{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an effort to go to the east. And then, pick up the fresh laundry scented passkey from the floor of the bathroom. After that, make it so that the fresh laundry scented locker within the bathroom is unlocked with the fresh laundry scented passkey. After unlocking the fresh laundry scented locker, ensure that the fresh laundry scented locker is open. After that, pick up the non-euclidean keycard from the fresh laundry scented locker inside the bathroom. After that, take a trip west. After that, check that the non-euclidean locker inside the studio is unlocked with the non-euclidean keycard. If you have unlocked the non-euclidean locker, look and see that the non-euclidean locker inside the studio is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou make out a locked non-euclidean locker.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fresh laundry scented passkey<|im_end|>unlock fresh laundry scented locker with fresh laundry scented passkey<|im_end|>open fresh laundry scented locker<|im_end|>take non-euclidean keycard from fresh laundry scented locker<|im_end|>go west<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, retrieve the type 4 passkey from the fridge. And then, look and see that the type 4 chest within the canteen is unlocked. After that, open the type 4 chest inside the canteen. And then, pick up the Henderson's style keycard from the type 4 chest. And then, check that the Henderson's style chest in the canteen is unlocked with the Henderson's style keycard. Having unlocked the Henderson's style chest, ensure that the Henderson's style chest is open. Then, recover the bug from the Henderson's style chest inside the canteen. And then, throw the bug on the floor of the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou make a grand eccentric entrance into a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locked Henderson's style chest here. You can see a locked type 4 chest close by. You make out a fridge. The fridge contains a type 4 passkey.\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 4 passkey from fridge<|im_end|>unlock type 4 chest with type 4 passkey<|im_end|>open type 4 chest<|im_end|>take Henderson's style keycard from type 4 chest<|im_end|>unlock Henderson's style chest with Henderson's style keycard<|im_end|>open Henderson's style chest<|im_end|>take bug from Henderson's style chest<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, try to venture east. Then, pick-up the type 4 latchkey from the floor of the shower. After that, take a trip west. With that over with, make absolutely sure that the type 4 locker within the canteen is unlocked with the type 4 latchkey. After that, ensure that the type 4 locker inside the canteen is open. After that, recover the passkey from the type 4 locker in the canteen. And then, make an attempt to head east. And then, make absolutely sure that the chest in the shower is unlocked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nOf every canteen you could have walked into, you had to walk into an usual one. You start to take note of what's in the room.\nYou see a type 4 locker. Huh, weird.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 4 latchkey<|im_end|>go west<|im_end|>unlock type 4 locker with type 4 latchkey<|im_end|>open type 4 locker<|im_end|>take passkey from type 4 locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First of all, attempt to venture west. Then, open the freezer in the cookhouse. Then, take the American style key from the freezer. Then, look and see that the American style locker in the cookhouse is unlocked with the American style key. And then, open the American style locker inside the cookhouse. After that, recover the bowl from the American style locker in the cookhouse. After that, make an attempt to venture east. Then, place the bowl on the floor of the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go west<|im_end|>open freezer<|im_end|>take American style key from freezer<|im_end|>unlock American style locker with American style key<|im_end|>open American style locker<|im_end|>take bowl from American style locker<|im_end|>go east<|im_end|>drop bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the west. And then, pick up the passkey from the counter. And then, look and see that the box is unlocked. Then, ensure that the box is open. And then, retrieve the keycard from the box. Then, travel east. Then, check that the safe is unlocked with the keycard. Then, ensure that the safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual one.\nA locked safe is here. You smell an interesting smell, and follow it to a freezer. What a letdown! The freezer is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from counter<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to head west. Next, head west. After that, retrieve the rectangular key from the shelf within the shower. And then, unlock the rectangular locker inside the shower with the rectangular key. After that, open the rectangular locker. Then, take the mat from the rectangular locker. After taking the mat, attempt to travel east. Next, place the mat on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit. Let's see what's in here.\nYou need an unblocked exit? You should try going west.\nThere is a knife on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take rectangular key from shelf<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take mat from rectangular locker<|im_end|>go east<|im_end|>drop mat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, take the passkey from the basket. And then, make it so that the locker is unlocked. And then, ensure that the locker within the steam room is open. And then, retrieve the latchkey from the locker within the steam room. After taking the latchkey, unlock the box. After unlocking the box, open the box. After that, pick up the broom from the box in the steam room. With the broom, throw the broom on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A normal one.\nYou see a box. You make out a locked locker. You can make out an opened basket. The basket contains a passkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed door leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from basket<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the safe. And then, open the safe in the parlor. After pulling open the safe, recover the Henderson's passkey from the safe. And then, venture north. That done, make sure that the Henderson's gate in the steam room is unlocked. After that, open the Henderson's gate within the steam room. And then, make an effort to take a trip east. Then, close the Henderson's gate. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nYou make out a safe.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take Henderson's passkey from safe<|im_end|>go north<|im_end|>unlock Henderson's gate with Henderson's passkey<|im_end|>open Henderson's gate<|im_end|>go east<|im_end|>close Henderson's gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First thing I need you to do is to close the type Y box. After that, attempt to head north. With that accomplished, pick up the key from the table. And then, unlock the chest inside the vault. After that, open the chest within the vault. After opening the chest, pick up the type Y key from the chest inside the vault. After that, make an effort to go south. And then, Place the type Y key into the type Y box within the garage to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou make another one of your grand eccentric entrances into a garage.\nWhat's that over there? It looks like it's a type Y box! The type Y box is empty! What a waste of a day!\nThere is a closed passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close type Y box<|im_end|>go north<|im_end|>take key from table<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take type Y key from chest<|im_end|>go south<|im_end|>lock type Y box with type Y key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, go to the east. Next, retrieve the latchkey from the floor of the salon. After that, head west. That done, unlock the box. And then, ensure that the box inside the cookery is open. After you have opened the box, retrieve the spoon from the box in the cookery. After that, attempt to travel east. And then, place the spoon on the mantelpiece. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou can see a locked normal looking box nearby.\nThere is an unguarded exit to the east.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take spoon from box<|im_end|>go east<|im_end|>put spoon on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First off, if it's not too much trouble, I need you to attempt to go to the south. Once you get through with that, pick up the fresh laundry scented keycard from the floor of the office. Then, attempt to head north. Okay, and then, check that the fresh laundry scented hatch is unlocked with the fresh laundry scented keycard. After that, ensure that the fresh laundry scented hatch inside the laundromat is open. After that, make an attempt to go to the north. After that, make an effort to go east. With that done, recover the Advent Calendar from the table within the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat.\nThere is a closed fresh laundry scented hatch leading north. You need an unblocked exit? You should try going south.\nThere is a loaf of bread on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>take fresh laundry scented keycard<|im_end|>go north<|im_end|>unlock fresh laundry scented hatch with fresh laundry scented keycard<|im_end|>open fresh laundry scented hatch<|im_end|>go north<|im_end|>go east<|im_end|>take Advent Calendar from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the non-euclidean keycard from the box. Then, check that the non-euclidean portal is unlocked with the non-euclidean keycard. After that, ensure that the non-euclidean portal in the study is open. Then, attempt to go south. That done, attempt to take a trip east. Once you do that, take the TextWorld latchkey from the stand. And then, make sure that the TextWorld locker is unlocked. And then, ensure that the TextWorld locker within the workshop is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. You begin to take stock of what's here.\nYou scan the room, seeing a box. Make a note of this, you might have to put stuff on or in it later on. The box contains a non-euclidean keycard.\nThere is a closed non-euclidean portal leading south. There is an unguarded exit to the east.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "take non-euclidean keycard from box<|im_end|>unlock non-euclidean portal with non-euclidean keycard<|im_end|>open non-euclidean portal<|im_end|>go south<|im_end|>go east<|im_end|>take TextWorld latchkey from stand<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>open TextWorld locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First step, ensure that the passageway is open. After that, make an effort to go east. Following that, doublecheck that the passageway in the garage is closed. Then, venture north. With that over with, make it so that the cabinet is opened. Then, pick up the key from the cabinet. After that, make an attempt to go south. With that accomplished, look and see that the passageway in the garage is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nI am required to announce that you are now in the scullery.\nYou can make out a fridge. Empty! What kind of nightmare TextWorld is this?\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>go north<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>go south<|im_end|>lock passageway with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could venture west. With that accomplished, pick-up the key from the floor of the parlor. Then, check that the gate is unlocked with the key. After that, doublecheck that the gate is opened. After opening the gate, attempt to take a trip south. And then, try to take a trip east. And then, recover the apple from the couch. And then, eat the apple. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou can make out a locked rectangular safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take apple from couch<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to try to venture east. And then, take the keycard from the table inside the attic. And then, make an attempt to head west. And then, make sure that the chest within the scullery is unlocked with the keycard. And then, doublecheck that the chest in the scullery is open. And then, take the bug from the chest. And then, make an effort to go east. Then, drop the bug on the floor of the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can see a locked chest.\nThere is a closed portal leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a coconut.\n\nyour action: ", "response": "go east<|im_end|>take keycard from table<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to check that the type 9 safe within the dish-pit is unlocked with the type 9 keycard. And then, make it so that the type 9 safe in the dish-pit is open. And then, recover the TextWorld style keycard from the type 9 safe. And then, unlock the TextWorld style locker inside the dish-pit with the TextWorld style keycard. And then, assure that the TextWorld style locker is wide open. After that, take the latchkey from the TextWorld style locker within the dish-pit. And then, travel north. That done, make sure that the safe inside the kitchen is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great normal vibes in this place, a wonderful normal atmosphere.\nYou can make out a locked TextWorld style locker. You can see a type 9 safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 9 keycard.\n\nyour action: ", "response": "unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take TextWorld style keycard from type 9 safe<|im_end|>unlock TextWorld style locker with TextWorld style keycard<|im_end|>open TextWorld style locker<|im_end|>take latchkey from TextWorld style locker<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to attempt to travel east. With that over with, insert the Microsoft passkey into the Microsoft safe within the studio's lock to unlock it. After that, open the Microsoft safe. And then, retrieve the key from the Microsoft safe in the studio. With the key, check that the locker is unlocked with the key. Then, open the locker. After opening the locker, recover the Comic Strip Calendar from the locker in the studio. And then, ditch the Comic Strip Calendar on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Microsoft safe with Microsoft passkey<|im_end|>open Microsoft safe<|im_end|>take key from Microsoft safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Comic Strip Calendar from locker<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, retrieve the keycard from the plate in the scullery. Then, make sure that the safe within the scullery is unlocked. Then, ensure that the safe is open. Then, pick up the passkey from the safe. Then, make sure that the box inside the scullery is unlocked with the passkey. After you have unlocked the box, open the box. Then, recover the bowl from the box in the scullery. Then, deposit the bowl inside the safe in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery.\nOh, great. Here's a safe. You can make out a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a plate. You shudder, but continue examining the plate. The plate is usual. On the plate you can make out a keycard. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from plate<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take bowl from box<|im_end|>insert bowl into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, make an effort to venture south. With that over with, ensure that the cuboid safe within the bathroom is open. After that, pick up the formless passkey from the cuboid safe inside the bathroom. Then, attempt to move north. And then, unlock the formless portal within the salon. Then, open the formless portal. Then, go to the east. Then, make sure that the locker within the bedchamber is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou're now in the salon.\nThere is a closed formless portal leading east. There is an unguarded exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>open cuboid safe<|im_end|>take formless passkey from cuboid safe<|im_end|>go north<|im_end|>unlock formless portal with formless passkey<|im_end|>open formless portal<|im_end|>go east<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an effort to venture north. After that, look and see that the coffer is wide open. After that, retrieve the keycard from the coffer. Then, doublecheck that the chest is unlocked with the keycard. After that, open the chest within the bedchamber. Then, recover the loaf of bread from the chest. After that, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary kind of place.\nThere is a closed hatch leading west. There is an unguarded exit to the north.\nYou are carrying: a grape.\n\nyour action: ", "response": "go north<|im_end|>open coffer<|im_end|>take keycard from coffer<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take loaf of bread from chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to move south. Then, retrieve the TextWorld style keycard from the floor of the cubicle. Having picked up the TextWorld style keycard, insert the TextWorld style keycard into the TextWorld style door's lock to unlock it. After that, look and see that the TextWorld style door is wide open. After opening the TextWorld style door, move south. Once you get through with that, pick up the burger from the stand. And then, eat the burger. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nThere is an unblocked exit to the south.\nThere is a berry on the floor.\nYou are carrying: a loaf of bread and a shadfly.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld style keycard<|im_end|>unlock TextWorld style door with TextWorld style keycard<|im_end|>open TextWorld style door<|im_end|>go south<|im_end|>take burger from stand<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First off, if it's not too much trouble, I need you to move east. Following that, retrieve the spherical key from the floor of the shower. After getting the spherical key, travel west. And then, make sure that the spherical box inside the workshop is unlocked with the spherical key. And then, ensure that the spherical box inside the workshop is open. After that, pick up the cuboid key from the spherical box. After that, head east. And then, unlock the cuboid safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nYou can make out a spherical box.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical key<|im_end|>go west<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take cuboid key from spherical box<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First stop, take the type Y passkey from the chest inside the pantry. Then, check that the type Y safe is unlocked with the type Y passkey. After that, assure that the type Y safe is open. And then, pick up the type F key from the type Y safe inside the pantry. After you have taken the type F key, move east. That done, check that the type F safe inside the kitchen is unlocked with the type F key. After that, assure that the type F safe inside the kitchen is open. If you have opened the type F safe, recover the butterfly from the type F safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You start to take note of what's in the room.\nYou see a type Y safe. You can make out an opened chest. The chest contains a type Y passkey. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Y passkey from chest<|im_end|>unlock type Y safe with type Y passkey<|im_end|>open type Y safe<|im_end|>take type F key from type Y safe<|im_end|>go east<|im_end|>unlock type F safe with type F key<|im_end|>open type F safe<|im_end|>take butterfly from type F safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to venture east. And then, retrieve the non-euclidean key from the floor of the bedchamber. After that, check that the non-euclidean gate is unlocked with the non-euclidean key. And then, open the non-euclidean gate. After that, take a trip south. After that, retrieve the rectangular keycard from the floor of the canteen. After you have got the rectangular keycard, unlock the rectangular box within the canteen with the rectangular keycard. And then, ensure that the rectangular box in the canteen is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen. You begin looking for stuff.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean key<|im_end|>unlock non-euclidean gate with non-euclidean key<|im_end|>open non-euclidean gate<|im_end|>go south<|im_end|>take rectangular keycard<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an effort to take a trip north. With that done, ensure that the Henderson's style portal within the canteen is open. After opening the Henderson's style portal, head east. With that done, make an effort to go south. Okay, and then, pick up the Henderson's style latchkey from the box. After that, try to travel north. After that, close the Henderson's style portal. And then, make sure that the Henderson's style portal inside the study is locked with the Henderson's style latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open Henderson's style portal<|im_end|>go east<|im_end|>go south<|im_end|>take Henderson's style latchkey from box<|im_end|>go north<|im_end|>close Henderson's style portal<|im_end|>lock Henderson's style portal with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, unlock the box within the bedroom with the passkey. Then, ensure that the box within the bedroom is open. After that, take the American style latchkey from the box within the bedroom. And then, assure that the American style chest is unlocked. After that, open the American style chest in the bedroom. And then, take the worm from the American style chest inside the bedroom. If you can get your hands on the worm, take a trip east. Once you get around to doing that, sit the worm on the workbench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nLook out! It's a- oh, never mind, it's just a American style chest. You see a box.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take American style latchkey from box<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take worm from American style chest<|im_end|>go east<|im_end|>put worm on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, unlock the spherical safe. After that, make it so that the spherical safe in the study is opened. After opening the spherical safe, recover the Henderson's limited edition passkey from the spherical safe. Then, make sure that the Henderson's limited edition locker is unlocked with the Henderson's limited edition passkey. And then, look and see that the Henderson's limited edition locker inside the study is opened. After that, take the keyboard from the Henderson's limited edition locker in the study. If you can get your hands on the keyboard, make an attempt to head north. That done, rest the keyboard on the bench within the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An ordinary one. You can barely contain your excitement.\nWere you looking for a Henderson's limited edition locker? Because look over there, it's a Henderson's limited edition locker. You make out a locked spherical safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take Henderson's limited edition passkey from spherical safe<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition locker<|im_end|>take keyboard from Henderson's limited edition locker<|im_end|>go north<|im_end|>put keyboard on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to go to the north. Next, make an attempt to go to the east. If you can finish that, make it so that the box is unlocked. And then, make sure that the box inside the lounge is ajar. And then, make an attempt to move west. If you can accomplish that, lift the book from the floor of the playroom. After that, head east. And then, you can put the book into the box in the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nAh, the office. This is some kind of office, really great ordinary vibes in this place, a wonderful ordinary atmosphere. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the north.\nYou are carrying: a carrot, a key and a lamp.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>go west<|im_end|>take book<|im_end|>go east<|im_end|>insert book into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First thing I need you to do is to insert the key into the locker inside the launderette's lock to unlock it. After that, ensure that the locker is open. After that, recover the keycard from the locker. After that, take a trip east. And then, doublecheck that the safe is unlocked. And then, ensure that the safe inside the studio is open. Once you have pulled open the safe, pick up the binder from the safe. If you can get your hands on the binder, put the binder on the desk within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in a launderette.\nYou can make out a locked locker in the corner.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take binder from safe<|im_end|>put binder on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to go north. After that, open the fridge in the cookery. After that, recover the formless key from the fridge. After getting the formless key, make sure that the formless gate is unlocked. Then, open the formless gate. If you have opened the formless gate, head north. Okay, and then, travel east. That done, close the cabinet inside the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. The room is well lit.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go north<|im_end|>open fridge<|im_end|>take formless key from fridge<|im_end|>unlock formless gate with formless key<|im_end|>open formless gate<|im_end|>go north<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, travel south. Following that, pick-up the rectangular passkey from the floor of the bedroom. Then, try to go north. With that accomplished, make it so that the rectangular box is unlocked. After that, make absolutely sure that the rectangular box inside the salon is wide open. After opening the rectangular box, retrieve the formless latchkey from the rectangular box. Then, move south. After that, make it so that the formless chest is locked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. An ordinary kind of place.\nYou see a rectangular box. Hmmm... what else, what else? You can see a locked dresser nearby.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey<|im_end|>go north<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take formless latchkey from rectangular box<|im_end|>go south<|im_end|>lock formless chest with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go west. That done, retrieve the cuboid key from the safe. And then, make absolutely sure that the cuboid box inside the studio is unlocked. Then, open the cuboid box inside the studio. After that, pick up the type 4 passkey from the cuboid box inside the studio. After that, attempt to go east. And then, look and see that the type 4 chest inside the bedchamber is closed. And then, lock the type 4 chest inside the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nFancy seeing you here. Here, by the way, being the bedchamber. The room is well lit.\nYou see an opened type 4 chest in the room. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the north. Don't worry, it is unguarded. There is an exit to the south. Don't worry, it is unguarded. You need an unguarded exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take cuboid key from safe<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>take type 4 passkey from cuboid box<|im_end|>go east<|im_end|>close type 4 chest<|im_end|>lock type 4 chest with type 4 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, open the refrigerator. And then, retrieve the cuboid passkey from the refrigerator inside the canteen. And then, travel east. Once you manage that, insert the cuboid passkey into the cuboid locker in the salon's lock to unlock it. And then, look and see that the cuboid locker inside the salon is ajar. Then, recover the American style key from the cuboid locker. After that, make it so that the American style locker is unlocked. And then, make absolutely sure that the American style locker is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen.\nHey, want to see a refrigerator? Look over there, a refrigerator. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "open refrigerator<|im_end|>take cuboid passkey from refrigerator<|im_end|>go east<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take American style key from cuboid locker<|im_end|>unlock American style locker with American style key<|im_end|>open American style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, insert the passkey into the box inside the kitchenette's lock to unlock it. And then, make absolutely sure that the box is open. And then, take the latchkey from the box. Then, make it so that the safe inside the kitchenette is unlocked with the latchkey. After unlocking the safe, ensure that the safe inside the kitchenette is open. Then, retrieve the loaf of bread from the safe within the kitchenette. After that, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou can make out a locked safe. You can see a locked box in the room.\nThere is a closed portal leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the spherical latchkey from the floor of the vault. Then, unlock the spherical safe. And then, assure that the spherical safe is wide open. And then, take the passkey from the spherical safe in the vault. Then, unlock the safe. After that, ensure that the safe is open. And then, retrieve the butterfly from the safe in the vault. Then, place the butterfly on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A typical kind of place. You begin looking for stuff.\nYou can see a locked safe in the corner. You can make out a locked spherical safe here. What's that over there? It looks like it's a shelf. The shelf is typical. However, the shelf, like an empty shelf, has nothing on it. It would have been so cool if there was stuff on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a spherical latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take passkey from spherical safe<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>put butterfly on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, insert the keycard into the safe in the studio's lock to unlock it. After unlocking the safe, ensure that the safe within the studio is open. And then, pick up the key from the safe. Then, make an attempt to venture south. With that done, unlock the hatch in the attic. And then, open the hatch. And then, try to move east. After that, look and see that the hatch within the spare room is closed. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI never took you for the sort of person who would show up in a studio, but I guess I was wrong. You begin to take stock of what's in the room.\nYou can make out a locked safe. You can make out a suitcase. You can see a desk. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard and a shadfly.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go south<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. Your first objective is to head east. And then, pick-up the American style latchkey from the floor of the office. And then, travel south. After that, assure that the American style locker in the bedroom is unlocked. And then, ensure that the American style locker is open. After that, retrieve the latchkey from the American style locker inside the bedroom. After that, make an effort to travel north. With that accomplished, make sure that the box is locked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWow! You're in a garage.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "go east<|im_end|>take American style latchkey<|im_end|>go south<|im_end|>unlock American style locker with American style latchkey<|im_end|>open American style locker<|im_end|>take latchkey from American style locker<|im_end|>go north<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, retrieve the latchkey from the floor of the steam room. Then, move south. Okay, and then, check that the passageway in the pantry is unlocked with the latchkey. And then, assure that the passageway is opened. After opening the passageway, make an effort to go south. With that done, go east. And then, close the cuboid box. And then, Put the cuboid key into the cuboid box to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place.\nYou see a table. But oh no! there's nothing on this piece of garbage. You bend down to tie your shoe. When you stand up, you notice a board. The board is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "take latchkey<|im_end|>go south<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>close cuboid box<|im_end|>lock cuboid box with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the box in the dish-pit. After that, ensure that the box inside the dish-pit is open. And then, take the teaspoon from the box inside the dish-pit. And then, travel north. Following that, pick up the Microsoft style latchkey from the bench in the shower. After that, make sure that the Microsoft style safe is unlocked. After that, open the Microsoft style safe within the shower. Then, insert the teaspoon inside the Microsoft style safe within the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit. You begin looking for stuff.\nYou can see a locked typical looking box right there by you.\nThere is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take teaspoon from box<|im_end|>go north<|im_end|>take Microsoft style latchkey from bench<|im_end|>unlock Microsoft style safe with Microsoft style latchkey<|im_end|>open Microsoft style safe<|im_end|>insert teaspoon into Microsoft style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could go to the south. Then, make an effort to go to the east. Then, make absolutely sure that the lavender scented locker is ajar. After that, pick up the latchkey from the lavender scented locker. Then, assure that the chest inside the kitchen is unlocked with the latchkey. After that, ensure that the chest within the kitchen is open. After pulling open the chest, pick up the teapot from the chest within the kitchen. After that, toss the teapot on the floor of the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nLook at that sign! What does it say? It says Welcome to the restroom? Well that's cool.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a cauliflower and a lavender scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open lavender scented locker<|im_end|>take latchkey from lavender scented locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take teapot from chest<|im_end|>drop teapot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. Your first objective is to recover the Canadian limited edition keycard from the case in the sauna. Then, make sure that the Canadian limited edition safe within the sauna is unlocked. After unlocking the Canadian limited edition safe, ensure that the Canadian limited edition safe is open. After that, take the key from the Canadian limited edition safe. And then, take a trip east. That done, unlock the safe. And then, ensure that the safe within the bar is open. Then, retrieve the plant from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou have fallen into a sauna. Not the sauna you'd expect. No, this is a sauna.\nYou make out a Canadian limited edition safe. You see an opened case. The case contains a Canadian limited edition keycard.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition keycard from case<|im_end|>unlock Canadian limited edition safe with Canadian limited edition keycard<|im_end|>open Canadian limited edition safe<|im_end|>take key from Canadian limited edition safe<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take plant from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to go to the west. After that, retrieve the keycard from the floor of the sauna. With the keycard, insert the keycard into the locker within the sauna's lock to unlock it. And then, make it so that the locker is open. And then, take the vacuum from the locker in the sauna. And then, try to move east. With that accomplished, look and see that the type 7 safe within the kitchenette is open. And then, you can place the vacuum inside the type 7 safe within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great standard vibes in this place, a wonderful standard atmosphere.\nWhat's that over there? It looks like it's a type 7 safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the west.\nThere is a type 7 key on the floor.\nYou are carrying: an onion.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take vacuum from locker<|im_end|>go east<|im_end|>open type 7 safe<|im_end|>insert vacuum into type 7 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the lavender scented latchkey from the saucepan within the scullery. Then, unlock the lavender scented box. And then, assure that the lavender scented box inside the scullery is opened. After that, take the type 3 keycard from the lavender scented box. And then, make an attempt to travel east. Once you accomplish that, unlock the type 3 safe with the type 3 keycard. After that, open the type 3 safe. And then, take the scarf from the type 3 safe inside the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a lavender scented box. You see a saucepan. On the saucepan you see a lavender scented latchkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented latchkey from saucepan<|im_end|>unlock lavender scented box with lavender scented latchkey<|im_end|>open lavender scented box<|im_end|>take type 3 keycard from lavender scented box<|im_end|>go east<|im_end|>unlock type 3 safe with type 3 keycard<|im_end|>open type 3 safe<|im_end|>take scarf from type 3 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, try to go to the west. After that, make absolutely sure that the American limited edition chest within the kitchen is unlocked. After that, ensure that the American limited edition chest inside the kitchen is open. After opening the American limited edition chest, retrieve the formless passkey from the American limited edition chest in the kitchen. Then, go east. After that, look and see that the formless locker inside the cookhouse is unlocked with the formless passkey. Then, make it so that the formless locker within the cookhouse is wide open. And then, recover the shadfly from the formless locker inside the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in the cookhouse. Okay, just remember what you're here to do, and everything will go great.\nA locked usual looking formless locker is in the room.\nThere is a closed gate leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock American limited edition chest with American limited edition passkey<|im_end|>open American limited edition chest<|im_end|>take formless passkey from American limited edition chest<|im_end|>go east<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take shadfly from formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, make an effort to go to the north. After that, make sure that the Canadian style chest within the study is wide open. And then, recover the keycard from the Canadian style chest. After picking up the keycard, travel south. If you can accomplish that, look and see that the portal is unlocked with the keycard. After that, ensure that the portal within the garage is open. And then, go to the east. And then, doublecheck that the portmanteau is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard one.\nYou make out a closed display right there by you.\nThere is a closed portal leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a bowl.\n\nyour action: ", "response": "go north<|im_end|>open Canadian style chest<|im_end|>take keycard from Canadian style chest<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>close portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to go north. After that, open the trunk. After that, retrieve the latchkey from the trunk. After taking the latchkey, go to the south. Then, assure that the hatch in the closet is unlocked with the latchkey. After unlocking the hatch, open the hatch. After that, make an effort to take a trip west. If you can accomplish that, take the knife from the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>go south<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go west<|im_end|>take knife from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First thing I need you to do is to pick-up the Microsoft limited edition passkey from the floor of the shower. With the Microsoft limited edition passkey, unlock the Microsoft limited edition chest. After that, ensure that the Microsoft limited edition chest is open. And then, recover the keycard from the Microsoft limited edition chest. If you have picked up the keycard, look and see that the chest is unlocked. And then, look and see that the chest inside the shower is opened. Then, pick up the rectangular key from the chest. And then, assure that the rectangular box is locked with the rectangular key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWelcome to the shower.\nYou see a gleam over in a corner, where you can see a rectangular box. Look out! It's a- oh, never mind, it's just a chest. There's something strange about this thing being here, but you don't have time to worry about that now. Were you looking for a Microsoft limited edition chest? Because look over there, it's a Microsoft limited edition chest.\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a Microsoft limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition passkey<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition chest<|im_end|>take keycard from Microsoft limited edition chest<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take rectangular key from chest<|im_end|>lock rectangular box with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go to the east. Once you get through with that, check that the cake scented locker within the attic is unlocked with the cake scented key. And then, ensure that the cake scented locker in the attic is open. After that, take the latchkey from the cake scented locker in the attic. Having got the latchkey, go to the west. And then, unlock the safe with the latchkey. Then, ensure that the safe is open. And then, pick up the hat from the safe in the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal one.\nYou make out a locked safe here.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a cake scented key and a broom.\n\nyour action: ", "response": "go east<|im_end|>unlock cake scented locker with cake scented key<|im_end|>open cake scented locker<|im_end|>take latchkey from cake scented locker<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take hat from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an effort to go to the north. And then, make sure that the spherical box inside the cookhouse is wide open. And then, recover the latchkey from the spherical box. After getting the latchkey, make an effort to take a trip south. And then, check that the locker is unlocked with the latchkey. And then, make absolutely sure that the locker is open. Then, retrieve the Comic Strip Calendar from the locker. After that, insert the Comic Strip Calendar inside the safe within the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've come into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the study. Okay, just remember what you're here to do, and everything will go great.\nOh wow! Is that what I think it is? It is! It's a safe. Empty! What kind of nightmare TextWorld is this? You can see a locked locker here.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go north<|im_end|>open spherical box<|im_end|>take latchkey from spherical box<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Comic Strip Calendar from locker<|im_end|>insert Comic Strip Calendar into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker in the bedroom. And then, make absolutely sure that the locker within the bedroom is open. After pulling open the locker, recover the shadfly from the locker. After you have picked up the shadfly, make an attempt to go north. With that over with, pick-up the rectangular latchkey from the floor of the dish-pit. And then, unlock the rectangular locker with the rectangular latchkey. And then, open the rectangular locker. And then, put the shadfly inside the rectangular locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nAh, the bedroom. This is some kind of bedroom, really great typical vibes in this place, a wonderful typical atmosphere.\nYou can make out a locker.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>go north<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>insert shadfly into rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could retrieve the lavender scented passkey from the toolbox. And then, travel north. Then, unlock the lavender scented safe inside the shower. After that, open the lavender scented safe. Then, make an effort to venture south. Once you finish that, pick up the shoe from the floor of the closet. Then, make an effort to take a trip north. After that, put the shoe inside the lavender scented safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just shown up in a closet. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a toolbox. The toolbox contains a lavender scented passkey. Huh, weird.\nYou need an unblocked exit? You should try going north.\nThere is a shoe on the floor.\nYou are carrying: an insect.\n\nyour action: ", "response": "take lavender scented passkey from toolbox<|im_end|>go north<|im_end|>unlock lavender scented safe with lavender scented passkey<|im_end|>open lavender scented safe<|im_end|>go south<|im_end|>take shoe<|im_end|>go north<|im_end|>insert shoe into lavender scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the key from the floor of the cubicle. After that, unlock the chest in the cubicle. After that, open the chest within the cubicle. Then, pick up the keycard from the chest. If you can get your hands on the keycard, unlock the locker inside the cubicle. And then, ensure that the locker within the cubicle is open. And then, retrieve the formless passkey from the locker within the cubicle. And then, unlock the formless safe inside the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nYou make out a locked formless safe. You can see a locked locker, which looks normal, nearby. You make out a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take formless passkey from locker<|im_end|>unlock formless safe with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the spherical latchkey from the shelf. Then, make an effort to go east. And then, unlock the spherical safe. Then, assure that the spherical safe is wide open. And then, recover the non-euclidean latchkey from the spherical safe inside the attic. Then, doublecheck that the non-euclidean chest is unlocked with the non-euclidean latchkey. After that, ensure that the non-euclidean chest is open. And then, retrieve the sock from the non-euclidean chest in the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nLook around you. Take it all in. It's not every day someone gets to be in a spare room.\nYou hear a noise behind you and spin around, but you can't see anything other than a shelf. On the shelf you can see a spherical latchkey. Classic TextWorld.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from shelf<|im_end|>go east<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take non-euclidean latchkey from spherical safe<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take sock from non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to take a trip north. Then, pick-up the key from the floor of the studio. After picking up the key, unlock the hatch inside the studio. Then, ensure that the hatch within the studio is open. And then, make an attempt to go north. Following that, try to go to the east. Then, pick up the type 5 key from the box. If you have taken the type 5 key, make sure that the type 5 safe within the workshop is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place. You begin looking for stuff.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take type 5 key from box<|im_end|>unlock type 5 safe with type 5 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First step, go to the north. Following that, pick up the key from the bookshelf. And then, travel south. Once you get through with that, unlock the safe within the study. After that, open the safe. After you have opened the safe, take the nest of grubs from the safe. After picking up the nest of grubs, attempt to move north. Following that, put the nest of grubs on the table in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou can see a locked safe.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from bookshelf<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take nest of grubs from safe<|im_end|>go north<|im_end|>put nest of grubs on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First thing I need you to do is to retrieve the key from the cabinet within the laundry place. And then, doublecheck that the box is unlocked. Having unlocked the box, open the box within the laundry place. And then, recover the Microsoft latchkey from the box. After that, unlock the Microsoft passageway in the laundry place. After you have unlocked the Microsoft passageway, ensure that the Microsoft passageway within the laundry place is open. After that, make an attempt to go to the east. With that done, pick-up the frisbee from the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A typical kind of place.\nYou can see a locked box nearby. You make out an opened standard looking cabinet in the corner. The cabinet contains a key. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed Microsoft passageway leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from cabinet<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Microsoft latchkey from box<|im_end|>unlock Microsoft passageway with Microsoft latchkey<|im_end|>open Microsoft passageway<|im_end|>go east<|im_end|>take frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an effort to move east. Okay, and then, pick up the key from the bench inside the steam room. If you can get your hands on the key, move west. After that, unlock the box inside the kitchenette. After that, open the box. After that, retrieve the ladle from the box. If you can get your hands on the ladle, attempt to travel east. After that, drop the ladle on the floor of the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A normal kind of place.\nYou make out a locked box in the corner.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go east<|im_end|>take key from bench<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take ladle from box<|im_end|>go east<|im_end|>drop ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be great if you could lift the latchkey from the floor of the attic. After that, unlock the chest inside the attic. And then, open the chest in the attic. And then, take the Henderson's limited edition passkey from the chest. Then, assure that the Henderson's limited edition chest is unlocked with the Henderson's limited edition passkey. After that, ensure that the Henderson's limited edition chest within the attic is open. Then, retrieve the cauliflower from the Henderson's limited edition chest. After that, eat the cauliflower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou have stumbled into an attic. Not the attic you'd expect. No, this is an attic. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked Henderson's limited edition chest close by. You see a chest.\nYou need an unguarded exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Henderson's limited edition passkey from chest<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>take cauliflower from Henderson's limited edition chest<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the type J latchkey from the drawer within the shower. And then, insert the type J latchkey into the type J safe's lock to unlock it. And then, open the type J safe. Then, retrieve the key from the type J safe. After that, make an attempt to venture west. With that accomplished, unlock the locker with the key. After that, make sure that the locker is open. And then, take the towel from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nHey, want to see a type J safe? Look over there, a type J safe. An open drawer, which looks usual, is here. The drawer contains a type J latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type J latchkey from drawer<|im_end|>unlock type J safe with type J latchkey<|im_end|>open type J safe<|im_end|>take key from type J safe<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take towel from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could venture east. With that over with, take the rectangular keycard from the shelf. With the rectangular keycard, try to take a trip west. And then, insert the rectangular keycard into the rectangular box in the sauna's lock to unlock it. Then, open the rectangular box. After that, recover the vacuum from the rectangular box inside the sauna. After that, move east. That done, ditch the vacuum on the floor of the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You begin to take stock of what's in the room.\nOh wow! Is that what I think it is? It is! It's a rectangular box. Huh, weird.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular keycard from shelf<|im_end|>go west<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take vacuum from rectangular box<|im_end|>go east<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to venture south. Next, pick up the keycard from the pan. After that, make absolutely sure that the safe inside the dish-pit is unlocked. And then, open the safe. And then, make an effort to go north. And then, retrieve the pair of headphones from the rack. With the pair of headphones, travel south. Next, put the pair of headphones inside the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in a closet.\nYou can see a rack. You see a pair of headphones on the rack. Hmmm... what else, what else?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from pan<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>go north<|im_end|>take pair of headphones from rack<|im_end|>go south<|im_end|>insert pair of headphones into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, attempt to head north. Then, recover the passkey from the counter within the attic. After that, make sure that the door inside the attic is unlocked. And then, open the door. Having opened the door, try to travel north. Okay, and then, attempt to move east. With that over with, make absolutely sure that the cabinet is opened. Then, recover the glass from the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A normal one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from counter<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>open cabinet<|im_end|>take glass from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, head east. After that, recover the Canadian limited edition keycard from the floor of the workshop. Then, assure that the Canadian limited edition chest is unlocked. If you have unlocked the Canadian limited edition chest, ensure that the Canadian limited edition chest inside the workshop is open. And then, pick up the rectangular keycard from the Canadian limited edition chest in the workshop. And then, unlock the rectangular box in the workshop. If you have unlocked the rectangular box, ensure that the rectangular box is open. And then, retrieve the binder from the rectangular box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: an onion.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition keycard<|im_end|>unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>take rectangular keycard from Canadian limited edition chest<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take binder from rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be great if you could recover the cake scented key from the table. With the cake scented key, unlock the cake scented box inside the cellar. Once you have unlocked the cake scented box, open the cake scented box inside the cellar. After that, take the passkey from the cake scented box within the cellar. After that, unlock the locker with the passkey. Then, open the locker within the cellar. Then, take the chocolate bar from the locker. Then, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar.\nYou can see a locked locker. You can see a cake scented box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. You see a cake scented key on the table. Wow! Just like in the movies!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented key from table<|im_end|>unlock cake scented box with cake scented key<|im_end|>open cake scented box<|im_end|>take passkey from cake scented box<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take chocolate bar from locker<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip east. And then, pick up the latchkey from the floor of the studio. After that, move west. After that, doublecheck that the safe is unlocked. After that, ensure that the safe is open. And then, take the Microsoft key from the safe inside the canteen. And then, move east. And then, lock the Microsoft box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A typical one.\nYou can make out a locked safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Microsoft key from safe<|im_end|>go east<|im_end|>lock Microsoft box with Microsoft key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First thing I need you to do is to try to travel west. If you can get through with that, unlock the safe within the parlor. And then, ensure that the safe inside the parlor is open. And then, retrieve the type 2 key from the safe. After getting the type 2 key, travel east. After that, doublecheck that the type 2 box is unlocked with the type 2 key. Then, open the type 2 box. Then, retrieve the cloak from the type 2 box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault.\nYou see a type 2 box. I mean, just wow! Isn't TextWorld just the best?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a coconut and a latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take type 2 key from safe<|im_end|>go east<|im_end|>unlock type 2 box with type 2 key<|im_end|>open type 2 box<|im_end|>take cloak from type 2 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First stop, assure that the non-euclidean locker in the cubicle is unlocked. Once you have unlocked the non-euclidean locker, look and see that the non-euclidean locker is ajar. After that, recover the formless keycard from the non-euclidean locker. With the formless keycard, try to go to the east. Okay, and then, look and see that the formless chest in the bar is unlocked. After unlocking the formless chest, ensure that the formless chest is open. Then, take the nest of kittens from the formless chest inside the bar. After that, put the nest of kittens on the mantelpiece. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just shown up in a cubicle. You begin to take stock of what's in the room.\nYou scan the room for a non-euclidean locker, and you find a non-euclidean locker.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take formless keycard from non-euclidean locker<|im_end|>go east<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take nest of kittens from formless chest<|im_end|>put nest of kittens on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the fresh laundry scented locker within the chamber. Then, ensure that the fresh laundry scented locker inside the chamber is open. And then, recover the keycard from the fresh laundry scented locker inside the chamber. After picking up the keycard, unlock the locker inside the chamber. And then, ensure that the locker inside the chamber is open. Then, retrieve the passkey from the locker within the chamber. And then, make absolutely sure that the hatch is unlocked with the passkey. And then, open the hatch. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nA locked locker, which looks typical, is in the corner. You make out a fresh laundry scented locker. What's that over there? It looks like it's a box.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a fresh laundry scented latchkey.\n\nyour action: ", "response": "unlock fresh laundry scented locker with fresh laundry scented latchkey<|im_end|>open fresh laundry scented locker<|im_end|>take keycard from fresh laundry scented locker<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could insert the passkey into the locker within the kitchen's lock to unlock it. And then, open the locker within the kitchen. After that, take the spherical latchkey from the locker inside the kitchen. After that, move east. After that, insert the spherical latchkey into the spherical passageway in the kitchenette's lock to unlock it. After that, open the spherical passageway. After that, venture south. With that accomplished, make sure that the safe within the shower is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You begin to take stock of what's in the room.\nYou make out a locked locker. You can see a counter. The counter appears to be empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take spherical latchkey from locker<|im_end|>go east<|im_end|>unlock spherical passageway with spherical latchkey<|im_end|>open spherical passageway<|im_end|>go south<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First of all, make an attempt to venture north. And then, retrieve the keycard from the box. After that, unlock the safe within the cubicle with the keycard. After unlocking the safe, ensure that the safe is open. After that, take the shadfly from the safe. And then, attempt to travel south. Then, ensure that the bureau is open. After that, you can put the shadfly inside the bureau. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop. You can barely contain your excitement.\nYou can make out a closed bureau.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>go south<|im_end|>open bureau<|im_end|>insert shadfly into bureau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, take a trip west. Then, pick up the Henderson's limited edition keycard from the floor of the studio. After that, check that the Henderson's limited edition box in the studio is unlocked with the Henderson's limited edition keycard. Then, make absolutely sure that the Henderson's limited edition box is opened. And then, retrieve the passkey from the Henderson's limited edition box. After getting the passkey, move east. And then, doublecheck that the safe inside the salon is shut. After that, lock the safe with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon.\nYou scan the room for a safe, and you find a safe. Empty! What kind of nightmare TextWorld is this?\nThere is an unblocked exit to the west.\nYou are carrying: a broom.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition keycard<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition box<|im_end|>take passkey from Henderson's limited edition box<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the keycard into the box's lock to unlock it. Then, make sure that the box is open. Then, retrieve the vanilla scented key from the box. Then, travel east. And then, unlock the vanilla scented safe. And then, ensure that the vanilla scented safe is open. And then, take the sock from the vanilla scented safe. After getting the sock, drop the sock on the floor of the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a box.\nThere is a closed door leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a cashew and a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take vanilla scented key from box<|im_end|>go east<|im_end|>unlock vanilla scented safe with vanilla scented key<|im_end|>open vanilla scented safe<|im_end|>take sock from vanilla scented safe<|im_end|>drop sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51841} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to lift the fresh laundry scented keycard from the floor of the basement. Then, make an effort to go west. Following that, unlock the fresh laundry scented locker inside the laundry place. After that, make absolutely sure that the fresh laundry scented locker inside the laundry place is open. After that, pick up the key from the fresh laundry scented locker inside the laundry place. Once you have taken the key, go to the east. And then, check that the chest in the basement is unlocked with the key. Then, open the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nFancy seeing you here. Here, by the way, being the basement.\nYou can make out a locked chest. You hear a noise behind you and spin around, but you can't see anything other than a workbench. The workbench is standard. Unfortunately, there isn't a thing on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a fresh laundry scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented keycard<|im_end|>go west<|im_end|>unlock fresh laundry scented locker with fresh laundry scented keycard<|im_end|>open fresh laundry scented locker<|im_end|>take key from fresh laundry scented locker<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, assure that the locker inside the lounge is opened. And then, retrieve the American limited edition latchkey from the locker. After that, go north. Then, make absolutely sure that the American limited edition safe is unlocked with the American limited edition latchkey. After that, ensure that the American limited edition safe is open. After that, recover the non-euclidean key from the American limited edition safe within the office. And then, make an effort to move south. Then, unlock the non-euclidean locker within the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A standard one.\nYou make out a non-euclidean locker. You make out a closed locker right there by you.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take American limited edition latchkey from locker<|im_end|>go north<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>open American limited edition safe<|im_end|>take non-euclidean key from American limited edition safe<|im_end|>go south<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First of all, pick-up the passkey from the floor of the studio. If you can get your hands on the passkey, unlock the chest. And then, look and see that the chest inside the studio is open. After that, pick up the cuboid passkey from the chest. Then, doublecheck that the cuboid box is unlocked with the cuboid passkey. After that, open the cuboid box inside the studio. And then, take the butterfly from the cuboid box. And then, place the butterfly on the stand inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou can see a locked cuboid box. You can see a locked chest. You make out a stand. Now why would someone leave that there? But oh no! there's nothing on this piece of trash.\nYou need an unguarded exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take cuboid passkey from chest<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take butterfly from cuboid box<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head south. And then, retrieve the latchkey from the floor of the cellar. Then, go north. If you can accomplish that, assure that the box in the closet is unlocked. After unlocking the box, make sure that the box is wide open. Having opened the box, retrieve the nest of grubs from the box. If you can get your hands on the nest of grubs, head south. After that, deposit the nest of grubs on the floor of the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet. You begin to take stock of what's in the room.\nYou make out a box, so there's that.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a lamp.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take nest of grubs from box<|im_end|>go south<|im_end|>drop nest of grubs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, check that the fresh laundry scented locker within the playroom is unlocked with the fresh laundry scented key. Then, ensure that the fresh laundry scented locker is open. And then, pick up the passkey from the fresh laundry scented locker. Then, make an attempt to go east. Then, look and see that the locker is unlocked. After that, open the locker. After that, retrieve the stick of butter from the locker within the bar. Then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A normal one.\nYou see a locked fresh laundry scented locker.\nThere is an unguarded exit to the east.\nYou are carrying: a fresh laundry scented key.\n\nyour action: ", "response": "unlock fresh laundry scented locker with fresh laundry scented key<|im_end|>open fresh laundry scented locker<|im_end|>take passkey from fresh laundry scented locker<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to venture west. Following that, attempt to move south. Okay, and then, retrieve the latchkey from the portmanteau. If you can get your hands on the latchkey, move north. Next, travel east. After that, unlock the chest inside the attic. After unlocking the chest, make absolutely sure that the chest is ajar. And then, put the glass into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou see a chest. Hmmm... what else, what else?\nThere is an unblocked exit to the west.\nYou are carrying: a glass.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take latchkey from portmanteau<|im_end|>go north<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>insert glass into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to go north. Then, travel east. That done, assure that the box inside the pantry is unlocked. After unlocking the box, ensure that the box is open. After that, recover the keycard from the box. Then, look and see that the locker is unlocked. After unlocking the locker, make absolutely sure that the locker is ajar. After you have opened the locker, pick up the cloak from the locker inside the pantry. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nA well framed notice tells you that you are now in the cubicle. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cloak from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. Your first objective is to make an attempt to go east. Then, open the safe. If you have pulled open the safe, take the latchkey from the safe. And then, unlock the portal inside the basement with the latchkey. And then, doublecheck that the portal is wide open. After opening the portal, move south. After that, take the keycard from the stand within the recreation zone. Then, make absolutely sure that the locker within the recreation zone is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. An ordinary one. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>take keycard from stand<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could unlock the formless box within the vault. Then, open the formless box. Then, recover the key from the formless box within the vault. And then, assure that the gate is unlocked. After unlocking the gate, ensure that the gate inside the vault is open. Then, go north. And then, attempt to go to the east. And then, retrieve the fly larva from the shelf in the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault.\nYou see a locked formless box.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless box with formless key<|im_end|>open formless box<|im_end|>take key from formless box<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take fly larva from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! Your first objective is to venture north. With that accomplished, recover the Henderson's key from the floor of the kitchenette. If you have taken the Henderson's key, make sure that the Henderson's box is unlocked with the Henderson's key. And then, ensure that the Henderson's box within the kitchenette is open. Then, take the passkey from the Henderson's box. And then, unlock the chest within the kitchenette with the passkey. And then, open the chest. And then, recover the teapot from the chest inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An usual one.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's key<|im_end|>unlock Henderson's box with Henderson's key<|im_end|>open Henderson's box<|im_end|>take passkey from Henderson's box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take teapot from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the passkey from the floor of the study. Then, make absolutely sure that the portal is unlocked with the passkey. And then, make it so that the portal in the study is ajar. Then, take a trip west. Next, head west. That done, pick up the non-euclidean key from the floor of the closet. And then, make an effort to travel east. With that done, look and see that the non-euclidean safe in the canteen is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou see a closed box.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go west<|im_end|>go west<|im_end|>take non-euclidean key<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, ensure that the coffer is open. If you have pulled open the coffer, retrieve the type 7 passkey from the coffer. After that, take a trip south. And then, unlock the type 7 portal. After that, ensure that the type 7 portal is open. And then, make an attempt to move east. That done, recover the burger from the workbench within the vault. After getting the burger, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI am so happy to announce that you are now in the basement.\nYou see a closed coffer, which looks usual, right there by you.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a sock.\n\nyour action: ", "response": "open coffer<|im_end|>take type 7 passkey from coffer<|im_end|>go south<|im_end|>unlock type 7 portal with type 7 passkey<|im_end|>open type 7 portal<|im_end|>go east<|im_end|>take burger from workbench<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First of all, try to go to the south. Next, retrieve the type 5 passkey from the floor of the cookhouse. With the type 5 passkey, go to the north. After that, unlock the type 5 portal in the workshop with the type 5 passkey. And then, ensure that the type 5 portal is open. And then, move east. With that accomplished, pick up the blanket from the bed stand. With the blanket, put the blanket on the couch. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical one.\nThere is a closed type 5 portal leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 5 passkey<|im_end|>go north<|im_end|>unlock type 5 portal with type 5 passkey<|im_end|>open type 5 portal<|im_end|>go east<|im_end|>take blanket from bed stand<|im_end|>put blanket on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, pick up the keycard from the floor of the bedroom. After that, venture east. Okay, and then, unlock the locker within the cellar. Then, make absolutely sure that the locker is ajar. And then, retrieve the latchkey from the locker. With the latchkey, check that the box in the cellar is unlocked with the latchkey. After that, open the box. And then, take the pair of headphones from the box in the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just shown up in the bedroom.\nThere is an unguarded exit to the east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take pair of headphones from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to move west. Then, look and see that the trunk in the playroom is opened. After opening the trunk, pick up the key from the trunk in the playroom. And then, travel east. And then, unlock the box in the workshop with the key. Then, assure that the box in the workshop is opened. Then, recover the passkey from the box. And then, look and see that the portal is locked with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nGuess what, you are in a place we're calling a workshop.\nYou can see a locked box nearby.\nThere is a closed portal leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock portal with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First off, attempt to travel north. Once you succeed at that, ensure that the dresser is open. After that, recover the fudge scented keycard from the dresser. And then, make sure that the fudge scented passageway is unlocked with the fudge scented keycard. And then, look and see that the fudge scented passageway within the shower is ajar. And then, make an effort to take a trip west. Next, recover the sponge from the rack. Then, you can insert the sponge into the Microsoft locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open dresser<|im_end|>take fudge scented keycard from dresser<|im_end|>unlock fudge scented passageway with fudge scented keycard<|im_end|>open fudge scented passageway<|im_end|>go west<|im_end|>take sponge from rack<|im_end|>insert sponge into Microsoft locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, take the key from the basket within the bedchamber. After that, unlock the chest in the bedchamber. Then, make absolutely sure that the chest inside the bedchamber is opened. And then, take the Microsoft keycard from the chest within the bedchamber. After that, check that the Microsoft portal in the bedchamber is unlocked with the Microsoft keycard. After unlocking the Microsoft portal, doublecheck that the Microsoft portal within the bedchamber is wide open. Then, travel east. And then, retrieve the broom from the table within the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard one.\nYou make out a chest. You see an opened basket. The basket contains a key.\nThere is a closed Microsoft portal leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from basket<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Microsoft keycard from chest<|im_end|>unlock Microsoft portal with Microsoft keycard<|im_end|>open Microsoft portal<|im_end|>go east<|im_end|>take broom from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, head south. And then, open the gateway in the closet. Then, attempt to go to the west. And then, make an effort to go to the north. Next, recover the key from the drawer. And then, head south. And then, go east. After that, lock the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going south.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open gateway<|im_end|>go west<|im_end|>go north<|im_end|>take key from drawer<|im_end|>go south<|im_end|>go east<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, make an attempt to go to the west. And then, open the coffer within the spare room. And then, recover the Microsoft limited edition latchkey from the coffer. Once you have picked up the Microsoft limited edition latchkey, travel east. Following that, unlock the Microsoft limited edition box inside the cellar. And then, open the Microsoft limited edition box. After that, pick up the keycard from the Microsoft limited edition box in the cellar. After that, Insert the keycard into the safe within the cellar to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A typical kind of place.\nYou can make out a safe. You can make out a Microsoft limited edition box. You scan the room, seeing a table. But oh no! there's nothing on this piece of junk. What's the point of an empty table?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take Microsoft limited edition latchkey from coffer<|im_end|>go east<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition box<|im_end|>take keycard from Microsoft limited edition box<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go to the east. And then, take the type 6 key from the safe in the cubicle. And then, look and see that the type 6 box inside the cubicle is unlocked. And then, ensure that the type 6 box is open. After that, move west. And then, recover the mat from the shelf inside the restroom. After that, attempt to take a trip east. After that, deposit the mat inside the type 6 box within the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom.\nYou make out a shelf. You see a mat on the shelf.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 6 key from safe<|im_end|>unlock type 6 box with type 6 key<|im_end|>open type 6 box<|im_end|>go west<|im_end|>take mat from shelf<|im_end|>go east<|im_end|>insert mat into type 6 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the type 7 passkey from the floor of the washroom. After taking the type 7 passkey, unlock the type 7 locker in the washroom. And then, make sure that the type 7 locker is open. After pulling open the type 7 locker, recover the soap scented keycard from the type 7 locker within the washroom. Then, unlock the soap scented locker in the washroom. And then, ensure that the soap scented locker is open. After that, retrieve the paper towel from the soap scented locker inside the washroom. Then, place the paper towel on the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell, here we are in the washroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a soap scented locker. You see a gleam over in a corner, where you can see a type 7 locker. You see a rack. Wow, isn't TextWorld just the best? But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 7 passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 passkey<|im_end|>unlock type 7 locker with type 7 passkey<|im_end|>open type 7 locker<|im_end|>take soap scented keycard from type 7 locker<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>open soap scented locker<|im_end|>take paper towel from soap scented locker<|im_end|>put paper towel on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the west. With that done, open the display in the cubicle. After that, retrieve the latchkey from the display inside the cubicle. If you have got the latchkey, go to the east. Then, make absolutely sure that the locker is unlocked with the latchkey. Then, ensure that the locker is open. And then, retrieve the TextWorld limited edition latchkey from the locker in the workshop. Then, insert the TextWorld limited edition latchkey into the TextWorld limited edition chest in the workshop's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou scan the room for a TextWorld limited edition chest, and you find a TextWorld limited edition chest. You make out a locked locker in the corner. You make out a closed toolbox, which looks ordinary, close by.\nThere is a closed portal leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open display<|im_end|>take latchkey from display<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take TextWorld limited edition latchkey from locker<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to take a trip east. Okay, and then, open the toolbox. And then, recover the rectangular keycard from the toolbox within the study. If you can get your hands on the rectangular keycard, check that the rectangular locker in the study is unlocked with the rectangular keycard. After that, look and see that the rectangular locker inside the study is open. And then, recover the spherical latchkey from the rectangular locker within the study. And then, check that the spherical safe in the study is unlocked with the spherical latchkey. And then, ensure that the spherical safe is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty standard here. You begin to take stock of what's here.\nYou see a portmanteau.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take rectangular keycard from toolbox<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take spherical latchkey from rectangular locker<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could recover the rectangular keycard from the shelf. If you can get your hands on the rectangular keycard, try to head west. Then, insert the rectangular keycard into the rectangular box in the shower's lock to unlock it. Then, ensure that the rectangular box within the shower is open. Then, pick up the fresh laundry scented keycard from the rectangular box. After that, make absolutely sure that the fresh laundry scented safe inside the shower is unlocked with the fresh laundry scented keycard. And then, open the fresh laundry scented safe within the shower. If you have pulled open the fresh laundry scented safe, retrieve the sponge from the fresh laundry scented safe inside the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary one.\nYou make out a shelf. You see a rectangular keycard on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from shelf<|im_end|>go west<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take fresh laundry scented keycard from rectangular box<|im_end|>unlock fresh laundry scented safe with fresh laundry scented keycard<|im_end|>open fresh laundry scented safe<|im_end|>take sponge from fresh laundry scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the spherical passkey from the workbench within the cellar. If you can get your hands on the spherical passkey, insert the spherical passkey into the spherical box's lock to unlock it. After that, make sure that the spherical box within the cellar is ajar. And then, retrieve the key from the spherical box inside the cellar. Having got the key, unlock the hatch inside the cellar with the key. And then, open the hatch. Then, venture east. After that, close the trunk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou can see a locked spherical box. You rest your hand against a wall, but you miss the wall and fall onto a workbench. The workbench is typical. On the workbench you see a spherical passkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed hatch leading east. There is an unguarded exit to the north.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "take spherical passkey from workbench<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take key from spherical box<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make sure that the lavender scented locker is unlocked. After that, ensure that the lavender scented locker is open. Then, take the napkin from the lavender scented locker. Then, head north. And then, lift the keycard from the floor of the studio. And then, check that the safe is unlocked with the keycard. After that, make sure that the safe inside the studio is open. And then, put the napkin inside the safe within the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal kind of place. You begin to take stock of what's here.\nLook out! It's a- oh, never mind, it's just a lavender scented locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a lavender scented keycard.\n\nyour action: ", "response": "unlock lavender scented locker with lavender scented keycard<|im_end|>open lavender scented locker<|im_end|>take napkin from lavender scented locker<|im_end|>go north<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert napkin into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to head west. After that, pick-up the Microsoft limited edition key from the floor of the cookhouse. Then, check that the Microsoft limited edition box within the cookhouse is unlocked with the Microsoft limited edition key. And then, open the Microsoft limited edition box. And then, make an effort to travel east. And then, retrieve the insect from the fridge. And then, try to go to the west. Okay, and then, deposit the insect inside the Microsoft limited edition box in the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nLook out! It's a- oh, never mind, it's just a fridge. The fridge contains an insect.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a synthesizer.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft limited edition key<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition key<|im_end|>open Microsoft limited edition box<|im_end|>go east<|im_end|>take insect from fridge<|im_end|>go west<|im_end|>insert insect into Microsoft limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to move east. Once you get around to doing that, make an effort to move north. And then, retrieve the keycard from the floor of the garage. After that, go south. And then, unlock the chest inside the office. And then, ensure that the chest in the office is open. After that, take the American keycard from the chest in the office. If you have taken the American keycard, unlock the American box inside the office with the American keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a normal kind of place. That is to say, you're in a cookhouse.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take American keycard from chest<|im_end|>unlock American box with American keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, make it so that the box in the bedchamber is unlocked. Once you have unlocked the box, ensure that the box in the bedchamber is open. And then, pick up the Canadian limited edition key from the box within the bedchamber. Then, make an effort to take a trip west. Okay, and then, insert the Canadian limited edition key into the Canadian limited edition locker in the parlor's lock to unlock it. Once you have unlocked the Canadian limited edition locker, ensure that the Canadian limited edition locker in the parlor is open. Then, pick up the cucumber from the Canadian limited edition locker in the parlor. Then, eat the cucumber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can see a box.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take Canadian limited edition key from box<|im_end|>go west<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take cucumber from Canadian limited edition locker<|im_end|>eat cucumber<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, recover the type E keycard from the crate in the cellar. If you can get your hands on the type E keycard, assure that the type E locker in the cellar is unlocked with the type E keycard. And then, doublecheck that the type E locker is opened. And then, retrieve the latchkey from the type E locker. Then, unlock the safe. And then, make absolutely sure that the safe is wide open. And then, retrieve the broom from the safe. And then, you can place the broom inside the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just sauntered into a cellar.\nYou can make out a cabinet. What a letdown! The cabinet is empty! You see a safe. You check the price tag that's still affixed to the safe. Ninety dollars?! That's ridiculous! You ever meet my good friend, they work for a company? I'm sure my friend could get you one of those for 45 bucks! Were you looking for a type E locker? Because look over there, it's a type E locker. An open ordinary looking crate is nearby. The crate contains a type E keycard!\nThere is a closed gateway leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type E keycard from crate<|im_end|>unlock type E locker with type E keycard<|im_end|>open type E locker<|im_end|>take latchkey from type E locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>insert broom into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the Canadian limited edition key from the safe. After that, check that the Canadian limited edition safe is unlocked with the Canadian limited edition key. And then, ensure that the Canadian limited edition safe is open. After that, recover the formless key from the Canadian limited edition safe. After taking the formless key, doublecheck that the formless passageway is unlocked. And then, look and see that the formless passageway is wide open. And then, make an effort to go south. With that done, make sure that the crate is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. An ordinary one. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition safe. You can see a safe. The safe contains a Canadian limited edition key.\nThere is a closed formless passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition key from safe<|im_end|>unlock Canadian limited edition safe with Canadian limited edition key<|im_end|>open Canadian limited edition safe<|im_end|>take formless key from Canadian limited edition safe<|im_end|>unlock formless passageway with formless key<|im_end|>open formless passageway<|im_end|>go south<|im_end|>close crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, lift the keycard from the floor of the attic. Then, unlock the chest within the attic. And then, look and see that the chest in the attic is open. And then, retrieve the Henderson's limited edition latchkey from the chest inside the attic. If you have got the Henderson's limited edition latchkey, make an attempt to travel north. Then, unlock the Henderson's limited edition chest in the kitchen. And then, ensure that the Henderson's limited edition chest is open. After opening the Henderson's limited edition chest, pick up the fly larva from the Henderson's limited edition chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in a typical kind of place. That is to say, you're in an attic. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked chest here.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take Henderson's limited edition latchkey from chest<|im_end|>go north<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take fly larva from Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Your first objective is to recover the Henderson's style keycard from the safe. Then, make it so that the Henderson's style locker is unlocked. After that, open the Henderson's style locker. After pulling open the Henderson's style locker, take the Canadian keycard from the Henderson's style locker within the chamber. And then, make absolutely sure that the Canadian chest is unlocked. After that, open the Canadian chest. And then, recover the poem from the Canadian chest. After that, you can deposit the poem inside the Henderson's style locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary one.\nYou can see a Henderson's style locker. You can make out a locked Canadian chest in the corner. You make out an opened typical looking safe in the corner. The safe contains a Henderson's style keycard. Huh, weird.\nThere is a closed passageway leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style keycard from safe<|im_end|>unlock Henderson's style locker with Henderson's style keycard<|im_end|>open Henderson's style locker<|im_end|>take Canadian keycard from Henderson's style locker<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take poem from Canadian chest<|im_end|>insert poem into Henderson's style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51811} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to travel east. After that, recover the vanilla scented keycard from the mantle. And then, travel west. Following that, unlock the vanilla scented safe. And then, ensure that the vanilla scented safe in the garage is open. Once you have opened the vanilla scented safe, recover the key from the vanilla scented safe. After that, go to the east. Okay, and then, unlock the box within the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nOkay, so you're in a garage, cool, but is it typical? You better believe it is. You begin looking for stuff.\nYou see a locked vanilla scented safe.\nThere is a closed gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented keycard from mantle<|im_end|>go west<|im_end|>unlock vanilla scented safe with vanilla scented keycard<|im_end|>open vanilla scented safe<|im_end|>take key from vanilla scented safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go east. Then, unlock the soap scented safe. After unlocking the soap scented safe, ensure that the soap scented safe is open. And then, take the TextWorld key from the soap scented safe. Then, unlock the TextWorld chest with the TextWorld key. Having unlocked the TextWorld chest, make sure that the TextWorld chest within the restroom is opened. And then, take the chocolate bar from the TextWorld chest within the restroom. And then, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just sauntered into a cellar. Okay, just remember what you're here to do, and everything will go great.\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a soap scented passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock soap scented safe with soap scented passkey<|im_end|>open soap scented safe<|im_end|>take TextWorld key from soap scented safe<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>take chocolate bar from TextWorld chest<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the west. That done, ensure that the box inside the bedroom is open. Then, pick up the Microsoft style keycard from the box. If you can get your hands on the Microsoft style keycard, go east. And then, assure that the Microsoft style locker is unlocked. And then, ensure that the Microsoft style locker is open. After that, take the latchkey from the Microsoft style locker. After that, unlock the gateway within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at you, bigshot, walking into a workshop like it isn't some huge deal.\nYou see a Microsoft style locker.\nThere is a closed gateway leading east. There is an unblocked exit to the west.\nThere is a pen on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take Microsoft style keycard from box<|im_end|>go east<|im_end|>unlock Microsoft style locker with Microsoft style keycard<|im_end|>open Microsoft style locker<|im_end|>take latchkey from Microsoft style locker<|im_end|>unlock gateway with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, try to go to the east. And then, unlock the cuboid safe within the shower. After that, ensure that the cuboid safe within the shower is open. Then, recover the passkey from the cuboid safe. If you can get your hands on the passkey, unlock the box. And then, ensure that the box within the shower is open. After opening the box, take the sponge from the box inside the shower. Then, place the sponge on the counter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unguarded exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take passkey from cuboid safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sponge from box<|im_end|>put sponge on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51965} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First stop, take the key from the bed stand inside the lounge. After that, travel south. With that over with, insert the key into the door in the cookery's lock to unlock it. After unlocking the door, open the door in the cookery. After opening the door, attempt to head south. And then, retrieve the rectangular latchkey from the display in the cellar. If you have taken the rectangular latchkey, take a trip east. Then, unlock the rectangular chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A normal one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a bed stand. The bed stand is usual. On the bed stand you make out a key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bed stand<|im_end|>go south<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>take rectangular latchkey from display<|im_end|>go east<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take a trip east. Then, pick up the latchkey from the display within the cellar. With the latchkey, unlock the safe inside the cellar. Then, open the safe. Then, take the key from the safe in the cellar. After that, make an attempt to move west. With that over with, insert the key into the locker inside the cookhouse's lock to unlock it. And then, open the locker inside the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An usual kind of place.\nWhat's that over there? It looks like it's a locker. Classic TextWorld.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You need an unblocked exit? You should try going south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from display<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, attempt to head north. Then, check that the formless locker inside the bedroom is unlocked with the formless latchkey. And then, make sure that the formless locker is ajar. And then, pick up the Microsoft style passkey from the formless locker. Then, venture south. And then, unlock the Microsoft style chest with the Microsoft style passkey. If you have unlocked the Microsoft style chest, open the Microsoft style chest within the office. And then, retrieve the Advent Calendar from the Microsoft style chest within the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office.\nYou can make out a Microsoft style chest.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take Microsoft style passkey from formless locker<|im_end|>go south<|im_end|>unlock Microsoft style chest with Microsoft style passkey<|im_end|>open Microsoft style chest<|im_end|>take Advent Calendar from Microsoft style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to head north. With that accomplished, pick-up the Henderson's limited edition keycard from the floor of the cookery. After that, attempt to head south. Then, insert the Henderson's limited edition keycard into the Henderson's limited edition locker inside the kitchen's lock to unlock it. After that, open the Henderson's limited edition locker within the kitchen. And then, retrieve the latchkey from the Henderson's limited edition locker. After that, insert the latchkey into the gateway within the kitchen's lock to unlock it. Then, make sure that the gateway within the kitchen is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great normal vibes in this place, a wonderful normal atmosphere.\nYou can make out a locked Henderson's limited edition locker. You can see a bowl. The bowl is usual. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a mouse.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition keycard<|im_end|>go south<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>take latchkey from Henderson's limited edition locker<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First of all, travel west. Then, make it so that the case in the closet is wide open. After opening the case, take the key from the case within the closet. And then, make an effort to travel east. That done, unlock the box inside the garage. And then, make it so that the box is wide open. If you have opened the box, recover the American style latchkey from the box. If you can get your hands on the American style latchkey, lock the American style chest with the American style latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. Okay, just remember what you're here to do, and everything will go great.\nYou can see a closed American style chest. You can make out a locked box right there by you.\nThere is a closed door leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take key from case<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take American style latchkey from box<|im_end|>lock American style chest with American style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, travel west. Okay, and then, make absolutely sure that the locker within the scullery is opened. Then, recover the rectangular latchkey from the locker inside the scullery. After that, doublecheck that the rectangular safe within the scullery is unlocked with the rectangular latchkey. Then, open the rectangular safe in the scullery. Then, retrieve the key from the rectangular safe. After that, venture east. After that, unlock the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A typical kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take key from rectangular safe<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to go to the south. Then, recover the TextWorld limited edition passkey from the table. After stealing the TextWorld limited edition passkey, travel north. Then, unlock the TextWorld limited edition locker within the cookery. After that, ensure that the TextWorld limited edition locker inside the cookery is open. After pulling open the TextWorld limited edition locker, take the keycard from the TextWorld limited edition locker. After that, unlock the chest in the cookery. And then, assure that the chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou have entered the most standard of all possible cookerys. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a chest. You make out a TextWorld limited edition locker.\nThere is a closed gate leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld limited edition passkey from table<|im_end|>go north<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition locker<|im_end|>take keycard from TextWorld limited edition locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, move south. And then, look and see that the American limited edition chest is unlocked. Then, open the American limited edition chest. And then, retrieve the latchkey from the American limited edition chest. And then, check that the chest is unlocked with the latchkey. After that, ensure that the chest is open. After that, recover the lampshade from the chest. After that, rest the lampshade on the shelf inside the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOf every shower you could have shown up in, you had to saunter into an usual one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock American limited edition chest with American limited edition passkey<|im_end|>open American limited edition chest<|im_end|>take latchkey from American limited edition chest<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take lampshade from chest<|im_end|>put lampshade on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could venture west. With that over with, open the toolbox inside the study. Then, pick up the type Y latchkey from the toolbox inside the study. Then, unlock the type Y box inside the study with the type Y latchkey. Then, doublecheck that the type Y box within the study is ajar. And then, pick up the key from the type Y box in the study. With the key, go to the east. With that accomplished, unlock the safe inside the cookhouse with the key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in the cookhouse. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh wow! Is that what I think it is? It is! It's a safe.\nYou need an unguarded exit? You should try going west.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open toolbox<|im_end|>take type Y latchkey from toolbox<|im_end|>unlock type Y box with type Y latchkey<|im_end|>open type Y box<|im_end|>take key from type Y box<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51920} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, retrieve the Microsoft style latchkey from the floor of the studio. If you have got the Microsoft style latchkey, check that the Microsoft style locker in the studio is unlocked with the Microsoft style latchkey. And then, look and see that the Microsoft style locker is opened. After that, recover the key from the Microsoft style locker inside the studio. After taking the key, unlock the hatch within the studio with the key. After that, doublecheck that the hatch is open. After that, make an effort to go east. That done, close the hatch. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou can make out a locked Microsoft style locker. You can see a table. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is a closed hatch leading east. You need an unguarded exit? You should try going south.\nThere is a Microsoft style latchkey on the floor.\nYou are carrying: a burger.\n\nyour action: ", "response": "take Microsoft style latchkey<|im_end|>unlock Microsoft style locker with Microsoft style latchkey<|im_end|>open Microsoft style locker<|im_end|>take key from Microsoft style locker<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the box in the scullery. Then, make sure that the box inside the scullery is wide open. And then, recover the TextWorld keycard from the box. After that, look and see that the TextWorld safe within the scullery is unlocked. Having unlocked the TextWorld safe, ensure that the TextWorld safe inside the scullery is open. And then, pick up the fly larva from the TextWorld safe inside the scullery. Then, take a trip east. And then, sit the fly larva on the bed stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A normal one.\nYou see a TextWorld safe! A locked usual looking box is here.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take TextWorld keycard from box<|im_end|>unlock TextWorld safe with TextWorld keycard<|im_end|>open TextWorld safe<|im_end|>take fly larva from TextWorld safe<|im_end|>go east<|im_end|>put fly larva on bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, check that the type R box is unlocked with the type R keycard. Then, doublecheck that the type R box inside the shower is open. After that, pick up the latchkey from the type R box in the shower. With the latchkey, check that the safe is unlocked with the latchkey. And then, open the safe. And then, retrieve the passkey from the safe within the shower. With the passkey, travel south. And then, doublecheck that the box in the attic is locked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou make out a safe. You make out a locked type R box.\nThere is an unblocked exit to the south.\nYou are carrying: a type R keycard.\n\nyour action: ", "response": "unlock type R box with type R keycard<|im_end|>open type R box<|im_end|>take latchkey from type R box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go south<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, make an attempt to go to the south. After that, take the formless key from the shelf within the cookery. And then, check that the formless portal is unlocked with the formless key. And then, ensure that the formless portal within the cookery is open. Then, attempt to move east. Next, recover the American limited edition passkey from the floor of the cubicle. After stealing the American limited edition passkey, unlock the American limited edition safe. Once you have unlocked the American limited edition safe, open the American limited edition safe inside the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom.\nThere is an unguarded exit to the south.\nYou are carrying: an insect.\n\nyour action: ", "response": "go south<|im_end|>take formless key from shelf<|im_end|>unlock formless portal with formless key<|im_end|>open formless portal<|im_end|>go east<|im_end|>take American limited edition passkey<|im_end|>unlock American limited edition safe with American limited edition passkey<|im_end|>open American limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, attempt to head south. Once you do that, open the Canadian style safe inside the study. Then, retrieve the passkey from the Canadian style safe. And then, unlock the locker inside the study. After that, open the locker. And then, recover the TextWorld key from the locker inside the study. Then, unlock the TextWorld chest. After you have unlocked the TextWorld chest, open the TextWorld chest within the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the south.\nYou are carrying: a Canadian style keycard.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style safe<|im_end|>take passkey from Canadian style safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take TextWorld key from locker<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First off, if it's not too much trouble, I need you to recover the keycard from the floor of the cubicle. Then, head south. And then, check that the gateway within the pantry is unlocked with the keycard. Having unlocked the gateway, look and see that the gateway is open. And then, make an attempt to move east. Then, take the passkey from the shelf. Then, unlock the locker. After that, open the locker inside the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take passkey from shelf<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to try to head east. And then, go to the east. And then, take the latchkey from the bench within the sauna. And then, go to the west. Then, doublecheck that the safe is unlocked. Then, make it so that the safe inside the canteen is open. After you have pulled open the safe, retrieve the TextWorld latchkey from the safe inside the canteen. After that, insert the TextWorld latchkey into the TextWorld locker's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take latchkey from bench<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take TextWorld latchkey from safe<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! Your first objective is to make it so that the type N locker in the cubicle is unlocked. Then, ensure that the type N locker is open. And then, take the formless passkey from the type N locker within the cubicle. After that, check that the formless gateway is unlocked with the formless passkey. Then, open the formless gateway in the cubicle. Then, move north. And then, make an effort to travel east. If you can succeed at that, take the butterfly from the trunk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A standard kind of place. You begin looking for stuff.\nYou scan the room, seeing a type N locker.\nThere is a closed formless gateway leading north. You need an unblocked exit? You should try going south.\nYou are carrying: a type N key.\n\nyour action: ", "response": "unlock type N locker with type N key<|im_end|>open type N locker<|im_end|>take formless passkey from type N locker<|im_end|>unlock formless gateway with formless passkey<|im_end|>open formless gateway<|im_end|>go north<|im_end|>go east<|im_end|>take butterfly from trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to venture west. With that done, lift the key from the floor of the bedchamber. After that, unlock the safe in the bedchamber with the key. And then, look and see that the safe is wide open. And then, pick up the monitor from the safe in the bedchamber. If you can get your hands on the monitor, make an attempt to venture east. And then, ensure that the drawer within the washroom is open. If you have pulled open the drawer, you can insert the monitor inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nI am sorry to announce that you are now in the washroom. I guess you better just go and list everything you see here.\nYou see a drawer.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take monitor from safe<|im_end|>go east<|im_end|>open drawer<|im_end|>insert monitor into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to go west. After that, move south. Then, retrieve the key from the mantelpiece in the study. Then, take a trip north. Next, try to move east. And then, make absolutely sure that the chest is unlocked. After that, open the chest. And then, retrieve the nest of ticks from the chest inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou can see a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take key from mantelpiece<|im_end|>go north<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take nest of ticks from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, close the chest in the pantry. Then, make an effort to go north. Then, retrieve the keycard from the floor of the study. Then, insert the keycard into the locker's lock to unlock it. Then, make absolutely sure that the locker within the study is ajar. And then, retrieve the latchkey from the locker in the study. With the latchkey, make an effort to take a trip south. Next, doublecheck the chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You can barely contain your excitement.\nYou can see a chest. The chest is empty, what a horrible day!\nThere is a closed door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a banana and a pear.\n\nyour action: ", "response": "close chest<|im_end|>go north<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go south<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First off, unlock the Henderson's style box in the sauna. After that, ensure that the Henderson's style box is open. Then, retrieve the keycard from the Henderson's style box. After getting the keycard, try to venture east. Next, insert the keycard into the safe's lock to unlock it. Then, ensure that the safe is open. After pulling open the safe, retrieve the sandwich from the safe. And then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nThis might come as a shock to you, but you've just entered a sauna. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a Henderson's style box.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Henderson's style keycard and a top hat.\n\nyour action: ", "response": "unlock Henderson's style box with Henderson's style keycard<|im_end|>open Henderson's style box<|im_end|>take keycard from Henderson's style box<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could pick up the cuboid passkey from the cabinet. After that, unlock the cuboid locker in the shower. After unlocking the cuboid locker, open the cuboid locker inside the shower. After that, pick up the type 3 key from the cuboid locker. With the type 3 key, check that the type 3 chest within the shower is unlocked with the type 3 key. And then, make absolutely sure that the type 3 chest is wide open. And then, pick up the Canadian limited edition passkey from the type 3 chest. Then, make absolutely sure that the Canadian limited edition gate in the shower is locked with the Canadian limited edition passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou see a type 3 chest. You hear a noise behind you and spin around, but you can't see anything other than a cuboid locker. You see an opened cabinet. The cabinet contains a cuboid passkey.\nThere is a closed Canadian limited edition gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from cabinet<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take type 3 key from cuboid locker<|im_end|>unlock type 3 chest with type 3 key<|im_end|>open type 3 chest<|im_end|>take Canadian limited edition passkey from type 3 chest<|im_end|>lock Canadian limited edition gate with Canadian limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, attempt to travel north. And then, recover the type Y key from the stand inside the cubicle. And then, venture south. Next, make absolutely sure that the type Y passageway in the study is unlocked. And then, make absolutely sure that the type Y passageway is ajar. And then, travel south. And then, lift the iron from the floor of the washroom. Then, rest the iron on the counter within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just shown up in the study.\nThere is a closed type Y passageway leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type Y key from stand<|im_end|>go south<|im_end|>unlock type Y passageway with type Y key<|im_end|>open type Y passageway<|im_end|>go south<|im_end|>take iron<|im_end|>put iron on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First stop, recover the Microsoft latchkey from the floor of the workshop. And then, check that the Microsoft safe is unlocked with the Microsoft latchkey. Then, ensure that the Microsoft safe is open. If you have pulled open the Microsoft safe, pick up the keycard from the Microsoft safe in the workshop. Then, make sure that the chest is unlocked. And then, make it so that the chest within the workshop is wide open. And then, recover the non-euclidean keycard from the chest in the workshop. After that, assure that the non-euclidean box within the workshop is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual kind of place.\nYou see a non-euclidean box. You make out a chest. You see a Microsoft safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an unblocked exit to the west.