|>go to diningtable 1<|im_end|>take cup 2 from diningtable 1<|im_end|>go to countertop 1<|im_end|>move cup 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two alarmclock in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put two alarmclock in desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take alarmclock 2 from sidetable 1<|im_end|>go to desk 1<|im_end|>move alarmclock 2 to desk 1<|im_end|>go to sidetable 1<|im_end|>take alarmclock 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>move alarmclock 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a toiletpaper in toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a toiletpaper in toiletpaperhanger.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 4 from countertop 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 4 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 3 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat egg 3 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some tomato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some tomato and put it in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 4 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool tomato 4 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 4 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two toiletpaper and put them in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: find two toiletpaper and put them in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 2 from countertop 1<|im_end|>go to drawer 3<|im_end|>open drawer 3<|im_end|>move toiletpaper 2 to drawer 3<|im_end|>go to countertop 1<|im_end|>take toiletpaper 1 from countertop 1<|im_end|>go to drawer 3<|im_end|>move toiletpaper 1 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bread 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move bread 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spatula 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move spatula 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at alarmclock under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: look at alarmclock under the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take alarmclock 3 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take alarmclock 1 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cup in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two cup in microwave.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take cup 3 from diningtable 2<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move cup 3 to microwave 1<|im_end|>go to diningtable 1<|im_end|>take cup 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>move cup 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take pencil 4 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cellphone in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put two cellphone in dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 2 from bed 1<|im_end|>go to drawer 7<|im_end|>move cellphone 2 to dresser 1<|im_end|>go to shelf 1<|im_end|>take cellphone 1 from shelf 1<|im_end|>go to drawer 7<|im_end|>move cellphone 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take egg 2 from diningtable 3<|im_end|>go to microwave 1<|im_end|>heat egg 2 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move egg 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two remotecontrol and put them in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: find two remotecontrol and put them in armchair.\n\nyour action: ", "response": "go to sidetable 4<|im_end|>take remotecontrol 1 from sidetable 4<|im_end|>go to armchair 1<|im_end|>move remotecontrol 1 to armchair 1<|im_end|>go to dresser 1<|im_end|>take remotecontrol 4 from dresser 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 4 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in fridge.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take apple 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat apple 2 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move apple 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two tissuebox in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put two tissuebox in sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tissuebox 2 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move tissuebox 2 to sidetable 1<|im_end|>go to diningtable 1<|im_end|>take tissuebox 1 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move tissuebox 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two mug and put them in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 2, a bed 1, a cabinet 1, a desk 2, a desk 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, and a garbagecan 1.\n\nYour task is to: find two mug and put them in cabinet.\n\nyour action: ", "response": "go to dresser 2<|im_end|>take mug 2 from dresser 2<|im_end|>go to cabinet 1<|im_end|>open cabinet 1<|im_end|>move mug 2 to cabinet 1<|im_end|>go to desk 1<|im_end|>take mug 1 from desk 1<|im_end|>go to cabinet 1<|im_end|>move mug 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spatula 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move spatula 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take apple 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move apple 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some tomato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some tomato and put it in microwave.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take tomato 1 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to diningtable 2<|im_end|>move tomato 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some knife and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some knife and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take knife 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean knife 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move knife 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some apple and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some apple and put it in diningtable.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take apple 1 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move apple 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some bowl and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some bowl and put it in fridge.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take bowl 2 from sidetable 1<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 2 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move bowl 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 3 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat egg 3 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move egg 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cellphone in dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to dresser 2<|im_end|>move cellphone 1 to dresser 2<|im_end|>", "game_size": "alfworld_train", "game_id": 383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some kettle and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some kettle and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 1 from stoveburner 4<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move kettle 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pen under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: look at pen under the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take pen 1 from dresser 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take potato 2 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool potato 2 with fridge 1<|im_end|>go to countertop 1<|im_end|>move potato 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two handtowel in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two handtowel in toilet.\n\nyour action: ", "response": "go to handtowelholder 2<|im_end|>take handtowel 2 from handtowelholder 2<|im_end|>go to toilet 1<|im_end|>move handtowel 2 to toilet 1<|im_end|>go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in diningtable.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take apple 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move apple 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some kettle and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some kettle and put it in diningtable.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take kettle 1 from stoveburner 3<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move kettle 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool lettuce in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool lettuce in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move lettuce 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two ladle in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two ladle in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take ladle 1 from countertop 2<|im_end|>go to drawer 10<|im_end|>move ladle 1 to drawer 10<|im_end|>go to countertop 1<|im_end|>take ladle 2 from countertop 1<|im_end|>go to drawer 10<|im_end|>move ladle 2 to drawer 10<|im_end|>", "game_size": "alfworld_train", "game_id": 1264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean mug 2 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some fork and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some fork and put it in drawer.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take fork 1 from countertop 1<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>clean fork 1 with sinkbasin 1<|im_end|>move fork 1 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put some remotecontrol on armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take remotecontrol 2 from sofa 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two remotecontrol in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put two remotecontrol in sofa.\n\nyour action: ", "response": "go to drawer 1<|im_end|>take remotecontrol 1 from sidetable 1<|im_end|>go to sofa 1<|im_end|>move remotecontrol 1 to sofa 1<|im_end|>go to armchair 2<|im_end|>take remotecontrol 3 from armchair 2<|im_end|>go to sofa 1<|im_end|>move remotecontrol 3 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some tomato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some tomato and put it in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take tomato 3 from countertop 1<|im_end|>go to drawer 2<|im_end|>clean tomato 3 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move tomato 3 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 2 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool apple 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 76} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some book on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put some book on cabinet.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take book 1 from sidetable 1<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>move book 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pan 1 from stoveburner 2<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two spatula and put them in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two spatula and put them in drawer.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take spatula 4 from countertop 3<|im_end|>go to drawer 6<|im_end|>move spatula 4 to drawer 6<|im_end|>go to countertop 3<|im_end|>take spatula 3 from countertop 3<|im_end|>go to drawer 6<|im_end|>move spatula 3 to drawer 6<|im_end|>", "game_size": "alfworld_train", "game_id": 325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sofa 1.\n\nYour task is to: put a remotecontrol in armchair.\n\nyour action: ", "response": "go to coffeetable 2<|im_end|>take remotecontrol 4 from coffeetable 2<|im_end|>go to armchair 1<|im_end|>move remotecontrol 4 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two pencil in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put two pencil in shelf.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pencil 1 from desk 1<|im_end|>go to shelf 2<|im_end|>move pencil 1 to shelf 2<|im_end|>go to dresser 1<|im_end|>take pencil 2 from dresser 1<|im_end|>go to shelf 2<|im_end|>move pencil 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the statue with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the statue with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take statue 1 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some butterknife and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some butterknife and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take butterknife 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move butterknife 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two watch in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a ottoman 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two watch in dresser.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take watch 1 from sidetable 1<|im_end|>go to dresser 1<|im_end|>move watch 1 to dresser 1<|im_end|>go to sidetable 3<|im_end|>take watch 3 from sidetable 3<|im_end|>go to dresser 1<|im_end|>move watch 3 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 1 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to stoveburner 3<|im_end|>move pot 1 to stoveburner 3<|im_end|>", "game_size": "alfworld_train", "game_id": 483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two spraybottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put two spraybottle in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take spraybottle 3 from garbagecan 1<|im_end|>go to countertop 1<|im_end|>move spraybottle 3 to countertop 1<|im_end|>go to toilet 1<|im_end|>take spraybottle 2 from toilet 1<|im_end|>go to countertop 1<|im_end|>move spraybottle 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 3 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the newspaper with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: examine the newspaper with the desklamp.\n\nyour action: ", "response": "go to sidetable 2<|im_end|>take newspaper 1 from sidetable 2<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 4 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 4 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move potato 4 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two spoon in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two spoon in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spoon 2 from countertop 1<|im_end|>go to sidetable 1<|im_end|>move spoon 2 to sidetable 1<|im_end|>go to countertop 1<|im_end|>take spoon 1 from countertop 1<|im_end|>go to sidetable 1<|im_end|>move spoon 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take alarmclock 1 from desk 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 32} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in microwave.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take apple 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool apple 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in garbagecan.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to garbagecan 1<|im_end|>move handtowel 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some tomato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some tomato and put it in countertop.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take tomato 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool tomato 2 with fridge 1<|im_end|>go to countertop 1<|im_end|>move tomato 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the watch with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the watch with the desklamp.\n\nyour action: ", "response": "go to drawer 17<|im_end|>take watch 1 from drawer 15<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pillow with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: examine the pillow with the desklamp.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take pillow 1 from armchair 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the creditcard with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the creditcard with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take creditcard 2 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pen with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: examine the pen with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take pen 4 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put some remotecontrol on armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take remotecontrol 2 from sofa 1<|im_end|>go to armchair 2<|im_end|>move remotecontrol 2 to armchair 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cellphone in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put two cellphone in dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 4 from bed 1<|im_end|>go to drawer 7<|im_end|>move cellphone 4 to dresser 1<|im_end|>go to shelf 1<|im_end|>take cellphone 2 from shelf 1<|im_end|>go to drawer 7<|im_end|>move cellphone 2 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two tissuebox in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put two tissuebox in shelf.