\nThere is a Microsoft latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft latchkey<|im_end|>unlock Microsoft safe with Microsoft latchkey<|im_end|>open Microsoft safe<|im_end|>take keycard from Microsoft safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>lock non-euclidean box with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, make an effort to venture north. After that, unlock the vanilla scented chest inside the kitchenette. And then, open the vanilla scented chest. And then, pick up the nest of bugs from the vanilla scented chest. Having picked up the nest of bugs, head south. Then, open the door. And then, move east. Then, deposit the nest of bugs on the floor of the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower. Let's see what's in here.\nThere is a closed door leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a vanilla scented passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock vanilla scented chest with vanilla scented passkey<|im_end|>open vanilla scented chest<|im_end|>take nest of bugs from vanilla scented chest<|im_end|>go south<|im_end|>open door<|im_end|>go east<|im_end|>drop nest of bugs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First step, open the cabinet. Then, take the key from the cabinet. After that, make absolutely sure that the safe is unlocked. After that, open the safe. Then, retrieve the latchkey from the safe. And then, take a trip west. After that, insert the latchkey into the locker's lock to unlock it. And then, look and see that the locker inside the laundromat is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower. You start to take note of what's in the room.\nLook over there! a safe. You make out a cabinet. A cabinet... Is that really what you were looking for?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take key from cabinet<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, move south. Okay, and then, go west. And then, recover the keycard from the shelf. After that, unlock the box. After you have unlocked the box, ensure that the box is open. Then, recover the latchkey from the box. And then, make an effort to go east. Following that, doublecheck that the locker in the laundry place is locked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber. Let's see what's in here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take keycard from shelf<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, take a trip east. After that, doublecheck that the door within the chamber is open. Then, try to head north. And then, make an effort to head west. If you can get through with that, pick-up the blanket from the floor of the bedchamber. If you can get your hands on the blanket, go to the east. Then, move south. Next, place the blanket inside the safe within the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A standard kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a paper towel and a lampshade.\n\nyour action: ", "response": "go east<|im_end|>open door<|im_end|>go north<|im_end|>go west<|im_end|>take blanket<|im_end|>go east<|im_end|>go south<|im_end|>insert blanket into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make it so that the type G chest is unlocked. Then, assure that the type G chest is open. If you have opened the type G chest, pick up the passkey from the type G chest in the studio. Then, try to go to the east. That done, unlock the passageway inside the cookhouse. After that, ensure that the passageway inside the cookhouse is open. Then, go to the south. And then, close the passageway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. I guess you better just go and list everything you see here.\nYou see a type G chest. Make a note of this, you might have to put stuff on or in it later on.\nThere is an unguarded exit to the east.\nYou are carrying: a type G latchkey.\n\nyour action: ", "response": "unlock type G chest with type G latchkey<|im_end|>open type G chest<|im_end|>take passkey from type G chest<|im_end|>go east<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51986} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to head east. And then, take the TextWorld style keycard from the table inside the spare room. And then, check that the TextWorld style safe is unlocked with the TextWorld style keycard. Then, ensure that the TextWorld style safe inside the spare room is open. After that, pick up the Microsoft style passkey from the TextWorld style safe. With the Microsoft style passkey, assure that the Microsoft style safe in the spare room is unlocked. Then, make it so that the Microsoft style safe is open. And then, take the lightbulb from the Microsoft style safe in the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nLook at you, bigshot, walking into a cellar like it isn't some huge deal.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style keycard from table<|im_end|>unlock TextWorld style safe with TextWorld style keycard<|im_end|>open TextWorld style safe<|im_end|>take Microsoft style passkey from TextWorld style safe<|im_end|>unlock Microsoft style safe with Microsoft style passkey<|im_end|>open Microsoft style safe<|im_end|>take lightbulb from Microsoft style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to travel north. Then, go to the north. And then, open the dresser within the laundry place. After that, recover the passkey from the dresser within the laundry place. If you have got the passkey, go to the south. And then, assure that the box inside the spare room is unlocked with the passkey. And then, ensure that the box within the spare room is open. If you have opened the box, retrieve the cloak from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going north.\nThere is a Cat Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>open dresser<|im_end|>take passkey from dresser<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cloak from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make sure that the passageway within the cubicle is wide open. Having pulled open the passageway, go east. Then, open the trunk. After that, pick up the key from the trunk. After taking the key, insert the key into the locker's lock to unlock it. And then, open the locker. And then, retrieve the legume from the locker inside the workshop. After stealing the legume, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. You begin looking for stuff.\nA locked toolbox, which looks normal, is in the corner.\nThere is a closed passageway leading east. There is an unblocked exit to the south.\nYou are carrying: a peanut.\n\nyour action: ", "response": "open passageway<|im_end|>go east<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take legume from locker<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First stop, unlock the non-euclidean box within the lounge with the non-euclidean key. And then, ensure that the non-euclidean box within the lounge is open. And then, take the latchkey from the non-euclidean box in the lounge. And then, go to the north. Then, make sure that the hatch is unlocked. Then, assure that the hatch is opened. Then, attempt to go east. Once you finish that, close the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A typical kind of place.\nYou see a locked non-euclidean box in the room. You see a bar. The bar is standard. But the thing hasn't got anything on it. Sometimes, just sometimes, TextWorld can just be the worst.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take latchkey from non-euclidean box<|im_end|>go north<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go east<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First off, make an attempt to go to the east. And then, take the passkey from the table. With the passkey, unlock the safe. Then, open the safe inside the shower. After that, try to take a trip west. And then, pick up the broom from the rack within the sauna. And then, make an attempt to venture east. If you can finish that, insert the broom inside the safe inside the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nOf every sauna you could have shown up in, you had to saunter into a normal one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a rack. On the rack you make out a broom.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from table<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go west<|im_end|>take broom from rack<|im_end|>go east<|im_end|>insert broom into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to take a trip west. And then, open the Canadian box in the shower. Then, take the spherical key from the Canadian box. After that, assure that the spherical safe in the shower is unlocked with the spherical key. And then, ensure that the spherical safe within the shower is open. And then, retrieve the loaf of bread from the spherical safe. And then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open Canadian box<|im_end|>take spherical key from Canadian box<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take loaf of bread from spherical safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, go to the west. Then, recover the glove from the table. And then, take a trip east. After that, look and see that the Henderson's box within the chamber is wide open. And then, take the key from the Henderson's box. And then, make it so that the box in the chamber is unlocked. And then, ensure that the box within the chamber is open. After that, place the glove into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nYou can see a box. You can see a closed Henderson's box.\nThere is a closed portal leading east. You need an unguarded exit? You should try going west.\nThere is a Henderson's latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take glove from table<|im_end|>go east<|im_end|>open Henderson's box<|im_end|>take key from Henderson's box<|im_end|>unlock box with key<|im_end|>open box<|im_end|>insert glove into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to lift the key from the floor of the bedroom. After that, head west. That done, unlock the hatch inside the garage. After that, make it so that the hatch is opened. After that, take a trip north. And then, make an effort to move east. Then, recover the mop from the cabinet inside the shower. If you can get your hands on the mop, you can place the mop into the drawer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A typical one.\nThere is an unblocked exit to the west.\nThere is a key on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "take key<|im_end|>go west<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take mop from cabinet<|im_end|>insert mop into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to travel west. After that, ensure that the coffer in the basement is open. And then, retrieve the spherical keycard from the coffer. After that, check that the spherical safe is unlocked with the spherical keycard. After that, ensure that the spherical safe is open. Then, retrieve the passkey from the spherical safe. And then, venture east. With that done, unlock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in the sauna.\nYou see a safe. You scan the room, seeing a cabinet.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take spherical keycard from coffer<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take passkey from spherical safe<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to go south. Then, head south. And then, recover the latchkey from the rack within the kitchen. And then, head north. And then, make an effort to take a trip north. After that, go east. Then, assure that the safe is shut. After that, make it so the safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical one.\nYou can make out a stand. The stand is typical. But oh no! there's nothing on this piece of garbage.\nThere is an open gate leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a book.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take latchkey from rack<|im_end|>go north<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, recover the passkey from the bench inside the steam room. After that, venture east. After that, make absolutely sure that the locker is unlocked with the passkey. And then, make it so that the locker within the bedroom is opened. And then, travel west. And then, retrieve the insect from the board in the steam room. After that, make an effort to travel east. With that over with, you can place the insect into the locker within the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a board. The board is usual. On the board you can make out an insect. You can make out a bench. The bench is usual. On the bench you make out a passkey. It doesn't get more TextWorld than this! You make out a table. The table is usual. But the thing is empty, unfortunately.\nThere is a closed portal leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bench<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>go west<|im_end|>take insect from board<|im_end|>go east<|im_end|>insert insect into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the safe in the cellar is unlocked with the keycard. And then, open the safe. And then, retrieve the spherical keycard from the safe. If you can get your hands on the spherical keycard, try to go to the south. And then, make it so that the spherical safe inside the vault is unlocked. Then, ensure that the spherical safe inside the vault is open. After that, pick up the Microsoft style latchkey from the spherical safe. Then, check that the Microsoft style passageway is unlocked with the Microsoft style latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A standard kind of place. I guess you better just go and list everything you see here.\nYou can make out a locked safe. You hear a noise behind you and spin around, but you can't see anything other than a stand. The stand is ordinary. The stand appears to be empty. It would have been so cool if there was stuff on the stand.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take spherical keycard from safe<|im_end|>go south<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take Microsoft style latchkey from spherical safe<|im_end|>unlock Microsoft style passageway with Microsoft style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First off, pick up the TextWorld limited edition key from the fridge. With the TextWorld limited edition key, unlock the TextWorld limited edition box with the TextWorld limited edition key. After that, make it so that the TextWorld limited edition box is wide open. Then, pick up the spherical key from the TextWorld limited edition box inside the canteen. And then, unlock the spherical safe inside the canteen. After you have unlocked the spherical safe, open the spherical safe. And then, take the mug from the spherical safe in the canteen. Then, place the mug on the saucepan. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nGuess what, you are in the place we're calling the canteen.\nYou can see a locked spherical safe in the corner. You can make out a TextWorld limited edition box. Classic TextWorld. You make out a fridge. The fridge contains a TextWorld limited edition key. Hmmm... what else, what else? You can see a saucepan. The saucepan is ordinary. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed passageway leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition key from fridge<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take spherical key from TextWorld limited edition box<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take mug from spherical safe<|im_end|>put mug on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, try to move west. With that over with, attempt to take a trip south. After that, lift the Canadian limited edition key from the floor of the dish-pit. After that, make an attempt to go to the north. With that done, head east. And then, unlock the Canadian limited edition safe. Once you have unlocked the Canadian limited edition safe, ensure that the Canadian limited edition safe is open. After that, take the ladle from the Canadian limited edition safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You begin looking for stuff.\nYou scan the room, seeing a Canadian limited edition safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: an onion and a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take Canadian limited edition key<|im_end|>go north<|im_end|>go east<|im_end|>unlock Canadian limited edition safe with Canadian limited edition key<|im_end|>open Canadian limited edition safe<|im_end|>take ladle from Canadian limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to venture east. After that, take a trip north. And then, recover the keycard from the plate within the dish-pit. With the keycard, insert the keycard into the chest within the dish-pit's lock to unlock it. If you have unlocked the chest, open the chest. Then, take the fondue from the chest inside the dish-pit. After taking the fondue, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard from plate<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the safe is closed. After that, go north. Once you succeed at that, pick up the keycard from the shelf. Then, check that the chest within the attic is unlocked with the keycard. If you have unlocked the chest, doublecheck that the chest inside the attic is opened. After that, retrieve the passkey from the chest within the attic. And then, attempt to venture south. With that accomplished, Put the passkey into the safe within the office to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard one. Let's see what's in here.\nYou scan the room, seeing a safe. The safe is empty! What a waste of a day!\nThere is a closed gate leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "close safe<|im_end|>go north<|im_end|>take keycard from shelf<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go south<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, retrieve the passkey from the suitcase. With the passkey, check that the safe is unlocked with the passkey. And then, ensure that the safe is open. And then, retrieve the Henderson's style passkey from the safe. After that, go east. Next, check that the Henderson's style locker inside the sauna is unlocked with the Henderson's style passkey. Then, open the Henderson's style locker. Then, recover the vacuum from the Henderson's style locker within the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just walked into a studio.\nYou can see a safe. You can see a suitcase! The suitcase contains a passkey.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from suitcase<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take Henderson's style passkey from safe<|im_end|>go east<|im_end|>unlock Henderson's style locker with Henderson's style passkey<|im_end|>open Henderson's style locker<|im_end|>take vacuum from Henderson's style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51955} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to venture north. Once you finish that, travel west. With that done, pick-up the Canadian latchkey from the floor of the pantry. Then, doublecheck that the Canadian chest in the pantry is unlocked. And then, doublecheck that the Canadian chest within the pantry is open. Then, retrieve the broom from the Canadian chest. Then, take a trip east. With that done, toss the broom on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit.\nOh, great. Here's a case.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a banana.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take Canadian latchkey<|im_end|>unlock Canadian chest with Canadian latchkey<|im_end|>open Canadian chest<|im_end|>take broom from Canadian chest<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the west. With that done, recover the spherical key from the dresser. Then, insert the spherical key into the spherical gateway within the laundromat's lock to unlock it. Then, make absolutely sure that the spherical gateway in the laundromat is wide open. And then, try to head north. With that over with, pick up the poem from the recliner. Then, go east. And then, sit the poem on the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. Let's see what's in here.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical key from dresser<|im_end|>unlock spherical gateway with spherical key<|im_end|>open spherical gateway<|im_end|>go north<|im_end|>take poem from recliner<|im_end|>go east<|im_end|>put poem on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First thing I need you to do is to venture south. Then, recover the key from the mantelpiece. After taking the key, unlock the gate with the key. Then, make absolutely sure that the gate is wide open. And then, move south. Next, go east. And then, retrieve the controller from the suitcase. If you can get your hands on the controller, throw the controller on the floor of the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one. You start to take note of what's in the room.\nYou make out a table. The table is standard. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from mantelpiece<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take controller from suitcase<|im_end|>drop controller<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, pick up the soap scented keycard from the floor of the canteen. After that, check that the soap scented chest is unlocked with the soap scented keycard. And then, open the soap scented chest inside the canteen. After that, take the Henderson's passkey from the soap scented chest. And then, make it so that the Henderson's chest inside the canteen is unlocked. After that, look and see that the Henderson's chest in the canteen is open. And then, pick up the peanut from the Henderson's chest in the canteen. If you can get your hands on the peanut, eat the peanut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nAh, the canteen. This is some kind of canteen, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a Henderson's chest. You can't wait to tell the folks at home about this! You hear a noise behind you and spin around, but you can't see anything other than a soap scented chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a soap scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented keycard<|im_end|>unlock soap scented chest with soap scented keycard<|im_end|>open soap scented chest<|im_end|>take Henderson's passkey from soap scented chest<|im_end|>unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take peanut from Henderson's chest<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make it so that the non-euclidean locker is unlocked with the non-euclidean key. Then, ensure that the non-euclidean locker is open. After that, retrieve the keycard from the non-euclidean locker within the bar. After that, try to head south. And then, check that the box inside the spare room is unlocked with the keycard. After that, open the box. And then, pick up the lightbulb from the box within the spare room. And then, place the lightbulb on the floor of the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell how about that, you are in the place we're calling the bar. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked non-euclidean locker.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take keycard from non-euclidean locker<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take lightbulb from box<|im_end|>drop lightbulb<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to venture west. Then, ensure that the dresser within the shower is open. And then, recover the Henderson's style key from the dresser. And then, make an attempt to take a trip east. With that done, check that the Henderson's style safe within the lounge is unlocked with the Henderson's style key. After unlocking the Henderson's style safe, ensure that the Henderson's style safe is open. Then, recover the cd from the Henderson's style safe inside the lounge. Then, place the cd on the bed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just shown up in the lounge. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe. Huh, weird. You can make out a suitcase. You make out a bed. The bed is standard. But the thing is empty. Hm. Oh well\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open dresser<|im_end|>take Henderson's style key from dresser<|im_end|>go east<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take cd from Henderson's style safe<|im_end|>put cd on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the American style key from the floor of the steam room. With the American style key, make sure that the American style safe is unlocked. Then, open the American style safe within the steam room. Then, retrieve the type 7 key from the American style safe. Then, doublecheck that the type 7 locker in the steam room is unlocked with the type 7 key. And then, ensure that the type 7 locker is open. Then, recover the fly larva from the type 7 locker inside the steam room. Then, ditch the fly larva on the floor of the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou scan the room for a type 7 locker, and you find a type 7 locker. Make a note of this, you might have to put stuff on or in it later on. You make out a American style safe.\nThere is an unblocked exit to the west.\nThere is an American style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style key<|im_end|>unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>take type 7 key from American style safe<|im_end|>unlock type 7 locker with type 7 key<|im_end|>open type 7 locker<|im_end|>take fly larva from type 7 locker<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could insert the American style key into the American style safe inside the washroom's lock to unlock it. If you have unlocked the American style safe, make it so that the American style safe in the washroom is opened. And then, recover the latchkey from the American style safe. And then, unlock the portal in the washroom. After that, ensure that the portal is open. Then, make an effort to move south. Okay, and then, venture east. And then, retrieve the iron from the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've entered a washroom.\nYou make out a locked American style safe in the room.\nThere is a closed portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: an American style key.\n\nyour action: ", "response": "unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>take latchkey from American style safe<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take iron from case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick-up the key from the floor of the vault. And then, make sure that the chest inside the vault is unlocked. After that, open the chest. And then, recover the soap scented keycard from the chest in the vault. Then, check that the soap scented box within the vault is unlocked with the soap scented keycard. After that, open the soap scented box. Then, pick up the rectangular key from the soap scented box. With the rectangular key, insert the rectangular key into the rectangular chest's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault.\nYou see a locked rectangular chest. You can see a locked standard looking soap scented box nearby. You see a locked chest.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take soap scented keycard from chest<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>take rectangular key from soap scented box<|im_end|>unlock rectangular chest with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the Microsoft style key from the floor of the kitchen. After taking the Microsoft style key, unlock the Microsoft style safe. After that, ensure that the Microsoft style safe in the kitchen is open. Then, pick up the type 8 latchkey from the Microsoft style safe inside the kitchen. And then, look and see that the type 8 locker inside the kitchen is unlocked with the type 8 latchkey. After that, ensure that the type 8 locker is open. Then, recover the coffee cup from the type 8 locker. If you can get your hands on the coffee cup, sit the coffee cup on the table in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. The room is well lit.\nYou can make out a locked type 8 locker. You see a locked Microsoft style safe. You make out a table. But the thing is empty. You move on, clearly angry about your TextWorld experience.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a Microsoft style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style key<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take type 8 latchkey from Microsoft style safe<|im_end|>unlock type 8 locker with type 8 latchkey<|im_end|>open type 8 locker<|im_end|>take coffee cup from type 8 locker<|im_end|>put coffee cup on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, try to take a trip north. Next, pick up the TextWorld style latchkey from the floor of the kitchen. Then, insert the TextWorld style latchkey into the TextWorld style locker in the kitchen's lock to unlock it. And then, look and see that the TextWorld style locker inside the kitchen is open. Then, retrieve the insect from the TextWorld style locker. If you can get your hands on the insect, go south. With that done, try to move east. After that, drop the insect on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nLook at you, bigshot, walking into a bedchamber like it isn't some huge deal.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You need an unguarded exit? You should try going south.\nYou are carrying: a cookie and a worm.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld style latchkey<|im_end|>unlock TextWorld style locker with TextWorld style latchkey<|im_end|>open TextWorld style locker<|im_end|>take insect from TextWorld style locker<|im_end|>go south<|im_end|>go east<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First, it would be fantastic if you could head south. Once you finish that, recover the latchkey from the trunk within the steam room. If you have got the latchkey, try to venture west. With that accomplished, unlock the safe. After that, open the safe within the laundry place. And then, recover the passkey from the safe. Then, go east. After that, make it so the chest inside the steam room is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from trunk<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go east<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, venture west. Following that, open the suitcase. And then, retrieve the sock from the suitcase. After that, go east. With that accomplished, retrieve the rectangular latchkey from the bureau within the studio. And then, unlock the rectangular safe with the rectangular latchkey. Then, look and see that the rectangular safe is open. After that, place the sock into the rectangular safe in the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nLook around you. Take it all in. It's not every day someone gets to be in a studio. The room is well lit.\nYou see a locked rectangular safe. You make out a bureau. The bureau contains a rectangular latchkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take sock from suitcase<|im_end|>go east<|im_end|>take rectangular latchkey from bureau<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>insert sock into rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel west. Then, ensure that the spherical locker inside the attic is open. And then, recover the type G passkey from the spherical locker. And then, try to go to the east. And then, assure that the type G chest in the steam room is unlocked. After that, make absolutely sure that the type G chest is opened. Then, take the nest of beetles from the type G chest inside the steam room. And then, place the nest of beetles on the floor of the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual one. The room is well lit.\nYou can make out a type G chest.\nThere is a closed door leading east. There is an unblocked exit to the west.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go west<|im_end|>open spherical locker<|im_end|>take type G passkey from spherical locker<|im_end|>go east<|im_end|>unlock type G chest with type G passkey<|im_end|>open type G chest<|im_end|>take nest of beetles from type G chest<|im_end|>drop nest of beetles<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to lift the keycard from the floor of the washroom. With the keycard, make absolutely sure that the box inside the washroom is unlocked. Then, assure that the box in the washroom is opened. After pulling open the box, recover the type 6 key from the box inside the washroom. If you can get your hands on the type 6 key, make absolutely sure that the type 6 chest is unlocked. After that, open the type 6 chest inside the washroom. Then, retrieve the soap dispenser from the type 6 chest. If you can get your hands on the soap dispenser, throw the soap dispenser on the floor of the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A standard one.\nYou can see a type 6 chest. You can see a locked box.\nThere is a closed door leading north. There is an unblocked exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type 6 key from box<|im_end|>unlock type 6 chest with type 6 key<|im_end|>open type 6 chest<|im_end|>take soap dispenser from type 6 chest<|im_end|>drop soap dispenser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to take a trip east. And then, make an effort to travel north. That done, lift the passkey from the floor of the cookery. Having got the passkey, unlock the safe inside the cookery with the passkey. After that, open the safe. After that, retrieve the bug from the safe inside the cookery. If you can get your hands on the bug, try to head south. Then, you can deposit the bug inside the display. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>go south<|im_end|>insert bug into display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, unlock the formless chest within the sauna. Then, ensure that the formless chest is open. Once you have pulled open the formless chest, recover the latchkey from the formless chest in the sauna. After picking up the latchkey, make an attempt to take a trip south. After that, unlock the box with the latchkey. After unlocking the box, open the box in the office. Then, take the Quote of the Day Calendar from the box. Once you have taken the Quote of the Day Calendar, drop the Quote of the Day Calendar on the floor of the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou can see a locked formless chest.\nThere is an unguarded exit to the south.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take latchkey from formless chest<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Quote of the Day Calendar from box<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, make an effort to travel south. Following that, pick up the TextWorld limited edition key from the shelf in the bedroom. After that, go to the north. And then, unlock the TextWorld limited edition chest inside the bar with the TextWorld limited edition key. After you have unlocked the TextWorld limited edition chest, open the TextWorld limited edition chest inside the bar. And then, retrieve the key from the TextWorld limited edition chest inside the bar. With the key, make an attempt to travel south. Once you accomplish that, doublecheck that the safe in the bedroom is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A standard kind of place.\nYou can make out a TextWorld limited edition chest.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld limited edition key from shelf<|im_end|>go north<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition key<|im_end|>open TextWorld limited edition chest<|im_end|>take key from TextWorld limited edition chest<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! Your first objective is to make sure that the chest is unlocked with the keycard. And then, ensure that the chest is open. After that, recover the type 9 keycard from the chest in the studio. Then, unlock the type 9 safe inside the studio with the type 9 keycard. Then, open the type 9 safe within the studio. Then, recover the cuboid key from the type 9 safe. After that, attempt to travel east. With that over with, doublecheck that the cuboid safe in the study is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. You begin to take stock of what's in the room.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type 9 safe. You see a locked chest here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take type 9 keycard from chest<|im_end|>unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take cuboid key from type 9 safe<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First stop, try to move west. With that accomplished, retrieve the passkey from the floor of the closet. Then, look and see that the locker is unlocked with the passkey. After that, ensure that the locker is open. And then, pick up the frisbee from the locker. After that, make an effort to venture east. Following that, open the coffer. After that, you can insert the frisbee into the coffer. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou can see a closed coffer.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take frisbee from locker<|im_end|>go east<|im_end|>open coffer<|im_end|>insert frisbee into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to go to the east. Okay, and then, retrieve the type N keycard from the stand. And then, make an effort to travel west. With that over with, insert the type N keycard into the type N locker within the kitchenette's lock to unlock it. Having unlocked the type N locker, ensure that the type N locker is open. And then, retrieve the kettle from the type N locker within the kitchenette. After that, go to the east. And then, drop the kettle on the floor of the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've fallen into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the kitchenette.\nYou can make out a type N locker. A closed cabinet is in the room. You bend down to tie your shoe. When you stand up, you notice a bowl. But the thing is empty. Silly bowl, silly, empty, good for nothing bowl.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type N keycard from stand<|im_end|>go west<|im_end|>unlock type N locker with type N keycard<|im_end|>open type N locker<|im_end|>take kettle from type N locker<|im_end|>go east<|im_end|>drop kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the type G latchkey from the locker inside the spare room. After that, move west. Okay, and then, check that the type G locker inside the cubicle is unlocked with the type G latchkey. Then, assure that the type G locker is opened. After that, pick up the Henderson's keycard from the type G locker. And then, take a trip east. With that done, unlock the Henderson's locker within the spare room with the Henderson's keycard. After unlocking the Henderson's locker, open the Henderson's locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nLook at you, bigshot, walking into a spare room like it isn't some huge deal.\nYou make out a locked Henderson's locker, which looks usual, here. You can see a locker. There's something strange about this thing being here, but you don't have time to worry about that now. The locker contains a type G latchkey.\nThere is a closed portal leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type G latchkey from locker<|im_end|>go west<|im_end|>unlock type G locker with type G latchkey<|im_end|>open type G locker<|im_end|>take Henderson's keycard from type G locker<|im_end|>go east<|im_end|>unlock Henderson's locker with Henderson's keycard<|im_end|>open Henderson's locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture east. Then, retrieve the key from the shelf in the salon. After that, venture west. If you can get around to doing that, make it so that the safe is unlocked with the key. Then, ensure that the safe inside the scullery is open. After that, recover the mug from the safe inside the scullery. And then, venture east. And then, sit the mug on the bookshelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard kind of place. You start to take note of what's in the room.\nYou can make out a locked safe in the room.\nYou need an unblocked exit? You should try going east.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from shelf<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take mug from safe<|im_end|>go east<|im_end|>put mug on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. Following that, recover the keycard from the toolbox within the workshop. Once you have got the keycard, venture east. Next, insert the keycard into the safe's lock to unlock it. After you have unlocked the safe, open the safe. And then, recover the latchkey from the safe within the cookery. After that, insert the latchkey into the chest inside the cookery's lock to unlock it. After that, make absolutely sure that the chest within the cookery is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery.\nYou see a locked ordinary looking chest in the corner. You see a locked standard looking safe nearby. You can see an opened refrigerator nearby. The refrigerator is empty, what a horrible day!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from toolbox<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the cuboid keycard from the portmanteau within the salon. If you can get your hands on the cuboid keycard, check that the cuboid portal is unlocked with the cuboid keycard. After unlocking the cuboid portal, make absolutely sure that the cuboid portal within the salon is wide open. After that, venture west. And then, make it so that the trunk is open. And then, retrieve the latchkey from the trunk in the attic. After taking the latchkey, make an attempt to head east. And then, insert the latchkey into the locker within the salon's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just sauntered into a salon. You start to take note of what's in the room.\nYou can make out a locker. If you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau contains a cuboid keycard.\nThere is a closed cuboid portal leading west. There is an unguarded exit to the north.\nThere is a gummy bear on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from portmanteau<|im_end|>unlock cuboid portal with cuboid keycard<|im_end|>open cuboid portal<|im_end|>go west<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, ensure that the chest is open. After that, retrieve the formless latchkey from the chest in the spare room. After that, venture east. Then, make absolutely sure that the formless safe inside the cookery is unlocked. Then, open the formless safe within the cookery. And then, recover the loaf of bread from the formless safe. And then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nAh, the spare room. This is some kind of spare room, really great ordinary vibes in this place, a wonderful ordinary atmosphere. You can barely contain your excitement.\nAs if things weren't amazing enough already, you can even see a chest.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take formless latchkey from chest<|im_end|>go east<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take loaf of bread from formless safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could make an attempt to venture north. Then, ensure that the trunk is open. Then, recover the latchkey from the trunk. With the latchkey, make sure that the box inside the bar is unlocked with the latchkey. And then, ensure that the box within the bar is open. After that, pick up the TextWorld key from the box inside the bar. And then, check that the TextWorld chest is unlocked with the TextWorld key. After that, ensure that the TextWorld chest within the bar is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nLook around you. Take it all in. It's not every day someone gets to be in a playroom. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going north.\nThere is a legume on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take TextWorld key from box<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could pick up the type V latchkey from the suitcase. If you have taken the type V latchkey, unlock the type V chest within the study with the type V latchkey. After unlocking the type V chest, ensure that the type V chest in the study is open. Then, retrieve the latchkey from the type V chest inside the study. After that, unlock the locker with the latchkey. If you have unlocked the locker, open the locker. After pulling open the locker, pick up the mouse from the locker. And then, put the mouse into the type V chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. It seems to be pretty normal here.\nOh wow! Is that what I think it is? It is! It's a type V chest. Look out! It's a- oh, never mind, it's just a locker! You make out an opened suitcase. The suitcase contains a type V latchkey. You shudder, but continue examining the room.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type V latchkey from suitcase<|im_end|>unlock type V chest with type V latchkey<|im_end|>open type V chest<|im_end|>take latchkey from type V chest<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take mouse from locker<|im_end|>insert mouse into type V chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to travel north. Once you succeed at that, go east. Then, take the key from the desk in the cubicle. Then, make an attempt to go to the west. And then, insert the key into the safe in the studio's lock to unlock it. And then, open the safe in the studio. And then, take the bug from the safe inside the studio. Then, deposit the bug on the floor of the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou make another one of your grand eccentric entrances into a bathroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a table. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take key from desk<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First of all, you could, like, ensure that the gate is open. Then, go west. After that, travel north. Then, lift the latchkey from the floor of the washroom. Then, make an attempt to go to the south. With that accomplished, go to the east. Then, close the gate. And then, lock the gate with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit. Let's see what's in here.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying: a fondue, an onion and a worm.\n\nyour action: ", "response": "open gate<|im_end|>go west<|im_end|>go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>go east<|im_end|>close gate<|im_end|>lock gate with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to unlock the Microsoft chest inside the recreation zone. And then, look and see that the Microsoft chest is ajar. Then, recover the formless latchkey from the Microsoft chest inside the recreation zone. With the formless latchkey, unlock the formless door. Then, ensure that the formless door is open. And then, make an attempt to venture east. With that over with, pick up the spherical keycard from the locker in the cellar. Then, unlock the spherical chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou have fallen into the most usual of all possible recreation zones.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft chest.\nThere is a closed formless door leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft key.\n\nyour action: ", "response": "unlock Microsoft chest with Microsoft key<|im_end|>open Microsoft chest<|im_end|>take formless latchkey from Microsoft chest<|im_end|>unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>go east<|im_end|>take spherical keycard from locker<|im_end|>unlock spherical chest with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip south. Then, ensure that the gate is open. And then, travel east. That done, retrieve the passkey from the floor of the dish-pit. After that, unlock the chest with the passkey. Then, open the chest. Then, recover the worm from the chest. And then, put the worm on the pan. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in the recreation zone.\nThere is an unguarded exit to the south.\nYou are carrying: a stapler.\n\nyour action: ", "response": "go south<|im_end|>open gate<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take worm from chest<|im_end|>put worm on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, retrieve the latchkey from the floor of the lounge. And then, insert the latchkey into the locker's lock to unlock it. Once you have unlocked the locker, ensure that the locker is open. And then, retrieve the keycard from the locker inside the lounge. After that, unlock the box in the lounge. And then, ensure that the box in the lounge is open. After that, retrieve the passkey from the box. And then, make sure that the safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a safe. A locked box is here. You make out a locker.\nThere is an unguarded exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the formless chest with the formless passkey. And then, ensure that the formless chest is open. Then, pick up the fudge scented keycard from the formless chest inside the pantry. Then, make absolutely sure that the fudge scented box in the pantry is unlocked with the fudge scented keycard. After unlocking the fudge scented box, open the fudge scented box. Then, retrieve the latchkey from the fudge scented box. Then, try to head east. And then, unlock the box in the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A typical kind of place.\nYou can make out a fudge scented box. You see a locked formless chest right there by you.\nThere is an unguarded exit to the east.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take fudge scented keycard from formless chest<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take latchkey from fudge scented box<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51856} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to attempt to travel south. And then, unlock the locker. After unlocking the locker, open the locker. After pulling open the locker, pick up the Canadian limited edition key from the locker within the kitchen. If you can get your hands on the Canadian limited edition key, try to go to the north. With that over with, open the door in the shower. And then, make an attempt to go east. And then, lock the Canadian limited edition safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nThere is a closed door leading east. There is an unblocked exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take Canadian limited edition key from locker<|im_end|>go north<|im_end|>open door<|im_end|>go east<|im_end|>lock Canadian limited edition safe with Canadian limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to insert the passkey into the safe's lock to unlock it. After that, doublecheck that the safe in the kitchenette is wide open. Then, take the latchkey from the safe in the kitchenette. And then, move south. Then, look and see that the box is unlocked. Then, open the box. Then, recover the type T key from the box within the bathroom. Then, make absolutely sure that the type T portal inside the bathroom is unlocked with the type T key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place.\nYou can make out a safe. Wow, check out the price tag that's still affixed to the safe! Forty dollars! A closed case is close by.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type T key from box<|im_end|>unlock type T portal with type T key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to try to move north. Then, unlock the TextWorld passageway with the TextWorld passkey. After you have unlocked the TextWorld passageway, doublecheck that the TextWorld passageway is ajar. And then, make an attempt to head north. Next, make an attempt to go west. If you can get through with that, lift the butterfly from the floor of the chamber. After that, head east. And then, insert the butterfly inside the trunk within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've stumbled into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the cubicle. You can barely contain your excitement.\nYou can make out a portmanteau.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock TextWorld passageway with TextWorld passkey<|im_end|>open TextWorld passageway<|im_end|>go north<|im_end|>go west<|im_end|>take butterfly<|im_end|>go east<|im_end|>insert butterfly into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to go east. Then, take the soap scented passkey from the bench. And then, make an attempt to take a trip west. And then, doublecheck that the soap scented safe inside the basement is unlocked with the soap scented passkey. After unlocking the soap scented safe, open the soap scented safe. After that, retrieve the fondue from the soap scented safe. And then, eat the fondue. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal kind of place.\nYou make out a locked soap scented safe.\nThere is a closed door leading north. There is an unguarded exit to the east.\nYou are carrying: a banana.\n\nyour action: ", "response": "go east<|im_end|>take soap scented passkey from bench<|im_end|>go west<|im_end|>unlock soap scented safe with soap scented passkey<|im_end|>open soap scented safe<|im_end|>take fondue from soap scented safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, look and see that the formless box is open. Then, pick up the Henderson's limited edition passkey from the formless box inside the scullery. With the Henderson's limited edition passkey, unlock the Henderson's limited edition door in the scullery. After unlocking the Henderson's limited edition door, make it so that the Henderson's limited edition door is wide open. And then, go to the south. Then, go east. Okay, and then, retrieve the mouse from the floor of the studio. After that, insert the mouse inside the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou bend down to tie your shoe. When you stand up, you notice a formless box.\nThere is a closed Henderson's limited edition door leading south. You need an unguarded exit? You should try going north.\nThere is a formless latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open formless box<|im_end|>take Henderson's limited edition passkey from formless box<|im_end|>unlock Henderson's limited edition door with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition door<|im_end|>go south<|im_end|>go east<|im_end|>take mouse<|im_end|>insert mouse into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to try to take a trip south. With that done, take the type 7 key from the table. And then, unlock the type 7 chest in the study. And then, ensure that the type 7 chest inside the study is open. Then, go to the north. Then, take the bug from the bench in the recreation zone. Then, venture south. Next, put the bug into the type 7 chest inside the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nA decrepit sign tells you that you are now in the recreation zone.\nWhat's that over there? It looks like it's a bench. You see a bug on the bench. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 7 key from table<|im_end|>unlock type 7 chest with type 7 key<|im_end|>open type 7 chest<|im_end|>go north<|im_end|>take bug from bench<|im_end|>go south<|im_end|>insert bug into type 7 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First of all, you could, like, go to the west. After that, retrieve the vanilla scented latchkey from the floor of the bedroom. With the vanilla scented latchkey, go to the east. That done, insert the vanilla scented latchkey into the vanilla scented portal's lock to unlock it. And then, ensure that the vanilla scented portal is open. Having pulled open the vanilla scented portal, attempt to go south. And then, open the cabinet. Then, take the glass from the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor. I guess you better just go and list everything you see here.\nYou make out an opened box here. The box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed vanilla scented portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go west<|im_end|>take vanilla scented latchkey<|im_end|>go east<|im_end|>unlock vanilla scented portal with vanilla scented latchkey<|im_end|>open vanilla scented portal<|im_end|>go south<|im_end|>open cabinet<|im_end|>take glass from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, unlock the Microsoft limited edition locker with the Microsoft limited edition keycard. And then, open the Microsoft limited edition locker. After that, retrieve the rectangular passkey from the Microsoft limited edition locker. And then, attempt to travel east. If you can get around to doing that, make absolutely sure that the rectangular chest is unlocked with the rectangular passkey. After that, ensure that the rectangular chest within the parlor is open. Then, take the monitor from the rectangular chest in the parlor. And then, place the monitor on the couch. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nYou can make out a Microsoft limited edition locker.\nThere is a closed portal leading north. There is an unblocked exit to the east.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition locker with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition locker<|im_end|>take rectangular passkey from Microsoft limited edition locker<|im_end|>go east<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take monitor from rectangular chest<|im_end|>put monitor on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to go west. If you can do that, assure that the non-euclidean box is unlocked. After unlocking the non-euclidean box, ensure that the non-euclidean box in the kitchen is open. And then, retrieve the type 8 keycard from the non-euclidean box within the kitchen. After that, unlock the type 8 chest inside the kitchen with the type 8 keycard. Then, make sure that the type 8 chest is ajar. After you have pulled open the type 8 chest, take the glass from the type 8 chest. And then, rest the glass on the platter in the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in the dish-pit. You begin to take stock of what's here.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take type 8 keycard from non-euclidean box<|im_end|>unlock type 8 chest with type 8 keycard<|im_end|>open type 8 chest<|im_end|>take glass from type 8 chest<|im_end|>put glass on platter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, make an attempt to go east. And then, ensure that the freezer within the cookhouse is open. Then, retrieve the keycard from the freezer within the cookhouse. After that, look and see that the gate within the cookhouse is unlocked. And then, open the gate. And then, try to go to the north. Next, pick up the Microsoft limited edition key from the chest inside the parlor. Then, check that the Microsoft limited edition box is unlocked with the Microsoft limited edition key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open freezer<|im_end|>take keycard from freezer<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go north<|im_end|>take Microsoft limited edition key from chest<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could make an attempt to go west. If you can succeed at that, check that the type 2 safe within the parlor is unlocked with the type 2 latchkey. If you have unlocked the type 2 safe, open the type 2 safe in the parlor. After pulling open the type 2 safe, pick up the key from the type 2 safe in the parlor. After you have got the key, make an effort to go to the east. Okay, and then, unlock the chest in the shower with the key. Then, ensure that the chest in the shower is open. And then, take the sponge from the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou make out a chest. Now why would someone leave that there?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a sandwich and a type 2 latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock type 2 safe with type 2 latchkey<|im_end|>open type 2 safe<|im_end|>take key from type 2 safe<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First of all, travel east. With that done, unlock the non-euclidean box. Then, ensure that the non-euclidean box in the recreation zone is open. After that, pick up the latchkey from the non-euclidean box. And then, make it so that the chest is unlocked. And then, look and see that the chest inside the recreation zone is open. Then, pick up the plant from the chest. Then, sit the plant on the bed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take latchkey from non-euclidean box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take plant from chest<|im_end|>put plant on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip north. And then, pick up the key from the bench. And then, unlock the locker. After you have unlocked the locker, open the locker inside the laundry place. If you have opened the locker, retrieve the non-euclidean latchkey from the locker in the laundry place. Once you have picked up the non-euclidean latchkey, make absolutely sure that the non-euclidean box within the laundry place is unlocked. Then, doublecheck that the non-euclidean box in the laundry place is wide open. Then, pick up the sock from the non-euclidean box in the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. An ordinary one.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from bench<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take non-euclidean latchkey from locker<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take sock from non-euclidean box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to move east. If you can do that, retrieve the type 3 passkey from the display. And then, unlock the type 3 locker. After that, ensure that the type 3 locker within the workshop is open. After you have pulled open the type 3 locker, take the latchkey from the type 3 locker. Once you have picked up the latchkey, unlock the safe with the latchkey. Then, assure that the safe inside the workshop is ajar. And then, recover the staple from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 3 passkey from display<|im_end|>unlock type 3 locker with type 3 passkey<|im_end|>open type 3 locker<|im_end|>take latchkey from type 3 locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take staple from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, attempt to travel south. And then, open the portmanteau. Then, recover the type 2 latchkey from the portmanteau. And then, unlock the type 2 gateway. And then, make absolutely sure that the type 2 gateway in the bedchamber is opened. Then, try to head west. If you can succeed at that, pick up the passkey from the case. And then, doublecheck that the safe is locked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in the steam room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a blackberry.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take type 2 latchkey from portmanteau<|im_end|>unlock type 2 gateway with type 2 latchkey<|im_end|>open type 2 gateway<|im_end|>go west<|im_end|>take passkey from case<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, recover the formless passkey from the shelf in the garage. If you can get your hands on the formless passkey, unlock the formless box with the formless passkey. After you have unlocked the formless box, ensure that the formless box inside the garage is open. If you have opened the formless box, pick up the latchkey from the formless box inside the garage. And then, unlock the chest in the garage with the latchkey. And then, make absolutely sure that the chest is open. After that, pick up the fly larva from the chest in the garage. Then, place the fly larva on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just walked into a garage.\nOh, great. Here's a chest. You can see a formless box. You rest your hand against a wall, but you miss the wall and fall onto a shelf. The shelf is usual. On the shelf you see a formless passkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey from shelf<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>put fly larva on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51827} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, go to the west. And then, ensure that the case inside the workshop is open. After that, pick up the key from the case. After getting the key, unlock the locker in the workshop. After unlocking the locker, look and see that the locker in the workshop is opened. Then, take the sandwich from the locker within the workshop. And then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a durian.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take key from case<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, recover the cake scented passkey from the toolbox within the study. And then, head east. After that, check that the cake scented chest is unlocked with the cake scented passkey. Then, open the cake scented chest in the studio. And then, retrieve the lavender scented passkey from the cake scented chest inside the studio. After that, look and see that the lavender scented safe is unlocked. After that, open the lavender scented safe within the studio. If you have opened the lavender scented safe, recover the staple from the lavender scented safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal.\nYou see a toolbox. The toolbox contains a cake scented passkey.\nThere is a closed gate leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented passkey from toolbox<|im_end|>go east<|im_end|>unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take lavender scented passkey from cake scented chest<|im_end|>unlock lavender scented safe with lavender scented passkey<|im_end|>open lavender scented safe<|im_end|>take staple from lavender scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. First, it would be a great idea if you could move east. And then, travel east. With that done, take the spherical key from the chest. Then, make it so that the spherical chest is unlocked. And then, open the spherical chest inside the dish-pit. Then, retrieve the bowl from the spherical chest. After taking the bowl, make an attempt to travel west. If you can get through with that, toss the bowl on the floor of the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take spherical key from chest<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take bowl from spherical chest<|im_end|>go west<|im_end|>drop bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to make an effort to travel north. That done, retrieve the Henderson's limited edition keycard from the floor of the playroom. And then, venture south. After that, unlock the Henderson's limited edition door with the Henderson's limited edition keycard. Having unlocked the Henderson's limited edition door, make absolutely sure that the Henderson's limited edition door is wide open. Then, make an attempt to head south. And then, travel east. If you can accomplish that, pick up the butterfly from the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary kind of place.\nThere is a closed Henderson's limited edition door leading south. There is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition keycard<|im_end|>go south<|im_end|>unlock Henderson's limited edition door with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition door<|im_end|>go south<|im_end|>go east<|im_end|>take butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the keycard from the floor of the studio. And then, make sure that the gate is unlocked with the keycard. And then, ensure that the gate is open. And then, try to travel east. Next, make an attempt to go to the south. And then, pick up the Cat Calendar from the desk. And then, try to venture north. Once you finish that, insert the Cat Calendar into the cabinet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one. You start to take note of what's in the room.\nThere is a closed gate leading east. You need an unguarded exit? You should try going north.\nThere is a keycard on the floor.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "take keycard<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>go south<|im_end|>take Cat Calendar from desk<|im_end|>go north<|im_end|>insert Cat Calendar into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the west. Then, open the cuboid chest inside the garage. And then, pick up the passkey from the cuboid chest in the garage. After that, unlock the safe with the passkey. After unlocking the safe, open the safe within the garage. And then, pick up the fly larva from the safe in the garage. And then, make an attempt to take a trip east. With that done, ditch the fly larva on the floor of the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cuboid chest<|im_end|>take passkey from cuboid chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make sure that the locker inside the workshop is shut. After that, make an effort to go to the east. Following that, pick-up the type Z passkey from the floor of the chamber. After that, insert the type Z passkey into the type Z chest within the chamber's lock to unlock it. After that, ensure that the type Z chest within the chamber is open. And then, retrieve the keycard from the type Z chest. With the keycard, venture west. Next, make absolutely sure that the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A standard one.\nYou bend down to tie your shoe. When you stand up, you notice a locker. There's something strange about this being here, but you can't put your finger on it. What a letdown! The locker is empty!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a cloak and a worm.\n\nyour action: ", "response": "close locker<|im_end|>go east<|im_end|>take type Z passkey<|im_end|>unlock type Z chest with type Z passkey<|im_end|>open type Z chest<|im_end|>take keycard from type Z chest<|im_end|>go west<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, unlock the safe. And then, open the safe. And then, pick up the keycard from the safe in the scullery. And then, make it so that the box within the scullery is unlocked with the keycard. Then, make it so that the box inside the scullery is ajar. After opening the box, recover the TextWorld key from the box within the scullery. Then, try to travel east. With that done, assure that the TextWorld safe in the washroom is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nYou scan the room for a box, and you find a box. You make out a safe.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take TextWorld key from box<|im_end|>go east<|im_end|>lock TextWorld safe with TextWorld key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip north. With that over with, ensure that the cabinet in the garage is open. And then, take the passkey from the cabinet within the garage. And then, venture south. With that over with, make it so that the gateway in the bedchamber is unlocked with the passkey. And then, open the gateway inside the bedchamber. After opening the gateway, try to take a trip west. And then, open the chest in the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nThere is a closed gateway leading west. There is an unguarded exit to the north.\nYou are carrying: a berry.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take passkey from cabinet<|im_end|>go south<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go west<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the west. And then, make absolutely sure that the cuboid safe is unlocked with the cuboid latchkey. Once you have unlocked the cuboid safe, ensure that the cuboid safe in the laundry place is open. Then, retrieve the latchkey from the cuboid safe inside the laundry place. After stealing the latchkey, make an attempt to venture east. After that, make sure that the locker in the washroom is unlocked. And then, ensure that the locker is open. And then, take the paper towel from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. An ordinary one.\nYou can make out a locked locker.\nThere is a closed hatch leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a cookie and a cuboid latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take latchkey from cuboid safe<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, lift the passkey from the floor of the bathroom. Then, unlock the portal within the bathroom. And then, ensure that the portal is open. And then, make an attempt to travel east. After that, go south. With that accomplished, take the plant from the bar within the playroom. After you have taken the plant, take a trip north. If you can succeed at that, you can insert the plant inside the box inside the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nThere is a closed portal leading east. There is an exit to the south. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>go south<|im_end|>take plant from bar<|im_end|>go north<|im_end|>insert plant into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, travel west. After that, make absolutely sure that the drawer inside the sauna is wide open. And then, take the type 2 keycard from the drawer inside the sauna. And then, doublecheck that the type 2 gateway in the sauna is unlocked. Then, open the type 2 gateway. And then, make an attempt to take a trip south. And then, recover the book from the mantle. With the book, deposit the book inside the coffer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard one.\nYou can make out a bookshelf. The bookshelf is ordinary. But the thing hasn't got anything on it.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open drawer<|im_end|>take type 2 keycard from drawer<|im_end|>unlock type 2 gateway with type 2 keycard<|im_end|>open type 2 gateway<|im_end|>go south<|im_end|>take book from mantle<|im_end|>insert book into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, assure that the chest within the restroom is unlocked. After that, assure that the chest is opened. Then, take the fudge scented keycard from the chest. With the fudge scented keycard, unlock the fudge scented gateway. Then, open the fudge scented gateway. After that, attempt to go to the south. Following that, head east. Then, ensure that the coffer is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou are in a restroom. A typical kind of place. You can barely contain your excitement.\nYou can make out a chest.\nThere is a closed fudge scented gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take fudge scented keycard from chest<|im_end|>unlock fudge scented gateway with fudge scented keycard<|im_end|>open fudge scented gateway<|im_end|>go south<|im_end|>go east<|im_end|>open coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the box. After that, retrieve the passkey from the box in the bathroom. Then, make absolutely sure that the portal within the bathroom is unlocked. After that, ensure that the portal is open. And then, travel east. Following that, lift the latchkey from the floor of the lounge. Then, check that the safe inside the lounge is unlocked with the latchkey. And then, look and see that the safe within the lounge is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in the bathroom. You begin to take stock of what's here.\nYou make out a box.\nThere is a closed portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a Quote of the Day Calendar.\n\nyour action: ", "response": "open box<|im_end|>take passkey from box<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could take a trip north. Then, pick up the passkey from the mantelpiece within the office. And then, make an attempt to travel south. And then, look and see that the safe is unlocked with the passkey. After that, doublecheck that the safe inside the kitchen is opened. And then, take the insect from the safe within the kitchen. After that, attempt to head east. And then, put the insect on the table. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nA locked safe is in the corner.\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from mantelpiece<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>go east<|im_end|>put insect on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50896} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! Your first objective is to take a trip north. That done, unlock the type 7 locker with the type 7 keycard. And then, ensure that the type 7 locker within the office is open. Then, retrieve the key from the type 7 locker. If you can get your hands on the key, unlock the chest within the office with the key. Then, ensure that the chest inside the office is open. Then, recover the broccoli from the chest. If you can get your hands on the broccoli, eat the broccoli. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal kind of place. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a type 7 keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock type 7 locker with type 7 keycard<|im_end|>open type 7 locker<|im_end|>take key from type 7 locker<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take broccoli from chest<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, try to head east. With that accomplished, retrieve the key from the table. And then, go west. Then, make sure that the gate is unlocked. After that, open the gate in the kitchen. And then, take a trip south. With that over with, move east. Following that, close the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just walked into the kitchen.\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from table<|im_end|>go west<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the box with the keycard. After you have unlocked the box, make it so that the box is wide open. After pulling open the box, retrieve the passkey from the box. And then, try to take a trip north. Next, make it so that the gateway inside the launderette is unlocked. And then, ensure that the gateway is open. And then, try to go east. After that, retrieve the mat from the rack. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go north<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take mat from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take a trip west. With that accomplished, pick-up the type C key from the floor of the scullery. After picking up the type C key, check that the type C box inside the scullery is unlocked with the type C key. If you have unlocked the type C box, look and see that the type C box in the scullery is open. After that, retrieve the American limited edition key from the type C box inside the scullery. After that, try to head east. Okay, and then, close the American limited edition locker in the bathroom. If you have closed the American limited edition locker, make it so that the American limited edition locker in the bathroom is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a American limited edition locker. Empty! What kind of nightmare TextWorld is this? You can see a basket. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type C key<|im_end|>unlock type C box with type C key<|im_end|>open type C box<|im_end|>take American limited edition key from type C box<|im_end|>go east<|im_end|>close American limited edition locker<|im_end|>lock American limited edition locker with American limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to unlock the spherical locker. And then, ensure that the spherical locker is open. Then, take the cuboid passkey from the spherical locker. And then, look and see that the cuboid box is unlocked. After that, open the cuboid box within the cubicle. After that, pick up the key from the cuboid box in the cubicle. Then, unlock the gateway within the cubicle with the key. After that, look and see that the gateway within the cubicle is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle. I guess you better just go and list everything you see here.\nYou can make out a locked cuboid box. You smell an interesting smell, and follow it to a spherical locker.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take cuboid passkey from spherical locker<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take key from cuboid box<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to insert the passkey into the safe's lock to unlock it. And then, ensure that the safe within the bedroom is open. After that, retrieve the type 9 keycard from the safe in the bedroom. After that, make absolutely sure that the type 9 passageway inside the bedroom is unlocked with the type 9 keycard. And then, open the type 9 passageway. After that, attempt to venture north. Then, move east. And then, recover the shadfly from the floor of the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in a bedroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nWhat's that over there? It looks like it's a safe.\nThere is a closed type 9 passageway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a chocolate bar and a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take type 9 keycard from safe<|im_end|>unlock type 9 passageway with type 9 keycard<|im_end|>open type 9 passageway<|im_end|>go north<|im_end|>go east<|im_end|>take shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to lift the latchkey from the floor of the washroom. If you can get your hands on the latchkey, unlock the box within the washroom. After that, open the box inside the washroom. And then, retrieve the keycard from the box. And then, unlock the chest. Then, make it so that the chest is opened. And then, take the candy bar from the chest. After that, eat the candy bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical one.\nYou can make out a locked normal looking chest here. A locked box is nearby.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take candy bar from chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to attempt to take a trip west. If you can accomplish that, pick up the keycard from the locker inside the garage. And then, go south. And then, check that the box is unlocked with the keycard. Then, ensure that the box is open. Then, recover the Advent Calendar from the box. After that, try to move north. And then, you can insert the Advent Calendar into the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An usual kind of place.\nYou can make out a rack. The rack is normal. But oh no! there's nothing on this piece of garbage.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from locker<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take Advent Calendar from box<|im_end|>go north<|im_end|>insert Advent Calendar into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, make an attempt to travel west. And then, unlock the formless locker with the formless latchkey. Then, open the formless locker. After pulling open the formless locker, take the passkey from the formless locker. And then, insert the passkey into the door's lock to unlock it. And then, ensure that the door is open. And then, travel south. Then, close the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A normal one.\nThere is an unblocked exit to the west.\nYou are carrying: a formless latchkey and a lightbulb.\n\nyour action: ", "response": "go west<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take passkey from formless locker<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go south<|im_end|>close box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture north. Next, recover the type B key from the couch within the lounge. If you can get your hands on the type B key, go south. And then, unlock the type B box in the kitchenette with the type B key. After that, open the type B box within the kitchenette. And then, pick up the coffee cup from the type B box inside the kitchenette. Then, try to go east. Once you get around to doing that, deposit the coffee cup on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A standard kind of place.\nYou make out a type B box.\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unguarded. There is an exit to the south. Don't worry, it is unguarded.\nThere is a fork on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type B key from couch<|im_end|>go south<|im_end|>unlock type B box with type B key<|im_end|>open type B box<|im_end|>take coffee cup from type B box<|im_end|>go east<|im_end|>drop coffee cup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to go to the north. After that, ensure that the box is open. Then, retrieve the non-euclidean keycard from the box. After that, attempt to go south. After that, unlock the non-euclidean locker. And then, doublecheck that the non-euclidean locker in the spare room is ajar. Then, take the loaf of bread from the non-euclidean locker. And then, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a non-euclidean locker. You see an opened case in the corner. The case is empty! What a waste of a day!\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take non-euclidean keycard from box<|im_end|>go south<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take loaf of bread from non-euclidean locker<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, make an effort to venture west. Then, ensure that the coffer is open. After that, pick up the American limited edition key from the coffer. If you can get your hands on the American limited edition key, unlock the American limited edition gate. And then, ensure that the American limited edition gate within the parlor is open. And then, attempt to venture south. After that, pick up the latchkey from the floor of the bathroom. And then, assure that the locker inside the bathroom is unlocked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in the workshop.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "go west<|im_end|>open coffer<|im_end|>take American limited edition key from coffer<|im_end|>unlock American limited edition gate with American limited edition key<|im_end|>open American limited edition gate<|im_end|>go south<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the south. With that accomplished, retrieve the passkey from the table within the office. Then, assure that the box inside the office is unlocked. Then, ensure that the box in the office is open. After that, retrieve the staple from the box inside the office. Then, try to venture north. If you can accomplish that, go to the east. Following that, sit the staple on the bowl. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal one. The room is well lit.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from table<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take staple from box<|im_end|>go north<|im_end|>go east<|im_end|>put staple on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First step, go to the north. Next, take the latchkey from the coffer. Then, look and see that the gateway inside the bedroom is unlocked with the latchkey. And then, assure that the gateway within the bedroom is opened. After that, go north. Then, travel east. After that, doublecheck that the type J box is opened. And then, recover the keyboard from the type J box within the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in the recreation zone. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type J passkey.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from coffer<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>open type J box<|im_end|>take keyboard from type J box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to attempt to venture east. After that, recover the Canadian style key from the chair within the cookery. After that, attempt to go west. Then, assure that the Canadian style box is unlocked. Having unlocked the Canadian style box, ensure that the Canadian style box is open. Then, take the latchkey from the Canadian style box. And then, take a trip east. With that over with, check that the hatch is unlocked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just shown up in the recreation zone. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a locked Canadian style box. You scan the room for a mantelpiece, and you find a mantelpiece. But the thing hasn't got anything on it.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian style key from chair<|im_end|>go west<|im_end|>unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>take latchkey from Canadian style box<|im_end|>go east<|im_end|>unlock hatch with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, open the trunk. After that, recover the keycard from the trunk. After that, unlock the portal with the keycard. And then, open the portal. After that, try to head east. And then, retrieve the passkey from the box in the sauna. And then, look and see that the chest is unlocked. And then, open the chest inside the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary kind of place. You can barely contain your excitement.\nYou see a gleam over in a corner, where you can see a trunk.\nThere is a closed portal leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take keycard from trunk<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First step, travel west. Then, recover the American style key from the coffer. After that, take a trip east. Okay, and then, check that the American style locker within the bathroom is unlocked with the American style key. Then, assure that the American style locker is open. And then, recover the passkey from the American style locker. After that, try to head west. And then, insert the passkey into the box inside the chamber's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal one.\nYou can see a locked American style locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American style key from coffer<|im_end|>go east<|im_end|>unlock American style locker with American style key<|im_end|>open American style locker<|im_end|>take passkey from American style locker<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to insert the keycard into the chest within the restroom's lock to unlock it. Then, doublecheck that the chest is open. After that, take the key from the chest. And then, make absolutely sure that the hatch in the restroom is unlocked. And then, ensure that the hatch inside the restroom is open. After that, go south. With that accomplished, move east. With that done, recover the ladle from the rack within the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just shown up in a restroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a chest.\nThere is a closed hatch leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take ladle from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, if it's not too much trouble, I need you to insert the key into the safe's lock to unlock it. Then, open the safe. After that, retrieve the keycard from the safe. And then, travel west. And then, assure that the passageway inside the parlor is unlocked with the keycard. And then, open the passageway in the parlor. After that, make an effort to head south. And then, pick up the cd from the shelf inside the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nYou make out a locked safe nearby.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go west<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>take cd from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, insert the latchkey into the box in the cellar's lock to unlock it. After unlocking the box, ensure that the box in the cellar is open. Then, recover the keycard from the box in the cellar. And then, attempt to go south. Then, assure that the portal is unlocked with the keycard. After that, open the portal. After that, try to venture south. Then, retrieve the glass from the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou make out a box. You wonder idly who left that here. You see a shelf. However, the shelf, like an empty shelf, has nothing on it.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take glass from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50984} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, try to go to the east. With that done, ensure that the safe inside the cubicle is open. And then, pick up the rectangular keycard from the safe. Then, go to the west. And then, check that the rectangular locker is unlocked with the rectangular keycard. And then, make it so that the rectangular locker in the basement is opened. And then, retrieve the butterfly from the rectangular locker. After you have taken the butterfly, rest the butterfly on the stand inside the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in the basement. You start to take note of what's in the room.\nYou can make out a rectangular locker. You rest your hand against a wall, but you miss the wall and fall onto a stand. The stand is typical. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. There is an unblocked exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>go west<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take butterfly from rectangular locker<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to unlock the chest within the canteen. After that, ensure that the chest is open. And then, retrieve the key from the chest. Then, assure that the passageway in the canteen is unlocked with the key. And then, make it so that the passageway is ajar. And then, move south. And then, make an effort to move east. Then, retrieve the keyboard from the display in the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen. The room is well lit.\nYou can see a locked chest in the room. You make out a locked refrigerator in the corner.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take keyboard from display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, venture north. Okay, and then, recover the key from the stand. Then, make an effort to go south. After that, unlock the box. Then, open the box within the bathroom. After that, pick up the durian from the box inside the bathroom. Then, eat the durian. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just walked into a bathroom.\nYou can make out a box.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a tv.\n\nyour action: ", "response": "go north<|im_end|>take key from stand<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take durian from box<|im_end|>eat durian<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could try to head south. And then, make absolutely sure that the TextWorld limited edition box within the garage is opened. Once you have opened the TextWorld limited edition box, recover the Henderson's limited edition latchkey from the TextWorld limited edition box within the garage. Then, doublecheck that the Henderson's limited edition gate in the garage is unlocked with the Henderson's limited edition latchkey. And then, assure that the Henderson's limited edition gate inside the garage is opened. After that, venture east. Then, make sure that the dresser is ajar. After that, retrieve the vacuum from the dresser within the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell, here we are in a parlor.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld limited edition box<|im_end|>take Henderson's limited edition latchkey from TextWorld limited edition box<|im_end|>unlock Henderson's limited edition gate with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition gate<|im_end|>go east<|im_end|>open dresser<|im_end|>take vacuum from dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, go west. Then, recover the latchkey from the floor of the workshop. And then, make an attempt to move east. And then, make an attempt to travel north. Then, unlock the safe with the latchkey. After unlocking the safe, doublecheck that the safe in the restroom is wide open. Then, take the sponge from the safe in the restroom. Then, sit the sponge on the counter in the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary one.\nThere is an open gate leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take sponge from safe<|im_end|>put sponge on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to go to the west. Then, take a trip west. After that, pick up the Henderson's key from the bookshelf. If you have got the Henderson's key, check that the Henderson's safe is unlocked with the Henderson's key. And then, assure that the Henderson's safe is open. After that, retrieve the book from the Henderson's safe. After that, head east. After that, put the book inside the locker in the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard one.\nThere is an unblocked exit to the west.\nYou are carrying: a bug.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take Henderson's key from bookshelf<|im_end|>unlock Henderson's safe with Henderson's key<|im_end|>open Henderson's safe<|im_end|>take book from Henderson's safe<|im_end|>go east<|im_end|>insert book into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, go south. And then, retrieve the latchkey from the rack. And then, make an effort to go north. Then, look and see that the box in the shower is unlocked. And then, open the box. And then, recover the type M passkey from the box. Then, unlock the type M door. And then, look and see that the type M door within the shower is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed type M door leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from rack<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type M passkey from box<|im_end|>unlock type M door with type M passkey<|im_end|>open type M door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to open the fridge in the kitchen. And then, recover the keycard from the fridge in the kitchen. After picking up the keycard, insert the keycard into the safe in the kitchen's lock to unlock it. After that, open the safe within the kitchen. And then, retrieve the key from the safe in the kitchen. And then, venture west. And then, look and see that the chest in the office is unlocked. And then, look and see that the chest in the office is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. You begin to take stock of what's here.\nYou see a safe. I mean, just wow! Isn't TextWorld just the best? You can see a closed fridge.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take keycard from fridge<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go west. After that, recover the spherical latchkey from the trunk. And then, look and see that the spherical locker is unlocked. After you have unlocked the spherical locker, ensure that the spherical locker is open. Then, pick up the type U key from the spherical locker. And then, try to take a trip east. Next, unlock the type U chest. And then, open the type U chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nYou make out a locked type U chest close by.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a pizza.\n\nyour action: ", "response": "go west<|im_end|>take spherical latchkey from trunk<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take type U key from spherical locker<|im_end|>go east<|im_end|>unlock type U chest with type U key<|im_end|>open type U chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to venture south. If you can accomplish that, recover the latchkey from the stand within the office. Then, venture north. If you can manage that, make sure that the chest inside the closet is unlocked. After that, ensure that the chest inside the closet is open. After that, retrieve the American limited edition latchkey from the chest. And then, venture east. After that, assure that the American limited edition safe within the laundry place is unlocked with the American limited edition latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou see a chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from stand<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take American limited edition latchkey from chest<|im_end|>go east<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, head south. And then, look and see that the portal is wide open. And then, travel east. After that, close the portal in the scullery. After that, head north. After that, pick up the latchkey from the dresser. And then, make an attempt to go to the south. Then, lock the portal with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in a lounge.\nThere is an unguarded exit to the south.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>open portal<|im_end|>go east<|im_end|>close portal<|im_end|>go north<|im_end|>take latchkey from dresser<|im_end|>go south<|im_end|>lock portal with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, ensure that the Microsoft style box is open. After that, retrieve the rectangular keycard from the Microsoft style box within the salon. If you can get your hands on the rectangular keycard, make sure that the rectangular gate within the salon is unlocked. And then, make it so that the rectangular gate inside the salon is ajar. And then, go to the west. Then, ensure that the crate in the attic is open. After opening the crate, retrieve the broom from the crate within the attic. Then, ditch the broom on the floor of the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI am sorry to announce that you are now in the salon. I guess you better just go and list everything you see here.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft style box!\nThere is a closed rectangular gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "open Microsoft style box<|im_end|>take rectangular keycard from Microsoft style box<|im_end|>unlock rectangular gate with rectangular keycard<|im_end|>open rectangular gate<|im_end|>go west<|im_end|>open crate<|im_end|>take broom from crate<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the key from the floor of the scullery. After that, make sure that the box is unlocked with the key. Then, ensure that the box within the scullery is open. After pulling open the box, recover the cake scented keycard from the box in the scullery. After that, make it so that the cake scented portal is unlocked with the cake scented keycard. Then, open the cake scented portal within the scullery. After that, make an attempt to move east. Once you get through with that, make it so that the cake scented portal in the laundromat is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. You begin looking for stuff.\nYou can make out a locked box in the corner.\nThere is a closed cake scented portal leading east. You need an unguarded exit? You should try going north.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cake scented keycard from box<|im_end|>unlock cake scented portal with cake scented keycard<|im_end|>open cake scented portal<|im_end|>go east<|im_end|>close cake scented portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to doublecheck that the rectangular safe is unlocked. Then, ensure that the rectangular safe is open. After that, take the key from the rectangular safe in the steam room. Then, make an effort to head east. And then, insert the key into the box's lock to unlock it. Then, open the box inside the bathroom. And then, pick up the broom from the box within the bathroom. Then, rest the broom on the bench in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook over there! a rectangular safe.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take key from rectangular safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take broom from box<|im_end|>put broom on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the box in the launderette. And then, look and see that the box inside the launderette is opened. Then, take the shadfly from the box within the launderette. And then, go to the east. And then, pick up the cuboid key from the counter. After getting the cuboid key, unlock the cuboid chest with the cuboid key. Then, open the cuboid chest inside the shower. After that, you can insert the shadfly inside the cuboid chest inside the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just sauntered into a launderette. Let's see what's in here.\nYou can see a locked box.\nThere is a closed hatch leading south. There is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>go east<|im_end|>take cuboid key from counter<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>insert shadfly into cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, attempt to go to the east. With that done, pick up the American limited edition latchkey from the board. Then, check that the American limited edition chest is unlocked with the American limited edition latchkey. And then, open the American limited edition chest. Then, recover the latchkey from the American limited edition chest. After that, attempt to go to the west. And then, close the chest inside the laundry place. And then, make sure the chest inside the laundry place is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've come into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the laundry place. You can barely contain your excitement.\nYou can make out a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. Empty! What kind of nightmare TextWorld is this?\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American limited edition latchkey from board<|im_end|>unlock American limited edition chest with American limited edition latchkey<|im_end|>open American limited edition chest<|im_end|>take latchkey from American limited edition chest<|im_end|>go west<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head west. Then, retrieve the key from the table within the studio. And then, make an attempt to move east. After that, unlock the chest. After that, open the chest inside the office. Then, pick up the Microsoft limited edition latchkey from the chest. And then, unlock the Microsoft limited edition safe with the Microsoft limited edition latchkey. And then, open the Microsoft limited edition safe within the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a gleam over in a corner, where you can see a Microsoft limited edition safe. Now that's what I call TextWorld! Look over there! a chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You need an unguarded exit? You should try going south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from table<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Microsoft limited edition latchkey from chest<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the locker. After unlocking the locker, ensure that the locker inside the basement is open. If you have opened the locker, pick up the passkey from the locker within the basement. And then, travel south. With that over with, look and see that the gate is unlocked with the passkey. Then, assure that the gate within the cubicle is opened. And then, make an attempt to take a trip east. Next, retrieve the mop from the table in the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical kind of place. Let's see what's in here.\nYou can see a locked locker close by.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>take mop from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, if it's not too much trouble, I need you to unlock the chest. If you have unlocked the chest, look and see that the chest is opened. And then, pick up the formless passkey from the chest in the garage. After that, make it so that the formless box in the garage is unlocked. After that, look and see that the formless box inside the garage is opened. Then, recover the lingonberry from the formless box. And then, eat the lingonberry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a formless box. You make out a chest. Wow, check out the price tag that the chest's owner still hasn't taken off! Two hundred bucks!\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take formless passkey from chest<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take lingonberry from formless box<|im_end|>eat lingonberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to try to travel south. And then, pick up the rectangular latchkey from the mantelpiece. With the rectangular latchkey, make sure that the rectangular safe in the office is unlocked. And then, ensure that the rectangular safe is open. Then, take the keycard from the rectangular safe. And then, unlock the box with the keycard. And then, ensure that the box within the office is open. Then, retrieve the keyboard from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from mantelpiece<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take keycard from rectangular safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take keyboard from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to go west. With that done, retrieve the Microsoft keycard from the couch within the bedchamber. After that, venture east. With that done, insert the Microsoft keycard into the Microsoft safe in the canteen's lock to unlock it. Then, open the Microsoft safe. After that, take the carrot from the Microsoft safe. After that, eat the carrot. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nHey, want to see a Microsoft safe? Look over there, a Microsoft safe. You smell an intriguing smell, and follow it to a case.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft keycard from couch<|im_end|>go east<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>open Microsoft safe<|im_end|>take carrot from Microsoft safe<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could travel south. And then, pick up the spherical keycard from the box within the workshop. After getting the spherical keycard, check that the spherical box is unlocked with the spherical keycard. After that, ensure that the spherical box inside the workshop is open. And then, recover the type 4 latchkey from the spherical box inside the workshop. And then, make an attempt to travel north. Then, make absolutely sure that the type 4 door within the study is unlocked. If you have unlocked the type 4 door, make sure that the type 4 door is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in an ordinary kind of place. That is to say, you're in a study.\nThere is a closed type 4 door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take spherical keycard from box<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take type 4 latchkey from spherical box<|im_end|>go north<|im_end|>unlock type 4 door with type 4 latchkey<|im_end|>open type 4 door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, pick up the rectangular key from the shelf. If you have taken the rectangular key, venture south. After that, doublecheck that the rectangular safe in the basement is unlocked. And then, open the rectangular safe in the basement. After that, take the Henderson's style key from the rectangular safe. Then, attempt to head north. And then, make an attempt to go east. And then, unlock the Henderson's style safe with the Henderson's style key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've moved into a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the chamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nIf you haven't noticed it already, there seems to be something there by the wall, it's a shelf! On the shelf you can make out a rectangular key. What's that over there? It looks like it's a bar. The bar is typical. However, the bar, like an empty bar, has nothing on it.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from shelf<|im_end|>go south<|im_end|>unlock rectangular safe with rectangular key<|im_end|>open rectangular safe<|im_end|>take Henderson's style key from rectangular safe<|im_end|>go north<|im_end|>go east<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51968} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, retrieve the spherical keycard from the suitcase within the vault. Then, insert the spherical keycard into the spherical locker within the vault's lock to unlock it. After that, ensure that the spherical locker within the vault is open. And then, retrieve the non-euclidean latchkey from the spherical locker inside the vault. After that, make it so that the non-euclidean locker is unlocked. After that, doublecheck that the non-euclidean locker in the vault is opened. After that, pick up the scarf from the non-euclidean locker within the vault. And then, rest the scarf on the rack in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard kind of place.\nYou can make out a non-euclidean locker. You make out a locked usual looking spherical locker in the room. You can see an opened suitcase, which looks normal, close by. The suitcase contains a spherical keycard. You make out a rack. Now why would someone leave that there? But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from suitcase<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take non-euclidean latchkey from spherical locker<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take scarf from non-euclidean locker<|im_end|>put scarf on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to pick up the passkey from the floor of the shower. If you can get your hands on the passkey, check that the box is unlocked with the passkey. And then, open the box. After pulling open the box, pick up the rectangular passkey from the box. After that, insert the rectangular passkey into the rectangular gateway's lock to unlock it. Then, doublecheck that the rectangular gateway is open. After that, make an effort to take a trip west. And then, recover the kettle from the saucepan. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An ordinary kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a box. Now that's what I call TextWorld!\nThere is a closed rectangular gateway leading west. You need an unguarded exit? You should try going north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>unlock rectangular gateway with rectangular passkey<|im_end|>open rectangular gateway<|im_end|>go west<|im_end|>take kettle from saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be good if you could assure that the hatch is ajar. And then, take a trip south. Following that, take a trip east. And then, pick up the textbook from the dresser. If you can get your hands on the textbook, make an effort to venture west. After that, go north. After that, ensure that the formless locker in the kitchen is open. And then, you can place the textbook inside the formless locker in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a formless locker.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take textbook from dresser<|im_end|>go west<|im_end|>go north<|im_end|>open formless locker<|im_end|>insert textbook into formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to go south. And then, retrieve the American limited edition key from the floor of the workshop. And then, unlock the American limited edition safe inside the workshop. Then, make it so that the American limited edition safe within the workshop is ajar. Then, take the type 4 latchkey from the American limited edition safe. After that, attempt to go north. Okay, and then, close the type 4 locker. And then, lock the type 4 locker inside the studio with the type 4 latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal kind of place.\nAn open type 4 locker is here. The type 4 locker is empty! What a waste of a day!\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unblocked. There is an exit to the west. Don't worry, it is unblocked.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American limited edition key<|im_end|>unlock American limited edition safe with American limited edition key<|im_end|>open American limited edition safe<|im_end|>take type 4 latchkey from American limited edition safe<|im_end|>go north<|im_end|>close type 4 locker<|im_end|>lock type 4 locker with type 4 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First, it would be a great idea if you could check that the box in the basement is unlocked with the latchkey. After that, ensure that the box is open. After opening the box, retrieve the soap scented latchkey from the box in the basement. Then, try to move east. And then, check that the soap scented locker is unlocked with the soap scented latchkey. After that, ensure that the soap scented locker within the canteen is open. Then, pick up the coffee cup from the soap scented locker inside the canteen. And then, put the coffee cup on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary kind of place. Let's see what's in here.\nYou can make out a locked box here.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take soap scented latchkey from box<|im_end|>go east<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take coffee cup from soap scented locker<|im_end|>put coffee cup on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the box with the key. After that, look and see that the box is opened. After that, recover the rectangular passkey from the box inside the bedchamber. And then, look and see that the rectangular locker is unlocked. Then, doublecheck that the rectangular locker is opened. Then, retrieve the passkey from the rectangular locker. With the passkey, go to the east. That done, lock the locker within the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber.\nYou see a locked rectangular locker. You make out a locked box.\nThere is a closed portal leading north. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>go east<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could lift the keycard from the floor of the salon. After you have taken the keycard, unlock the chest with the keycard. Then, open the chest. Then, pick up the key from the chest. Then, insert the key into the safe's lock to unlock it. And then, ensure that the safe is open. And then, take the lamp from the safe. Then, toss the lamp on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nA laminated sign tells you that you are now in the salon.\nYou can see a locked safe close by. You can see a chest.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take lamp from safe<|im_end|>drop lamp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to recover the cuboid latchkey from the saucepan. After that, doublecheck that the cuboid box is unlocked. Then, ensure that the cuboid box is open. And then, pick up the keycard from the cuboid box. After that, unlock the locker inside the dish-pit. After unlocking the locker, ensure that the locker is open. After that, pick up the type P passkey from the locker. And then, unlock the type P safe in the dish-pit with the type P passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit.\nYou see a locked type P safe. You can see a locker. You can see a cuboid box. You can't really describe the cuboid box besides that it's usual. What's that over there? It looks like it's a saucepan. The saucepan is standard. On the saucepan you make out a cuboid latchkey.\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from saucepan<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take keycard from cuboid box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take type P passkey from locker<|im_end|>unlock type P safe with type P passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, retrieve the latchkey from the table. If you have got the latchkey, go north. That done, unlock the chest with the latchkey. After unlocking the chest, ensure that the chest inside the kitchenette is open. Then, pick up the mug from the chest. Then, attempt to take a trip south. Then, venture east. Then, sit the mug on the armchair inside the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room. You can barely contain your excitement.\nYou hear a noise behind you and spin around, but you can't see anything other than a table. On the table you can see a latchkey.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from table<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take mug from chest<|im_end|>go south<|im_end|>go east<|im_end|>put mug on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go west. After that, open the TextWorld box inside the salon. Then, recover the TextWorld limited edition key from the TextWorld box in the salon. Having taken the TextWorld limited edition key, take a trip east. After that, look and see that the TextWorld limited edition portal is unlocked with the TextWorld limited edition key. Then, open the TextWorld limited edition portal inside the bedchamber. And then, attempt to move south. And then, close the suitcase inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal one.\nThere is a closed TextWorld limited edition portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a TextWorld latchkey.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld box<|im_end|>take TextWorld limited edition key from TextWorld box<|im_end|>go east<|im_end|>unlock TextWorld limited edition portal with TextWorld limited edition key<|im_end|>open TextWorld limited edition portal<|im_end|>go south<|im_end|>close suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First step, travel west. After that, open the box. And then, recover the key from the box. Then, venture east. With that accomplished, make absolutely sure that the chest is unlocked. And then, open the chest in the canteen. Then, take the bug from the chest in the canteen. Then, place the bug on the chair inside the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place.\nOh wow! Is that what I think it is? It is! It's a chest. Now that's what I call TextWorld! You bend down to tie your shoe. When you stand up, you notice a chair. But oh no! there's nothing on this piece of garbage.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>put bug on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could move west. And then, lift the non-euclidean latchkey from the floor of the recreation zone. With the non-euclidean latchkey, doublecheck that the non-euclidean locker is unlocked. Once you have unlocked the non-euclidean locker, ensure that the non-euclidean locker inside the recreation zone is open. Then, retrieve the fly larva from the non-euclidean locker. With the fly larva, make an attempt to go to the east. And then, open the freezer within the kitchenette. After that, put the fly larva inside the freezer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou see a freezer. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean latchkey<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take fly larva from non-euclidean locker<|im_end|>go east<|im_end|>open freezer<|im_end|>insert fly larva into freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to travel south. After that, retrieve the Canadian limited edition keycard from the case in the laundry place. If you have picked up the Canadian limited edition keycard, try to take a trip north. Then, insert the Canadian limited edition keycard into the Canadian limited edition box within the shower's lock to unlock it. After that, open the Canadian limited edition box. And then, retrieve the butterfly from the Canadian limited edition box. And then, try to move south. With that done, place the butterfly on the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou see a Canadian limited edition box.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian limited edition keycard from case<|im_end|>go north<|im_end|>unlock Canadian limited edition box with Canadian limited edition keycard<|im_end|>open Canadian limited edition box<|im_end|>take butterfly from Canadian limited edition box<|im_end|>go south<|im_end|>put butterfly on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move east. After that, recover the Canadian style latchkey from the board within the washroom. And then, unlock the Canadian style safe. And then, ensure that the Canadian style safe in the washroom is open. And then, go west. And then, recover the butterfly from the counter. Then, try to move east. Once you accomplish that, you can place the butterfly into the Canadian style safe in the washroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary one. You begin to take stock of what's in the room.\nYou scan the room for a counter, and you find a counter. On the counter you see a butterfly.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>take Canadian style latchkey from board<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>go west<|im_end|>take butterfly from counter<|im_end|>go east<|im_end|>insert butterfly into Canadian style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50939} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go to the south. After that, make absolutely sure that the cuboid gateway in the cookery is unlocked. After that, ensure that the cuboid gateway is open. And then, head west. With that done, go west. And then, pick up the nest of earwigs from the floor of the salon. After taking the nest of earwigs, make an effort to travel east. Following that, throw the nest of earwigs on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in an usual kind of place. That is to say, you're in a basement.\nThere is an unguarded exit to the south.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "go south<|im_end|>unlock cuboid gateway with cuboid key<|im_end|>open cuboid gateway<|im_end|>go west<|im_end|>go west<|im_end|>take nest of earwigs<|im_end|>go east<|im_end|>drop nest of earwigs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, look and see that the gateway is unlocked. After unlocking the gateway, open the gateway. And then, head east. If you can finish that, recover the rectangular latchkey from the armchair. After that, assure that the rectangular locker is unlocked. And then, ensure that the rectangular locker in the workshop is open. Then, take the Comic Strip Calendar from the rectangular locker. And then, place the Comic Strip Calendar on the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell I'll be, you are in a place we're calling a closet.\nThere is a closed gateway leading east. You need an unguarded exit? You should try going south.\nThere is a licorice strip on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take rectangular latchkey from armchair<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take Comic Strip Calendar from rectangular locker<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50833} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move east. Following that, pick up the key from the floor of the cookery. After taking the key, go to the west. That done, insert the key into the locker's lock to unlock it. After that, open the locker. After that, recover the sandwich from the locker within the bedroom. And then, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical one.\nYou can see a locker.\nThere is a closed portal leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, look and see that the box is unlocked. And then, ensure that the box is open. And then, pick up the latchkey from the box. After that, make sure that the safe in the steam room is unlocked with the latchkey. After that, make it so that the safe is opened. After you have opened the safe, recover the loaf of bread from the safe in the steam room. With the loaf of bread, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room. You start to take note of what's in the room.\nYou can make out a safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You check the price tag glued to the box. 95 bucks? What a deal! You'll have to ask where they got this!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First, it would be good if you could unlock the locker with the key. And then, ensure that the locker is open. After that, recover the non-euclidean key from the locker within the bedroom. And then, attempt to head east. And then, unlock the non-euclidean locker inside the sauna. After that, open the non-euclidean locker within the sauna. After pulling open the non-euclidean locker, take the Henderson's style latchkey from the non-euclidean locker. And then, assure the Henderson's style gate within the sauna is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard kind of place.\nOh wow! Is that what I think it is? It is! It's a locker. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take non-euclidean key from locker<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take Henderson's style latchkey from non-euclidean locker<|im_end|>lock Henderson's style gate with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First thing I need you to do is to recover the passkey from the chest in the cookhouse. After stealing the passkey, make it so that the box inside the cookhouse is unlocked. Then, ensure that the box inside the cookhouse is open. And then, recover the spherical passkey from the box. If you have got the spherical passkey, make it so that the spherical locker is unlocked. Then, open the spherical locker in the cookhouse. Then, pick up the latchkey from the spherical locker within the cookhouse. After that, Insert the latchkey into the locker within the cookhouse to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locker. Oh, great. Here's a spherical locker. What's that over there? It looks like it's a box. You can make out an opened chest. The chest contains a passkey. Now why would someone leave that there?\nThere is a closed portal leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take spherical passkey from box<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take latchkey from spherical locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could make an effort to venture east. With that done, pick-up the latchkey from the floor of the study. If you can get your hands on the latchkey, doublecheck that the locker in the study is unlocked. After that, ensure that the locker is open. After that, move west. Okay, and then, recover the insect from the rack. And then, try to go east. With that accomplished, put the insect into the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou make out a rack. The rack is normal. On the rack you see an insect.\nThere is a closed door leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>go west<|im_end|>take insect from rack<|im_end|>go east<|im_end|>insert insect into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to make an attempt to move south. Then, pick up the keycard from the floor of the shower. After stealing the keycard, try to go to the north. And then, make absolutely sure that the locker is unlocked with the keycard. And then, make sure that the locker is ajar. After that, recover the latchkey from the locker in the scullery. If you can get your hands on the latchkey, move south. Following that, doublecheck that the safe in the shower is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked normal looking locker nearby.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a sandwich and a nest of beetles.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, check that the Canadian limited edition locker is unlocked with the Canadian limited edition passkey. And then, look and see that the Canadian limited edition locker is ajar. After that, take the lavender scented keycard from the Canadian limited edition locker. And then, travel east. Then, unlock the lavender scented safe within the kitchen. Then, ensure that the lavender scented safe inside the kitchen is open. And then, pick up the bowl from the lavender scented safe. And then, you can insert the bowl into the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. You can barely contain your excitement.\nYou see a Canadian limited edition locker.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: ", "response": "unlock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>open Canadian limited edition locker<|im_end|>take lavender scented keycard from Canadian limited edition locker<|im_end|>go east<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take bowl from lavender scented safe<|im_end|>insert bowl into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to go east. And then, pick up the Henderson's key from the floor of the lounge. And then, make it so that the Henderson's locker within the lounge is unlocked. After unlocking the Henderson's locker, ensure that the Henderson's locker within the lounge is open. And then, pick up the latchkey from the Henderson's locker within the lounge. Then, insert the latchkey into the safe's lock to unlock it. And then, open the safe. After opening the safe, take the worm from the safe within the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one. Let's see what's in here.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's key<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>take latchkey from Henderson's locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could doublecheck that the lavender scented chest in the scullery is unlocked. And then, doublecheck that the lavender scented chest within the scullery is wide open. If you have opened the lavender scented chest, take the key from the lavender scented chest. And then, attempt to go to the east. Then, unlock the safe. After that, make it so that the safe is open. After that, take the fork from the safe in the kitchenette. If you can get your hands on the fork, put the fork on the board. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An usual one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou hear a noise behind you and spin around, but you can't see anything other than a lavender scented chest.\nThere is a closed gate leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "unlock lavender scented chest with lavender scented key<|im_end|>open lavender scented chest<|im_end|>take key from lavender scented chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fork from safe<|im_end|>put fork on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to head west. If you can get through with that, pick up the type 7 key from the bookshelf in the cubicle. And then, insert the type 7 key into the type 7 passageway's lock to unlock it. And then, make sure that the type 7 passageway in the cubicle is wide open. And then, attempt to take a trip south. After that, go east. If you can get around to doing that, recover the type B latchkey from the floor of the shower. After that, check that the type B safe is unlocked with the type B latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette. The room is well lit.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 7 key from bookshelf<|im_end|>unlock type 7 passageway with type 7 key<|im_end|>open type 7 passageway<|im_end|>go south<|im_end|>go east<|im_end|>take type B latchkey<|im_end|>unlock type B safe with type B latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First thing I need you to do is to make an attempt to move south. Next, ensure that the formless gateway in the attic is open. Then, go to the east. Then, make sure that the formless gateway within the shower is closed. After that, travel east. After that, recover the formless key from the safe in the laundry place. And then, make an effort to move west. If you can do that, lock the formless gateway. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A typical one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open formless gateway<|im_end|>go east<|im_end|>close formless gateway<|im_end|>go east<|im_end|>take formless key from safe<|im_end|>go west<|im_end|>lock formless gateway with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, attempt to move south. Then, ensure that the dresser is open. Then, retrieve the keycard from the dresser. If you can get your hands on the keycard, head north. Following that, insert the keycard into the locker in the bedroom's lock to unlock it. After unlocking the locker, look and see that the locker in the bedroom is open. After that, pick up the salad from the locker within the bedroom. Then, eat the salad. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom. I guess you better just go and list everything you see here.\nYou can make out a locker, so there's that. You can make out a stand. However, the stand, like an empty stand, has nothing on it.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take keycard from dresser<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take salad from locker<|im_end|>eat salad<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, attempt to venture west. After that, retrieve the latchkey from the shelf within the bedroom. After that, unlock the gate within the bedroom. After that, open the gate. Then, go south. And then, try to go to the east. With that accomplished, recover the nest of kittens from the drawer in the shower. After you have got the nest of kittens, put the nest of kittens inside the box inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a bookshelf. The bookshelf is ordinary. But the thing hasn't got anything on it. You swear loudly.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from shelf<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take nest of kittens from drawer<|im_end|>insert nest of kittens into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First of all, you could, like, pick up the passkey from the floor of the salon. Then, check that the locker is unlocked with the passkey. And then, make sure that the locker in the salon is open. And then, pick up the key from the locker within the salon. If you have taken the key, doublecheck that the box in the salon is unlocked. And then, open the box within the salon. And then, take the novel from the box within the salon. And then, throw the novel on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou have moved into the most usual of all possible salons.\nYou make out a locked box. You can make out a locker.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take novel from box<|im_end|>drop novel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, recover the Microsoft keycard from the drawer. After that, check that the Microsoft safe within the laundromat is unlocked with the Microsoft keycard. Then, ensure that the Microsoft safe is open. And then, recover the cake scented key from the Microsoft safe. And then, check that the cake scented portal within the laundromat is unlocked with the cake scented key. And then, open the cake scented portal. Then, attempt to take a trip west. With that accomplished, recover the spoon from the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An ordinary one. Let's see what's in here.\nYou see a Microsoft safe. Is this it? Is this what you came to TextWorld to see? a Microsoft safe? As if things weren't amazing enough already, you can even see a drawer. The drawer contains a Microsoft keycard. You check the price tag glued to the drawer. A hundred dollars?! That's ridiculous! You know, I got a person, their brother works for the store, who could get you one of those for 25 bucks!\nThere is a closed cake scented portal leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft keycard from drawer<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>open Microsoft safe<|im_end|>take cake scented key from Microsoft safe<|im_end|>unlock cake scented portal with cake scented key<|im_end|>open cake scented portal<|im_end|>go west<|im_end|>take spoon from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the non-euclidean keycard from the floor of the canteen. Then, make an effort to venture east. With that over with, unlock the non-euclidean box with the non-euclidean keycard. Then, look and see that the non-euclidean box is ajar. After you have opened the non-euclidean box, take the cuboid latchkey from the non-euclidean box within the kitchenette. After that, make sure that the cuboid locker is unlocked. Then, make absolutely sure that the cuboid locker within the kitchenette is wide open. After that, recover the spork from the cuboid locker inside the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell I'll be, you are in the place we're calling the canteen.\nThere is a closed gate leading south. There is an unguarded exit to the east.\nThere is a non-euclidean keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take cuboid latchkey from non-euclidean box<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take spork from cuboid locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to move north. With that done, check that the spherical box is unlocked with the spherical keycard. Then, open the spherical box within the cookhouse. After you have opened the spherical box, retrieve the type 7 keycard from the spherical box inside the cookhouse. And then, check that the type 7 chest in the cookhouse is unlocked with the type 7 keycard. And then, look and see that the type 7 chest is wide open. Once you have pulled open the type 7 chest, recover the passkey from the type 7 chest in the cookhouse. Then, unlock the gateway inside the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take type 7 keycard from spherical box<|im_end|>unlock type 7 chest with type 7 keycard<|im_end|>open type 7 chest<|im_end|>take passkey from type 7 chest<|im_end|>unlock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, make an effort to travel east. After that, take the type Q passkey from the case inside the cellar. After stealing the type Q passkey, make absolutely sure that the type Q safe within the cellar is unlocked. And then, doublecheck that the type Q safe is wide open. And then, retrieve the pair of headphones from the type Q safe. After that, make an effort to travel west. After that, ensure that the safe is open. After opening the safe, you can put the pair of headphones into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical one.\nYou can see a closed safe right there by you.\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type Q passkey from case<|im_end|>unlock type Q safe with type Q passkey<|im_end|>open type Q safe<|im_end|>take pair of headphones from type Q safe<|im_end|>go west<|im_end|>open safe<|im_end|>insert pair of headphones into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, look and see that the type 6 box inside the cubicle is unlocked with the type 6 passkey. After that, open the type 6 box. And then, retrieve the Henderson's passkey from the type 6 box in the cubicle. Then, check that the Henderson's gateway is unlocked with the Henderson's passkey. After you have unlocked the Henderson's gateway, ensure that the Henderson's gateway is open. After that, attempt to move south. And then, venture east. That done, close the case. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You begin to take stock of what's here.\nYou make out a type 6 box.\nThere is a closed Henderson's gateway leading south. There is an unblocked exit to the east.\nYou are carrying: a chocolate bar, a type 6 passkey and a cd.\n\nyour action: ", "response": "unlock type 6 box with type 6 passkey<|im_end|>open type 6 box<|im_end|>take Henderson's passkey from type 6 box<|im_end|>unlock Henderson's gateway with Henderson's passkey<|im_end|>open Henderson's gateway<|im_end|>go south<|im_end|>go east<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50958} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First thing I need you to do is to pick up the latchkey from the case inside the cellar. If you can get your hands on the latchkey, make an attempt to move east. Following that, unlock the chest in the cookery. After that, ensure that the chest is open. After that, retrieve the key from the chest inside the cookery. After that, make sure that the locker in the cookery is unlocked. And then, open the locker. And then, retrieve the knife from the locker inside the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI just think it's awesome that you're in a cellar now. The room is well lit.\nYou see an opened case. The case contains a latchkey. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from case<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take knife from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First off, make sure that the case within the kitchenette is ajar. Then, take the Microsoft limited edition latchkey from the case. After that, attempt to head west. Then, check that the Microsoft limited edition gate is unlocked with the Microsoft limited edition latchkey. And then, ensure that the Microsoft limited edition gate is open. After that, make an attempt to move south. Okay, and then, head east. And then, retrieve the lamp from the floor of the lounge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A typical kind of place.\nYou can see a closed case close by.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take Microsoft limited edition latchkey from case<|im_end|>go west<|im_end|>unlock Microsoft limited edition gate with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition gate<|im_end|>go south<|im_end|>go east<|im_end|>take lamp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! Your first objective is to attempt to take a trip south. And then, pick up the keycard from the couch inside the bedroom. After that, look and see that the portal in the bedroom is unlocked. After that, open the portal within the bedroom. And then, make an effort to go to the south. After that, pick-up the latchkey from the floor of the lounge. After that, make it so that the box in the lounge is unlocked with the latchkey. Then, make sure that the box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "go south<|im_end|>take keycard from couch<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, head south. After that, retrieve the lavender scented passkey from the bench inside the steam room. And then, unlock the lavender scented gateway. After that, doublecheck that the lavender scented gateway in the steam room is opened. Once you have opened the lavender scented gateway, make an effort to go to the east. And then, pick up the key from the freezer in the cookhouse. After that, insert the key into the chest's lock to unlock it. After unlocking the chest, make sure that the chest is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. Let's see what's in here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>take lavender scented passkey from bench<|im_end|>unlock lavender scented gateway with lavender scented passkey<|im_end|>open lavender scented gateway<|im_end|>go east<|im_end|>take key from freezer<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to head south. And then, head west. That done, take the passkey from the board. If you can get your hands on the passkey, insert the passkey into the box's lock to unlock it. Having unlocked the box, ensure that the box is open. After that, pick up the worm from the box. After that, venture east. After that, place the worm on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one. You can barely contain your excitement.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take passkey from board<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take worm from box<|im_end|>go east<|im_end|>put worm on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could unlock the type 5 chest with the type 5 keycard. After unlocking the type 5 chest, open the type 5 chest. And then, pick up the type 9 latchkey from the type 5 chest. And then, make it so that the type 9 gateway in the bedchamber is unlocked. And then, open the type 9 gateway. After that, head north. Okay, and then, try to travel east. Then, retrieve the butterfly from the bowl inside the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou see a locked type 5 chest right there by you.\nThere is a closed type 9 gateway leading north. There is an unblocked exit to the south.\nYou are carrying: a type 5 keycard.\n\nyour action: ", "response": "unlock type 5 chest with type 5 keycard<|im_end|>open type 5 chest<|im_end|>take type 9 latchkey from type 5 chest<|im_end|>unlock type 9 gateway with type 9 latchkey<|im_end|>open type 9 gateway<|im_end|>go north<|im_end|>go east<|im_end|>take butterfly from bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make sure that the safe is unlocked. After unlocking the safe, open the safe in the dish-pit. After opening the safe, recover the Microsoft keycard from the safe within the dish-pit. And then, unlock the Microsoft box. And then, ensure that the Microsoft box within the dish-pit is open. Then, take the teacup from the Microsoft box. And then, move east. Okay, and then, place the teacup on the counter within the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked Microsoft box. Oh wow! Is that what I think it is? It is! It's a safe. You can't wait to tell the folks at home about this!\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take Microsoft keycard from safe<|im_end|>unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take teacup from Microsoft box<|im_end|>go east<|im_end|>put teacup on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Your first objective is to make sure that the type B locker is unlocked. Then, open the type B locker. And then, recover the key from the type B locker inside the scullery. And then, check that the portal is unlocked with the key. And then, open the portal. Then, try to move east. And then, lift the licorice strip from the floor of the chamber. Then, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou can make out a type B locker. You scan the room, seeing a chair. But the thing is empty.\nThere is a closed portal leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type B latchkey.\n\nyour action: ", "response": "unlock type B locker with type B latchkey<|im_end|>open type B locker<|im_end|>take key from type B locker<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take licorice strip<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, recover the type M key from the stand in the garage. If you can get your hands on the type M key, insert the type M key into the type M locker's lock to unlock it. After that, ensure that the type M locker within the garage is open. And then, take the fudge scented keycard from the type M locker in the garage. After you have got the fudge scented keycard, unlock the fudge scented box within the garage. Then, ensure that the fudge scented box in the garage is open. Then, pick up the bug from the fudge scented box inside the garage. After taking the bug, deposit the bug on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nOf every garage you could have sauntered into, you had to walk into an usual one. You begin looking for stuff.\nYou smell a great smell, and follow it to a fudge scented box. Wow, isn't TextWorld just the best? You make out a locked type M locker. You see a stand. You see a type M key on the stand.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type M key from stand<|im_end|>unlock type M locker with type M key<|im_end|>open type M locker<|im_end|>take fudge scented keycard from type M locker<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take bug from fudge scented box<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could take the non-euclidean passkey from the bookshelf. And then, make an attempt to take a trip west. If you can finish that, try to take a trip west. With that accomplished, insert the non-euclidean passkey into the non-euclidean safe within the chamber's lock to unlock it. After unlocking the non-euclidean safe, doublecheck that the non-euclidean safe within the chamber is open. And then, recover the tv from the non-euclidean safe within the chamber. Then, go to the east. After that, rest the tv on the board within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom.\nYou see a bookshelf. The bookshelf is usual. On the bookshelf you can see a non-euclidean passkey.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean passkey from bookshelf<|im_end|>go west<|im_end|>go west<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take tv from non-euclidean safe<|im_end|>go east<|im_end|>put tv on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, try to go to the west. With that accomplished, open the dresser. Then, recover the key from the dresser. After taking the key, make an attempt to go east. And then, unlock the locker inside the launderette with the key. And then, ensure that the locker in the launderette is open. And then, take the passkey from the locker in the launderette. After getting the passkey, unlock the chest with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette.\nYou see a locked chest. You can make out a locker.\nThere is a closed hatch leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First off, if it's not too much trouble, I need you to insert the non-euclidean latchkey into the non-euclidean box's lock to unlock it. Then, look and see that the non-euclidean box in the cellar is wide open. After that, recover the keycard from the non-euclidean box. And then, unlock the chest inside the cellar. Then, open the chest. After that, take the cashew from the chest. Then, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one. Okay, just remember what you're here to do, and everything will go great.\nHey, want to see a chest? Look over there, a chest. There's something strange about this thing being here, but you don't have time to worry about that now. You see a locked non-euclidean box here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a sandwich and a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take keycard from non-euclidean box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cashew from chest<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could recover the latchkey from the case within the study. After that, insert the latchkey into the locker's lock to unlock it. Then, open the locker. After that, pick up the keycard from the locker inside the study. Then, make an effort to head west. Once you get through with that, check that the safe is unlocked with the keycard. Then, look and see that the safe inside the salon is open. After that, recover the blanket from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An ordinary kind of place.\nYou see a gleam over in a corner, where you can see a locker. You can make out a case. The case contains a latchkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from case<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take blanket from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the key from the chair. After that, insert the key into the gateway's lock to unlock it. And then, open the gateway inside the kitchen. And then, attempt to move east. After that, make an effort to venture east. That done, take the Cat Calendar from the box. After that, venture west. And then, you can deposit the Cat Calendar inside the display in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal one.\nYou make out a chair. The chair is typical. On the chair you can make out a key.\nThere is a closed gateway leading east. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from chair<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go east<|im_end|>go east<|im_end|>take Cat Calendar from box<|im_end|>go west<|im_end|>insert Cat Calendar into display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to go east. With that done, recover the type 6 keycard from the fridge inside the cookhouse. And then, unlock the type 6 locker inside the cookhouse with the type 6 keycard. After unlocking the type 6 locker, make absolutely sure that the type 6 locker in the cookhouse is open. Then, retrieve the passkey from the type 6 locker. And then, unlock the locker with the passkey. And then, ensure that the locker is open. After you have opened the locker, pick up the fly larva from the locker within the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI am sorry to announce that you are now in the kitchen.\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 6 keycard from fridge<|im_end|>unlock type 6 locker with type 6 keycard<|im_end|>open type 6 locker<|im_end|>take passkey from type 6 locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, recover the non-euclidean keycard from the rack in the cookhouse. And then, take a trip east. Following that, unlock the non-euclidean chest inside the laundromat. After that, ensure that the non-euclidean chest is open. And then, recover the Henderson's key from the non-euclidean chest. If you can get your hands on the Henderson's key, go west. If you can get around to doing that, unlock the Henderson's door in the cookhouse with the Henderson's key. And then, ensure that the Henderson's door in the cookhouse is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nOh wow! Is that what I think it is? It is! It's a rack. The rack is ordinary. On the rack you see a non-euclidean keycard. Hmmm... what else, what else?\nThere is a closed Henderson's door leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from rack<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take Henderson's key from non-euclidean chest<|im_end|>go west<|im_end|>unlock Henderson's door with Henderson's key<|im_end|>open Henderson's door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the type 2 passkey from the floor of the attic. And then, unlock the type 2 chest. After that, ensure that the type 2 chest is open. Then, retrieve the type 1 latchkey from the type 2 chest inside the attic. And then, unlock the type 1 chest in the attic. Then, make absolutely sure that the type 1 chest is ajar. If you have opened the type 1 chest, retrieve the stick of butter from the type 1 chest. After that, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. It seems to be pretty ordinary here. You begin to take stock of what's in the room.\nYou can make out a locked usual looking type 1 chest nearby. You can make out a locked type 2 chest right there by you.\nThere is an unguarded exit to the west.\nThere is a type 2 passkey on the floor.\nYou are carrying: a berry.\n\nyour action: ", "response": "take type 2 passkey<|im_end|>unlock type 2 chest with type 2 passkey<|im_end|>open type 2 chest<|im_end|>take type 1 latchkey from type 2 chest<|im_end|>unlock type 1 chest with type 1 latchkey<|im_end|>open type 1 chest<|im_end|>take stick of butter from type 1 chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to pick up the passkey from the stand inside the chamber. Then, unlock the box inside the chamber. And then, doublecheck that the box is ajar. Then, pick up the American limited edition key from the box. And then, unlock the American limited edition hatch. After that, make absolutely sure that the American limited edition hatch in the chamber is opened. After opening the American limited edition hatch, try to go to the east. And then, close the American limited edition hatch. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. Okay, just remember what you're here to do, and everything will go great.\nAs if things weren't amazing enough already, you can even see a box. You can see a stand. On the stand you see a passkey.\nThere is a closed American limited edition hatch leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take passkey from stand<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take American limited edition key from box<|im_end|>unlock American limited edition hatch with American limited edition key<|im_end|>open American limited edition hatch<|im_end|>go east<|im_end|>close American limited edition hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the east. With that accomplished, lift the passkey from the floor of the studio. After you have got the passkey, try to move west. Once you manage that, make absolutely sure that the box is unlocked with the passkey. And then, doublecheck that the box is opened. After that, retrieve the keyboard from the box within the cubicle. After that, try to venture east. If you can get around to doing that, deposit the keyboard on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked box. You bend down to tie your shoe. When you stand up, you notice a non-euclidean safe. Now why would someone leave that there?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a non-euclidean passkey and a worm.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keyboard from box<|im_end|>go east<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an effort to travel south. Then, recover the TextWorld style latchkey from the table within the shower. If you have got the TextWorld style latchkey, go to the north. Then, unlock the TextWorld style chest. And then, ensure that the TextWorld style chest is open. After pulling open the TextWorld style chest, retrieve the passkey from the TextWorld style chest inside the cookhouse. Then, make an attempt to head south. And then, unlock the hatch with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nFancy seeing you here. Here, by the way, being the cookhouse.\nYou rest your hand against a wall, but you miss the wall and fall onto a TextWorld style chest. You can make out a chest.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld style latchkey from table<|im_end|>go north<|im_end|>unlock TextWorld style chest with TextWorld style latchkey<|im_end|>open TextWorld style chest<|im_end|>take passkey from TextWorld style chest<|im_end|>go south<|im_end|>unlock hatch with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51835} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an effort to go to the west. After that, recover the latchkey from the mantle in the workshop. Then, assure that the hatch within the workshop is unlocked with the latchkey. And then, look and see that the hatch is open. After that, make an effort to head north. With that accomplished, take a trip east. Okay, and then, ensure that the toolbox in the study is open. After that, pick up the butterfly from the toolbox. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary one. You start to take note of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from mantle<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>open toolbox<|im_end|>take butterfly from toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to make an attempt to venture east. With that accomplished, open the dresser. And then, take the cuboid key from the dresser. After that, unlock the cuboid locker. And then, ensure that the cuboid locker inside the restroom is open. After you have pulled open the cuboid locker, take the latchkey from the cuboid locker inside the restroom. And then, go to the west. With that accomplished, unlock the safe in the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A standard kind of place. The room is well lit.\nYou make out a locked safe.\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take cuboid key from dresser<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take latchkey from cuboid locker<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make an attempt to go to the south. Next, doublecheck that the locker is unlocked. And then, doublecheck that the locker in the shower is opened. After opening the locker, pick up the formless latchkey from the locker. And then, insert the formless latchkey into the formless door's lock to unlock it. Then, ensure that the formless door in the shower is open. After that, make an attempt to take a trip west. Next, doublecheck that the trunk inside the bar is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take formless latchkey from locker<|im_end|>unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>go west<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the Microsoft limited edition passkey from the table. Then, unlock the Microsoft limited edition locker in the workshop. If you have unlocked the Microsoft limited edition locker, make sure that the Microsoft limited edition locker in the workshop is open. Then, recover the latchkey from the Microsoft limited edition locker inside the workshop. After stealing the latchkey, make absolutely sure that the box within the workshop is unlocked with the latchkey. And then, open the box within the workshop. After that, pick up the carrot from the box inside the workshop. If you can get your hands on the carrot, eat the carrot. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it ordinary? You better believe it is.\nYou can make out a locked box. You make out a locked Microsoft limited edition locker nearby. You make out a table. You see a Microsoft limited edition passkey on the table.\nThere is a closed gate leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition passkey from table<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take latchkey from Microsoft limited edition locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take carrot from box<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, insert the key into the safe inside the workshop's lock to unlock it. After unlocking the safe, ensure that the safe is open. Then, retrieve the cuboid keycard from the safe within the workshop. Then, attempt to move south. And then, check that the cuboid passageway within the shower is unlocked with the cuboid keycard. Having unlocked the cuboid passageway, open the cuboid passageway. After that, head east. Then, make absolutely sure that the cuboid passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one. I guess you better just go and list everything you see here.\nYou make out a safe.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a cookie and a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take cuboid keycard from safe<|im_end|>go south<|im_end|>unlock cuboid passageway with cuboid keycard<|im_end|>open cuboid passageway<|im_end|>go east<|im_end|>close cuboid passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make absolutely sure that the trunk within the bedchamber is ajar. After you have pulled open the trunk, pick up the Henderson's style passkey from the trunk inside the bedchamber. Then, insert the Henderson's style passkey into the Henderson's style hatch inside the bedchamber's lock to unlock it. Then, open the Henderson's style hatch. Then, go to the south. Okay, and then, make an attempt to take a trip east. After that, recover the teaspoon from the freezer within the canteen. After picking up the teaspoon, toss the teaspoon on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell I'll be, you are in a place we're calling a bedchamber.\nYou can see a closed typical looking trunk here.\nThere is a closed Henderson's style hatch leading south. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take Henderson's style passkey from trunk<|im_end|>unlock Henderson's style hatch with Henderson's style passkey<|im_end|>open Henderson's style hatch<|im_end|>go south<|im_end|>go east<|im_end|>take teaspoon from freezer<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to venture west. That done, look and see that the formless chest in the steam room is unlocked with the formless latchkey. Then, make sure that the formless chest inside the steam room is opened. And then, retrieve the cuboid latchkey from the formless chest. And then, check that the cuboid chest is unlocked with the cuboid latchkey. Then, open the cuboid chest. And then, pick up the non-euclidean key from the cuboid chest. If you can get your hands on the non-euclidean key, lock the non-euclidean chest in the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A typical kind of place.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take cuboid latchkey from formless chest<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take non-euclidean key from cuboid chest<|im_end|>lock non-euclidean chest with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could ensure that the gateway is open. After that, head east. And then, open the fridge. And then, take the soap scented keycard from the fridge. If you can get your hands on the soap scented keycard, look and see that the soap scented locker is unlocked. If you have unlocked the soap scented locker, open the soap scented locker within the dish-pit. After that, pick up the coffee cup from the soap scented locker. And then, place the coffee cup on the floor of the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal one. You begin to take stock of what's here.\nYou make out a mantle. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed gateway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open gateway<|im_end|>go east<|im_end|>open fridge<|im_end|>take soap scented keycard from fridge<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>open soap scented locker<|im_end|>take coffee cup from soap scented locker<|im_end|>drop coffee cup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could travel south. Then, open the case. And then, pick up the soap scented latchkey from the case in the kitchenette. Then, make absolutely sure that the soap scented safe is unlocked. After that, doublecheck that the soap scented safe in the kitchenette is opened. After that, pick up the Henderson's latchkey from the soap scented safe. After that, look and see that the Henderson's chest in the kitchenette is unlocked. Having unlocked the Henderson's chest, open the Henderson's chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a broom.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take soap scented latchkey from case<|im_end|>unlock soap scented safe with soap scented latchkey<|im_end|>open soap scented safe<|im_end|>take Henderson's latchkey from soap scented safe<|im_end|>unlock Henderson's chest with Henderson's latchkey<|im_end|>open Henderson's chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to take a trip east. Then, lift the passkey from the floor of the salon. And then, unlock the chest with the passkey. After that, assure that the chest within the salon is opened. Then, move west. Next, recover the pen from the table. And then, make an attempt to travel east. Next, deposit the pen inside the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis might come as a shock to you, but you've just moved into a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou make out a table. On the table you see a pen. Hey, want to see a chair? Look over there, a chair. The chair is ordinary. The chair appears to be empty.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>go west<|im_end|>take pen from table<|im_end|>go east<|im_end|>insert pen into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an attempt to head south. And then, venture south. And then, pick-up the passkey from the floor of the closet. After that, travel north. Then, try to move north. Following that, try to go east. Then, close the safe in the vault. After that, Place the passkey into the safe to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You begin to take stock of what's in the room.\nYou can see a bench. The bench is normal. But oh no! there's nothing on this piece of trash. Aw, here you were, all excited for there to be things on it!\nThere is an open passageway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a mouse.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take passkey<|im_end|>go north<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, try to move north. Then, take the Henderson's limited edition key from the stand. Having picked up the Henderson's limited edition key, attempt to travel south. After that, unlock the Henderson's limited edition door. If you have unlocked the Henderson's limited edition door, ensure that the Henderson's limited edition door is open. Then, travel south. Then, take a trip east. And then, pick up the kettle from the table within the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just shown up in an attic. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a coffer.\nThere is a closed Henderson's limited edition door leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition key from stand<|im_end|>go south<|im_end|>unlock Henderson's limited edition door with Henderson's limited edition key<|im_end|>open Henderson's limited edition door<|im_end|>go south<|im_end|>go east<|im_end|>take kettle from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, pick up the key from the suitcase. After that, move east. If you can do that, unlock the chest in the office. After unlocking the chest, ensure that the chest is open. Then, recover the American style latchkey from the chest. Then, unlock the American style chest within the office. And then, open the American style chest. And then, recover the Quote of the Day Calendar from the American style chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary one.\nYou see a suitcase. The suitcase contains a key.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from suitcase<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take American style latchkey from chest<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take Quote of the Day Calendar from American style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, head west. Then, venture north. After that, make it so that the box inside the kitchenette is unlocked. Then, make absolutely sure that the box inside the kitchenette is ajar. And then, recover the butterfly from the box in the kitchenette. Then, make an attempt to go south. With that done, try to venture east. If you can manage that, drop the butterfly on the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A typical one.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>go south<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, lift the keycard from the floor of the vault. With the keycard, unlock the passageway. And then, look and see that the passageway in the vault is open. And then, try to travel south. After that, attempt to go west. Then, take the Microsoft style passkey from the shelf inside the bedchamber. And then, take a trip east. After that, look and see that the Microsoft style safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard one.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>go west<|im_end|>take Microsoft style passkey from shelf<|im_end|>go east<|im_end|>unlock Microsoft style safe with Microsoft style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to attempt to go to the north. Once you get through with that, make an effort to go to the west. And then, pick-up the latchkey from the floor of the salon. If you can get your hands on the latchkey, check that the locker inside the salon is unlocked with the latchkey. And then, open the locker. Once you have pulled open the locker, pick up the formless key from the locker. And then, make an effort to travel east. And then, lock the formless locker inside the steam room with the formless key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nLook around you. Take it all in. It's not every day someone gets to be in a shower.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take formless key from locker<|im_end|>go east<|im_end|>lock formless locker with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to ensure that the portal within the basement is open. Then, try to move west. Once you succeed at that, pick up the rectangular latchkey from the bench inside the salon. Then, travel east. After that, unlock the rectangular box. After that, ensure that the rectangular box is open. After that, take the keycard from the rectangular box within the basement. And then, lock the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just sauntered into a basement.\nYou make out a closed safe. You see a rectangular box.\nThere is a closed portal leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a printer.\n\nyour action: ", "response": "open portal<|im_end|>go west<|im_end|>take rectangular latchkey from bench<|im_end|>go east<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take keycard from rectangular box<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51913} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the safe. After that, open the safe within the canteen. And then, take the formless latchkey from the safe. Then, try to go west. Then, insert the formless latchkey into the formless safe in the basement's lock to unlock it. Then, open the formless safe in the basement. Then, recover the Microsoft limited edition passkey from the formless safe. After that, unlock the Microsoft limited edition safe in the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal kind of place. The room is well lit.\nLook over there! a safe.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take formless latchkey from safe<|im_end|>go west<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take Microsoft limited edition passkey from formless safe<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to head south. After that, make sure that the American style gate inside the salon is opened. Once you have opened the American style gate, travel east. And then, close the American style gate. And then, go north. Then, retrieve the American style latchkey from the platter inside the cookery. Then, make an effort to move south. And then, assure that the American style gate is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place. I guess you better just go and list everything you see here.\nYou can see a counter. What a coincidence, weren't you just thinking about a counter? The counter is standard. The counter appears to be empty. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a stick of butter and a fork on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open American style gate<|im_end|>go east<|im_end|>close American style gate<|im_end|>go north<|im_end|>take American style latchkey from platter<|im_end|>go south<|im_end|>lock American style gate with American style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to try to move west. And then, lift the passkey from the floor of the cookery. After that, make sure that the safe is unlocked. Then, make it so that the safe is open. After you have opened the safe, retrieve the latchkey from the safe in the cookery. And then, make an attempt to go to the east. Okay, and then, assure that the portal is unlocked with the latchkey. If you have unlocked the portal, ensure that the portal within the spare room is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard one.\nYou make out a rack. The rack is standard. Looks like someone's already been here and taken everything off it, though. Hopefully this doesn't make you too upset.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, attempt to move south. Once you manage that, ensure that the Canadian style chest is open. Then, take the latchkey from the Canadian style chest within the launderette. And then, assure that the door is unlocked. After unlocking the door, open the door. After opening the door, travel south. If you can get through with that, take a trip east. After that, close the coffer in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style chest<|im_end|>take latchkey from Canadian style chest<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>close coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take a trip east. And then, ensure that the type A chest is open. Then, pick up the key from the type A chest. Then, unlock the safe with the key. After that, open the safe. Then, retrieve the TextWorld style keycard from the safe within the laundromat. After that, make absolutely sure that the TextWorld style safe within the laundromat is unlocked with the TextWorld style keycard. Then, ensure that the TextWorld style safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary one.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a type A passkey.\n\nyour action: ", "response": "go east<|im_end|>open type A chest<|im_end|>take key from type A chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take TextWorld style keycard from safe<|im_end|>unlock TextWorld style safe with TextWorld style keycard<|im_end|>open TextWorld style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the hatch in the shower is unlocked with the keycard. After that, ensure that the hatch is open. After that, take a trip north. Okay, and then, recover the formless latchkey from the floor of the closet. After that, go to the south. And then, go to the east. And then, look and see that the formless locker within the studio is unlocked. And then, open the formless locker within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock hatch with keycard<|im_end|>open hatch<|im_end|>go north<|im_end|>take formless latchkey<|im_end|>go south<|im_end|>go east<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the lavender scented passkey from the trunk in the attic. And then, unlock the lavender scented chest. And then, ensure that the lavender scented chest is open. After you have opened the lavender scented chest, take the Microsoft latchkey from the lavender scented chest in the attic. After stealing the Microsoft latchkey, make it so that the Microsoft chest inside the attic is unlocked with the Microsoft latchkey. And then, open the Microsoft chest inside the attic. Then, pick up the lightbulb from the Microsoft chest in the attic. And then, throw the lightbulb on the floor of the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An ordinary kind of place.\nYou see a locked ordinary looking Microsoft chest right there by you. You rest your hand against a wall, but you miss the wall and fall onto a lavender scented chest. You see a trunk. The trunk contains a lavender scented passkey. Wow, isn't TextWorld just the best?\nThere is a closed portal leading south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey from trunk<|im_end|>unlock lavender scented chest with lavender scented passkey<|im_end|>open lavender scented chest<|im_end|>take Microsoft latchkey from lavender scented chest<|im_end|>unlock Microsoft chest with Microsoft latchkey<|im_end|>open Microsoft chest<|im_end|>take lightbulb from Microsoft chest<|im_end|>drop lightbulb<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, make absolutely sure that the cuboid locker within the cellar is unlocked. After that, open the cuboid locker. After that, recover the key from the cuboid locker. After you have got the key, venture east. With that done, try to venture south. Then, doublecheck that the safe is unlocked. And then, doublecheck that the safe within the parlor is ajar. After that, take the bug from the safe inside the parlor. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard kind of place.\nYou see a locked cuboid locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>take key from cuboid locker<|im_end|>go east<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the latchkey from the cabinet. After picking up the latchkey, make an effort to take a trip north. And then, look and see that the safe in the bedchamber is unlocked. Having unlocked the safe, ensure that the safe inside the bedchamber is open. Having opened the safe, recover the Canadian keycard from the safe. Then, insert the Canadian keycard into the Canadian chest in the bedchamber's lock to unlock it. And then, assure that the Canadian chest is ajar. After opening the Canadian chest, pick up the nest of beetles from the Canadian chest inside the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. An ordinary one.\nOh wow! Is that what I think it is? It is! It's a cabinet. The cabinet contains a latchkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Canadian keycard from safe<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take nest of beetles from Canadian chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an effort to take a trip north. And then, make absolutely sure that the type 2 safe is ajar. After that, take the keycard from the type 2 safe. And then, venture south. Once you do that, doublecheck that the gateway inside the dish-pit is unlocked. And then, assure that the gateway inside the dish-pit is open. And then, make an attempt to move west. With that done, recover the teaspoon from the cabinet in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a pen.\n\nyour action: ", "response": "go north<|im_end|>open type 2 safe<|im_end|>take keycard from type 2 safe<|im_end|>go south<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go west<|im_end|>take teaspoon from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to insert the soap scented key into the soap scented chest inside the cookhouse's lock to unlock it. And then, assure that the soap scented chest inside the cookhouse is wide open. Then, retrieve the latchkey from the soap scented chest in the cookhouse. After that, try to go east. And then, unlock the gateway in the studio with the latchkey. Then, ensure that the gateway in the studio is open. And then, make an attempt to move south. And then, open the type 8 locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A standard one.\nYou can see a soap scented chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a soap scented key and a type 8 key.\n\nyour action: ", "response": "unlock soap scented chest with soap scented key<|im_end|>open soap scented chest<|im_end|>take latchkey from soap scented chest<|im_end|>go east<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go south<|im_end|>open type 8 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First of all, you could, like, attempt to go east. Okay, and then, assure that the TextWorld style chest is open. After pulling open the TextWorld style chest, recover the American passkey from the TextWorld style chest. And then, doublecheck that the American door in the spare room is unlocked. Then, look and see that the American door in the spare room is ajar. After pulling open the American door, try to move south. Following that, look and see that the fresh laundry scented safe within the study is wide open. And then, retrieve the binder from the fresh laundry scented safe in the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in a playroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unguarded exit? You should try going east.\nYou are carrying: a fresh laundry scented keycard and a TextWorld style keycard.\n\nyour action: ", "response": "go east<|im_end|>open TextWorld style chest<|im_end|>take American passkey from TextWorld style chest<|im_end|>unlock American door with American passkey<|im_end|>open American door<|im_end|>go south<|im_end|>open fresh laundry scented safe<|im_end|>take binder from fresh laundry scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50931} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could pick-up the key from the floor of the bedchamber. Having picked up the key, insert the key into the portal's lock to unlock it. Then, look and see that the portal is open. Then, make an attempt to head north. With that over with, pick up the spherical key from the floor of the basement. And then, travel south. Okay, and then, check that the spherical chest is unlocked with the spherical key. After that, ensure that the spherical chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nA rusty board tells you that you are now in the bedchamber. You begin to take stock of what's in the room.\nYou see a spherical chest.\nThere is a closed portal leading north. You need an unblocked exit? You should try going west.\nThere is a stick of butter and a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go north<|im_end|>take spherical key<|im_end|>go south<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50200} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could venture south. That done, pick-up the soap scented passkey from the floor of the attic. Then, unlock the soap scented box in the attic with the soap scented passkey. Once you have unlocked the soap scented box, look and see that the soap scented box within the attic is opened. Then, recover the key from the soap scented box. After picking up the key, venture north. Okay, and then, close the chest. Then, make it so the chest within the shower is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a chest. What a letdown! The chest is empty! You can see a locked typical looking box nearby.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>take soap scented passkey<|im_end|>unlock soap scented box with soap scented passkey<|im_end|>open soap scented box<|im_end|>take key from soap scented box<|im_end|>go north<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to move west. After that, pick up the type L keycard from the platter in the cookhouse. After that, make absolutely sure that the type L portal in the cookhouse is unlocked. After that, ensure that the type L portal is open. Then, make an effort to move south. And then, try to move east. Then, pick up the sandwich from the table. After that, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the west.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take type L keycard from platter<|im_end|>unlock type L portal with type L keycard<|im_end|>open type L portal<|im_end|>go south<|im_end|>go east<|im_end|>take sandwich from table<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, unlock the type 0 box in the closet. Then, ensure that the type 0 box within the closet is open. After that, recover the formless latchkey from the type 0 box. And then, travel north. Once you get through with that, unlock the formless box in the attic with the formless latchkey. Then, open the formless box. After that, pick up the American style keycard from the formless box. And then, make it so the American style passageway is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see a locked type 0 box here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 0 keycard.\n\nyour action: ", "response": "unlock type 0 box with type 0 keycard<|im_end|>open type 0 box<|im_end|>take formless latchkey from type 0 box<|im_end|>go north<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take American style keycard from formless box<|im_end|>lock American style passageway with American style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, travel west. With that accomplished, recover the type 6 keycard from the floor of the bedroom. After getting the type 6 keycard, make sure that the type 6 locker is unlocked. And then, ensure that the type 6 locker is open. After that, retrieve the type 6 key from the type 6 locker. After you have picked up the type 6 key, make an attempt to venture east. With that over with, doublecheck that the type 6 hatch within the kitchen is unlocked. After unlocking the type 6 hatch, make sure that the type 6 hatch in the kitchen is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nYou can see a saucepan. However, the saucepan, like an empty saucepan, has nothing on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed type 6 hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go west<|im_end|>take type 6 keycard<|im_end|>unlock type 6 locker with type 6 keycard<|im_end|>open type 6 locker<|im_end|>take type 6 key from type 6 locker<|im_end|>go east<|im_end|>unlock type 6 hatch with type 6 key<|im_end|>open type 6 hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to retrieve the Microsoft style keycard from the drawer in the steam room. And then, assure that the Microsoft style locker inside the steam room is unlocked. And then, open the Microsoft style locker. And then, retrieve the key from the Microsoft style locker within the steam room. If you have got the key, travel east. And then, unlock the box within the basement. And then, open the box in the basement. After pulling open the box, recover the sock from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. I guess you better just go and list everything you see here.\nWere you looking for a Microsoft style locker? Because look over there, it's a Microsoft style locker. You can see a drawer. The drawer contains a Microsoft style keycard. You shudder, but continue examining the room.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style keycard from drawer<|im_end|>unlock Microsoft style locker with Microsoft style keycard<|im_end|>open Microsoft style locker<|im_end|>take key from Microsoft style locker<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take sock from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, doublecheck that the box in the shower is unlocked. Then, open the box. Then, retrieve the formless key from the box inside the shower. And then, take a trip north. And then, make absolutely sure that the formless door is unlocked. Then, open the formless door. After that, travel east. Next, retrieve the pillow from the mantelpiece inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal one. Let's see what's in here.\nYou make out a locked box here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take formless key from box<|im_end|>go north<|im_end|>unlock formless door with formless key<|im_end|>open formless door<|im_end|>go east<|im_end|>take pillow from mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to travel south. Then, retrieve the Canadian style passkey from the floor of the bathroom. Then, take a trip north. Then, unlock the Canadian style box inside the recreation zone. Then, open the Canadian style box in the recreation zone. Then, pick up the nest of spiders from the Canadian style box in the recreation zone. Then, try to go to the south. And then, place the nest of spiders on the rack in the bathroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou can see a Canadian style box. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Canadian style passkey<|im_end|>go north<|im_end|>unlock Canadian style box with Canadian style passkey<|im_end|>open Canadian style box<|im_end|>take nest of spiders from Canadian style box<|im_end|>go south<|im_end|>put nest of spiders on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to go to the north. Next, recover the rectangular passkey from the floor of the bathroom. And then, head south. With that done, doublecheck that the rectangular door inside the attic is unlocked. Then, open the rectangular door. After that, make an effort to travel east. And then, pick up the passkey from the workbench. If you can get your hands on the passkey, make absolutely sure that the safe within the basement is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A typical kind of place.\nThere is a closed rectangular door leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular passkey<|im_end|>go south<|im_end|>unlock rectangular door with rectangular passkey<|im_end|>open rectangular door<|im_end|>go east<|im_end|>take passkey from workbench<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to head south. After that, lift the rectangular passkey from the floor of the salon. Then, attempt to venture north. Okay, and then, unlock the rectangular gateway in the washroom. Then, ensure that the rectangular gateway is open. After that, make an attempt to go west. And then, recover the passkey from the floor of the cookery. Then, doublecheck that the chest inside the cookery is unlocked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're not going to believe this, but you've just entered a washroom. You start to take note of what's in the room.\nThere is a closed rectangular gateway leading west. You need an unblocked exit? You should try going south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey<|im_end|>go north<|im_end|>unlock rectangular gateway with rectangular passkey<|im_end|>open rectangular gateway<|im_end|>go west<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, open the cake scented locker in the launderette. Then, pick up the passkey from the cake scented locker. Then, unlock the chest inside the launderette. Then, open the chest. And then, retrieve the TextWorld style passkey from the chest. If you can get your hands on the TextWorld style passkey, attempt to go east. With that done, look and see that the TextWorld style box is closed. And then, lock the TextWorld style box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An ordinary kind of place.\nYou can see a chest. You can see a closed cake scented locker in the corner.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cake scented locker<|im_end|>take passkey from cake scented locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take TextWorld style passkey from chest<|im_end|>go east<|im_end|>close TextWorld style box<|im_end|>lock TextWorld style box with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! First of all, you could, like, go east. Then, pick up the cuboid latchkey from the coffer inside the bar. Then, move west. Then, unlock the cuboid box. Then, open the cuboid box. After you have pulled open the cuboid box, retrieve the cuboid passkey from the cuboid box within the playroom. If you have got the cuboid passkey, head east. Then, insert the cuboid passkey into the cuboid gate within the bar's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A standard one.\nYou can make out a cuboid box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid latchkey from coffer<|im_end|>go west<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take cuboid passkey from cuboid box<|im_end|>go east<|im_end|>unlock cuboid gate with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture east. And then, pick up the type 0 latchkey from the shelf in the bedroom. Then, insert the type 0 latchkey into the type 0 safe's lock to unlock it. After that, make sure that the type 0 safe inside the bedroom is opened. And then, attempt to head west. Once you accomplish that, retrieve the spoon from the table. And then, take a trip east. Then, put the spoon into the type 0 safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a table. You see a spoon on the table, so there's that.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a broom.\n\nyour action: ", "response": "go east<|im_end|>take type 0 latchkey from shelf<|im_end|>unlock type 0 safe with type 0 latchkey<|im_end|>open type 0 safe<|im_end|>go west<|im_end|>take spoon from table<|im_end|>go east<|im_end|>insert spoon into type 0 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could look and see that the type G safe is unlocked. After that, ensure that the type G safe in the scullery is open. After that, recover the Henderson's latchkey from the type G safe inside the scullery. And then, make an effort to head east. Okay, and then, unlock the Henderson's locker within the office. After that, doublecheck that the Henderson's locker inside the office is open. And then, pick up the shadfly from the Henderson's locker. And then, place the shadfly inside the bureau. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery.\nYou make out a type G safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type G key.\n\nyour action: ", "response": "unlock type G safe with type G key<|im_end|>open type G safe<|im_end|>take Henderson's latchkey from type G safe<|im_end|>go east<|im_end|>unlock Henderson's locker with Henderson's latchkey<|im_end|>open Henderson's locker<|im_end|>take shadfly from Henderson's locker<|im_end|>insert shadfly into bureau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could assure that the locker is unlocked with the latchkey. Then, assure that the locker is ajar. Then, take the cuboid passkey from the locker inside the studio. After that, insert the cuboid passkey into the cuboid chest's lock to unlock it. After unlocking the cuboid chest, open the cuboid chest. And then, retrieve the printer from the cuboid chest. With the printer, venture east. After that, deposit the printer on the floor of the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou can see a locked cuboid chest. You can see a locked locker here.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take cuboid passkey from locker<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take printer from cuboid chest<|im_end|>go east<|im_end|>drop printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First, it would be great if you could unlock the spherical chest. And then, open the spherical chest. Then, pick up the latchkey from the spherical chest. If you have taken the latchkey, travel east. Then, make it so that the locker within the washroom is unlocked. Then, ensure that the locker inside the washroom is open. After that, recover the rectangular keycard from the locker in the washroom. With the rectangular keycard, unlock the rectangular passageway. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An ordinary kind of place. You begin to take stock of what's in the room.\nYou can make out a locked spherical chest.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take latchkey from spherical chest<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take rectangular keycard from locker<|im_end|>unlock rectangular passageway with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the type Z passkey from the safe. After taking the type Z passkey, assure that the type Z safe is unlocked. Then, ensure that the type Z safe inside the cubicle is open. Then, pick up the type E keycard from the type Z safe within the cubicle. And then, attempt to move east. If you can finish that, check that the type E box inside the kitchenette is unlocked with the type E keycard. And then, assure that the type E box inside the kitchenette is opened. After that, retrieve the shadfly from the type E box within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary kind of place.\nYou make out a locked type Z safe in the corner. You see a safe. The light flickers for a second, but nothing else happens. The safe contains a type Z passkey. Wow, check out the price tag that's still affixed to the safe! A hundred dollars!\nThere is an unblocked exit to the east. You need an unguarded exit? You should try going north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Z passkey from safe<|im_end|>unlock type Z safe with type Z passkey<|im_end|>open type Z safe<|im_end|>take type E keycard from type Z safe<|im_end|>go east<|im_end|>unlock type E box with type E keycard<|im_end|>open type E box<|im_end|>take shadfly from type E box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the latchkey from the bench. And then, try to head south. With that done, doublecheck that the locker within the cookery is unlocked with the latchkey. If you have unlocked the locker, open the locker. And then, attempt to go north. With that over with, retrieve the cushion from the floor of the bar. After that, try to venture south. Then, deposit the cushion inside the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell how about that, you are in the place we're calling the bar.\nYou make out a portmanteau. You smell a lovely smell, and follow it to a bench. Wow, isn't TextWorld just the best? The bench is usual. On the bench you see a latchkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going south.\nThere is a cushion on the floor.\nYou are carrying: a knife.\n\nyour action: ", "response": "take latchkey from bench<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>go north<|im_end|>take cushion<|im_end|>go south<|im_end|>insert cushion into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the passkey from the table in the vault. With the passkey, attempt to travel west. And then, insert the passkey into the safe's lock to unlock it. And then, assure that the safe is opened. And then, pick up the latchkey from the safe. After taking the latchkey, try to take a trip east. If you can succeed at that, look and see that the locker within the vault is unlocked. And then, make sure that the locker is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou can make out a locked locker, which looks usual, here. You can make out a table. I guess it's true what they say, if you're looking for a table, go to TextWorld. The table is normal. On the table you make out a passkey.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from table<|im_end|>go west<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First step, make an attempt to move north. And then, pick-up the key from the floor of the workshop. Once you have picked up the key, make an attempt to go south. And then, assure that the gate inside the cubicle is unlocked with the key. After that, ensure that the gate is open. And then, make an attempt to venture south. Then, travel east. After that, pick up the lampshade from the suitcase. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nA crooked board tells you that you are now in the cubicle.\nThere is a closed gate leading south. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take lampshade from suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go east. If you can get through with that, unlock the formless box in the shower with the formless latchkey. Then, open the formless box. And then, retrieve the latchkey from the formless box in the shower. After that, unlock the safe within the shower. And then, look and see that the safe inside the shower is ajar. Then, take the broom from the safe. And then, toss the broom on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to travel east. And then, retrieve the passkey from the counter. And then, go to the west. And then, check that the box is unlocked with the passkey. After that, ensure that the box is open. After that, take the keycard from the box. After that, go east. And then, unlock the chest inside the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a box. Hmmm... what else, what else?\nThere is a closed portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from counter<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make an effort to head west. Then, pick-up the keycard from the floor of the dish-pit. After that, make absolutely sure that the gate inside the dish-pit is unlocked. After that, open the gate in the dish-pit. And then, venture south. With that done, take a trip east. With that over with, recover the vanilla scented passkey from the floor of the cubicle. After that, Deposit the vanilla scented passkey into the vanilla scented chest to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the office.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take vanilla scented passkey<|im_end|>lock vanilla scented chest with vanilla scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, open the case within the workshop. And then, recover the latchkey from the case inside the workshop. After taking the latchkey, doublecheck that the safe in the workshop is unlocked. After that, make it so that the safe inside the workshop is opened. Then, make an attempt to head north. If you can do that, take the broom from the cabinet inside the sauna. Then, go south. Then, you can insert the broom into the safe inside the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nYou make out a safe. Oh, great. Here's a case.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "open case<|im_end|>take latchkey from case<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>go north<|im_end|>take broom from cabinet<|im_end|>go south<|im_end|>insert broom into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the rectangular locker. Once you have unlocked the rectangular locker, look and see that the rectangular locker is wide open. After that, recover the keycard from the rectangular locker. With the keycard, move east. Then, unlock the safe with the keycard. After you have unlocked the safe, ensure that the safe inside the cubicle is open. After that, recover the latchkey from the safe. Then, insert the latchkey into the chest inside the cubicle's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage. You start to take note of what's in the room.\nYou scan the room for a rectangular locker, and you find a rectangular locker.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the latchkey from the chest. With the latchkey, doublecheck that the gateway is unlocked. Then, open the gateway within the kitchen. After that, try to move north. And then, take the rectangular latchkey from the suitcase within the office. After that, make absolutely sure that the rectangular locker inside the office is unlocked. After that, open the rectangular locker in the office. After pulling open the rectangular locker, retrieve the keyboard from the rectangular locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. It seems to be pretty typical here.\nWhat's that over there? It looks like it's a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The chest contains a latchkey.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chest<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go north<|im_end|>take rectangular latchkey from suitcase<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take keyboard from rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to make an attempt to go to the west. Then, take the latchkey from the desk. And then, head west. That done, unlock the safe in the lounge. Then, make it so that the safe in the lounge is opened. After that, take the vanilla scented latchkey from the safe within the lounge. Having taken the vanilla scented latchkey, attempt to go east. That done, unlock the vanilla scented locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal one.\nYou see a coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from desk<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take vanilla scented latchkey from safe<|im_end|>go east<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could recover the passkey from the box in the bar. Once you have got the passkey, attempt to travel south. Then, make it so that the gateway inside the studio is unlocked. After that, ensure that the gateway is open. After that, attempt to travel west. Once you get through with that, take the vanilla scented latchkey from the counter within the vault. And then, insert the vanilla scented latchkey into the vanilla scented locker within the vault's lock to unlock it. And then, open the vanilla scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou have entered a bar. Not the bar you'd expect. No, this is a bar.\nYou can make out a box. The box contains a passkey.\nThere is an unblocked exit to the south.\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "take passkey from box<|im_end|>go south<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go west<|im_end|>take vanilla scented latchkey from counter<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>open vanilla scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to ensure that the chest is open. And then, pick up the nest of earwigs from the chest within the scullery. Then, try to go to the west. And then, recover the type 4 passkey from the box. After you have got the type 4 passkey, travel east. With that accomplished, unlock the type 4 chest. And then, make absolutely sure that the type 4 chest within the scullery is open. After that, you can place the nest of earwigs inside the type 4 chest in the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A standard kind of place. You begin looking for stuff.\nYou see a locked type 4 chest. You can see a closed chest nearby.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take nest of earwigs from chest<|im_end|>go west<|im_end|>take type 4 passkey from box<|im_end|>go east<|im_end|>unlock type 4 chest with type 4 passkey<|im_end|>open type 4 chest<|im_end|>insert nest of earwigs into type 4 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51908} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First stop, move north. After that, ensure that the drawer in the laundry place is open. If you have opened the drawer, recover the key from the drawer. After getting the key, check that the safe within the laundry place is unlocked with the key. Then, assure that the safe inside the laundry place is open. After opening the safe, pick up the paper towel from the safe in the laundry place. And then, make an effort to head south. Next, toss the paper towel on the floor of the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A standard kind of place. Let's see what's in here.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open drawer<|im_end|>take key from drawer<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>go south<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go east. With that over with, recover the latchkey from the counter inside the cookery. And then, go west. That done, check that the safe is unlocked with the latchkey. After unlocking the safe, ensure that the safe is open. Having opened the safe, recover the fly larva from the safe within the vault. If you can get your hands on the fly larva, make an effort to travel east. If you can get around to doing that, throw the fly larva on the floor of the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one.\nYou can see a locked safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from counter<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, retrieve the rectangular latchkey from the floor of the bedchamber. After that, unlock the rectangular chest in the bedchamber with the rectangular latchkey. And then, ensure that the rectangular chest within the bedchamber is open. After that, pick up the type J keycard from the rectangular chest. If you can get your hands on the type J keycard, check that the type J box is unlocked with the type J keycard. If you have unlocked the type J box, make absolutely sure that the type J box is wide open. Then, retrieve the book from the type J box. After that, drop the book on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in a bedchamber.\nYou can see a type J box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can see a locked rectangular chest.\nYou need an unblocked exit? You should try going west.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take type J keycard from rectangular chest<|im_end|>unlock type J box with type J keycard<|im_end|>open type J box<|im_end|>take book from type J box<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to recover the keycard from the rack within the dish-pit. And then, unlock the box within the dish-pit with the keycard. And then, open the box. Then, take the passkey from the box. If you have taken the passkey, unlock the passageway in the dish-pit. And then, ensure that the passageway inside the dish-pit is open. And then, attempt to venture east. After that, close the passageway. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou make out a box. You see a rack. You see a keycard on the rack, so there's that. You see a saucepan. The saucepan is ordinary. Unfortunately, there isn't a thing on it. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from rack<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could recover the passkey from the floor of the playroom. With the passkey, check that the box is unlocked with the passkey. And then, open the box inside the playroom. After that, retrieve the Henderson's keycard from the box within the playroom. And then, head south. After that, unlock the Henderson's box inside the bedroom. And then, open the Henderson's box inside the bedroom. And then, retrieve the nest of spiders from the Henderson's box in the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. I mean, just wow! Isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a locker.\nThere is an unguarded exit to the south.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Henderson's keycard from box<|im_end|>go south<|im_end|>unlock Henderson's box with Henderson's keycard<|im_end|>open Henderson's box<|im_end|>take nest of spiders from Henderson's box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, unlock the cuboid chest. After that, assure that the cuboid chest within the pantry is opened. And then, retrieve the American style passkey from the cuboid chest in the pantry. After that, assure that the American style portal inside the pantry is unlocked. Then, doublecheck that the American style portal is opened. And then, make an effort to travel south. Okay, and then, attempt to take a trip east. And then, recover the mat from the basket. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou make a grand eccentric entrance into a pantry.\nWere you looking for a cuboid chest? Because look over there, it's a cuboid chest.\nThere is a closed American style portal leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a grape and a cuboid key.\n\nyour action: ", "response": "unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take American style passkey from cuboid chest<|im_end|>unlock American style portal with American style passkey<|im_end|>open American style portal<|im_end|>go south<|im_end|>go east<|im_end|>take mat from basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be fantastic if you could assure that the safe is unlocked. And then, open the safe within the scullery. And then, retrieve the passkey from the safe inside the scullery. After getting the passkey, assure that the portal is unlocked. After that, ensure that the portal is open. Once you have pulled open the portal, venture east. And then, pick up the key from the floor of the office. And then, make it so the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell how about that, you are in the place we're calling the scullery.\nYou see a gleam over in a corner, where you can see a safe. You shudder, but continue examining the room. Were you looking for a board? Because look over there, it's a board. Wow, isn't TextWorld just the best? The board is ordinary. Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nThere is a closed portal leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take key<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to travel west. With that over with, pick-up the type R key from the floor of the lounge. With the type R key, make sure that the type R locker is unlocked. After that, ensure that the type R locker is open. After that, pick up the pillow from the type R locker. Then, go east. Then, open the box. And then, put the pillow into the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A standard one.\nYou can make out a box.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>take type R key<|im_end|>unlock type R locker with type R key<|im_end|>open type R locker<|im_end|>take pillow from type R locker<|im_end|>go east<|im_end|>open box<|im_end|>insert pillow into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, head north. With that done, try to take a trip east. After that, lift the rectangular keycard from the floor of the bar. And then, head west. After that, make it so that the rectangular chest is unlocked with the rectangular keycard. After that, open the rectangular chest in the office. And then, take the type C passkey from the rectangular chest in the office. Then, assure that the type C safe within the office is unlocked with the type C passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room.\nYou see a closed suitcase.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take rectangular keycard<|im_end|>go west<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take type C passkey from rectangular chest<|im_end|>unlock type C safe with type C passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to travel north. After that, recover the TextWorld limited edition latchkey from the floor of the office. And then, move south. Okay, and then, unlock the TextWorld limited edition portal inside the vault with the TextWorld limited edition latchkey. And then, assure that the TextWorld limited edition portal is ajar. Then, take a trip south. Once you finish that, go east. Then, doublecheck that the chest is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An usual kind of place.\nThere is a closed TextWorld limited edition portal leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition latchkey<|im_end|>go south<|im_end|>unlock TextWorld limited edition portal with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition portal<|im_end|>go south<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, lift the latchkey from the floor of the salon. Then, unlock the locker inside the salon with the latchkey. Then, assure that the locker in the salon is open. And then, retrieve the American keycard from the locker in the salon. After that, make absolutely sure that the American safe is unlocked with the American keycard. Then, assure that the American safe inside the salon is ajar. After that, take the TextWorld latchkey from the American safe. And then, make sure that the TextWorld safe is locked with the TextWorld latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. An usual kind of place.\nYou make out a closed TextWorld safe. You see a gleam over in a corner, where you can see a American safe. Now why would someone leave that there? A locked locker, which looks ordinary, is nearby.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take American keycard from locker<|im_end|>unlock American safe with American keycard<|im_end|>open American safe<|im_end|>take TextWorld latchkey from American safe<|im_end|>lock TextWorld safe with TextWorld latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the non-euclidean latchkey from the shelf inside the workshop. And then, make an effort to head east. And then, insert the non-euclidean latchkey into the non-euclidean box's lock to unlock it. Then, ensure that the non-euclidean box is open. Then, pick up the spherical keycard from the non-euclidean box. After that, unlock the spherical chest inside the cubicle. After that, ensure that the spherical chest is open. And then, retrieve the desktop computer from the spherical chest inside the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI am honoured to announce that you are now in the workshop.\nWhat's that over there? It looks like it's a shelf. You see a non-euclidean latchkey on the shelf. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from shelf<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take spherical keycard from non-euclidean box<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take desktop computer from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move west. And then, ensure that the suitcase in the study is open. And then, pick up the American limited edition key from the suitcase. If you can get your hands on the American limited edition key, head east. And then, make it so that the American limited edition box is unlocked. After that, open the American limited edition box. Then, take the type 4 key from the American limited edition box in the launderette. If you can get your hands on the type 4 key, unlock the type 4 box with the type 4 key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a typical kind of place. That is to say, you're in a launderette.\nYou can make out a locked type 4 box. You can make out a locked American limited edition box.\nThere is a closed door leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take American limited edition key from suitcase<|im_end|>go east<|im_end|>unlock American limited edition box with American limited edition key<|im_end|>open American limited edition box<|im_end|>take type 4 key from American limited edition box<|im_end|>unlock type 4 box with type 4 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip east. Then, insert the TextWorld latchkey into the TextWorld safe in the spare room's lock to unlock it. After that, ensure that the TextWorld safe in the spare room is open. After that, recover the passkey from the TextWorld safe. Then, insert the passkey into the chest's lock to unlock it. Then, open the chest in the spare room. After opening the chest, retrieve the fly larva from the chest. If you can get your hands on the fly larva, ditch the fly larva on the floor of the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual one.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a TextWorld latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock TextWorld safe with TextWorld latchkey<|im_end|>open TextWorld safe<|im_end|>take passkey from TextWorld safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51886} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to take a trip east. With that done, lift the American style latchkey from the floor of the pantry. Once you have picked up the American style latchkey, attempt to take a trip west. Following that, unlock the American style box with the American style latchkey. And then, open the American style box inside the closet. Then, recover the top hat from the American style box. After stealing the top hat, attempt to take a trip east. Then, place the top hat on the table. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal one.\nYou can make out a locked American style box close by.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American style latchkey<|im_end|>go west<|im_end|>unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take top hat from American style box<|im_end|>go east<|im_end|>put top hat on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, try to travel north. If you can manage that, make an effort to move west. Then, retrieve the bug from the board. And then, try to venture east. After that, retrieve the rectangular latchkey from the armchair within the workshop. If you can get your hands on the rectangular latchkey, unlock the rectangular safe. After that, ensure that the rectangular safe is open. Then, you can place the bug into the rectangular safe within the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take bug from board<|im_end|>go east<|im_end|>take rectangular latchkey from armchair<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>insert bug into rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel north. Once you manage that, ensure that the portmanteau in the bedroom is open. After that, take the soap scented keycard from the portmanteau in the bedroom. After picking up the soap scented keycard, check that the soap scented safe inside the bedroom is unlocked with the soap scented keycard. After that, ensure that the soap scented safe is open. And then, recover the sandwich from the soap scented safe inside the bedroom. Then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just walked into a playroom. Let's see what's in here.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going north.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open portmanteau<|im_end|>take soap scented keycard from portmanteau<|im_end|>unlock soap scented safe with soap scented keycard<|im_end|>open soap scented safe<|im_end|>take sandwich from soap scented safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could unlock the cuboid safe within the office. After that, make it so that the cuboid safe is ajar. And then, take the passkey from the cuboid safe. And then, make sure that the safe is unlocked. After that, doublecheck that the safe is open. And then, retrieve the key from the safe. And then, attempt to go east. Then, unlock the box inside the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nAh, the office. This is some kind of office, really great ordinary vibes in this place, a wonderful ordinary atmosphere. You can barely contain your excitement.\nYou see a locked safe. You see a locked cuboid safe.\nThere is a closed hatch leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take passkey from cuboid safe<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Your first objective is to attempt to travel east. And then, pick up the Canadian key from the floor of the chamber. And then, take a trip west. That done, doublecheck that the Canadian box is unlocked. And then, open the Canadian box. And then, retrieve the top hat from the Canadian box inside the spare room. After that, travel east. Then, place the top hat on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the spare room.\nA locked Canadian box is nearby.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go east<|im_end|>take Canadian key<|im_end|>go west<|im_end|>unlock Canadian box with Canadian key<|im_end|>open Canadian box<|im_end|>take top hat from Canadian box<|im_end|>go east<|im_end|>drop top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to venture west. After that, doublecheck that the case in the laundromat is open. Then, take the latchkey from the case. Then, look and see that the safe is unlocked. After unlocking the safe, ensure that the safe is open. Then, recover the sandwich from the safe in the laundromat. With the sandwich, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. You begin to take stock of what's here.\nYou make out a portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make it so that the rectangular locker within the washroom is unlocked. Then, open the rectangular locker inside the washroom. And then, recover the passkey from the rectangular locker. And then, attempt to go east. With that accomplished, unlock the locker inside the kitchenette. And then, assure that the locker in the kitchenette is opened. And then, recover the type T key from the locker. Then, doublecheck the type T box within the kitchenette is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. Let's see what's in here.\nOh, great. Here's a rectangular locker.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take type T key from locker<|im_end|>lock type T box with type T key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to insert the keycard into the chest's lock to unlock it. After that, ensure that the chest inside the chamber is open. After that, take the latchkey from the chest. After that, make an attempt to travel east. And then, unlock the safe within the bedchamber with the latchkey. After that, open the safe. Then, retrieve the Canadian style latchkey from the safe. And then, check that the Canadian style locker is unlocked with the Canadian style latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have fallen into the most ordinary of all possible chambers.\nYou can see a locked chest.\nThere is a closed hatch leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Canadian style latchkey from safe<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make sure that the TextWorld safe within the study is closed. And then, make an effort to go north. After that, take the Henderson's keycard from the basket within the washroom. And then, make absolutely sure that the Henderson's chest is unlocked. And then, assure that the Henderson's chest is wide open. And then, take the TextWorld passkey from the Henderson's chest. Then, move south. That done, doublecheck that the TextWorld safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal kind of place. You start to take note of what's in the room.\nYou can see an opened TextWorld safe. Empty! What kind of nightmare TextWorld is this?\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a pen on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "close TextWorld safe<|im_end|>go north<|im_end|>take Henderson's keycard from basket<|im_end|>unlock Henderson's chest with Henderson's keycard<|im_end|>open Henderson's chest<|im_end|>take TextWorld passkey from Henderson's chest<|im_end|>go south<|im_end|>lock TextWorld safe with TextWorld passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to look and see that the TextWorld style box within the spare room is unlocked. After that, open the TextWorld style box in the spare room. And then, retrieve the formless latchkey from the TextWorld style box in the spare room. Then, check that the formless passageway is unlocked with the formless latchkey. Then, open the formless passageway within the spare room. Then, head east. After that, retrieve the bowl from the chest in the cookery. And then, you can place the bowl inside the cabinet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nLook at you, bigshot, walking into a spare room like it isn't some huge deal.\nYou can make out a locked TextWorld style box.\nThere is a closed formless passageway leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a TextWorld style keycard.\n\nyour action: ", "response": "unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take formless latchkey from TextWorld style box<|im_end|>unlock formless passageway with formless latchkey<|im_end|>open formless passageway<|im_end|>go east<|im_end|>take bowl from chest<|im_end|>insert bowl into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to venture west. After that, pick up the passkey from the desk. After that, try to move east. Then, unlock the safe. After that, look and see that the safe within the salon is open. After you have pulled open the safe, retrieve the textbook from the safe. And then, take a trip west. And then, throw the textbook on the floor of the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon.\nYou can make out a locked normal looking safe in the corner. As if things weren't amazing enough already, you can even see a Microsoft safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a Microsoft keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from desk<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take textbook from safe<|im_end|>go west<|im_end|>drop textbook<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to venture west. Then, pick up the keycard from the bar. After that, venture east. With that done, look and see that the locker is unlocked with the keycard. Then, ensure that the locker within the canteen is open. After that, retrieve the key from the locker in the canteen. After that, doublecheck that the safe is unlocked. After that, ensure that the safe in the canteen is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen.\nYou can see a locked safe in the corner. A locked locker is right there by you.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from bar<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50824} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could travel north. With that done, recover the Canadian style latchkey from the bookshelf in the studio. And then, go to the south. With that over with, check that the Canadian style chest in the closet is unlocked with the Canadian style latchkey. Then, ensure that the Canadian style chest is open. And then, retrieve the key from the Canadian style chest. If you can get your hands on the key, doublecheck that the box within the closet is unlocked with the key. Then, doublecheck that the box in the closet is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI am sorry to announce that you are now in the closet.\nLook out! It's a- oh, never mind, it's just a box. You scan the room for a Canadian style chest, and you find a Canadian style chest.\nThere is a closed door leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Canadian style latchkey from bookshelf<|im_end|>go south<|im_end|>unlock Canadian style chest with Canadian style latchkey<|im_end|>open Canadian style chest<|im_end|>take key from Canadian style chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51933} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, try to head east. After that, ensure that the formless locker is open. Then, recover the spherical key from the formless locker. After that, move west. After that, assure that the spherical safe within the studio is unlocked. If you have unlocked the spherical safe, ensure that the spherical safe inside the studio is open. And then, take the keycard from the spherical safe. If you can get your hands on the keycard, make absolutely sure that the passageway is locked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one.\nYou make out a spherical safe.\nThere is a closed passageway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open formless locker<|im_end|>take spherical key from formless locker<|im_end|>go west<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take keycard from spherical safe<|im_end|>lock passageway with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to unlock the type I chest inside the launderette. After unlocking the type I chest, make sure that the type I chest is ajar. After that, take the keycard from the type I chest. And then, assure that the safe inside the launderette is unlocked. And then, ensure that the safe in the launderette is open. After that, pick up the type 3 passkey from the safe. If you can get your hands on the type 3 passkey, make an effort to travel east. After that, insert the type 3 passkey into the type 3 passageway in the attic's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou have fallen into the most typical of all possible launderettes. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nWere you looking for a safe? Because look over there, it's a safe. You see a locked typical looking type I chest in the room.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a type I keycard.\n\nyour action: ", "response": "unlock type I chest with type I keycard<|im_end|>open type I chest<|im_end|>take keycard from type I chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take type 3 passkey from safe<|im_end|>go east<|im_end|>unlock type 3 passageway with type 3 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to try to take a trip east. Once you get around to doing that, ensure that the case is open. Then, pick up the type 4 key from the case in the study. And then, try to move west. Then, look and see that the type 4 locker in the studio is unlocked. After that, ensure that the type 4 locker in the studio is open. If you have pulled open the type 4 locker, take the keycard from the type 4 locker within the studio. And then, unlock the locker in the studio with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary kind of place.\nHey, want to see a locker? Look over there, a locker. What's that over there? It looks like it's a type 4 locker.\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take type 4 key from case<|im_end|>go west<|im_end|>unlock type 4 locker with type 4 key<|im_end|>open type 4 locker<|im_end|>take keycard from type 4 locker<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, take the latchkey from the cabinet inside the vault. Then, unlock the gateway with the latchkey. After that, open the gateway inside the vault. Then, try to take a trip west. Then, ensure that the case within the office is open. And then, take the sandwich from the case in the office. Then, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A normal one.\nYou make out a cabinet. The cabinet contains a latchkey.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a durian.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go west<|im_end|>open case<|im_end|>take sandwich from case<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to ensure that the toolbox is open. Then, take the spherical keycard from the toolbox. And then, unlock the spherical portal inside the office. Having unlocked the spherical portal, open the spherical portal. Then, go to the south. With that done, make an attempt to move east. Once you finish that, retrieve the cd from the safe inside the recreation zone. Then, toss the cd on the floor of the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nHey, want to see a toolbox? Look over there, a toolbox.\nThere is a closed spherical portal leading south. You need an unguarded exit? You should try going north.\nYou are carrying: a lightbulb.\n\nyour action: ", "response": "open toolbox<|im_end|>take spherical keycard from toolbox<|im_end|>unlock spherical portal with spherical keycard<|im_end|>open spherical portal<|im_end|>go south<|im_end|>go east<|im_end|>take cd from safe<|im_end|>drop cd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First thing I need you to do is to take a trip west. And then, retrieve the spherical keycard from the table. And then, venture east. And then, make it so that the spherical box is unlocked. Having unlocked the spherical box, open the spherical box. And then, take the soap scented passkey from the spherical box inside the steam room. After that, unlock the soap scented locker in the steam room with the soap scented passkey. If you have unlocked the soap scented locker, ensure that the soap scented locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room. You start to take note of what's in the room.\nYou can see a locked soap scented locker. You make out a locked spherical box nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a shirt.