\n\nyour action: ", "response": "go to desk 1<|im_end|>take tissuebox 2 from desk 1<|im_end|>go to shelf 1<|im_end|>move tissuebox 2 to shelf 1<|im_end|>go to desk 1<|im_end|>take tissuebox 1 from desk 1<|im_end|>go to shelf 1<|im_end|>move tissuebox 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cart.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cart 1<|im_end|>move soapbar 1 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two winebottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two winebottle in cabinet.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take winebottle 3 from diningtable 2<|im_end|>go to cabinet 4<|im_end|>move winebottle 3 to cabinet 4<|im_end|>go to diningtable 1<|im_end|>take winebottle 1 from diningtable 1<|im_end|>go to cabinet 4<|im_end|>move winebottle 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the box with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: examine the box with the desklamp.\n\nyour action: ", "response": "go to shelf 3<|im_end|>take box 1 from tvstand 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two spraybottle in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spraybottle 4 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 4 to garbagecan 1<|im_end|>go to countertop 1<|im_end|>take spraybottle 3 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some cup and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some cup and put it in shelf.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take cup 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to shelf 2<|im_end|>move cup 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 77} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tissuebox on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put some tissuebox on dresser.\n\nyour action: ", "response": "go to drawer 10<|im_end|>take tissuebox 1 from drawer 10<|im_end|>go to dresser 1<|im_end|>move tissuebox 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two creditcard in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two creditcard in sofa.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 3 from sidetable 1<|im_end|>go to sofa 1<|im_end|>move creditcard 3 to sofa 1<|im_end|>go to sidetable 1<|im_end|>take creditcard 2 from sidetable 1<|im_end|>go to sofa 1<|im_end|>move creditcard 2 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in cabinet.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take pan 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to cabinet 6<|im_end|>move pan 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 2646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool bread in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool bread in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move bread 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take pot 1 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to cabinet 4<|im_end|>move pot 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in fridge.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 4 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat cup 4 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move cup 4 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some pot and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some pot and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take pot 2 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean pot 2 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move pot 2 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take apple 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move apple 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some lettuce and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some lettuce and put it in garbagecan.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take lettuce 2 from diningtable 2<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 2 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move lettuce 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at cellphone under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 2, a bed 1, a cabinet 1, a desk 2, a desk 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, and a garbagecan 1.\n\nYour task is to: look at cellphone under the desklamp.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take cellphone 1 from armchair 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some butterknife and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some butterknife and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take butterknife 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move butterknife 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 27} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some cup and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some cup and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move cup 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the bowl with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the bowl with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take bowl 2 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in countertop.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to countertop 2<|im_end|>move cup 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spoon in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spoon in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spoon 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to diningtable 3<|im_end|>move spoon 1 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the tissuebox with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: examine the tissuebox with the desklamp.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take tissuebox 4 from shelf 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two kettle and put them in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two kettle and put them in diningtable.\n\nyour action: ", "response": "go to cabinet 13<|im_end|>open cabinet 13<|im_end|>take kettle 3 from cabinet 13<|im_end|>go to diningtable 1<|im_end|>move kettle 3 to diningtable 1<|im_end|>go to stoveburner 4<|im_end|>take kettle 1 from stoveburner 2<|im_end|>go to diningtable 1<|im_end|>move kettle 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in shelf.\n\nyour action: ", "response": "go to cabinet 7<|im_end|>open cabinet 7<|im_end|>take plate 2 from cabinet 7<|im_end|>go to fridge 1<|im_end|>cool plate 2 with fridge 1<|im_end|>go to shelf 3<|im_end|>move plate 2 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some remotecontrol on armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some remotecontrol on armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take remotecontrol 1 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two toiletpaper in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two toiletpaper in cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 3 from toilet 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>move toiletpaper 3 to cabinet 2<|im_end|>go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to cabinet 2<|im_end|>move toiletpaper 2 to cabinet 2<|im_end|>", "game_size": "alfworld_train", "game_id": 803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two newspaper and put them in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: find two newspaper and put them in sofa.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take newspaper 1 from armchair 1<|im_end|>go to sofa 2<|im_end|>move newspaper 1 to sofa 2<|im_end|>go to shelf 2<|im_end|>take newspaper 2 from shelf 2<|im_end|>go to sofa 2<|im_end|>move newspaper 2 to sofa 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in cart.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cloth 2 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 2 with sinkbasin 1<|im_end|>go to cart 1<|im_end|>move cloth 2 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to countertop 1<|im_end|>move tomato 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some knife and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some knife and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take knife 3 from diningtable 3<|im_end|>go to sinkbasin 1<|im_end|>clean knife 3 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move knife 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 2 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 2 with sinkbasin 1<|im_end|>go to drawer 4<|im_end|>move soapbar 2 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in toilet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take cloth 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 1 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move cloth 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a glassbottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a glassbottle in countertop.\n\nyour action: ", "response": "go to cabinet 7<|im_end|>take glassbottle 4 from cabinet 7<|im_end|>go to coffeemachine 1<|im_end|>move glassbottle 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take potato 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bowl 3 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bowl 3 with fridge 1<|im_end|>go to cabinet 6<|im_end|>move bowl 3 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 2018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in cabinet.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move mug 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two pen and put them in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: find two pen and put them in sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take pen 2 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move pen 2 to sidetable 1<|im_end|>go to diningtable 1<|im_end|>take pen 1 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move pen 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move cup 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two creditcard in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put two creditcard in armchair.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take creditcard 2 from diningtable 1<|im_end|>go to armchair 1<|im_end|>move creditcard 2 to armchair 1<|im_end|>go to diningtable 1<|im_end|>take creditcard 1 from diningtable 1<|im_end|>go to armchair 1<|im_end|>move creditcard 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 3 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in garbagecan.\n\nyour action: ", "response": "go to handtowelholder 4<|im_end|>take handtowel 1 from handtowelholder 4<|im_end|>go to garbagecan 1<|im_end|>move handtowel 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean butterknife in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean butterknife in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take butterknife 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move butterknife 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in fridge.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take plate 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move plate 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two spraybottle and put them in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two spraybottle and put them in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 2 from toilet 1<|im_end|>go to cabinet 2<|im_end|>move spraybottle 2 to garbagecan 1<|im_end|>go to toilet 1<|im_end|>take spraybottle 1 from toilet 1<|im_end|>go to cabinet 2<|im_end|>move spraybottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two keychain and put them in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: find two keychain and put them in sidetable.\n\nyour action: ", "response": "go to shelf 5<|im_end|>take keychain 1 from shelf 5<|im_end|>go to sidetable 1<|im_end|>move keychain 1 to sidetable 1<|im_end|>go to shelf 13<|im_end|>take keychain 2 from shelf 13<|im_end|>go to sidetable 1<|im_end|>move keychain 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a newspaper in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a drawer 1, a garbagecan 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put a newspaper in armchair.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take newspaper 1 from shelf 2<|im_end|>go to armchair 1<|im_end|>move newspaper 1 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at statue under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at statue under the desklamp.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take statue 1 from shelf 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at cd under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at cd under the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take cd 1 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take mug 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take spatula 4 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 4 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spatula 4 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in countertop.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 2 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to countertop 3<|im_end|>move pot 2 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: put some cellphone on dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 4 from bed 1<|im_end|>go to dresser 1<|im_end|>move cellphone 4 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some apple and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some apple and put it in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take apple 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take plate 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move plate 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in countertop.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take apple 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat apple 2 with microwave 1<|im_end|>go to countertop 3<|im_end|>move apple 2 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 50} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the bowl with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: examine the bowl with the desklamp.\n\nyour action: ", "response": "go to shelf 1<|im_end|>use desklamp 1<|im_end|>take bowl 2 from shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some plate and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some plate and put it in microwave.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take plate 1 from shelf 2<|im_end|>go to sinkbasin 1<|im_end|>clean plate 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move plate 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two ladle in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two ladle in drawer.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take ladle 1 from cabinet 2<|im_end|>go to drawer 10<|im_end|>move ladle 1 to drawer 10<|im_end|>go to countertop 1<|im_end|>take ladle 2 from countertop 1<|im_end|>go to drawer 10<|im_end|>move ladle 2 to drawer 10<|im_end|>", "game_size": "alfworld_train", "game_id": 1265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some soapbottle on cart.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 3 from countertop 1<|im_end|>go to cart 1<|im_end|>move soapbottle 3 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take cup 3 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat cup 3 with microwave 1<|im_end|>go to cabinet 12<|im_end|>open cabinet 12<|im_end|>move cup 3 to cabinet 12<|im_end|>", "game_size": "alfworld_train", "game_id": 3495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at tissuebox under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at tissuebox under the desklamp.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take tissuebox 1 from shelf 2<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two book and put them in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: find two book and put them in bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take book 1 from desk 1<|im_end|>go to bed 1<|im_end|>move book 1 to bed 1<|im_end|>go to sidetable 1<|im_end|>take book 2 from sidetable 1<|im_end|>go to bed 1<|im_end|>move book 2 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some fork and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some fork and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take fork 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean fork 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move fork 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 6<|im_end|>take cup 1 from cabinet 6<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 6<|im_end|>move cup 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 5<|im_end|>open cabinet 5<|im_end|>move cup 1 to cabinet 5<|im_end|>", "game_size": "alfworld_train", "game_id": 1903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take apple 4 from diningtable 3<|im_end|>go to microwave 1<|im_end|>heat apple 4 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move apple 4 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some kettle and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some kettle and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 4 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 4 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move kettle 4 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the vase with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the vase with the desklamp.\n\nyour action: ", "response": "go to shelf 4<|im_end|>take vase 1 from shelf 4<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a handtowel in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a handtowel in cabinet.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move handtowel 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 3270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toilet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take toiletpaper 2 from garbagecan 1<|im_end|>go to toilet 1<|im_end|>move toiletpaper 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two remotecontrol and put them in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 2, a coffeetable 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a ottoman 1, and a sofa 1.\n\nYour task is to: find two remotecontrol and put them in ottoman.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take remotecontrol 2 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move remotecontrol 2 to ottoman 1<|im_end|>go to sofa 1<|im_end|>take remotecontrol 1 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move remotecontrol 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put some cellphone on bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cellphone 1 from desk 1<|im_end|>go to bed 1<|im_end|>move cellphone 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two lettuce and put them in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two lettuce and put them in fridge.\n\nyour action: ", "response": "go to countertop 4<|im_end|>take lettuce 3 from countertop 4<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move lettuce 3 to fridge 1<|im_end|>go to countertop 4<|im_end|>take lettuce 2 from countertop 4<|im_end|>go to fridge 1<|im_end|>move lettuce 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some knife and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some knife and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take knife 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to countertop 2<|im_end|>move knife 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to shelf 1<|im_end|>use desklamp 1<|im_end|>take pencil 1 from shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some soapbottle on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some soapbottle on toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move soapbottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two dishsponge and put them in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two dishsponge and put them in cart.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take dishsponge 2 from countertop 1<|im_end|>go to cart 1<|im_end|>move dishsponge 2 to cart 1<|im_end|>go to countertop 1<|im_end|>take dishsponge 1 from countertop 1<|im_end|>go to cart 1<|im_end|>move dishsponge 1 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 3 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat cup 3 with microwave 1<|im_end|>go to shelf 2<|im_end|>move cup 3 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take pot 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pot 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spoon and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spoon and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take spoon 4 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 4 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spoon 4 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two toiletpaper and put them in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two toiletpaper and put them in cabinet.\n\nyour action: ", "response": "go to toiletpaperhanger 1<|im_end|>take toiletpaper 2 from toiletpaperhanger 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move toiletpaper 2 to cabinet 3<|im_end|>go to garbagecan 1<|im_end|>take toiletpaper 1 from garbagecan 1<|im_end|>go to cabinet 3<|im_end|>move toiletpaper 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a keychain in safe.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a keychain in safe.\n\nyour action: ", "response": "go to desk 1<|im_end|>take keychain 1 from desk 1<|im_end|>go to safe 1<|im_end|>open safe 1<|im_end|>move keychain 1 to safe 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 2 from bed 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pot 2 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to stoveburner 3<|im_end|>move pot 2 to stoveburner 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two book in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put two book in bed.\n\nyour action: ", "response": "go to desk 1<|im_end|>take book 1 from desk 1<|im_end|>go to bed 1<|im_end|>move book 1 to bed 1<|im_end|>go to desk 1<|im_end|>take book 2 from desk 1<|im_end|>go to bed 1<|im_end|>move book 2 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a ottoman 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take pillow 2 from sofa 1<|im_end|>go to sidetable 3<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take lettuce 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move lettuce 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 16<|im_end|>take bowl 1 from cabinet 16<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to cabinet 3<|im_end|>move bowl 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two peppershaker in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two peppershaker in diningtable.\n\nyour action: ", "response": "go to cabinet 16<|im_end|>take peppershaker 3 from cabinet 16<|im_end|>go to diningtable 1<|im_end|>move peppershaker 3 to diningtable 1<|im_end|>go to countertop 2<|im_end|>take peppershaker 4 from countertop 2<|im_end|>go to diningtable 1<|im_end|>move peppershaker 4 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some ladle and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some ladle and put it in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to cabinet 24<|im_end|>move ladle 1 to cabinet 22<|im_end|>", "game_size": "alfworld_train", "game_id": 593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some cup and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some cup and put it in shelf.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 1 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to shelf 3<|im_end|>move cup 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in sidetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take mug 1 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move mug 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the statue with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: examine the statue with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take statue 1 from desk 1<|im_end|>go to shelf 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two soapbottle and put them in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two soapbottle and put them in toilet.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take soapbottle 2 from cabinet 1<|im_end|>go to toilet 1<|im_end|>move soapbottle 2 to toilet 1<|im_end|>go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move soapbottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in shelf.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>go to shelf 2<|im_end|>move mug 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take ladle 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 2 with sinkbasin 1<|im_end|>go to drawer 10<|im_end|>open drawer 10<|im_end|>move ladle 2 to drawer 10<|im_end|>", "game_size": "alfworld_train", "game_id": 66} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some plate and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some plate and put it in shelf.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take plate 3 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat plate 3 with microwave 1<|im_end|>go to shelf 2<|im_end|>move plate 3 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cellphone on bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some cellphone on bed.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cellphone 1 from dresser 1<|im_end|>go to bed 1<|im_end|>move cellphone 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 3 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pot 3 with fridge 1<|im_end|>go to stoveburner 4<|im_end|>move pot 3 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some plate and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some plate and put it in cabinet.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take plate 3 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat plate 3 with microwave 1<|im_end|>go to cabinet 11<|im_end|>move plate 3 to cabinet 11<|im_end|>", "game_size": "alfworld_train", "game_id": 660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at alarmclock under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: look at alarmclock under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take alarmclock 3 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in countertop.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 3 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat cup 3 with microwave 1<|im_end|>go to countertop 2<|im_end|>move cup 3 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pillow with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the pillow with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 1 from bed 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some knife and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some knife and put it in diningtable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take knife 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move knife 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in diningtable.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take egg 3 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat egg 3 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move egg 3 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the box with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: examine the box with the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take box 1 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pillow with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: examine the pillow with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 1 from bed 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take mug 1 from cabinet 4<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to countertop 1<|im_end|>move egg 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a spraybottle in countertop.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 4 from toilet 1<|im_end|>go to countertop 1<|im_end|>move spraybottle 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take apple 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: put some keychain on desk.\n\nyour action: ", "response": "go to desk 1<|im_end|>take keychain 1 from drawer 1<|im_end|>move keychain 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pencil with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: examine the pencil with the desklamp.\n\nyour action: ", "response": "go to shelf 1<|im_end|>use desklamp 1<|im_end|>take pencil 2 from shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some potato and put it in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take potato 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean potato 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in shelf.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take mug 3 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool mug 3 with fridge 1<|im_end|>go to shelf 2<|im_end|>move mug 3 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 4 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 4 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 4 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in shelf.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take bowl 1 from shelf 1<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move bowl 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take pencil 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in sidetable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from coffeemachine 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move mug 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some winebottle and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some winebottle and put it in garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take winebottle 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool winebottle 2 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move winebottle 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to shelf 3<|im_end|>move mug 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in diningtable.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pot 1 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pot 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at cd under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at cd under the desklamp.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take cd 1 from garbagecan 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to cabinet 9<|im_end|>open cabinet 9<|im_end|>take mug 1 from cabinet 9<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two spraybottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two spraybottle in toilet.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take spraybottle 2 from garbagecan 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 2 to toilet 1<|im_end|>go to countertop 1<|im_end|>take spraybottle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spatula 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 3 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move spatula 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the book with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the book with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take book 1 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 3 from bed 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in cabinet.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take plate 2 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool plate 2 with fridge 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 1<|im_end|>move plate 2 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two cellphone and put them in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: find two cellphone and put them in bed.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take cellphone 2 from armchair 1<|im_end|>go to bed 1<|im_end|>move cellphone 2 to bed 1<|im_end|>go to dresser 1<|im_end|>take cellphone 1 from dresser 1<|im_end|>go to bed 1<|im_end|>move cellphone 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spatula 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move spatula 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in fridge.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take potato 3 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat potato 3 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 10<|im_end|>open cabinet 10<|im_end|>take plate 1 from cabinet 10<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to cabinet 10<|im_end|>move plate 1 to cabinet 10<|im_end|>", "game_size": "alfworld_train", "game_id": 3404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in microwave.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take potato 1 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take mug 1 from cabinet 4<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to cabinet 4<|im_end|>move mug 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two peppershaker in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two peppershaker in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take peppershaker 2 from countertop 1<|im_end|>go to shelf 3<|im_end|>move peppershaker 2 to shelf 3<|im_end|>go to diningtable 1<|im_end|>take peppershaker 1 from diningtable 1<|im_end|>go to shelf 3<|im_end|>move peppershaker 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to drawer 4<|im_end|>take toiletpaper 1 from dresser 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 1 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 2, a dresser 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put a cd in shelf.