\n\nyour action: ", "response": "go west<|im_end|>take spherical keycard from table<|im_end|>go east<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take soap scented passkey from spherical box<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>open soap scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to head west. With that over with, ensure that the chest inside the parlor is open. Then, take the Canadian limited edition key from the chest. Having taken the Canadian limited edition key, insert the Canadian limited edition key into the Canadian limited edition hatch's lock to unlock it. And then, ensure that the Canadian limited edition hatch inside the parlor is open. And then, venture north. After that, go to the east. And then, lift the top hat from the floor of the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard, a frisbee and a sock.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take Canadian limited edition key from chest<|im_end|>unlock Canadian limited edition hatch with Canadian limited edition key<|im_end|>open Canadian limited edition hatch<|im_end|>go north<|im_end|>go east<|im_end|>take top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, attempt to go to the west. That done, doublecheck that the gate within the sauna is wide open. After opening the gate, attempt to go to the north. With that done, try to go to the east. Following that, recover the key from the stand in the study. After that, unlock the locker in the study. And then, doublecheck that the locker within the study is ajar. And then, retrieve the mug from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary kind of place.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take key from stand<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take mug from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, recover the rectangular passkey from the armchair. Then, look and see that the rectangular locker is unlocked. And then, ensure that the rectangular locker in the workshop is open. And then, recover the soap scented key from the rectangular locker. After that, unlock the soap scented chest. After that, ensure that the soap scented chest is open. After that, pick up the cake scented key from the soap scented chest in the workshop. And then, lock the cake scented door within the workshop with the cake scented key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nYou make out a locked soap scented chest. You can see a rectangular locker. Were you looking for an armchair? Because look over there, it's an armchair. You shudder, but continue examining the armchair. The armchair is usual. On the armchair you see a rectangular passkey.\nThere is a closed cake scented door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from armchair<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take soap scented key from rectangular locker<|im_end|>unlock soap scented chest with soap scented key<|im_end|>open soap scented chest<|im_end|>take cake scented key from soap scented chest<|im_end|>lock cake scented door with cake scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to go to the east. Once you finish that, take the Microsoft limited edition passkey from the trunk. If you can get your hands on the Microsoft limited edition passkey, take a trip west. That done, look and see that the Microsoft limited edition locker is unlocked. After you have unlocked the Microsoft limited edition locker, make it so that the Microsoft limited edition locker is open. After that, take the lampshade from the Microsoft limited edition locker in the garage. After that, make an attempt to venture east. With that done, throw the lampshade on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary kind of place.\nYou scan the room for a Microsoft limited edition locker, and you find a Microsoft limited edition locker. Now that's what I call TextWorld!\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition passkey from trunk<|im_end|>go west<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take lampshade from Microsoft limited edition locker<|im_end|>go east<|im_end|>drop lampshade<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to venture east. And then, try to go east. If you can get through with that, lift the keycard from the floor of the vault. And then, venture west. If you can manage that, unlock the locker. Then, open the locker inside the sauna. And then, take the cucumber from the locker in the sauna. After you have got the cucumber, eat the cucumber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual one.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cucumber from locker<|im_end|>eat cucumber<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. Your first objective is to travel south. Following that, take the latchkey from the refrigerator. Then, go north. Then, attempt to go east. Then, make absolutely sure that the locker is unlocked. After unlocking the locker, ensure that the locker within the scullery is open. Then, take the blender from the locker in the scullery. And then, deposit the blender on the floor of the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from refrigerator<|im_end|>go north<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take blender from locker<|im_end|>drop blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could try to take a trip north. And then, recover the passkey from the floor of the studio. After getting the passkey, unlock the chest. And then, open the chest. Then, recover the key from the chest. Then, head south. Then, unlock the safe. After that, open the safe inside the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A standard one.\nYou can make out a safe.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying: a cabbage and a hat.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to travel east. And then, recover the non-euclidean passkey from the table inside the cellar. Then, unlock the non-euclidean box inside the cellar. And then, open the non-euclidean box. After that, recover the passkey from the non-euclidean box. With the passkey, unlock the safe. After unlocking the safe, ensure that the safe is open. After that, retrieve the insect from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell I'll be, you are in a place we're calling a vault.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey from table<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take passkey from non-euclidean box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the Microsoft safe. And then, open the Microsoft safe. Then, recover the type 7 keycard from the Microsoft safe. Having picked up the type 7 keycard, attempt to go to the west. Then, make it so that the type 7 locker is unlocked with the type 7 keycard. After that, open the type 7 locker inside the spare room. After that, pick up the latchkey from the type 7 locker inside the spare room. If you can get your hands on the latchkey, unlock the locker in the spare room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. I guess you better just go and list everything you see here.\nYou see a locked Microsoft safe right there by you.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Microsoft latchkey.\n\nyour action: ", "response": "unlock Microsoft safe with Microsoft latchkey<|im_end|>open Microsoft safe<|im_end|>take type 7 keycard from Microsoft safe<|im_end|>go west<|im_end|>unlock type 7 locker with type 7 keycard<|im_end|>open type 7 locker<|im_end|>take latchkey from type 7 locker<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the keycard from the pan in the canteen. And then, unlock the hatch. Then, open the hatch. Then, head east. Then, go north. And then, recover the controller from the bed inside the chamber. After that, try to go to the south. Then, deposit the controller into the fridge within the kitchen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. It seems to be pretty typical here.\nYou can see a pan. You see a keycard on the pan. You can make out a saucepan. I guess it's true what they say, if you're looking for a saucepan, go to TextWorld. But the thing is empty, unfortunately.\nThere is a closed hatch leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from pan<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>go north<|im_end|>take controller from bed<|im_end|>go south<|im_end|>insert controller into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip west. With that accomplished, ensure that the refrigerator in the kitchen is open. After that, pick up the American style keycard from the refrigerator. After that, head east. If you can finish that, unlock the American style safe with the American style keycard. Then, open the American style safe in the bedchamber. Then, recover the key from the American style safe. Then, lock the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just shown up in a bedchamber. You start to take note of what's in the room.\nA closed safe is in the room. You see a American style safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open refrigerator<|im_end|>take American style keycard from refrigerator<|im_end|>go east<|im_end|>unlock American style safe with American style keycard<|im_end|>open American style safe<|im_end|>take key from American style safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, attempt to go west. If you can manage that, open the box within the playroom. Then, take the Henderson's style passkey from the box in the playroom. After taking the Henderson's style passkey, insert the Henderson's style passkey into the Henderson's style passageway in the playroom's lock to unlock it. After that, ensure that the Henderson's style passageway is open. And then, move south. And then, try to venture east. Next, pick up the pillow from the mantelpiece in the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take Henderson's style passkey from box<|im_end|>unlock Henderson's style passageway with Henderson's style passkey<|im_end|>open Henderson's style passageway<|im_end|>go south<|im_end|>go east<|im_end|>take pillow from mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to travel east. If you can finish that, look and see that the locker in the garage is open. And then, recover the passkey from the locker. Then, unlock the chest within the garage. Then, open the chest within the garage. After pulling open the chest, pick up the carrot from the chest. Then, eat the carrot. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical kind of place.\nThere is a closed door leading west. There is an unblocked exit to the east.\nYou are carrying: a bug.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take carrot from chest<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First off, if it's not too much trouble, I need you to venture north. Then, make it so that the passageway in the attic is open. After that, travel east. Following that, retrieve the vanilla scented latchkey from the bowl. Then, make absolutely sure that the vanilla scented box inside the cookery is unlocked with the vanilla scented latchkey. After unlocking the vanilla scented box, ensure that the vanilla scented box inside the cookery is open. After that, retrieve the teacup from the vanilla scented box within the cookery. If you can get your hands on the teacup, rest the teacup on the shelf within the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual one.\nYou can see a table. The table is ordinary. Unfortunately, there isn't a thing on it.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open passageway<|im_end|>go east<|im_end|>take vanilla scented latchkey from bowl<|im_end|>unlock vanilla scented box with vanilla scented latchkey<|im_end|>open vanilla scented box<|im_end|>take teacup from vanilla scented box<|im_end|>put teacup on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be good if you could take the type X key from the board in the bathroom. After that, assure that the type X portal is unlocked. And then, open the type X portal. After opening the type X portal, attempt to head south. And then, make an effort to go to the east. Then, make sure that the cabinet inside the shower is opened. And then, retrieve the cake scented keycard from the cabinet. Then, unlock the cake scented chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A typical kind of place.\nYou make out a board. You see a type X key on the board.\nThere is a closed type X portal leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type X key from board<|im_end|>unlock type X portal with type X key<|im_end|>open type X portal<|im_end|>go south<|im_end|>go east<|im_end|>open cabinet<|im_end|>take cake scented keycard from cabinet<|im_end|>unlock cake scented chest with cake scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make sure that the door in the steam room is opened. After that, take a trip south. And then, attempt to travel east. Okay, and then, recover the formless passkey from the floor of the kitchen. After that, unlock the formless chest in the kitchen. Then, ensure that the formless chest is open. And then, take the latchkey from the formless chest. After taking the latchkey, make absolutely sure that the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual kind of place. You begin to take stock of what's in the room.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open door<|im_end|>go south<|im_end|>go east<|im_end|>take formless passkey<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take latchkey from formless chest<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, go to the west. And then, recover the lavender scented keycard from the floor of the workshop. Then, make sure that the lavender scented safe within the workshop is unlocked. Then, open the lavender scented safe inside the workshop. After that, recover the Henderson's limited edition passkey from the lavender scented safe inside the workshop. After you have taken the Henderson's limited edition passkey, make an attempt to go east. With that over with, insert the Henderson's limited edition passkey into the Henderson's limited edition chest within the closet's lock to unlock it. And then, ensure that the Henderson's limited edition chest inside the closet is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal kind of place.\nAs if things weren't amazing enough already, you can even see a Henderson's limited edition chest.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lavender scented keycard<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take Henderson's limited edition passkey from lavender scented safe<|im_end|>go east<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, ensure that the safe is open. Then, go south. After that, recover the latchkey from the armchair. If you have got the latchkey, make absolutely sure that the chest is unlocked. And then, look and see that the chest is ajar. After that, pick up the butterfly from the chest. Then, make an attempt to head north. With that done, put the butterfly inside the safe inside the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An usual kind of place. You start to take note of what's in the room.\nYou can make out a safe.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "open safe<|im_end|>go south<|im_end|>take latchkey from armchair<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>go north<|im_end|>insert butterfly into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to go east. Next, make absolutely sure that the drawer within the laundry place is opened. After that, recover the formless keycard from the drawer within the laundry place. After stealing the formless keycard, make an effort to go west. And then, unlock the formless chest. Then, ensure that the formless chest inside the shower is open. And then, pick up the passkey from the formless chest. Once you have picked up the passkey, assure that the gateway is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI never took you for the sort of person who would show up in a shower, but I guess I was wrong.\nAs if things weren't amazing enough already, you can even see a formless chest. You can make out a box.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take formless keycard from drawer<|im_end|>go west<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take passkey from formless chest<|im_end|>lock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51825} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First, it would be good if you could insert the formless latchkey into the formless door in the laundry place's lock to unlock it. And then, open the formless door. After that, go north. With that accomplished, go east. After that, take the Microsoft latchkey from the trunk within the attic. Then, take a trip west. Next, take a trip south. With that done, lock the Microsoft safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A typical one.\nYou hear a noise behind you and spin around, but you can't see anything other than a Microsoft safe. You make out a drawer. Now why would someone leave that there? The drawer is empty! What a waste of a day!\nThere is a closed formless door leading north. There is an unblocked exit to the west.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>go north<|im_end|>go east<|im_end|>take Microsoft latchkey from trunk<|im_end|>go west<|im_end|>go south<|im_end|>lock Microsoft safe with Microsoft latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, attempt to head east. And then, recover the passkey from the couch. After that, unlock the safe within the playroom. After unlocking the safe, open the safe. Then, take the type 7 key from the safe inside the playroom. Having got the type 7 key, unlock the type 7 locker inside the playroom. Once you have unlocked the type 7 locker, doublecheck that the type 7 locker is wide open. Then, take the cushion from the type 7 locker inside the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from couch<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type 7 key from safe<|im_end|>unlock type 7 locker with type 7 key<|im_end|>open type 7 locker<|im_end|>take cushion from type 7 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could make an attempt to head east. That done, ensure that the case is open. Then, retrieve the spherical keycard from the case in the cellar. And then, insert the spherical keycard into the spherical box within the cellar's lock to unlock it. Then, make absolutely sure that the spherical box inside the cellar is ajar. Then, recover the passkey from the spherical box. After getting the passkey, make sure that the safe is unlocked with the passkey. After that, open the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a chest.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take spherical keycard from case<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take passkey from spherical box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head north. Then, make an effort to move east. Once you succeed at that, ensure that the freezer inside the scullery is open. After that, recover the keycard from the freezer. Then, look and see that the chest in the scullery is unlocked. And then, ensure that the chest is open. Then, take the key from the chest in the scullery. Then, assure that the box is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open freezer<|im_end|>take keycard from freezer<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, move east. Next, recover the type 7 keycard from the floor of the studio. After taking the type 7 keycard, make it so that the type 7 chest is unlocked with the type 7 keycard. Having unlocked the type 7 chest, make absolutely sure that the type 7 chest is open. Then, retrieve the latchkey from the type 7 chest. After that, unlock the box inside the studio. After that, ensure that the box is open. After pulling open the box, retrieve the Cat Calendar from the box inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 7 keycard<|im_end|>unlock type 7 chest with type 7 keycard<|im_end|>open type 7 chest<|im_end|>take latchkey from type 7 chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Cat Calendar from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, go east. Then, ensure that the fridge is open. Having opened the fridge, take the American limited edition passkey from the fridge within the cookhouse. After that, attempt to head west. After that, unlock the American limited edition gateway with the American limited edition passkey. After that, make sure that the American limited edition gateway is ajar. Then, try to go south. Once you manage that, recover the Quote of the Day Calendar from the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. It seems to be pretty standard here. You start to take note of what's in the room.\nThere is a closed American limited edition gateway leading south. There is an unblocked exit to the east.\nYou are carrying: a durian and a broom.\n\nyour action: ", "response": "go east<|im_end|>open fridge<|im_end|>take American limited edition passkey from fridge<|im_end|>go west<|im_end|>unlock American limited edition gateway with American limited edition passkey<|im_end|>open American limited edition gateway<|im_end|>go south<|im_end|>take Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50954} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, retrieve the passkey from the portmanteau inside the cubicle. Then, check that the chest inside the cubicle is unlocked with the passkey. And then, ensure that the chest in the cubicle is open. Then, pick up the key from the chest within the cubicle. And then, insert the key into the box within the cubicle's lock to unlock it. After that, open the box inside the cubicle. And then, recover the latchkey from the box within the cubicle. Then, look and see the safe inside the cubicle is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in a place we're calling a cubicle. The room is well lit.\nYou can make out a safe. Look over there! a box. You make out a locked chest. You can make out a portmanteau. The portmanteau contains a passkey.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from portmanteau<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First of all, you could, like, pick up the latchkey from the type 8 chest. After that, try to head west. Then, insert the latchkey into the safe within the cookhouse's lock to unlock it. Then, make it so that the safe in the cookhouse is ajar. After that, retrieve the key from the safe. After that, make an attempt to travel east. And then, close the locker in the vault. And then, assure that the locker within the vault is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one. You begin to take stock of what's in the room.\nYou can see a locker. I mean, just wow! Isn't TextWorld just the best? The locker is empty! This is the worst thing that could possibly happen, ever! You make out an opened type 8 chest. The type 8 chest contains a latchkey.\nYou need an unguarded exit? You should try going west.\nThere is a type 8 keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from type 8 chest<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to take the non-euclidean keycard from the mantelpiece in the cubicle. After picking up the non-euclidean keycard, check that the non-euclidean locker inside the cubicle is unlocked with the non-euclidean keycard. Then, make it so that the non-euclidean locker inside the cubicle is open. And then, recover the latchkey from the non-euclidean locker within the cubicle. And then, doublecheck that the box in the cubicle is unlocked. After that, look and see that the box is open. Then, take the Henderson's latchkey from the box. And then, check that the Henderson's chest inside the cubicle is unlocked with the Henderson's latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one.\nYou see a locked Henderson's chest. As if things weren't amazing enough already, you can even see a box. You can make out a non-euclidean locker. You can make out a mantelpiece. The mantelpiece is usual. On the mantelpiece you can make out a non-euclidean keycard.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from mantelpiece<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take latchkey from non-euclidean locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Henderson's latchkey from box<|im_end|>unlock Henderson's chest with Henderson's latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, venture west. Next, pick up the type 0 key from the floor of the studio. After that, head east. And then, doublecheck that the type 0 portal is unlocked. Then, ensure that the type 0 portal within the scullery is open. Then, move south. After that, pick up the sandwich from the shelf in the laundry place. And then, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nThere is a closed type 0 portal leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a shadfly and a keyboard.\n\nyour action: ", "response": "go west<|im_end|>take type 0 key<|im_end|>go east<|im_end|>unlock type 0 portal with type 0 key<|im_end|>open type 0 portal<|im_end|>go south<|im_end|>take sandwich from shelf<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, make an attempt to move south. With that accomplished, pick-up the passkey from the floor of the kitchen. Then, unlock the portal within the kitchen with the passkey. And then, make it so that the portal is opened. Then, make an effort to move west. And then, retrieve the type 5 passkey from the saucepan inside the cookhouse. If you have got the type 5 passkey, take a trip east. And then, unlock the type 5 safe in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go west<|im_end|>take type 5 passkey from saucepan<|im_end|>go east<|im_end|>unlock type 5 safe with type 5 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, make an attempt to go north. And then, pick up the Canadian limited edition passkey from the floor of the restroom. And then, head south. And then, assure that the Canadian limited edition door inside the dish-pit is unlocked. Then, ensure that the Canadian limited edition door is open. And then, make an effort to venture east. If you can get through with that, pick up the hat from the floor of the garage. After that, rest the hat on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal kind of place.\nYou see a refrigerator.\nThere is a closed Canadian limited edition door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition passkey<|im_end|>go south<|im_end|>unlock Canadian limited edition door with Canadian limited edition passkey<|im_end|>open Canadian limited edition door<|im_end|>go east<|im_end|>take hat<|im_end|>put hat on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, make an effort to move south. Then, take the keycard from the mantle. If you can get your hands on the keycard, go to the north. With that done, insert the keycard into the passageway inside the dish-pit's lock to unlock it. Once you have unlocked the passageway, open the passageway in the dish-pit. Then, move east. Then, recover the rectangular passkey from the floor of the scullery. With the rectangular passkey, unlock the rectangular locker with the rectangular passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. I guess you better just go and list everything you see here.\nThere is a closed passageway leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a Comic Strip Calendar.\n\nyour action: ", "response": "go south<|im_end|>take keycard from mantle<|im_end|>go north<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go east<|im_end|>take rectangular passkey<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could go west. Then, pick up the latchkey from the shelf. Then, venture east. And then, check that the passageway is unlocked with the latchkey. And then, open the passageway. And then, attempt to head south. Okay, and then, open the locker. After that, pick up the shadfly from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual one. You can barely contain your excitement.\nThere is a closed passageway leading south. There is an unblocked exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from shelf<|im_end|>go east<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to move east. And then, recover the passkey from the floor of the shower. And then, take a trip west. Okay, and then, unlock the chest. Then, doublecheck that the chest in the lounge is open. Then, pick up the keycard from the chest. And then, venture east. Then, make sure that the locker inside the shower is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A standard kind of place.\nYou can make out a chest. Oh wow! Is that what I think it is? It is! It's a couch. You shudder, but continue examining the couch. But oh no! there's nothing on this piece of junk.\nThere is a closed portal leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to make an attempt to venture south. Okay, and then, recover the type 1 keycard from the refrigerator. If you have picked up the type 1 keycard, attempt to take a trip north. After that, insert the type 1 keycard into the type 1 locker's lock to unlock it. After that, look and see that the type 1 locker is ajar. After that, pick up the vanilla scented passkey from the type 1 locker inside the studio. And then, head south. If you can manage that, lock the vanilla scented chest in the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. You begin to take stock of what's in the room.\nYou make out a type 1 locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 1 keycard from refrigerator<|im_end|>go north<|im_end|>unlock type 1 locker with type 1 keycard<|im_end|>open type 1 locker<|im_end|>take vanilla scented passkey from type 1 locker<|im_end|>go south<|im_end|>lock vanilla scented chest with vanilla scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to travel east. With that over with, head east. After that, pick-up the key from the floor of the kitchen. After getting the key, unlock the box within the kitchen with the key. Then, look and see that the box in the kitchen is open. And then, retrieve the spoon from the box in the kitchen. After picking up the spoon, venture west. And then, place the spoon on the floor of the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a shelf. The shelf is standard. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cushion.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take spoon from box<|im_end|>go west<|im_end|>drop spoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First of all, you could, like, make an effort to head east. Okay, and then, recover the key from the rack in the bathroom. After that, unlock the chest within the bathroom. And then, open the chest within the bathroom. After that, recover the keycard from the chest in the bathroom. After you have got the keycard, unlock the locker. After that, open the locker in the bathroom. And then, retrieve the sponge from the locker inside the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a typical kind of place. That is to say, you're in a vault.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from rack<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First off, check that the locker is unlocked with the keycard. After that, ensure that the locker inside the bedroom is open. And then, retrieve the manuscript from the locker. Then, attempt to go south. And then, pick up the key from the floor of the recreation zone. Then, look and see that the safe within the recreation zone is unlocked. Then, ensure that the safe is open. Then, you can put the manuscript inside the safe in the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard kind of place.\nA locked locker, which looks usual, is in the corner.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take manuscript from locker<|im_end|>go south<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>insert manuscript into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, lift the non-euclidean key from the floor of the scullery. Then, unlock the non-euclidean locker with the non-euclidean key. After that, ensure that the non-euclidean locker is open. After pulling open the non-euclidean locker, pick up the Henderson's style keycard from the non-euclidean locker within the scullery. Then, check that the Henderson's style safe is unlocked with the Henderson's style keycard. And then, make absolutely sure that the Henderson's style safe is ajar. Then, recover the passkey from the Henderson's style safe within the scullery. And then, look and see the safe is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An ordinary one. You start to take note of what's in the room.\nYou see a safe. Something scurries by right in the corner of your eye. Probably nothing. You can see a Henderson's style safe. You make out a non-euclidean locker. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a non-euclidean key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take Henderson's style keycard from non-euclidean locker<|im_end|>unlock Henderson's style safe with Henderson's style keycard<|im_end|>open Henderson's style safe<|im_end|>take passkey from Henderson's style safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, make an effort to take a trip north. Following that, attempt to venture west. Then, retrieve the key from the floor of the workshop. After that, check that the safe inside the workshop is unlocked with the key. Then, make absolutely sure that the safe is opened. Then, take the disk from the safe inside the workshop. And then, go east. And then, toss the disk on the floor of the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou can see a counter. But the thing is empty.\nThere is an unblocked exit to the north.\nThere is a shirt on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take disk from safe<|im_end|>go east<|im_end|>drop disk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, make an effort to venture north. After that, take the keycard from the shelf. After that, make an effort to venture south. And then, check that the safe within the cookery is unlocked with the keycard. And then, open the safe within the cookery. And then, recover the type U key from the safe. And then, insert the type U key into the type U locker within the cookery's lock to unlock it. After that, open the type U locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great usual vibes in this place, a wonderful usual atmosphere. You begin to take stock of what's in the room.\nLook over there! a type U locker. There's something strange about this being here, but you can't put your finger on it. What's that over there? It looks like it's a safe. You can't wait to tell the folks at home about this!\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from shelf<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take type U key from safe<|im_end|>unlock type U locker with type U key<|im_end|>open type U locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the type 4 box. And then, ensure that the type 4 box inside the study is open. Then, take the keycard from the type 4 box inside the study. If you can get your hands on the keycard, doublecheck that the portal in the study is unlocked. And then, open the portal within the study. Then, head west. Next, ensure that the box within the laundry place is open. And then, retrieve the paper towel from the box inside the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. An usual kind of place. Let's see what's in here.\nYou make out a type 4 box.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying: a type 4 keycard.\n\nyour action: ", "response": "unlock type 4 box with type 4 keycard<|im_end|>open type 4 box<|im_end|>take keycard from type 4 box<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go west<|im_end|>open box<|im_end|>take paper towel from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, move south. And then, open the non-euclidean chest. Then, retrieve the Canadian limited edition keycard from the non-euclidean chest inside the study. After that, travel north. Following that, assure that the Canadian limited edition locker is unlocked with the Canadian limited edition keycard. And then, ensure that the Canadian limited edition locker is open. And then, recover the Quote of the Day Calendar from the Canadian limited edition locker. Then, ditch the Quote of the Day Calendar on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have moved into the most standard of all possible cubicles.\nYou can see a Canadian limited edition locker.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean chest<|im_end|>take Canadian limited edition keycard from non-euclidean chest<|im_end|>go north<|im_end|>unlock Canadian limited edition locker with Canadian limited edition keycard<|im_end|>open Canadian limited edition locker<|im_end|>take Quote of the Day Calendar from Canadian limited edition locker<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to make sure that the lavender scented safe within the cellar is unlocked with the lavender scented keycard. Then, open the lavender scented safe. Then, recover the spherical passkey from the lavender scented safe in the cellar. With the spherical passkey, head west. And then, assure that the spherical door is unlocked. And then, open the spherical door within the cubicle. Then, go south. Then, retrieve the broom from the floor of the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar. You begin to take stock of what's here.\nYou can see a locked lavender scented safe right there by you.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a pizza and a lavender scented keycard.\n\nyour action: ", "response": "unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take spherical passkey from lavender scented safe<|im_end|>go west<|im_end|>unlock spherical door with spherical passkey<|im_end|>open spherical door<|im_end|>go south<|im_end|>take broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to unlock the hatch within the sauna. After that, look and see that the hatch in the sauna is ajar. And then, take a trip east. Then, move south. And then, pick up the latchkey from the suitcase. With the latchkey, travel north. Then, close the box within the study. After that, lock the box inside the study with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one.\nThere is a closed hatch leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>go south<|im_end|>take latchkey from suitcase<|im_end|>go north<|im_end|>close box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to head south. With that accomplished, pick-up the key from the floor of the bedroom. If you can get your hands on the key, check that the passageway is unlocked with the key. After that, ensure that the passageway in the bedroom is open. And then, go to the west. Once you accomplish that, recover the keycard from the TextWorld limited edition safe inside the parlor. And then, make sure that the box is unlocked. After that, open the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go west<|im_end|>take keycard from TextWorld limited edition safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, travel north. And then, assure that the Microsoft style safe is wide open. And then, take the fresh laundry scented keycard from the Microsoft style safe in the kitchenette. And then, travel south. Then, unlock the fresh laundry scented portal within the bedchamber. Then, ensure that the fresh laundry scented portal is open. And then, take a trip south. And then, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. Let's see what's in here.\nThere is a closed fresh laundry scented portal leading south. There is an unguarded exit to the north.\nYou are carrying: a Microsoft style key.\n\nyour action: ", "response": "go north<|im_end|>open Microsoft style safe<|im_end|>take fresh laundry scented keycard from Microsoft style safe<|im_end|>go south<|im_end|>unlock fresh laundry scented portal with fresh laundry scented keycard<|im_end|>open fresh laundry scented portal<|im_end|>go south<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to look and see that the Henderson's box is unlocked. After that, open the Henderson's box within the closet. After that, pick up the soap scented latchkey from the Henderson's box. With the soap scented latchkey, travel south. That done, look and see that the soap scented passageway is unlocked. After that, ensure that the soap scented passageway is open. After that, move east. Then, pick up the butterfly from the chair inside the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just shown up in a closet. Let's see what's in here.\nYou can see a locked Henderson's box.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "unlock Henderson's box with Henderson's key<|im_end|>open Henderson's box<|im_end|>take soap scented latchkey from Henderson's box<|im_end|>go south<|im_end|>unlock soap scented passageway with soap scented latchkey<|im_end|>open soap scented passageway<|im_end|>go east<|im_end|>take butterfly from chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, ensure that the bureau within the cubicle is open. And then, pick up the passkey from the bureau within the cubicle. And then, attempt to head west. After that, make absolutely sure that the box within the pantry is unlocked with the passkey. After that, doublecheck that the box inside the pantry is ajar. And then, pick up the keycard from the box within the pantry. And then, make an attempt to take a trip east. After that, check that the locker within the cubicle is unlocked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou bend down to tie your shoe. When you stand up, you notice a locker. You make out a bureau.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open bureau<|im_end|>take passkey from bureau<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make sure that the locker is unlocked. And then, ensure that the locker is open. After that, pick up the passkey from the locker. And then, doublecheck that the safe within the workshop is unlocked. After that, open the safe. After that, pick up the rectangular keycard from the safe. And then, unlock the rectangular box in the workshop. And then, open the rectangular box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one. You begin looking for stuff.\nYou can see a locked rectangular box right there by you. You can make out a locked safe close by. You make out a locked locker.\nThere is a closed hatch leading west. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the box. Then, make it so that the box is opened. And then, pick up the key from the box inside the launderette. If you can get your hands on the key, assure that the chest inside the launderette is unlocked. Then, make absolutely sure that the chest within the launderette is ajar. And then, take the sponge from the chest. After that, head south. After that, sit the sponge on the bowl within the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A standard kind of place.\nYou see a locked chest. You scan the room for a box, and you find a box.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>go south<|im_end|>put sponge on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50913} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be great if you could take a trip north. And then, recover the formless passkey from the armchair inside the office. And then, unlock the formless box with the formless passkey. Then, open the formless box in the office. After that, take the American limited edition keycard from the formless box inside the office. If you can get your hands on the American limited edition keycard, go south. And then, doublecheck that the American limited edition portal within the pantry is unlocked with the American limited edition keycard. After that, look and see that the American limited edition portal is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An usual one. You can barely contain your excitement.\nThere is a closed American limited edition portal leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go north<|im_end|>take formless passkey from armchair<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take American limited edition keycard from formless box<|im_end|>go south<|im_end|>unlock American limited edition portal with American limited edition keycard<|im_end|>open American limited edition portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make it so that the type N locker is unlocked with the type N latchkey. After you have unlocked the type N locker, assure that the type N locker within the launderette is opened. And then, recover the keycard from the type N locker. Then, doublecheck that the box is unlocked. Having unlocked the box, ensure that the box inside the launderette is open. After pulling open the box, pick up the salad from the box in the launderette. With the salad, eat the salad. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. A standard kind of place. I guess you better just go and list everything you see here.\nHey, want to see a box? Look over there, a box. Huh, weird. You see a type N locker. You shudder, but continue examining the room.\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a loaf of bread and a type N latchkey.\n\nyour action: ", "response": "unlock type N locker with type N latchkey<|im_end|>open type N locker<|im_end|>take keycard from type N locker<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take salad from box<|im_end|>eat salad<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50818} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to pick-up the type 0 passkey from the floor of the canteen. After getting the type 0 passkey, check that the type 0 safe is unlocked with the type 0 passkey. After unlocking the type 0 safe, open the type 0 safe in the canteen. After pulling open the type 0 safe, take the type F latchkey from the type 0 safe within the canteen. If you can get your hands on the type F latchkey, unlock the type F locker in the canteen with the type F latchkey. And then, ensure that the type F locker is open. And then, recover the spoon from the type F locker. After that, you can insert the spoon inside the type 0 safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a type 0 safe. You can see a locked type F locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a coconut and a type 0 passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 passkey<|im_end|>unlock type 0 safe with type 0 passkey<|im_end|>open type 0 safe<|im_end|>take type F latchkey from type 0 safe<|im_end|>unlock type F locker with type F latchkey<|im_end|>open type F locker<|im_end|>take spoon from type F locker<|im_end|>insert spoon into type 0 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, try to venture west. Then, move west. Okay, and then, retrieve the passkey from the floor of the closet. And then, insert the passkey into the box's lock to unlock it. After that, make absolutely sure that the box in the closet is wide open. After that, recover the pair of headphones from the box. After that, try to go to the east. Okay, and then, place the pair of headphones on the floor of the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nGuess what, you are in a place we're calling a study.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a teapot.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take pair of headphones from box<|im_end|>go east<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to travel west. Then, go to the south. Okay, and then, recover the type 4 passkey from the floor of the sauna. And then, go north. And then, assure that the type 4 locker in the cellar is unlocked with the type 4 passkey. And then, ensure that the type 4 locker inside the cellar is open. Then, recover the sock from the type 4 locker in the cellar. After that, put the sock inside the case inside the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. It seems to be pretty typical here. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a fondue on the floor.\nYou are carrying: a glass.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take type 4 passkey<|im_end|>go north<|im_end|>unlock type 4 locker with type 4 passkey<|im_end|>open type 4 locker<|im_end|>take sock from type 4 locker<|im_end|>insert sock into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the passkey from the floor of the studio. And then, unlock the passageway with the passkey. And then, look and see that the passageway within the studio is open. And then, go to the north. Then, attempt to travel east. Then, look and see that the toolbox is ajar. After pulling open the toolbox, recover the non-euclidean keycard from the toolbox. Then, lock the non-euclidean locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An usual kind of place. The room is well lit.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You can't wait to tell the folks at home about this!\nThere is a closed passageway leading north. There is an unguarded exit to the south.\nThere is a passkey and a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go north<|im_end|>go east<|im_end|>open toolbox<|im_end|>take non-euclidean keycard from toolbox<|im_end|>lock non-euclidean locker with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, go to the south. After that, look and see that the chest is open. And then, recover the latchkey from the chest in the shower. Then, go north. And then, unlock the portal. And then, open the portal within the recreation zone. And then, go to the north. With that done, close the portal within the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed portal leading north. There is an exit to the south. Don't worry, it is unblocked.\nThere is a dvd on the floor.\nYou are carrying: a strawberry.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go north<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go north<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, close the locker inside the bathroom. And then, make an attempt to venture west. After that, recover the latchkey from the floor of the pantry. And then, unlock the safe with the latchkey. Having unlocked the safe, open the safe in the pantry. After that, recover the keycard from the safe inside the pantry. Then, venture east. With that over with, make it so the locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A standard kind of place.\nYou scan the room for a locker, and you find a locker. The locker is empty! What a waste of a day!\nThere is a closed gate leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a garlic clove and an onion.\n\nyour action: ", "response": "close locker<|im_end|>go west<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, go to the west. Once you accomplish that, doublecheck that the safe within the shower is opened. After opening the safe, recover the non-euclidean key from the safe. Then, make it so that the non-euclidean safe is unlocked with the non-euclidean key. And then, ensure that the non-euclidean safe is open. Then, pick up the cashew from the non-euclidean safe. After picking up the cashew, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell how about that, you are in a place we're calling a closet.\nThere is a closed door leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a strawberry and a pear.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take non-euclidean key from safe<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take cashew from non-euclidean safe<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50898} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could make an attempt to take a trip north. With that done, take the passkey from the shelf. If you can get your hands on the passkey, doublecheck that the gateway within the cookery is unlocked. Then, make sure that the gateway is ajar. After that, attempt to go north. Then, try to travel east. After that, take the shirt from the stand. And then, throw the shirt on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An usual one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go north<|im_end|>take passkey from shelf<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take shirt from stand<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, head east. And then, pick up the rectangular keycard from the stand within the recreation zone. Then, try to travel west. With that accomplished, check that the rectangular locker within the cookery is unlocked with the rectangular keycard. After that, ensure that the rectangular locker is open. And then, take the teacup from the rectangular locker. If you can get your hands on the teacup, make an attempt to go east. With that done, sit the teacup on the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard one. You begin to take stock of what's here.\nYou can see a locked rectangular locker.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is an apple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular keycard from stand<|im_end|>go west<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take teacup from rectangular locker<|im_end|>go east<|im_end|>put teacup on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, move east. And then, make an effort to head north. Next, lift the key from the floor of the studio. Then, make absolutely sure that the box inside the studio is unlocked. Then, ensure that the box within the studio is open. And then, pick up the non-euclidean passkey from the box inside the studio. Then, take a trip south. Once you manage that, look and see that the non-euclidean box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nOh wow! Is that what I think it is? It is! It's a desk. The desk is normal. But the thing hasn't got anything on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take non-euclidean passkey from box<|im_end|>go south<|im_end|>lock non-euclidean box with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, pick up the Canadian latchkey from the floor of the workshop. With the Canadian latchkey, make an effort to venture west. After that, unlock the Canadian locker with the Canadian latchkey. And then, ensure that the Canadian locker inside the spare room is open. Then, recover the Microsoft limited edition passkey from the Canadian locker inside the spare room. After that, attempt to take a trip east. After that, make absolutely sure that the Microsoft limited edition chest in the workshop is shut. Then, lock the Microsoft limited edition chest in the workshop with the Microsoft limited edition passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. It seems to be pretty standard here.\nYou see a Microsoft limited edition chest. The Microsoft limited edition chest is empty! What a waste of a day!\nThere is an unguarded exit to the west.\nThere is a Canadian latchkey on the floor.\nYou are carrying: a nest of earwigs.\n\nyour action: ", "response": "take Canadian latchkey<|im_end|>go west<|im_end|>unlock Canadian locker with Canadian latchkey<|im_end|>open Canadian locker<|im_end|>take Microsoft limited edition passkey from Canadian locker<|im_end|>go east<|im_end|>close Microsoft limited edition chest<|im_end|>lock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, make an attempt to travel west. With that over with, look and see that the cabinet inside the kitchenette is opened. After opening the cabinet, recover the cake scented passkey from the cabinet in the kitchenette. After that, go east. With that done, doublecheck that the cake scented locker is unlocked. Then, ensure that the cake scented locker is open. Then, pick up the candy bar from the cake scented locker. After that, eat the candy bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place.\nYou see a locked cake scented locker, which looks standard, right there by you.\nThere is a closed door leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take cake scented passkey from cabinet<|im_end|>go east<|im_end|>unlock cake scented locker with cake scented passkey<|im_end|>open cake scented locker<|im_end|>take candy bar from cake scented locker<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could try to take a trip north. After that, make it so that the Microsoft box inside the bathroom is ajar. After that, pick up the keycard from the Microsoft box. And then, venture south. Then, look and see that the passageway is unlocked. Then, ensure that the passageway in the study is open. After that, try to travel east. Next, pick up the paper towel from the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOf every study you could have sauntered into, you had to show up in a normal one.\nYou can see a stand. The stand is ordinary. But the thing is empty, unfortunately. Aw, here you were, all excited for there to be things on it!\nThere is a closed passageway leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open Microsoft box<|im_end|>take keycard from Microsoft box<|im_end|>go south<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go east<|im_end|>take paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50840} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could attempt to go north. Okay, and then, ensure that the portal inside the closet is open. After opening the portal, take a trip north. Once you accomplish that, make an attempt to head west. Next, recover the latchkey from the chest inside the recreation zone. Once you have taken the latchkey, make an effort to take a trip east. That done, close the portal. After that, make sure that the portal is locked with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in a garage.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open portal<|im_end|>go north<|im_end|>go west<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>close portal<|im_end|>lock portal with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51987} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could head east. With that done, take the type R keycard from the refrigerator inside the dish-pit. And then, insert the type R keycard into the type R box's lock to unlock it. After unlocking the type R box, ensure that the type R box is open. And then, pick up the spherical key from the type R box inside the dish-pit. After you have taken the spherical key, assure that the spherical chest is unlocked. After that, open the spherical chest. After that, take the ladle from the spherical chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nA rusty notice tells you that you are now in the office.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type R keycard from refrigerator<|im_end|>unlock type R box with type R keycard<|im_end|>open type R box<|im_end|>take spherical key from type R box<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take ladle from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, unlock the box in the launderette. And then, open the box. And then, recover the latchkey from the box within the launderette. And then, make an effort to venture south. After that, make sure that the locker within the cubicle is unlocked with the latchkey. And then, ensure that the locker is open. Having pulled open the locker, pick up the cabbage from the locker inside the cubicle. Then, eat the cabbage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. You start to take note of what's in the room.\nYou can make out a box. Now why would someone leave that there?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cabbage from locker<|im_end|>eat cabbage<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to look and see that the box is unlocked. And then, open the box within the pantry. And then, recover the cuboid latchkey from the box. And then, unlock the cuboid gateway inside the pantry. Having unlocked the cuboid gateway, ensure that the cuboid gateway is open. And then, attempt to go south. And then, travel east. Then, recover the pair of pants from the toolbox within the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a box.\nThere is a closed cuboid gateway leading south. There is an unguarded exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take cuboid latchkey from box<|im_end|>unlock cuboid gateway with cuboid latchkey<|im_end|>open cuboid gateway<|im_end|>go south<|im_end|>go east<|im_end|>take pair of pants from toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50874} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the American style key from the trunk inside the recreation zone. And then, unlock the American style hatch. And then, ensure that the American style hatch is open. Then, take a trip east. Then, pick up the key from the floor of the chamber. And then, insert the key into the locker inside the chamber's lock to unlock it. And then, make it so that the locker is open. Then, take the bug from the locker within the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A standard one.\nYou can make out a trunk. The trunk contains an American style key.\nThere is a closed American style hatch leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style key from trunk<|im_end|>unlock American style hatch with American style key<|im_end|>open American style hatch<|im_end|>go east<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to venture west. If you can get through with that, ensure that the cabinet within the dish-pit is open. Once you have pulled open the cabinet, pick up the cuboid keycard from the cabinet inside the dish-pit. After taking the cuboid keycard, unlock the cuboid chest. And then, ensure that the cuboid chest is open. After that, retrieve the bug from the cuboid chest. Then, move east. That done, rest the bug on the pan within the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nA laminated signboard tells you that you are now in the scullery.\nYou scan the room, seeing a pan. The pan appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take cuboid keycard from cabinet<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take bug from cuboid chest<|im_end|>go east<|im_end|>put bug on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to take a trip west. If you can accomplish that, try to go north. And then, make absolutely sure that the portmanteau is wide open. And then, recover the latchkey from the portmanteau. After getting the latchkey, venture south. After that, assure that the chest inside the launderette is unlocked. After you have unlocked the chest, open the chest. After that, pick up the sponge from the chest in the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower. You can barely contain your excitement.\nYou make out a Henderson's limited edition safe.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Henderson's limited edition key.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, venture north. After that, pick-up the non-euclidean keycard from the floor of the canteen. After that, unlock the non-euclidean box. Then, assure that the non-euclidean box within the canteen is opened. After that, retrieve the whisk from the non-euclidean box inside the canteen. And then, travel south. And then, open the safe. And then, deposit the whisk inside the safe in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A typical one.\nYou can see a closed safe.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean keycard<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take whisk from non-euclidean box<|im_end|>go south<|im_end|>open safe<|im_end|>insert whisk into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make sure that the type 7 box is unlocked. Then, make sure that the type 7 box is wide open. And then, retrieve the cuboid key from the type 7 box. And then, take a trip south. After that, insert the cuboid key into the cuboid chest's lock to unlock it. Once you have unlocked the cuboid chest, ensure that the cuboid chest is open. And then, recover the spoon from the cuboid chest. And then, drop the spoon on the floor of the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal kind of place.\nYou see a locked type 7 box.\nThere is an unguarded exit to the south.\nYou are carrying: a type 7 key.\n\nyour action: ", "response": "unlock type 7 box with type 7 key<|im_end|>open type 7 box<|im_end|>take cuboid key from type 7 box<|im_end|>go south<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take spoon from cuboid chest<|im_end|>drop spoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, ensure that the type H locker is open. After that, take the cuboid passkey from the type H locker. And then, doublecheck that the cuboid locker inside the kitchen is unlocked with the cuboid passkey. Having unlocked the cuboid locker, ensure that the cuboid locker is open. After that, take the passkey from the cuboid locker. If you can get your hands on the passkey, try to travel north. With that done, unlock the door inside the cookery with the passkey. Then, look and see that the door within the cookery is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in a kitchen.\nYou can make out a locked cuboid locker. A closed type H locker is here.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a type H keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open type H locker<|im_end|>take cuboid passkey from type H locker<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take passkey from cuboid locker<|im_end|>go north<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could insert the keycard into the chest's lock to unlock it. And then, make sure that the chest is open. Then, retrieve the Henderson's style passkey from the chest inside the studio. Once you have got the Henderson's style passkey, unlock the Henderson's style locker inside the studio. If you have unlocked the Henderson's style locker, ensure that the Henderson's style locker is open. And then, recover the passkey from the Henderson's style locker. After stealing the passkey, unlock the locker. After you have unlocked the locker, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou make out a locker. You make out a Henderson's style locker. You make out a locked chest.\nThere is a closed gateway leading west. There is an unblocked exit to the south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take Henderson's style passkey from chest<|im_end|>unlock Henderson's style locker with Henderson's style passkey<|im_end|>open Henderson's style locker<|im_end|>take passkey from Henderson's style locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. Your first objective is to travel west. After that, make sure that the American style safe within the sauna is open. And then, recover the formless passkey from the American style safe. After that, unlock the formless box inside the sauna. Then, assure that the formless box in the sauna is open. Then, pick up the keycard from the formless box. If you can get your hands on the keycard, make an effort to venture east. Then, insert the keycard into the chest's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell how about that, you are in a place we're calling a kitchen.\nYou see a chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open American style safe<|im_end|>take formless passkey from American style safe<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take keycard from formless box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, head south. Then, pick up the type 8 passkey from the floor of the cookhouse. And then, unlock the type 8 hatch. After that, ensure that the type 8 hatch inside the cookhouse is open. Then, make an attempt to go to the south. And then, make an effort to venture east. And then, retrieve the glove from the rack. Then, put the glove inside the trunk. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop.\nYou make out a locker. Wow, isn't TextWorld just the best?\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>take type 8 passkey<|im_end|>unlock type 8 hatch with type 8 passkey<|im_end|>open type 8 hatch<|im_end|>go south<|im_end|>go east<|im_end|>take glove from rack<|im_end|>insert glove into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the type Y passkey from the bar in the bedchamber. Then, check that the type Y portal inside the bedchamber is unlocked with the type Y passkey. Then, open the type Y portal within the bedchamber. And then, make an attempt to travel east. And then, go to the north. With that accomplished, recover the butterfly from the chest. With the butterfly, move south. Then, put the butterfly on the stand in the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a bar. On the bar you see a type Y passkey.\nThere is a closed type Y portal leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Y passkey from bar<|im_end|>unlock type Y portal with type Y passkey<|im_end|>open type Y portal<|im_end|>go east<|im_end|>go north<|im_end|>take butterfly from chest<|im_end|>go south<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First of all, attempt to move south. And then, recover the key from the floor of the sauna. And then, doublecheck that the gate is unlocked with the key. After unlocking the gate, ensure that the gate is open. Then, take a trip east. Once you get around to doing that, recover the type M latchkey from the floor of the chamber. And then, insert the type M latchkey into the type M safe in the chamber's lock to unlock it. And then, ensure that the type M safe inside the chamber is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary one.\nThere is an unblocked exit to the south.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>take type M latchkey<|im_end|>unlock type M safe with type M latchkey<|im_end|>open type M safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First stop, make absolutely sure that the box within the steam room is closed. And then, make an effort to move west. Next, retrieve the type B keycard from the chair inside the study. Then, make absolutely sure that the type B safe is unlocked. Then, doublecheck that the type B safe within the study is wide open. After that, recover the keycard from the type B safe. With the keycard, attempt to travel east. Next, doublecheck the box is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual kind of place.\nYou can make out a box. The box is empty! This is the worst thing that could possibly happen, ever! You scan the room, seeing a rack. You shudder, but continue examining the rack. The rack is typical. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the rack.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "close box<|im_end|>go west<|im_end|>take type B keycard from chair<|im_end|>unlock type B safe with type B keycard<|im_end|>open type B safe<|im_end|>take keycard from type B safe<|im_end|>go east<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to make an attempt to head east. Then, recover the rectangular key from the chair inside the kitchenette. If you can get your hands on the rectangular key, unlock the rectangular chest with the rectangular key. After that, doublecheck that the rectangular chest in the kitchenette is open. Then, recover the American limited edition key from the rectangular chest. With the American limited edition key, attempt to go to the west. After that, insert the American limited edition key into the American limited edition chest in the canteen's lock to unlock it. After that, open the American limited edition chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen. You begin to take stock of what's here.\nYou bend down to tie your shoe. When you stand up, you notice a American limited edition chest.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular key from chair<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take American limited edition key from rectangular chest<|im_end|>go west<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>open American limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, recover the fudge scented key from the bowl. And then, unlock the fudge scented chest. And then, assure that the fudge scented chest is opened. And then, take the type 5 key from the fudge scented chest. And then, doublecheck that the type 5 gate within the kitchenette is unlocked. After that, make sure that the type 5 gate in the kitchenette is open. After that, head north. And then, make it so that the basket inside the washroom is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette.\nYou bend down to tie your shoe. When you stand up, you notice a fudge scented chest. You shudder, but continue examining the room. You can see a closed fridge, which looks ordinary, nearby. You can make out a bowl. You see a fudge scented key on the bowl.\nThere is a closed type 5 gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented key from bowl<|im_end|>unlock fudge scented chest with fudge scented key<|im_end|>open fudge scented chest<|im_end|>take type 5 key from fudge scented chest<|im_end|>unlock type 5 gate with type 5 key<|im_end|>open type 5 gate<|im_end|>go north<|im_end|>close basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50919} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, take the passkey from the armchair inside the cubicle. If you can get your hands on the passkey, head east. And then, unlock the safe in the steam room. After unlocking the safe, open the safe. And then, recover the keycard from the safe in the steam room. With the keycard, check that the locker within the steam room is unlocked with the keycard. And then, open the locker. Then, take the worm from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou make a grand eccentric entrance into a cubicle.\nYou can see an armchair. The armchair is typical. On the armchair you make out a passkey.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from armchair<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel north. After that, retrieve the keycard from the stand. And then, attempt to venture south. Then, make absolutely sure that the box is unlocked. And then, ensure that the box is open. Having opened the box, recover the cushion from the box in the bedroom. After that, head north. Once you manage that, drop the cushion on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical kind of place.\nA locked box, which looks typical, is right there by you.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from stand<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cushion from box<|im_end|>go north<|im_end|>drop cushion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to head north. And then, try to take a trip west. Then, pick up the key from the table. With the key, make absolutely sure that the chest is unlocked. After that, ensure that the chest is open. After that, take the insect from the chest in the basement. And then, head east. Then, place the insect on the mantle within the playroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. A typical one.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take key from table<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>go east<|im_end|>put insect on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to move south. Then, look and see that the locker inside the studio is open. After that, take the cake scented key from the locker. After that, make an attempt to move north. After that, make absolutely sure that the cake scented gateway is unlocked with the cake scented key. And then, make it so that the cake scented gateway is wide open. Then, make an attempt to venture west. And then, pick up the frisbee from the workbench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A standard one.\nThere is a closed cake scented gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a chocolate bar on the floor.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take cake scented key from locker<|im_end|>go north<|im_end|>unlock cake scented gateway with cake scented key<|im_end|>open cake scented gateway<|im_end|>go west<|im_end|>take frisbee from workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the TextWorld limited edition passkey from the table. After that, go west. And then, unlock the TextWorld limited edition box with the TextWorld limited edition passkey. And then, ensure that the TextWorld limited edition box is open. And then, take the keycard from the TextWorld limited edition box in the washroom. And then, go east. After that, unlock the box with the keycard. And then, ensure that the box is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nGuess what, you are in a place we're calling a spare room. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a box. Look out! It's a- oh, never mind, it's just a table. You see a TextWorld limited edition passkey on the table. You shudder, but continue examining the room. Hey, want to see a counter? Look over there, a counter. The counter is ordinary. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition passkey from table<|im_end|>go west<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition box<|im_end|>take keycard from TextWorld limited edition box<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to venture west. Once you get around to doing that, retrieve the latchkey from the case. Then, head east. Next, make absolutely sure that the passageway is unlocked. Then, open the passageway. Once you have pulled open the passageway, venture south. That done, go east. And then, open the type 2 box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary one.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a licorice strip and a type 2 passkey.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from case<|im_end|>go east<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>open type 2 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to unlock the locker within the salon. Then, open the locker. After that, recover the cuboid latchkey from the locker within the salon. Then, go to the east. After that, unlock the cuboid locker within the basement with the cuboid latchkey. Then, open the cuboid locker within the basement. And then, recover the passkey from the cuboid locker in the basement. After that, doublecheck that the box is unlocked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon.\nYou can make out a locker.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take cuboid latchkey from locker<|im_end|>go east<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take passkey from cuboid locker<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, try to move west. Okay, and then, take the latchkey from the coffer. With the latchkey, doublecheck that the hatch within the pantry is unlocked with the latchkey. After that, make sure that the hatch is open. And then, try to travel west. Following that, take the stick of butter from the shelf inside the workshop. After stealing the stick of butter, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You begin looking for stuff.\nYou can make out a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from coffer<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go west<|im_end|>take stick of butter from shelf<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could recover the passkey from the rack inside the shower. After that, unlock the passageway. Then, doublecheck that the passageway is wide open. Then, make an effort to go south. Then, try to head east. Once you get around to doing that, open the chest inside the bedroom. If you have pulled open the chest, take the plant from the chest. After that, deposit the plant into the suitcase within the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI never took you for the sort of person who would show up in a shower, but I guess I was wrong. You begin looking for stuff.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rack. The rack is usual. On the rack you make out a passkey.\nThere is a closed passageway leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>open chest<|im_end|>take plant from chest<|im_end|>insert plant into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to recover the soap scented latchkey from the chair within the studio. Then, make an effort to move west. Then, unlock the soap scented door. And then, open the soap scented door within the study. And then, try to venture north. Once you succeed at that, take a trip east. And then, pick up the loaf of bread from the table within the dish-pit. After getting the loaf of bread, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou can make out a chair. You see a soap scented latchkey on the chair.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey from chair<|im_end|>go west<|im_end|>unlock soap scented door with soap scented latchkey<|im_end|>open soap scented door<|im_end|>go north<|im_end|>go east<|im_end|>take loaf of bread from table<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, recover the formless key from the floor of the chamber. Then, assure that the formless locker in the chamber is unlocked. And then, assure that the formless locker inside the chamber is ajar. Then, retrieve the soap scented keycard from the formless locker in the chamber. After getting the soap scented keycard, doublecheck that the soap scented locker is unlocked. Then, assure that the soap scented locker inside the chamber is open. And then, retrieve the type L passkey from the soap scented locker inside the chamber. If you can get your hands on the type L passkey, unlock the type L chest with the type L passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou can see a locked type L chest. You can see a soap scented locker. You can't wait to tell the folks at home about this! You smell a fine smell, and follow it to a formless locker.\nThere is a closed passageway leading west. There is an unguarded exit to the east.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take soap scented keycard from formless locker<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>open soap scented locker<|im_end|>take type L passkey from soap scented locker<|im_end|>unlock type L chest with type L passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an effort to go west. And then, make absolutely sure that the freezer within the canteen is wide open. After pulling open the freezer, pick up the Microsoft style key from the freezer inside the canteen. Then, look and see that the Microsoft style safe in the canteen is unlocked. After that, open the Microsoft style safe. After that, pick up the teacup from the Microsoft style safe. And then, attempt to head east. Next, rest the teacup on the board. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great typical vibes in this place, a wonderful typical atmosphere.\nYou see a gleam over in a corner, where you can see a board. But there isn't a thing on it.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open freezer<|im_end|>take Microsoft style key from freezer<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take teacup from Microsoft style safe<|im_end|>go east<|im_end|>put teacup on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the key from the trunk. With the key, unlock the locker within the launderette with the key. And then, open the locker within the launderette. And then, pick up the Canadian style keycard from the locker within the launderette. Then, check that the Canadian style safe is unlocked with the Canadian style keycard. After that, doublecheck that the Canadian style safe is wide open. And then, retrieve the fly larva from the Canadian style safe. Having picked up the fly larva, place the fly larva on the floor of the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou bend down to tie your shoe. When you stand up, you notice a Canadian style safe. Make a note of this, you might have to put stuff on or in it later on. You can make out a locked locker. An open trunk is nearby. The trunk contains a key. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from trunk<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Canadian style keycard from locker<|im_end|>unlock Canadian style safe with Canadian style keycard<|im_end|>open Canadian style safe<|im_end|>take fly larva from Canadian style safe<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. Your first objective is to recover the fudge scented latchkey from the couch within the parlor. After getting the fudge scented latchkey, insert the fudge scented latchkey into the fudge scented locker inside the parlor's lock to unlock it. If you have unlocked the fudge scented locker, open the fudge scented locker. After that, retrieve the type 5 key from the fudge scented locker. After that, make sure that the type 5 gate is unlocked. And then, make absolutely sure that the type 5 gate is wide open. And then, attempt to head east. Then, recover the shadfly from the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. A standard kind of place.\nWhat's that over there? It looks like it's a fudge scented locker. You see a couch. What a coincidence, weren't you just thinking about a couch? On the couch you see a fudge scented latchkey.\nThere is a closed type 5 gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented latchkey from couch<|im_end|>unlock fudge scented locker with fudge scented latchkey<|im_end|>open fudge scented locker<|im_end|>take type 5 key from fudge scented locker<|im_end|>unlock type 5 gate with type 5 key<|im_end|>open type 5 gate<|im_end|>go east<|im_end|>take shadfly from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First of all, you could, like, make an attempt to go west. With that accomplished, pick up the type D latchkey from the floor of the cookery. If you have taken the type D latchkey, unlock the type D chest inside the cookery. After that, make absolutely sure that the type D chest within the cookery is opened. After that, pick up the fresh laundry scented latchkey from the type D chest inside the cookery. Then, try to move east. Then, unlock the fresh laundry scented gate with the fresh laundry scented latchkey. After that, ensure that the fresh laundry scented gate in the office is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the office.\nYou can make out a cabinet. Empty! What kind of nightmare TextWorld is this?\nThere is a closed fresh laundry scented gate leading north. You need an unguarded exit? You should try going west.\nYou are carrying: an insect.\n\nyour action: ", "response": "go west<|im_end|>take type D latchkey<|im_end|>unlock type D chest with type D latchkey<|im_end|>open type D chest<|im_end|>take fresh laundry scented latchkey from type D chest<|im_end|>go east<|im_end|>unlock fresh laundry scented gate with fresh laundry scented latchkey<|im_end|>open fresh laundry scented gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First thing I need you to do is to close the Microsoft limited edition chest. Then, make an effort to head west. Once you get through with that, pick up the key from the floor of the vault. Then, check that the safe in the vault is unlocked with the key. And then, open the safe. Then, retrieve the Microsoft limited edition latchkey from the safe within the vault. After that, go east. Once you get around to doing that, assure that the Microsoft limited edition chest inside the dish-pit is locked with the Microsoft limited edition latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit.\nYou make out a Microsoft limited edition chest. The Microsoft limited edition chest is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "close Microsoft limited edition chest<|im_end|>go west<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Microsoft limited edition latchkey from safe<|im_end|>go east<|im_end|>lock Microsoft limited edition chest with Microsoft limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the latchkey from the workbench in the spare room. And then, make an effort to venture south. And then, assure that the passageway inside the workshop is unlocked with the latchkey. After that, look and see that the passageway in the workshop is ajar. After that, go south. With that accomplished, take a trip east. With that over with, retrieve the book from the bar within the bedchamber. After that, throw the book on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou make out a workbench. Wow, isn't TextWorld just the best? On the workbench you make out a latchkey.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a poem.\n\nyour action: ", "response": "take latchkey from workbench<|im_end|>go south<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take book from bar<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, check that the rectangular portal in the closet is unlocked with the rectangular key. Then, open the rectangular portal inside the closet. Once you have opened the rectangular portal, attempt to go to the east. And then, ensure that the basket in the launderette is open. And then, pick up the latchkey from the basket. Then, make an effort to move west. If you can manage that, make it so that the chest is unlocked. And then, ensure that the chest within the closet is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nLook at you, bigshot, walking into a closet like it isn't some huge deal. Okay, just remember what you're here to do, and everything will go great.\nA locked chest, which looks usual, is here.\nThere is a closed rectangular portal leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular portal with rectangular key<|im_end|>open rectangular portal<|im_end|>go east<|im_end|>open basket<|im_end|>take latchkey from basket<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go south. That done, take a trip east. And then, retrieve the rectangular key from the box. Then, doublecheck that the rectangular locker in the washroom is unlocked. And then, look and see that the rectangular locker is ajar. Then, retrieve the soap dispenser from the rectangular locker. And then, make an effort to go to the west. And then, rest the soap dispenser on the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take rectangular key from box<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take soap dispenser from rectangular locker<|im_end|>go west<|im_end|>put soap dispenser on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, unlock the box with the key. Having unlocked the box, make sure that the box is wide open. And then, pick up the latchkey from the box in the shower. After that, make an attempt to go to the east. After that, assure that the safe is unlocked with the latchkey. Then, open the safe in the scullery. After you have pulled open the safe, recover the spoon from the safe. With the spoon, put the spoon on the rack in the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal one.\nYou can see a locked box.\nThere is a closed passageway leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take spoon from safe<|im_end|>put spoon on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could move west. Then, recover the type C passkey from the box inside the office. After that, check that the type C box inside the office is unlocked with the type C passkey. After unlocking the type C box, assure that the type C box inside the office is opened. Then, pick up the latchkey from the type C box. After that, go to the east. Once you succeed at that, close the chest. Once you have shut the chest, make sure the chest within the shower is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou make out a chest. The chest is empty! What a waste of a day! You make out a locked cabinet.\nThere is a closed hatch leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type C passkey from box<|im_end|>unlock type C box with type C passkey<|im_end|>open type C box<|im_end|>take latchkey from type C box<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, head west. Okay, and then, retrieve the cuboid latchkey from the floor of the cookhouse. With the cuboid latchkey, go to the east. Okay, and then, check that the cuboid hatch inside the cubicle is unlocked with the cuboid latchkey. And then, ensure that the cuboid hatch is open. And then, try to move north. And then, recover the soap dispenser from the floor of the shower. Having taken the soap dispenser, sit the soap dispenser on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a mantle. You shudder, but continue examining the mantle. The mantle is ordinary. On the mantle you see a butterfly. Hmmm... what else, what else? You can see a chair. What a coincidence, weren't you just thinking about a chair? But the thing is empty, unfortunately. What's the point of an empty chair?\nThere is a closed cuboid hatch leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid latchkey<|im_end|>go east<|im_end|>unlock cuboid hatch with cuboid latchkey<|im_end|>open cuboid hatch<|im_end|>go north<|im_end|>take soap dispenser<|im_end|>put soap dispenser on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the north. With that done, pick up the latchkey from the floor of the bedroom. If you can get your hands on the latchkey, assure that the portal is unlocked. After that, ensure that the portal in the bedroom is open. After that, try to take a trip east. Once you get through with that, ensure that the safe is open. And then, recover the teapot from the safe. After that, put the teapot inside the fridge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A typical one. I guess you better just go and list everything you see here.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>open safe<|im_end|>take teapot from safe<|im_end|>insert teapot into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go east. Then, recover the passkey from the counter within the attic. After you have got the passkey, doublecheck that the chest in the attic is unlocked. Then, ensure that the chest in the attic is open. After that, try to go west. And then, retrieve the nest of earwigs from the box within the sauna. With the nest of earwigs, head east. With that accomplished, deposit the nest of earwigs inside the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've walked into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the sauna.\nYou see a box. The box contains a nest of earwigs, so there's that.\nThere is an open gate leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from counter<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>go west<|im_end|>take nest of earwigs from box<|im_end|>go east<|im_end|>insert nest of earwigs into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go east. And then, take the type 0 latchkey from the board in the kitchenette. After that, make it so that the type 0 passageway in the kitchenette is unlocked. And then, assure that the type 0 passageway within the kitchenette is wide open. Then, travel east. Following that, retrieve the staple from the desk inside the office. And then, attempt to go west. Then, deposit the staple on the floor of the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nLook around you. Take it all in. It's not every day someone gets to be in a vault.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 0 latchkey from board<|im_end|>unlock type 0 passageway with type 0 latchkey<|im_end|>open type 0 passageway<|im_end|>go east<|im_end|>take staple from desk<|im_end|>go west<|im_end|>drop staple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be a great idea if you could go to the west. After that, ensure that the fridge is open. Then, take the passkey from the fridge. With the passkey, venture east. And then, make it so that the safe is unlocked. And then, make absolutely sure that the safe in the kitchen is open. And then, take the cuboid passkey from the safe. After taking the cuboid passkey, doublecheck that the cuboid safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have entered a kitchen. Not the kitchen you'd expect. No, this is a kitchen.\nYou see a locked cuboid safe. Oh, great. Here's a safe. You can see a closed case.\nThere is a closed door leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open fridge<|im_end|>take passkey from fridge<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take cuboid passkey from safe<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to make an attempt to go east. Next, open the portal. Then, attempt to take a trip south. With that accomplished, go to the west. If you can succeed at that, pick up the coffee cup from the fridge. After that, attempt to go to the east. Then, move north. And then, place the coffee cup on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook at that placard! What does it say? It says Welcome to the bedroom? Well that's cool. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go east<|im_end|>open portal<|im_end|>go south<|im_end|>go west<|im_end|>take coffee cup from fridge<|im_end|>go east<|im_end|>go north<|im_end|>put coffee cup on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, ensure that the safe is open. And then, take the spherical latchkey from the safe in the bar. After picking up the spherical latchkey, make sure that the spherical portal is unlocked. After that, open the spherical portal. After that, attempt to venture north. Then, retrieve the Microsoft limited edition passkey from the display. After that, travel east. If you can manage that, doublecheck that the Microsoft limited edition box is unlocked with the Microsoft limited edition passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a closed safe close by.\nThere is a closed spherical portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take spherical latchkey from safe<|im_end|>unlock spherical portal with spherical latchkey<|im_end|>open spherical portal<|im_end|>go north<|im_end|>take Microsoft limited edition passkey from display<|im_end|>go east<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, attempt to move west. And then, try to move west. Okay, and then, recover the key from the desk inside the parlor. Having picked up the key, unlock the safe inside the parlor with the key. And then, ensure that the safe within the parlor is open. Then, recover the monitor from the safe. Having got the monitor, go to the east. After that, sit the monitor on the stand inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal kind of place.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take key from desk<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take monitor from safe<|im_end|>go east<|im_end|>put monitor on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to travel north. With that accomplished, retrieve the latchkey from the board inside the steam room. After that, attempt to go south. And then, insert the latchkey into the passageway inside the kitchenette's lock to unlock it. Then, open the passageway. After pulling open the passageway, attempt to go south. And then, travel east. And then, pick up the worm from the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place. You begin to take stock of what's in the room.\nThere is a closed passageway leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from board<|im_end|>go south<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take worm from bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move south. Following that, open the gateway in the cookery. After that, try to venture west. After that, venture north. And then, pick up the formless latchkey from the floor of the shower. After picking up the formless latchkey, move south. And then, move east. After that, assure that the formless chest within the cookery is locked with the formless latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: an insect.\n\nyour action: ", "response": "go south<|im_end|>open gateway<|im_end|>go west<|im_end|>go north<|im_end|>take formless latchkey<|im_end|>go south<|im_end|>go east<|im_end|>lock formless chest with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the east. That done, make it so that the crate is wide open. After opening the crate, pick up the Microsoft limited edition passkey from the crate. After that, unlock the Microsoft limited edition locker in the basement. After that, doublecheck that the Microsoft limited edition locker in the basement is wide open. After pulling open the Microsoft limited edition locker, take the latchkey from the Microsoft limited edition locker. And then, unlock the safe with the latchkey. And then, make absolutely sure that the safe is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOf every shower you could have shown up in, you had to show up in a standard one. The room is well lit.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open crate<|im_end|>take Microsoft limited edition passkey from crate<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take latchkey from Microsoft limited edition locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to make an attempt to venture east. Then, make an effort to go north. And then, ensure that the cabinet is open. After that, recover the rectangular key from the cabinet. After stealing the rectangular key, attempt to travel south. If you can get around to doing that, make it so that the rectangular chest is unlocked. After that, ensure that the rectangular chest is open. After pulling open the rectangular chest, retrieve the insect from the rectangular chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A typical kind of place. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>open cabinet<|im_end|>take rectangular key from cabinet<|im_end|>go south<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take insect from rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to try to venture west. Next, move north. Then, retrieve the cuboid keycard from the pan. If you can get your hands on the cuboid keycard, check that the cuboid chest is unlocked with the cuboid keycard. Then, ensure that the cuboid chest within the dish-pit is open. And then, take the fork from the cuboid chest. After that, make an effort to go south. Then, deposit the fork on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard kind of place.\nYou make out a shelf. But there isn't a thing on it.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take cuboid keycard from pan<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take fork from cuboid chest<|im_end|>go south<|im_end|>drop fork<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50827} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to check that the portal is unlocked with the key. And then, open the portal. Then, attempt to move east. After that, make an effort to move south. And then, make it so that the cabinet is open. Then, take the type J latchkey from the cabinet. After that, make an attempt to travel north. After that, check that the type J box inside the cookery is unlocked with the type J latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nYou make out a pan. The pan is ordinary. The pan appears to be empty.\nThere is a closed portal leading east. There is an unguarded exit to the south.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>go south<|im_end|>open cabinet<|im_end|>take type J latchkey from cabinet<|im_end|>go north<|im_end|>unlock type J box with type J latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. Your first objective is to attempt to go to the west. Then, doublecheck that the locker is ajar. After that, take the type 4 keycard from the locker. And then, make an effort to head east. And then, insert the type 4 keycard into the type 4 locker's lock to unlock it. And then, open the type 4 locker inside the cookery. Then, take the glass from the type 4 locker. Then, rest the glass on the table. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A standard kind of place.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 4 locker. You see a closed fridge nearby. You hear a noise behind you and spin around, but you can't see anything other than a table. The table is typical. The table appears to be empty.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take type 4 keycard from locker<|im_end|>go east<|im_end|>unlock type 4 locker with type 4 keycard<|im_end|>open type 4 locker<|im_end|>take glass from type 4 locker<|im_end|>put glass on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could travel north. And then, assure that the rectangular safe is unlocked with the rectangular passkey. After that, make it so that the rectangular safe is open. And then, take the latchkey from the rectangular safe. After stealing the latchkey, unlock the portal inside the playroom with the latchkey. And then, open the portal. Then, attempt to go east. And then, retrieve the teacup from the floor of the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An usual one.\nThere is an unblocked exit to the north.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take latchkey from rectangular safe<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>take teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First of all, you could, like, attempt to move east. Then, retrieve the keycard from the desk. If you can get your hands on the keycard, try to go west. With that over with, insert the keycard into the gate in the kitchenette's lock to unlock it. And then, ensure that the gate is open. Having opened the gate, head south. Then, make an effort to go east. Then, pick-up the monitor from the floor of the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nThere is a closed gate leading south. You need an unguarded exit? You should try going east.\nYou are carrying: a cookie, a loaf of bread and a fly larva.\n\nyour action: ", "response": "go east<|im_end|>take keycard from desk<|im_end|>go west<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take monitor<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could retrieve the formless key from the floor of the bar. And then, attempt to venture west. If you can do that, check that the formless box inside the playroom is unlocked with the formless key. And then, look and see that the formless box is ajar. Then, take the type A passkey from the formless box inside the playroom. If you can get your hands on the type A passkey, take a trip east. And then, make sure that the type A box is unlocked. After that, open the type A box within the bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A standard kind of place.\nYou see a locked type A box close by.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a formless key on the floor.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take formless key<|im_end|>go west<|im_end|>unlock formless box with formless key<|im_end|>open formless box<|im_end|>take type A passkey from formless box<|im_end|>go east<|im_end|>unlock type A box with type A passkey<|im_end|>open type A box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to unlock the safe inside the dish-pit. And then, open the safe. And then, take the type H key from the safe in the dish-pit. After that, move east. And then, unlock the type H locker inside the office. And then, doublecheck that the type H locker is opened. After that, pick up the keycard from the type H locker in the office. After that, Put the keycard into the chest within the office to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An usual one.\nOh wow! Is that what I think it is? It is! It's a safe.\nThere is a closed door leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take type H key from safe<|im_end|>go east<|im_end|>unlock type H locker with type H key<|im_end|>open type H locker<|im_end|>take keycard from type H locker<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an effort to take a trip north. That done, retrieve the passkey from the case inside the cubicle. And then, try to go to the south. After that, look and see that the chest in the study is unlocked with the passkey. After that, open the chest. And then, retrieve the latchkey from the chest. After that, make an effort to move north. Okay, and then, doublecheck that the door inside the cubicle is unlocked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nA locked chest is nearby.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from case<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go north<|im_end|>unlock door with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to pick up the latchkey from the floor of the steam room. Then, make an effort to take a trip west. And then, make absolutely sure that the locker is unlocked. After that, ensure that the locker in the office is open. Having opened the locker, recover the Canadian style latchkey from the locker in the office. If you can get your hands on the Canadian style latchkey, attempt to go to the east. And then, unlock the Canadian style box. And then, ensure that the Canadian style box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one.\nYou rest your hand against a wall, but you miss the wall and fall onto a Canadian style box. Is this it? Is this what you came to TextWorld to see? a Canadian style box?\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying: a cauliflower and a garlic clove.\n\nyour action: ", "response": "take latchkey<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Canadian style latchkey from locker<|im_end|>go east<|im_end|>unlock Canadian style box with Canadian style latchkey<|im_end|>open Canadian style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the keycard from the box. With the keycard, unlock the safe. And then, open the safe within the parlor. Once you have opened the safe, recover the passkey from the safe inside the parlor. After you have got the passkey, doublecheck that the hatch within the parlor is unlocked. Then, ensure that the hatch is open. Once you have opened the hatch, try to move south. Following that, pick up the binder from the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've seen better parlors, but at least this one seems pretty typical. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a safe. An open normal looking box is close by. The box contains a keycard.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go south<|im_end|>take binder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, move east. Then, recover the latchkey from the mantelpiece inside the bedroom. And then, move west. With that over with, unlock the box within the studio with the latchkey. Then, open the box within the studio. Then, recover the garlic clove from the box. After that, eat the garlic clove. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one.\nYou make out a locked box.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from mantelpiece<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take garlic clove from box<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to make an effort to take a trip north. Then, take a trip west. That done, venture south. Then, pick up the Canadian key from the table. And then, try to move north. And then, try to venture east. After that, close the Canadian door within the kitchen. And then, lock the Canadian door. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou make a grand eccentric entrance into a chamber.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a stick of butter and a Henderson's limited edition keycard.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>go south<|im_end|>take Canadian key from table<|im_end|>go north<|im_end|>go east<|im_end|>close Canadian door<|im_end|>lock Canadian door with Canadian key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the cuboid latchkey from the floor of the washroom. If you can get your hands on the cuboid latchkey, unlock the cuboid chest in the washroom. And then, ensure that the cuboid chest is open. And then, retrieve the cuboid passkey from the cuboid chest within the washroom. And then, check that the cuboid gate is unlocked with the cuboid passkey. Then, ensure that the cuboid gate is open. Then, try to go to the east. Then, close the display. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard kind of place. You begin looking for stuff.\nYou make out a locked cuboid chest here.\nThere is a closed cuboid gate leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a cuboid latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take cuboid passkey from cuboid chest<|im_end|>unlock cuboid gate with cuboid passkey<|im_end|>open cuboid gate<|im_end|>go east<|im_end|>close display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to head south. Once you succeed at that, open the TextWorld locker in the shower. And then, recover the latchkey from the TextWorld locker. After that, unlock the locker inside the shower. And then, ensure that the locker is open. And then, take the shadfly from the locker. And then, head north. After that, place the shadfly on the chair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop.\nYou see a chair. Unfortunately, there isn't a thing on it.\nThere is a closed portal leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld locker<|im_end|>take latchkey from TextWorld locker<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>go north<|im_end|>put shadfly on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture north. And then, unlock the TextWorld limited edition safe. After that, look and see that the TextWorld limited edition safe is wide open. After opening the TextWorld limited edition safe, pick up the key from the TextWorld limited edition safe. Then, check that the box within the spare room is unlocked with the key. After that, open the box within the spare room. And then, take the loaf of bread from the box within the spare room. Then, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nI am sorry to announce that you are now in the attic.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a scarf on the floor.\nYou are carrying: a TextWorld limited edition passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition safe<|im_end|>take key from TextWorld limited edition safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make an attempt to travel south. With that done, unlock the spherical locker within the dish-pit with the spherical latchkey. Then, look and see that the spherical locker is open. And then, take the type 7 key from the spherical locker. With the type 7 key, make it so that the type 7 door is unlocked. And then, assure that the type 7 door within the dish-pit is open. And then, take a trip west. With that accomplished, pick-up the fly larva from the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. It seems to be pretty ordinary here.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a blueberry on the floor.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take type 7 key from spherical locker<|im_end|>unlock type 7 door with type 7 key<|im_end|>open type 7 door<|im_end|>go west<|im_end|>take fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, retrieve the Microsoft keycard from the floor of the steam room. And then, unlock the Microsoft safe inside the steam room. Then, look and see that the Microsoft safe inside the steam room is open. Then, recover the Canadian limited edition key from the Microsoft safe in the steam room. After that, try to take a trip east. And then, check that the Canadian limited edition safe inside the bedroom is unlocked with the Canadian limited edition key. Then, ensure that the Canadian limited edition safe is open. If you have opened the Canadian limited edition safe, recover the nest of bugs from the Canadian limited edition safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nOf every steam room you could have walked into, you had to walk into an usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou smell an interesting smell, and follow it to a Microsoft safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a Microsoft keycard on the floor.\nYou are carrying: a bug.\n\nyour action: ", "response": "take Microsoft keycard<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>open Microsoft safe<|im_end|>take Canadian limited edition key from Microsoft safe<|im_end|>go east<|im_end|>unlock Canadian limited edition safe with Canadian limited edition key<|im_end|>open Canadian limited edition safe<|im_end|>take nest of bugs from Canadian limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to take a trip west. Next, try to travel north. Then, recover the type 2 passkey from the trunk. If you have got the type 2 passkey, attempt to head south. Following that, make sure that the type 2 box is unlocked with the type 2 passkey. And then, ensure that the type 2 box within the bedchamber is open. Then, pick up the tablet from the type 2 box. And then, place the tablet on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in a playroom. Let's see what's in here.\nYou make out a mantle. The mantle is usual. But there isn't a thing on it. Hm. Oh well\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take type 2 passkey from trunk<|im_end|>go south<|im_end|>unlock type 2 box with type 2 passkey<|im_end|>open type 2 box<|im_end|>take tablet from type 2 box<|im_end|>put tablet on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the north. Next, look and see that the door is opened. Then, travel east. Then, doublecheck that the door in the cookery is closed. After that, travel south. Okay, and then, pick up the passkey from the trunk inside the attic. And then, make an attempt to go to the north. Then, lock the door within the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical kind of place.\nYou can make out a rack. The rack is normal. But the thing hasn't got anything on it. Hm. Oh well\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a towel.\n\nyour action: ", "response": "go north<|im_end|>open door<|im_end|>go east<|im_end|>close door<|im_end|>go south<|im_end|>take passkey from trunk<|im_end|>go north<|im_end|>lock door with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, venture south. Then, pick up the key from the floor of the canteen. With the key, go north. Then, make absolutely sure that the gateway in the office is unlocked. And then, open the gateway. Then, go to the north. And then, go to the east. With that accomplished, retrieve the pillow from the couch. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. I guess you better just go and list everything you see here.\nThere is a closed gateway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take pillow from couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the passkey from the type 0 safe in the steam room. Then, unlock the gate with the passkey. After that, ensure that the gate is open. Then, attempt to go to the north. After that, travel east. Next, make sure that the non-euclidean box within the washroom is wide open. After that, take the vacuum from the non-euclidean box. After that, place the vacuum on the floor of the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical one.\nYou see a type 0 safe. The type 0 safe contains a passkey and a type 0 latchkey.\nThere is a closed gate leading north. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from type 0 safe<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>open non-euclidean box<|im_end|>take vacuum from non-euclidean box<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could make an effort to travel north. With that accomplished, ensure that the drawer is open. Then, pick up the Henderson's limited edition key from the drawer. After that, make absolutely sure that the Henderson's limited edition portal is unlocked. After unlocking the Henderson's limited edition portal, doublecheck that the Henderson's limited edition portal is wide open. And then, go north. That done, try to move east. Once you manage that, close the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A normal kind of place. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open drawer<|im_end|>take Henderson's limited edition key from drawer<|im_end|>unlock Henderson's limited edition portal with Henderson's limited edition key<|im_end|>open Henderson's limited edition portal<|im_end|>go north<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, look and see that the locker in the scullery is unlocked with the passkey. And then, open the locker. After opening the locker, recover the Microsoft key from the locker within the scullery. And then, head east. After that, unlock the Microsoft locker. And then, ensure that the Microsoft locker is open. And then, take the spherical latchkey from the Microsoft locker. And then, check that the spherical box is unlocked with the spherical latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell I'll be, you are in a place we're calling a scullery. Okay, just remember what you're here to do, and everything will go great.\nYou see a locker. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take Microsoft key from locker<|im_end|>go east<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>take spherical latchkey from Microsoft locker<|im_end|>unlock spherical box with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the locker. Once you have unlocked the locker, look and see that the locker inside the workshop is ajar. After that, take the rectangular key from the locker. Then, head north. Then, make sure that the rectangular hatch inside the attic is unlocked. And then, ensure that the rectangular hatch within the attic is open. Then, take a trip north. Following that, pick up the ladle from the floor of the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual kind of place.\nYou make out a locked locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a loaf of bread and a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take rectangular key from locker<|im_end|>go north<|im_end|>unlock rectangular hatch with rectangular key<|im_end|>open rectangular hatch<|im_end|>go north<|im_end|>take ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First, it would be good if you could pick up the Microsoft style keycard from the portmanteau inside the studio. And then, make it so that the Microsoft style safe is unlocked with the Microsoft style keycard. After that, ensure that the Microsoft style safe is open. And then, take the key from the Microsoft style safe. Then, attempt to venture east. Then, insert the key into the safe's lock to unlock it. Then, open the safe within the scullery. And then, pick up the insect from the safe inside the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place.\nYou can make out a Microsoft style safe. You make out a portmanteau. The portmanteau contains a Microsoft style keycard. Wow, isn't TextWorld just the best?\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style keycard from portmanteau<|im_end|>unlock Microsoft style safe with Microsoft style keycard<|im_end|>open Microsoft style safe<|im_end|>take key from Microsoft style safe<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First of all, you could, like, make an effort to go to the south. Then, open the coffer. And then, take the Canadian style key from the coffer. After that, insert the Canadian style key into the Canadian style gateway inside the cubicle's lock to unlock it. After that, ensure that the Canadian style gateway in the cubicle is open. Then, make an attempt to go south. Then, attempt to go east. With that accomplished, recover the bug from the floor of the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take Canadian style key from coffer<|im_end|>unlock Canadian style gateway with Canadian style key<|im_end|>open Canadian style gateway<|im_end|>go south<|im_end|>go east<|im_end|>take bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is your task for today. Your first objective is to check that the spherical safe is unlocked with the spherical key. After that, ensure that the spherical safe in the basement is open. After that, pick up the passkey from the spherical safe inside the basement. After taking the passkey, look and see that the gateway within the basement is unlocked with the passkey. After that, make sure that the gateway within the basement is ajar. Then, head north. Next, attempt to move east. Then, close the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a locked spherical safe in the room. You can see a table! However, the table, like an empty table, has nothing on it. Oh! Why couldn't there just be stuff on it?\nThere is a closed gateway leading north. You need an unguarded exit? You should try going south.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take passkey from spherical safe<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50916} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First step, check that the rectangular locker inside the playroom is unlocked with the rectangular keycard. And then, open the rectangular locker. And then, retrieve the keycard from the rectangular locker inside the playroom. And then, make it so that the safe is unlocked with the keycard. Then, doublecheck that the safe within the playroom is open. Then, take the rectangular latchkey from the safe. And then, doublecheck that the rectangular door is unlocked with the rectangular latchkey. And then, make absolutely sure that the rectangular door within the playroom is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. You can barely contain your excitement.\nYou can make out a locked safe. You can make out a locked rectangular locker.\nThere is a closed rectangular door leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take rectangular latchkey from safe<|im_end|>unlock rectangular door with rectangular latchkey<|im_end|>open rectangular door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could retrieve the keycard from the floor of the office. And then, doublecheck that the chest is unlocked. Then, ensure that the chest within the office is open. After that, recover the vanilla scented key from the chest within the office. After that, unlock the vanilla scented chest. Then, doublecheck that the vanilla scented chest within the office is wide open. And then, retrieve the fudge scented keycard from the vanilla scented chest. And then, insert the fudge scented keycard into the fudge scented box inside the office's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou make out a locked fudge scented box. You make out a locked vanilla scented chest right there by you. You see a chest.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take vanilla scented key from chest<|im_end|>unlock vanilla scented chest with vanilla scented key<|im_end|>open vanilla scented chest<|im_end|>take fudge scented keycard from vanilla scented chest<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to look and see that the dresser is opened. Then, retrieve the passkey from the dresser in the salon. Then, unlock the portal in the salon with the passkey. Then, look and see that the portal is open. After that, make an attempt to move south. After that, recover the manuscript from the floor of the bedroom. And then, move north. After that, put the manuscript inside the dresser. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at you, bigshot, walking into a salon like it isn't some huge deal. You start to take note of what's in the room.\nAs if things weren't amazing enough already, you can even see a dresser.\nThere is a closed portal leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a burger.\n\nyour action: ", "response": "open dresser<|im_end|>take passkey from dresser<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go south<|im_end|>take manuscript<|im_end|>go north<|im_end|>insert manuscript into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to make an effort to move west. Then, ensure that the suitcase inside the bedroom is open. And then, pick up the key from the suitcase. And then, insert the key into the safe's lock to unlock it. Then, open the safe. After that, retrieve the cuboid latchkey from the safe inside the bedroom. Then, go east. After that, look and see that the cuboid box is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked cuboid box, which looks normal, in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cuboid latchkey from safe<|im_end|>go east<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, take a trip east. That done, retrieve the American latchkey from the mantle. If you have got the American latchkey, attempt to travel west. And then, unlock the American box. And then, open the American box. After that, retrieve the monitor from the American box. And then, make an attempt to go east. And then, sit the monitor on the mantle inside the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a American box.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a berry.\n\nyour action: ", "response": "go east<|im_end|>take American latchkey from mantle<|im_end|>go west<|im_end|>unlock American box with American latchkey<|im_end|>open American box<|im_end|>take monitor from American box<|im_end|>go east<|im_end|>put monitor on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to move east. Then, make an attempt to move south. With that done, make an attempt to move west. Then, ensure that the chest within the office is open. After that, take the latchkey from the chest inside the office. Then, make an attempt to travel east. Next, close the hatch. Then, lock the hatch in the kitchenette with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A standard one.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>go west<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>close hatch<|im_end|>lock hatch with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First thing I need you to do is to attempt to go east. Then, open the dresser. Then, retrieve the key from the dresser. And then, make absolutely sure that the chest within the bedroom is unlocked with the key. Then, open the chest. And then, recover the controller from the chest in the bedroom. With the controller, travel west. After that, rest the controller on the mantelpiece within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal one.\nAn open toolbox is right there by you. What a letdown! The toolbox is empty! You see a mantelpiece. The mantelpiece is ordinary. But there isn't a thing on it.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take controller from chest<|im_end|>go west<|im_end|>put controller on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, ensure that the trunk within the cubicle is open. Then, recover the keycard from the trunk. After getting the keycard, unlock the safe in the cubicle. After that, ensure that the safe is open. After that, pick up the latchkey from the safe in the cubicle. And then, attempt to travel east. And then, unlock the box in the office with the latchkey. Then, ensure that the box within the office is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOkay, so you're in a cubicle, cool, but is it typical? You better believe it is.\nOh, great. Here's a safe. You can make out a trunk.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take keycard from trunk<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50880} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to head north. Then, make absolutely sure that the type 4 locker is unlocked with the type 4 key. After that, ensure that the type 4 locker is open. And then, pick up the spherical keycard from the type 4 locker. And then, look and see that the spherical gateway in the canteen is unlocked with the spherical keycard. Then, open the spherical gateway. After opening the spherical gateway, venture east. If you can get through with that, make it so that the locker is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in a bathroom.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a burger, a type 4 key and a latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock type 4 locker with type 4 key<|im_end|>open type 4 locker<|im_end|>take spherical keycard from type 4 locker<|im_end|>unlock spherical gateway with spherical keycard<|im_end|>open spherical gateway<|im_end|>go east<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip north. Once you succeed at that, unlock the formless locker. And then, look and see that the formless locker is ajar. Once you have opened the formless locker, pick up the passkey from the formless locker. And then, unlock the safe with the passkey. And then, open the safe inside the cellar. And then, retrieve the TextWorld latchkey from the safe. After that, unlock the TextWorld gateway. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in a studio. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take passkey from formless locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take TextWorld latchkey from safe<|im_end|>unlock TextWorld gateway with TextWorld latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, go to the west. If you can manage that, ensure that the refrigerator within the dish-pit is open. And then, retrieve the latchkey from the refrigerator inside the dish-pit. With the latchkey, take a trip east. And then, insert the latchkey into the safe in the basement's lock to unlock it. Then, open the safe within the basement. And then, recover the pair of pants from the safe. Then, you can deposit the pair of pants into the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement. Let's see what's in here.\nYou make out a locker. The locker is empty! This is the worst thing that could possibly happen, ever! You can make out a locked safe.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open refrigerator<|im_end|>take latchkey from refrigerator<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take pair of pants from safe<|im_end|>insert pair of pants into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture north. Then, recover the passkey from the bowl within the canteen. After stealing the passkey, venture south. And then, make it so that the chest inside the dish-pit is unlocked. Having unlocked the chest, ensure that the chest is open. After opening the chest, pick up the spoon from the chest inside the dish-pit. After that, make an attempt to head north. That done, place the spoon on the bowl in the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a chest.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from bowl<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take spoon from chest<|im_end|>go north<|im_end|>put spoon on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to take the keycard from the fridge within the canteen. Then, look and see that the safe inside the canteen is unlocked. Then, ensure that the safe is open. After opening the safe, recover the key from the safe in the canteen. If you can get your hands on the key, insert the key into the chest's lock to unlock it. After you have unlocked the chest, open the chest in the canteen. After pulling open the chest, retrieve the rectangular key from the chest within the canteen. And then, look and see that the rectangular box within the canteen is unlocked with the rectangular key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen. You start to take note of what's in the room.\nYou can make out a rectangular box. You see a chest. You check the price tag on the chest. Two hundred dollars?! That's ridiculous! Do you know my pal, they work for the post office? I'm sure my friend could get you one of those for 15 bucks! You make out a safe. Hmm. You always thought you'd be more excited to see a safe in a room. You see a fridge. The fridge contains a keycard.\nThere is a closed passageway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from fridge<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take rectangular key from chest<|im_end|>unlock rectangular box with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First off, make an effort to travel south. And then, take the rectangular passkey from the armchair within the study. After stealing the rectangular passkey, insert the rectangular passkey into the rectangular gate's lock to unlock it. And then, make sure that the rectangular gate within the study is opened. And then, move east. After that, assure that the cabinet is wide open. After that, pick up the loaf of bread from the cabinet inside the canteen. If you can get your hands on the loaf of bread, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in a lounge. You begin to take stock of what's here.\nYou rest your hand against a wall, but you miss the wall and fall onto a bench. I guess it's true what they say, if you're looking for a bench, go to TextWorld. The bench is usual. Unfortunately, there isn't a thing on it.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey from armchair<|im_end|>unlock rectangular gate with rectangular passkey<|im_end|>open rectangular gate<|im_end|>go east<|im_end|>open cabinet<|im_end|>take loaf of bread from cabinet<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to unlock the TextWorld limited edition locker in the steam room. After that, make it so that the TextWorld limited edition locker is open. And then, recover the TextWorld style key from the TextWorld limited edition locker within the steam room. After that, insert the TextWorld style key into the TextWorld style safe in the steam room's lock to unlock it. And then, ensure that the TextWorld style safe inside the steam room is open. Then, retrieve the cuboid keycard from the TextWorld style safe within the steam room. After that, go south. Okay, and then, unlock the cuboid locker within the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou hear a noise behind you and spin around, but you can't see anything other than a TextWorld style safe. A locked usual looking TextWorld limited edition locker is nearby.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "unlock TextWorld limited edition locker with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition locker<|im_end|>take TextWorld style key from TextWorld limited edition locker<|im_end|>unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>take cuboid keycard from TextWorld style safe<|im_end|>go south<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture west. And then, pick up the rectangular key from the table. Then, make an attempt to move east. With that over with, unlock the rectangular box in the recreation zone. Then, assure that the rectangular box inside the recreation zone is open. And then, retrieve the keycard from the rectangular box. Then, assure that the locker inside the recreation zone is unlocked. And then, open the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nI am sorry to announce that you are now in the recreation zone.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. You see a locked ordinary looking rectangular box in the room.\nThere is a closed portal leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take rectangular key from table<|im_end|>go east<|im_end|>unlock rectangular box with rectangular key<|im_end|>open rectangular box<|im_end|>take keycard from rectangular box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to go to the north. That done, open the cabinet inside the sauna. And then, pick up the keycard from the cabinet in the sauna. And then, make an effort to move south. After that, unlock the locker within the canteen with the keycard. And then, ensure that the locker is open. And then, recover the burger from the locker within the canteen. And then, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take burger from locker<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move north. And then, head east. And then, ensure that the box is open. Then, take the spherical keycard from the box in the sauna. And then, make it so that the spherical box inside the sauna is unlocked with the spherical keycard. After unlocking the spherical box, open the spherical box within the sauna. Then, take the TextWorld style latchkey from the spherical box inside the sauna. If you can get your hands on the TextWorld style latchkey, doublecheck that the TextWorld style box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical one. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open box<|im_end|>take spherical keycard from box<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take TextWorld style latchkey from spherical box<|im_end|>unlock TextWorld style box with TextWorld style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to retrieve the latchkey from the floor of the playroom. And then, doublecheck that the locker is unlocked. After that, make absolutely sure that the locker is opened. And then, take the keycard from the locker inside the playroom. And then, unlock the gateway in the playroom with the keycard. Then, open the gateway inside the playroom. And then, take a trip west. And then, recover the novel from the bed inside the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. The room is well lit.\nYou see a locked locker nearby.\nThere is a closed gateway leading west. There is an unguarded exit to the north.\nThere is a latchkey on the floor.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go west<|im_end|>take novel from bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to venture west. Then, retrieve the latchkey from the cabinet. And then, go east. After that, make it so that the locker is unlocked. After that, ensure that the locker in the cubicle is open. After you have opened the locker, take the passkey from the locker. Then, go to the west. After that, unlock the chest within the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nI am required to announce that you are now in the cubicle.\nYou can see a locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from cabinet<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, attempt to move east. Then, make an effort to move south. Okay, and then, pick up the cuboid latchkey from the bookshelf inside the study. And then, go north. With that over with, insert the cuboid latchkey into the cuboid safe's lock to unlock it. After that, doublecheck that the cuboid safe is wide open. And then, pick up the latchkey from the cuboid safe. Having got the latchkey, unlock the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. An ordinary kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take cuboid latchkey from bookshelf<|im_end|>go north<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take latchkey from cuboid safe<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50938} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the safe in the vault is wide open. And then, recover the Microsoft style key from the safe. After that, unlock the Microsoft style safe. And then, open the Microsoft style safe. And then, pick up the type O latchkey from the Microsoft style safe inside the vault. After that, make an attempt to travel south. With that over with, unlock the type O gate with the type O latchkey. Then, ensure that the type O gate inside the dish-pit is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. It seems to be pretty typical here.\nYou make out a locked Microsoft style safe here. You can see a closed typical looking safe nearby.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take Microsoft style key from safe<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take type O latchkey from Microsoft style safe<|im_end|>go south<|im_end|>unlock type O gate with type O latchkey<|im_end|>open type O gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, unlock the non-euclidean locker inside the cubicle. Then, make sure that the non-euclidean locker is opened. And then, retrieve the key from the non-euclidean locker. And then, attempt to travel east. And then, unlock the box inside the shower. After that, ensure that the box inside the shower is open. After that, recover the insect from the box within the shower. If you can get your hands on the insect, place the insect on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one.\nYou smell a terrible smell, and follow it to a non-euclidean locker.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take key from non-euclidean locker<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take insect from box<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an attempt to travel east. That done, pick up the latchkey from the plate. Then, insert the latchkey into the locker in the canteen's lock to unlock it. And then, assure that the locker within the canteen is opened. After that, recover the type Q latchkey from the locker in the canteen. If you can get your hands on the type Q latchkey, check that the type Q box is unlocked with the type Q latchkey. After that, ensure that the type Q box within the canteen is open. After that, pick up the coffee cup from the type Q box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just shown up in a lounge.\nThere is a closed portal leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from plate<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type Q latchkey from locker<|im_end|>unlock type Q box with type Q latchkey<|im_end|>open type Q box<|im_end|>take coffee cup from type Q box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could take a trip west. Once you do that, make an attempt to venture north. With that done, pick up the TextWorld limited edition keycard from the chest within the kitchenette. And then, make absolutely sure that the TextWorld limited edition box is unlocked. After that, open the TextWorld limited edition box within the kitchenette. And then, pick up the Canadian keycard from the TextWorld limited edition box. Then, make an effort to go south. And then, check that the Canadian chest inside the bedroom is unlocked with the Canadian keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take TextWorld limited edition keycard from chest<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take Canadian keycard from TextWorld limited edition box<|im_end|>go south<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could close the formless box. Then, make an effort to travel south. Following that, pick up the passkey from the floor of the office. After that, look and see that the safe in the office is unlocked. Then, open the safe in the office. After you have opened the safe, take the formless key from the safe. After that, go north. After that, doublecheck that the formless box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An ordinary one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room, seeing a formless box. The formless box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed door leading west. There is an unblocked exit to the south.\nYou are carrying: a fondue.\n\nyour action: ", "response": "close formless box<|im_end|>go south<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take formless key from safe<|im_end|>go north<|im_end|>lock formless box with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, open the locker in the office. Then, recover the non-euclidean keycard from the locker. And then, check that the non-euclidean safe within the office is unlocked with the non-euclidean keycard. And then, assure that the non-euclidean safe is wide open. After that, make an attempt to venture north. Then, retrieve the mop from the board. Then, make an attempt to venture south. Then, deposit the mop into the non-euclidean safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one. You can barely contain your excitement.\nYou make out a locked standard looking non-euclidean safe in the corner. You see a closed locker.\nThere is a closed passageway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take non-euclidean keycard from locker<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>go north<|im_end|>take mop from board<|im_end|>go south<|im_end|>insert mop into non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Your first objective is to move east. With that over with, pick up the TextWorld limited edition key from the shelf. After that, make an attempt to take a trip west. Then, unlock the TextWorld limited edition box within the laundromat with the TextWorld limited edition key. Then, open the TextWorld limited edition box. And then, take the paper towel from the TextWorld limited edition box. Then, make an effort to move east. Next, sit the paper towel on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat.\nYou make out a TextWorld limited edition box.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition key from shelf<|im_end|>go west<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take paper towel from TextWorld limited edition box<|im_end|>go east<|im_end|>put paper towel on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to venture east. And then, check that the safe is unlocked with the key. Then, ensure that the safe inside the spare room is open. After that, take the non-euclidean keycard from the safe. Then, insert the non-euclidean keycard into the non-euclidean box within the spare room's lock to unlock it. After that, open the non-euclidean box. After pulling open the non-euclidean box, take the loaf of bread from the non-euclidean box. And then, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An usual kind of place.\nThere is an unblocked exit to the east.\nYou are carrying: a key and a golf tee.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take non-euclidean keycard from safe<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take loaf of bread from non-euclidean box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, try to go north. Then, ensure that the type 0 safe is open. And then, take the key from the type 0 safe. Then, go south. With that over with, doublecheck that the passageway inside the steam room is unlocked. After that, make sure that the passageway within the steam room is ajar. Then, move east. Next, close the passageway within the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a shelf. The shelf is usual. But the thing is empty. This always happens, here in TextWorld!\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a sock on the floor.\nYou are carrying: a type 0 keycard.\n\nyour action: ", "response": "go north<|im_end|>open type 0 safe<|im_end|>take key from type 0 safe<|im_end|>go south<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First, it would be good if you could insert the passkey into the box's lock to unlock it. After that, open the box inside the bedchamber. Then, recover the type 8 latchkey from the box. After picking up the type 8 latchkey, make sure that the type 8 locker is unlocked. And then, ensure that the type 8 locker is open. Then, pick up the American limited edition passkey from the type 8 locker. If you can get your hands on the American limited edition passkey, go to the south. Next, make sure that the American limited edition locker in the cubicle is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nWhat's that over there? It looks like it's a type 8 locker. You can see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take type 8 latchkey from box<|im_end|>unlock type 8 locker with type 8 latchkey<|im_end|>open type 8 locker<|im_end|>take American limited edition passkey from type 8 locker<|im_end|>go south<|im_end|>unlock American limited edition locker with American limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be fantastic if you could doublecheck that the gateway within the vault is unlocked with the latchkey. After that, make it so that the gateway is opened. After pulling open the gateway, make an attempt to take a trip east. And then, take the type 6 latchkey from the cabinet. After that, look and see that the type 6 box is unlocked. After that, make it so that the type 6 box inside the laundry place is open. If you have opened the type 6 box, recover the cuboid keycard from the type 6 box. And then, unlock the cuboid safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed gateway leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take type 6 latchkey from cabinet<|im_end|>unlock type 6 box with type 6 latchkey<|im_end|>open type 6 box<|im_end|>take cuboid keycard from type 6 box<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, go east. Okay, and then, retrieve the soap scented key from the floor of the dish-pit. And then, unlock the soap scented box. If you have unlocked the soap scented box, ensure that the soap scented box in the dish-pit is open. After opening the soap scented box, head west. That done, retrieve the ladle from the platter in the scullery. After that, try to move east. Next, insert the ladle inside the soap scented box inside the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. An usual one.\nOh wow! Is that what I think it is? It is! It's a platter. The platter is ordinary. On the platter you see a ladle. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an onion.\n\nyour action: ", "response": "go east<|im_end|>take soap scented key<|im_end|>unlock soap scented box with soap scented key<|im_end|>open soap scented box<|im_end|>go west<|im_end|>take ladle from platter<|im_end|>go east<|im_end|>insert ladle into soap scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the rectangular passkey from the formless chest within the chamber. And then, try to travel west. And then, check that the rectangular box is unlocked with the rectangular passkey. After that, ensure that the rectangular box in the bedchamber is open. Then, retrieve the formless key from the rectangular box. Then, take a trip east. With that done, make sure that the formless chest is shut. After that, make it so the formless chest inside the chamber is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nLook out! It's a- oh, never mind, it's just a formless chest. Wow, isn't TextWorld just the best? The formless chest contains a rectangular passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from formless chest<|im_end|>go west<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take formless key from rectangular box<|im_end|>go east<|im_end|>close formless chest<|im_end|>lock formless chest with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to venture west. And then, make sure that the safe is wide open. Then, take the type K keycard from the safe. After that, assure that the type K chest within the garage is unlocked. After you have unlocked the type K chest, ensure that the type K chest is open. Then, recover the broom from the type K chest inside the garage. If you can get your hands on the broom, venture east. With that over with, put the broom on the bench within the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI just think it's awesome that you're in a steam room now. You begin looking for stuff.\nYou make out a bench. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take type K keycard from safe<|im_end|>unlock type K chest with type K keycard<|im_end|>open type K chest<|im_end|>take broom from type K chest<|im_end|>go east<|im_end|>put broom on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could head east. Then, recover the type X key from the floor of the cellar. With the type X key, make absolutely sure that the type X chest within the cellar is unlocked. Then, ensure that the type X chest is open. After pulling open the type X chest, recover the latchkey from the type X chest within the cellar. Then, make an effort to travel west. That done, close the chest in the attic. And then, assure the chest is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal one.\nYou can make out an opened chest, which looks ordinary, right there by you. The chest is empty! What a waste of a day!\nThere is a closed passageway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type X key<|im_end|>unlock type X chest with type X key<|im_end|>open type X chest<|im_end|>take latchkey from type X chest<|im_end|>go west<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, take a trip north. Next, retrieve the rectangular key from the table. After that, try to venture south. Okay, and then, unlock the rectangular locker. After that, ensure that the rectangular locker is open. And then, take the Microsoft style key from the rectangular locker in the canteen. And then, assure that the Microsoft style hatch is unlocked. After that, make it so that the Microsoft style hatch within the canteen is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen.\nYou rest your hand against a wall, but you miss the wall and fall onto a rectangular locker.\nThere is a closed Microsoft style hatch leading west. There is an unblocked exit to the north.\nThere is an insect on the floor.\nYou are carrying: a strawberry.\n\nyour action: ", "response": "go north<|im_end|>take rectangular key from table<|im_end|>go south<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take Microsoft style key from rectangular locker<|im_end|>unlock Microsoft style hatch with Microsoft style key<|im_end|>open Microsoft style hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First of all, attempt to head east. Following that, take the passkey from the counter inside the restroom. Then, attempt to take a trip west. With that accomplished, look and see that the locker within the kitchenette is unlocked with the passkey. After unlocking the locker, make sure that the locker is opened. And then, take the spork from the locker. And then, head east. Following that, place the spork on the table inside the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place. You start to take note of what's in the room.\nYou can make out a locker.\nThere is a closed gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from counter<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take spork from locker<|im_end|>go east<|im_end|>put spork on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to try to take a trip west. And then, recover the keycard from the floor of the dish-pit. And then, venture east. And then, unlock the locker. And then, doublecheck that the locker within the cellar is opened. Once you have opened the locker, pick up the type T keycard from the locker. After that, check that the type T locker is unlocked with the type T keycard. And then, doublecheck that the type T locker inside the cellar is ajar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An usual kind of place.\nYou can make out a type T locker. You can make out a locker. Huh, weird.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take type T keycard from locker<|im_end|>unlock type T locker with type T keycard<|im_end|>open type T locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an attempt to move west. And then, open the locker. Then, pick up the latchkey from the locker inside the spare room. And then, try to go east. With that accomplished, insert the latchkey into the safe in the cubicle's lock to unlock it. Then, ensure that the safe inside the cubicle is open. And then, retrieve the insect from the safe within the cubicle. Once you have picked up the insect, ditch the insect on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal. You begin looking for stuff.\nA locked safe is in the room.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go to the west. And then, assure that the portmanteau is ajar. And then, pick up the passkey from the portmanteau. And then, check that the portal is unlocked with the passkey. Then, open the portal in the playroom. And then, venture south. Then, take a trip east. And then, assure that the cabinet is closed. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it ordinary? You better believe it is.\nYou scan the room, seeing a chair! The chair is typical. But oh no! there's nothing on this piece of junk. You move on, clearly depressed by TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take passkey from portmanteau<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, try to travel south. Okay, and then, pick up the type M keycard from the rack inside the canteen. After that, make an effort to move north. After that, make an effort to venture east. Then, insert the type M keycard into the type M chest's lock to unlock it. After that, open the type M chest in the shower. After that, retrieve the key from the type M chest within the shower. And then, doublecheck that the safe is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual kind of place. You start to take note of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type M keycard from rack<|im_end|>go north<|im_end|>go east<|im_end|>unlock type M chest with type M keycard<|im_end|>open type M chest<|im_end|>take key from type M chest<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the passageway is unlocked. Once you have unlocked the passageway, ensure that the passageway is open. And then, travel north. Once you accomplish that, go west. Then, pick-up the key from the floor of the vault. Then, make an attempt to take a trip east. Then, close the box. Having closed the box, Place the key into the box to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. An usual one.\nYou see a locker. The locker is empty! What a waste of a day!\nThere is a closed passageway leading north. You need an unguarded exit? You should try going south.\nYou are carrying: a keycard and a latchkey.\n\nyour action: ", "response": "unlock passageway with keycard<|im_end|>open passageway<|im_end|>go north<|im_end|>go west<|im_end|>take key<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, pick up the latchkey from the suitcase inside the vault. With the latchkey, doublecheck that the locker is unlocked with the latchkey. And then, ensure that the locker is open. Then, take the type 7 passkey from the locker within the vault. And then, try to go east. And then, unlock the type 7 box. After unlocking the type 7 box, ensure that the type 7 box is open. And then, recover the laptop from the type 7 box in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. You begin looking for stuff.\nYou see a locker. An open suitcase is in the room. The suitcase contains a latchkey. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from suitcase<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type 7 passkey from locker<|im_end|>go east<|im_end|>unlock type 7 box with type 7 passkey<|im_end|>open type 7 box<|im_end|>take laptop from type 7 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, take the keycard from the chest. Then, unlock the box. Then, open the box inside the garage. And then, retrieve the TextWorld limited edition latchkey from the box within the garage. After that, make sure that the TextWorld limited edition gateway is unlocked. After that, ensure that the TextWorld limited edition gateway inside the garage is open. Then, try to head east. And then, open the locker inside the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou have entered the most typical of all possible garages.\nYou bend down to tie your shoe. When you stand up, you notice a box. The light flickers for a second, but nothing else happens. You can see an opened chest close by. The chest contains a keycard.\nThere is a closed TextWorld limited edition gateway leading east. There is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take TextWorld limited edition latchkey from box<|im_end|>unlock TextWorld limited edition gateway with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition gateway<|im_end|>go east<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51906} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, make an attempt to head east. Then, make absolutely sure that the chest in the bar is unlocked. And then, ensure that the chest within the bar is open. After that, take the cuboid key from the chest. After picking up the cuboid key, unlock the cuboid gateway. After that, open the cuboid gateway. After that, try to take a trip south. Next, recover the kettle from the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nYou can see a stand. The stand is normal. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a carrot and a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take cuboid key from chest<|im_end|>unlock cuboid gateway with cuboid key<|im_end|>open cuboid gateway<|im_end|>go south<|im_end|>take kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Your first objective is to pick up the cake scented latchkey from the rack. Then, insert the cake scented latchkey into the cake scented chest's lock to unlock it. After that, open the cake scented chest. After pulling open the cake scented chest, retrieve the type 6 passkey from the cake scented chest in the attic. If you can get your hands on the type 6 passkey, go to the east. With that done, insert the type 6 passkey into the type 6 locker within the office's lock to unlock it. And then, open the type 6 locker. After that, you can put the lightbulb inside the type 6 locker within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. I guess you better just go and list everything you see here.\nYou can make out a locked cake scented chest. You make out a rack. On the rack you can make out a cake scented latchkey. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a lightbulb.\n\nyour action: ", "response": "take cake scented latchkey from rack<|im_end|>unlock cake scented chest with cake scented latchkey<|im_end|>open cake scented chest<|im_end|>take type 6 passkey from cake scented chest<|im_end|>go east<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>open type 6 locker<|im_end|>insert lightbulb into type 6 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could doublecheck that the type J safe in the cookery is unlocked with the type J keycard. And then, open the type J safe within the cookery. After that, retrieve the passkey from the type J safe. After that, venture east. Then, unlock the safe within the attic. And then, ensure that the safe is open. After opening the safe, take the type 7 passkey from the safe. After picking up the type 7 passkey, lock the type 7 locker inside the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary one.\nYou see a locked type J safe.\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying: a type J keycard.\n\nyour action: ", "response": "unlock type J safe with type J keycard<|im_end|>open type J safe<|im_end|>take passkey from type J safe<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type 7 passkey from safe<|im_end|>lock type 7 locker with type 7 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an attempt to venture north. And then, retrieve the type H keycard from the workbench within the garage. And then, attempt to take a trip west. Once you get through with that, make sure that the type H chest within the scullery is unlocked. After you have unlocked the type H chest, open the type H chest. Then, retrieve the worm from the type H chest inside the scullery. And then, make an effort to head east. After that, rest the worm on the workbench within the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse.\nThere is an open door leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type H keycard from workbench<|im_end|>go west<|im_end|>unlock type H chest with type H keycard<|im_end|>open type H chest<|im_end|>take worm from type H chest<|im_end|>go east<|im_end|>put worm on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, lift the keycard from the floor of the cookhouse. After that, attempt to go to the south. After that, unlock the locker. Then, ensure that the locker within the sauna is open. Then, retrieve the rectangular latchkey from the locker. After picking up the rectangular latchkey, travel north. And then, unlock the rectangular door with the rectangular latchkey. Then, ensure that the rectangular door is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWow! You're in a cookhouse.\nThere is a closed rectangular door leading west. There is an unblocked exit to the south.\nThere is a loaf of bread and a keycard on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>go north<|im_end|>unlock rectangular door with rectangular latchkey<|im_end|>open rectangular door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, move north. After that, ensure that the chest in the kitchenette is open. After opening the chest, pick up the fly larva from the chest inside the kitchenette. If you can get your hands on the fly larva, make an attempt to move south. Once you accomplish that, retrieve the keycard from the type S box in the laundromat. After picking up the keycard, unlock the box inside the laundromat. And then, open the box. After that, insert the fly larva into the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in the laundromat. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked box. Were you looking for a type S box? Because look over there, it's a type S box. The type S box contains a keycard and a type S keycard.\nThere is a closed door leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>go south<|im_end|>take keycard from type S box<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>insert fly larva into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! Your first objective is to take the latchkey from the cabinet. If you have got the latchkey, unlock the locker within the office. And then, ensure that the locker is open. Then, retrieve the passkey from the locker. And then, unlock the box. Then, open the box inside the office. And then, recover the Cat Calendar from the box. Then, insert the Cat Calendar inside the cabinet inside the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI never took you for the sort of person who would show up in an office, but I guess I was wrong.\nYou can see a cabinet. The cabinet contains a latchkey. You make out a locked box. You see a locked locker.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Cat Calendar from box<|im_end|>insert Cat Calendar into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First stop, make an attempt to head south. And then, recover the key from the floor of the bedroom. After that, go to the north. After that, make an attempt to go east. And then, check that the box in the scullery is unlocked with the key. Then, open the box. After pulling open the box, take the legume from the box. Then, eat the legume. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the spare room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unguarded. There is an unblocked exit to the south.\nThere is a chocolate bar on the floor.\nYou are carrying: a Canadian style latchkey.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take legume from box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First step, assure that the trunk in the washroom is opened. Then, pick up the Microsoft keycard from the trunk inside the washroom. After that, insert the Microsoft keycard into the Microsoft locker's lock to unlock it. And then, assure that the Microsoft locker inside the washroom is ajar. After that, retrieve the passkey from the Microsoft locker. After that, check that the locker inside the washroom is unlocked with the passkey. After unlocking the locker, make absolutely sure that the locker is open. Then, recover the vacuum from the locker inside the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked locker nearby. You make out a Microsoft locker. You see a closed trunk.\nThere is a closed hatch leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take Microsoft keycard from trunk<|im_end|>unlock Microsoft locker with Microsoft keycard<|im_end|>open Microsoft locker<|im_end|>take passkey from Microsoft locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take vacuum from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, open the safe within the scullery. After opening the safe, take a trip east. After that, pick up the spherical key from the floor of the washroom. With the spherical key, make sure that the spherical box is unlocked with the spherical key. After that, doublecheck that the spherical box inside the washroom is opened. Then, recover the vacuum from the spherical box. And then, go west. With that accomplished, deposit the vacuum inside the safe in the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a safe.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unblocked.\nThere is a ladle on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "open safe<|im_end|>go east<|im_end|>take spherical key<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take vacuum from spherical box<|im_end|>go west<|im_end|>insert vacuum into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First, it would be fantastic if you could check that the chest within the steam room is unlocked with the key. After unlocking the chest, ensure that the chest is open. After that, pick up the type 0 key from the chest inside the steam room. After that, make an attempt to head north. With that accomplished, look and see that the type 0 passageway inside the study is unlocked with the type 0 key. And then, assure that the type 0 passageway inside the study is ajar. And then, attempt to travel east. And then, close the type 0 passageway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An usual kind of place. You can barely contain your excitement.\nYou see a chest.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take type 0 key from chest<|im_end|>go north<|im_end|>unlock type 0 passageway with type 0 key<|im_end|>open type 0 passageway<|im_end|>go east<|im_end|>close type 0 passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head west. With that accomplished, make sure that the dresser within the laundry place is ajar. After that, pick up the key from the dresser inside the laundry place. After that, go east. With that accomplished, check that the box is unlocked with the key. After that, open the box. Then, pick up the type 3 key from the box within the playroom. And then, assure that the type 3 chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nThis might come as a shock to you, but you've just come into a playroom. You begin to take stock of what's in the room.\nWere you looking for a type 3 chest? Because look over there, it's a type 3 chest. Oh wow! Is that what I think it is? It is! It's a box. Hmmm... what else, what else?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type 3 key from box<|im_end|>lock type 3 chest with type 3 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel east. Next, pick up the non-euclidean keycard from the bench. With the non-euclidean keycard, make absolutely sure that the non-euclidean locker inside the restroom is unlocked with the non-euclidean keycard. Then, open the non-euclidean locker inside the restroom. After that, take a trip west. And then, recover the cane from the floor of the pantry. And then, try to go east. If you can get through with that, insert the cane into the non-euclidean locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A typical kind of place.\nYou make out a toolbox. The toolbox is empty, what a horrible day!\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unguarded.\nThere is a cane on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean keycard from bench<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>go west<|im_end|>take cane<|im_end|>go east<|im_end|>insert cane into non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First thing I need you to do is to move west. Next, pick-up the passkey from the floor of the attic. After stealing the passkey, make sure that the chest is unlocked. After that, ensure that the chest is open. After that, recover the key from the chest within the attic. With the key, go to the east. Then, close the locker. Then, look and see that the locker is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's a locker. Wow, isn't TextWorld just the best? What a letdown! The locker is empty!\nThere is an unguarded exit to the west.\nYou are carrying: a broom.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51837} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take the keycard from the safe. And then, unlock the portal with the keycard. Then, open the portal. Then, travel south. Next, pick up the spherical latchkey from the counter. And then, unlock the spherical chest. And then, assure that the spherical chest inside the steam room is open. Having pulled open the spherical chest, retrieve the fly larva from the spherical chest inside the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've moved into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the sauna.\nYou can see an opened safe close by. The safe contains a keycard.\nThere is a closed portal leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from safe<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take spherical latchkey from counter<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take fly larva from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go to the south. Then, make sure that the Canadian style locker is ajar. After that, recover the non-euclidean keycard from the Canadian style locker within the shower. And then, make an effort to go to the north. And then, assure that the non-euclidean chest inside the scullery is unlocked with the non-euclidean keycard. Then, ensure that the non-euclidean chest inside the scullery is open. Then, pick up the loaf of bread from the non-euclidean chest. And then, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nGuess what, you are in a place we're calling a scullery.\nYou can make out a locked non-euclidean chest here.\nThere is a closed gate leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style locker<|im_end|>take non-euclidean keycard from Canadian style locker<|im_end|>go north<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take loaf of bread from non-euclidean chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, go to the north. With that over with, retrieve the Henderson's latchkey from the stand in the studio. With the Henderson's latchkey, make it so that the Henderson's door inside the studio is unlocked with the Henderson's latchkey. And then, ensure that the Henderson's door in the studio is open. And then, make an attempt to move north. Then, make sure that the Canadian style box in the scullery is opened. Then, pick up the passkey from the Canadian style box in the scullery. And then, unlock the chest in the scullery with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's latchkey from stand<|im_end|>unlock Henderson's door with Henderson's latchkey<|im_end|>open Henderson's door<|im_end|>go north<|im_end|>open Canadian style box<|im_end|>take passkey from Canadian style box<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50959} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip west. And then, try to move west. Then, pick up the passkey from the bowl. And then, try to take a trip east. And then, unlock the box. After that, doublecheck that the box is opened. After that, retrieve the bug from the box within the washroom. Then, place the bug on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. An usual kind of place.\nThere is an unguarded exit to the west.\nYou are carrying: a shirt.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take passkey from bowl<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take bug from box<|im_end|>put bug on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to head east. Then, make an effort to move south. Once you manage that, retrieve the formless keycard from the cabinet within the cookhouse. Once you have picked up the formless keycard, go to the north. Then, unlock the formless chest within the canteen with the formless keycard. After unlocking the formless chest, ensure that the formless chest is open. And then, recover the knife from the formless chest in the canteen. Then, rest the knife on the board within the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A normal one. You begin to take stock of what's in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take formless keycard from cabinet<|im_end|>go north<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take knife from formless chest<|im_end|>put knife on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to look and see that the type 4 chest is unlocked with the type 4 keycard. After that, ensure that the type 4 chest in the bar is open. And then, take the rectangular keycard from the type 4 chest in the bar. Then, venture east. And then, unlock the rectangular safe within the workshop. And then, make sure that the rectangular safe in the workshop is opened. Then, pick up the spherical passkey from the rectangular safe. Then, lock the spherical locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A typical kind of place.\nYou see a type 4 chest. Hmmm... what else, what else?\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a type 4 keycard.\n\nyour action: ", "response": "unlock type 4 chest with type 4 keycard<|im_end|>open type 4 chest<|im_end|>take rectangular keycard from type 4 chest<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take spherical passkey from rectangular safe<|im_end|>lock spherical locker with spherical passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First step, make an attempt to head south. And then, recover the Microsoft limited edition keycard from the floor of the cookhouse. After that, unlock the Microsoft limited edition safe in the cookhouse. After that, ensure that the Microsoft limited edition safe is open. If you have pulled open the Microsoft limited edition safe, retrieve the American limited edition passkey from the Microsoft limited edition safe. With the American limited edition passkey, move north. And then, make absolutely sure that the American limited edition chest inside the closet is shut. Then, make absolutely sure the American limited edition chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A typical kind of place.\nYou see a American limited edition chest. The American limited edition chest is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft limited edition keycard<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition safe<|im_end|>take American limited edition passkey from Microsoft limited edition safe<|im_end|>go north<|im_end|>close American limited edition chest<|im_end|>lock American limited edition chest with American limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, retrieve the rectangular keycard from the display. After stealing the rectangular keycard, make sure that the rectangular door is unlocked with the rectangular keycard. After unlocking the rectangular door, open the rectangular door. And then, make an attempt to move south. With that done, take the keycard from the rack. Then, make sure that the box inside the pantry is unlocked with the keycard. And then, make sure that the box is ajar. After that, pick up the golf ball from the box in the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical kind of place. You can barely contain your excitement.\nYou hear a noise behind you and spin around, but you can't see anything other than a display. Huh, weird. The display contains a rectangular keycard.\nThere is a closed rectangular door leading south. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from display<|im_end|>unlock rectangular door with rectangular keycard<|im_end|>open rectangular door<|im_end|>go south<|im_end|>take keycard from rack<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take golf ball from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to venture north. Okay, and then, recover the key from the display. And then, unlock the box with the key. Once you have unlocked the box, assure that the box is wide open. And then, take the keycard from the box within the studio. Then, unlock the locker in the studio with the keycard. Having unlocked the locker, make absolutely sure that the locker inside the studio is open. Then, recover the printer from the locker in the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from display<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take printer from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First step, try to go east. Once you accomplish that, make it so that the type K box inside the laundry place is unlocked. After that, open the type K box within the laundry place. And then, take the cuboid passkey from the type K box. After that, unlock the cuboid chest within the laundry place. Then, ensure that the cuboid chest within the laundry place is open. And then, pick up the stick of butter from the cuboid chest inside the laundry place. After that, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're not going to believe this, but you've just entered a bedchamber.\nThere is an unguarded exit to the east.\nThere is a manuscript on the floor.\nYou are carrying: a type K keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock type K box with type K keycard<|im_end|>open type K box<|im_end|>take cuboid passkey from type K box<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take stick of butter from cuboid chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to take the key from the bench. After picking up the key, take a trip north. If you can do that, insert the key into the locker's lock to unlock it. After unlocking the locker, open the locker. And then, take the keycard from the locker. With the keycard, check that the chest inside the lounge is unlocked with the keycard. If you have unlocked the chest, open the chest in the lounge. Then, retrieve the dvd from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a bench. The bench is normal. On the bench you make out a key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bench<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take dvd from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the non-euclidean safe. After unlocking the non-euclidean safe, ensure that the non-euclidean safe within the parlor is open. After you have opened the non-euclidean safe, recover the Canadian limited edition latchkey from the non-euclidean safe. And then, unlock the Canadian limited edition passageway inside the parlor with the Canadian limited edition latchkey. Then, open the Canadian limited edition passageway. And then, travel north. Then, take a trip east. After that, make it so that the cabinet is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just walked into a parlor. You can barely contain your excitement.\nYou can make out a non-euclidean safe.\nThere is a closed Canadian limited edition passageway leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take Canadian limited edition latchkey from non-euclidean safe<|im_end|>unlock Canadian limited edition passageway with Canadian limited edition latchkey<|im_end|>open Canadian limited edition passageway<|im_end|>go north<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to attempt to head north. Following that, open the locker. And then, take the TextWorld latchkey from the locker. And then, go south. Following that, unlock the TextWorld box inside the bathroom. After that, open the TextWorld box. After that, recover the kiwi from the TextWorld box. And then, eat the kiwi. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou see a TextWorld box. You see an opened dresser here. The dresser is empty! What a waste of a day!\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take TextWorld latchkey from locker<|im_end|>go south<|im_end|>unlock TextWorld box with TextWorld latchkey<|im_end|>open TextWorld box<|im_end|>take kiwi from TextWorld box<|im_end|>eat kiwi<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an effort to go to the west. That done, lift the type F passkey from the floor of the studio. Then, make absolutely sure that the type F safe inside the studio is unlocked. And then, open the type F safe. And then, retrieve the Henderson's key from the type F safe. After that, take a trip east. And then, unlock the Henderson's locker. And then, ensure that the Henderson's locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nYou can make out a Henderson's locker.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type F passkey<|im_end|>unlock type F safe with type F passkey<|im_end|>open type F safe<|im_end|>take Henderson's key from type F safe<|im_end|>go east<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be great if you could retrieve the keycard from the stand. After that, make an effort to travel east. And then, move east. Okay, and then, doublecheck that the chest is unlocked. After that, make absolutely sure that the chest is opened. After that, take the blanket from the chest within the playroom. After getting the blanket, make an attempt to move west. If you can get through with that, you can place the blanket inside the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual one.\nYou hear a noise behind you and spin around, but you can't see anything other than a stand. The stand is ordinary. On the stand you see a keycard.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>go east<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take blanket from chest<|im_end|>go west<|im_end|>insert blanket into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! Your first objective is to pick up the latchkey from the floor of the shower. After that, insert the latchkey into the chest within the shower's lock to unlock it. And then, look and see that the chest is ajar. And then, take the TextWorld passkey from the chest. And then, insert the TextWorld passkey into the TextWorld locker in the shower's lock to unlock it. After that, make it so that the TextWorld locker within the shower is wide open. And then, recover the key from the TextWorld locker inside the shower. After you have picked up the key, unlock the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nLook over there! a safe. Hey, want to see a TextWorld locker? Look over there, a TextWorld locker. Wow, isn't TextWorld just the best? You can see a locked chest.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take TextWorld passkey from chest<|im_end|>unlock TextWorld locker with TextWorld passkey<|im_end|>open TextWorld locker<|im_end|>take key from TextWorld locker<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to take a trip west. After that, retrieve the keycard from the stand. And then, unlock the box inside the basement. After that, open the box. After that, recover the golf ball from the box in the basement. And then, attempt to go east. And then, ensure that the freezer is open. Then, put the golf ball inside the freezer inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nI just think it's great that you've just entered a cookery.\nYou make out a freezer. I mean, just wow! Isn't TextWorld just the best?\nThere is an open gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: ", "response": "go west<|im_end|>take keycard from stand<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take golf ball from box<|im_end|>go east<|im_end|>open freezer<|im_end|>insert golf ball into freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to pick up the latchkey from the portmanteau within the office. After that, unlock the gate in the office. And then, open the gate. After that, make an attempt to move west. With that done, take the type P latchkey from the case. After getting the type P latchkey, insert the type P latchkey into the type P locker's lock to unlock it. Then, open the type P locker inside the basement. Then, pick up the shirt from the type P locker within the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just walked into an office.\nYou can see an opened portmanteau close by. The portmanteau contains a latchkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from portmanteau<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go west<|im_end|>take type P latchkey from case<|im_end|>unlock type P locker with type P latchkey<|im_end|>open type P locker<|im_end|>take shirt from type P locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be a great idea if you could retrieve the type N keycard from the locker. And then, unlock the type N box in the attic. After that, ensure that the type N box is open. Then, recover the type B key from the type N box. Then, insert the type B key into the type B chest's lock to unlock it. And then, doublecheck that the type B chest is opened. After that, take the apple from the type B chest. After getting the apple, eat the apple. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nOf every attic you could have shown up in, you had to come round a standard one.\nYou see a locked standard looking type B chest close by. You scan the room, seeing a type N box. You make out an opened locker in the corner. The locker contains a type N keycard.\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type N keycard from locker<|im_end|>unlock type N box with type N keycard<|im_end|>open type N box<|im_end|>take type B key from type N box<|im_end|>unlock type B chest with type B key<|im_end|>open type B chest<|im_end|>take apple from type B chest<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the east. And then, retrieve the latchkey from the shelf. After that, unlock the safe. Then, open the safe within the recreation zone. After that, attempt to head west. Then, pick-up the lamp from the floor of the playroom. After that, go to the east. Following that, insert the lamp into the safe within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. An ordinary kind of place.\nThere is an unblocked exit to the east.\nThere is a lamp on the floor.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>go west<|im_end|>take lamp<|im_end|>go east<|im_end|>insert lamp into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50811} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could take the key from the safe in the bedroom. After that, unlock the locker within the bedroom. And then, make it so that the locker inside the bedroom is wide open. And then, take the Microsoft latchkey from the locker. Then, unlock the Microsoft locker within the bedroom with the Microsoft latchkey. Then, make it so that the Microsoft locker in the bedroom is ajar. And then, take the sandwich from the Microsoft locker within the bedroom. And then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical one. You begin to take stock of what's in the room.\nA locked Microsoft locker is in the corner. You can see a locked locker here. You can make out a safe. The safe contains a key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Microsoft latchkey from locker<|im_end|>unlock Microsoft locker with Microsoft latchkey<|im_end|>open Microsoft locker<|im_end|>take sandwich from Microsoft locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First thing I need you to do is to go south. After that, try to go to the east. With that accomplished, look and see that the chest within the workshop is open. And then, take the type 0 passkey from the chest within the workshop. After that, look and see that the type 0 safe inside the workshop is unlocked with the type 0 passkey. Then, make it so that the type 0 safe inside the workshop is ajar. If you have opened the type 0 safe, retrieve the berry from the type 0 safe within the workshop. Then, eat the berry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard one.\nThere is an unguarded exit to the south.\nYou are carrying: a passkey and a butterfly.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open chest<|im_end|>take type 0 passkey from chest<|im_end|>unlock type 0 safe with type 0 passkey<|im_end|>open type 0 safe<|im_end|>take berry from type 0 safe<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to open the non-euclidean chest. After that, retrieve the type Q key from the non-euclidean chest within the shower. With the type Q key, travel west. Okay, and then, check that the type Q safe is unlocked with the type Q key. And then, make sure that the type Q safe is ajar. After that, retrieve the key from the type Q safe. If you can get your hands on the key, attempt to venture east. Next, insert the key into the portal's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a closed non-euclidean chest.\nThere is a closed portal leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "open non-euclidean chest<|im_end|>take type Q key from non-euclidean chest<|im_end|>go west<|im_end|>unlock type Q safe with type Q key<|im_end|>open type Q safe<|im_end|>take key from type Q safe<|im_end|>go east<|im_end|>unlock portal with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First thing I need you to do is to head east. And then, lift the TextWorld style keycard from the floor of the bedroom. If you can get your hands on the TextWorld style keycard, try to venture west. Following that, make it so that the TextWorld style chest is unlocked. And then, open the TextWorld style chest inside the parlor. After that, recover the bug from the TextWorld style chest. Then, try to go to the east. And then, deposit the bug on the floor of the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nWell, here we are in a parlor.\nYou see a TextWorld style chest. You wonder idly who left that here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style keycard<|im_end|>go west<|im_end|>unlock TextWorld style chest with TextWorld style keycard<|im_end|>open TextWorld style chest<|im_end|>take bug from TextWorld style chest<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First, it would be great if you could look and see that the Henderson's locker within the shower is unlocked. After that, doublecheck that the Henderson's locker inside the shower is ajar. Once you have pulled open the Henderson's locker, recover the spherical keycard from the Henderson's locker inside the shower. Then, unlock the spherical chest inside the shower. And then, open the spherical chest in the shower. After pulling open the spherical chest, pick up the sock from the spherical chest inside the shower. After that, head south. Then, rest the sock on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical kind of place.\nYou see a locked spherical chest. You see a locked Henderson's locker close by.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a Henderson's passkey.\n\nyour action: ", "response": "unlock Henderson's locker with Henderson's passkey<|im_end|>open Henderson's locker<|im_end|>take spherical keycard from Henderson's locker<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take sock from spherical chest<|im_end|>go south<|im_end|>put sock on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to attempt to take a trip west. With that accomplished, make sure that the suitcase is ajar. And then, pick up the latchkey from the suitcase. With the latchkey, travel east. Then, insert the latchkey into the box within the canteen's lock to unlock it. After that, look and see that the box is ajar. After that, take the knife from the box. After that, put the knife on the chair within the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a box. You make out a chair. The chair is standard. However, the chair, like an empty chair, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take latchkey from suitcase<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take knife from box<|im_end|>put knife on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. Your first objective is to doublecheck that the type K safe inside the cookhouse is unlocked. Then, make it so that the type K safe is opened. After that, take the Microsoft limited edition key from the type K safe. Having got the Microsoft limited edition key, insert the Microsoft limited edition key into the Microsoft limited edition chest inside the cookhouse's lock to unlock it. Then, ensure that the Microsoft limited edition chest is open. And then, take the key from the Microsoft limited edition chest within the cookhouse. Then, take a trip east. After that, assure that the safe inside the office is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked Microsoft limited edition chest. You make out a locked ordinary looking type K safe in the corner.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type K passkey.\n\nyour action: ", "response": "unlock type K safe with type K passkey<|im_end|>open type K safe<|im_end|>take Microsoft limited edition key from type K safe<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition key<|im_end|>open Microsoft limited edition chest<|im_end|>take key from Microsoft limited edition chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51942} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could travel west. After that, retrieve the vanilla scented key from the stand. And then, insert the vanilla scented key into the vanilla scented locker's lock to unlock it. Then, make absolutely sure that the vanilla scented locker inside the cubicle is wide open. After that, recover the passkey from the vanilla scented locker. After getting the passkey, take a trip east. And then, make it so that the safe is unlocked with the passkey. Then, open the safe in the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement.\nYou make out a locked safe here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take vanilla scented key from stand<|im_end|>unlock vanilla scented locker with vanilla scented key<|im_end|>open vanilla scented locker<|im_end|>take passkey from vanilla scented locker<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to recover the passkey from the floor of the cookery. With the passkey, unlock the locker within the cookery. After that, ensure that the locker is open. After that, recover the keycard from the locker. And then, insert the keycard into the door's lock to unlock it. Then, make sure that the door within the cookery is wide open. After that, go to the south. After that, recover the sponge from the drawer within the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've walked into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the cookery.\nYou see a locked locker, which looks usual, here.\nThere is a closed door leading south. There is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>take sponge from drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to attempt to venture west. Following that, doublecheck that the bureau is ajar. After pulling open the bureau, take the Microsoft style latchkey from the bureau. Then, check that the Microsoft style passageway in the cubicle is unlocked with the Microsoft style latchkey. Having unlocked the Microsoft style passageway, ensure that the Microsoft style passageway is open. Then, travel south. If you can finish that, take the passkey from the suitcase. And then, doublecheck the box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open bureau<|im_end|>take Microsoft style latchkey from bureau<|im_end|>unlock Microsoft style passageway with Microsoft style latchkey<|im_end|>open Microsoft style passageway<|im_end|>go south<|im_end|>take passkey from suitcase<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First thing I need you to do is to retrieve the latchkey from the table. After getting the latchkey, check that the chest is unlocked with the latchkey. After that, ensure that the chest in the cubicle is open. After that, pick up the key from the chest. And then, make sure that the box within the cubicle is unlocked. Then, ensure that the box is open. After pulling open the box, retrieve the keycard from the box within the cubicle. And then, Insert the keycard into the locker to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have moved into the most ordinary of all possible cubicles. You start to take note of what's in the room.\nYou can see a closed locker nearby. You can make out a box. You see a locked chest. You can see a table. The table is ordinary. On the table you make out a latchkey. Now that's what I call TextWorld!\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from table<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, open the locker in the bedchamber. After that, take the rectangular latchkey from the locker in the bedchamber. After that, unlock the rectangular safe inside the bedchamber. Then, make absolutely sure that the rectangular safe is opened. And then, pick up the keycard from the rectangular safe inside the bedchamber. And then, make an effort to take a trip east. With that done, look and see that the safe is unlocked. And then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nOf every bedchamber you could have shown up in, you had to walk into a typical one.\nYou can see a rectangular safe. You see a closed locker.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take rectangular latchkey from locker<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take keycard from rectangular safe<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to travel west. If you can finish that, recover the rectangular latchkey from the workbench inside the pantry. And then, insert the rectangular latchkey into the rectangular safe within the pantry's lock to unlock it. Then, open the rectangular safe in the pantry. And then, recover the passkey from the rectangular safe inside the pantry. Then, make an attempt to venture east. And then, make it so that the locker in the basement is unlocked with the passkey. And then, open the locker inside the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou can make out a locker. Wow, isn't TextWorld just the best? You can make out a locked coffer.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take rectangular latchkey from workbench<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, unlock the chest in the workshop with the latchkey. Having unlocked the chest, open the chest. After opening the chest, retrieve the non-euclidean keycard from the chest. And then, doublecheck that the non-euclidean box is unlocked. And then, open the non-euclidean box in the workshop. And then, pick up the stick of butter from the non-euclidean box within the workshop. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual kind of place.\nYou see a non-euclidean box! You bend down to tie your shoe. When you stand up, you notice a chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take stick of butter from non-euclidean box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the locker. Then, open the locker. Then, pick up the passkey from the locker. Then, head south. Once you accomplish that, look and see that the passageway is unlocked with the passkey. And then, open the passageway in the parlor. After you have opened the passageway, make an effort to travel east. That done, close the coffer in the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard kind of place.\nYou see a locked locker here.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a legume and a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First thing I need you to do is to ensure that the dresser is open. And then, take the type 7 keycard from the dresser. Then, insert the type 7 keycard into the type 7 chest in the sauna's lock to unlock it. Having unlocked the type 7 chest, open the type 7 chest in the sauna. Then, take the nest of spiders from the type 7 chest in the sauna. After that, venture west. And then, assure that the chest within the steam room is open. Then, deposit the nest of spiders inside the chest in the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A standard one.\nYou see a type 7 chest. The light flickers for a second, but nothing else happens. You can see a dresser.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "open dresser<|im_end|>take type 7 keycard from dresser<|im_end|>unlock type 7 chest with type 7 keycard<|im_end|>open type 7 chest<|im_end|>take nest of spiders from type 7 chest<|im_end|>go west<|im_end|>open chest<|im_end|>insert nest of spiders into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head south. With that over with, pick up the keycard from the dresser in the bedchamber. After that, unlock the hatch with the keycard. Then, open the hatch in the bedchamber. And then, make an effort to take a trip south. If you can succeed at that, head east. Then, pick up the stick of butter from the floor of the salon. After stealing the stick of butter, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nThis might come as a shock to you, but you've just walked into a sauna. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a butterfly on the floor.\nYou are carrying: a pizza and a fly larva.\n\nyour action: ", "response": "go south<|im_end|>take keycard from dresser<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take stick of butter<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to head north. Then, retrieve the non-euclidean latchkey from the floor of the shower. Then, unlock the non-euclidean safe within the shower. After unlocking the non-euclidean safe, assure that the non-euclidean safe is opened. And then, retrieve the latchkey from the non-euclidean safe inside the shower. And then, attempt to move south. Then, make an attempt to head east. And then, assure that the locker is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou make another one of your grand eccentric entrances into a bathroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying: a broom and a shadfly.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean latchkey<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take latchkey from non-euclidean safe<|im_end|>go south<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make absolutely sure that the non-euclidean safe is closed. And then, make an attempt to venture south. And then, pick up the American limited edition passkey from the shelf in the office. If you have taken the American limited edition passkey, doublecheck that the American limited edition locker inside the office is unlocked. Then, look and see that the American limited edition locker is wide open. After pulling open the American limited edition locker, recover the non-euclidean latchkey from the American limited edition locker. And then, make an effort to head north. Next, make absolutely sure that the non-euclidean safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou can make out an opened non-euclidean safe close by. Empty! What kind of nightmare TextWorld is this?\nThere is a closed passageway leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "close non-euclidean safe<|im_end|>go south<|im_end|>take American limited edition passkey from shelf<|im_end|>unlock American limited edition locker with American limited edition passkey<|im_end|>open American limited edition locker<|im_end|>take non-euclidean latchkey from American limited edition locker<|im_end|>go north<|im_end|>lock non-euclidean safe with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, pick-up the cuboid latchkey from the floor of the cookery. And then, unlock the cuboid chest. And then, ensure that the cuboid chest inside the cookery is open. And then, retrieve the key from the cuboid chest. And then, make absolutely sure that the hatch is unlocked. After that, ensure that the hatch is open. After that, travel east. With that over with, make absolutely sure that the safe in the attic is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery.\nYou make out a cuboid chest.\nThere is a closed hatch leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a cuboid latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take key from cuboid chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, take a trip south. Next, pick-up the passkey from the floor of the scullery. With the passkey, doublecheck that the box within the scullery is unlocked. Then, ensure that the box is open. After that, take the spherical key from the box. After picking up the spherical key, venture north. And then, unlock the spherical chest with the spherical key. Then, ensure that the spherical chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nA locked spherical chest is right there by you.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take spherical key from box<|im_end|>go north<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could move north. Then, recover the keycard from the desk. With the keycard, take a trip south. Then, make sure that the gate inside the office is unlocked. After unlocking the gate, open the gate. Then, take a trip south. After that, go east. If you can succeed at that, open the coffer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nThere is a closed gate leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from desk<|im_end|>go south<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>open coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the type O latchkey from the safe in the cubicle. After picking up the type O latchkey, make sure that the type O locker within the cubicle is unlocked. After you have unlocked the type O locker, assure that the type O locker is ajar. Then, pick up the type C keycard from the type O locker. After that, make an effort to go east. Okay, and then, insert the type C keycard into the type C safe's lock to unlock it. And then, make sure that the type C safe is opened. And then, take the Cat Calendar from the type C safe within the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nThis is going to sound unbelievable, but you've just entered a cubicle. The room is well lit.\nYou can see a type O locker. You can see a safe. The safe contains a type O latchkey!\nThere is a closed door leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type O latchkey from safe<|im_end|>unlock type O locker with type O latchkey<|im_end|>open type O locker<|im_end|>take type C keycard from type O locker<|im_end|>go east<|im_end|>unlock type C safe with type C keycard<|im_end|>open type C safe<|im_end|>take Cat Calendar from type C safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to attempt to go west. Okay, and then, look and see that the safe is ajar. And then, recover the American limited edition passkey from the safe. After that, make an attempt to move east. Once you get around to doing that, unlock the American limited edition safe. Then, doublecheck that the American limited edition safe is wide open. After that, take the soap dispenser from the American limited edition safe inside the sauna. And then, place the soap dispenser on the floor of the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A typical kind of place. You can barely contain your excitement.\nYou rest your hand against a wall, but you miss the wall and fall onto a American limited edition safe. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a loaf of bread and a teacup.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take American limited edition passkey from safe<|im_end|>go east<|im_end|>unlock American limited edition safe with American limited edition passkey<|im_end|>open American limited edition safe<|im_end|>take soap dispenser from American limited edition safe<|im_end|>drop soap dispenser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First step, go to the south. Then, doublecheck that the American style gate is unlocked. Then, ensure that the American style gate is open. Then, move south. And then, open the cuboid safe. Then, take the laptop from the cuboid safe in the playroom. Then, head east. And then, put the laptop on the counter inside the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit.\nYou need an unguarded exit? You should try going south.\nYou are carrying: an American style keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock American style gate with American style keycard<|im_end|>open American style gate<|im_end|>go south<|im_end|>open cuboid safe<|im_end|>take laptop from cuboid safe<|im_end|>go east<|im_end|>put laptop on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to ensure that the cabinet is open. Then, take the Henderson's limited edition keycard from the cabinet. After that, make absolutely sure that the Henderson's limited edition safe is unlocked. And then, make it so that the Henderson's limited edition safe is opened. Then, recover the latchkey from the Henderson's limited edition safe. And then, go to the west. If you can finish that, close the locker. Then, lock the locker with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You try to gain information on your surroundings by using a technique you call \"looking.\"\nAs if things weren't amazing enough already, you can even see a Henderson's limited edition safe. You make out a cabinet. You can't wait to tell the folks at home about this!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take Henderson's limited edition keycard from cabinet<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition safe<|im_end|>take latchkey from Henderson's limited edition safe<|im_end|>go west<|im_end|>close locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, try to go to the west. After that, retrieve the keycard from the bed stand. Then, try to go east. With that over with, doublecheck that the chest is unlocked. After unlocking the chest, assure that the chest is opened. And then, pick up the passkey from the chest. Then, unlock the box. If you have unlocked the box, open the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nWhat's that over there? It looks like it's a box. Hey, want to see a chest? Look over there, a chest.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a kiwi.\n\nyour action: ", "response": "go west<|im_end|>take keycard from bed stand<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the type 1 keycard from the toolbox within the office. And then, make sure that the type 1 passageway is unlocked. Then, ensure that the type 1 passageway within the office is open. And then, travel south. After that, head east. If you can accomplish that, open the Canadian limited edition safe within the study. After you have pulled open the Canadian limited edition safe, recover the keyboard from the Canadian limited edition safe in the study. If you can get your hands on the keyboard, place the keyboard into the trunk within the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal one.\nYou see an opened toolbox. The toolbox contains a type 1 keycard.\nThere is a closed type 1 passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 keycard from toolbox<|im_end|>unlock type 1 passageway with type 1 keycard<|im_end|>open type 1 passageway<|im_end|>go south<|im_end|>go east<|im_end|>open Canadian limited edition safe<|im_end|>take keyboard from Canadian limited edition safe<|im_end|>insert keyboard into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the spherical locker inside the scullery. Then, make sure that the spherical locker within the scullery is ajar. After that, recover the cuboid key from the spherical locker. After stealing the cuboid key, attempt to go to the south. And then, check that the cuboid safe is unlocked with the cuboid key. And then, open the cuboid safe within the spare room. After that, pick up the nest of earwigs from the cuboid safe. Then, put the nest of earwigs on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard one. You begin to take stock of what's in the room.\nYou smell a pungent smell, and follow it to a spherical locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take cuboid key from spherical locker<|im_end|>go south<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take nest of earwigs from cuboid safe<|im_end|>put nest of earwigs on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head east. If you can accomplish that, recover the TextWorld keycard from the bureau. After picking up the TextWorld keycard, venture west. Following that, unlock the TextWorld chest. And then, make absolutely sure that the TextWorld chest is open. Then, pick up the top hat from the TextWorld chest. After that, make an attempt to go to the east. Then, put the top hat on the table in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nYou make out a locked TextWorld chest right there by you.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld keycard from bureau<|im_end|>go west<|im_end|>unlock TextWorld chest with TextWorld keycard<|im_end|>open TextWorld chest<|im_end|>take top hat from TextWorld chest<|im_end|>go east<|im_end|>put top hat on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, go to the east. After that, lift the passkey from the floor of the bedchamber. Having got the passkey, venture west. That done, doublecheck that the chest in the bedroom is unlocked with the passkey. And then, open the chest. After pulling open the chest, recover the American limited edition latchkey from the chest. Then, head east. With that done, make sure that the American limited edition locker inside the bedchamber is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard kind of place.\nWere you looking for a chest? Because look over there, it's a chest. You hear a noise behind you and spin around, but you can't see anything other than a bed. But the thing is empty.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take American limited edition latchkey from chest<|im_end|>go east<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51890} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go to the east. Then, venture east. And then, recover the passkey from the floor of the parlor. And then, make absolutely sure that the box inside the parlor is unlocked with the passkey. After that, ensure that the box within the parlor is open. After that, pick up the key from the box in the parlor. After that, go to the west. After that, lock the chest in the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>go west<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. Your first objective is to venture east. Next, recover the keycard from the locker. With the keycard, unlock the chest with the keycard. And then, open the chest in the parlor. And then, travel west. With that done, retrieve the laptop from the bed stand within the bedroom. With the laptop, try to take a trip east. After that, deposit the laptop inside the chest inside the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell I'll be, you are in a place we're calling a bedroom.\nYou can make out a bed stand. The bed stand is standard. On the bed stand you can make out a laptop.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Comic Strip Calendar.\n\nyour action: ", "response": "go east<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>go west<|im_end|>take laptop from bed stand<|im_end|>go east<|im_end|>insert laptop into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the non-euclidean keycard from the floor of the dish-pit. After that, unlock the non-euclidean gate inside the dish-pit with the non-euclidean keycard. Then, open the non-euclidean gate inside the dish-pit. And then, move north. And then, move east. After that, recover the keycard from the floor of the pantry. After that, assure that the box is unlocked. Then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nThere is a closed non-euclidean gate leading north. There is an unguarded exit to the east.\nThere is a banana and a non-euclidean keycard on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take non-euclidean keycard<|im_end|>unlock non-euclidean gate with non-euclidean keycard<|im_end|>open non-euclidean gate<|im_end|>go north<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an effort to move west. Then, ensure that the fridge is open. And then, retrieve the fresh laundry scented keycard from the fridge within the kitchenette. Then, head east. After that, unlock the fresh laundry scented box. Then, ensure that the fresh laundry scented box is open. Then, recover the teacup from the fresh laundry scented box. And then, place the teacup on the floor of the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. Let's see what's in here.\nWere you looking for a fresh laundry scented box? Because look over there, it's a fresh laundry scented box. You see a pan! The pan appears to be empty.\nThere is a closed door leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open fridge<|im_end|>take fresh laundry scented keycard from fridge<|im_end|>go east<|im_end|>unlock fresh laundry scented box with fresh laundry scented keycard<|im_end|>open fresh laundry scented box<|im_end|>take teacup from fresh laundry scented box<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First step, take the key from the safe inside the chamber. Then, look and see that the gateway inside the chamber is unlocked with the key. And then, look and see that the gateway within the chamber is wide open. After that, go to the east. If you can manage that, attempt to go to the east. And then, take the bug from the shelf. Having got the bug, venture west. And then, put the bug on the bar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. Okay, just remember what you're here to do, and everything will go great.\nYou see an opened safe. The safe contains a key.\nThere is a closed gateway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from safe<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go east<|im_end|>go east<|im_end|>take bug from shelf<|im_end|>go west<|im_end|>put bug on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, attempt to go to the east. Okay, and then, ensure that the bureau in the study is open. After that, take the Henderson's style latchkey from the bureau. If you have picked up the Henderson's style latchkey, insert the Henderson's style latchkey into the Henderson's style gateway in the study's lock to unlock it. After that, open the Henderson's style gateway in the study. Having opened the Henderson's style gateway, make an effort to head south. And then, go to the east. Once you finish that, ensure that the TextWorld box in the cubicle is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You can barely contain your excitement.\nThere is an unblocked exit to the east.\nYou are carrying: a nest of toads.\n\nyour action: ", "response": "go east<|im_end|>open bureau<|im_end|>take Henderson's style latchkey from bureau<|im_end|>unlock Henderson's style gateway with Henderson's style latchkey<|im_end|>open Henderson's style gateway<|im_end|>go south<|im_end|>go east<|im_end|>open TextWorld box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to travel south. After that, make it so that the TextWorld limited edition passageway is ajar. Then, venture east. And then, doublecheck that the TextWorld limited edition passageway within the kitchen is closed. Then, attempt to move east. And then, retrieve the TextWorld limited edition passkey from the floor of the shower. Then, make an effort to travel west. After that, lock the TextWorld limited edition passageway in the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou can see a locked normal looking box in the room. You see a rack. You see a keycard on the rack. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cushion.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld limited edition passageway<|im_end|>go east<|im_end|>close TextWorld limited edition passageway<|im_end|>go east<|im_end|>take TextWorld limited edition passkey<|im_end|>go west<|im_end|>lock TextWorld limited edition passageway with TextWorld limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First off, make an attempt to head west. Following that, make an effort to head north. After that, recover the rectangular passkey from the stand in the workshop. With the rectangular passkey, make an attempt to travel south. If you can get around to doing that, try to go to the east. Then, insert the rectangular passkey into the rectangular safe inside the studio's lock to unlock it. Then, ensure that the rectangular safe within the studio is open. And then, take the Comic Strip Calendar from the rectangular safe inside the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell how about that, you are in a place we're calling a studio.\nYou scan the room, seeing a rectangular safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the west.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take rectangular passkey from stand<|im_end|>go south<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take Comic Strip Calendar from rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, head south. If you can manage that, open the Henderson's style safe. After that, retrieve the passkey from the Henderson's style safe. After that, take a trip north. Then, unlock the hatch. Once you have unlocked the hatch, ensure that the hatch in the closet is open. Then, take a trip east. Then, look and see that the trunk inside the cellar is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a standard kind of place. That is to say, you're in a closet. You begin to take stock of what's here.\nThere is a closed hatch leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a candy bar and a Henderson's style key.\n\nyour action: ", "response": "go south<|im_end|>open Henderson's style safe<|im_end|>take passkey from Henderson's style safe<|im_end|>go north<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture north. After that, ensure that the non-euclidean box inside the cellar is open. If you have opened the non-euclidean box, recover the type 4 key from the non-euclidean box. And then, unlock the type 4 box. Then, make it so that the type 4 box is open. After that, take the loaf of bread from the type 4 box. If you can get your hands on the loaf of bread, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: an apple.\n\nyour action: ", "response": "go north<|im_end|>open non-euclidean box<|im_end|>take type 4 key from non-euclidean box<|im_end|>unlock type 4 box with type 4 key<|im_end|>open type 4 box<|im_end|>take loaf of bread from type 4 box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip north. And then, doublecheck that the safe is wide open. And then, pick up the key from the safe inside the bathroom. Once you have picked up the key, check that the portal in the bathroom is unlocked with the key. After that, make absolutely sure that the portal inside the bathroom is open. Then, make an attempt to move east. With that over with, take the broccoli from the armchair in the cubicle. Then, eat the broccoli. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it usual? You better believe it is.\nThere is an unblocked exit to the north.\nYou are carrying: a durian.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take broccoli from armchair<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could make absolutely sure that the rectangular chest in the canteen is shut. After that, venture south. Next, retrieve the fudge scented latchkey from the workbench. After that, make sure that the fudge scented chest is unlocked. Then, ensure that the fudge scented chest in the vault is open. And then, recover the rectangular latchkey from the fudge scented chest. If you have got the rectangular latchkey, make an effort to move north. After that, make it so that the rectangular chest inside the canteen is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it standard? You better believe it is.\nYou can make out an opened rectangular chest. The rectangular chest is empty! What a waste of a day!\nThere is a closed portal leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "close rectangular chest<|im_end|>go south<|im_end|>take fudge scented latchkey from workbench<|im_end|>unlock fudge scented chest with fudge scented latchkey<|im_end|>open fudge scented chest<|im_end|>take rectangular latchkey from fudge scented chest<|im_end|>go north<|im_end|>lock rectangular chest with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, assure that the non-euclidean locker is unlocked. Then, open the non-euclidean locker. After that, take the Canadian limited edition key from the non-euclidean locker. After that, insert the Canadian limited edition key into the Canadian limited edition portal's lock to unlock it. After that, open the Canadian limited edition portal. After that, head south. Following that, pick up the passkey from the display. After that, lock the box within the workshop with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nLook around you. Take it all in. It's not every day someone gets to be in a cellar.\nYou can see a locked non-euclidean locker.\nThere is a closed Canadian limited edition portal leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take Canadian limited edition key from non-euclidean locker<|im_end|>unlock Canadian limited edition portal with Canadian limited edition key<|im_end|>open Canadian limited edition portal<|im_end|>go south<|im_end|>take passkey from display<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head east. That done, pick up the latchkey from the trunk within the bedchamber. After that, travel west. Okay, and then, insert the latchkey into the chest in the studio's lock to unlock it. And then, open the chest. After you have opened the chest, take the key from the chest within the studio. And then, move east. With that done, unlock the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual kind of place.\nYou can see a chest. Hmmm... what else, what else?\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from trunk<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go north. Then, recover the formless latchkey from the stand in the chamber. If you can get your hands on the formless latchkey, insert the formless latchkey into the formless door within the chamber's lock to unlock it. Having unlocked the formless door, ensure that the formless door is open. After that, make an attempt to travel north. And then, try to venture east. And then, pick up the shadfly from the floor of the laundry place. After that, insert the shadfly into the drawer in the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a banana on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless latchkey from stand<|im_end|>unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>go north<|im_end|>go east<|im_end|>take shadfly<|im_end|>insert shadfly into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, insert the American style key into the American style box's lock to unlock it. After that, open the American style box. After opening the American style box, recover the type 9 passkey from the American style box within the kitchenette. Then, make sure that the type 9 chest is unlocked with the type 9 passkey. And then, make it so that the type 9 chest inside the kitchenette is ajar. After that, retrieve the American limited edition key from the type 9 chest within the kitchenette. After that, try to take a trip east. Once you accomplish that, check that the American limited edition chest in the study is unlocked with the American limited edition key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nThis kitchenette you have just entered is definitely usual.\nYou can make out a locked type 9 chest. You can see a locked ordinary looking American style box right there by you.\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unblocked. You need an unguarded exit? You should try going south.\nYou are carrying: an American style key.\n\nyour action: ", "response": "unlock American style box with American style key<|im_end|>open American style box<|im_end|>take type 9 passkey from American style box<|im_end|>unlock type 9 chest with type 9 passkey<|im_end|>open type 9 chest<|im_end|>take American limited edition key from type 9 chest<|im_end|>go east<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be good if you could attempt to move west. With that accomplished, pick-up the spherical key from the floor of the chamber. After that, insert the spherical key into the spherical portal in the chamber's lock to unlock it. After that, make absolutely sure that the spherical portal inside the chamber is ajar. After that, move south. Then, travel east. With that over with, pick up the passkey from the rack. After stealing the passkey, unlock the locker inside the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nAh, the office. This is some kind of office, really great normal vibes in this place, a wonderful normal atmosphere.\nYou scan the room for an armchair, and you find an armchair. However, the armchair, like an empty armchair, has nothing on it. Hm. Oh well\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical key<|im_end|>unlock spherical portal with spherical key<|im_end|>open spherical portal<|im_end|>go south<|im_end|>go east<|im_end|>take passkey from rack<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50826} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to go west. Then, open the safe. After opening the safe, take the type 3 key from the safe. And then, travel east. Once you finish that, unlock the type 3 chest in the parlor. Then, ensure that the type 3 chest in the parlor is open. And then, take the formless key from the type 3 chest within the parlor. After that, make it so that the formless chest within the parlor is unlocked with the formless key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou can see a locked formless chest. Look out! It's a- oh, never mind, it's just a type 3 chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: an insect.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take type 3 key from safe<|im_end|>go east<|im_end|>unlock type 3 chest with type 3 key<|im_end|>open type 3 chest<|im_end|>take formless key from type 3 chest<|im_end|>unlock formless chest with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, unlock the Microsoft limited edition box with the Microsoft limited edition keycard. And then, open the Microsoft limited edition box within the cookery. And then, take the formless latchkey from the Microsoft limited edition box in the cookery. Then, attempt to travel north. After that, try to move east. After that, unlock the formless locker. And then, open the formless locker. After that, retrieve the towel from the formless locker in the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An usual kind of place.\nYou make out a locked Microsoft limited edition box. You see a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take formless latchkey from Microsoft limited edition box<|im_end|>go north<|im_end|>go east<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take towel from formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, attempt to head north. Then, make absolutely sure that the type 5 locker is wide open. And then, recover the non-euclidean key from the type 5 locker. And then, move south. Then, look and see that the non-euclidean door in the cookhouse is unlocked. And then, open the non-euclidean door. Then, venture south. Okay, and then, pick-up the sponge from the floor of the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nYou see a closed case, which looks ordinary, here.\nThere is a closed non-euclidean door leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a type 5 passkey and a hat.\n\nyour action: ", "response": "go north<|im_end|>open type 5 locker<|im_end|>take non-euclidean key from type 5 locker<|im_end|>go south<|im_end|>unlock non-euclidean door with non-euclidean key<|im_end|>open non-euclidean door<|im_end|>go south<|im_end|>take sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, unlock the type 3 safe inside the kitchenette. And then, open the type 3 safe. And then, recover the passkey from the type 3 safe inside the kitchenette. Then, unlock the chest in the kitchenette with the passkey. And then, doublecheck that the chest is open. And then, recover the knife from the chest inside the kitchenette. And then, attempt to take a trip east. Then, place the knife on the pan. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A typical one. The room is well lit.\nYou can make out a chest. Wow, check out the price tag that's still affixed to the chest! Eighty bucks! As if things weren't amazing enough already, you can even see a type 3 safe. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type 3 latchkey.\n\nyour action: ", "response": "unlock type 3 safe with type 3 latchkey<|im_end|>open type 3 safe<|im_end|>take passkey from type 3 safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take knife from chest<|im_end|>go east<|im_end|>put knife on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, head west. With that over with, ensure that the type S chest in the cookhouse is open. After that, pick up the type W passkey from the type S chest. Then, make an attempt to go east. And then, make sure that the type W chest within the restroom is unlocked. And then, ensure that the type W chest is open. Then, pick up the American style passkey from the type W chest in the restroom. After that, doublecheck that the American style locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the restroom.