\n\nyour action: ", "response": "go to dresser 2<|im_end|>take cd 1 from dresser 2<|im_end|>go to shelf 1<|im_end|>move cd 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 67} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take cup 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 1<|im_end|>open cabinet 1<|im_end|>move cup 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some cup and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some cup and put it in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to sidetable 1<|im_end|>move cup 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take apple 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool apple 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some knife and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some knife and put it in drawer.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take knife 1 from diningtable 3<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move knife 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in stoveburner.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take kettle 2 from stoveburner 3<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move kettle 2 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in diningtable.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 1 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to diningtable 3<|im_end|>move pan 1 to diningtable 3<|im_end|>", "game_size": "alfworld_train", "game_id": 3240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at alarmclock under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at alarmclock under the desklamp.\n\nyour action: ", "response": "go to drawer 7<|im_end|>use desklamp 1<|im_end|>take alarmclock 1 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some lettuce and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some lettuce and put it in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 2 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move lettuce 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at newspaper under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: look at newspaper under the desklamp.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take newspaper 1 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in diningtable.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take egg 2 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat egg 2 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move egg 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two lettuce in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two lettuce in fridge.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take lettuce 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move lettuce 1 to fridge 1<|im_end|>go to diningtable 1<|im_end|>take lettuce 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>move lettuce 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pen with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the pen with the desklamp.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take pen 1 from shelf 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in stoveburner.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take kettle 2 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move kettle 2 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some plate and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some plate and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take plate 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat plate 2 with microwave 1<|im_end|>go to countertop 3<|im_end|>move plate 2 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move tomato 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at alarmclock under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at alarmclock under the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take alarmclock 1 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take mug 1 from shelf 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some bread and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some bread and put it in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take bread 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat bread 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move bread 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take spatula 3 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 3 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move spatula 3 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some bread and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some bread and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bread 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat bread 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move bread 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in cabinet.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take mug 1 from cabinet 4<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move mug 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 2286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two vase in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sofa 1.\n\nYour task is to: put two vase in coffeetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take vase 1 from diningtable 1<|im_end|>go to coffeetable 2<|im_end|>move vase 1 to coffeetable 2<|im_end|>go to shelf 5<|im_end|>take vase 2 from shelf 5<|im_end|>go to coffeetable 2<|im_end|>move vase 2 to coffeetable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pen under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: look at pen under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pen 2 from desk 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cd 1 from dresser 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bread and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bread and put it in countertop.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take bread 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move bread 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 3 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 3 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 3 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two remotecontrol in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: put two remotecontrol in sofa.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take remotecontrol 3 from coffeetable 1<|im_end|>go to sofa 1<|im_end|>move remotecontrol 3 to sofa 1<|im_end|>go to coffeetable 1<|im_end|>take remotecontrol 2 from coffeetable 1<|im_end|>go to sofa 1<|im_end|>move remotecontrol 2 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at book under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at book under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take book 4 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a soapbottle in cabinet.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 1 from toilet 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move soapbottle 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 1893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take mug 3 from sidetable 1<|im_end|>go to sinkbasin 1<|im_end|>clean mug 3 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 3 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some bowl and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some bowl and put it in microwave.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take bowl 1 from cabinet 1<|im_end|>go to sinkbasin 1<|im_end|>clean bowl 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bowl 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some lettuce and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some lettuce and put it in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take lettuce 1 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 1 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>move lettuce 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to drawer 7<|im_end|>use desklamp 1<|im_end|>take alarmclock 3 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a book in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put a book in dresser.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 4 from bed 1<|im_end|>go to dresser 1<|im_end|>move book 4 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to drawer 7<|im_end|>use desklamp 1<|im_end|>take alarmclock 4 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean cup in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean cup in cabinet.\n\nyour action: ", "response": "go to countertop 4<|im_end|>take cup 3 from countertop 4<|im_end|>go to sinkbasin 1<|im_end|>clean cup 3 with sinkbasin 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move cup 3 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two bowl and put them in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: find two bowl and put them in desk.\n\nyour action: ", "response": "go to shelf 3<|im_end|>take bowl 1 from shelf 3<|im_end|>go to desk 1<|im_end|>move bowl 1 to desk 1<|im_end|>go to shelf 4<|im_end|>take bowl 2 from shelf 4<|im_end|>go to desk 1<|im_end|>move bowl 2 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at alarmclock under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: look at alarmclock under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take alarmclock 2 from desk 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two remotecontrol in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two remotecontrol in armchair.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take remotecontrol 3 from dresser 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 3 to armchair 1<|im_end|>go to sofa 1<|im_end|>take remotecontrol 2 from sofa 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take alarmclock 1 from dresser 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some potato and put it in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take potato 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean potato 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some cup and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some cup and put it in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool cup 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move cup 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take apple 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take mug 1 from cabinet 4<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some creditcard on desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put some creditcard on desk.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take creditcard 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>move creditcard 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spatula 4 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 4 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spatula 4 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a candle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 3 from desk 1<|im_end|>go to shelf 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two vase in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put two vase in coffeetable.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take vase 2 from shelf 1<|im_end|>go to coffeetable 1<|im_end|>move vase 2 to coffeetable 1<|im_end|>go to shelf 1<|im_end|>take vase 1 from shelf 1<|im_end|>go to coffeetable 1<|im_end|>move vase 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take bowl 2 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool bowl 2 with fridge 1<|im_end|>go to cabinet 13<|im_end|>move bowl 2 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 3051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take potato 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move potato 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to drawer 2<|im_end|>take pencil 1 from dresser 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on toiletpaperhanger.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on toiletpaperhanger.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to toiletpaperhanger 1<|im_end|>move toiletpaper 2 to toiletpaperhanger 1<|im_end|>", "game_size": "alfworld_train", "game_id": 665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cup 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move cup 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cellphone in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put a cellphone in desk.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to desk 1<|im_end|>move cellphone 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move tomato 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some kettle and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some kettle and put it in countertop.\n\nyour action: ", "response": "go to stoveburner 2<|im_end|>take kettle 1 from stoveburner 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move kettle 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in microwave.\n\nyour action: ", "response": "go to cabinet 3<|im_end|>open cabinet 3<|im_end|>take bowl 1 from cabinet 3<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move bowl 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move apple 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at laptop under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: look at laptop under the desklamp.\n\nyour action: ", "response": "go to bed 2<|im_end|>take laptop 2 from bed 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some knife and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some knife and put it in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take knife 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean knife 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move knife 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take tomato 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>move tomato 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two saltshaker and put them in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two saltshaker and put them in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take saltshaker 3 from countertop 1<|im_end|>go to cabinet 1<|im_end|>open cabinet 1<|im_end|>move saltshaker 3 to cabinet 1<|im_end|>go to countertop 1<|im_end|>take saltshaker 2 from countertop 1<|im_end|>go to cabinet 1<|im_end|>move saltshaker 2 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some pan and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some pan and put it in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take pan 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean pan 1 with sinkbasin 1<|im_end|>go to diningtable 2<|im_end|>move pan 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two toiletpaper and put them in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 4, a handtowelholder 3, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two toiletpaper and put them in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take toiletpaper 3 from countertop 1<|im_end|>go to drawer 4<|im_end|>open drawer 4<|im_end|>move toiletpaper 3 to drawer 4<|im_end|>go to toiletpaperhanger 1<|im_end|>take toiletpaper 2 from toiletpaperhanger 1<|im_end|>go to drawer 4<|im_end|>move toiletpaper 2 to drawer 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in shelf.\n\nyour action: ", "response": "go to cabinet 9<|im_end|>open cabinet 9<|im_end|>take cup 1 from cabinet 9<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to shelf 2<|im_end|>move cup 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cloth 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move cloth 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some apple and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some apple and put it in microwave.