\nYou make out a American style locker. Classic TextWorld. You see a type W chest.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type S keycard.\n\nyour action: ", "response": "go west<|im_end|>open type S chest<|im_end|>take type W passkey from type S chest<|im_end|>go east<|im_end|>unlock type W chest with type W passkey<|im_end|>open type W chest<|im_end|>take American style passkey from type W chest<|im_end|>unlock American style locker with American style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to try to go south. Once you manage that, open the door within the workshop. Then, go to the east. Following that, close the door inside the closet. And then, take a trip north. Okay, and then, pick up the keycard from the rack in the garage. If you can get your hands on the keycard, make an attempt to head south. Then, lock the door with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in an usual kind of place. That is to say, you're in a study.\nYou can make out a desk. The desk is typical. But the thing hasn't got anything on it. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is an apple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open door<|im_end|>go east<|im_end|>close door<|im_end|>go north<|im_end|>take keycard from rack<|im_end|>go south<|im_end|>lock door with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to lift the Henderson's key from the floor of the cookery. If you can get your hands on the Henderson's key, unlock the Henderson's safe with the Henderson's key. And then, open the Henderson's safe. After pulling open the Henderson's safe, retrieve the TextWorld key from the Henderson's safe. And then, check that the TextWorld gate within the cookery is unlocked with the TextWorld key. And then, open the TextWorld gate. After that, try to go east. And then, ensure that the basket in the bedroom is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in the cookery.\nYou see a locked Henderson's safe.\nThere is a closed TextWorld gate leading east. You need an unguarded exit? You should try going south.\nThere is a Henderson's key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's key<|im_end|>unlock Henderson's safe with Henderson's key<|im_end|>open Henderson's safe<|im_end|>take TextWorld key from Henderson's safe<|im_end|>unlock TextWorld gate with TextWorld key<|im_end|>open TextWorld gate<|im_end|>go east<|im_end|>open basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an attempt to travel east. And then, lift the keycard from the floor of the bathroom. After that, insert the keycard into the chest in the bathroom's lock to unlock it. After that, open the chest. After that, retrieve the key from the chest. Then, attempt to venture west. Then, make absolutely sure that the gate within the pantry is unlocked. And then, open the gate. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the pantry. Let's see what's in here.\nThere is a closed gate leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a blanket.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go west<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the keycard into the chest's lock to unlock it. Then, ensure that the chest inside the cookhouse is open. And then, pick up the cake scented keycard from the chest. After that, make an attempt to venture east. That done, check that the cake scented box within the sauna is unlocked with the cake scented keycard. After that, ensure that the cake scented box is open. Once you have pulled open the cake scented box, take the passkey from the cake scented box in the sauna. After you have taken the passkey, doublecheck that the gateway in the sauna is unlocked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou make out a locked chest.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take cake scented keycard from chest<|im_end|>go east<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take passkey from cake scented box<|im_end|>unlock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, look and see that the box inside the chamber is unlocked. Having unlocked the box, open the box in the chamber. Then, retrieve the American passkey from the box within the chamber. Then, check that the American portal inside the chamber is unlocked with the American passkey. If you have unlocked the American portal, doublecheck that the American portal within the chamber is opened. And then, travel east. After that, pick up the worm from the counter inside the garage. And then, toss the worm on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary kind of place.\nYou see a box. What's that over there? It looks like it's a bed. The bed is usual. But there isn't a thing on it.\nThere is a closed American portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take American passkey from box<|im_end|>unlock American portal with American passkey<|im_end|>open American portal<|im_end|>go east<|im_end|>take worm from counter<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be good if you could make an attempt to head east. Then, recover the fresh laundry scented latchkey from the dresser. With the fresh laundry scented latchkey, take a trip west. And then, assure that the fresh laundry scented box inside the steam room is unlocked with the fresh laundry scented latchkey. After unlocking the fresh laundry scented box, open the fresh laundry scented box within the steam room. Then, recover the latchkey from the fresh laundry scented box inside the steam room. Then, head east. Okay, and then, lock the locker inside the launderette with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nFancy seeing you here. Here, by the way, being the steam room.\nYou can see a locked normal looking fresh laundry scented box in the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "go east<|im_end|>take fresh laundry scented latchkey from dresser<|im_end|>go west<|im_end|>unlock fresh laundry scented box with fresh laundry scented latchkey<|im_end|>open fresh laundry scented box<|im_end|>take latchkey from fresh laundry scented box<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First stop, open the toolbox in the office. Then, pick up the passkey from the toolbox in the office. If you can get your hands on the passkey, make an effort to go north. With that done, unlock the locker with the passkey. And then, ensure that the locker within the vault is open. Then, pick up the type 7 passkey from the locker in the vault. If you can get your hands on the type 7 passkey, attempt to travel south. And then, look and see that the type 7 chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office. You start to take note of what's in the room.\nYou can see a type 7 chest. There's something strange about this being here, but you can't put your finger on it. You can see a closed toolbox right there by you.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "open toolbox<|im_end|>take passkey from toolbox<|im_end|>go north<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take type 7 passkey from locker<|im_end|>go south<|im_end|>lock type 7 chest with type 7 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could make an attempt to venture west. Following that, recover the latchkey from the bowl within the kitchenette. And then, move east. After that, check that the locker within the cookery is unlocked with the latchkey. Then, ensure that the locker is open. And then, pick up the key from the locker. And then, unlock the safe with the key. After unlocking the safe, open the safe within the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou make out a safe. You can't wait to tell the folks at home about this! A locked locker is in the corner.\nThere is a closed portal leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from bowl<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First of all, you could, like, travel west. Then, open the trunk. And then, retrieve the key from the trunk inside the studio. And then, attempt to go to the east. Following that, assure that the safe in the steam room is unlocked. Then, open the safe in the steam room. And then, take the pizza from the safe within the steam room. With the pizza, eat the pizza. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked safe here.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a tv.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take pizza from safe<|im_end|>eat pizza<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make an attempt to venture west. With that done, retrieve the spherical passkey from the shelf in the office. If you have picked up the spherical passkey, move east. After that, unlock the spherical locker in the pantry with the spherical passkey. Then, ensure that the spherical locker is open. And then, take the potato from the spherical locker. After that, eat the potato. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nLook at you, bigshot, walking into a pantry like it isn't some huge deal. The room is well lit.\nYou can make out a spherical locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical passkey from shelf<|im_end|>go east<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take potato from spherical locker<|im_end|>eat potato<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, look and see that the display within the cubicle is wide open. And then, retrieve the key from the display within the cubicle. After that, venture north. Following that, unlock the safe. And then, make it so that the safe is opened. And then, recover the Henderson's limited edition keycard from the safe. If you can get your hands on the Henderson's limited edition keycard, travel east. And then, make absolutely sure that the Henderson's limited edition safe is unlocked with the Henderson's limited edition keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. You start to take note of what's in the room.\nYou see a display.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a strawberry.\n\nyour action: ", "response": "open display<|im_end|>take key from display<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's limited edition keycard from safe<|im_end|>go east<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture north. Next, take the key from the counter within the bathroom. After that, unlock the chest. And then, open the chest. Once you have opened the chest, recover the fudge scented keycard from the chest inside the bathroom. After that, assure that the fudge scented locker inside the bathroom is unlocked. And then, assure that the fudge scented locker inside the bathroom is ajar. And then, take the butterfly from the fudge scented locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary one.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from counter<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fudge scented keycard from chest<|im_end|>unlock fudge scented locker with fudge scented keycard<|im_end|>open fudge scented locker<|im_end|>take butterfly from fudge scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make it so that the cake scented chest is unlocked. Then, ensure that the cake scented chest within the bedchamber is open. After opening the cake scented chest, retrieve the TextWorld latchkey from the cake scented chest. Then, check that the TextWorld box is unlocked with the TextWorld latchkey. After unlocking the TextWorld box, open the TextWorld box. After pulling open the TextWorld box, take the tablet from the TextWorld box. And then, attempt to move north. And then, place the tablet on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nGuess what, you are in the place we're calling the bedchamber. You start to take note of what's in the room.\nYou see a gleam over in a corner, where you can see a TextWorld box. You can make out a cake scented chest. You see a desk. The desk is normal. But the thing hasn't got anything on it.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cake scented passkey.\n\nyour action: ", "response": "unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take TextWorld latchkey from cake scented chest<|im_end|>unlock TextWorld box with TextWorld latchkey<|im_end|>open TextWorld box<|im_end|>take tablet from TextWorld box<|im_end|>go north<|im_end|>drop tablet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50985} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could move east. With that over with, make an attempt to take a trip east. And then, lift the Henderson's limited edition latchkey from the floor of the pantry. And then, unlock the Henderson's limited edition box with the Henderson's limited edition latchkey. Having unlocked the Henderson's limited edition box, open the Henderson's limited edition box within the pantry. And then, retrieve the stick of butter from the Henderson's limited edition box. And then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition box<|im_end|>take stick of butter from Henderson's limited edition box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, go to the west. Then, assure that the gate within the cellar is unlocked. And then, open the gate within the cellar. And then, venture north. Following that, attempt to head east. And then, open the cake scented safe in the bedroom. And then, take the laptop from the cake scented safe. With the laptop, ditch the laptop on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An usual one. You begin looking for stuff.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key and a cake scented key.\n\nyour action: ", "response": "go west<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>open cake scented safe<|im_end|>take laptop from cake scented safe<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to try to move west. Then, ensure that the Canadian style box inside the attic is open. After that, retrieve the type X key from the Canadian style box. If you can get your hands on the type X key, look and see that the type X locker within the attic is unlocked with the type X key. And then, ensure that the type X locker inside the attic is open. Then, recover the stick of butter from the type X locker within the attic. After that, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry.\nYou make out an opened cabinet here. The cabinet is empty, what a horrible day!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "go west<|im_end|>open Canadian style box<|im_end|>take type X key from Canadian style box<|im_end|>unlock type X locker with type X key<|im_end|>open type X locker<|im_end|>take stick of butter from type X locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to open the door in the steam room. After that, go east. That done, go to the north. After that, pick up the keycard from the table within the cellar. And then, go to the south. Then, doublecheck that the safe is unlocked. After that, look and see that the safe within the workshop is ajar. Then, pick up the telephone from the safe in the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard kind of place.\nThere is a closed door leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open door<|im_end|>go east<|im_end|>go north<|im_end|>take keycard from table<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take telephone from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Your first objective is to unlock the box. After that, make absolutely sure that the box within the pantry is wide open. After opening the box, take the Canadian keycard from the box. If you can get your hands on the Canadian keycard, assure that the Canadian safe inside the pantry is unlocked. Then, make it so that the Canadian safe is open. And then, recover the key from the Canadian safe. If you can get your hands on the key, move east. If you can do that, unlock the chest in the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. An ordinary kind of place.\nYou can see a locked Canadian safe right there by you. You rest your hand against a wall, but you miss the wall and fall onto a box. Something scurries by right in the corner of your eye. Probably nothing.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take Canadian keycard from box<|im_end|>unlock Canadian safe with Canadian keycard<|im_end|>open Canadian safe<|im_end|>take key from Canadian safe<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51806} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to go west. And then, lift the passkey from the floor of the bar. And then, doublecheck that the door is unlocked. Then, doublecheck that the door is open. After that, try to take a trip west. And then, pick up the teaspoon from the freezer. And then, try to go to the east. And then, toss the teaspoon on the floor of the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage. You begin to take stock of what's here.\nYou make out a coffer. You make out a rack. The rack is typical. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go west<|im_end|>take teaspoon from freezer<|im_end|>go east<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could look and see that the safe within the shower is opened. And then, retrieve the keycard from the safe. Then, unlock the box with the keycard. And then, ensure that the box is open. Then, recover the cuboid passkey from the box. After that, attempt to take a trip north. With that over with, unlock the cuboid chest. And then, look and see that the cuboid chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard one.\nYou can make out a locked box. Look out! It's a- oh, never mind, it's just a safe!\nYou need an unguarded exit? You should try going north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "open safe<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>go north<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the fudge scented keycard from the floor of the studio. After that, look and see that the fudge scented chest within the studio is unlocked. After that, ensure that the fudge scented chest is open. Then, recover the key from the fudge scented chest inside the studio. Then, go east. With that over with, unlock the chest in the canteen. After that, open the chest. And then, recover the fork from the chest inside the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou can make out a locked fudge scented chest.\nYou need an unblocked exit? You should try going east.\nThere is a fudge scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented keycard<|im_end|>unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>take key from fudge scented chest<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fork from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, pick up the keycard from the floor of the cookery. Then, insert the keycard into the box in the cookery's lock to unlock it. After you have unlocked the box, assure that the box within the cookery is ajar. After that, recover the formless key from the box. And then, unlock the formless passageway. Then, open the formless passageway. And then, attempt to head east. And then, close the crate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou can make out a locked box. You can make out a bowl. Wow, isn't TextWorld just the best? Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bowl.\nThere is a closed formless passageway leading east. There is an unguarded exit to the south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take formless key from box<|im_end|>unlock formless passageway with formless key<|im_end|>open formless passageway<|im_end|>go east<|im_end|>close crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to doublecheck that the cuboid chest is ajar. And then, pick up the type V latchkey from the cuboid chest inside the closet. Then, make an attempt to venture east. And then, check that the type V chest is unlocked with the type V latchkey. And then, doublecheck that the type V chest is wide open. And then, pick up the nest of spiders from the type V chest in the recreation zone. After that, travel west. And then, throw the nest of spiders on the floor of the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical one.\nYou make out a cuboid chest.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nThere is a cuboid passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open cuboid chest<|im_end|>take type V latchkey from cuboid chest<|im_end|>go east<|im_end|>unlock type V chest with type V latchkey<|im_end|>open type V chest<|im_end|>take nest of spiders from type V chest<|im_end|>go west<|im_end|>drop nest of spiders<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Your first objective is to head west. And then, unlock the door. After that, open the door. And then, try to travel north. Then, make an attempt to go east. Next, ensure that the formless box within the pantry is open. And then, recover the top hat from the formless box. With the top hat, ditch the top hat on the floor of the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An ordinary one. You can barely contain your excitement.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a fondue, a keycard and a formless passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>open formless box<|im_end|>take top hat from formless box<|im_end|>drop top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51823} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to move north. Then, doublecheck that the refrigerator within the dish-pit is ajar. And then, pick up the Microsoft style passkey from the refrigerator. Once you have taken the Microsoft style passkey, take a trip south. Then, assure that the Microsoft style portal is unlocked. Then, ensure that the Microsoft style portal is open. And then, travel east. And then, pick up the glove from the counter inside the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary kind of place. You begin to take stock of what's in the room.\nThere is a closed Microsoft style portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying: an insect.\n\nyour action: ", "response": "go north<|im_end|>open refrigerator<|im_end|>take Microsoft style passkey from refrigerator<|im_end|>go south<|im_end|>unlock Microsoft style portal with Microsoft style passkey<|im_end|>open Microsoft style portal<|im_end|>go east<|im_end|>take glove from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the type 2 latchkey from the board. With the type 2 latchkey, unlock the type 2 safe in the laundromat. After that, ensure that the type 2 safe is open. And then, take the cuboid key from the type 2 safe inside the laundromat. After that, unlock the cuboid portal within the laundromat with the cuboid key. Then, ensure that the cuboid portal inside the laundromat is open. After that, make an effort to move east. If you can succeed at that, close the cuboid portal. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nI never took you for the sort of person who would show up in a laundromat, but I guess I was wrong.\nYou see a gleam over in a corner, where you can see a type 2 safe. Hmmm... what else, what else? Oh, great. Here's a board. The board is usual. On the board you see a type 2 latchkey. You shudder, but continue examining the room. You can see a bench. The bench is ordinary. But the thing is empty.\nThere is a closed cuboid portal leading east. There is an unguarded exit to the south.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take type 2 latchkey from board<|im_end|>unlock type 2 safe with type 2 latchkey<|im_end|>open type 2 safe<|im_end|>take cuboid key from type 2 safe<|im_end|>unlock cuboid portal with cuboid key<|im_end|>open cuboid portal<|im_end|>go east<|im_end|>close cuboid portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the locker. And then, open the locker within the cookhouse. Having pulled open the locker, pick up the latchkey from the locker. Then, go east. With that done, make absolutely sure that the box in the recreation zone is unlocked with the latchkey. Then, ensure that the box is open. After that, recover the peanut from the box. And then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A standard one. Let's see what's in here.\nLook over there! a locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a banana and a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take peanut from box<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel south. With that over with, pick up the keycard from the armchair. After that, unlock the door within the studio. And then, make absolutely sure that the door in the studio is opened. And then, venture south. With that done, go east. And then, take the Quote of the Day Calendar from the desk within the office. With the Quote of the Day Calendar, rest the Quote of the Day Calendar on the stand in the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an insect.\n\nyour action: ", "response": "go south<|im_end|>take keycard from armchair<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take Quote of the Day Calendar from desk<|im_end|>put Quote of the Day Calendar on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, try to travel west. After that, retrieve the type J latchkey from the chest inside the canteen. If you can get your hands on the type J latchkey, travel east. After that, make absolutely sure that the type J chest is unlocked. Then, ensure that the type J chest is open. After that, take the broom from the type J chest. With the broom, attempt to venture west. Then, place the broom on the saucepan in the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard one.\nYou can see a type J chest.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type J latchkey from chest<|im_end|>go east<|im_end|>unlock type J chest with type J latchkey<|im_end|>open type J chest<|im_end|>take broom from type J chest<|im_end|>go west<|im_end|>put broom on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an attempt to take a trip west. Next, recover the passkey from the bench within the bedchamber. Once you have picked up the passkey, unlock the chest within the bedchamber. After unlocking the chest, ensure that the chest within the bedchamber is open. Then, take the rectangular passkey from the chest in the bedchamber. After that, attempt to go to the east. If you can accomplish that, make absolutely sure that the rectangular safe is unlocked with the rectangular passkey. And then, assure that the rectangular safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular safe. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is an apple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from bench<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take rectangular passkey from chest<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to go to the south. Okay, and then, take the soap scented keycard from the rack inside the shower. And then, insert the soap scented keycard into the soap scented chest inside the shower's lock to unlock it. Then, ensure that the soap scented chest is open. And then, take the key from the soap scented chest. With the key, travel north. Then, unlock the safe with the key. Then, assure that the safe in the garage is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nWhat's that over there? It looks like it's a safe. Hmmm... what else, what else?\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take soap scented keycard from rack<|im_end|>unlock soap scented chest with soap scented keycard<|im_end|>open soap scented chest<|im_end|>take key from soap scented chest<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Your first objective is to make an effort to head west. Okay, and then, make an attempt to head south. That done, try to go east. Then, recover the Henderson's limited edition key from the dresser inside the laundry place. After that, check that the Henderson's limited edition chest inside the laundry place is unlocked with the Henderson's limited edition key. After unlocking the Henderson's limited edition chest, open the Henderson's limited edition chest in the laundry place. After that, recover the keycard from the Henderson's limited edition chest. And then, unlock the locker inside the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>go east<|im_end|>take Henderson's limited edition key from dresser<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition key<|im_end|>open Henderson's limited edition chest<|im_end|>take keycard from Henderson's limited edition chest<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First of all, ensure that the rectangular gate is open. Then, attempt to take a trip west. And then, try to travel north. Then, take the rectangular keycard from the chair. Then, try to move south. Then, try to go to the east. Then, look and see that the rectangular gate inside the lounge is closed. And then, assure the rectangular gate is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed rectangular gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "open rectangular gate<|im_end|>go west<|im_end|>go north<|im_end|>take rectangular keycard from chair<|im_end|>go south<|im_end|>go east<|im_end|>close rectangular gate<|im_end|>lock rectangular gate with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go east. Next, make an effort to venture east. After that, retrieve the Canadian style key from the floor of the canteen. After that, make it so that the Canadian style locker within the canteen is unlocked. Then, make sure that the Canadian style locker in the canteen is opened. After that, recover the stick of butter from the Canadian style locker within the canteen. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in the recreation zone.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type J keycard.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take Canadian style key<|im_end|>unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take stick of butter from Canadian style locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First step, check that the rectangular locker is unlocked with the rectangular key. Then, open the rectangular locker inside the cookhouse. Then, take the keycard from the rectangular locker. After that, make it so that the safe within the cookhouse is unlocked with the keycard. After unlocking the safe, open the safe within the cookhouse. And then, pick up the kettle from the safe in the cookhouse. After that, make an effort to go south. And then, place the kettle on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook around you. Take it all in. It's not every day someone gets to be in a cookhouse. You begin to take stock of what's in the room.\nYou can make out a safe. You make out a locked rectangular locker, which looks normal, in the corner.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take kettle from safe<|im_end|>go south<|im_end|>put kettle on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First of all, you could, like, retrieve the type B keycard from the floor of the bedroom. If you can get your hands on the type B keycard, unlock the type B chest with the type B keycard. Then, make sure that the type B chest within the bedroom is wide open. Then, pick up the rectangular latchkey from the type B chest. After that, attempt to go east. And then, insert the rectangular latchkey into the rectangular safe's lock to unlock it. After that, make absolutely sure that the rectangular safe within the cellar is open. And then, retrieve the shoe from the rectangular safe in the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You begin looking for stuff.\nYou can see a locked type B chest.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a type B keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type B keycard<|im_end|>unlock type B chest with type B keycard<|im_end|>open type B chest<|im_end|>take rectangular latchkey from type B chest<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take shoe from rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, lift the key from the floor of the pantry. After stealing the key, unlock the chest. After that, ensure that the chest is open. And then, retrieve the non-euclidean keycard from the chest in the pantry. After that, make sure that the non-euclidean safe inside the pantry is unlocked. Then, make it so that the non-euclidean safe inside the pantry is ajar. Then, take the lightbulb from the non-euclidean safe. If you can get your hands on the lightbulb, toss the lightbulb on the floor of the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou have stumbled into a pantry. Not the pantry you'd expect. No, this is a pantry.\nYou can see a non-euclidean safe. Hmmm... what else, what else? You can make out a locked chest.\nThere is an unblocked exit to the west.\nThere is a key on the floor.\nYou are carrying: a mop.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take lightbulb from non-euclidean safe<|im_end|>drop lightbulb<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to take a trip north. And then, make absolutely sure that the crate in the basement is opened. And then, take the latchkey from the crate in the basement. After that, try to go to the south. If you can do that, check that the portal is unlocked with the latchkey. If you have unlocked the portal, ensure that the portal is open. And then, move south. With that over with, take the mug from the case within the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just shown up in a lounge. You can barely contain your excitement.\nThere is a closed portal leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go north<|im_end|>open crate<|im_end|>take latchkey from crate<|im_end|>go south<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>take mug from case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, head east. And then, retrieve the keycard from the counter inside the garage. After that, assure that the box is unlocked. After that, open the box. After that, pick up the formless latchkey from the box within the garage. And then, unlock the formless chest with the formless latchkey. Then, ensure that the formless chest within the garage is open. And then, retrieve the pair of pants from the formless chest in the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from counter<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take formless latchkey from box<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take pair of pants from formless chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to head west. Then, ensure that the basket in the restroom is open. After that, retrieve the Henderson's limited edition passkey from the basket in the restroom. And then, make absolutely sure that the Henderson's limited edition safe within the restroom is unlocked with the Henderson's limited edition passkey. And then, ensure that the Henderson's limited edition safe within the restroom is open. Then, retrieve the passkey from the Henderson's limited edition safe. After that, try to move east. And then, unlock the safe within the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. You begin to take stock of what's in the room.\nYou see a locked safe in the corner.\nThere is a closed gate leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open basket<|im_end|>take Henderson's limited edition passkey from basket<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition safe<|im_end|>take passkey from Henderson's limited edition safe<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go west. Then, lift the keycard from the floor of the closet. After that, move east. Then, insert the keycard into the box's lock to unlock it. After that, look and see that the box in the kitchen is opened. And then, recover the type 6 passkey from the box. After picking up the type 6 passkey, make an effort to go to the west. With that over with, insert the type 6 passkey into the type 6 locker's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell I'll be, you are in a place we're calling a kitchen.\nYou smell an intriguing smell, and follow it to a box.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type 6 passkey from box<|im_end|>go west<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, look and see that the Canadian chest is unlocked with the Canadian key. And then, open the Canadian chest inside the office. After that, take the TextWorld style keycard from the Canadian chest. After that, make absolutely sure that the TextWorld style locker inside the office is unlocked. After that, open the TextWorld style locker. After that, pick up the Henderson's limited edition keycard from the TextWorld style locker in the office. After that, make it so that the Henderson's limited edition chest within the office is unlocked. And then, ensure that the Henderson's limited edition chest within the office is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office.\nYou scan the room, seeing a Henderson's limited edition chest. Hmm. You always thought you'd be more excited to see a Henderson's limited edition chest in a room. You see a locked TextWorld style locker close by. You can make out a Canadian chest.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a Canadian key.\n\nyour action: ", "response": "unlock Canadian chest with Canadian key<|im_end|>open Canadian chest<|im_end|>take TextWorld style keycard from Canadian chest<|im_end|>unlock TextWorld style locker with TextWorld style keycard<|im_end|>open TextWorld style locker<|im_end|>take Henderson's limited edition keycard from TextWorld style locker<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to make an effort to venture east. With that accomplished, open the drawer inside the laundromat. And then, recover the American limited edition latchkey from the drawer. Then, unlock the American limited edition locker inside the laundromat with the American limited edition latchkey. And then, ensure that the American limited edition locker in the laundromat is open. And then, take the paper towel from the American limited edition locker. After that, move west. Next, throw the paper towel on the floor of the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nLook at you, bigshot, walking into a launderette like it isn't some huge deal. You can barely contain your excitement.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a broom.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take American limited edition latchkey from drawer<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>open American limited edition locker<|im_end|>take paper towel from American limited edition locker<|im_end|>go west<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the TextWorld limited edition safe inside the bathroom. Then, make absolutely sure that the TextWorld limited edition safe within the bathroom is open. And then, retrieve the Microsoft keycard from the TextWorld limited edition safe inside the bathroom. With the Microsoft keycard, take a trip north. And then, assure that the Microsoft chest in the bar is unlocked. Then, make absolutely sure that the Microsoft chest is opened. Once you have opened the Microsoft chest, recover the insect from the Microsoft chest. And then, place the insect on the bookshelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell I'll be, you are in the place we're calling the bathroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked TextWorld limited edition safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "unlock TextWorld limited edition safe with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition safe<|im_end|>take Microsoft keycard from TextWorld limited edition safe<|im_end|>go north<|im_end|>unlock Microsoft chest with Microsoft keycard<|im_end|>open Microsoft chest<|im_end|>take insect from Microsoft chest<|im_end|>put insect on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First, it would be great if you could try to venture east. After that, ensure that the coffer is open. Then, recover the type G passkey from the coffer within the cellar. And then, make an attempt to take a trip west. Okay, and then, unlock the type G safe in the basement with the type G passkey. And then, open the type G safe. Then, take the latchkey from the type G safe within the basement. And then, make absolutely sure that the gate inside the basement is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary kind of place.\nYou can make out a locked type G safe in the room.\nThere is a closed gate leading west. There is an unblocked exit to the east.\nYou are carrying: an apple.\n\nyour action: ", "response": "go east<|im_end|>open coffer<|im_end|>take type G passkey from coffer<|im_end|>go west<|im_end|>unlock type G safe with type G passkey<|im_end|>open type G safe<|im_end|>take latchkey from type G safe<|im_end|>unlock gate with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, head north. With that over with, pick up the non-euclidean keycard from the stand within the office. Then, unlock the non-euclidean locker with the non-euclidean keycard. Then, open the non-euclidean locker within the office. And then, take the latchkey from the non-euclidean locker. And then, attempt to move south. Following that, look and see that the chest within the bar is unlocked. If you have unlocked the chest, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar. You begin to take stock of what's in the room.\nWhat's that over there? It looks like it's a chest.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean keycard from stand<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take latchkey from non-euclidean locker<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50932} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, unlock the box with the passkey. And then, open the box. After that, recover the spherical key from the box in the studio. And then, unlock the spherical locker. And then, open the spherical locker. Then, retrieve the mug from the spherical locker. After that, head east. With that over with, rest the mug on the counter in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou can make out a locked spherical locker in the room. As if things weren't amazing enough already, you can even see a box. You shudder, but continue examining the room.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take spherical key from box<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take mug from spherical locker<|im_end|>go east<|im_end|>put mug on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, pick up the keycard from the chest in the recreation zone. After that, move west. Then, go west. Then, unlock the safe. Then, make sure that the safe in the sauna is open. After you have pulled open the safe, pick up the cauliflower from the safe in the sauna. After that, eat the cauliflower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A standard one. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. The chest contains a keycard. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a mantle. But the thing hasn't got anything on it. You move on, clearly upset by TextWorld.\nThere is an unblocked exit to the west.\nYou are carrying: a telephone.\n\nyour action: ", "response": "take keycard from chest<|im_end|>go west<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take cauliflower from safe<|im_end|>eat cauliflower<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to venture north. After that, pick up the keycard from the counter. After that, make an attempt to head south. After that, unlock the passageway in the scullery. Then, open the passageway. After that, move west. Okay, and then, pick-up the Henderson's style keycard from the floor of the laundry place. After getting the Henderson's style keycard, lock the Henderson's style chest within the laundry place. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the scullery.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a teacup.\n\nyour action: ", "response": "go north<|im_end|>take keycard from counter<|im_end|>go south<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go west<|im_end|>take Henderson's style keycard<|im_end|>lock Henderson's style chest with Henderson's style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to attempt to move south. Then, lift the keycard from the floor of the parlor. And then, unlock the chest. And then, open the chest. And then, pick up the TextWorld style key from the chest. And then, go north. With that done, check that the TextWorld style portal in the steam room is unlocked with the TextWorld style key. Then, assure that the TextWorld style portal inside the steam room is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room. You begin to take stock of what's in the room.\nYou can make out a closed safe right there by you.\nThere is a closed TextWorld style portal leading west. You need an unguarded exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take TextWorld style key from chest<|im_end|>go north<|im_end|>unlock TextWorld style portal with TextWorld style key<|im_end|>open TextWorld style portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to insert the American style key into the American style box in the vault's lock to unlock it. After that, open the American style box within the vault. And then, take the key from the American style box within the vault. And then, make sure that the box in the vault is unlocked. And then, ensure that the box in the vault is open. After that, recover the American passkey from the box in the vault. Then, make an attempt to head south. And then, make sure that the American box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual kind of place.\nOh wow! Is that what I think it is? It is! It's a box. You can see a locked American style box nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying: an American style key.\n\nyour action: ", "response": "unlock American style box with American style key<|im_end|>open American style box<|im_end|>take key from American style box<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take American passkey from box<|im_end|>go south<|im_end|>unlock American box with American passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel east. And then, check that the spherical locker in the cookery is unlocked with the spherical key. After that, ensure that the spherical locker is open. Then, pick up the key from the spherical locker inside the cookery. After that, insert the key into the box's lock to unlock it. After that, open the box. And then, recover the stick of butter from the box. After taking the stick of butter, eat the stick of butter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go east<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take key from spherical locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take stick of butter from box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could make absolutely sure that the chest is unlocked. After that, ensure that the chest is open. Then, recover the latchkey from the chest inside the study. If you can get your hands on the latchkey, travel south. Next, check that the gate in the bedroom is unlocked with the latchkey. After that, open the gate. Once you have opened the gate, make an effort to take a trip east. Following that, recover the controller from the floor of the bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in a study.\nYou see a chest.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go south<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>take controller<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First thing I need you to do is to attempt to go east. With that over with, pick up the laptop from the floor of the studio. After that, try to head west. That done, pick up the TextWorld limited edition passkey from the floor of the recreation zone. Then, move east. With that done, insert the TextWorld limited edition passkey into the TextWorld limited edition locker inside the studio's lock to unlock it. After that, ensure that the TextWorld limited edition locker in the studio is open. Then, you can deposit the laptop into the TextWorld limited edition locker within the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in the recreation zone. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! This is the worst thing that could possibly happen, ever!\nYou need an unguarded exit? You should try going east.\nThere is a TextWorld limited edition passkey on the floor.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go east<|im_end|>take laptop<|im_end|>go west<|im_end|>take TextWorld limited edition passkey<|im_end|>go east<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition locker<|im_end|>insert laptop into TextWorld limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to move north. After that, try to take a trip north. With that over with, retrieve the fudge scented keycard from the floor of the study. After that, assure that the fudge scented safe within the study is unlocked. And then, open the fudge scented safe within the study. Then, take the Henderson's limited edition passkey from the fudge scented safe. Then, venture south. With that done, lock the Henderson's limited edition box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a fly larva on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>take fudge scented keycard<|im_end|>unlock fudge scented safe with fudge scented keycard<|im_end|>open fudge scented safe<|im_end|>take Henderson's limited edition passkey from fudge scented safe<|im_end|>go south<|im_end|>lock Henderson's limited edition box with Henderson's limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to go west. Then, lift the American style keycard from the floor of the parlor. After that, attempt to travel south. That done, unlock the American style locker. After that, ensure that the American style locker in the steam room is open. Having pulled open the American style locker, retrieve the passkey from the American style locker in the steam room. After that, make an attempt to travel north. After that, insert the passkey into the locker inside the parlor's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A normal kind of place. The room is well lit.\nYou make out a closed box here.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American style keycard<|im_end|>go south<|im_end|>unlock American style locker with American style keycard<|im_end|>open American style locker<|im_end|>take passkey from American style locker<|im_end|>go north<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to retrieve the keycard from the table within the basement. After that, doublecheck that the locker in the basement is unlocked with the keycard. Then, open the locker. After that, pick up the fudge scented keycard from the locker within the basement. After that, make an attempt to venture west. Then, check that the fudge scented safe inside the study is unlocked with the fudge scented keycard. After that, open the fudge scented safe in the study. After that, retrieve the worm from the fudge scented safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A standard one.\nYou make out a locked locker, which looks ordinary, close by. You scan the room for a table, and you find a table. What a coincidence, weren't you just thinking about a table? On the table you can see a keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from table<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take fudge scented keycard from locker<|im_end|>go west<|im_end|>unlock fudge scented safe with fudge scented keycard<|im_end|>open fudge scented safe<|im_end|>take worm from fudge scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to take a trip north. With that accomplished, take the key from the mantelpiece in the bedroom. And then, make an effort to head south. After that, check that the safe is unlocked with the key. And then, look and see that the safe within the bedchamber is opened. After that, pick up the cashew from the safe in the bedchamber. Then, eat the cashew. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place.\nYou can make out a locked safe in the corner. What's that over there? It looks like it's a box. You can't wait to tell the folks at home about this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from mantelpiece<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cashew from safe<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to go west. After that, pick-up the formless passkey from the floor of the studio. With the formless passkey, insert the formless passkey into the formless safe in the studio's lock to unlock it. After that, assure that the formless safe is ajar. And then, retrieve the key from the formless safe. Then, attempt to venture east. After that, make it so that the safe is shut. And then, make absolutely sure that the safe within the sauna is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You can barely contain your excitement.\nYou make out an opened safe. What a letdown! The safe is empty! Oh wow! Is that what I think it is? It is! It's a dresser.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>take formless passkey<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take key from formless safe<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, attempt to take a trip north. With that done, retrieve the rectangular latchkey from the board. If you have taken the rectangular latchkey, unlock the rectangular gateway. Then, ensure that the rectangular gateway inside the laundromat is open. If you have pulled open the rectangular gateway, make an effort to travel north. And then, try to travel east. With that done, recover the vacuum from the dresser in the laundry place. Then, insert the vacuum inside the drawer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great typical vibes in this place, a wonderful typical atmosphere.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular latchkey from board<|im_end|>unlock rectangular gateway with rectangular latchkey<|im_end|>open rectangular gateway<|im_end|>go north<|im_end|>go east<|im_end|>take vacuum from dresser<|im_end|>insert vacuum into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could take the type 2 key from the fridge. If you can get your hands on the type 2 key, unlock the type 2 safe within the kitchenette with the type 2 key. And then, ensure that the type 2 safe is open. After opening the type 2 safe, retrieve the key from the type 2 safe. With the key, make absolutely sure that the locker within the kitchenette is unlocked with the key. And then, ensure that the locker within the kitchenette is open. Then, recover the mug from the locker. And then, toss the mug on the floor of the kitchenette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A typical kind of place.\nOh, great. Here's a locker. You can make out a locked type 2 safe. You can see a fridge. Wow, isn't TextWorld just the best? The fridge contains a type 2 key.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 2 key from fridge<|im_end|>unlock type 2 safe with type 2 key<|im_end|>open type 2 safe<|im_end|>take key from type 2 safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take mug from locker<|im_end|>drop mug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to go east. Then, take the cuboid passkey from the cabinet. After stealing the cuboid passkey, unlock the cuboid gateway. And then, look and see that the cuboid gateway is wide open. After that, try to travel north. Then, pick up the cuboid keycard from the bed in the recreation zone. After that, try to head south. After that, lock the cuboid chest in the laundry place. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid passkey from cabinet<|im_end|>unlock cuboid gateway with cuboid passkey<|im_end|>open cuboid gateway<|im_end|>go north<|im_end|>take cuboid keycard from bed<|im_end|>go south<|im_end|>lock cuboid chest with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to head west. And then, make it so that the formless locker is ajar. And then, take the latchkey from the formless locker. And then, make an effort to head east. Once you do that, make it so that the locker inside the basement is unlocked. After that, ensure that the locker is open. And then, pick up the keycard from the locker. After that, make it so the hatch within the basement is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker.\nThere is a closed hatch leading east. You need an unguarded exit? You should try going west.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>open formless locker<|im_end|>take latchkey from formless locker<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>lock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, go to the east. Okay, and then, make sure that the cabinet in the steam room is opened. After that, retrieve the vanilla scented keycard from the cabinet within the steam room. After that, insert the vanilla scented keycard into the vanilla scented box within the steam room's lock to unlock it. After that, assure that the vanilla scented box inside the steam room is ajar. And then, recover the American style passkey from the vanilla scented box. If you can get your hands on the American style passkey, unlock the American style box. After that, look and see that the American style box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in the place we're calling the workshop.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take vanilla scented keycard from cabinet<|im_end|>unlock vanilla scented box with vanilla scented keycard<|im_end|>open vanilla scented box<|im_end|>take American style passkey from vanilla scented box<|im_end|>unlock American style box with American style passkey<|im_end|>open American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to venture west. Next, head north. Then, open the display within the study. Then, take the type 8 latchkey from the display. If you can get your hands on the type 8 latchkey, attempt to go to the south. After that, travel east. After that, check that the type 8 box within the scullery is unlocked with the type 8 latchkey. After that, ensure that the type 8 box within the scullery is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place.\nYou make out a type 8 box. Oh, great. Here's a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>open display<|im_end|>take type 8 latchkey from display<|im_end|>go south<|im_end|>go east<|im_end|>unlock type 8 box with type 8 latchkey<|im_end|>open type 8 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First off, move east. With that over with, recover the type S key from the floor of the bedroom. After stealing the type S key, make an attempt to venture west. Then, look and see that the type S safe within the cubicle is unlocked. After that, make sure that the type S safe within the cubicle is ajar. And then, pick up the Advent Calendar from the type S safe inside the cubicle. And then, take a trip east. After that, sit the Advent Calendar on the couch within the bedroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A normal one.\nYou can see a type S safe.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a glove.\n\nyour action: ", "response": "go east<|im_end|>take type S key<|im_end|>go west<|im_end|>unlock type S safe with type S key<|im_end|>open type S safe<|im_end|>take Advent Calendar from type S safe<|im_end|>go east<|im_end|>put Advent Calendar on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51817} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could recover the latchkey from the floor of the kitchenette. And then, head west. Then, unlock the locker. And then, make sure that the locker inside the canteen is wide open. If you have opened the locker, take the fly larva from the locker inside the canteen. After stealing the fly larva, travel east. And then, open the chest inside the kitchenette. If you have pulled open the chest, place the fly larva into the chest within the kitchenette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A normal one. You begin looking for stuff.\nOh wow! Is that what I think it is? It is! It's a chest.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey and a key on the floor.\nYou are carrying: a napkin.\n\nyour action: ", "response": "take latchkey<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>go east<|im_end|>open chest<|im_end|>insert fly larva into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an attempt to head north. Once you manage that, take the key from the cabinet within the shower. If you can get your hands on the key, look and see that the locker is unlocked. And then, make sure that the locker is wide open. After that, take the cuboid passkey from the locker in the shower. After taking the cuboid passkey, make an effort to go to the south. With that over with, make absolutely sure that the cuboid chest is unlocked. Then, open the cuboid chest in the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard kind of place.\nYou can make out a locked cuboid chest nearby.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cuboid passkey from locker<|im_end|>go south<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to make it so that the locker is unlocked. After unlocking the locker, ensure that the locker within the launderette is open. If you have opened the locker, retrieve the keycard from the locker in the launderette. Then, take a trip east. If you can succeed at that, check that the safe is unlocked with the keycard. After that, doublecheck that the safe in the studio is wide open. After that, take the cookie from the safe. And then, eat the cookie. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've moved into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the launderette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou bend down to tie your shoe. When you stand up, you notice a locker. Is this what you came to TextWorld for? This... locker?\nThere is a closed gateway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take cookie from safe<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the north. Then, recover the key from the bar in the bedroom. If you have taken the key, make an effort to go south. Then, unlock the gateway inside the cellar with the key. Then, doublecheck that the gateway is ajar. And then, take a trip east. After that, retrieve the gummy bear from the floor of the laundry place. After that, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just walked into a cellar.\nYou can see a stand. But the thing is empty, unfortunately. This always happens, here in TextWorld!\nThere is a closed gateway leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "go north<|im_end|>take key from bar<|im_end|>go south<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go east<|im_end|>take gummy bear<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First of all, you could, like, try to move south. After that, doublecheck that the formless box is opened. And then, pick up the keycard from the formless box. After that, venture north. Then, unlock the chest within the chamber with the keycard. And then, ensure that the chest in the chamber is open. Then, retrieve the key from the chest within the chamber. After taking the key, make absolutely sure that the safe is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou see a locked safe. You make out a chest, so there's that.\nThere is a closed portal leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open formless box<|im_end|>take keycard from formless box<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First thing I need you to do is to insert the type Z passkey into the type Z chest's lock to unlock it. And then, ensure that the type Z chest in the shower is open. If you have pulled open the type Z chest, pick up the American style latchkey from the type Z chest in the shower. With the American style latchkey, attempt to venture south. And then, make absolutely sure that the American style chest is unlocked. And then, ensure that the American style chest in the cubicle is open. Then, retrieve the mouse from the American style chest in the cubicle. And then, place the mouse on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a type Z chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type Z passkey.\n\nyour action: ", "response": "unlock type Z chest with type Z passkey<|im_end|>open type Z chest<|im_end|>take American style latchkey from type Z chest<|im_end|>go south<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take mouse from American style chest<|im_end|>drop mouse<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick-up the cuboid key from the floor of the attic. And then, unlock the cuboid box. And then, open the cuboid box. Then, recover the keycard from the cuboid box in the attic. With the keycard, unlock the safe. Then, assure that the safe is opened. Then, recover the Microsoft limited edition keycard from the safe. Once you have picked up the Microsoft limited edition keycard, make sure the Microsoft limited edition chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWow! You're in an attic.\nYou can make out a closed Microsoft limited edition chest. You see a locked safe in the room. You can see a cuboid box. Classic TextWorld.\nThere is an unblocked exit to the west.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>take keycard from cuboid box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take Microsoft limited edition keycard from safe<|im_end|>lock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to unlock the chest within the recreation zone. And then, ensure that the chest is open. And then, take the cuboid passkey from the chest inside the recreation zone. After that, make an attempt to take a trip east. If you can accomplish that, insert the cuboid passkey into the cuboid safe's lock to unlock it. If you have unlocked the cuboid safe, make sure that the cuboid safe in the study is opened. After opening the cuboid safe, pick up the insect from the cuboid safe in the study. And then, place the insect on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nAh, the recreation zone. This is some kind of recreation zone, really great normal vibes in this place, a wonderful normal atmosphere. You can barely contain your excitement.\nYou smell an interesting smell, and follow it to a chest.\nThere is an unblocked exit to the east.\nYou are carrying: a banana and a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take cuboid passkey from chest<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take insect from cuboid safe<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the rectangular key from the bed stand in the bedchamber. After that, make an attempt to venture north. Then, unlock the rectangular door inside the washroom. And then, make absolutely sure that the rectangular door within the washroom is wide open. After that, head east. That done, pick up the keycard from the couch. And then, unlock the safe inside the bar. Then, open the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou scan the room for a bed stand, and you find a bed stand. Now why would someone leave that there? You see a rectangular key on the bed stand. It doesn't get more TextWorld than this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from bed stand<|im_end|>go north<|im_end|>unlock rectangular door with rectangular key<|im_end|>open rectangular door<|im_end|>go east<|im_end|>take keycard from couch<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to venture south. And then, ensure that the formless safe is open. After opening the formless safe, retrieve the Microsoft passkey from the formless safe within the studio. After that, venture north. And then, assure that the Microsoft hatch is unlocked with the Microsoft passkey. Then, look and see that the Microsoft hatch in the salon is opened. After pulling open the Microsoft hatch, go east. Then, recover the shirt from the cabinet inside the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A standard one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a basket.\nThere is a closed Microsoft hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open formless safe<|im_end|>take Microsoft passkey from formless safe<|im_end|>go north<|im_end|>unlock Microsoft hatch with Microsoft passkey<|im_end|>open Microsoft hatch<|im_end|>go east<|im_end|>take shirt from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to venture west. After that, ensure that the cuboid safe within the canteen is open. After that, recover the keycard from the cuboid safe. And then, look and see that the locker in the canteen is unlocked. Then, ensure that the locker inside the canteen is open. After opening the locker, recover the butterfly from the locker inside the canteen. Then, head east. Once you succeed at that, place the butterfly on the bed stand. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard kind of place.\nYou scan the room for a bed stand, and you find a bed stand. Looks like someone's already been here and taken everything off it, though.\nThere is a closed gateway leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cuboid safe<|im_end|>take keycard from cuboid safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>go east<|im_end|>put butterfly on bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to pick up the type 1 latchkey from the case in the canteen. If you can get your hands on the type 1 latchkey, try to go to the north. Following that, insert the type 1 latchkey into the type 1 gate's lock to unlock it. Then, assure that the type 1 gate within the studio is open. Then, make an effort to go to the north. Once you finish that, retrieve the shirt from the counter. With the shirt, attempt to take a trip east. And then, place the shirt on the rack inside the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see an opened ordinary looking case right there by you. The case contains a type 1 latchkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 latchkey from case<|im_end|>go north<|im_end|>unlock type 1 gate with type 1 latchkey<|im_end|>open type 1 gate<|im_end|>go north<|im_end|>take shirt from counter<|im_end|>go east<|im_end|>put shirt on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to close the box. Then, venture south. Then, retrieve the Henderson's latchkey from the chair inside the office. And then, insert the Henderson's latchkey into the Henderson's chest's lock to unlock it. And then, ensure that the Henderson's chest inside the office is open. Having opened the Henderson's chest, recover the keycard from the Henderson's chest inside the office. After that, attempt to take a trip north. With that done, look and see the box in the restroom is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. What a letdown! The box is empty!\nThere is a closed passageway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "close box<|im_end|>go south<|im_end|>take Henderson's latchkey from chair<|im_end|>unlock Henderson's chest with Henderson's latchkey<|im_end|>open Henderson's chest<|im_end|>take keycard from Henderson's chest<|im_end|>go north<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to insert the type F keycard into the type F box in the bedroom's lock to unlock it. Then, make it so that the type F box inside the bedroom is ajar. After that, take the keycard from the type F box in the bedroom. After getting the keycard, take a trip east. And then, unlock the box. Then, ensure that the box is open. Then, pick up the fly larva from the box. If you can get your hands on the fly larva, throw the fly larva on the floor of the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a type F box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type F keycard.\n\nyour action: ", "response": "unlock type F box with type F keycard<|im_end|>open type F box<|im_end|>take keycard from type F box<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take fly larva from box<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, pick-up the passkey from the floor of the cellar. With the passkey, go east. After that, unlock the chest in the closet. After that, open the chest within the closet. After you have opened the chest, retrieve the broom from the chest. After that, make an effort to venture west. And then, ensure that the cabinet in the cellar is open. Then, you can deposit the broom inside the cabinet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. An ordinary kind of place.\nYou can make out a cabinet.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going south, that entranceway is unguarded. You need an unguarded exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take broom from chest<|im_end|>go west<|im_end|>open cabinet<|im_end|>insert broom into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, make an attempt to venture east. After that, take the TextWorld style passkey from the stand within the studio. If you have picked up the TextWorld style passkey, go west. That done, make sure that the TextWorld style locker within the kitchen is unlocked with the TextWorld style passkey. After that, open the TextWorld style locker within the kitchen. Then, recover the kettle from the TextWorld style locker within the kitchen. And then, make an effort to travel east. After that, sit the kettle on the chair inside the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A standard one.\nYou make out a locked TextWorld style locker nearby.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style passkey from stand<|im_end|>go west<|im_end|>unlock TextWorld style locker with TextWorld style passkey<|im_end|>open TextWorld style locker<|im_end|>take kettle from TextWorld style locker<|im_end|>go east<|im_end|>put kettle on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to attempt to go east. Then, retrieve the keycard from the floor of the bedchamber. Then, take a trip west. And then, insert the keycard into the safe inside the basement's lock to unlock it. After that, look and see that the safe is ajar. Then, retrieve the broom from the safe in the basement. After you have taken the broom, try to move east. Okay, and then, ditch the broom on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. It seems to be pretty ordinary here.\nYou make out a locked safe in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could head south. After that, pick up the cake scented passkey from the stand. And then, unlock the cake scented chest. After that, ensure that the cake scented chest is open. And then, pick up the key from the cake scented chest. And then, make an effort to take a trip north. Once you get around to doing that, make it so that the safe is unlocked with the key. After that, make sure that the safe in the recreation zone is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in a recreation zone.\nYou see a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cake scented passkey from stand<|im_end|>unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take key from cake scented chest<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the spherical passkey from the toolbox. After picking up the spherical passkey, make an effort to move west. After that, make absolutely sure that the spherical hatch within the study is unlocked with the spherical passkey. Then, open the spherical hatch. Then, travel north. If you can accomplish that, try to travel east. And then, take the loaf of bread from the saucepan. After that, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place.\nYou see a toolbox. Huh, weird. The toolbox contains a spherical passkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "take spherical passkey from toolbox<|im_end|>go west<|im_end|>unlock spherical hatch with spherical passkey<|im_end|>open spherical hatch<|im_end|>go north<|im_end|>go east<|im_end|>take loaf of bread from saucepan<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, venture east. With that over with, open the refrigerator within the scullery. Then, pick up the latchkey from the refrigerator. After that, try to take a trip west. After that, insert the latchkey into the safe inside the bar's lock to unlock it. And then, look and see that the safe is opened. After that, take the American passkey from the safe in the bar. With the American passkey, unlock the American safe within the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou can see a American safe. You make out a locked safe here.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open refrigerator<|im_end|>take latchkey from refrigerator<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take American passkey from safe<|im_end|>unlock American safe with American passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could head south. Next, look and see that the cabinet within the studio is wide open. Then, take the Henderson's passkey from the cabinet. And then, venture north. Then, insert the Henderson's passkey into the Henderson's portal in the dish-pit's lock to unlock it. After that, open the Henderson's portal. And then, make an attempt to take a trip east. And then, pick up the butterfly from the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou can make out a safe.\nThere is a closed Henderson's portal leading east. You need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take Henderson's passkey from cabinet<|im_end|>go north<|im_end|>unlock Henderson's portal with Henderson's passkey<|im_end|>open Henderson's portal<|im_end|>go east<|im_end|>take butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, take the passkey from the bench. And then, check that the gate is unlocked with the passkey. After unlocking the gate, look and see that the gate is ajar. Then, attempt to go east. With that done, make it so that the portmanteau is wide open. Once you have pulled open the portmanteau, retrieve the folder from the portmanteau. After that, make an effort to move west. And then, rest the folder on the bench inside the lounge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a bench. On the bench you see a passkey.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take passkey from bench<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>open portmanteau<|im_end|>take folder from portmanteau<|im_end|>go west<|im_end|>put folder on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could try to go to the south. After that, unlock the box. After unlocking the box, make absolutely sure that the box is wide open. Then, recover the keycard from the box inside the closet. After that, doublecheck that the safe is unlocked. After that, ensure that the safe is open. After that, recover the non-euclidean latchkey from the safe inside the closet. After that, lock the non-euclidean gate. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical one. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take non-euclidean latchkey from safe<|im_end|>lock non-euclidean gate with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the type 0 passkey from the stand inside the spare room. After that, make it so that the type 0 box within the spare room is unlocked. After unlocking the type 0 box, ensure that the type 0 box is open. And then, pick up the latchkey from the type 0 box within the spare room. After that, head south. With that over with, unlock the safe inside the bedroom. After that, ensure that the safe within the bedroom is open. After that, recover the laptop from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am sorry to announce that you are now in the spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked type 0 box, which looks normal, is close by. You see a stand. You see a type 0 passkey on the stand. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 passkey from stand<|im_end|>unlock type 0 box with type 0 passkey<|im_end|>open type 0 box<|im_end|>take latchkey from type 0 box<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to venture north. And then, ensure that the type 8 passageway in the sauna is open. After that, attempt to go to the east. Then, close the type 8 passageway within the kitchenette. After shutting the type 8 passageway, make an attempt to go east. And then, recover the type 8 passkey from the table in the pantry. After that, make an attempt to take a trip west. And then, Insert the type 8 passkey into the type 8 passageway to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nThis is going to sound unbelievable, but you've just entered a spare room. I guess you better just go and list everything you see here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open type 8 passageway<|im_end|>go east<|im_end|>close type 8 passageway<|im_end|>go east<|im_end|>take type 8 passkey from table<|im_end|>go west<|im_end|>lock type 8 passageway with type 8 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, look and see that the Microsoft limited edition locker within the kitchenette is ajar. Then, retrieve the type H keycard from the Microsoft limited edition locker in the kitchenette. After that, venture east. Next, unlock the type H locker within the cubicle. And then, make it so that the type H locker within the cubicle is ajar. Then, take the key from the type H locker. And then, unlock the passageway with the key. And then, assure that the passageway is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place.\nYou can make out a Microsoft limited edition locker.\nYou need an unblocked exit? You should try going east.\nThere is a Microsoft limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open Microsoft limited edition locker<|im_end|>take type H keycard from Microsoft limited edition locker<|im_end|>go east<|im_end|>unlock type H locker with type H keycard<|im_end|>open type H locker<|im_end|>take key from type H locker<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50860} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First, it would be a great idea if you could go west. And then, look and see that the type 4 chest within the chamber is unlocked with the type 4 key. And then, make sure that the type 4 chest is ajar. And then, take the latchkey from the type 4 chest. After taking the latchkey, unlock the safe. After that, ensure that the safe within the chamber is open. And then, retrieve the fly larva from the safe within the chamber. If you can get your hands on the fly larva, put the fly larva on the recliner. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. Let's see what's in here.\nThere is an unblocked exit to the west.\nYou are carrying: a type 4 key.\n\nyour action: ", "response": "go west<|im_end|>unlock type 4 chest with type 4 key<|im_end|>open type 4 chest<|im_end|>take latchkey from type 4 chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>put fly larva on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, try to venture east. And then, pick-up the type Q passkey from the floor of the canteen. And then, try to head west. And then, check that the type Q safe is unlocked with the type Q passkey. And then, open the type Q safe. After that, take the key from the type Q safe. Once you have picked up the key, go east. And then, doublecheck that the chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical one.\nYou can make out a locked type Q safe close by. You see a table. The table appears to be empty.\nThere is an unblocked exit to the east.\nYou are carrying: a sock.\n\nyour action: ", "response": "go east<|im_end|>take type Q passkey<|im_end|>go west<|im_end|>unlock type Q safe with type Q passkey<|im_end|>open type Q safe<|im_end|>take key from type Q safe<|im_end|>go east<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move east. Then, recover the latchkey from the floor of the pantry. After that, take a trip west. And then, unlock the chest. Then, open the chest inside the study. Then, take the mug from the chest. After that, make an effort to head east. After that, ditch the mug on the floor of the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou make out a chest. Wow, isn't TextWorld just the best?\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take mug from chest<|im_end|>go east<|im_end|>drop mug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to travel east. And then, pick up the TextWorld keycard from the locker in the workshop. Then, unlock the TextWorld hatch with the TextWorld keycard. After that, open the TextWorld hatch in the workshop. Then, go to the south. And then, take the key from the bookshelf in the cubicle. And then, check that the chest is unlocked with the key. After that, open the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An usual one. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld keycard from locker<|im_end|>unlock TextWorld hatch with TextWorld keycard<|im_end|>open TextWorld hatch<|im_end|>go south<|im_end|>take key from bookshelf<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to check that the safe is unlocked with the key. Then, look and see that the safe in the garage is opened. After that, pick up the passkey from the safe inside the garage. With the passkey, unlock the chest in the garage with the passkey. Then, look and see that the chest in the garage is ajar. And then, recover the keycard from the chest. After that, make it so that the door is unlocked. Then, open the door. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage.\nYou see a chest. There's something strange about this being here, but you can't put your finger on it. You see a safe. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First of all, you could, like, recover the latchkey from the floor of the cookhouse. And then, insert the latchkey into the chest inside the cookhouse's lock to unlock it. Then, open the chest inside the cookhouse. Then, take the key from the chest. If you can get your hands on the key, make an effort to venture south. Once you manage that, unlock the locker inside the sauna. After that, doublecheck that the locker inside the sauna is wide open. After that, recover the paper towel from the locker within the sauna. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse.\nYou can make out a locked chest.\nThere is an unblocked exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a plant.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to move west. With that accomplished, ensure that the locker is open. After that, recover the keycard from the locker. Then, try to venture east. And then, unlock the chest within the playroom. Then, make sure that the chest inside the playroom is opened. Then, retrieve the latchkey from the chest within the playroom. After that, make absolutely sure that the box inside the playroom is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal kind of place. The room is well lit.\nYou make out a locked box in the room. You can see a locked usual looking chest in the corner. You scan the room, seeing a bench. You shudder, but continue examining the bench. But the thing hasn't got anything on it.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the latchkey from the mantelpiece within the bedroom. Once you have picked up the latchkey, make absolutely sure that the locker inside the bedroom is unlocked. Then, ensure that the locker is open. And then, retrieve the Microsoft limited edition latchkey from the locker inside the bedroom. After getting the Microsoft limited edition latchkey, travel east. With that accomplished, make sure that the Microsoft limited edition safe is unlocked. And then, ensure that the Microsoft limited edition safe is open. And then, take the teaspoon from the Microsoft limited edition safe within the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. Let's see what's in here.\nOh, great. Here's a locker. You see a mantelpiece. The mantelpiece is standard. On the mantelpiece you see a latchkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from mantelpiece<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Microsoft limited edition latchkey from locker<|im_end|>go east<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition safe<|im_end|>take teaspoon from Microsoft limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, ensure that the chest within the studio is open. After pulling open the chest, pick up the keycard from the chest. With the keycard, make absolutely sure that the gate is unlocked with the keycard. Then, make it so that the gate in the studio is ajar. After pulling open the gate, attempt to take a trip east. After that, make sure that the safe is opened. And then, take the bug from the safe. And then, you can place the bug inside the dresser in the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nLook over there! a chest.\nThere is a closed gate leading east. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take keycard from chest<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>insert bug into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel north. With that accomplished, ensure that the safe within the shower is open. After that, recover the keycard from the safe. With the keycard, make an attempt to go south. And then, make it so that the portal inside the vault is unlocked. Then, open the portal. Then, go east. And then, close the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed portal leading east. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! Your first objective is to try to venture west. Okay, and then, recover the latchkey from the bed stand inside the chamber. And then, go east. And then, insert the latchkey into the safe in the kitchen's lock to unlock it. And then, ensure that the safe inside the kitchen is open. And then, take the rectangular passkey from the safe in the kitchen. Then, insert the rectangular passkey into the rectangular box within the kitchen's lock to unlock it. After unlocking the rectangular box, open the rectangular box within the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nA locked rectangular box is close by. You can see a locked safe, which looks normal, nearby.\nThere is an unguarded exit to the west.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from bed stand<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take rectangular passkey from safe<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make it so that the rectangular box inside the shower is unlocked. And then, ensure that the rectangular box is open. And then, take the Henderson's keycard from the rectangular box. Then, unlock the Henderson's locker. After that, ensure that the Henderson's locker within the shower is open. After that, retrieve the passkey from the Henderson's locker in the shower. Then, check that the chest is unlocked with the passkey. After that, open the chest in the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOkay, so you're in a shower, cool, but is it typical? You better believe it is. You can barely contain your excitement.\nYou can make out a chest. You can see a locked Henderson's locker. You can see a locked rectangular box.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take Henderson's keycard from rectangular box<|im_end|>unlock Henderson's locker with Henderson's keycard<|im_end|>open Henderson's locker<|im_end|>take passkey from Henderson's locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the TextWorld style key from the floor of the kitchenette. After getting the TextWorld style key, unlock the TextWorld style chest. Then, make sure that the TextWorld style chest inside the kitchenette is open. After pulling open the TextWorld style chest, take the Microsoft limited edition key from the TextWorld style chest in the kitchenette. Then, make it so that the Microsoft limited edition safe is unlocked. Then, open the Microsoft limited edition safe. Having opened the Microsoft limited edition safe, retrieve the blender from the Microsoft limited edition safe. Then, drop the blender on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nYou can make out a locked Microsoft limited edition safe. You can see a locked TextWorld style chest. As if things weren't amazing enough already, you can even see a saucepan. But the thing is empty.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nThere is a TextWorld style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style key<|im_end|>unlock TextWorld style chest with TextWorld style key<|im_end|>open TextWorld style chest<|im_end|>take Microsoft limited edition key from TextWorld style chest<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>open Microsoft limited edition safe<|im_end|>take blender from Microsoft limited edition safe<|im_end|>drop blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, assure that the locker inside the restroom is unlocked. And then, ensure that the locker is open. And then, retrieve the keycard from the locker. After that, make an effort to take a trip east. Okay, and then, unlock the safe. Then, ensure that the safe inside the shower is open. Then, take the formless passkey from the safe within the shower. And then, lock the formless box in the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nA well framed sign tells you that you are now in the restroom.\nYou see a locked locker.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take formless passkey from safe<|im_end|>lock formless box with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip south. And then, retrieve the Microsoft style key from the bowl in the cookery. After that, make an attempt to move north. Then, insert the Microsoft style key into the Microsoft style gate's lock to unlock it. Having unlocked the Microsoft style gate, ensure that the Microsoft style gate within the pantry is open. Then, make an effort to go east. Then, pick up the Canadian limited edition latchkey from the table in the steam room. After that, insert the Canadian limited edition latchkey into the Canadian limited edition safe inside the steam room's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nLook around you. Take it all in. It's not every day someone gets to be in a pantry.\nThere is a closed Microsoft style gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft style key from bowl<|im_end|>go north<|im_end|>unlock Microsoft style gate with Microsoft style key<|im_end|>open Microsoft style gate<|im_end|>go east<|im_end|>take Canadian limited edition latchkey from table<|im_end|>unlock Canadian limited edition safe with Canadian limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, try to move north. After that, retrieve the rectangular latchkey from the floor of the chamber. Then, unlock the rectangular hatch in the chamber. Then, assure that the rectangular hatch is ajar. Once you have opened the rectangular hatch, go to the west. And then, pick up the Cat Calendar from the floor of the cubicle. Having picked up the Cat Calendar, try to go east. Then, sit the Cat Calendar on the recliner within the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary kind of place.\nThere is an unguarded exit to the north.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go north<|im_end|>take rectangular latchkey<|im_end|>unlock rectangular hatch with rectangular latchkey<|im_end|>open rectangular hatch<|im_end|>go west<|im_end|>take Cat Calendar<|im_end|>go east<|im_end|>put Cat Calendar on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51951} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is your task for today. First of all, you could, like, make an effort to take a trip north. Following that, retrieve the fresh laundry scented key from the floor of the scullery. Then, check that the fresh laundry scented safe in the scullery is unlocked with the fresh laundry scented key. Then, open the fresh laundry scented safe within the scullery. After pulling open the fresh laundry scented safe, take the American style keycard from the fresh laundry scented safe. After that, unlock the American style locker with the American style keycard. Then, open the American style locker. Then, retrieve the fly larva from the American style locker inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fresh laundry scented key<|im_end|>unlock fresh laundry scented safe with fresh laundry scented key<|im_end|>open fresh laundry scented safe<|im_end|>take American style keycard from fresh laundry scented safe<|im_end|>unlock American style locker with American style keycard<|im_end|>open American style locker<|im_end|>take fly larva from American style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51943} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take a trip west. That done, pick-up the Henderson's limited edition key from the floor of the chamber. After stealing the Henderson's limited edition key, head east. Okay, and then, insert the Henderson's limited edition key into the Henderson's limited edition safe's lock to unlock it. After that, make sure that the Henderson's limited edition safe in the workshop is ajar. And then, retrieve the American style key from the Henderson's limited edition safe. And then, insert the American style key into the American style box in the workshop's lock to unlock it. After that, doublecheck that the American style box is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked normal looking American style box in the room. You make out a locked Henderson's limited edition safe, which looks ordinary, close by.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition key<|im_end|>go east<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition key<|im_end|>open Henderson's limited edition safe<|im_end|>take American style key from Henderson's limited edition safe<|im_end|>unlock American style box with American style key<|im_end|>open American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the spherical key from the rack. Then, insert the spherical key into the spherical locker's lock to unlock it. After that, ensure that the spherical locker is open. Then, recover the Canadian keycard from the spherical locker. If you can get your hands on the Canadian keycard, check that the Canadian locker is unlocked with the Canadian keycard. Then, look and see that the Canadian locker is opened. After that, pick up the Canadian style keycard from the Canadian locker in the attic. After that, Insert the Canadian style keycard into the Canadian style safe in the attic to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic.\nOh, great. Here's a Canadian style safe. You see a locked Canadian locker. A locked spherical locker is nearby. You make out a rack. The rack is usual. On the rack you make out a spherical key, so there's that.\nThere is a closed door leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from rack<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take Canadian keycard from spherical locker<|im_end|>unlock Canadian locker with Canadian keycard<|im_end|>open Canadian locker<|im_end|>take Canadian style keycard from Canadian locker<|im_end|>lock Canadian style safe with Canadian style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to move west. With that accomplished, open the cabinet. Then, pick up the latchkey from the cabinet in the laundromat. And then, take a trip east. Then, unlock the chest within the office with the latchkey. After that, open the chest. After that, pick up the Microsoft style keycard from the chest in the office. After that, unlock the Microsoft style safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal kind of place.\nYou see a Microsoft style safe. You make out a locked chest, which looks usual, in the corner.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a mop.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take latchkey from cabinet<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Microsoft style keycard from chest<|im_end|>unlock Microsoft style safe with Microsoft style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, make absolutely sure that the type 6 box is unlocked with the type 6 keycard. Then, doublecheck that the type 6 box is open. Then, retrieve the passkey from the type 6 box in the bedroom. And then, check that the gate is unlocked with the passkey. After that, assure that the gate is open. And then, venture east. Once you get around to doing that, retrieve the sandwich from the floor of the office. Then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom.\nYou see a type 6 box. You see a locked chest here.\nThere is a closed gate leading east. There is an unblocked exit to the south.\nYou are carrying: a type 6 keycard and a teaspoon.\n\nyour action: ", "response": "unlock type 6 box with type 6 keycard<|im_end|>open type 6 box<|im_end|>take passkey from type 6 box<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>take sandwich<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51852} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the vanilla scented keycard from the recliner. After picking up the vanilla scented keycard, doublecheck that the vanilla scented locker is unlocked. And then, look and see that the vanilla scented locker inside the recreation zone is ajar. And then, retrieve the type 0 passkey from the vanilla scented locker. Then, unlock the type 0 chest in the recreation zone with the type 0 passkey. Once you have unlocked the type 0 chest, look and see that the type 0 chest within the recreation zone is ajar. After pulling open the type 0 chest, take the poem from the type 0 chest in the recreation zone. And then, you can deposit the poem inside the vanilla scented locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just sauntered into a recreation zone. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a vanilla scented locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type 0 chest. You can't wait to tell the folks at home about this! You make out a recliner. The recliner is ordinary. On the recliner you can see a vanilla scented keycard. Classic TextWorld.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take vanilla scented keycard from recliner<|im_end|>unlock vanilla scented locker with vanilla scented keycard<|im_end|>open vanilla scented locker<|im_end|>take type 0 passkey from vanilla scented locker<|im_end|>unlock type 0 chest with type 0 passkey<|im_end|>open type 0 chest<|im_end|>take poem from type 0 chest<|im_end|>insert poem into vanilla scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First of all, go to the north. Next, check that the type 2 chest in the studio is unlocked with the type 2 passkey. After that, make it so that the type 2 chest within the studio is wide open. And then, take the Henderson's style latchkey from the type 2 chest. After that, unlock the Henderson's style gateway. Then, ensure that the Henderson's style gateway within the studio is open. After that, go to the east. And then, open the TextWorld limited edition box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it. You begin to take stock of what's here.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a coffee cup on the floor.\nYou are carrying: a type 2 passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock type 2 chest with type 2 passkey<|im_end|>open type 2 chest<|im_end|>take Henderson's style latchkey from type 2 chest<|im_end|>unlock Henderson's style gateway with Henderson's style latchkey<|im_end|>open Henderson's style gateway<|im_end|>go east<|im_end|>open TextWorld limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, retrieve the Canadian keycard from the bureau. After getting the Canadian keycard, unlock the Canadian box. And then, ensure that the Canadian box inside the cubicle is open. And then, recover the Henderson's style latchkey from the Canadian box within the cubicle. Having got the Henderson's style latchkey, make an effort to take a trip north. Then, unlock the Henderson's style box. After unlocking the Henderson's style box, doublecheck that the Henderson's style box within the parlor is wide open. And then, recover the poem from the Henderson's style box in the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical kind of place. You begin to take stock of what's here.\nOh wow! Is that what I think it is? It is! It's a Canadian box. You make out a bureau. The bureau contains a Canadian keycard.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian keycard from bureau<|im_end|>unlock Canadian box with Canadian keycard<|im_end|>open Canadian box<|im_end|>take Henderson's style latchkey from Canadian box<|im_end|>go north<|im_end|>unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>take poem from Henderson's style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First of all, take a trip south. If you can succeed at that, ensure that the type F chest is open. And then, pick up the butterfly from the type F chest in the cookery. After that, go north. Next, retrieve the type N passkey from the bench in the sauna. After getting the type N passkey, look and see that the type N box is unlocked. After unlocking the type N box, open the type N box within the sauna. Then, place the butterfly into the type N box inside the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nThis might come as a shock to you, but you've just walked into a sauna.\nYou see a locked type N box in the room. You can see a bench. What a coincidence, weren't you just thinking about a bench? The bench is typical. On the bench you can see a type N passkey.\nThere is a closed gate leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a type F keycard.\n\nyour action: ", "response": "go south<|im_end|>open type F chest<|im_end|>take butterfly from type F chest<|im_end|>go north<|im_end|>take type N passkey from bench<|im_end|>unlock type N box with type N passkey<|im_end|>open type N box<|im_end|>insert butterfly into type N box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to move west. And then, pick up the passkey from the counter. After that, insert the passkey into the chest's lock to unlock it. After that, ensure that the chest is open. Once you have pulled open the chest, retrieve the latchkey from the chest inside the basement. Then, make an attempt to go east. With that done, check that the box is unlocked with the latchkey. And then, open the box in the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a box.\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from counter<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First step, make an attempt to head east. With that over with, retrieve the fudge scented passkey from the armchair inside the cubicle. And then, unlock the fudge scented chest. After that, open the fudge scented chest. After that, recover the cuboid passkey from the fudge scented chest within the cubicle. And then, check that the cuboid locker in the cubicle is unlocked with the cuboid passkey. Then, open the cuboid locker. Then, retrieve the Comic Strip Calendar from the cuboid locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop. I guess you better just go and list everything you see here.\nThere is a closed gateway leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fudge scented passkey from armchair<|im_end|>unlock fudge scented chest with fudge scented passkey<|im_end|>open fudge scented chest<|im_end|>take cuboid passkey from fudge scented chest<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take Comic Strip Calendar from cuboid locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to venture north. Then, attempt to go to the west. Then, recover the key from the bed. Then, insert the key into the box's lock to unlock it. And then, ensure that the box is open. Then, retrieve the Henderson's latchkey from the box inside the bar. Then, venture east. With that done, lock the Henderson's safe with the Henderson's latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nGuess what, you are in a place we're calling a bedroom. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going north.\nThere is a grape on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take key from bed<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Henderson's latchkey from box<|im_end|>go east<|im_end|>lock Henderson's safe with Henderson's latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, attempt to head north. That done, ensure that the box is open. After pulling open the box, retrieve the Microsoft style passkey from the box in the parlor. With the Microsoft style passkey, look and see that the Microsoft style portal is unlocked. Having unlocked the Microsoft style portal, look and see that the Microsoft style portal is ajar. Once you have pulled open the Microsoft style portal, travel east. Then, take the fork from the freezer. If you can get your hands on the fork, sit the fork on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study. You begin to take stock of what's in the room.\nYou see a mantle. The mantle is normal. Unfortunately, there isn't a thing on it. You swear loudly.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take Microsoft style passkey from box<|im_end|>unlock Microsoft style portal with Microsoft style passkey<|im_end|>open Microsoft style portal<|im_end|>go east<|im_end|>take fork from freezer<|im_end|>put fork on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head south. And then, insert the Canadian style passkey into the Canadian style safe's lock to unlock it. Then, doublecheck that the Canadian style safe is wide open. And then, take the latchkey from the Canadian style safe within the spare room. Then, make sure that the passageway inside the spare room is unlocked with the latchkey. And then, open the passageway. Then, head east. Following that, make absolutely sure that the TextWorld box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in a laundry place.\nThere is an unguarded exit to the south.\nThere is a worm on the floor.\nYou are carrying: a Canadian style passkey and a TextWorld keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian style safe with Canadian style passkey<|im_end|>open Canadian style safe<|im_end|>take latchkey from Canadian style safe<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>open TextWorld box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First step, try to go east. Then, go north. And then, attempt to go west. Once you do that, take the passkey from the shelf in the study. After that, go east. After that, go south. Following that, close the locker. After that, look and see that the locker is locked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a peanut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>go west<|im_end|>take passkey from shelf<|im_end|>go east<|im_end|>go south<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51948} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to travel south. And then, doublecheck that the formless box in the canteen is wide open. And then, pick up the formless key from the formless box inside the canteen. Then, attempt to head north. Following that, assure that the formless passageway is unlocked with the formless key. And then, doublecheck that the formless passageway is opened. After that, take a trip north. Okay, and then, make absolutely sure that the formless passageway within the chamber is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical one.\nThere is a closed formless passageway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go south<|im_end|>open formless box<|im_end|>take formless key from formless box<|im_end|>go north<|im_end|>unlock formless passageway with formless key<|im_end|>open formless passageway<|im_end|>go north<|im_end|>close formless passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First of all, you could, like, close the safe within the office. Then, attempt to move west. And then, retrieve the rectangular keycard from the bed stand in the bedchamber. And then, insert the rectangular keycard into the rectangular chest's lock to unlock it. And then, ensure that the rectangular chest within the bedchamber is open. After pulling open the rectangular chest, recover the key from the rectangular chest within the bedchamber. After that, go east. That done, lock the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou see a safe. There's something strange about this thing being here, but you don't have time to worry about that now. The safe is empty! What a waste of a day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "close safe<|im_end|>go west<|im_end|>take rectangular keycard from bed stand<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take key from rectangular chest<|im_end|>go east<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to go east. Next, retrieve the Canadian limited edition latchkey from the pan. And then, travel west. And then, make it so that the Canadian limited edition locker inside the office is unlocked. And then, open the Canadian limited edition locker. Then, pick up the passkey from the Canadian limited edition locker. After that, unlock the locker. Then, ensure that the locker within the office is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a locker. You can make out a locked Canadian limited edition locker.\nThere is a closed portal leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition latchkey from pan<|im_end|>go west<|im_end|>unlock Canadian limited edition locker with Canadian limited edition latchkey<|im_end|>open Canadian limited edition locker<|im_end|>take passkey from Canadian limited edition locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, move south. Then, recover the latchkey from the floor of the kitchenette. After that, venture north. Okay, and then, travel east. That done, unlock the safe in the bathroom. After that, assure that the safe is wide open. After that, take the broom from the safe in the bathroom. And then, place the broom on the floor of the bathroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal.\nYou scan the room, seeing a couch. The couch is usual. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. You need an unguarded exit? You should try going south.\nThere is a cookie on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey<|im_end|>go north<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to try to venture east. Once you accomplish that, retrieve the TextWorld limited edition keycard from the portmanteau. Then, travel west. Okay, and then, make sure that the TextWorld limited edition box is unlocked. And then, ensure that the TextWorld limited edition box is open. And then, recover the shadfly from the TextWorld limited edition box within the canteen. After taking the shadfly, venture east. And then, throw the shadfly on the floor of the bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A standard kind of place.\nYou see a TextWorld limited edition box. Is this it? Is this what you came to TextWorld to see? a TextWorld limited edition box?\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition keycard from portmanteau<|im_end|>go west<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take shadfly from TextWorld limited edition box<|im_end|>go east<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, make an effort to go to the east. And then, lift the passkey from the floor of the garage. Then, venture west. Okay, and then, insert the passkey into the chest inside the shower's lock to unlock it. And then, assure that the chest is open. And then, retrieve the mat from the chest. After that, go east. And then, drop the mat on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou can see a chest.\nThere is an unblocked exit to the east.\nYou are carrying: a bug and a fly larva.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take mat from chest<|im_end|>go east<|im_end|>drop mat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could pick up the Canadian key from the rack inside the washroom. After that, go south. Then, assure that the Canadian safe inside the vault is unlocked. If you have unlocked the Canadian safe, doublecheck that the Canadian safe within the vault is open. After that, recover the keycard from the Canadian safe. Then, doublecheck that the chest is unlocked with the keycard. Then, open the chest in the vault. And then, retrieve the cane from the chest within the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard kind of place. Let's see what's in here.\nYou can make out a rack. The rack is typical. On the rack you can make out a Canadian key.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian key from rack<|im_end|>go south<|im_end|>unlock Canadian safe with Canadian key<|im_end|>open Canadian safe<|im_end|>take keycard from Canadian safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cane from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First off, head west. Then, venture west. Once you do that, recover the fudge scented key from the floor of the shower. Once you have got the fudge scented key, unlock the fudge scented safe. And then, assure that the fudge scented safe in the shower is open. And then, retrieve the latchkey from the fudge scented safe. And then, make an effort to go east. And then, check that the safe is unlocked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWow! You're in a bedchamber.\nThere is an open gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take fudge scented key<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>take latchkey from fudge scented safe<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an attempt to travel north. Then, take the key from the board. With the key, unlock the portal. And then, ensure that the portal inside the laundromat is open. Then, attempt to move east. After that, take the type Z key from the fridge. After getting the type Z key, unlock the type Z box within the canteen with the type Z key. And then, ensure that the type Z box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from board<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take type Z key from fridge<|im_end|>unlock type Z box with type Z key<|im_end|>open type Z box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First of all, you could, like, retrieve the latchkey from the floor of the cubicle. After you have got the latchkey, make an effort to go to the west. Then, unlock the box. Then, make absolutely sure that the box inside the sauna is ajar. Then, retrieve the keycard from the box. And then, doublecheck that the chest is unlocked with the keycard. And then, ensure that the chest inside the sauna is open. Then, recover the shadfly from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First stop, move west. Okay, and then, open the box. After that, pick up the lavender scented keycard from the box within the sauna. After stealing the lavender scented keycard, venture east. And then, make sure that the lavender scented safe is unlocked with the lavender scented keycard. After that, ensure that the lavender scented safe in the basement is open. After opening the lavender scented safe, retrieve the frisbee from the lavender scented safe in the basement. And then, toss the frisbee on the floor of the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in the basement.\nYou can make out a locked lavender scented safe.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a controller.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take lavender scented keycard from box<|im_end|>go east<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take frisbee from lavender scented safe<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50980} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, you could, like, head north. Next, assure that the portmanteau inside the parlor is opened. After that, take the type 3 key from the portmanteau in the parlor. After picking up the type 3 key, make it so that the type 3 door is unlocked with the type 3 key. Then, doublecheck that the type 3 door inside the parlor is opened. And then, make an attempt to venture north. After that, attempt to venture east. Then, lift the worm from the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual one.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a sponge and a fork.\n\nyour action: ", "response": "go north<|im_end|>open portmanteau<|im_end|>take type 3 key from portmanteau<|im_end|>unlock type 3 door with type 3 key<|im_end|>open type 3 door<|im_end|>go north<|im_end|>go east<|im_end|>take worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First thing I need you to do is to check that the fresh laundry scented safe within the chamber is unlocked with the fresh laundry scented keycard. Then, ensure that the fresh laundry scented safe inside the chamber is open. If you have opened the fresh laundry scented safe, retrieve the key from the fresh laundry scented safe inside the chamber. And then, attempt to travel east. And then, insert the key into the chest's lock to unlock it. And then, open the chest in the study. After that, pick up the telephone from the chest. And then, throw the telephone on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber. The room is well lit.\nYou see a fresh laundry scented safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fresh laundry scented keycard.\n\nyour action: ", "response": "unlock fresh laundry scented safe with fresh laundry scented keycard<|im_end|>open fresh laundry scented safe<|im_end|>take key from fresh laundry scented safe<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take telephone from chest<|im_end|>drop telephone<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, make an attempt to move south. Then, lift the keycard from the floor of the cubicle. After that, insert the keycard into the chest in the cubicle's lock to unlock it. If you have unlocked the chest, ensure that the chest within the cubicle is open. Then, retrieve the key from the chest inside the cubicle. And then, travel north. Next, make absolutely sure that the box is shut. And then, make sure that the box within the laundromat is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard kind of place. You begin to take stock of what's in the room.\nYou see a box. You check the price tag that the box's owner still hasn't taken off. Three hundred bucks?! That's ridiculous! You know my friend, they work for the post office? I'm sure my friend could get you one of those for 10 bucks! What a letdown! The box is empty! You can see an opened trunk. What a letdown! The trunk is empty!\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a manuscript.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go north<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, if it's not too much trouble, I need you to make sure that the locker within the lounge is unlocked with the latchkey. And then, open the locker. If you have pulled open the locker, recover the TextWorld latchkey from the locker. And then, take a trip east. If you can do that, insert the TextWorld latchkey into the TextWorld locker within the bathroom's lock to unlock it. And then, ensure that the TextWorld locker in the bathroom is open. And then, take the paper towel from the TextWorld locker within the bathroom. With the paper towel, deposit the paper towel on the floor of the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou can make out a locked locker.\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take TextWorld latchkey from locker<|im_end|>go east<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>open TextWorld locker<|im_end|>take paper towel from TextWorld locker<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, recover the latchkey from the chest in the kitchenette. And then, try to go west. And then, unlock the gate. And then, doublecheck that the gate is ajar. Then, make an effort to take a trip south. And then, go to the east. Following that, take the cashew from the bowl within the scullery. After that, eat the cashew. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see an opened chest, which looks typical, close by. The chest contains a latchkey. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chest<|im_end|>go west<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take cashew from bowl<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. After that, make sure that the American box is unlocked. After that, open the American box. After pulling open the American box, take the formless passkey from the American box. Then, unlock the formless portal inside the closet. After you have unlocked the formless portal, ensure that the formless portal is open. And then, attempt to go to the south. Next, assure that the safe is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an American keycard and a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock American box with American keycard<|im_end|>open American box<|im_end|>take formless passkey from American box<|im_end|>unlock formless portal with formless passkey<|im_end|>open formless portal<|im_end|>go south<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the key from the chest inside the garage. And then, check that the safe inside the garage is unlocked with the key. After unlocking the safe, make it so that the safe is opened. Then, take the keycard from the safe in the garage. After stealing the keycard, check that the locker inside the garage is unlocked with the keycard. After that, ensure that the locker is open. Then, take the rectangular key from the locker. And then, insert the rectangular key into the rectangular locker's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can make out a locked rectangular locker. You see a locked locker. You can make out a safe. You see an opened chest here. The chest contains a key.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take rectangular key from locker<|im_end|>unlock rectangular locker with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to move east. That done, lift the latchkey from the floor of the study. And then, make it so that the safe inside the study is unlocked. Then, open the safe inside the study. Then, attempt to take a trip west. If you can get around to doing that, recover the kettle from the floor of the kitchenette. And then, make an effort to take a trip east. Next, you can deposit the kettle inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the east.\nThere is a kettle on the floor.\nYou are carrying: a pillow and a butterfly.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>go west<|im_end|>take kettle<|im_end|>go east<|im_end|>insert kettle into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, pick up the keycard from the locker. And then, attempt to go west. Then, unlock the chest. After that, open the chest. And then, recover the type 9 latchkey from the chest within the closet. Then, make an attempt to go to the east. If you can finish that, insert the type 9 latchkey into the type 9 safe inside the study's lock to unlock it. And then, open the type 9 safe inside the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI am obligated to announce that you are now in the study.\nYou smell an intriguing smell, and follow it to a type 9 safe. You can make out an opened locker in the room. The locker contains a keycard. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from locker<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take type 9 latchkey from chest<|im_end|>go east<|im_end|>unlock type 9 safe with type 9 latchkey<|im_end|>open type 9 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture west. Then, retrieve the Henderson's limited edition keycard from the bed stand. After getting the Henderson's limited edition keycard, make it so that the Henderson's limited edition safe in the recreation zone is unlocked. Then, ensure that the Henderson's limited edition safe inside the recreation zone is open. After that, take the cushion from the Henderson's limited edition safe. And then, make an effort to move east. Then, ensure that the chest is open. After that, you can place the cushion into the chest within the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou have fallen into the most ordinary of all possible garages.\nYou bend down to tie your shoe. When you stand up, you notice a chest.\nThere is a closed portal leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition keycard from bed stand<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition safe<|im_end|>take cushion from Henderson's limited edition safe<|im_end|>go east<|im_end|>open chest<|im_end|>insert cushion into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51892} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could ensure that the portmanteau inside the workshop is open. And then, take the latchkey from the portmanteau. After stealing the latchkey, make an effort to take a trip west. That done, check that the chest inside the cellar is unlocked with the latchkey. Then, make absolutely sure that the chest within the cellar is wide open. And then, retrieve the type T keycard from the chest. After that, make an attempt to head east. And then, insert the type T keycard into the type T chest's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou can make out a type T chest. You can see a portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open portmanteau<|im_end|>take latchkey from portmanteau<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take type T keycard from chest<|im_end|>go east<|im_end|>unlock type T chest with type T keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50926} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the fresh laundry scented safe. Then, look and see that the fresh laundry scented safe is ajar. After that, retrieve the latchkey from the fresh laundry scented safe. And then, unlock the box inside the cookhouse. Then, open the box. And then, pick up the loaf of bread from the box in the cookhouse. After taking the loaf of bread, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nI am sorry to announce that you are now in the cookhouse.\nYou can see a locked box. You can see a locked fresh laundry scented safe here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a fresh laundry scented passkey.\n\nyour action: ", "response": "unlock fresh laundry scented safe with fresh laundry scented passkey<|im_end|>open fresh laundry scented safe<|im_end|>take latchkey from fresh laundry scented safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel east. Then, make an effort to move north. That done, take the non-euclidean key from the rack within the cookhouse. Then, try to venture south. If you can finish that, insert the non-euclidean key into the non-euclidean safe in the study's lock to unlock it. And then, ensure that the non-euclidean safe is open. Then, pick up the licorice strip from the non-euclidean safe. With the licorice strip, eat the licorice strip. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in the cookery.\nThere is an unguarded exit to the east.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take non-euclidean key from rack<|im_end|>go south<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take licorice strip from non-euclidean safe<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to insert the keycard into the locker within the cookery's lock to unlock it. After that, ensure that the locker is open. After pulling open the locker, recover the American style keycard from the locker within the cookery. Then, unlock the American style hatch inside the cookery. Then, ensure that the American style hatch within the cookery is open. Then, venture east. And then, pick up the cd from the bed stand. Then, drop the cd on the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou see a locked locker.\nThere is a closed American style hatch leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take American style keycard from locker<|im_end|>unlock American style hatch with American style keycard<|im_end|>open American style hatch<|im_end|>go east<|im_end|>take cd from bed stand<|im_end|>drop cd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. With that over with, retrieve the key from the table within the spare room. And then, go east. After that, check that the chest inside the bar is unlocked with the key. And then, open the chest. Then, take the synthesizer from the chest within the bar. After that, go to the west. After that, sit the synthesizer on the stand in the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh wow! Is that what I think it is? It is! It's a chest. Classic TextWorld.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from table<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take synthesizer from chest<|im_end|>go west<|im_end|>put synthesizer on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, doublecheck that the Canadian limited edition locker in the playroom is unlocked. After that, ensure that the Canadian limited edition locker is open. And then, pick up the type 4 keycard from the Canadian limited edition locker within the playroom. And then, attempt to go south. And then, insert the type 4 keycard into the type 4 safe's lock to unlock it. After that, make sure that the type 4 safe in the laundromat is opened. And then, retrieve the formless passkey from the type 4 safe in the laundromat. And then, insert the formless passkey into the formless gate within the laundromat's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. I guess you better just go and list everything you see here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a Canadian limited edition locker.\nThere is an unguarded exit to the south.\nYou are carrying: a Canadian limited edition latchkey and a worm.\n\nyour action: ", "response": "unlock Canadian limited edition locker with Canadian limited edition latchkey<|im_end|>open Canadian limited edition locker<|im_end|>take type 4 keycard from Canadian limited edition locker<|im_end|>go south<|im_end|>unlock type 4 safe with type 4 keycard<|im_end|>open type 4 safe<|im_end|>take formless passkey from type 4 safe<|im_end|>unlock formless gate with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51924} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move east. And then, head south. Once you succeed at that, unlock the chest. And then, ensure that the chest inside the dish-pit is open. Then, take the teacup from the chest within the dish-pit. If you can get your hands on the teacup, go to the north. With that over with, doublecheck that the type G box in the scullery is open. After that, place the teacup inside the type G box within the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A standard one. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a sandwich on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take teacup from chest<|im_end|>go north<|im_end|>open type G box<|im_end|>insert teacup into type G box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move west. With that accomplished, assure that the chest inside the spare room is ajar. Then, take the glove from the chest inside the spare room. After that, venture east. And then, pick-up the latchkey from the floor of the shower. And then, check that the safe within the shower is unlocked with the latchkey. After that, open the safe. After pulling open the safe, put the glove inside the safe in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one. The room is well lit.\nYou can make out a locked safe close by.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying: a pear.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take glove from chest<|im_end|>go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>insert glove into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to doublecheck that the chest in the studio is unlocked. Then, ensure that the chest is open. Then, recover the TextWorld style key from the chest. After picking up the TextWorld style key, make an attempt to go east. Then, make it so that the TextWorld style chest inside the workshop is unlocked. After that, look and see that the TextWorld style chest is open. And then, retrieve the type E latchkey from the TextWorld style chest within the workshop. And then, doublecheck that the type E safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place. I guess you better just go and list everything you see here.\nYou see a chest.\nThere is a closed portal leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take TextWorld style key from chest<|im_end|>go east<|im_end|>unlock TextWorld style chest with TextWorld style key<|im_end|>open TextWorld style chest<|im_end|>take type E latchkey from TextWorld style chest<|im_end|>lock type E safe with type E latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First stop, go west. After that, go north. With that accomplished, pick up the latchkey from the mantelpiece. After that, unlock the locker in the recreation zone. After that, ensure that the locker is open. After opening the locker, pick up the passkey from the locker. After you have got the passkey, go to the south. With that over with, unlock the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nI just think it's great that you've just entered a pantry.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take latchkey from mantelpiece<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, go to the south. And then, pick up the Henderson's limited edition latchkey from the floor of the scullery. And then, look and see that the Henderson's limited edition box is unlocked. After unlocking the Henderson's limited edition box, ensure that the Henderson's limited edition box is open. After that, take the keycard from the Henderson's limited edition box. And then, venture north. And then, make absolutely sure that the passageway within the kitchenette is unlocked with the keycard. And then, open the passageway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nThere is a closed passageway leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition box<|im_end|>take keycard from Henderson's limited edition box<|im_end|>go north<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, retrieve the American limited edition key from the portmanteau. If you have got the American limited edition key, move north. Following that, venture west. Then, unlock the American limited edition chest. If you have unlocked the American limited edition chest, look and see that the American limited edition chest is wide open. Then, retrieve the pair of pants from the American limited edition chest in the attic. And then, make an effort to venture east. After that, deposit the pair of pants inside the drawer. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nAh, the office. This is some kind of office, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou can see a portmanteau. There's something strange about this thing being here, but you don't have time to worry about that now. The portmanteau contains an American limited edition key.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition key from portmanteau<|im_end|>go north<|im_end|>go west<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>open American limited edition chest<|im_end|>take pair of pants from American limited edition chest<|im_end|>go east<|im_end|>insert pair of pants into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the type K chest is unlocked. And then, ensure that the type K chest inside the kitchenette is open. And then, retrieve the key from the type K chest within the kitchenette. After that, go north. Then, make absolutely sure that the box is unlocked. After that, make it so that the box within the cubicle is open. Then, pick up the passkey from the box inside the cubicle. And then, look and see that the chest inside the cubicle is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette.\nYou rest your hand against a wall, but you miss the wall and fall onto a type K chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type K latchkey.\n\nyour action: ", "response": "unlock type K chest with type K latchkey<|im_end|>open type K chest<|im_end|>take key from type K chest<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to venture south. And then, ensure that the chest is open. After that, take the type H latchkey from the chest. With the type H latchkey, doublecheck that the type H door is unlocked with the type H latchkey. Then, ensure that the type H door inside the dish-pit is open. Then, move south. And then, go to the east. Okay, and then, retrieve the frisbee from the trunk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal kind of place. The room is well lit.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take type H latchkey from chest<|im_end|>unlock type H door with type H latchkey<|im_end|>open type H door<|im_end|>go south<|im_end|>go east<|im_end|>take frisbee from trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, make an attempt to travel east. If you can manage that, make it so that the passageway is open. And then, venture south. And then, retrieve the rectangular passkey from the counter. After taking the rectangular passkey, make sure that the rectangular safe is unlocked. After that, open the rectangular safe. And then, recover the mop from the rectangular safe in the steam room. And then, throw the mop on the floor of the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open passageway<|im_end|>go south<|im_end|>take rectangular passkey from counter<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take mop from rectangular safe<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick-up the key from the floor of the cookhouse. Then, assure that the chest is unlocked. Then, make it so that the chest in the cookhouse is opened. After that, pick up the keycard from the chest inside the cookhouse. And then, unlock the box in the cookhouse. Then, doublecheck that the box inside the cookhouse is open. And then, pick up the napkin from the box. And then, put the napkin on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a locked box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You can make out a counter. What a coincidence, weren't you just thinking about a counter? The counter is typical. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take napkin from box<|im_end|>put napkin on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First, it would be fantastic if you could make an effort to go south. Then, make absolutely sure that the box is unlocked with the latchkey. Then, ensure that the box within the workshop is open. After that, pick up the American limited edition key from the box. With the American limited edition key, make it so that the American limited edition gateway within the workshop is unlocked. If you have unlocked the American limited edition gateway, ensure that the American limited edition gateway is open. And then, head west. And then, assure that the American limited edition gateway inside the vault is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. An usual kind of place.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take American limited edition key from box<|im_end|>unlock American limited edition gateway with American limited edition key<|im_end|>open American limited edition gateway<|im_end|>go west<|im_end|>close American limited edition gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move east. That done, pick up the cuboid key from the table in the steam room. With the cuboid key, attempt to go to the west. Okay, and then, make it so that the cuboid chest is unlocked. After that, ensure that the cuboid chest is open. Then, recover the nest of grubs from the cuboid chest in the kitchenette. With the nest of grubs, try to head east. And then, place the nest of grubs on the rack within the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a cuboid chest.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key from table<|im_end|>go west<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take nest of grubs from cuboid chest<|im_end|>go east<|im_end|>put nest of grubs on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51958} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to move west. That done, recover the latchkey from the rack. And then, make it so that the safe inside the restroom is unlocked. And then, open the safe. And then, retrieve the formless latchkey from the safe. After you have taken the formless latchkey, attempt to travel east. And then, assure that the formless chest is shut. And then, assure that the formless chest in the cellar is locked with the formless latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI am sorry to announce that you are now in the cellar. You can barely contain your excitement.\nHey, want to see a formless chest? Look over there, a formless chest. The formless chest is empty! This is the worst thing that could possibly happen, ever! What's that over there? It looks like it's a table. Why don't you take a picture of it, it'll last longer! The table is ordinary. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the table.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from rack<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take formless latchkey from safe<|im_end|>go east<|im_end|>close formless chest<|im_end|>lock formless chest with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the south. And then, make an effort to venture east. Once you do that, pick up the keycard from the coffer. Then, unlock the safe. After that, doublecheck that the safe is ajar. And then, take the key from the safe. And then, check that the box is unlocked with the key. And then, look and see that the box in the cellar is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A normal kind of place. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take keycard from coffer<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture west. Once you get around to doing that, insert the spherical passkey into the spherical chest's lock to unlock it. And then, assure that the spherical chest within the bedchamber is opened. And then, recover the key from the spherical chest in the bedchamber. Then, go to the east. Then, unlock the chest within the shower with the key. And then, open the chest in the shower. After that, retrieve the vacuum from the chest within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nLook around you. Take it all in. It's not every day someone gets to be in a shower. You begin looking for stuff.\nYou can see a locked chest in the corner.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a spherical passkey and a coffee cup.\n\nyour action: ", "response": "go west<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take key from spherical chest<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take vacuum from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51861} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to venture east. Next, retrieve the type K keycard from the floor of the cellar. And then, make absolutely sure that the type K safe inside the cellar is unlocked. After that, open the type K safe in the cellar. After pulling open the type K safe, recover the type N key from the type K safe inside the cellar. And then, make an effort to head west. With that done, doublecheck that the type N chest within the recreation zone is shut. And then, lock the type N chest inside the recreation zone with the type N key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An ordinary kind of place.\nYou make out an opened type N chest, which looks typical, in the room. The type N chest is empty! What a waste of a day! You can see a bed. You see a cushion on the bed.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type K keycard<|im_end|>unlock type K safe with type K keycard<|im_end|>open type K safe<|im_end|>take type N key from type K safe<|im_end|>go west<|im_end|>close type N chest<|im_end|>lock type N chest with type N key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could go west. And then, make an effort to go to the west. And then, recover the American passkey from the bench inside the laundry place. And then, insert the American passkey into the American locker's lock to unlock it. Then, ensure that the American locker is open. After that, pick up the type M key from the American locker inside the laundry place. And then, try to venture east. Then, unlock the type M locker with the type M key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage. You begin to take stock of what's in the room.\nYou can make out a coffer. What a letdown! The coffer is empty!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take American passkey from bench<|im_end|>unlock American locker with American passkey<|im_end|>open American locker<|im_end|>take type M key from American locker<|im_end|>go east<|im_end|>unlock type M locker with type M key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First step, pick-up the rectangular keycard from the floor of the laundry place. If you have taken the rectangular keycard, doublecheck that the rectangular locker is unlocked. Then, open the rectangular locker. Once you have opened the rectangular locker, recover the passkey from the rectangular locker within the laundry place. And then, venture north. Once you get around to doing that, make absolutely sure that the chest is unlocked. After that, ensure that the chest inside the scullery is open. And then, take the napkin from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. An ordinary kind of place.\nYou can make out a locked rectangular locker.\nYou need an unguarded exit? You should try going north.\nThere is a rectangular keycard on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "take rectangular keycard<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take napkin from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to go to the west. That done, pick up the keycard from the workbench in the cellar. Then, unlock the box in the cellar. After that, ensure that the box within the cellar is open. After pulling open the box, retrieve the key from the box. Then, make an effort to travel east. With that done, look and see that the locker is unlocked. And then, open the locker within the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary one. The room is well lit.\nYou see a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a locked suitcase.\nThere is a closed gateway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from workbench<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the latchkey from the bench. And then, head east. And then, unlock the chest with the latchkey. And then, doublecheck that the chest is opened. After that, venture west. Then, pick up the vacuum from the floor of the launderette. After that, try to take a trip east. After that, you can deposit the vacuum into the chest in the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nGuess what, you are in the place we're calling the launderette.\nWhat's that over there? It looks like it's a bench. What a coincidence, weren't you just thinking about a bench? On the bench you can make out a latchkey.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nThere is a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from bench<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>go west<|im_end|>take vacuum<|im_end|>go east<|im_end|>insert vacuum into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, recover the latchkey from the floor of the vault. And then, unlock the chest with the latchkey. After that, look and see that the chest is ajar. Then, retrieve the keycard from the chest. After stealing the keycard, doublecheck that the box in the vault is unlocked. And then, doublecheck that the box in the vault is ajar. Then, recover the hat from the box. And then, place the hat on the rack. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical kind of place.\nYou make out a locked box in the corner. What's that over there? It looks like it's a chest. You see a rack. The rack is typical. But there isn't a thing on it. Aw, and here you were, all excited for there to be things on it!\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take hat from box<|im_end|>put hat on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First thing I need you to do is to make an effort to head east. Next, lift the latchkey from the floor of the cubicle. After that, unlock the locker within the cubicle. After that, open the locker. After that, retrieve the type E key from the locker inside the cubicle. And then, move west. Next, unlock the type E safe within the workshop. After unlocking the type E safe, ensure that the type E safe in the workshop is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nYou can see a type E safe. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nThere is a closed hatch leading west. There is an unguarded exit to the east.\nYou are carrying: a salad.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type E key from locker<|im_end|>go west<|im_end|>unlock type E safe with type E key<|im_end|>open type E safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, lift the key from the floor of the studio. And then, check that the safe is unlocked with the key. Then, open the safe. And then, take the cuboid latchkey from the safe. And then, unlock the cuboid box within the studio. Then, open the cuboid box within the studio. And then, retrieve the pencil from the cuboid box in the studio. Then, put the pencil into the coffer. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An usual one.\nYou make out an opened coffer, which looks standard, right there by you. The coffer is empty! This is the worst thing that could possibly happen, ever! You can see a locked cuboid box right there by you. What's that over there? It looks like it's a safe.\nThere is a closed hatch leading west. There is an unguarded exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cuboid latchkey from safe<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take pencil from cuboid box<|im_end|>insert pencil into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, head east. And then, retrieve the vanilla scented key from the bench within the chamber. And then, attempt to go west. And then, make sure that the vanilla scented hatch is unlocked with the vanilla scented key. Then, make absolutely sure that the vanilla scented hatch inside the cubicle is wide open. If you have opened the vanilla scented hatch, make an effort to head north. Following that, attempt to take a trip east. And then, make it so that the safe inside the garage is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical kind of place.\nThere is a closed vanilla scented hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented key from bench<|im_end|>go west<|im_end|>unlock vanilla scented hatch with vanilla scented key<|im_end|>open vanilla scented hatch<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to take a trip west. And then, recover the keycard from the rack. If you can get your hands on the keycard, make absolutely sure that the door is unlocked. After unlocking the door, open the door. After pulling open the door, make an effort to go to the south. Once you accomplish that, go east. After that, retrieve the lamp from the stand in the chamber. And then, toss the lamp on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 2 key.\n\nyour action: ", "response": "go west<|im_end|>take keycard from rack<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take lamp from stand<|im_end|>drop lamp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move east. Once you get through with that, pick up the American limited edition passkey from the shelf. Then, attempt to take a trip west. With that done, assure that the American limited edition chest in the cubicle is unlocked. Then, open the American limited edition chest. Then, pick up the bug from the American limited edition chest. And then, venture east. Once you get around to doing that, rest the bug on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A normal kind of place.\nYou see a locked typical looking American limited edition chest close by.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American limited edition passkey from shelf<|im_end|>go west<|im_end|>unlock American limited edition chest with American limited edition passkey<|im_end|>open American limited edition chest<|im_end|>take bug from American limited edition chest<|im_end|>go east<|im_end|>put bug on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50814} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to pick up the type 5 passkey from the drawer. After getting the type 5 passkey, make absolutely sure that the type 5 safe is unlocked with the type 5 passkey. And then, ensure that the type 5 safe in the steam room is open. And then, take the cake scented keycard from the type 5 safe. Then, make sure that the cake scented box inside the steam room is unlocked with the cake scented keycard. And then, open the cake scented box. Then, pick up the pear from the cake scented box. After that, eat the pear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place.\nYou can make out a cake scented box. You see a type 5 safe. Make a note of this, you might have to put stuff on or in it later on. You make out an opened drawer. The drawer contains a type 5 passkey.\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 5 passkey from drawer<|im_end|>unlock type 5 safe with type 5 passkey<|im_end|>open type 5 safe<|im_end|>take cake scented keycard from type 5 safe<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take pear from cake scented box<|im_end|>eat pear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, try to head east. Following that, take the Microsoft style passkey from the shelf. After that, make an attempt to take a trip west. Then, doublecheck that the Microsoft style box within the vault is unlocked. Then, open the Microsoft style box. And then, retrieve the key from the Microsoft style box. Then, make an effort to go east. After that, unlock the gate inside the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou see a locked Microsoft style box in the room.\nThere is an unguarded exit to the east.\nYou are carrying: a glass.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft style passkey from shelf<|im_end|>go west<|im_end|>unlock Microsoft style box with Microsoft style passkey<|im_end|>open Microsoft style box<|im_end|>take key from Microsoft style box<|im_end|>go east<|im_end|>unlock gate with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, head east. Okay, and then, unlock the portal inside the studio with the keycard. And then, open the portal in the studio. After that, make an attempt to go south. Okay, and then, head west. After that, retrieve the passkey from the floor of the cubicle. After getting the passkey, go east. And then, make absolutely sure that the chest within the workshop is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary kind of place. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is an onion on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Your first objective is to travel south. That done, look and see that the gateway is open. Then, make an effort to head east. That done, lift the passkey from the floor of the kitchenette. With the passkey, insert the passkey into the locker within the kitchenette's lock to unlock it. Then, ensure that the locker inside the kitchenette is open. And then, retrieve the glass from the locker in the kitchenette. And then, place the glass on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal one. You begin looking for stuff.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a top hat.\n\nyour action: ", "response": "go south<|im_end|>open gateway<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take glass from locker<|im_end|>put glass on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51808} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make an effort to venture west. Then, open the toolbox. And then, take the keycard from the toolbox inside the garage. And then, venture east. Then, make sure that the box is unlocked. After unlocking the box, open the box. Then, pick up the TextWorld style passkey from the box inside the office. After picking up the TextWorld style passkey, assure that the TextWorld style safe within the office is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nYou make out a closed TextWorld style safe. You can make out a box.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open toolbox<|im_end|>take keycard from toolbox<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take TextWorld style passkey from box<|im_end|>lock TextWorld style safe with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First thing I need you to do is to make an effort to venture east. Okay, and then, open the safe inside the bedroom. And then, retrieve the keycard from the safe in the bedroom. Then, move west. Then, unlock the box inside the study. After that, open the box within the study. After that, take the passkey from the box in the study. Then, Deposit the passkey into the hatch within the study to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOkay, so you're in a study, cool, but is it standard? You better believe it is. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked box.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock hatch with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First stop, recover the fudge scented keycard from the counter in the closet. After taking the fudge scented keycard, unlock the fudge scented chest in the closet. Then, make it so that the fudge scented chest is opened. Once you have opened the fudge scented chest, take the passkey from the fudge scented chest inside the closet. After that, make sure that the gate inside the closet is unlocked. After that, assure that the gate is opened. And then, go east. And then, close the gate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nYou smell a wretched smell, and follow it to a fudge scented chest. You see a counter. The counter is standard. On the counter you can make out a fudge scented keycard.\nThere is a closed gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a pear.\n\nyour action: ", "response": "take fudge scented keycard from counter<|im_end|>unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>take passkey from fudge scented chest<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could check that the Microsoft style locker in the office is unlocked with the Microsoft style passkey. And then, ensure that the Microsoft style locker inside the office is open. After that, take the type 8 passkey from the Microsoft style locker. Having got the type 8 passkey, try to travel west. And then, unlock the type 8 box. And then, open the type 8 box. Then, recover the shadfly from the type 8 box in the bedroom. Then, throw the shadfly on the floor of the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just sauntered into an office.\nYou make out a locked Microsoft style locker in the corner.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>take type 8 passkey from Microsoft style locker<|im_end|>go west<|im_end|>unlock type 8 box with type 8 passkey<|im_end|>open type 8 box<|im_end|>take shadfly from type 8 box<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First off, check that the rectangular box is unlocked with the rectangular keycard. After that, make it so that the rectangular box inside the workshop is wide open. After opening the rectangular box, retrieve the passkey from the rectangular box in the workshop. And then, make an effort to go north. Once you get through with that, assure that the box within the cellar is unlocked. After that, ensure that the box is open. And then, take the type Z latchkey from the box within the cellar. Once you have got the type Z latchkey, make it so the type Z locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a rectangular box. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take passkey from rectangular box<|im_end|>go north<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type Z latchkey from box<|im_end|>lock type Z locker with type Z latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, unlock the chest. Then, open the chest inside the cookhouse. And then, retrieve the type 3 key from the chest in the cookhouse. With the type 3 key, venture south. After that, check that the type 3 door inside the kitchen is unlocked with the type 3 key. Then, ensure that the type 3 door within the kitchen is open. After that, attempt to travel east. And then, close the drawer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou have fallen into a cookhouse. Not the cookhouse you'd expect. No, this is a cookhouse.\nA locked chest is in the corner.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a pizza and a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take type 3 key from chest<|im_end|>go south<|im_end|>unlock type 3 door with type 3 key<|im_end|>open type 3 door<|im_end|>go east<|im_end|>close drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51812} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, make an effort to go east. And then, retrieve the Microsoft limited edition passkey from the armchair inside the workshop. And then, make an attempt to head west. With that over with, unlock the Microsoft limited edition safe within the cookery. After that, look and see that the Microsoft limited edition safe in the cookery is ajar. Then, recover the worm from the Microsoft limited edition safe inside the cookery. After that, travel east. After that, rest the worm on the armchair. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery.\nYou make out a Microsoft limited edition safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition passkey from armchair<|im_end|>go west<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition safe<|im_end|>take worm from Microsoft limited edition safe<|im_end|>go east<|im_end|>put worm on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to travel south. And then, retrieve the passkey from the floor of the restroom. Then, travel north. That done, make it so that the chest is unlocked with the passkey. After you have unlocked the chest, make sure that the chest is ajar. Then, pick up the shadfly from the chest within the recreation zone. And then, travel south. Then, drop the shadfly on the floor of the restroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A normal one.\nYou scan the room for a chest, and you find a chest.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>go south<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50879} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, doublecheck that the type 9 box within the salon is unlocked. After that, open the type 9 box in the salon. And then, pick up the latchkey from the type 9 box. And then, make an effort to take a trip south. Okay, and then, insert the latchkey into the portal's lock to unlock it. Then, open the portal. And then, attempt to go to the east. With that done, close the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An usual kind of place.\nYou make out a type 9 box. Now that's what I call TextWorld!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type 9 passkey.\n\nyour action: ", "response": "unlock type 9 box with type 9 passkey<|im_end|>open type 9 box<|im_end|>take latchkey from type 9 box<|im_end|>go south<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First stop, retrieve the key from the bookshelf within the playroom. After that, unlock the box within the playroom. After that, make sure that the box is wide open. After that, pick up the type V latchkey from the box within the playroom. After that, unlock the type V safe in the playroom. After that, open the type V safe inside the playroom. Then, pick up the latchkey from the type V safe within the playroom. Then, make absolutely sure that the hatch is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nYou make out a locked type V safe close by. You can see a box. You shudder, but continue examining the room. Oh wow! Is that what I think it is? It is! It's a bookshelf. The bookshelf is usual. On the bookshelf you can make out a key.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bookshelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type V latchkey from box<|im_end|>unlock type V safe with type V latchkey<|im_end|>open type V safe<|im_end|>take latchkey from type V safe<|im_end|>unlock hatch with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, venture north. After that, take the latchkey from the mantle in the bedroom. And then, go to the south. Once you get through with that, make an effort to head east. And then, unlock the locker. If you have unlocked the locker, open the locker in the attic. After that, recover the passkey from the locker. Then, make absolutely sure that the safe in the attic is locked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from mantle<|im_end|>go south<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First stop, take a trip east. That done, retrieve the passkey from the bench. After that, make an attempt to go west. Then, unlock the box in the vault. After that, make sure that the box inside the vault is ajar. And then, pick up the broom from the box within the vault. After that, attempt to take a trip east. After that, put the broom on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard one. You start to take note of what's in the room.\nYou can make out a locked box.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from bench<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>go east<|im_end|>put broom on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to recover the type K latchkey from the board inside the cookery. Then, go east. Then, take a trip east. With that over with, insert the type K latchkey into the type K chest's lock to unlock it. And then, ensure that the type K chest is open. After you have opened the type K chest, pick up the onion from the type K chest in the canteen. After that, eat the onion. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it typical? You better believe it is.\nYou can make out a board. The board is usual. On the board you make out a type K latchkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K latchkey from board<|im_end|>go east<|im_end|>go east<|im_end|>unlock type K chest with type K latchkey<|im_end|>open type K chest<|im_end|>take onion from type K chest<|im_end|>eat onion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the latchkey from the fridge. And then, make absolutely sure that the safe is unlocked. Then, open the safe. After that, take the key from the safe. After that, unlock the gate inside the cookhouse with the key. After that, ensure that the gate is open. And then, go to the north. With that over with, doublecheck that the gate is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A normal kind of place.\nYou can see a safe. You make out a fridge! The fridge contains a latchkey. You can make out a cabinet.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from fridge<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, make an effort to move east. Then, ensure that the refrigerator is open. After that, take the non-euclidean keycard from the refrigerator. And then, insert the non-euclidean keycard into the non-euclidean locker inside the kitchen's lock to unlock it. After unlocking the non-euclidean locker, make it so that the non-euclidean locker is open. Then, pick up the lavender scented key from the non-euclidean locker. After that, unlock the lavender scented safe within the kitchen. After that, open the lavender scented safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nGuess what, you are in a place we're calling a closet.\nThere is a closed door leading north. You need an unblocked exit? You should try going east.\nThere is a pair of pants on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open refrigerator<|im_end|>take non-euclidean keycard from refrigerator<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take lavender scented key from non-euclidean locker<|im_end|>unlock lavender scented safe with lavender scented key<|im_end|>open lavender scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to retrieve the Henderson's style passkey from the couch. And then, doublecheck that the Henderson's style locker is unlocked with the Henderson's style passkey. After that, ensure that the Henderson's style locker is open. And then, retrieve the latchkey from the Henderson's style locker. If you have picked up the latchkey, unlock the chest inside the chamber. Then, open the chest. After you have pulled open the chest, retrieve the stick of butter from the chest. And then, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place.\nOh wow! Is that what I think it is? It is! It's a chest. You make out a locked Henderson's style locker. You can make out a couch. You see a Henderson's style passkey on the couch.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style passkey from couch<|im_end|>unlock Henderson's style locker with Henderson's style passkey<|im_end|>open Henderson's style locker<|im_end|>take latchkey from Henderson's style locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could make an effort to go south. Once you get around to doing that, ensure that the trunk is open. Then, pick up the latchkey from the trunk. And then, make an attempt to go to the north. That done, unlock the passageway inside the basement. After that, make absolutely sure that the passageway inside the basement is opened. And then, make an effort to venture east. Then, take the fly larva from the suitcase. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement.\nYou can make out a rack. What a coincidence, weren't you just thinking about a rack? But the thing is empty. You swear loudly.\nThere is a closed passageway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>go north<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take fly larva from suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, unlock the Canadian chest with the Canadian latchkey. And then, ensure that the Canadian chest is open. And then, retrieve the rectangular passkey from the Canadian chest inside the studio. And then, make an attempt to head west. With that over with, assure that the rectangular safe is unlocked with the rectangular passkey. Then, open the rectangular safe inside the office. And then, retrieve the printer from the rectangular safe within the office. After that, place the printer on the floor of the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. It seems to be pretty usual here. Let's see what's in here.\nLook out! It's a- oh, never mind, it's just a Canadian chest.\nThere is an unguarded exit to the west.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "unlock Canadian chest with Canadian latchkey<|im_end|>open Canadian chest<|im_end|>take rectangular passkey from Canadian chest<|im_end|>go west<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take printer from rectangular safe<|im_end|>drop printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51804} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First thing I need you to do is to make an attempt to travel east. And then, pick up the fresh laundry scented keycard from the floor of the cookery. And then, head south. After that, make absolutely sure that the fresh laundry scented safe inside the steam room is unlocked. And then, make it so that the fresh laundry scented safe is wide open. After that, pick up the nest of spiders from the fresh laundry scented safe. Then, travel north. And then, put the nest of spiders on the chair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take fresh laundry scented keycard<|im_end|>go south<|im_end|>unlock fresh laundry scented safe with fresh laundry scented keycard<|im_end|>open fresh laundry scented safe<|im_end|>take nest of spiders from fresh laundry scented safe<|im_end|>go north<|im_end|>put nest of spiders on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, head west. Next, ensure that the box is open. And then, take the passkey from the box. Then, make an effort to take a trip east. If you can get through with that, make absolutely sure that the locker is unlocked with the passkey. And then, open the locker inside the bedchamber. After that, recover the textbook from the locker within the bedchamber. And then, put the textbook on the mantelpiece. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a locker. You see a mantelpiece. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Aw, here you were, all excited for there to be things on it!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cushion.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take textbook from locker<|im_end|>put textbook on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50921} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the American style passkey from the pan. Then, look and see that the American style chest is unlocked. Then, ensure that the American style chest in the canteen is open. And then, pick up the keycard from the American style chest. And then, try to head east. Then, doublecheck that the chest within the chamber is unlocked. And then, ensure that the chest is open. And then, pick up the monitor from the chest in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen.\nAs if things weren't amazing enough already, you can even see a American style chest. You can see a pan. The pan is usual. On the pan you see an American style passkey.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style passkey from pan<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>take keycard from American style chest<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take monitor from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First step, pick up the passkey from the stand. Then, travel south. Then, check that the gate in the washroom is unlocked with the passkey. If you have unlocked the gate, doublecheck that the gate within the washroom is open. Then, venture west. And then, lift the stapler from the floor of the study. And then, go to the east. That done, deposit the stapler on the floor of the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou smell an interesting smell, and follow it to a stand. On the stand you see a passkey and a pencil.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cauliflower.\n\nyour action: ", "response": "take passkey from stand<|im_end|>go south<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go west<|im_end|>take stapler<|im_end|>go east<|im_end|>drop stapler<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to head west. Then, try to go to the north. Following that, pick up the key from the bookshelf in the office. Then, make sure that the chest is unlocked. And then, make absolutely sure that the chest is ajar. And then, retrieve the salad from the chest inside the office. And then, eat the salad. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A typical one.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take key from bookshelf<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take salad from chest<|im_end|>eat salad<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50858} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to go east. That done, pick up the latchkey from the floor of the bedchamber. After that, make sure that the safe in the bedchamber is unlocked. Then, ensure that the safe inside the bedchamber is open. After that, retrieve the Henderson's style passkey from the safe. Once you have taken the Henderson's style passkey, insert the Henderson's style passkey into the Henderson's style safe within the bedchamber's lock to unlock it. Then, ensure that the Henderson's style safe within the bedchamber is open. If you have opened the Henderson's style safe, recover the book from the Henderson's style safe within the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nThere is a closed door leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Henderson's style passkey from safe<|im_end|>unlock Henderson's style safe with Henderson's style passkey<|im_end|>open Henderson's style safe<|im_end|>take book from Henderson's style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is how to play! First stop, venture north. And then, pick up the TextWorld style latchkey from the floor of the kitchen. And then, unlock the TextWorld style safe within the kitchen. After that, make absolutely sure that the TextWorld style safe within the kitchen is ajar. And then, take the napkin from the TextWorld style safe. If you can get your hands on the napkin, venture south. Then, ensure that the refrigerator within the scullery is open. And then, you can place the napkin into the refrigerator. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary one.\nYou make out a refrigerator. You can't wait to tell the folks at home about this!\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld style latchkey<|im_end|>unlock TextWorld style safe with TextWorld style latchkey<|im_end|>open TextWorld style safe<|im_end|>take napkin from TextWorld style safe<|im_end|>go south<|im_end|>open refrigerator<|im_end|>insert napkin into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, venture north. And then, retrieve the type C key from the floor of the washroom. And then, travel south. With that over with, insert the type C key into the type C safe's lock to unlock it. And then, open the type C safe. Once you have pulled open the type C safe, retrieve the Canadian style latchkey from the type C safe. With the Canadian style latchkey, go north. Then, unlock the Canadian style locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nAh, the study. This is some kind of study, really great usual vibes in this place, a wonderful usual atmosphere.\nYou can make out a type C safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type C key<|im_end|>go south<|im_end|>unlock type C safe with type C key<|im_end|>open type C safe<|im_end|>take Canadian style latchkey from type C safe<|im_end|>go north<|im_end|>unlock Canadian style locker with Canadian style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to close the TextWorld limited edition chest. After that, make an effort to go to the west. Then, recover the Microsoft latchkey from the floor of the kitchenette. After that, unlock the Microsoft box inside the kitchenette with the Microsoft latchkey. After that, make sure that the Microsoft box is opened. Then, recover the TextWorld limited edition latchkey from the Microsoft box. Then, move east. And then, doublecheck the TextWorld limited edition chest inside the study is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A standard kind of place.\nYou see a TextWorld limited edition chest. Wow, isn't TextWorld just the best? The TextWorld limited edition chest is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close TextWorld limited edition chest<|im_end|>go west<|im_end|>take Microsoft latchkey<|im_end|>unlock Microsoft box with Microsoft latchkey<|im_end|>open Microsoft box<|im_end|>take TextWorld limited edition latchkey from Microsoft box<|im_end|>go east<|im_end|>lock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, open the suitcase. After that, retrieve the key from the suitcase inside the salon. After that, venture south. And then, insert the key into the safe in the study's lock to unlock it. Having unlocked the safe, make sure that the safe within the study is open. Then, recover the type 2 keycard from the safe inside the study. After that, unlock the type 2 safe inside the study with the type 2 keycard. And then, make sure that the type 2 safe is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical kind of place.\nYou see a closed usual looking suitcase here.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take key from suitcase<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take type 2 keycard from safe<|im_end|>unlock type 2 safe with type 2 keycard<|im_end|>open type 2 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture east. If you can do that, insert the cake scented latchkey into the cake scented box's lock to unlock it. And then, make it so that the cake scented box is open. After that, retrieve the latchkey from the cake scented box inside the dish-pit. Then, unlock the locker in the dish-pit. Then, open the locker. And then, pick up the key from the locker in the dish-pit. With the key, insert the key into the door's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cake scented latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock cake scented box with cake scented latchkey<|im_end|>open cake scented box<|im_end|>take latchkey from cake scented box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock door with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the TextWorld style keycard from the shelf inside the parlor. After that, attempt to travel west. With that done, insert the TextWorld style keycard into the TextWorld style safe's lock to unlock it. And then, open the TextWorld style safe within the workshop. Then, pick up the keycard from the TextWorld style safe within the workshop. Then, go east. Following that, doublecheck that the gateway is unlocked. Then, open the gateway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nAh, the parlor. This is some kind of parlor, really great normal vibes in this place, a wonderful normal atmosphere.\nYou smell an awful smell, and follow it to a shelf. On the shelf you can see a sandwich and a TextWorld style keycard.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style keycard from shelf<|im_end|>go west<|im_end|>unlock TextWorld style safe with TextWorld style keycard<|im_end|>open TextWorld style safe<|im_end|>take keycard from TextWorld style safe<|im_end|>go east<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50930} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, make an attempt to go to the north. Okay, and then, pick up the keycard from the couch. After that, look and see that the passageway is unlocked. Then, open the passageway inside the recreation zone. And then, move north. After that, recover the shadfly from the chest. Then, move east. And then, put the shadfly on the bookshelf in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from couch<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go north<|im_end|>take shadfly from chest<|im_end|>go east<|im_end|>put shadfly on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go east. After that, lift the passkey from the floor of the salon. After that, unlock the hatch. After unlocking the hatch, look and see that the hatch inside the salon is ajar. Then, attempt to go east. And then, pick up the broom from the locker. After that, make an effort to travel west. Following that, ditch the broom on the floor of the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou make out a case. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a pizza.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>take broom from locker<|im_end|>go west<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the east. Following that, move east. Following that, retrieve the latchkey from the rack inside the steam room. And then, insert the latchkey into the box's lock to unlock it. Then, look and see that the box in the steam room is open. And then, pick up the fondue from the box inside the steam room. If you can get your hands on the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take latchkey from rack<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, pick up the keycard from the floor of the cookery. Once you have got the keycard, head north. Then, check that the locker is unlocked with the keycard. Then, assure that the locker in the study is opened. Then, recover the spherical keycard from the locker. If you can get your hands on the spherical keycard, take a trip south. With that over with, make absolutely sure that the spherical safe within the cookery is unlocked with the spherical keycard. After that, ensure that the spherical safe in the cookery is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A normal one. You begin to take stock of what's in the room.\nYou make out a locked spherical safe.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take spherical keycard from locker<|im_end|>go south<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51988} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to go east. Then, insert the non-euclidean keycard into the non-euclidean chest in the parlor's lock to unlock it. Then, doublecheck that the non-euclidean chest is opened. And then, take the passkey from the non-euclidean chest inside the parlor. If you can get your hands on the passkey, make sure that the safe inside the parlor is unlocked with the passkey. If you have unlocked the safe, assure that the safe is opened. After that, take the latchkey from the safe in the parlor. And then, unlock the chest in the parlor. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard one.\nThere is a closed hatch leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take passkey from non-euclidean chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could make an attempt to go to the south. And then, pick up the rectangular passkey from the shelf in the basement. After taking the rectangular passkey, travel north. Then, make sure that the rectangular hatch is unlocked. And then, ensure that the rectangular hatch is open. And then, head east. With that done, retrieve the glass from the bowl in the cookhouse. After that, place the glass on the counter within the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual one.\nThere is a closed rectangular hatch leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an iron.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey from shelf<|im_end|>go north<|im_end|>unlock rectangular hatch with rectangular passkey<|im_end|>open rectangular hatch<|im_end|>go east<|im_end|>take glass from bowl<|im_end|>put glass on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First step, recover the cuboid passkey from the bookshelf. With the cuboid passkey, look and see that the cuboid safe within the cubicle is unlocked. After you have unlocked the cuboid safe, open the cuboid safe inside the cubicle. Once you have opened the cuboid safe, pick up the passkey from the cuboid safe. And then, insert the passkey into the portal's lock to unlock it. After that, look and see that the portal is opened. After that, make an attempt to venture east. If you can get through with that, pick-up the teapot from the floor of the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOkay, so you're in a cubicle, cool, but is it standard? You better believe it is. You begin to take stock of what's here.\nYou make out a locked cuboid safe. You can make out a safe. You see a bookshelf. You see a cuboid passkey on the bookshelf.\nThere is a closed portal leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from bookshelf<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take passkey from cuboid safe<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take teapot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First of all, you could, like, pick up the keycard from the floor of the cookery. Then, check that the passageway inside the cookery is unlocked with the keycard. Then, open the passageway inside the cookery. If you have pulled open the passageway, make an effort to travel south. Then, try to head west. Then, lift the passkey from the floor of the bedroom. Then, take a trip east. That done, make sure the box within the restroom is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery.\nYou make out a closed cabinet.\nThere is a closed passageway leading south. There is an unblocked exit to the west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, insert the latchkey into the box's lock to unlock it. After unlocking the box, ensure that the box in the sauna is open. And then, recover the Microsoft style passkey from the box. If you can get your hands on the Microsoft style passkey, go north. If you can do that, unlock the Microsoft style chest with the Microsoft style passkey. After that, ensure that the Microsoft style chest is open. After opening the Microsoft style chest, retrieve the shirt from the Microsoft style chest. Then, place the shirt on the floor of the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A standard one.\nYou scan the room for a box, and you find a box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take Microsoft style passkey from box<|im_end|>go north<|im_end|>unlock Microsoft style chest with Microsoft style passkey<|im_end|>open Microsoft style chest<|im_end|>take shirt from Microsoft style chest<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, if it's not too much trouble, I need you to open the rectangular locker. And then, recover the TextWorld limited edition keycard from the rectangular locker. After that, head west. With that done, check that the TextWorld limited edition chest is unlocked with the TextWorld limited edition keycard. Then, open the TextWorld limited edition chest. Then, pick up the key from the TextWorld limited edition chest in the vault. If you can get your hands on the key, attempt to take a trip east. Okay, and then, unlock the chest in the recreation zone with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone.\nYou see a locked chest. You can make out a rectangular locker.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open rectangular locker<|im_end|>take TextWorld limited edition keycard from rectangular locker<|im_end|>go west<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>take key from TextWorld limited edition chest<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, go east. And then, check that the chest is unlocked with the latchkey. And then, make it so that the chest in the dish-pit is ajar. After that, recover the Canadian passkey from the chest. After that, check that the Canadian safe inside the dish-pit is unlocked with the Canadian passkey. Then, open the Canadian safe within the dish-pit. After that, recover the broccoli from the Canadian safe within the dish-pit. If you have got the broccoli, eat the broccoli. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Canadian passkey from chest<|im_end|>unlock Canadian safe with Canadian passkey<|im_end|>open Canadian safe<|im_end|>take broccoli from Canadian safe<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, pick up the Canadian style passkey from the chair inside the kitchen. And then, look and see that the Canadian style box is unlocked. And then, doublecheck that the Canadian style box inside the kitchen is opened. Then, recover the type Y key from the Canadian style box inside the kitchen. Once you have got the type Y key, check that the type Y locker is unlocked with the type Y key. And then, ensure that the type Y locker within the kitchen is open. After that, pick up the key from the type Y locker. With the key, unlock the box within the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've seen better kitchens, but at least this one seems pretty usual.\nYou can make out a locked box here. You see a locked type Y locker. Were you looking for a Canadian style box? Because look over there, it's a Canadian style box, so there's that. You can make out a chair. The chair is standard. On the chair you make out a Canadian style passkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style passkey from chair<|im_end|>unlock Canadian style box with Canadian style passkey<|im_end|>open Canadian style box<|im_end|>take type Y key from Canadian style box<|im_end|>unlock type Y locker with type Y key<|im_end|>open type Y locker<|im_end|>take key from type Y locker<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, ensure that the drawer is open. After that, take the keycard from the drawer within the laundry place. Having got the keycard, unlock the locker in the laundry place. And then, open the locker inside the laundry place. And then, take the latchkey from the locker in the laundry place. After that, attempt to take a trip west. With that done, close the hatch. After closing the hatch, lock the hatch with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in the laundry place.\nYou see a locked usual looking locker right there by you. You see a drawer. Now that's what I call TextWorld!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open drawer<|im_end|>take keycard from drawer<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go west<|im_end|>close hatch<|im_end|>lock hatch with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, venture east. Once you succeed at that, head south. Then, pick up the type 6 key from the table inside the attic. Then, insert the type 6 key into the type 6 locker's lock to unlock it. And then, open the type 6 locker within the attic. And then, recover the keycard from the type 6 locker in the attic. After getting the keycard, venture north. That done, unlock the chest within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou've entered a bar.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take type 6 key from table<|im_end|>unlock type 6 locker with type 6 key<|im_end|>open type 6 locker<|im_end|>take keycard from type 6 locker<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51840} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, move north. If you can manage that, open the safe. Then, take the latchkey from the safe. And then, take a trip south. After that, unlock the box with the latchkey. After that, ensure that the box within the pantry is open. And then, recover the passkey from the box within the pantry. After that, look and see the gateway in the pantry is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a box. Oh wow! Is that what I think it is? It is! It's a counter. The counter is usual. But the thing is empty. It would have been so cool if there was stuff on the counter.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a coconut.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Your first objective is to make an effort to head west. Okay, and then, pick up the keycard from the floor of the garage. After that, make sure that the door is unlocked. After unlocking the door, make sure that the door within the garage is open. After opening the door, travel south. Then, make an effort to take a trip east. If you can get through with that, pick up the passkey from the floor of the office. After that, make it so that the locker is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou can make out a couch. The couch appears to be empty.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50828} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, ensure that the refrigerator within the cookhouse is open. And then, take the vanilla scented key from the refrigerator within the cookhouse. And then, insert the vanilla scented key into the vanilla scented safe within the cookhouse's lock to unlock it. If you have unlocked the vanilla scented safe, ensure that the vanilla scented safe in the cookhouse is open. After that, take the type 2 key from the vanilla scented safe. After that, look and see that the type 2 chest within the cookhouse is unlocked. After unlocking the type 2 chest, ensure that the type 2 chest in the cookhouse is open. Then, recover the mug from the type 2 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An usual one.\nYou see a locked type 2 chest, which looks ordinary, right there by you. You can make out a locked vanilla scented safe close by. Look over there! a refrigerator.\nYou don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take vanilla scented key from refrigerator<|im_end|>unlock vanilla scented safe with vanilla scented key<|im_end|>open vanilla scented safe<|im_end|>take type 2 key from vanilla scented safe<|im_end|>unlock type 2 chest with type 2 key<|im_end|>open type 2 chest<|im_end|>take mug from type 2 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, go to the west. With that accomplished, look and see that the locker is open. After that, recover the formless keycard from the locker inside the recreation zone. And then, head east. And then, unlock the formless passageway in the scullery with the formless keycard. After that, ensure that the formless passageway inside the scullery is open. After that, attempt to go to the south. Once you get around to doing that, lift the napkin from the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWelcome to the scullery.\nThere is a closed formless passageway leading south. There is an unguarded exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take formless keycard from locker<|im_end|>go east<|im_end|>unlock formless passageway with formless keycard<|im_end|>open formless passageway<|im_end|>go south<|im_end|>take napkin<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, take the key from the display. After that, check that the gate inside the cubicle is unlocked with the key. And then, ensure that the gate within the cubicle is open. And then, travel south. Once you get around to doing that, head west. After that, retrieve the pair of headphones from the counter inside the garage. Then, attempt to go to the east. Following that, rest the pair of headphones on the recliner. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nAn open ordinary looking display is in the corner. The display contains a key.\nThere is a closed gate leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from display<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go west<|im_end|>take pair of headphones from counter<|im_end|>go east<|im_end|>put pair of headphones on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an attempt to move west. With that done, check that the Henderson's style safe is unlocked with the Henderson's style passkey. And then, ensure that the Henderson's style safe is open. And then, take the keycard from the Henderson's style safe. With the keycard, make absolutely sure that the box is unlocked. Then, ensure that the box in the workshop is open. After opening the box, retrieve the stick of butter from the box inside the workshop. If you can get your hands on the stick of butter, eat the stick of butter. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock Henderson's style safe with Henderson's style passkey<|im_end|>open Henderson's style safe<|im_end|>take keycard from Henderson's style safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take stick of butter from box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move west. And then, ensure that the door in the scullery is open. And then, head south. After that, attempt to go west. After that, pick up the key from the box in the laundromat. And then, make an effort to venture east. Then, make it so that the door is closed. And then, doublecheck that the door is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic.\nYou smell an intriguing smell, and follow it to a shelf. The shelf is normal. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a potato.\n\nyour action: ", "response": "go west<|im_end|>open door<|im_end|>go south<|im_end|>go west<|im_end|>take key from box<|im_end|>go east<|im_end|>close door<|im_end|>lock door with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go east. Then, retrieve the passkey from the floor of the shower. And then, make an attempt to move west. Then, look and see that the chest is unlocked. After that, open the chest. Then, pick up the cane from the chest within the cellar. Then, attempt to go east. After that, drop the cane on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nOf every cellar you could have shown up in, you had to show up in a typical one. You start to take note of what's in the room.\nYou can make out a chest. You make out an opened trunk. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a shadfly and an iron.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take cane from chest<|im_end|>go east<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, venture east. After that, try to take a trip north. With that accomplished, recover the rectangular latchkey from the cabinet. And then, check that the rectangular safe inside the dish-pit is unlocked with the rectangular latchkey. After that, look and see that the rectangular safe is wide open. Then, pick up the passkey from the rectangular safe. After that, head south. Next, lock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just walked into a playroom. I guess you better just go and list everything you see here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take rectangular latchkey from cabinet<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>go south<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to ensure that the suitcase in the chamber is open. After that, retrieve the keycard from the suitcase inside the chamber. And then, unlock the chest. Then, look and see that the chest is wide open. After pulling open the chest, pick up the nest of insects from the chest in the chamber. After you have taken the nest of insects, head east. After that, ensure that the bureau within the cubicle is open. After that, you can place the nest of insects inside the bureau. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest. You smell a great smell, and follow it to a suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take keycard from suitcase<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take nest of insects from chest<|im_end|>go east<|im_end|>open bureau<|im_end|>insert nest of insects into bureau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to head west. Once you succeed at that, open the fridge inside the cookhouse. Having opened the fridge, take the Microsoft limited edition keycard from the fridge. Then, make an effort to move east. With that over with, unlock the Microsoft limited edition chest within the steam room. After that, open the Microsoft limited edition chest. After that, take the banana from the Microsoft limited edition chest in the steam room. After that, eat the banana. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room.\nYou can see a locked Microsoft limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a bug.\n\nyour action: ", "response": "go west<|im_end|>open fridge<|im_end|>take Microsoft limited edition keycard from fridge<|im_end|>go east<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition chest<|im_end|>take banana from Microsoft limited edition chest<|im_end|>eat banana<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could make an attempt to venture east. After that, ensure that the door is open. Then, make an attempt to head north. If you can get through with that, close the door. After that, attempt to go to the west. And then, pick up the latchkey from the counter in the shower. And then, attempt to move east. And then, lock the door with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've fallen into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWere you looking for a refrigerator? Because look over there, it's a refrigerator. Now why would someone leave that there? Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the east.\nYou are carrying: an apple.\n\nyour action: ", "response": "go east<|im_end|>open door<|im_end|>go north<|im_end|>close door<|im_end|>go west<|im_end|>take latchkey from counter<|im_end|>go east<|im_end|>lock door with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, venture east. After that, pick up the type 1 passkey from the bed. Then, make an effort to venture west. After that, unlock the type 1 safe in the garage with the type 1 passkey. After unlocking the type 1 safe, ensure that the type 1 safe is open. After that, pick up the frisbee from the type 1 safe. If you have picked up the frisbee, go to the east. With that accomplished, toss the frisbee on the floor of the bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard one.\nYou smell an awful smell, and follow it to a type 1 safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a loaf of bread and a shadfly.\n\nyour action: ", "response": "go east<|im_end|>take type 1 passkey from bed<|im_end|>go west<|im_end|>unlock type 1 safe with type 1 passkey<|im_end|>open type 1 safe<|im_end|>take frisbee from type 1 safe<|im_end|>go east<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the latchkey from the floor of the playroom. And then, make sure that the locker is unlocked. After unlocking the locker, ensure that the locker within the playroom is open. And then, take the cake scented key from the locker within the playroom. With the cake scented key, make it so that the cake scented chest is unlocked. After that, open the cake scented chest. After opening the cake scented chest, recover the keycard from the cake scented chest within the playroom. With the keycard, unlock the safe with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom.\nYou can make out a locked safe in the room. You can see a locked cake scented chest. You can see a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cake scented key from locker<|im_end|>unlock cake scented chest with cake scented key<|im_end|>open cake scented chest<|im_end|>take keycard from cake scented chest<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could take a trip south. Next, look and see that the bureau is wide open. After pulling open the bureau, recover the Canadian limited edition passkey from the bureau. Then, unlock the Canadian limited edition chest with the Canadian limited edition passkey. After that, ensure that the Canadian limited edition chest in the workshop is open. Then, retrieve the passkey from the Canadian limited edition chest inside the workshop. After you have taken the passkey, take a trip north. With that over with, look and see that the locker in the dish-pit is unlocked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI never took you for the sort of person who would show up in a dish-pit, but I guess I was wrong. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked standard looking locker here.\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a potato on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open bureau<|im_end|>take Canadian limited edition passkey from bureau<|im_end|>unlock Canadian limited edition chest with Canadian limited edition passkey<|im_end|>open Canadian limited edition chest<|im_end|>take passkey from Canadian limited edition chest<|im_end|>go north<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First off, if it's not too much trouble, I need you to recover the type 3 key from the freezer inside the kitchenette. Having got the type 3 key, look and see that the type 3 box within the kitchenette is unlocked. Then, ensure that the type 3 box is open. And then, retrieve the Canadian style key from the type 3 box. Then, make it so that the Canadian style locker is unlocked with the Canadian style key. Then, ensure that the Canadian style locker within the kitchenette is open. Then, retrieve the keycard from the Canadian style locker within the kitchenette. Having taken the keycard, make sure that the safe is unlocked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An usual kind of place.\nYou can make out a locked typical looking safe here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian style locker. You can make out a type 3 box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. Look over there! a freezer. The freezer contains a type 3 key.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 3 key from freezer<|im_end|>unlock type 3 box with type 3 key<|im_end|>open type 3 box<|im_end|>take Canadian style key from type 3 box<|im_end|>unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take keycard from Canadian style locker<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, head south. Then, recover the passkey from the chest within the dish-pit. And then, make an attempt to go north. With that accomplished, take a trip east. And then, insert the passkey into the box's lock to unlock it. Then, open the box within the closet. And then, take the pair of headphones from the box. And then, place the pair of headphones on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An usual one.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go south<|im_end|>take passkey from chest<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take pair of headphones from box<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to venture north. Then, make absolutely sure that the locker is unlocked. After that, assure that the locker within the workshop is open. Then, recover the passkey from the locker within the workshop. After that, check that the safe within the workshop is unlocked with the passkey. And then, make sure that the safe is opened. After opening the safe, retrieve the fondue from the safe inside the workshop. And then, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a legume and a keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First step, lift the TextWorld passkey from the floor of the cookhouse. Then, unlock the TextWorld locker within the cookhouse. Once you have unlocked the TextWorld locker, ensure that the TextWorld locker is open. And then, retrieve the passkey from the TextWorld locker. And then, travel south. After that, make it so that the box is unlocked with the passkey. Then, ensure that the box within the office is open. Then, retrieve the butterfly from the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nI am excited to announce that you are now in the cookhouse.\nYou make out a TextWorld locker.\nThere is an unguarded exit to the south.\nThere is a TextWorld passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld passkey<|im_end|>unlock TextWorld locker with TextWorld passkey<|im_end|>open TextWorld locker<|im_end|>take passkey from TextWorld locker<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to go to the west. After that, pick-up the type 1 keycard from the floor of the canteen. With the type 1 keycard, unlock the type 1 gate. After that, open the type 1 gate. After that, go to the south. And then, take a trip east. With that accomplished, pick up the bug from the type 6 locker in the kitchenette. Then, put the bug on the saucepan. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou make another one of your grand eccentric entrances into an attic.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 1 keycard<|im_end|>unlock type 1 gate with type 1 keycard<|im_end|>open type 1 gate<|im_end|>go south<|im_end|>go east<|im_end|>take bug from type 6 locker<|im_end|>put bug on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip north. And then, retrieve the rectangular keycard from the pan inside the scullery. And then, make an effort to travel south. Then, make it so that the rectangular chest in the canteen is unlocked with the rectangular keycard. And then, make sure that the rectangular chest within the canteen is ajar. Then, retrieve the teacup from the rectangular chest within the canteen. And then, venture north. And then, drop the teacup on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen.\nYou make out a rectangular chest.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular keycard from pan<|im_end|>go south<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take teacup from rectangular chest<|im_end|>go north<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First step, take the type T keycard from the case. After that, make an effort to move north. That done, unlock the type T locker. After unlocking the type T locker, doublecheck that the type T locker is wide open. And then, go to the south. Okay, and then, take the glass from the saucepan inside the canteen. Then, make an effort to take a trip north. That done, you can insert the glass inside the type T locker within the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An usual one.\nYou see an opened case. The case contains a type T keycard. I mean, just wow! Isn't TextWorld just the best? You smell an interesting smell, and follow it to a saucepan. You see a glass on the saucepan.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type T keycard from case<|im_end|>go north<|im_end|>unlock type T locker with type T keycard<|im_end|>open type T locker<|im_end|>go south<|im_end|>take glass from saucepan<|im_end|>go north<|im_end|>insert glass into type T locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head north. Then, go east. And then, make absolutely sure that the crate is ajar. And then, recover the key from the crate. Then, assure that the locker is unlocked. And then, make it so that the locker is open. And then, take the golf ball from the locker. After that, put the golf ball on the counter within the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open crate<|im_end|>take key from crate<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take golf ball from locker<|im_end|>put golf ball on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Your first objective is to make an effort to go east. Next, pick-up the type 3 latchkey from the floor of the scullery. And then, unlock the type 3 gateway inside the scullery with the type 3 latchkey. Then, open the type 3 gateway within the scullery. Then, try to venture north. And then, retrieve the spherical key from the floor of the cookery. And then, attempt to take a trip south. If you can get around to doing that, make absolutely sure that the spherical chest within the scullery is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a glass.\n\nyour action: ", "response": "go east<|im_end|>take type 3 latchkey<|im_end|>unlock type 3 gateway with type 3 latchkey<|im_end|>open type 3 gateway<|im_end|>go north<|im_end|>take spherical key<|im_end|>go south<|im_end|>unlock spherical chest with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, make an effort to venture east. After that, make it so that the type U locker within the steam room is unlocked. Then, ensure that the type U locker is open. After opening the type U locker, take the latchkey from the type U locker in the steam room. And then, make absolutely sure that the safe in the steam room is unlocked. And then, ensure that the safe inside the steam room is open. After you have opened the safe, recover the mop from the safe. After that, place the mop on the shelf within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a type U latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type U locker with type U latchkey<|im_end|>open type U locker<|im_end|>take latchkey from type U locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>put mop on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, make sure that the Microsoft limited edition safe within the washroom is unlocked with the Microsoft limited edition key. After that, assure that the Microsoft limited edition safe is wide open. And then, retrieve the passkey from the Microsoft limited edition safe. After that, try to head east. Then, unlock the box with the passkey. Then, open the box inside the scullery. And then, take the fudge scented key from the box in the scullery. After that, lock the fudge scented safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An usual kind of place. Let's see what's in here.\nYou see a locked Microsoft limited edition safe.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft limited edition key.\n\nyour action: ", "response": "unlock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>open Microsoft limited edition safe<|im_end|>take passkey from Microsoft limited edition safe<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take fudge scented key from box<|im_end|>lock fudge scented safe with fudge scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51952} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to move west. Okay, and then, take the passkey from the bowl within the kitchenette. Once you have got the passkey, attempt to go to the east. And then, look and see that the box is unlocked with the passkey. After unlocking the box, open the box. Then, take the Microsoft key from the box. If you can get your hands on the Microsoft key, insert the Microsoft key into the Microsoft chest inside the cookhouse's lock to unlock it. And then, make it so that the Microsoft chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A normal one.\nYou see a locked Microsoft chest. You hear a noise behind you and spin around, but you can't see anything other than a box!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from bowl<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Microsoft key from box<|im_end|>unlock Microsoft chest with Microsoft key<|im_end|>open Microsoft chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First off, if it's not too much trouble, I need you to venture west. With that done, ensure that the type S box within the study is open. After pulling open the type S box, recover the latchkey from the type S box within the study. After picking up the latchkey, make it so that the box is unlocked with the latchkey. After that, make it so that the box is open. Then, take the binder from the box. And then, go to the east. And then, deposit the binder on the floor of the vault. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault.\nThere is a closed door leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a type S latchkey.\n\nyour action: ", "response": "go west<|im_end|>open type S box<|im_end|>take latchkey from type S box<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take binder from box<|im_end|>go east<|im_end|>drop binder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could venture south. Okay, and then, make an attempt to move west. If you can succeed at that, open the Microsoft box in the dish-pit. After that, retrieve the keycard from the Microsoft box in the dish-pit. And then, make an effort to take a trip east. Then, insert the keycard into the safe's lock to unlock it. And then, make it so that the safe within the bedroom is ajar. Having pulled open the safe, retrieve the book from the safe within the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just shown up in a sauna. I guess you better just go and list everything you see here.\nYou can make out a cabinet. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? What a letdown! The cabinet is empty!\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>open Microsoft box<|im_end|>take keycard from Microsoft box<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take book from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type M keycard from the floor of the kitchenette. With the type M keycard, assure that the type M box inside the kitchenette is unlocked with the type M keycard. After that, open the type M box inside the kitchenette. And then, take the rectangular keycard from the type M box inside the kitchenette. After stealing the rectangular keycard, unlock the rectangular box within the kitchenette. If you have unlocked the rectangular box, open the rectangular box inside the kitchenette. And then, pick up the kettle from the rectangular box. If you can get your hands on the kettle, toss the kettle on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette.\nYou can see a rectangular box. You wonder idly who left that here. You make out a type M box. You shudder, but continue examining the room.\nThere is an unblocked exit to the west.\nThere is a type M keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type M keycard<|im_end|>unlock type M box with type M keycard<|im_end|>open type M box<|im_end|>take rectangular keycard from type M box<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take kettle from rectangular box<|im_end|>drop kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to head west. Okay, and then, retrieve the type N keycard from the suitcase in the closet. After that, venture east. After that, make sure that the type N safe is unlocked with the type N keycard. After unlocking the type N safe, make absolutely sure that the type N safe inside the spare room is wide open. After that, take the type 7 passkey from the type N safe. After getting the type 7 passkey, unlock the type 7 locker in the spare room with the type 7 passkey. After that, open the type 7 locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A typical kind of place.\nYou see a type 7 locker. You can make out a locked type N safe here.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type N keycard from suitcase<|im_end|>go east<|im_end|>unlock type N safe with type N keycard<|im_end|>open type N safe<|im_end|>take type 7 passkey from type N safe<|im_end|>unlock type 7 locker with type 7 passkey<|im_end|>open type 7 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to travel east. Then, assure that the safe is wide open. Then, pick up the key from the safe. After that, unlock the locker in the salon with the key. Then, ensure that the locker within the salon is open. After pulling open the locker, retrieve the keycard from the locker. With the keycard, go to the west. And then, check that the box is unlocked with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a locked box. You see a cabinet.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, check that the TextWorld chest is unlocked with the TextWorld passkey. Then, make sure that the TextWorld chest within the chamber is wide open. After that, retrieve the latchkey from the TextWorld chest. After that, unlock the box inside the chamber with the latchkey. And then, open the box in the chamber. And then, recover the insect from the box in the chamber. With the insect, go to the east. After that, toss the insect on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have entered a chamber. Not the chamber you'd expect. No, this is a chamber.\nYou see a locked box. You see a TextWorld chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take latchkey from TextWorld chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take insect from box<|im_end|>go east<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could try to head east. Next, pick up the TextWorld limited edition key from the floor of the lounge. After taking the TextWorld limited edition key, take a trip west. And then, insert the TextWorld limited edition key into the TextWorld limited edition box inside the cubicle's lock to unlock it. And then, ensure that the TextWorld limited edition box within the cubicle is open. After opening the TextWorld limited edition box, pick up the latchkey from the TextWorld limited edition box inside the cubicle. After that, move east. Then, assure that the locker is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nYou make out a TextWorld limited edition box. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying: a mouse.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition key<|im_end|>go west<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take latchkey from TextWorld limited edition box<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to travel east. With that over with, retrieve the cake scented latchkey from the chest. And then, take a trip west. Okay, and then, unlock the cake scented door within the shower. And then, open the cake scented door. After you have opened the cake scented door, make an effort to go north. Following that, make an effort to head east. With that done, close the suitcase. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is a closed cake scented door leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go east<|im_end|>take cake scented latchkey from chest<|im_end|>go west<|im_end|>unlock cake scented door with cake scented latchkey<|im_end|>open cake scented door<|im_end|>go north<|im_end|>go east<|im_end|>close suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, pick up the passkey from the board. After that, insert the passkey into the chest's lock to unlock it. Then, open the chest. And then, take the non-euclidean keycard from the chest within the scullery. With the non-euclidean keycard, go east. After that, unlock the non-euclidean chest. Then, open the non-euclidean chest inside the studio. Then, take the stapler from the non-euclidean chest inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou can make out a chest. You can see a board. On the board you make out a passkey.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from board<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take stapler from non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the chest in the cookhouse. If you have unlocked the chest, ensure that the chest inside the cookhouse is open. After that, pick up the Canadian limited edition key from the chest inside the cookhouse. After that, make an effort to venture north. And then, check that the Canadian limited edition locker is unlocked with the Canadian limited edition key. Then, ensure that the Canadian limited edition locker is open. And then, take the keycard from the Canadian limited edition locker inside the recreation zone. After that, unlock the locker in the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take Canadian limited edition key from chest<|im_end|>go north<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take keycard from Canadian limited edition locker<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to lift the American style keycard from the floor of the bedchamber. If you can get your hands on the American style keycard, make an effort to travel north. And then, check that the American style hatch in the cubicle is unlocked with the American style keycard. After that, open the American style hatch in the cubicle. And then, make an effort to go to the north. After that, pick-up the loaf of bread from the floor of the laundromat. Then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in a bedchamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is an American style keycard and a laptop on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "take American style keycard<|im_end|>go north<|im_end|>unlock American style hatch with American style keycard<|im_end|>open American style hatch<|im_end|>go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to lift the passkey from the floor of the restroom. Then, head west. And then, make absolutely sure that the chest inside the study is unlocked. After that, open the chest inside the study. After that, pick up the rectangular keycard from the chest. Then, make an effort to venture east. That done, close the rectangular chest. After that, make sure the rectangular chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a rectangular chest. Empty! What kind of nightmare TextWorld is this? If you haven't noticed it already, there seems to be something there by the wall, it's a counter. The counter is typical. The counter appears to be empty. You move on, clearly upset by your TextWorld experience.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take rectangular keycard from chest<|im_end|>go east<|im_end|>close rectangular chest<|im_end|>lock rectangular chest with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the latchkey from the shelf in the bedroom. After that, insert the latchkey into the passageway's lock to unlock it. Then, ensure that the passageway inside the bedroom is open. After that, try to move south. With that done, attempt to go west. Once you do that, lift the Canadian latchkey from the floor of the shower. And then, try to take a trip east. Then, lock the Canadian chest in the chamber with the Canadian latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard kind of place.\nYou can see a shelf. What a coincidence, weren't you just thinking about a shelf? On the shelf you can make out a latchkey. Oh wow! Is that what I think it is? It is! It's a bed stand. But the thing is empty, unfortunately.\nThere is a closed passageway leading south. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go west<|im_end|>take Canadian latchkey<|im_end|>go east<|im_end|>lock Canadian chest with Canadian latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, attempt to take a trip south. And then, take the latchkey from the bookshelf. And then, try to go to the north. After that, insert the latchkey into the gate in the attic's lock to unlock it. Then, doublecheck that the gate is open. And then, move east. Following that, pick-up the Henderson's style latchkey from the floor of the studio. With the Henderson's style latchkey, make sure the Henderson's style box inside the studio is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A standard one.\nThere is a closed gate leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from bookshelf<|im_end|>go north<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>take Henderson's style latchkey<|im_end|>lock Henderson's style box with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the Henderson's latchkey from the mantle within the workshop. And then, make an effort to go to the west. Okay, and then, unlock the Henderson's gate within the cookery. After unlocking the Henderson's gate, open the Henderson's gate within the cookery. And then, travel south. If you can get around to doing that, attempt to go east. Then, take the insect from the stand within the attic. After that, ditch the insect on the floor of the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou can make out a mantle. You see a Henderson's latchkey on the mantle. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's latchkey from mantle<|im_end|>go west<|im_end|>unlock Henderson's gate with Henderson's latchkey<|im_end|>open Henderson's gate<|im_end|>go south<|im_end|>go east<|im_end|>take insect from stand<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to take a trip north. Then, make an attempt to move east. Then, ensure that the dresser is open. Then, pick up the passkey from the dresser. And then, check that the box is unlocked with the passkey. And then, ensure that the box is open. Then, retrieve the keycard from the box in the shower. After picking up the keycard, make it so that the chest in the shower is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual one.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open dresser<|im_end|>take passkey from dresser<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be a great idea if you could lift the key from the floor of the spare room. After getting the key, check that the safe within the spare room is unlocked with the key. After that, assure that the safe is opened. Then, recover the rectangular keycard from the safe. Having taken the rectangular keycard, doublecheck that the rectangular gate inside the spare room is unlocked with the rectangular keycard. Then, open the rectangular gate inside the spare room. After that, make an attempt to move south. Then, pick up the tablet from the bench within the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nAh, the spare room. This is some kind of spare room, really great typical vibes in this place, a wonderful typical atmosphere. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked safe.\nThere is a closed rectangular gate leading south. There is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>unlock rectangular gate with rectangular keycard<|im_end|>open rectangular gate<|im_end|>go south<|im_end|>take tablet from bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture west. Then, look and see that the chest in the workshop is unlocked. After you have unlocked the chest, ensure that the chest in the workshop is open. Then, recover the Canadian style passkey from the chest. And then, try to take a trip east. Then, make absolutely sure that the Canadian style chest within the shower is unlocked. After that, ensure that the Canadian style chest is open. After that, take the mop from the Canadian style chest in the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in a shower.\nYou make out a locked Canadian style chest nearby.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Canadian style passkey from chest<|im_end|>go east<|im_end|>unlock Canadian style chest with Canadian style passkey<|im_end|>open Canadian style chest<|im_end|>take mop from Canadian style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, pick up the spherical key from the freezer. After that, make an effort to travel south. And then, unlock the spherical box. Then, open the spherical box in the studio. Then, retrieve the keycard from the spherical box. Then, venture north. With that over with, close the safe within the cookery. Then, doublecheck the safe is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell how about that, you are in the place we're calling the cookery.\nYou see a safe. Empty! What kind of nightmare TextWorld is this? You see a gleam over in a corner, where you can see a freezer. Now that's what I call TextWorld! The freezer contains a spherical key.\nThere is a closed gateway leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from freezer<|im_end|>go south<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take keycard from spherical box<|im_end|>go north<|im_end|>close safe<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to make it so that the Microsoft style locker within the recreation zone is unlocked. And then, ensure that the Microsoft style locker in the recreation zone is open. After that, pick up the rectangular passkey from the Microsoft style locker within the recreation zone. And then, unlock the rectangular box. And then, ensure that the rectangular box in the recreation zone is open. And then, retrieve the fly larva from the rectangular box. And then, take a trip east. That done, deposit the fly larva on the floor of the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A normal one.\nYou rest your hand against a wall, but you miss the wall and fall onto a rectangular box. You can see a locked Microsoft style locker.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a stick of butter and a Microsoft style keycard.\n\nyour action: ", "response": "unlock Microsoft style locker with Microsoft style keycard<|im_end|>open Microsoft style locker<|im_end|>take rectangular passkey from Microsoft style locker<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take fly larva from rectangular box<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51945} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to look and see that the case inside the cookhouse is ajar. After that, pick up the spherical keycard from the case. Then, unlock the spherical chest with the spherical keycard. And then, ensure that the spherical chest inside the cookhouse is open. After that, recover the key from the spherical chest in the cookhouse. After that, attempt to go to the east. After that, close the chest. After closing the chest, lock the chest with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell I'll be, you are in the place we're calling the cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a spherical chest. You see a case.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take spherical keycard from case<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take key from spherical chest<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could retrieve the TextWorld limited edition latchkey from the locker in the pantry. And then, go south. Then, unlock the TextWorld limited edition gate within the bedroom. After you have unlocked the TextWorld limited edition gate, open the TextWorld limited edition gate inside the bedroom. And then, make an effort to take a trip south. Next, pick up the passkey from the floor of the laundromat. Then, check that the chest is unlocked with the passkey. And then, ensure that the chest in the laundromat is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou make out an opened locker. The locker contains a TextWorld limited edition latchkey.