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take apple 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool apple 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move apple 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in toilet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take cloth 2 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 2 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move cloth 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pen under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: look at pen under the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take pen 1 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some butterknife and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some butterknife and put it in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take butterknife 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move butterknife 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean apple in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean apple in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take apple 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move apple 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool mug in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take plate 1 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to cabinet 5<|im_end|>open cabinet 5<|im_end|>move plate 1 to cabinet 5<|im_end|>", "game_size": "alfworld_train", "game_id": 2619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take soapbar 2 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 2 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 3 from countertop 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 3 with sinkbasin 2<|im_end|>go to cabinet 4<|im_end|>open cabinet 4<|im_end|>move soapbar 3 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in countertop.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 2 from stoveburner 4<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to countertop 3<|im_end|>move pot 2 to countertop 3<|im_end|>", "game_size": "alfworld_train", "game_id": 536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a soapbottle in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbottle 1 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two soapbottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two soapbottle in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbottle 3 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 3 to garbagecan 1<|im_end|>go to countertop 1<|im_end|>take soapbottle 1 from countertop 1<|im_end|>go to garbagecan 1<|im_end|>move soapbottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in diningtable.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take cup 3 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat cup 3 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move cup 3 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move potato 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some potato and put it in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean potato 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a candle in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a candle in sidetable.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to sidetable 1<|im_end|>move candle 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>", "game_size": "alfworld_train", "game_id": 219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 6<|im_end|>take cup 2 from cabinet 6<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to cabinet 6<|im_end|>move cup 2 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 1497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in cabinet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 3 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat mug 3 with microwave 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move mug 3 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 1630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take plate 3 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat plate 3 with microwave 1<|im_end|>go to cabinet 5<|im_end|>open cabinet 5<|im_end|>move plate 3 to cabinet 5<|im_end|>", "game_size": "alfworld_train", "game_id": 2473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two laptop and put them in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a bed 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a sidetable 1.\n\nYour task is to: find two laptop and put them in bed.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take laptop 2 from armchair 1<|im_end|>go to bed 1<|im_end|>move laptop 2 to bed 1<|im_end|>go to diningtable 1<|im_end|>take laptop 1 from diningtable 1<|im_end|>go to bed 1<|im_end|>move laptop 1 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two pencil and put them in desk.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: find two pencil and put them in desk.\n\nyour action: ", "response": "go to drawer 2<|im_end|>take pencil 2 from dresser 1<|im_end|>go to desk 1<|im_end|>move pencil 2 to desk 1<|im_end|>go to drawer 2<|im_end|>take pencil 1 from dresser 1<|im_end|>go to desk 1<|im_end|>move pencil 1 to desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean kettle in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean kettle in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take kettle 4 from diningtable 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 4 with sinkbasin 1<|im_end|>go to diningtable 2<|im_end|>move kettle 4 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two remotecontrol in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put two remotecontrol in armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take remotecontrol 1 from sofa 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 1 to armchair 1<|im_end|>go to shelf 1<|im_end|>take remotecontrol 2 from shelf 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take pot 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool pot 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pot 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spoon and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spoon and put it in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spoon 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move spoon 1 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take spatula 1 from diningtable 2<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 1 with sinkbasin 1<|im_end|>go to diningtable 2<|im_end|>move spatula 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two cellphone and put them in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: find two cellphone and put them in dresser.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take cellphone 3 from coffeetable 1<|im_end|>go to dresser 1<|im_end|>move cellphone 3 to dresser 1<|im_end|>go to coffeetable 1<|im_end|>take cellphone 2 from coffeetable 1<|im_end|>go to dresser 1<|im_end|>move cellphone 2 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some kettle and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some kettle and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 1<|im_end|>open cabinet 1<|im_end|>take kettle 1 from cabinet 1<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to cabinet 1<|im_end|>move kettle 1 to cabinet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some egg and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some egg and put it in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 2 from garbagecan 1<|im_end|>go to fridge 1<|im_end|>cool egg 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at book under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at book under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take book 4 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some statue on coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put some statue on coffeetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take statue 1 from diningtable 2<|im_end|>go to coffeetable 1<|im_end|>move statue 1 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spoon and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spoon and put it in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take spoon 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move spoon 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in garbagecan.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move lettuce 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 51} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at book under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: look at book under the desklamp.\n\nyour action: ", "response": "go to drawer 2<|im_end|>take book 1 from dresser 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two book in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: put two book in drawer.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 2 from bed 1<|im_end|>go to desk 1<|im_end|>move book 2 to drawer 3<|im_end|>take book 4 from desk 1<|im_end|>move book 4 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take tomato 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to countertop 1<|im_end|>move tomato 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at laptop under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: look at laptop under the desklamp.\n\nyour action: ", "response": "go to bed 2<|im_end|>take laptop 1 from bed 2<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some cup and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some cup and put it in microwave.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move cup 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take cd 2 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the book with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: examine the book with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 1 from bed 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some apple and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some apple and put it in sidetable.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take apple 3 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 3 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move apple 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some lettuce and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some lettuce and put it in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 1 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move lettuce 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take cup 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 6<|im_end|>move cup 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two toiletpaper and put them in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two toiletpaper and put them in toilet.\n\nyour action: ", "response": "go to drawer 4<|im_end|>take toiletpaper 1 from dresser 1<|im_end|>go to toilet 1<|im_end|>move toiletpaper 1 to toilet 1<|im_end|>go to cabinet 2<|im_end|>take toiletpaper 3 from garbagecan 1<|im_end|>go to toilet 1<|im_end|>move toiletpaper 3 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two cloth and put them in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two cloth and put them in shelf.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cloth 3 from dresser 1<|im_end|>go to shelf 1<|im_end|>move cloth 3 to shelf 1<|im_end|>go to bathtubbasin 1<|im_end|>take cloth 1 from bathtubbasin 1<|im_end|>go to shelf 1<|im_end|>move cloth 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some lettuce and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some lettuce and put it in sidetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take lettuce 2 from sidetable 1<|im_end|>go to sinkbasin 1<|im_end|>clean lettuce 2 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move lettuce 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some tomato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some tomato and put it in fridge.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take tomato 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 2 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spatula and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spatula and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take spatula 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 2 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move spatula 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 4 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat tomato 4 with microwave 1<|im_end|>go to countertop 1<|im_end|>move tomato 4 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cup and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some cup and put it in shelf.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take cup 3 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean cup 3 with sinkbasin 1<|im_end|>go to shelf 3<|im_end|>move cup 3 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some toiletpaper on shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some toiletpaper on shelf.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take toiletpaper 2 from toilet 1<|im_end|>go to shelf 2<|im_end|>move toiletpaper 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some potato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some potato and put it in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take potato 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean potato 2 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 3 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool mug 3 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 87} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some plate and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some plate and put it in diningtable.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take plate 1 from shelf 2<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move plate 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two creditcard and put them in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sofa 1, a tvstand 2, and a tvstand 1.\n\nYour task is to: find two creditcard and put them in armchair.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take creditcard 1 from sofa 1<|im_end|>go to armchair 1<|im_end|>move creditcard 1 to armchair 1<|im_end|>go to coffeetable 1<|im_end|>take creditcard 3 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move creditcard 3 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at keychain under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: look at keychain under the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take keychain 1 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in shelf.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take plate 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move plate 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cd 1 from dresser 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some cloth on cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put some cloth on cart.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take cloth 2 from shelf 1<|im_end|>go to cart 1<|im_end|>move cloth 2 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two toiletpaper in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two toiletpaper in cabinet.\n\nyour action: ", "response": "go to toiletpaperhanger 1<|im_end|>take toiletpaper 2 from toiletpaperhanger 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move toiletpaper 2 to cabinet 3<|im_end|>go to countertop 1<|im_end|>take toiletpaper 1 from countertop 1<|im_end|>go to cabinet 3<|im_end|>move toiletpaper 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to cabinet 16<|im_end|>take cup 1 from cabinet 16<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move cup 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pan and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pan and put it in stoveburner.\n\nyour action: ", "response": "go to stoveburner 3<|im_end|>take pan 1 from stoveburner 3<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to stoveburner 4<|im_end|>move pan 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some butterknife and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some butterknife and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 3<|im_end|>take butterknife 1 from diningtable 3<|im_end|>go to sinkbasin 1<|im_end|>clean butterknife 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move butterknife 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in drawer.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move soapbar 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in stoveburner.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take pot 2 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to stoveburner 4<|im_end|>move pot 2 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two candle and put them in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 2, a countertop 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two candle and put them in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 3 from countertop 1<|im_end|>go to cabinet 6<|im_end|>open cabinet 6<|im_end|>move candle 3 to cabinet 6<|im_end|>go to countertop 1<|im_end|>take candle 1 from countertop 1<|im_end|>go to cabinet 6<|im_end|>move candle 1 to cabinet 6<|im_end|>", "game_size": "alfworld_train", "game_id": 3094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at creditcard under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at creditcard under the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>use desklamp 1<|im_end|>take creditcard 1 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a newspaper in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: put a newspaper in garbagecan.\n\nyour action: ", "response": "go to sofa 2<|im_end|>take newspaper 2 from sofa 2<|im_end|>go to garbagecan 1<|im_end|>move newspaper 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some handtowel on toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put some handtowel on toilet.\n\nyour action: ", "response": "go to handtowelholder 2<|im_end|>take handtowel 1 from handtowelholder 2<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take mug 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in shelf.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take mug 4 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat mug 4 with microwave 1<|im_end|>go to shelf 2<|im_end|>move mug 4 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in fridge.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take egg 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move egg 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take pencil 2 from sidetable 1<|im_end|>go to sidetable 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some plate and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some plate and put it in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take plate 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean plate 1 with sinkbasin 1<|im_end|>go to cabinet 11<|im_end|>move plate 1 to cabinet 11<|im_end|>", "game_size": "alfworld_train", "game_id": 877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool pan in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool pan in stoveburner.\n\nyour action: ", "response": "go to cabinet 9<|im_end|>open cabinet 9<|im_end|>take pan 1 from cabinet 9<|im_end|>go to fridge 1<|im_end|>cool pan 1 with fridge 1<|im_end|>go to stoveburner 4<|im_end|>move pan 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two spraybottle and put them in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two spraybottle and put them in garbagecan.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take spraybottle 1 from shelf 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 1 to garbagecan 1<|im_end|>go to toilet 1<|im_end|>take spraybottle 2 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 90} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some egg and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some egg and put it in microwave.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 1 from garbagecan 1<|im_end|>go to sinkbasin 1<|im_end|>clean egg 1 with sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to sidetable 2<|im_end|>use desklamp 1<|im_end|>take cd 2 from sidetable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some dishsponge and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some dishsponge and put it in countertop.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take dishsponge 2 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean dishsponge 2 with sinkbasin 1<|im_end|>go to countertop 1<|im_end|>move dishsponge 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some cloth and put it in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some cloth and put it in toilet.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take cloth 2 from shelf 1<|im_end|>go to sinkbasin 1<|im_end|>clean cloth 2 with sinkbasin 1<|im_end|>go to toilet 1<|im_end|>move cloth 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in cart.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in cart.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cart 1<|im_end|>move soapbar 1 to cart 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the pencil with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the pencil with the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take pencil 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take bowl 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool bowl 2 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move bowl 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take egg 4 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat egg 4 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 4 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 1 from bed 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 2 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two creditcard and put them in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: find two creditcard and put them in shelf.\n\nyour action: ", "response": "go to drawer 2<|im_end|>take creditcard 2 from dresser 1<|im_end|>go to shelf 12<|im_end|>move creditcard 2 to shelf 12<|im_end|>go to drawer 2<|im_end|>take creditcard 1 from dresser 1<|im_end|>go to shelf 12<|im_end|>move creditcard 1 to shelf 12<|im_end|>", "game_size": "alfworld_train", "game_id": 150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a statue in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put a statue in coffeetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take statue 2 from diningtable 1<|im_end|>go to coffeetable 1<|im_end|>move statue 2 to coffeetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two alarmclock and put them in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: find two alarmclock and put them in sidetable.\n\nyour action: ", "response": "go to desk 1<|im_end|>take alarmclock 3 from desk 1<|im_end|>go to sidetable 1<|im_end|>move alarmclock 3 to sidetable 1<|im_end|>go to desk 1<|im_end|>take alarmclock 2 from desk 1<|im_end|>go to sidetable 1<|im_end|>move alarmclock 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some bread and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some bread and put it in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take bread 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat bread 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move bread 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot tomato in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot tomato in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to diningtable 2<|im_end|>move tomato 1 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some kettle and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some kettle and put it in stoveburner.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take kettle 2 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 2 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move kettle 2 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 3385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool winebottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool winebottle in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take winebottle 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool winebottle 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move winebottle 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two alarmclock in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put two alarmclock in shelf.\n\nyour action: ", "response": "go to desk 1<|im_end|>take alarmclock 2 from desk 1<|im_end|>go to shelf 1<|im_end|>move alarmclock 2 to shelf 1<|im_end|>go to desk 1<|im_end|>take alarmclock 1 from desk 1<|im_end|>go to shelf 1<|im_end|>move alarmclock 1 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pencil 2 from desk 1<|im_end|>go to shelf 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some tomato on microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some tomato on microwave.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take tomato 4 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 4 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some tomato and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some tomato and put it in sidetable.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take tomato 1 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move tomato 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in garbagecan.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take egg 4 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat egg 4 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 4 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some dishsponge on cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put some dishsponge on cabinet.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take dishsponge 4 from countertop 3<|im_end|>go to cabinet 16<|im_end|>open cabinet 16<|im_end|>move dishsponge 4 to cabinet 16<|im_end|>", "game_size": "alfworld_train", "game_id": 1748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take cup 2 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat cup 2 with microwave 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move cup 2 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 1 from bed 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean spatula in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean spatula in drawer.\n\nyour action: ", "response": "go to countertop 4<|im_end|>take spatula 2 from countertop 4<|im_end|>go to sinkbasin 1<|im_end|>clean spatula 2 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move spatula 2 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take potato 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool potato 2 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move potato 2 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at book under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: look at book under the desklamp.\n\nyour action: ", "response": "go to shelf 1<|im_end|>use desklamp 1<|im_end|>take book 1 from shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bread and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bread and put it in countertop.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take bread 2 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool bread 2 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move bread 2 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in sidetable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 2 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move potato 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some pen on sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put some pen on sidetable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take pen 2 from diningtable 1<|im_end|>go to sidetable 1<|im_end|>move pen 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a statue in coffeetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 2, a armchair 1, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sofa 1.\n\nYour task is to: put a statue in coffeetable.\n\nyour action: ", "response": "go to shelf 7<|im_end|>take statue 5 from shelf 7<|im_end|>go to coffeetable 2<|im_end|>move statue 5 to coffeetable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some knife and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some knife and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take knife 2 from diningtable 2<|im_end|>go to sinkbasin 1<|im_end|>clean knife 2 with sinkbasin 1<|im_end|>go to diningtable 2<|im_end|>move knife 2 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some egg and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some egg and put it in sidetable.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take egg 1 from sinkbasin 1<|im_end|>go to fridge 1<|im_end|>cool egg 1 with fridge 1<|im_end|>go to sidetable 1<|im_end|>move egg 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two spraybottle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two spraybottle in toilet.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take spraybottle 3 from cabinet 4<|im_end|>go to toilet 1<|im_end|>move spraybottle 3 to toilet 1<|im_end|>go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take spraybottle 2 from cabinet 2<|im_end|>go to toilet 1<|im_end|>move spraybottle 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cd with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: examine the cd with the desklamp.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take cd 1 from garbagecan 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot mug in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot mug in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 4 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat mug 4 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 4 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some apple and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some apple and put it in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take apple 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat apple 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move apple 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the bowl with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the bowl with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take bowl 1 from desk 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pen under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at pen under the desklamp.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take pen 1 from shelf 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 5} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in countertop.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take plate 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to countertop 2<|im_end|>move plate 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two handtowel and put them in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: find two handtowel and put them in toilet.\n\nyour action: ", "response": "go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|>go to handtowelholder 2<|im_end|>take handtowel 2 from handtowelholder 2<|im_end|>go to toilet 1<|im_end|>move handtowel 2 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cellphone in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a bed 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put two cellphone in bed.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take cellphone 1 from armchair 1<|im_end|>go to bed 1<|im_end|>move cellphone 1 to bed 1<|im_end|>go to dresser 1<|im_end|>take cellphone 2 from dresser 1<|im_end|>go to bed 1<|im_end|>move cellphone 2 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in garbagecan.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take potato 3 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 3 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move potato 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two candle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two candle in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 2 from countertop 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move candle 2 to cabinet 3<|im_end|>go to toilet 1<|im_end|>take candle 1 from toilet 1<|im_end|>go to cabinet 3<|im_end|>move candle 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take cup 1 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat cup 1 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move cup 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some apple and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some apple and put it in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take apple 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move apple 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in cabinet.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>go to cabinet 13<|im_end|>move mug 2 to cabinet 13<|im_end|>", "game_size": "alfworld_train", "game_id": 1348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pen under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at pen under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>take pen 1 from desk 1<|im_end|>go to shelf 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a pan in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a pan in diningtable.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take pan 1 from countertop 1<|im_end|>go to diningtable 1<|im_end|>move pan 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some tomato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some tomato and put it in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take tomato 2 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 2 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take soapbar 1 from garbagecan 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 1 with sinkbasin 2<|im_end|>go to countertop 1<|im_end|>move soapbar 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in garbagecan.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take tomato 2 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat tomato 2 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two cellphone and put them in bed.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: find two cellphone and put them in bed.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cellphone 3 from dresser 1<|im_end|>go to bed 1<|im_end|>move cellphone 3 to bed 1<|im_end|>go to dresser 1<|im_end|>take cellphone 2 from dresser 1<|im_end|>go to bed 1<|im_end|>move cellphone 2 to bed 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take mug 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool potato in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool potato in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take potato 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>move potato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two watch in dresser.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: put two watch in dresser.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take watch 2 from shelf 1<|im_end|>go to dresser 1<|im_end|>move watch 2 to dresser 1<|im_end|>go to shelf 3<|im_end|>take watch 1 from shelf 3<|im_end|>go to dresser 1<|im_end|>move watch 1 to dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take mug 2 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat mug 2 with microwave 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 2 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two keychain in sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: put two keychain in sofa.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take keychain 1 from dresser 1<|im_end|>go to sofa 1<|im_end|>move keychain 1 to sofa 1<|im_end|>go to armchair 1<|im_end|>take keychain 2 from armchair 1<|im_end|>go to sofa 1<|im_end|>move keychain 2 to sofa 1<|im_end|>", "game_size": "alfworld_train", "game_id": 930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spoon and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spoon and put it in drawer.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take spoon 1 from countertop 3<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move spoon 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some egg and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some egg and put it in microwave.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 1 from diningtable 1<|im_end|>go to fridge 1<|im_end|>cool egg 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move egg 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a hot plate in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a hot plate in fridge.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take plate 4 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat plate 4 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move plate 4 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the laptop with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: examine the laptop with the desklamp.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take laptop 2 from dresser 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the newspaper with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a cabinet 1, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 5, a sidetable 4, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: examine the newspaper with the desklamp.\n\nyour action: ", "response": "go to sidetable 3<|im_end|>take newspaper 1 from sidetable 3<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the cellphone with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the cellphone with the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take cellphone 4 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean plate in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean plate in fridge.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take plate 2 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean plate 2 with sinkbasin 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move plate 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some fork and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some fork and put it in sidetable.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take fork 1 from sidetable 1<|im_end|>go to sinkbasin 1<|im_end|>clean fork 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move fork 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean ladle in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean ladle in cabinet.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take ladle 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 1 with sinkbasin 1<|im_end|>go to cabinet 24<|im_end|>move ladle 1 to cabinet 22<|im_end|>", "game_size": "alfworld_train", "game_id": 591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in fridge.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take potato 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take plate 4 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool plate 4 with fridge 1<|im_end|>go to diningtable 2<|im_end|>move plate 4 to diningtable 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cd in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a diningtable 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 14, a shelf 13, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, and a sidetable 1.\n\nYour task is to: put two cd in shelf.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take cd 2 from diningtable 1<|im_end|>go to shelf 3<|im_end|>move cd 2 to shelf 3<|im_end|>go to diningtable 1<|im_end|>take cd 1 from diningtable 1<|im_end|>go to shelf 3<|im_end|>move cd 1 to shelf 3<|im_end|>", "game_size": "alfworld_train", "game_id": 2375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 2 from toilet 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 2 with sinkbasin 2<|im_end|>go to garbagecan 1<|im_end|>move soapbar 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 63} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take potato 1 from countertop 3<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cloth in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two cloth in shelf.\n\nyour action: ", "response": "go to dresser 1<|im_end|>take cloth 3 from dresser 1<|im_end|>go to shelf 1<|im_end|>move cloth 3 to shelf 1<|im_end|>go to bathtubbasin 1<|im_end|>take cloth 2 from bathtubbasin 1<|im_end|>go to shelf 1<|im_end|>move cloth 2 to shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some plate and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some plate and put it in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take plate 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat plate 1 with microwave 1<|im_end|>go to cabinet 11<|im_end|>move plate 1 to cabinet 11<|im_end|>", "game_size": "alfworld_train", "game_id": 661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some tomato and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some tomato and put it in microwave.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take tomato 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool tomato 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>open microwave 1<|im_end|>move tomato 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some plate and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some plate and put it in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take plate 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean plate 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move plate 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some kettle and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some kettle and put it in shelf.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take kettle 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean kettle 1 with sinkbasin 1<|im_end|>go to shelf 2<|im_end|>move kettle 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cd in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: put a cd in sidetable.\n\nyour action: ", "response": "go to desk 1<|im_end|>take cd 2 from desk 1<|im_end|>go to sidetable 1<|im_end|>move cd 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two candle in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two candle in toilet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take candle 2 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 2 to toilet 1<|im_end|>go to countertop 1<|im_end|>take candle 1 from countertop 1<|im_end|>go to toilet 1<|im_end|>move candle 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean soapbar in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put a clean soapbar in cabinet.\n\nyour action: ", "response": "go to bathtubbasin 1<|im_end|>take soapbar 1 from bathtubbasin 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to cabinet 3<|im_end|>open cabinet 3<|im_end|>move soapbar 1 to cabinet 3<|im_end|>", "game_size": "alfworld_train", "game_id": 1307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some pot and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some pot and put it in diningtable.\n\nyour action: ", "response": "go to stoveburner 4<|im_end|>take pot 2 from stoveburner 2<|im_end|>go to fridge 1<|im_end|>cool pot 2 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move pot 2 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, and a shelf 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to shelf 1<|im_end|>use desklamp 1<|im_end|>take alarmclock 3 from shelf 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a drawer 1, a garbagecan 1, a handtowelholder 1, a sidetable 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 2 from toilet 1<|im_end|>go to bathtubbasin 1<|im_end|>clean soapbar 2 with bathtubbasin 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some potato and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some potato and put it in sidetable.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take potato 1 from microwave 1<|im_end|>go to sinkbasin 1<|im_end|>clean potato 1 with sinkbasin 1<|im_end|>go to sidetable 1<|im_end|>move potato 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some pot and put it in stoveburner.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some pot and put it in stoveburner.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take pot 1 from diningtable 1<|im_end|>go to sinkbasin 1<|im_end|>clean pot 1 with sinkbasin 1<|im_end|>go to stoveburner 4<|im_end|>move pot 1 to stoveburner 4<|im_end|>", "game_size": "alfworld_train", "game_id": 1877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two statue and put them in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a garbagecan 1, a shelf 2, a shelf 1, a sidetable 1, a sofa 2, and a sofa 1.\n\nYour task is to: find two statue and put them in sidetable.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take statue 1 from shelf 2<|im_end|>go to sidetable 1<|im_end|>move statue 1 to sidetable 1<|im_end|>go to shelf 1<|im_end|>take statue 3 from shelf 1<|im_end|>go to sidetable 1<|im_end|>move statue 3 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two lettuce and put them in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: find two lettuce and put them in fridge.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take lettuce 3 from diningtable 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move lettuce 3 to fridge 1<|im_end|>go to countertop 2<|im_end|>take lettuce 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>move lettuce 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take egg 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>move egg 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take bowl 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>move bowl 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in diningtable.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take egg 1 from diningtable 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to diningtable 1<|im_end|>move egg 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some spoon and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some spoon and put it in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take spoon 1 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean spoon 1 with sinkbasin 1<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move spoon 1 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 1, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in garbagecan.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take egg 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move egg 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at bowl under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 2, a bed 1, a desk 1, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a safe 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: look at bowl under the desklamp.\n\nyour action: ", "response": "go to desk 1<|im_end|>use desklamp 1<|im_end|>take bowl 1 from desk 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the laptop with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the laptop with the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take laptop 2 from bed 1<|im_end|>go to dresser 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two book and put them in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: find two book and put them in diningtable.\n\nyour action: ", "response": "go to bed 1<|im_end|>take book 4 from bed 1<|im_end|>go to diningtable 1<|im_end|>move book 4 to diningtable 1<|im_end|>go to bed 1<|im_end|>take book 3 from bed 1<|im_end|>go to diningtable 1<|im_end|>move book 3 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some apple and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some apple and put it in diningtable.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take apple 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean apple 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move apple 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in sidetable.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take egg 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move egg 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 4, a countertop 3, a countertop 2, a countertop 1, a drawer 27, a drawer 26, a drawer 25, a drawer 24, a drawer 23, a drawer 22, a drawer 21, a drawer 20, a drawer 19, a drawer 18, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in countertop.\n\nyour action: ", "response": "go to sinkbasin 1<|im_end|>take egg 1 from sinkbasin 1<|im_end|>go to microwave 1<|im_end|>heat egg 1 with microwave 1<|im_end|>go to countertop 1<|im_end|>move egg 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take soapbar 1 from countertop 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to garbagecan 1<|im_end|>move soapbar 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, and a garbagecan 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 3 from bed 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some winebottle and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some winebottle and put it in cabinet.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take winebottle 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool winebottle 1 with fridge 1<|im_end|>go to cabinet 24<|im_end|>move winebottle 1 to cabinet 22<|im_end|>", "game_size": "alfworld_train", "game_id": 316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in shelf.\n\nyour action: ", "response": "go to cabinet 2<|im_end|>open cabinet 2<|im_end|>take mug 1 from cabinet 2<|im_end|>go to fridge 1<|im_end|>cool mug 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move mug 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a laptop in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 2, a coffeetable 1, a diningtable 1, a drawer 1, a garbagecan 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put a laptop in sidetable.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take laptop 1 from coffeetable 1<|im_end|>go to sidetable 1<|im_end|>move laptop 1 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pillow under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at pillow under the desklamp.\n\nyour action: ", "response": "go to bed 1<|im_end|>take pillow 3 from bed 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two spraybottle and put them in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a cart 1, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two spraybottle and put them in toilet.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take spraybottle 1 from shelf 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 1 to toilet 1<|im_end|>go to cart 1<|im_end|>take spraybottle 4 from cart 1<|im_end|>go to toilet 1<|im_end|>move spraybottle 4 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some potato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some potato and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take potato 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool potato 1 with fridge 1<|im_end|>go to garbagecan 1<|im_end|>move potato 1 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some plate and put it in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some plate and put it in shelf.\n\nyour action: ", "response": "go to shelf 2<|im_end|>take plate 1 from shelf 2<|im_end|>go to fridge 1<|im_end|>cool plate 1 with fridge 1<|im_end|>go to shelf 2<|im_end|>move plate 1 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 1482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some box on sofa.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 2, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put some box on sofa.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take box 1 from coffeetable 1<|im_end|>go to sofa 2<|im_end|>move box 1 to sofa 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some potato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some potato and put it in fridge.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take potato 1 from garbagecan 1<|im_end|>go to microwave 1<|im_end|>heat potato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move potato 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in fridge.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take tomato 1 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat tomato 1 with microwave 1<|im_end|>go to fridge 1<|im_end|>move tomato 1 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two cellphone in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: put two cellphone in drawer.\n\nyour action: ", "response": "go to bed 1<|im_end|>take cellphone 2 from bed 1<|im_end|>go to drawer 3<|im_end|>move cellphone 2 to drawer 3<|im_end|>go to bed 1<|im_end|>take cellphone 1 from bed 1<|im_end|>go to drawer 3<|im_end|>move cellphone 1 to drawer 3<|im_end|>", "game_size": "alfworld_train", "game_id": 6} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two candle in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put two candle in drawer.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take candle 1 from countertop 2<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move candle 1 to drawer 2<|im_end|>go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to drawer 2<|im_end|>move candle 2 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some lettuce and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some lettuce and put it in countertop.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take lettuce 1 from countertop 1<|im_end|>go to fridge 1<|im_end|>cool lettuce 1 with fridge 1<|im_end|>go to countertop 2<|im_end|>move lettuce 1 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the newspaper with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, a sidetable 3, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: examine the newspaper with the desklamp.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take newspaper 1 from shelf 1<|im_end|>go to sidetable 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput some keychain on ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a diningtable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a ottoman 1, a sidetable 1, and a sofa 1.\n\nYour task is to: put some keychain on ottoman.\n\nyour action: ", "response": "go to armchair 1<|im_end|>take keychain 1 from armchair 1<|im_end|>go to ottoman 1<|im_end|>move keychain 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a cool cup in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a cool cup in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take cup 1 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool cup 1 with fridge 1<|im_end|>go to diningtable 1<|im_end|>move cup 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the bowl with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: examine the bowl with the desklamp.\n\nyour action: ", "response": "go to drawer 7<|im_end|>use desklamp 1<|im_end|>take bowl 4 from dresser 1<|im_end|>", "game_size": "alfworld_train", "game_id": 132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in sidetable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 2, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in sidetable.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take egg 2 from diningtable 2<|im_end|>go to microwave 1<|im_end|>heat egg 2 with microwave 1<|im_end|>go to sidetable 1<|im_end|>move egg 2 to sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nexamine the alarmclock with the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 2, a drawer 1, a garbagecan 1, a shelf 1, and a sidetable 1.\n\nYour task is to: examine the alarmclock with the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>take alarmclock 1 from sidetable 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 1, a diningtable 3, a diningtable 2, a diningtable 1, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sidetable 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to diningtable 2<|im_end|>take mug 2 from diningtable 2<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 2 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to cabinet 4<|im_end|>open cabinet 4<|im_end|>take mug 1 from cabinet 4<|im_end|>go to sinkbasin 1<|im_end|>clean mug 1 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move mug 1 to coffeemachine 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nfind two handtowel and put them in toilet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 3, a cabinet 2, a cabinet 1, a countertop 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: find two handtowel and put them in toilet.\n\nyour action: ", "response": "go to handtowelholder 2<|im_end|>take handtowel 2 from handtowelholder 2<|im_end|>go to toilet 1<|im_end|>move handtowel 2 to toilet 1<|im_end|>go to handtowelholder 1<|im_end|>take handtowel 1 from handtowelholder 1<|im_end|>go to toilet 1<|im_end|>move handtowel 1 to toilet 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a clean tomato in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put a clean tomato in countertop.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take tomato 2 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean tomato 2 with sinkbasin 1<|im_end|>go to coffeemachine 1<|im_end|>move tomato 2 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some mug and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some mug and put it in cabinet.\n\nyour action: ", "response": "go to countertop 1<|im_end|>take mug 1 from countertop 1<|im_end|>go to microwave 1<|im_end|>heat mug 1 with microwave 1<|im_end|>go to cabinet 4<|im_end|>move mug 1 to cabinet 4<|im_end|>", "game_size": "alfworld_train", "game_id": 987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a spraybottle in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: put a spraybottle in garbagecan.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take spraybottle 2 from toilet 1<|im_end|>go to garbagecan 1<|im_end|>move spraybottle 2 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 2, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in countertop.\n\nyour action: ", "response": "go to garbagecan 1<|im_end|>take soapbar 1 from garbagecan 1<|im_end|>go to sinkbasin 2<|im_end|>clean soapbar 1 with sinkbasin 2<|im_end|>go to countertop 1<|im_end|>move soapbar 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some egg and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some egg and put it in countertop.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take egg 3 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat egg 3 with microwave 1<|im_end|>go to countertop 2<|im_end|>move egg 3 to countertop 2<|im_end|>", "game_size": "alfworld_train", "game_id": 2775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in garbagecan.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 6, a stoveburner 5, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in garbagecan.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take tomato 3 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 3 with microwave 1<|im_end|>go to garbagecan 1<|im_end|>move tomato 3 to garbagecan 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some plate and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some plate and put it in cabinet.\n\nyour action: ", "response": "go to countertop 3<|im_end|>take plate 2 from countertop 3<|im_end|>go to microwave 1<|im_end|>heat plate 2 with microwave 1<|im_end|>go to cabinet 11<|im_end|>move plate 2 to cabinet 11<|im_end|>", "game_size": "alfworld_train", "game_id": 662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at book under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 2, a desk 1, a garbagecan 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, and a shelf 1.\n\nYour task is to: look at book under the desklamp.\n\nyour action: ", "response": "go to shelf 5<|im_end|>take book 1 from shelf 5<|im_end|>go to shelf 2<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two peppershaker in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: put two peppershaker in drawer.\n\nyour action: ", "response": "go to diningtable 1<|im_end|>take peppershaker 2 from diningtable 1<|im_end|>go to drawer 1<|im_end|>open drawer 1<|im_end|>move peppershaker 2 to drawer 1<|im_end|>go to diningtable 1<|im_end|>take peppershaker 1 from diningtable 1<|im_end|>go to drawer 1<|im_end|>move peppershaker 1 to drawer 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some soapbar and put it in drawer.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a countertop 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a handtowelholder 2, a handtowelholder 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, a towelholder 2, and a towelholder 1.\n\nYour task is to: clean some soapbar and put it in drawer.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take soapbar 1 from toilet 1<|im_end|>go to sinkbasin 1<|im_end|>clean soapbar 1 with sinkbasin 1<|im_end|>go to drawer 2<|im_end|>open drawer 2<|im_end|>move soapbar 1 to drawer 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take mug 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at pencil under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 3, a armchair 2, a armchair 1, a bed 1, a cabinet 2, a cabinet 1, a desk 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a safe 1, and a sidetable 1.\n\nYour task is to: look at pencil under the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take pencil 1 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some mug and put it in coffeemachine.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a safe 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some mug and put it in coffeemachine.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take mug 2 from countertop 2<|im_end|>go to fridge 1<|im_end|>cool mug 2 with fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some ladle and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 27, a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some ladle and put it in diningtable.\n\nyour action: ", "response": "go to countertop 2<|im_end|>take ladle 4 from countertop 2<|im_end|>go to sinkbasin 1<|im_end|>clean ladle 4 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move ladle 4 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput a remotecontrol in armchair.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a coffeetable 1, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a sidetable 3, a sidetable 2, a sidetable 1, a sofa 2, a sofa 1, and a tvstand 1.\n\nYour task is to: put a remotecontrol in armchair.\n\nyour action: ", "response": "go to coffeetable 1<|im_end|>take remotecontrol 2 from coffeetable 1<|im_end|>go to armchair 1<|im_end|>move remotecontrol 2 to armchair 1<|im_end|>", "game_size": "alfworld_train", "game_id": 3268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nclean some potato and put it in diningtable.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a diningtable 1, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: clean some potato and put it in diningtable.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take potato 1 from fridge 1<|im_end|>go to sinkbasin 1<|im_end|>clean potato 1 with sinkbasin 1<|im_end|>go to diningtable 1<|im_end|>move potato 1 to diningtable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at cd under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a laundryhamper 1, a shelf 1, and a sidetable 1.\n\nYour task is to: look at cd under the desklamp.\n\nyour action: ", "response": "go to shelf 1<|im_end|>take cd 2 from shelf 1<|im_end|>go to desk 1<|im_end|>use desklamp 1<|im_end|>", "game_size": "alfworld_train", "game_id": 409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two pillow in ottoman.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a armchair 1, a diningtable 1, a drawer 1, a garbagecan 1, a ottoman 1, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 1, a sofa 1, and a tvstand 1.\n\nYour task is to: put two pillow in ottoman.\n\nyour action: ", "response": "go to sofa 1<|im_end|>take pillow 2 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move pillow 2 to ottoman 1<|im_end|>go to sofa 1<|im_end|>take pillow 1 from sofa 1<|im_end|>go to ottoman 1<|im_end|>move pillow 1 to ottoman 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some tomato and put it in fridge.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some tomato and put it in fridge.\n\nyour action: ", "response": "go to coffeemachine 1<|im_end|>take tomato 2 from countertop 2<|im_end|>go to microwave 1<|im_end|>heat tomato 2 with microwave 1<|im_end|>go to fridge 1<|im_end|>open fridge 1<|im_end|>move tomato 2 to fridge 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nput two candle in shelf.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bathtubbasin 1, a garbagecan 1, a handtowelholder 1, a shelf 3, a shelf 2, a shelf 1, a sinkbasin 1, a toilet 1, a toiletpaperhanger 1, and a towelholder 1.\n\nYour task is to: put two candle in shelf.\n\nyour action: ", "response": "go to toilet 1<|im_end|>take candle 3 from toilet 1<|im_end|>go to shelf 2<|im_end|>move candle 3 to shelf 2<|im_end|>go to toilet 1<|im_end|>take candle 2 from toilet 1<|im_end|>go to shelf 2<|im_end|>move candle 2 to shelf 2<|im_end|>", "game_size": "alfworld_train", "game_id": 3102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bread and put it in microwave.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bread and put it in microwave.\n\nyour action: ", "response": "go to microwave 1<|im_end|>open microwave 1<|im_end|>take bread 1 from microwave 1<|im_end|>go to fridge 1<|im_end|>cool bread 1 with fridge 1<|im_end|>go to microwave 1<|im_end|>move bread 1 to microwave 1<|im_end|>", "game_size": "alfworld_train", "game_id": 2964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nheat some cup and put it in cabinet.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 2, a countertop 1, a diningtable 1, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: heat some cup and put it in cabinet.\n\nyour action: ", "response": "go to fridge 1<|im_end|>open fridge 1<|im_end|>take cup 4 from fridge 1<|im_end|>go to microwave 1<|im_end|>heat cup 4 with microwave 1<|im_end|>go to cabinet 7<|im_end|>move cup 4 to cabinet 7<|im_end|>", "game_size": "alfworld_train", "game_id": 2879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nlook at plate under the desklamp.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a coffeetable 1, a diningtable 1, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a sidetable 2, a sidetable 1, and a sofa 1.\n\nYour task is to: look at plate under the desklamp.\n\nyour action: ", "response": "go to sidetable 1<|im_end|>use desklamp 1<|im_end|>take plate 2 from sidetable 1<|im_end|>", "game_size": "alfworld_train", "game_id": 22} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\ncool some bowl and put it in countertop.\n\nHere is your interactions so far:\ncurrent state: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a cabinet 26, a cabinet 25, a cabinet 24, a cabinet 23, a cabinet 22, a cabinet 21, a cabinet 20, a cabinet 19, a cabinet 18, a cabinet 17, a cabinet 16, a cabinet 15, a cabinet 14, a cabinet 13, a cabinet 12, a cabinet 11, a cabinet 10, a cabinet 9, a cabinet 8, a cabinet 7, a cabinet 6, a cabinet 5, a cabinet 4, a cabinet 3, a cabinet 2, a cabinet 1, a coffeemachine 1, a countertop 3, a countertop 2, a countertop 1, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a fridge 1, a garbagecan 1, a microwave 1, a sinkbasin 1, a stoveburner 4, a stoveburner 3, a stoveburner 2, a stoveburner 1, and a toaster 1.\n\nYour task is to: cool some bowl and put it in countertop.\n\nyour action: ", "response": "go to cabinet 7<|im_end|>open cabinet 7<|im_end|>take bowl 1 from cabinet 7<|im_end|>go to fridge 1<|im_end|>cool bowl 1 with fridge 1<|im_end|>go to countertop 1<|im_end|>move bowl 1 to countertop 1<|im_end|>", "game_size": "alfworld_train", "game_id": 1444}