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "take TextWorld limited edition latchkey from locker<|im_end|>go south<|im_end|>unlock TextWorld limited edition gate with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition gate<|im_end|>go south<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to pick up the TextWorld style latchkey from the board in the laundry place. Having picked up the TextWorld style latchkey, doublecheck that the TextWorld style safe is unlocked. Having unlocked the TextWorld style safe, ensure that the TextWorld style safe within the laundry place is open. After that, pick up the passkey from the TextWorld style safe in the laundry place. Then, make sure that the chest inside the laundry place is unlocked. And then, ensure that the chest is open. And then, retrieve the type 6 passkey from the chest. After that, look and see that the type 6 locker inside the laundry place is unlocked with the type 6 passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell how about that, you are in the place we're calling the laundry place.\nYou can make out a locked type 6 locker, which looks standard, nearby. You can make out a chest, so there's that. You see a TextWorld style safe. Now that's what I call TextWorld! You see a board. On the board you can see a TextWorld style latchkey. Wow! Just like in the movies!\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style latchkey from board<|im_end|>unlock TextWorld style safe with TextWorld style latchkey<|im_end|>open TextWorld style safe<|im_end|>take passkey from TextWorld style safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take type 6 passkey from chest<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go south. And then, open the safe within the lounge. And then, retrieve the key from the safe within the lounge. Then, make it so that the locker inside the lounge is unlocked. And then, ensure that the locker within the lounge is open. Then, take the keycard from the locker within the lounge. If you can get your hands on the keycard, try to go to the north. And then, check that the hatch is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is a closed hatch leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is an Advent Calendar on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go north<|im_end|>unlock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First stop, open the Canadian style locker inside the dish-pit. And then, retrieve the cuboid key from the Canadian style locker. Then, make an attempt to go north. Once you succeed at that, check that the cuboid hatch is unlocked with the cuboid key. And then, make sure that the cuboid hatch is ajar. After that, make an attempt to travel east. Then, pick up the vanilla scented passkey from the trunk. After that, lock the vanilla scented safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell how about that, you are in the place we're calling the dish-pit. I guess you better just go and list everything you see here.\nYou scan the room for a Canadian style locker, and you find a Canadian style locker.\nYou need an unguarded exit? You should try going north.\nThere is a Canadian style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open Canadian style locker<|im_end|>take cuboid key from Canadian style locker<|im_end|>go north<|im_end|>unlock cuboid hatch with cuboid key<|im_end|>open cuboid hatch<|im_end|>go east<|im_end|>take vanilla scented passkey from trunk<|im_end|>lock vanilla scented safe with vanilla scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50962} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, retrieve the Canadian keycard from the suitcase inside the basement. And then, insert the Canadian keycard into the Canadian chest's lock to unlock it. After that, make absolutely sure that the Canadian chest inside the basement is opened. Then, recover the key from the Canadian chest. After you have taken the key, make absolutely sure that the safe in the basement is unlocked with the key. And then, open the safe in the basement. Then, retrieve the hat from the safe inside the basement. Then, deposit the hat inside the trunk within the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nYou can make out a trunk. Empty! What kind of nightmare TextWorld is this? You can see a safe. Wow, check out the price tag that hangs off the safe! Ninety dollars! You make out a locked Canadian chest. You can see a suitcase. The suitcase contains a Canadian keycard.\nThere is an unguarded exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian keycard from suitcase<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take key from Canadian chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take hat from safe<|im_end|>insert hat into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51845} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, try to go to the east. With that over with, retrieve the passkey from the floor of the recreation zone. Then, check that the chest is unlocked with the passkey. Then, open the chest. After pulling open the chest, recover the pillow from the chest. And then, move west. After that, open the safe inside the spare room. Then, you can put the pillow into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am sorry to announce that you are now in the spare room. You begin to take stock of what's in the room.\nYou can see a closed safe right there by you.\nThere is a closed gateway leading west. There is an unblocked exit to the east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take pillow from chest<|im_end|>go west<|im_end|>open safe<|im_end|>insert pillow into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the formless passkey from the trunk within the bathroom. After you have picked up the formless passkey, assure that the formless chest is unlocked with the formless passkey. And then, open the formless chest inside the bathroom. And then, pick up the non-euclidean passkey from the formless chest. Then, head east. If you can finish that, check that the non-euclidean safe inside the studio is unlocked with the non-euclidean passkey. And then, make it so that the non-euclidean safe is opened. After pulling open the non-euclidean safe, recover the binder from the non-euclidean safe within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell, here we are in a bathroom.\nLook over there! a formless chest. You see a gleam over in a corner, where you can see a trunk. Wow, isn't TextWorld just the best? The trunk contains a formless passkey. You wonder idly who left that here.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless passkey from trunk<|im_end|>unlock formless chest with formless passkey<|im_end|>open formless chest<|im_end|>take non-euclidean passkey from formless chest<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take binder from non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go to the east. And then, pick-up the vanilla scented passkey from the floor of the shower. After that, venture west. Once you finish that, unlock the vanilla scented box with the vanilla scented passkey. Then, doublecheck that the vanilla scented box is open. After that, pick up the spork from the vanilla scented box inside the kitchenette. After that, move east. With that over with, ditch the spork on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou make out a locked vanilla scented box.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a burger.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented passkey<|im_end|>go west<|im_end|>unlock vanilla scented box with vanilla scented passkey<|im_end|>open vanilla scented box<|im_end|>take spork from vanilla scented box<|im_end|>go east<|im_end|>drop spork<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to venture south. With that done, retrieve the type 2 keycard from the floor of the dish-pit. If you can get your hands on the type 2 keycard, head north. If you can manage that, travel east. Then, unlock the type 2 box in the laundromat with the type 2 keycard. And then, make sure that the type 2 box is open. Then, take the broom from the type 2 box inside the laundromat. And then, sit the broom on the counter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. It seems to be pretty ordinary here.\nYou need an unguarded exit? You should try going east. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 2 keycard<|im_end|>go north<|im_end|>go east<|im_end|>unlock type 2 box with type 2 keycard<|im_end|>open type 2 box<|im_end|>take broom from type 2 box<|im_end|>put broom on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First stop, go east. Following that, look and see that the safe is unlocked. And then, open the safe. After pulling open the safe, pick up the Henderson's passkey from the safe within the parlor. Then, unlock the Henderson's chest. After unlocking the Henderson's chest, open the Henderson's chest in the parlor. And then, pick up the non-euclidean latchkey from the Henderson's chest. And then, unlock the non-euclidean locker inside the parlor with the non-euclidean latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's passkey from safe<|im_end|>unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take non-euclidean latchkey from Henderson's chest<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the key from the floor of the parlor. If you can get your hands on the key, unlock the chest within the parlor. Then, open the chest in the parlor. Then, retrieve the Henderson's keycard from the chest within the parlor. After that, assure that the Henderson's safe is unlocked. If you have unlocked the Henderson's safe, ensure that the Henderson's safe inside the parlor is open. If you have opened the Henderson's safe, recover the TextWorld limited edition latchkey from the Henderson's safe inside the parlor. After that, insert the TextWorld limited edition latchkey into the TextWorld limited edition chest inside the parlor's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. An ordinary one.\nYou can make out a locked TextWorld limited edition chest here. What's that over there? It looks like it's a Henderson's safe. You see a locked chest.\nThere is a closed gate leading west. You need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Henderson's keycard from chest<|im_end|>unlock Henderson's safe with Henderson's keycard<|im_end|>open Henderson's safe<|im_end|>take TextWorld limited edition latchkey from Henderson's safe<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51809} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to go to the north. After that, recover the passkey from the floor of the study. And then, unlock the safe with the passkey. After that, make sure that the safe in the study is open. And then, make an effort to go to the south. If you can manage that, pick up the golf club from the floor of the vault. Then, venture north. After that, insert the golf club into the safe within the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a suitcase.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a golf club on the floor.\nYou are carrying: a top hat.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go south<|im_end|>take golf club<|im_end|>go north<|im_end|>insert golf club into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, try to go east. After that, recover the passkey from the rack inside the launderette. If you can get your hands on the passkey, unlock the chest in the launderette. Once you have unlocked the chest, open the chest inside the launderette. After that, recover the keycard from the chest. Then, make sure that the locker is unlocked. Then, open the locker. And then, retrieve the bug from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from rack<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Your first objective is to recover the latchkey from the couch inside the bedchamber. Then, look and see that the hatch is unlocked. If you have unlocked the hatch, open the hatch. After that, go to the south. Next, make an effort to go to the west. With that accomplished, take the broccoli from the toolbox in the basement. After that, eat the broccoli. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty ordinary here.\nWere you looking for a locker? Because look over there, it's a locker. You can't wait to tell the folks at home about this! The locker is empty! What a waste of a day! You see a couch. What a coincidence, weren't you just thinking about a couch? The couch is standard. On the couch you can see a latchkey.\nThere is a closed hatch leading south. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from couch<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go south<|im_end|>go west<|im_end|>take broccoli from toolbox<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, head west. Then, ensure that the portal within the dish-pit is open. And then, venture north. With that done, attempt to go to the east. With that accomplished, pick up the formless key from the cabinet inside the scullery. And then, check that the formless safe is unlocked with the formless key. And then, make absolutely sure that the formless safe within the scullery is open. After that, retrieve the fork from the formless safe inside the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou make out an opened basket in the corner. The basket is empty! This is the worst thing that could possibly happen, ever!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>take formless key from cabinet<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take fork from formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First thing I need you to do is to recover the non-euclidean latchkey from the bookshelf. And then, make an attempt to head east. With that done, insert the non-euclidean latchkey into the non-euclidean chest inside the washroom's lock to unlock it. After that, open the non-euclidean chest. Then, take the spherical latchkey from the non-euclidean chest inside the washroom. Then, make sure that the spherical chest within the washroom is unlocked with the spherical latchkey. Then, open the spherical chest. After opening the spherical chest, retrieve the broom from the spherical chest in the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a normal kind of place. That is to say, you're in a recreation zone. You can barely contain your excitement.\nYou can make out a bookshelf. The bookshelf is ordinary. On the bookshelf you can make out a non-euclidean latchkey.\nThere is a closed hatch leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from bookshelf<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take spherical latchkey from non-euclidean chest<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take broom from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, insert the key into the chest within the bedroom's lock to unlock it. After that, assure that the chest in the bedroom is wide open. After opening the chest, recover the latchkey from the chest in the bedroom. After that, venture east. Then, insert the latchkey into the safe's lock to unlock it. And then, doublecheck that the safe inside the parlor is ajar. And then, retrieve the fondue from the safe. If you have got the fondue, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key and a lightbulb.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could check that the locker is unlocked with the passkey. After unlocking the locker, open the locker inside the studio. After that, pick up the key from the locker. And then, try to go to the south. With that accomplished, doublecheck that the passageway in the salon is unlocked with the key. And then, ensure that the passageway in the salon is open. Then, take a trip west. If you can get around to doing that, pick-up the disk from the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one. You start to take note of what's in the room.\nYou can see a locker.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go south<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go west<|im_end|>take disk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to retrieve the TextWorld style keycard from the stand inside the studio. And then, unlock the TextWorld style box. After that, ensure that the TextWorld style box is open. And then, pick up the latchkey from the TextWorld style box within the studio. And then, unlock the chest inside the studio with the latchkey. And then, ensure that the chest inside the studio is open. And then, pick up the keyboard from the chest. And then, ditch the keyboard on the floor of the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou have stumbled into the most typical of all possible studios.\nYou can see a chest. You can make out a TextWorld style box. You can make out a stand. The stand is ordinary. On the stand you see a TextWorld style keycard.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style keycard from stand<|im_end|>unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take latchkey from TextWorld style box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take keyboard from chest<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, pick up the rectangular passkey from the floor of the dish-pit. After stealing the rectangular passkey, assure that the rectangular chest within the dish-pit is unlocked. After unlocking the rectangular chest, ensure that the rectangular chest in the dish-pit is open. And then, retrieve the American style key from the rectangular chest in the dish-pit. And then, make it so that the American style gateway in the dish-pit is unlocked. And then, assure that the American style gateway in the dish-pit is wide open. After that, make an effort to go to the south. If you can finish that, make absolutely sure that the rectangular safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in the dish-pit. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou bend down to tie your shoe. When you stand up, you notice a rectangular chest.\nThere is a closed American style gateway leading south. There is an unblocked exit to the west.\nThere is a rectangular passkey on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take rectangular passkey<|im_end|>unlock rectangular chest with rectangular passkey<|im_end|>open rectangular chest<|im_end|>take American style key from rectangular chest<|im_end|>unlock American style gateway with American style key<|im_end|>open American style gateway<|im_end|>go south<|im_end|>open rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50965} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to go south. After that, take the type 6 key from the rack. After picking up the type 6 key, unlock the type 6 chest. After that, make sure that the type 6 chest inside the basement is ajar. Then, take the lampshade from the type 6 chest in the basement. And then, try to venture north. Okay, and then, attempt to venture east. Next, deposit the lampshade on the floor of the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou make a grand eccentric entrance into a cubicle.\nYou see a closed toolbox.\nThere is an unguarded exit to the east. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>take type 6 key from rack<|im_end|>unlock type 6 chest with type 6 key<|im_end|>open type 6 chest<|im_end|>take lampshade from type 6 chest<|im_end|>go north<|im_end|>go east<|im_end|>drop lampshade<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, pick up the passkey from the safe. After getting the passkey, insert the passkey into the box's lock to unlock it. And then, make sure that the box in the office is ajar. After that, take the disk from the box in the office. And then, make an effort to go north. After that, make an attempt to venture east. If you can get around to doing that, make absolutely sure that the case inside the canteen is opened. After that, you can place the disk into the case inside the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one.\nYou can see a box. You can see a safe. The safe contains a passkey. The light flickers for a second, but nothing else happens.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take disk from box<|im_end|>go north<|im_end|>go east<|im_end|>open case<|im_end|>insert disk into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an attempt to venture east. Then, take the TextWorld key from the basket within the steam room. After that, unlock the TextWorld locker. Then, assure that the TextWorld locker inside the steam room is wide open. Then, recover the key from the TextWorld locker in the steam room. Then, check that the safe within the steam room is unlocked with the key. Then, open the safe in the steam room. And then, retrieve the worm from the safe within the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld key from basket<|im_end|>unlock TextWorld locker with TextWorld key<|im_end|>open TextWorld locker<|im_end|>take key from TextWorld locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to venture west. Once you finish that, retrieve the rectangular passkey from the locker. After that, go east. With that over with, unlock the rectangular passageway with the rectangular passkey. Then, make absolutely sure that the rectangular passageway in the vault is open. After that, travel north. And then, recover the stapler from the portmanteau in the cubicle. If you have picked up the stapler, place the stapler on the floor of the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nThere is a closed rectangular passageway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>take rectangular passkey from locker<|im_end|>go east<|im_end|>unlock rectangular passageway with rectangular passkey<|im_end|>open rectangular passageway<|im_end|>go north<|im_end|>take stapler from portmanteau<|im_end|>drop stapler<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, go to the north. And then, look and see that the safe is wide open. After that, take the American key from the safe in the vault. If you can get your hands on the American key, make an effort to head south. And then, insert the American key into the American safe's lock to unlock it. After that, make sure that the American safe is opened. Once you have pulled open the American safe, recover the fondue from the American safe inside the pantry. If you can get your hands on the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nLook at you, bigshot, walking into a pantry like it isn't some huge deal.\nYou see a locked American safe.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take American key from safe<|im_end|>go south<|im_end|>unlock American safe with American key<|im_end|>open American safe<|im_end|>take fondue from American safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, venture east. Following that, retrieve the Canadian limited edition keycard from the portmanteau within the bedroom. With the Canadian limited edition keycard, try to head west. And then, unlock the Canadian limited edition locker. Then, ensure that the Canadian limited edition locker is open. And then, take the latchkey from the Canadian limited edition locker in the bedchamber. And then, try to travel east. Okay, and then, unlock the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a Canadian limited edition locker.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition keycard from portmanteau<|im_end|>go west<|im_end|>unlock Canadian limited edition locker with Canadian limited edition keycard<|im_end|>open Canadian limited edition locker<|im_end|>take latchkey from Canadian limited edition locker<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50857} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to pick up the passkey from the rack. And then, make it so that the locker in the shower is unlocked with the passkey. After that, open the locker. Then, recover the lavender scented key from the locker. With the lavender scented key, unlock the lavender scented hatch. And then, assure that the lavender scented hatch is opened. After that, make an attempt to venture east. After that, open the trunk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical kind of place.\nA locked locker is here. You make out a rack. On the rack you can see a passkey, so there's that.\nThere is a closed lavender scented hatch leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take lavender scented key from locker<|im_end|>unlock lavender scented hatch with lavender scented key<|im_end|>open lavender scented hatch<|im_end|>go east<|im_end|>open trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, unlock the formless safe. And then, make absolutely sure that the formless safe inside the recreation zone is ajar. After that, pick up the keycard from the formless safe inside the recreation zone. If you have picked up the keycard, make an attempt to travel north. And then, check that the gateway is unlocked with the keycard. And then, ensure that the gateway inside the workshop is open. After that, attempt to move north. After that, pick up the staple from the bookshelf inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a formless safe. Now that's what I call TextWorld!\nThere is an unblocked exit to the north.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take keycard from formless safe<|im_end|>go north<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go north<|im_end|>take staple from bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the north. Then, pick up the passkey from the floor of the washroom. After stealing the passkey, make an attempt to take a trip south. Then, make sure that the door inside the cookhouse is unlocked. And then, open the door in the cookhouse. And then, take a trip east. That done, take the type B key from the rack. Then, unlock the type B box inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just shown up in a cookhouse. You can barely contain your excitement.\nThere is a closed door leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey<|im_end|>go south<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go east<|im_end|>take type B key from rack<|im_end|>unlock type B box with type B key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, look and see that the box is unlocked. After that, make sure that the box inside the bar is wide open. And then, take the passkey from the box within the bar. After that, unlock the hatch. After that, open the hatch within the bar. If you have pulled open the hatch, try to travel east. After that, pick up the insect from the board. After that, sit the insect on the shelf. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nThis bar you have just entered is definitely ordinary.\nYou can make out a box.\nThere is a closed hatch leading east. There is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>take insect from board<|im_end|>put insect on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could venture west. With that done, ensure that the cabinet is open. Then, recover the Canadian limited edition latchkey from the cabinet. After that, travel east. Then, make absolutely sure that the Canadian limited edition safe is unlocked. After that, make sure that the Canadian limited edition safe is open. Having pulled open the Canadian limited edition safe, take the cuboid key from the Canadian limited edition safe. Then, make sure that the cuboid box is locked with the cuboid key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nA closed ordinary looking cuboid box is right there by you. You can see a Canadian limited edition safe.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take Canadian limited edition latchkey from cabinet<|im_end|>go east<|im_end|>unlock Canadian limited edition safe with Canadian limited edition latchkey<|im_end|>open Canadian limited edition safe<|im_end|>take cuboid key from Canadian limited edition safe<|im_end|>lock cuboid box with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to try to go east. After that, pick up the TextWorld style key from the chest. After that, make an effort to travel west. Okay, and then, make it so that the TextWorld style box within the attic is unlocked. After that, ensure that the TextWorld style box is open. And then, take the type K keycard from the TextWorld style box within the attic. After taking the type K keycard, go to the east. And then, doublecheck that the type K safe in the canteen is unlocked with the type K keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. I guess you better just go and list everything you see here.\nYou can make out a locked TextWorld style box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style key from chest<|im_end|>go west<|im_end|>unlock TextWorld style box with TextWorld style key<|im_end|>open TextWorld style box<|im_end|>take type K keycard from TextWorld style box<|im_end|>go east<|im_end|>unlock type K safe with type K keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, try to move north. With that over with, recover the type P keycard from the desk within the lounge. Then, take a trip south. Then, make sure that the type P safe is unlocked. After unlocking the type P safe, ensure that the type P safe is open. After that, recover the keycard from the type P safe. With the keycard, unlock the chest. Then, make absolutely sure that the chest is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou can make out a chest. I mean, just wow! Isn't TextWorld just the best? You see a gleam over in a corner, where you can see a type P safe.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type P keycard from desk<|im_end|>go south<|im_end|>unlock type P safe with type P keycard<|im_end|>open type P safe<|im_end|>take keycard from type P safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the spherical box. Then, ensure that the spherical box inside the studio is open. After that, pick up the keycard from the spherical box inside the studio. If you can get your hands on the keycard, insert the keycard into the locker within the studio's lock to unlock it. Then, make absolutely sure that the locker within the studio is open. And then, retrieve the passkey from the locker in the studio. After that, travel east. With that over with, make absolutely sure that the chest is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary kind of place.\nYou see a locker. You can't wait to tell the folks at home about this! You see a locked spherical box.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a spherical passkey.\n\nyour action: ", "response": "unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take keycard from spherical box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to venture south. And then, recover the key from the floor of the kitchen. Then, make an effort to move north. That done, insert the key into the safe's lock to unlock it. And then, open the safe in the cellar. And then, take the formless latchkey from the safe in the cellar. And then, make an attempt to move south. Then, look and see that the formless gateway inside the kitchen is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take formless latchkey from safe<|im_end|>go south<|im_end|>unlock formless gateway with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, try to venture west. With that accomplished, ensure that the vanilla scented hatch in the bathroom is open. Then, head north. Then, venture west. And then, take the vanilla scented key from the locker. And then, head east. And then, doublecheck that the vanilla scented hatch is closed. And then, lock the vanilla scented hatch inside the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going west.\nThere is a spork on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>open vanilla scented hatch<|im_end|>go north<|im_end|>go west<|im_end|>take vanilla scented key from locker<|im_end|>go east<|im_end|>close vanilla scented hatch<|im_end|>lock vanilla scented hatch with vanilla scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50907} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First thing I need you to do is to make it so that the type 1 box is ajar. After that, take the spherical key from the type 1 box. After that, make an effort to venture south. With that over with, unlock the spherical locker. And then, assure that the spherical locker is open. Once you have opened the spherical locker, pick up the keycard from the spherical locker. If you can get your hands on the keycard, make an effort to take a trip north. With that accomplished, unlock the chest within the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one. You begin to take stock of what's here.\nYou can see a chest. You see a type 1 box.\nThere is a closed door leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "open type 1 box<|im_end|>take spherical key from type 1 box<|im_end|>go south<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take keycard from spherical locker<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, look and see that the cabinet within the spare room is ajar. And then, retrieve the American style passkey from the cabinet in the spare room. Having picked up the American style passkey, check that the American style chest is unlocked with the American style passkey. Then, open the American style chest inside the spare room. Then, take a trip west. Then, lift the keyboard from the floor of the office. And then, try to move east. That done, deposit the keyboard into the American style chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou can make out a locked American style chest in the corner. You see a closed cabinet nearby.\nThere is a closed gate leading east. There is an unblocked exit to the west.\nYou are carrying: an iron.\n\nyour action: ", "response": "open cabinet<|im_end|>take American style passkey from cabinet<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>go west<|im_end|>take keyboard<|im_end|>go east<|im_end|>insert keyboard into American style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First, it would be good if you could take the Canadian style key from the case inside the shower. After that, insert the Canadian style key into the Canadian style hatch in the shower's lock to unlock it. And then, look and see that the Canadian style hatch is ajar. And then, travel east. After that, attempt to venture east. Then, lift the broom from the floor of the laundry place. If you can get your hands on the broom, make an attempt to head west. And then, drop the broom on the floor of the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou can see an opened case in the room. The case contains a Canadian style key. You see a cuboid chest. Is this what you came to TextWorld for? This... cuboid chest?\nThere is a closed Canadian style hatch leading east. There is an unblocked exit to the south.\nThere is a cuboid key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian style key from case<|im_end|>unlock Canadian style hatch with Canadian style key<|im_end|>open Canadian style hatch<|im_end|>go east<|im_end|>go east<|im_end|>take broom<|im_end|>go west<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51888} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to move west. After that, make it so that the portmanteau is opened. And then, take the passkey from the portmanteau. And then, look and see that the safe within the study is unlocked with the passkey. Then, look and see that the safe is open. Then, retrieve the latchkey from the safe. Then, move east. With that over with, doublecheck that the locker is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard kind of place.\nYou can see a locked locker.\nThere is a closed passageway leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take passkey from portmanteau<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First of all, go to the east. Once you get around to doing that, pick up the keycard from the floor of the workshop. And then, assure that the locker inside the workshop is unlocked with the keycard. Then, ensure that the locker is open. After that, travel west. Then, pick-up the worm from the floor of the cookhouse. After that, go east. After that, you can put the worm into the locker inside the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell I'll be, you are in the place we're calling the cookhouse.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a worm on the floor.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>go west<|im_end|>take worm<|im_end|>go east<|im_end|>insert worm into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, make sure that the safe within the washroom is unlocked with the latchkey. Then, ensure that the safe is open. And then, pick up the spherical latchkey from the safe. Then, make an effort to take a trip south. Then, unlock the spherical locker. After that, ensure that the spherical locker is open. After that, pick up the key from the spherical locker. And then, unlock the chest in the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An ordinary one.\nYou see a safe. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take spherical latchkey from safe<|im_end|>go south<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take key from spherical locker<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, open the coffer in the lounge. And then, recover the keycard from the coffer. Then, go to the south. Then, make absolutely sure that the chest is unlocked with the keycard. After unlocking the chest, open the chest. And then, pick up the latchkey from the chest inside the shower. After that, make an effort to take a trip north. With that over with, make it so that the box in the lounge is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nI just think it's awesome that you're in a lounge now. The room is well lit.\nYou make out a box. What's that over there? It looks like it's a coffer.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "open coffer<|im_end|>take keycard from coffer<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, attempt to move south. Once you get through with that, unlock the safe with the latchkey. And then, ensure that the safe is open. Then, retrieve the passkey from the safe. With the passkey, try to venture north. Following that, venture east. After that, doublecheck that the chest is shut. Then, doublecheck that the chest is locked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary one.\nThere is an unblocked exit to the east. You need an unblocked exit? You should try going north. You need an unguarded exit? You should try going south.\nYou are carrying: an onion and a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go north<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make it so that the locker is unlocked. After unlocking the locker, open the locker. And then, recover the latchkey from the locker. After picking up the latchkey, assure that the passageway is unlocked. And then, ensure that the passageway in the recreation zone is open. And then, attempt to venture south. After that, retrieve the insect from the floor of the closet. After that, you can put the insect inside the suitcase inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked locker here.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>take insect<|im_end|>insert insect into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be a great idea if you could try to travel west. And then, recover the type H key from the bench inside the shower. After stealing the type H key, assure that the type H chest is unlocked. And then, make sure that the type H chest within the shower is wide open. After pulling open the type H chest, take the passkey from the type H chest inside the shower. After taking the passkey, go to the east. With that accomplished, make sure that the safe within the parlor is unlocked. After that, look and see that the safe in the parlor is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked safe nearby.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type H key from bench<|im_end|>unlock type H chest with type H key<|im_end|>open type H chest<|im_end|>take passkey from type H chest<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make it so that the box inside the kitchenette is unlocked. And then, open the box inside the kitchenette. After that, pick up the passkey from the box in the kitchenette. And then, unlock the locker within the kitchenette. After that, open the locker. After that, pick up the spherical passkey from the locker within the kitchenette. Then, insert the spherical passkey into the spherical box's lock to unlock it. After unlocking the spherical box, assure that the spherical box is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in the kitchenette. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a spherical box. You make out a locker. You scan the room, seeing a box.\nThere is a closed hatch leading south. You need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take spherical passkey from locker<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First stop, pick up the key from the floor of the steam room. If you can get your hands on the key, unlock the locker with the key. Then, open the locker. And then, take the type O keycard from the locker in the steam room. Then, make an effort to head south. With that over with, look and see that the type O chest is unlocked. And then, ensure that the type O chest is open. If you have opened the type O chest, take the worm from the type O chest inside the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locker. I mean, just wow! Isn't TextWorld just the best? You can make out a counter. The counter is normal. Looks like someone's already been here and taken everything off it, though. You make a mental note to not get your hopes up the next time you see a counter in a room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type O keycard from locker<|im_end|>go south<|im_end|>unlock type O chest with type O keycard<|im_end|>open type O chest<|im_end|>take worm from type O chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First of all, unlock the locker inside the garage with the passkey. Then, open the locker in the garage. After that, pick up the keycard from the locker in the garage. And then, make an attempt to move east. And then, doublecheck that the box is unlocked with the keycard. After that, open the box in the sauna. After that, recover the key from the box. Then, insert the key into the safe's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An usual kind of place.\nYou can see a locker.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, go to the east. Okay, and then, recover the soap scented passkey from the floor of the basement. After that, go to the west. After that, insert the soap scented passkey into the soap scented box's lock to unlock it. And then, open the soap scented box within the steam room. Then, pick up the nest of spiders from the soap scented box. If you can get your hands on the nest of spiders, head east. And then, throw the nest of spiders on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room. Let's see what's in here.\nYou can make out a soap scented box.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a potato.\n\nyour action: ", "response": "go east<|im_end|>take soap scented passkey<|im_end|>go west<|im_end|>unlock soap scented box with soap scented passkey<|im_end|>open soap scented box<|im_end|>take nest of spiders from soap scented box<|im_end|>go east<|im_end|>drop nest of spiders<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First stop, pick up the spherical passkey from the board. And then, attempt to move north. Then, unlock the spherical safe within the cubicle. Then, doublecheck that the spherical safe within the cubicle is ajar. Then, retrieve the keycard from the spherical safe. And then, head south. After that, insert the keycard into the safe within the restroom's lock to unlock it. After unlocking the safe, ensure that the safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nA rusty placard tells you that you are now in the restroom.\nOh wow! Is that what I think it is? It is! It's a safe. You make out a board. The board is usual. On the board you make out a spherical passkey. Wow! Just like in the movies!\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an onion.\n\nyour action: ", "response": "take spherical passkey from board<|im_end|>go north<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take keycard from spherical safe<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to travel east. After that, pick-up the latchkey from the floor of the bar. Then, make an attempt to travel west. Once you manage that, unlock the chest within the attic. And then, ensure that the chest within the attic is open. And then, take the passkey from the chest. After that, take a trip east. After that, lock the box in the bar with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic.\nYou see a locked chest in the corner.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, lift the latchkey from the floor of the kitchenette. After that, check that the locker is unlocked with the latchkey. Then, make it so that the locker is ajar. Then, retrieve the passkey from the locker inside the kitchenette. After that, unlock the safe. Then, ensure that the safe in the kitchenette is open. And then, pick up the berry from the safe within the kitchenette. And then, eat the berry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal one.\nYou see a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You see a locker.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take berry from safe<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to open the freezer inside the canteen. Then, pick up the non-euclidean key from the freezer. And then, go west. Once you succeed at that, make sure that the non-euclidean box within the cellar is unlocked with the non-euclidean key. After unlocking the non-euclidean box, make absolutely sure that the non-euclidean box is ajar. After that, retrieve the Microsoft limited edition passkey from the non-euclidean box in the cellar. If you have got the Microsoft limited edition passkey, take a trip east. With that accomplished, make sure that the Microsoft limited edition chest in the canteen is unlocked with the Microsoft limited edition passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen.\nYou see a locked Microsoft limited edition chest. You can see a freezer. You can't wait to tell the folks at home about this!\nThere is a closed door leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take non-euclidean key from freezer<|im_end|>go west<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take Microsoft limited edition passkey from non-euclidean box<|im_end|>go east<|im_end|>unlock Microsoft limited edition chest with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could look and see that the type N box is unlocked. And then, ensure that the type N box is open. And then, pick up the formless latchkey from the type N box within the kitchenette. And then, make an effort to take a trip west. Once you get around to doing that, unlock the formless chest in the dish-pit. And then, make absolutely sure that the formless chest inside the dish-pit is wide open. And then, recover the type F latchkey from the formless chest within the dish-pit. Then, make sure that the type F chest in the dish-pit is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type N box. Wow, isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a type N keycard.\n\nyour action: ", "response": "unlock type N box with type N keycard<|im_end|>open type N box<|im_end|>take formless latchkey from type N box<|im_end|>go west<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take type F latchkey from formless chest<|im_end|>lock type F chest with type F latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head south. Then, unlock the American limited edition locker with the American limited edition key. And then, assure that the American limited edition locker inside the steam room is ajar. And then, take the Microsoft latchkey from the American limited edition locker inside the steam room. Then, make it so that the Microsoft safe is unlocked. After that, ensure that the Microsoft safe inside the steam room is open. And then, pick up the vacuum from the Microsoft safe. And then, throw the vacuum on the floor of the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou can see a bench. But the thing is empty.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an American limited edition key.\n\nyour action: ", "response": "go south<|im_end|>unlock American limited edition locker with American limited edition key<|im_end|>open American limited edition locker<|im_end|>take Microsoft latchkey from American limited edition locker<|im_end|>unlock Microsoft safe with Microsoft latchkey<|im_end|>open Microsoft safe<|im_end|>take vacuum from Microsoft safe<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the TextWorld limited edition key from the box inside the cubicle. And then, attempt to venture west. Then, make sure that the TextWorld limited edition locker in the kitchen is unlocked with the TextWorld limited edition key. And then, ensure that the TextWorld limited edition locker in the kitchen is open. And then, retrieve the Henderson's key from the TextWorld limited edition locker in the kitchen. After that, move east. Okay, and then, unlock the Henderson's box inside the cubicle with the Henderson's key. And then, assure that the Henderson's box within the cubicle is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle. You begin to take stock of what's in the room.\nYou can make out a locked Henderson's box. An open box, which looks standard, is right there by you. The box contains a TextWorld limited edition key.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition key from box<|im_end|>go west<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition key<|im_end|>open TextWorld limited edition locker<|im_end|>take Henderson's key from TextWorld limited edition locker<|im_end|>go east<|im_end|>unlock Henderson's box with Henderson's key<|im_end|>open Henderson's box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, travel east. And then, insert the keycard into the locker's lock to unlock it. Then, look and see that the locker is wide open. Then, recover the passkey from the locker. After that, look and see that the safe is unlocked. After that, ensure that the safe is open. And then, recover the salad from the safe. With the salad, eat the salad. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take salad from safe<|im_end|>eat salad<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, retrieve the spherical passkey from the floor of the laundromat. And then, insert the spherical passkey into the spherical safe within the laundromat's lock to unlock it. And then, open the spherical safe. Then, pick up the American keycard from the spherical safe inside the laundromat. With the American keycard, check that the American locker is unlocked with the American keycard. And then, open the American locker in the laundromat. Having pulled open the American locker, pick up the sponge from the American locker. And then, place the sponge inside the cabinet in the laundromat. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just shown up in the laundromat. You can barely contain your excitement.\nYou bend down to tie your shoe. When you stand up, you notice a cabinet. The cabinet is empty! This is the worst thing that could possibly happen, ever! You can see a American locker. There's something strange about this being here, but you can't put your finger on it. You make out a spherical safe.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nThere is a spherical passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical passkey<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take American keycard from spherical safe<|im_end|>unlock American locker with American keycard<|im_end|>open American locker<|im_end|>take sponge from American locker<|im_end|>insert sponge into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51899} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, make it so that the safe is unlocked. After that, doublecheck that the safe is ajar. And then, take the latchkey from the safe. With the latchkey, check that the box within the laundromat is unlocked with the latchkey. Then, make sure that the box within the laundromat is wide open. If you have pulled open the box, pick up the mop from the box. Having picked up the mop, go to the north. And then, throw the mop on the floor of the playroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat. You start to take note of what's in the room.\nYou make out a locked box. You can make out a locked safe here.\nThere is an unblocked exit to the north.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take mop from box<|im_end|>go north<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to head south. Then, pick-up the Henderson's style key from the floor of the bathroom. After that, move north. With that done, insert the Henderson's style key into the Henderson's style hatch's lock to unlock it. Having unlocked the Henderson's style hatch, open the Henderson's style hatch within the bedroom. Having pulled open the Henderson's style hatch, attempt to take a trip north. After that, ensure that the freezer is open. Having opened the freezer, retrieve the knife from the freezer in the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell I'll be, you are in a place we're calling a bedroom.\nThere is a closed Henderson's style hatch leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a shadfly and a lamp on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's style key<|im_end|>go north<|im_end|>unlock Henderson's style hatch with Henderson's style key<|im_end|>open Henderson's style hatch<|im_end|>go north<|im_end|>open freezer<|im_end|>take knife from freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50900} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First stop, make sure that the box in the basement is closed. After that, make an effort to go east. With that done, pick-up the type 0 keycard from the floor of the salon. With the type 0 keycard, unlock the type 0 locker with the type 0 keycard. Then, make absolutely sure that the type 0 locker in the salon is wide open. If you have opened the type 0 locker, pick up the keycard from the type 0 locker inside the salon. With the keycard, travel west. After that, Place the keycard into the box within the basement to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. A normal kind of place.\nYou can see an opened box in the room. The box is empty! What a waste of a day!\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying: a burger and a poem.\n\nyour action: ", "response": "close box<|im_end|>go east<|im_end|>take type 0 keycard<|im_end|>unlock type 0 locker with type 0 keycard<|im_end|>open type 0 locker<|im_end|>take keycard from type 0 locker<|im_end|>go west<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make an attempt to take a trip east. Following that, recover the latchkey from the shelf. And then, make sure that the locker within the shower is unlocked. After that, make it so that the locker is ajar. And then, retrieve the cuboid passkey from the locker within the shower. If you have taken the cuboid passkey, insert the cuboid passkey into the cuboid safe inside the shower's lock to unlock it. And then, ensure that the cuboid safe is open. And then, recover the mop from the cuboid safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is a closed gate leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cuboid passkey from locker<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take mop from cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First step, attempt to go west. Following that, recover the keycard from the shelf. Then, make an attempt to move east. After that, insert the keycard into the passageway in the steam room's lock to unlock it. And then, look and see that the passageway within the steam room is wide open. And then, make an effort to go south. Once you finish that, take the passkey from the Henderson's limited edition chest within the laundromat. And then, unlock the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. You start to take note of what's in the room.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from shelf<|im_end|>go east<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>take passkey from Henderson's limited edition chest<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, attempt to go south. And then, pick up the latchkey from the dresser. Then, try to go north. Then, make sure that the locker inside the study is unlocked with the latchkey. Having unlocked the locker, open the locker. Then, pick up the keycard from the locker. If you can get your hands on the keycard, attempt to take a trip south. And then, unlock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. I guess you better just go and list everything you see here.\nYou see a locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from dresser<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the latchkey from the pan. And then, doublecheck that the chest is unlocked. After that, make absolutely sure that the chest inside the cookery is opened. After that, retrieve the soap scented keycard from the chest. After picking up the soap scented keycard, unlock the soap scented locker in the cookery. After unlocking the soap scented locker, open the soap scented locker inside the cookery. After that, recover the whisk from the soap scented locker within the cookery. With the whisk, put the whisk into the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou see a chest. You can't wait to tell the folks at home about this! You see a locked soap scented locker. You see a pan. You see a latchkey on the pan.\nThere is a closed gateway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from pan<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take soap scented keycard from chest<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>open soap scented locker<|im_end|>take whisk from soap scented locker<|im_end|>insert whisk into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to move south. With that accomplished, recover the type L latchkey from the floor of the salon. Then, unlock the type L box with the type L latchkey. After that, open the type L box. And then, head north. After that, retrieve the Quote of the Day Calendar from the box inside the study. With the Quote of the Day Calendar, go to the south. And then, you can put the Quote of the Day Calendar inside the type L box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOf every study you could have walked into, you had to saunter into a typical one.\nYou can make out an opened box. The box contains a Quote of the Day Calendar. A box... Is that really what you were looking for?\nThere is an unblocked exit to the south.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "go south<|im_end|>take type L latchkey<|im_end|>unlock type L box with type L latchkey<|im_end|>open type L box<|im_end|>go north<|im_end|>take Quote of the Day Calendar from box<|im_end|>go south<|im_end|>insert Quote of the Day Calendar into type L box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, pick up the type 1 passkey from the floor of the bathroom. After taking the type 1 passkey, unlock the type 1 safe within the bathroom. If you have unlocked the type 1 safe, ensure that the type 1 safe in the bathroom is open. After that, recover the keycard from the type 1 safe. And then, attempt to head east. Then, unlock the safe with the keycard. After you have unlocked the safe, ensure that the safe in the studio is open. And then, retrieve the mouse from the safe in the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. An ordinary kind of place.\nYou can see a locked type 1 safe in the corner.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a type 1 passkey on the floor.\nYou are carrying: a mop.\n\nyour action: ", "response": "take type 1 passkey<|im_end|>unlock type 1 safe with type 1 passkey<|im_end|>open type 1 safe<|im_end|>take keycard from type 1 safe<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take mouse from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the safe. Then, recover the Microsoft key from the safe. After that, take a trip west. With that accomplished, make absolutely sure that the Microsoft locker within the workshop is unlocked with the Microsoft key. After unlocking the Microsoft locker, open the Microsoft locker. Then, take the Advent Calendar from the Microsoft locker. And then, take a trip east. After that, deposit the Advent Calendar on the floor of the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A standard kind of place.\nYou can see a closed safe in the room.\nThere is a closed door leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a mug.\n\nyour action: ", "response": "open safe<|im_end|>take Microsoft key from safe<|im_end|>go west<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>take Advent Calendar from Microsoft locker<|im_end|>go east<|im_end|>drop Advent Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to take a trip west. And then, make it so that the box is open. After that, take the key from the box in the chamber. After that, try to head east. Then, make it so that the safe is unlocked. After that, make absolutely sure that the safe within the washroom is wide open. Then, retrieve the mop from the safe. If you can get your hands on the mop, throw the mop on the floor of the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom. Let's see what's in here.\nYou can see a locked ordinary looking safe in the corner.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stick of butter and a latchkey.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Your first objective is to try to take a trip south. After that, recover the latchkey from the coffer within the study. With the latchkey, make sure that the gateway within the study is unlocked. Then, look and see that the gateway is open. After that, attempt to go to the east. After that, open the chest. After that, recover the mug from the chest within the scullery. After taking the mug, insert the mug inside the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A standard kind of place. I guess you better just go and list everything you see here.\nYou can make out an opened freezer in the corner. The freezer is empty! What a waste of a day!\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from coffer<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go east<|im_end|>open chest<|im_end|>take mug from chest<|im_end|>insert mug into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First, it would be good if you could retrieve the passkey from the floor of the scullery. And then, make absolutely sure that the safe is unlocked with the passkey. After that, open the safe. Then, take the type I key from the safe within the scullery. And then, travel east. Then, unlock the type I safe inside the bedroom. After that, ensure that the type I safe in the bedroom is open. And then, pick up the monitor from the type I safe in the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary one.\nYou can make out a safe. Now why would someone leave that there?\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type I key from safe<|im_end|>go east<|im_end|>unlock type I safe with type I key<|im_end|>open type I safe<|im_end|>take monitor from type I safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the safe in the pantry with the key. And then, ensure that the safe inside the pantry is open. And then, retrieve the passkey from the safe within the pantry. After that, make an attempt to head north. And then, assure that the gateway is unlocked. And then, ensure that the gateway in the basement is open. After that, make an effort to go east. Then, make it so that the gateway in the canteen is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A typical one.\nYou can see a safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a gummy bear, a salad and a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go north<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>close gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51950} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, pick up the type E passkey from the floor of the cellar. After that, unlock the type E locker inside the cellar. And then, open the type E locker. After opening the type E locker, recover the latchkey from the type E locker inside the cellar. And then, unlock the chest with the latchkey. Then, assure that the chest within the cellar is wide open. After that, take the golf ball from the chest in the cellar. And then, ditch the golf ball on the floor of the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're not going to believe this, but you've just entered a cellar.\nYou make out a chest. You make out a type E locker.\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type E passkey on the floor.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "take type E passkey<|im_end|>unlock type E locker with type E passkey<|im_end|>open type E locker<|im_end|>take latchkey from type E locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take golf ball from chest<|im_end|>drop golf ball<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, head north. With that over with, lift the formless key from the floor of the basement. After getting the formless key, assure that the formless locker is unlocked. And then, open the formless locker within the basement. And then, pick up the TextWorld style passkey from the formless locker within the basement. Then, make an effort to move south. That done, close the TextWorld style chest. Then, lock the TextWorld style chest with the TextWorld style passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place. You begin looking for stuff.\nYou can see an opened TextWorld style chest. The TextWorld style chest contains a desktop computer. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a durian.\n\nyour action: ", "response": "go north<|im_end|>take formless key<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take TextWorld style passkey from formless locker<|im_end|>go south<|im_end|>close TextWorld style chest<|im_end|>lock TextWorld style chest with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to travel west. After that, ensure that the chest inside the kitchen is open. And then, recover the spherical latchkey from the chest. And then, go east. Then, doublecheck that the spherical chest in the workshop is unlocked. After unlocking the spherical chest, look and see that the spherical chest in the workshop is opened. And then, retrieve the non-euclidean key from the spherical chest within the workshop. And then, make absolutely sure that the non-euclidean safe is unlocked with the non-euclidean key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place.\nYou make out a locked non-euclidean safe in the corner. You hear a noise behind you and spin around, but you can't see anything other than a spherical chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take spherical latchkey from chest<|im_end|>go east<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take non-euclidean key from spherical chest<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to recover the cuboid latchkey from the basket within the bedchamber. And then, look and see that the cuboid locker is unlocked with the cuboid latchkey. Then, open the cuboid locker within the bedchamber. And then, pick up the Canadian passkey from the cuboid locker. Then, make absolutely sure that the Canadian gateway is unlocked. And then, doublecheck that the Canadian gateway is opened. After that, venture east. And then, make sure that the Canadian gateway is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nYou can make out a locked cuboid locker in the corner. You can make out an opened basket. The basket contains a cuboid latchkey.\nThere is a closed Canadian gateway leading east. There is an unblocked exit to the north.\nYou are carrying: a stapler.\n\nyour action: ", "response": "take cuboid latchkey from basket<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take Canadian passkey from cuboid locker<|im_end|>unlock Canadian gateway with Canadian passkey<|im_end|>open Canadian gateway<|im_end|>go east<|im_end|>close Canadian gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First of all, retrieve the keycard from the floor of the scullery. Then, go east. Following that, unlock the portal in the shower. After that, make it so that the portal inside the shower is ajar. After that, venture north. And then, take a trip east. Then, take the latchkey from the shelf. With the latchkey, check that the box inside the study is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nThere is an unblocked exit to the east.\nThere is a keycard on the floor.\nYou are carrying: a cashew and a licorice strip.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>take latchkey from shelf<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the Microsoft latchkey from the drawer. Once you have picked up the Microsoft latchkey, make absolutely sure that the Microsoft door is unlocked. And then, ensure that the Microsoft door inside the launderette is open. After that, make an effort to go north. And then, try to take a trip east. And then, make sure that the box is wide open. After that, retrieve the gummy bear from the box within the restroom. After that, eat the gummy bear. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An ordinary kind of place.\nYou can make out an opened drawer in the corner. The drawer contains a Microsoft latchkey. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed Microsoft door leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft latchkey from drawer<|im_end|>unlock Microsoft door with Microsoft latchkey<|im_end|>open Microsoft door<|im_end|>go north<|im_end|>go east<|im_end|>open box<|im_end|>take gummy bear from box<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to go to the south. And then, insert the type F keycard into the type F locker's lock to unlock it. Then, ensure that the type F locker within the vault is open. After that, take the key from the type F locker in the vault. After getting the key, make it so that the box is unlocked with the key. Then, look and see that the box is opened. And then, retrieve the glove from the box. After that, deposit the glove into the type F locker inside the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell how about that, you are in the place we're calling the study.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type F keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock type F locker with type F keycard<|im_end|>open type F locker<|im_end|>take key from type F locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take glove from box<|im_end|>insert glove into type F locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, attempt to go to the west. Then, ensure that the display is open. And then, recover the Canadian keycard from the display. And then, make an effort to take a trip east. After that, unlock the Canadian locker within the dish-pit. After that, make sure that the Canadian locker is wide open. After that, pick up the sandwich from the Canadian locker. After that, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou see a Canadian locker.\nThere is a closed hatch leading south. There is an unblocked exit to the west.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>open display<|im_end|>take Canadian keycard from display<|im_end|>go east<|im_end|>unlock Canadian locker with Canadian keycard<|im_end|>open Canadian locker<|im_end|>take sandwich from Canadian locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First step, venture east. After that, unlock the Henderson's hatch within the cubicle with the Henderson's keycard. And then, look and see that the Henderson's hatch within the cubicle is ajar. After that, take a trip south. And then, go west. After that, pick up the formless key from the safe. And then, go east. Then, make it so that the formless chest is unlocked with the formless key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual kind of place.\nYou need an unguarded exit? You should try going east.\nThere is a blanket on the floor.\nYou are carrying: a Henderson's keycard and a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's hatch with Henderson's keycard<|im_end|>open Henderson's hatch<|im_end|>go south<|im_end|>go west<|im_end|>take formless key from safe<|im_end|>go east<|im_end|>unlock formless chest with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to go to the west. Once you do that, pick up the cuboid passkey from the shelf inside the cookery. And then, unlock the cuboid locker. After that, open the cuboid locker. Then, take the Microsoft passkey from the cuboid locker. If you can get your hands on the Microsoft passkey, make an effort to head east. Then, unlock the Microsoft gate with the Microsoft passkey. And then, look and see that the Microsoft gate is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is a closed Microsoft gate leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid passkey from shelf<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take Microsoft passkey from cuboid locker<|im_end|>go east<|im_end|>unlock Microsoft gate with Microsoft passkey<|im_end|>open Microsoft gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, assure that the Microsoft limited edition chest is unlocked. After that, open the Microsoft limited edition chest. And then, retrieve the non-euclidean key from the Microsoft limited edition chest inside the spare room. And then, insert the non-euclidean key into the non-euclidean box's lock to unlock it. And then, open the non-euclidean box within the spare room. And then, pick up the soap scented keycard from the non-euclidean box. With the soap scented keycard, check that the soap scented chest within the spare room is unlocked with the soap scented keycard. And then, ensure that the soap scented chest within the spare room is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal kind of place.\nA locked soap scented chest, which looks usual, is here. You see a locked non-euclidean box. You make out a Microsoft limited edition chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition chest with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition chest<|im_end|>take non-euclidean key from Microsoft limited edition chest<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take soap scented keycard from non-euclidean box<|im_end|>unlock soap scented chest with soap scented keycard<|im_end|>open soap scented chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, make an attempt to move east. After that, recover the keycard from the coffer. After that, make sure that the box is unlocked. After that, assure that the box is ajar. After that, recover the type 5 passkey from the box in the recreation zone. And then, look and see that the type 5 box is unlocked. After unlocking the type 5 box, ensure that the type 5 box is open. After that, pick up the bug from the type 5 box within the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual one.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from coffer<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type 5 passkey from box<|im_end|>unlock type 5 box with type 5 passkey<|im_end|>open type 5 box<|im_end|>take bug from type 5 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50847} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, make it so that the cuboid locker is unlocked. And then, ensure that the cuboid locker is open. And then, recover the cake scented passkey from the cuboid locker. Then, make sure that the cake scented locker is unlocked. Once you have unlocked the cake scented locker, assure that the cake scented locker is ajar. Then, pick up the fly larva from the cake scented locker. And then, head south. With that over with, place the fly larva on the floor of the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nThis might come as a shock to you, but you've just fallen into a kitchen. You can barely contain your excitement.\nYou see a cake scented locker. You see a gleam over in a corner, where you can see a cuboid locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>take cake scented passkey from cuboid locker<|im_end|>unlock cake scented locker with cake scented passkey<|im_end|>open cake scented locker<|im_end|>take fly larva from cake scented locker<|im_end|>go south<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, go north. Then, ensure that the case in the laundromat is open. And then, take the passkey from the case in the laundromat. And then, unlock the gateway in the laundromat. And then, assure that the gateway inside the laundromat is ajar. After that, make an attempt to move north. Once you do that, attempt to take a trip east. With that done, close the toolbox inside the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. You can barely contain your excitement.\nThere is an unblocked exit to the north.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>open case<|im_end|>take passkey from case<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>close toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, lift the key from the floor of the spare room. And then, unlock the chest. And then, open the chest within the spare room. And then, recover the soap scented key from the chest in the spare room. And then, unlock the soap scented hatch. Then, ensure that the soap scented hatch inside the spare room is open. Then, go to the east. Then, pick up the monitor from the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou see a chest.\nThere is a closed soap scented hatch leading east. You need an unguarded exit? You should try going north.\nThere is a key on the floor.\nYou are carrying: a burger.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take soap scented key from chest<|im_end|>unlock soap scented hatch with soap scented key<|im_end|>open soap scented hatch<|im_end|>go east<|im_end|>take monitor<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, go west. With that done, ensure that the type 9 chest is open. And then, recover the key from the type 9 chest within the closet. Then, travel east. After that, assure that the box within the cookhouse is unlocked with the key. And then, ensure that the box is open. After that, recover the teacup from the box in the cookhouse. And then, sit the teacup on the pan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse.\nYou make out a locked box. You see a pan. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type 9 passkey.\n\nyour action: ", "response": "go west<|im_end|>open type 9 chest<|im_end|>take key from type 9 chest<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take teacup from box<|im_end|>put teacup on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, attempt to go to the east. After that, pick up the formless latchkey from the floor of the cubicle. Then, unlock the formless locker in the cubicle. And then, make it so that the formless locker in the cubicle is ajar. And then, take the latchkey from the formless locker. And then, take a trip west. And then, close the locker. Then, assure that the locker is locked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nAn open locker is right there by you. The locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take latchkey from formless locker<|im_end|>go west<|im_end|>close locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go east. And then, pick-up the latchkey from the floor of the chamber. Then, unlock the safe with the latchkey. After that, ensure that the safe within the chamber is open. And then, go to the west. Then, take the laptop from the stand within the bedroom. And then, head east. Once you succeed at that, you can place the laptop into the safe in the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nYou can make out a stand. The stand is ordinary. On the stand you see a laptop. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>go west<|im_end|>take laptop from stand<|im_end|>go east<|im_end|>insert laptop into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go west. And then, take the key from the shelf within the sauna. Then, move east. That done, make it so that the locker is unlocked with the key. Then, open the locker within the restroom. And then, recover the cuboid keycard from the locker. After that, make an effort to go west. After that, doublecheck that the cuboid gateway inside the sauna is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. The room is well lit.\nYou make out a locker. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a cashew on the floor.\nYou are carrying: an onion.\n\nyour action: ", "response": "go west<|im_end|>take key from shelf<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cuboid keycard from locker<|im_end|>go west<|im_end|>lock cuboid gateway with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take a trip west. Then, ensure that the refrigerator is open. Then, recover the TextWorld style latchkey from the refrigerator. And then, check that the TextWorld style box in the kitchen is unlocked with the TextWorld style latchkey. Then, open the TextWorld style box inside the kitchen. Then, take the cuboid key from the TextWorld style box. After you have taken the cuboid key, check that the cuboid box in the kitchen is unlocked with the cuboid key. And then, ensure that the cuboid box within the kitchen is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. A standard one. You begin looking for stuff.\nYou can see a closed cabinet.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open refrigerator<|im_end|>take TextWorld style latchkey from refrigerator<|im_end|>unlock TextWorld style box with TextWorld style latchkey<|im_end|>open TextWorld style box<|im_end|>take cuboid key from TextWorld style box<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, pick-up the soap scented latchkey from the floor of the kitchenette. If you can get your hands on the soap scented latchkey, make sure that the soap scented locker is unlocked. After that, open the soap scented locker. Then, take the TextWorld limited edition latchkey from the soap scented locker in the kitchenette. Then, look and see that the TextWorld limited edition locker is unlocked with the TextWorld limited edition latchkey. After unlocking the TextWorld limited edition locker, open the TextWorld limited edition locker. After that, pick up the stick of butter from the TextWorld limited edition locker within the kitchenette. And then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. The room is well lit.\nYou can make out a locked TextWorld limited edition locker. Look out! It's a- oh, never mind, it's just a soap scented locker.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going east.\nThere is a soap scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take TextWorld limited edition latchkey from soap scented locker<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition locker<|im_end|>take stick of butter from TextWorld limited edition locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51887} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to move south. Then, take the keycard from the cabinet within the office. Once you have picked up the keycard, travel north. And then, make absolutely sure that the gateway is unlocked. Then, ensure that the gateway is open. Then, try to venture east. Okay, and then, recover the passkey from the table in the cubicle. After that, lock the box in the cubicle with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just shown up in a washroom.\nThere is a closed gateway leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from cabinet<|im_end|>go north<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take passkey from table<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could unlock the cuboid safe within the bedroom. After that, ensure that the cuboid safe in the bedroom is open. And then, retrieve the Henderson's style key from the cuboid safe in the bedroom. And then, try to move east. And then, insert the Henderson's style key into the Henderson's style safe's lock to unlock it. And then, open the Henderson's style safe within the studio. And then, take the mug from the Henderson's style safe inside the studio. And then, rest the mug on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard one.\nYou see a locked cuboid safe.\nThere is an unblocked exit to the east.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take Henderson's style key from cuboid safe<|im_end|>go east<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take mug from Henderson's style safe<|im_end|>put mug on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, attempt to move north. After that, retrieve the spherical passkey from the shelf within the basement. With the spherical passkey, move south. After that, make absolutely sure that the spherical hatch within the spare room is unlocked with the spherical passkey. Then, look and see that the spherical hatch is opened. Then, travel south. And then, pick up the keycard from the case within the kitchen. And then, Insert the keycard into the chest to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou're now in the spare room.\nThere is a closed spherical hatch leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go north<|im_end|>take spherical passkey from shelf<|im_end|>go south<|im_end|>unlock spherical hatch with spherical passkey<|im_end|>open spherical hatch<|im_end|>go south<|im_end|>take keycard from case<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51872} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to doublecheck that the box is unlocked. After that, make absolutely sure that the box within the shower is ajar. After that, recover the TextWorld style key from the box. Then, insert the TextWorld style key into the TextWorld style hatch in the shower's lock to unlock it. And then, assure that the TextWorld style hatch is open. Then, make an effort to head west. And then, retrieve the teapot from the floor of the scullery. And then, deposit the teapot inside the refrigerator within the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI just think it's great that you've just entered a shower. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nLook over there! a box.\nThere is a closed TextWorld style hatch leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take TextWorld style key from box<|im_end|>unlock TextWorld style hatch with TextWorld style key<|im_end|>open TextWorld style hatch<|im_end|>go west<|im_end|>take teapot<|im_end|>insert teapot into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the east. Following that, retrieve the latchkey from the floor of the kitchen. Then, unlock the chest with the latchkey. Then, make sure that the chest is ajar. After that, retrieve the type V passkey from the chest. If you have taken the type V passkey, try to go west. Then, unlock the type V portal inside the chamber with the type V passkey. And then, open the type V portal in the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. Okay, just remember what you're here to do, and everything will go great.\nThere is a closed type V portal leading west. There is an unguarded exit to the east.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take type V passkey from chest<|im_end|>go west<|im_end|>unlock type V portal with type V passkey<|im_end|>open type V portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, retrieve the TextWorld style keycard from the safe. Then, check that the TextWorld style box in the sauna is unlocked with the TextWorld style keycard. Having unlocked the TextWorld style box, ensure that the TextWorld style box inside the sauna is open. After that, recover the latchkey from the TextWorld style box in the sauna. After getting the latchkey, insert the latchkey into the hatch in the sauna's lock to unlock it. After that, look and see that the hatch inside the sauna is opened. After that, make an attempt to go east. Once you succeed at that, close the hatch. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal kind of place.\nYou scan the room for a TextWorld style box, and you find a TextWorld style box. Wow, isn't TextWorld just the best? If you haven't noticed it already, there seems to be something there by the wall, it's a safe. Huh, weird. The safe contains a TextWorld style keycard.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "take TextWorld style keycard from safe<|im_end|>unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take latchkey from TextWorld style box<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, try to take a trip north. Then, retrieve the Microsoft keycard from the armchair within the studio. And then, head south. Following that, make absolutely sure that the Microsoft passageway is unlocked with the Microsoft keycard. And then, assure that the Microsoft passageway inside the dish-pit is open. Having opened the Microsoft passageway, make an attempt to travel east. With that accomplished, retrieve the burger from the box. If you have picked up the burger, eat the burger. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A typical kind of place. You begin looking for stuff.\nThere is a closed Microsoft passageway leading east. There is an exit to the north. Don't worry, it is unguarded.\nThere is a loaf of bread on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft keycard from armchair<|im_end|>go south<|im_end|>unlock Microsoft passageway with Microsoft keycard<|im_end|>open Microsoft passageway<|im_end|>go east<|im_end|>take burger from box<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an attempt to go north. Then, retrieve the formless key from the floor of the sauna. After that, attempt to go to the south. With that accomplished, check that the formless passageway inside the bedchamber is unlocked with the formless key. After unlocking the formless passageway, assure that the formless passageway in the bedchamber is opened. And then, travel south. Then, venture east. And then, close the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber.\nThere is a closed formless passageway leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a cashew, a pillow and a textbook.\n\nyour action: ", "response": "go north<|im_end|>take formless key<|im_end|>go south<|im_end|>unlock formless passageway with formless key<|im_end|>open formless passageway<|im_end|>go south<|im_end|>go east<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to take a trip south. If you can succeed at that, pick up the cake scented latchkey from the locker. Then, travel north. With that done, assure that the cake scented door is unlocked. And then, open the cake scented door. After that, go north. Then, go to the east. And then, take the broom from the board. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place.\nThere is a closed cake scented door leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>take cake scented latchkey from locker<|im_end|>go north<|im_end|>unlock cake scented door with cake scented latchkey<|im_end|>open cake scented door<|im_end|>go north<|im_end|>go east<|im_end|>take broom from board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to unlock the type 9 chest. After that, ensure that the type 9 chest is open. And then, take the American style passkey from the type 9 chest. After you have picked up the American style passkey, make an effort to travel north. Following that, make absolutely sure that the American style hatch is unlocked. After that, open the American style hatch in the studio. And then, travel east. Then, take the shadfly from the coffer within the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard one.\nYou see a locked type 9 chest close by.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a loaf of bread and a type 9 keycard.\n\nyour action: ", "response": "unlock type 9 chest with type 9 keycard<|im_end|>open type 9 chest<|im_end|>take American style passkey from type 9 chest<|im_end|>go north<|im_end|>unlock American style hatch with American style passkey<|im_end|>open American style hatch<|im_end|>go east<|im_end|>take shadfly from coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, pick up the key from the trunk. If you can get your hands on the key, unlock the box inside the bathroom. And then, make sure that the box is open. And then, recover the Henderson's limited edition keycard from the box within the bathroom. And then, head south. Once you finish that, assure that the Henderson's limited edition chest inside the cellar is unlocked. And then, doublecheck that the Henderson's limited edition chest is wide open. Then, retrieve the lampshade from the Henderson's limited edition chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nI just think it's awesome that you're in a bathroom now.\nA locked box is in the corner. You make out an opened trunk. The trunk contains a key.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from trunk<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Henderson's limited edition keycard from box<|im_end|>go south<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition chest<|im_end|>take lampshade from Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50946} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to head north. If you can accomplish that, make sure that the safe within the studio is open. Having opened the safe, take the keycard from the safe. After that, unlock the gateway in the studio with the keycard. After that, ensure that the gateway inside the studio is open. After that, travel east. With that done, recover the textbook from the chest in the playroom. After that, place the textbook on the bookshelf within the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take textbook from chest<|im_end|>put textbook on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move west. After that, open the chest in the closet. After pulling open the chest, pick up the cuboid keycard from the chest. If you have got the cuboid keycard, travel east. Following that, unlock the cuboid gateway inside the kitchen with the cuboid keycard. Then, open the cuboid gateway. And then, travel north. Then, recover the keyboard from the chair within the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nThere is a closed cuboid gateway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a burger.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take cuboid keycard from chest<|im_end|>go east<|im_end|>unlock cuboid gateway with cuboid keycard<|im_end|>open cuboid gateway<|im_end|>go north<|im_end|>take keyboard from chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First of all, you could, like, go to the south. Okay, and then, insert the latchkey into the safe's lock to unlock it. After that, ensure that the safe is open. Then, pick up the key from the safe. After that, insert the key into the passageway's lock to unlock it. Then, ensure that the passageway is open. After pulling open the passageway, try to move south. And then, pick up the book from the cabinet inside the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI never took you for the sort of person who would show up in a steam room, but I guess I was wrong.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>take book from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First thing I need you to do is to recover the lavender scented keycard from the portmanteau within the bedroom. After that, unlock the lavender scented safe within the bedroom with the lavender scented keycard. After unlocking the lavender scented safe, make it so that the lavender scented safe within the bedroom is ajar. Then, retrieve the soap scented key from the lavender scented safe in the bedroom. Then, make sure that the soap scented locker in the bedroom is unlocked. After that, open the soap scented locker in the bedroom. After opening the soap scented locker, take the cushion from the soap scented locker. And then, throw the cushion on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nA locked soap scented locker is close by. You make out a locked lavender scented safe. You can see a portmanteau. The portmanteau contains a lavender scented keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented keycard from portmanteau<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take soap scented key from lavender scented safe<|im_end|>unlock soap scented locker with soap scented key<|im_end|>open soap scented locker<|im_end|>take cushion from soap scented locker<|im_end|>drop cushion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, make an attempt to move north. Okay, and then, venture north. With that accomplished, pick-up the spherical latchkey from the floor of the laundromat. And then, attempt to take a trip south. And then, attempt to head east. With that over with, make absolutely sure that the spherical safe within the laundry place is unlocked with the spherical latchkey. And then, doublecheck that the spherical safe is open. After that, recover the butterfly from the spherical safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just walked into a cubicle.\nLook over there! a shelf. The shelf is usual. The shelf appears to be empty. This always happens!\nYou need an unguarded exit? You should try going north.\nYou are carrying: a fondue and a cashew.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>take spherical latchkey<|im_end|>go south<|im_end|>go east<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take butterfly from spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50816} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to try to go to the south. And then, open the dresser within the bedchamber. After that, recover the spherical keycard from the dresser in the bedchamber. After that, go north. Once you finish that, unlock the spherical gate in the salon. After that, ensure that the spherical gate within the salon is open. After that, go east. And then, make it so that the chest is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An ordinary one.\nLook over there! a coffer. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The coffer is empty! This is the worst thing that could possibly happen, ever! You can see a mantle. The mantle is ordinary. The mantle appears to be empty.\nThere is a closed spherical gate leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a potato.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take spherical keycard from dresser<|im_end|>go north<|im_end|>unlock spherical gate with spherical keycard<|im_end|>open spherical gate<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to make an effort to take a trip west. And then, travel north. After that, pick-up the key from the floor of the canteen. Then, make it so that the locker inside the canteen is unlocked. Then, ensure that the locker within the canteen is open. After opening the locker, pick up the fork from the locker inside the canteen. With the fork, go south. Next, place the fork on the bed stand in the bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou make another one of your grand eccentric entrances into a shower.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take fork from locker<|im_end|>go south<|im_end|>put fork on bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make absolutely sure that the chest is unlocked. After that, look and see that the chest is wide open. And then, take the non-euclidean passkey from the chest within the chamber. And then, make an attempt to go south. Then, assure that the non-euclidean safe is unlocked. And then, ensure that the non-euclidean safe inside the cookhouse is open. And then, take the kettle from the non-euclidean safe in the cookhouse. After that, put the kettle on the board. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have moved into the most typical of all possible chambers. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take non-euclidean passkey from chest<|im_end|>go south<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take kettle from non-euclidean safe<|im_end|>put kettle on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could retrieve the American style latchkey from the board. After you have got the American style latchkey, assure that the American style safe within the launderette is unlocked. And then, ensure that the American style safe within the launderette is open. After that, take the keycard from the American style safe in the launderette. Then, unlock the locker inside the launderette with the keycard. Then, ensure that the locker is open. Once you have pulled open the locker, retrieve the broom from the locker. Then, place the broom inside the American style safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a American style safe. You can make out a locked locker. Were you looking for a board? Because look over there, it's a board. On the board you can make out an American style latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style latchkey from board<|im_end|>unlock American style safe with American style latchkey<|im_end|>open American style safe<|im_end|>take keycard from American style safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>insert broom into American style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an effort to take a trip west. Then, open the cabinet within the cookery. After that, recover the latchkey from the cabinet in the cookery. After that, make absolutely sure that the safe is unlocked. Having unlocked the safe, ensure that the safe inside the cookery is open. And then, pick up the passkey from the safe. And then, insert the passkey into the chest's lock to unlock it. And then, make sure that the chest within the cookery is wide open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in a bathroom.\nThere is an unguarded exit to the west.\nThere is a vacuum on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take latchkey from cabinet<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to ensure that the box in the washroom is open. After that, take the keycard from the box. With the keycard, unlock the safe. After unlocking the safe, look and see that the safe is ajar. Then, retrieve the key from the safe. Then, move north. Then, head east. Next, make it so that the locker inside the studio is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard kind of place.\nYou can make out a locked safe in the room. As if things weren't amazing enough already, you can even see a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go north<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the Henderson's limited edition passkey from the floor of the cookery. If you have got the Henderson's limited edition passkey, assure that the Henderson's limited edition chest in the cookery is unlocked with the Henderson's limited edition passkey. After that, ensure that the Henderson's limited edition chest inside the cookery is open. After you have pulled open the Henderson's limited edition chest, recover the American style latchkey from the Henderson's limited edition chest in the cookery. After stealing the American style latchkey, unlock the American style chest within the cookery. And then, ensure that the American style chest within the cookery is open. Then, take the passkey from the American style chest. After that, unlock the gateway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery.\nYou can see a locked American style chest in the room. You make out a locked Henderson's limited edition chest.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nThere is a Henderson's limited edition passkey on the floor.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "take Henderson's limited edition passkey<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>take American style latchkey from Henderson's limited edition chest<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take passkey from American style chest<|im_end|>unlock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, go to the south. Following that, ensure that the Microsoft chest is open. And then, pick up the rectangular keycard from the Microsoft chest. Once you have taken the rectangular keycard, venture north. That done, unlock the rectangular gate inside the canteen with the rectangular keycard. After that, ensure that the rectangular gate is open. After opening the rectangular gate, make an attempt to go to the east. Next, close the rectangular gate inside the cookery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical kind of place.\nThere is a closed rectangular gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a type 4 latchkey and a poem.\n\nyour action: ", "response": "go south<|im_end|>open Microsoft chest<|im_end|>take rectangular keycard from Microsoft chest<|im_end|>go north<|im_end|>unlock rectangular gate with rectangular keycard<|im_end|>open rectangular gate<|im_end|>go east<|im_end|>close rectangular gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to move west. Following that, ensure that the box is open. And then, recover the passkey from the box within the dish-pit. And then, go to the east. After that, doublecheck that the safe is unlocked with the passkey. And then, ensure that the safe within the workshop is open. And then, recover the chocolate bar from the safe inside the workshop. After that, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal one.\nYou make out a locked safe in the corner.\nThere is a closed gate leading east. You need an unblocked exit? You should try going west.\nYou are carrying: a key.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take chocolate bar from safe<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, travel east. With that done, recover the keycard from the bookshelf. Then, try to take a trip north. And then, unlock the chest in the garage. After that, make it so that the chest is wide open. After that, retrieve the broom from the chest. And then, make an attempt to move south. That done, drop the broom on the floor of the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nHere we are in the laundromat.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go east<|im_end|>take keycard from bookshelf<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take broom from chest<|im_end|>go south<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First thing I need you to do is to unlock the safe inside the office. After that, open the safe within the office. After pulling open the safe, retrieve the laptop from the safe. After picking up the laptop, go to the east. Then, recover the formless latchkey from the portmanteau. And then, make absolutely sure that the formless locker is unlocked with the formless latchkey. Then, ensure that the formless locker inside the chamber is open. Then, place the laptop into the formless locker in the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI just think it's great that you've just entered an office.\nYou can make out a locked safe.\nThere is a closed gate leading north. There is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock safe with passkey<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>go east<|im_end|>take formless latchkey from portmanteau<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>insert laptop into formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to venture north. Next, retrieve the keycard from the floor of the steam room. And then, insert the keycard into the chest's lock to unlock it. After that, ensure that the chest is open. After that, venture south. With that accomplished, retrieve the lampshade from the floor of the attic. With the lampshade, make an attempt to travel north. And then, you can deposit the lampshade inside the chest in the steam room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nThis is going to sound unbelievable, but you've just entered an attic.\nThere is an unblocked exit to the north.\nThere is a lampshade on the floor.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>go south<|im_end|>take lampshade<|im_end|>go north<|im_end|>insert lampshade into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go east. Then, retrieve the keycard from the floor of the study. After that, make it so that the locker is unlocked with the keycard. Then, make sure that the locker is wide open. After that, retrieve the rectangular key from the locker. If you can get your hands on the rectangular key, try to travel west. Then, make absolutely sure that the rectangular safe is shut. After shutting the rectangular safe, look and see the rectangular safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A normal one. You can barely contain your excitement.\nYou can make out a rectangular safe! What a letdown! The rectangular safe is empty!\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a berry.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take rectangular key from locker<|im_end|>go west<|im_end|>close rectangular safe<|im_end|>lock rectangular safe with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to go to the north. Once you manage that, take the type X passkey from the bureau. And then, try to take a trip south. Next, make it so that the type X passageway within the dish-pit is unlocked with the type X passkey. After that, open the type X passageway inside the dish-pit. Then, try to venture south. If you can finish that, venture east. And then, close the case within the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one. Okay, just remember what you're here to do, and everything will go great.\nYou see a fridge.\nThere is a closed type X passageway leading south. There is an unblocked exit to the north.\nYou are carrying: a textbook and a mug.\n\nyour action: ", "response": "go north<|im_end|>take type X passkey from bureau<|im_end|>go south<|im_end|>unlock type X passageway with type X passkey<|im_end|>open type X passageway<|im_end|>go south<|im_end|>go east<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First stop, go to the west. And then, pick up the latchkey from the table in the closet. And then, attempt to take a trip east. And then, unlock the locker in the steam room with the latchkey. And then, ensure that the locker in the steam room is open. After you have opened the locker, take the insect from the locker in the steam room. Having picked up the insect, try to venture west. And then, drop the insect on the floor of the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locker!\nYou need an unguarded exit? You should try going west.\nThere is a cucumber on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from table<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>go west<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the east. Following that, attempt to travel north. Following that, pick up the cuboid key from the shelf in the bedchamber. After that, go to the south. Then, doublecheck that the cuboid box is unlocked with the cuboid key. Then, make absolutely sure that the cuboid box in the cubicle is opened. After that, recover the desktop computer from the cuboid box in the cubicle. Then, drop the desktop computer on the floor of the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out an opened trunk. What a letdown! The trunk is empty!\nThere is an open door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take cuboid key from shelf<|im_end|>go south<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>take desktop computer from cuboid box<|im_end|>drop desktop computer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50934} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the keycard from the floor of the kitchenette. And then, unlock the safe with the keycard. Then, open the safe in the kitchenette. And then, recover the key from the safe. And then, insert the key into the portal in the kitchenette's lock to unlock it. After that, look and see that the portal within the kitchenette is ajar. After that, attempt to venture east. After that, look and see that the portal inside the playroom is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked safe. Look over there! a cabinet.\nThere is a closed portal leading east. There is an unblocked exit to the north.\nThere is a keycard on the floor.\nYou are carrying: a cloak.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, retrieve the keycard from the fridge within the cookery. After that, check that the box is unlocked with the keycard. Then, ensure that the box is open. After that, take the type 4 latchkey from the box inside the cookery. After that, check that the type 4 box is unlocked with the type 4 latchkey. After unlocking the type 4 box, ensure that the type 4 box is open. After that, retrieve the blender from the type 4 box. After stealing the blender, ditch the blender on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou scan the room for a type 4 box, and you find a type 4 box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You can see an opened fridge. The fridge contains a keycard.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from fridge<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take type 4 latchkey from box<|im_end|>unlock type 4 box with type 4 latchkey<|im_end|>open type 4 box<|im_end|>take blender from type 4 box<|im_end|>drop blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, doublecheck that the formless locker within the washroom is unlocked. After that, ensure that the formless locker inside the washroom is open. And then, retrieve the latchkey from the formless locker. After that, look and see that the box within the washroom is unlocked with the latchkey. And then, open the box. And then, take the sponge from the box inside the washroom. After that, try to take a trip south. After that, throw the sponge on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom.\nYou see a box. You see a locked formless locker right there by you.\nThere is an unguarded exit to the south.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take latchkey from formless locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take sponge from box<|im_end|>go south<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could take the type 2 keycard from the portmanteau. If you can get your hands on the type 2 keycard, unlock the type 2 box within the studio. After that, make it so that the type 2 box within the studio is open. Then, recover the key from the type 2 box in the studio. And then, insert the key into the safe's lock to unlock it. And then, ensure that the safe is open. And then, retrieve the binder from the safe inside the studio. After that, rest the binder on the table inside the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou make out a locked safe. You can see a locked type 2 box. You see an opened portmanteau. The portmanteau contains a type 2 keycard. Now that's what I call TextWorld! You scan the room for a table, and you find a table. Wow, isn't TextWorld just the best? The table is usual. But the thing is empty. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 2 keycard from portmanteau<|im_end|>unlock type 2 box with type 2 keycard<|im_end|>open type 2 box<|im_end|>take key from type 2 box<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take binder from safe<|im_end|>put binder on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51995} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go to the south. And then, ensure that the trunk inside the workshop is open. Then, recover the cake scented key from the trunk. After that, make an attempt to venture north. And then, make sure that the cake scented locker within the lounge is unlocked. After that, look and see that the cake scented locker is open. Then, recover the key from the cake scented locker. Then, make it so that the box within the lounge is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A standard kind of place. Let's see what's in here.\nLook out! It's a- oh, never mind, it's just a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You see a cake scented locker.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take cake scented key from trunk<|im_end|>go north<|im_end|>unlock cake scented locker with cake scented key<|im_end|>open cake scented locker<|im_end|>take key from cake scented locker<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture north. With that accomplished, open the coffer within the cubicle. After that, retrieve the type E passkey from the coffer within the cubicle. After that, venture south. Okay, and then, unlock the type E gate inside the garage. And then, open the type E gate inside the garage. After opening the type E gate, make an effort to venture east. Okay, and then, doublecheck that the type E gate inside the bar is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nAh, the garage. This is some kind of garage, really great usual vibes in this place, a wonderful usual atmosphere.\nThere is a closed type E gate leading east. You need an unguarded exit? You should try going north.\nYou are carrying: a worm.\n\nyour action: ", "response": "go north<|im_end|>open coffer<|im_end|>take type E passkey from coffer<|im_end|>go south<|im_end|>unlock type E gate with type E passkey<|im_end|>open type E gate<|im_end|>go east<|im_end|>close type E gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could insert the American limited edition latchkey into the American limited edition gate's lock to unlock it. After unlocking the American limited edition gate, ensure that the American limited edition gate is open. After opening the American limited edition gate, venture east. Next, head south. Following that, ensure that the cabinet in the shower is open. After that, recover the keycard from the cabinet inside the shower. After that, travel north. That done, insert the keycard into the locker within the lounge's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nLook at you, bigshot, walking into a laundry place like it isn't some huge deal. You can barely contain your excitement.\nThere is a closed American limited edition gate leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an American limited edition latchkey.\n\nyour action: ", "response": "unlock American limited edition gate with American limited edition latchkey<|im_end|>open American limited edition gate<|im_end|>go east<|im_end|>go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, make it so that the cuboid safe in the shower is unlocked. Then, ensure that the cuboid safe inside the shower is open. Then, take the rectangular key from the cuboid safe. And then, attempt to venture south. And then, unlock the rectangular hatch inside the bedroom with the rectangular key. And then, assure that the rectangular hatch is ajar. And then, venture east. And then, make absolutely sure that the rectangular hatch in the dish-pit is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou hear a noise behind you and spin around, but you can't see anything other than a cuboid safe. You can make out a locked trunk.\nThere is an unguarded exit to the south.\nYou are carrying: a cuboid latchkey and a towel.\n\nyour action: ", "response": "unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take rectangular key from cuboid safe<|im_end|>go south<|im_end|>unlock rectangular hatch with rectangular key<|im_end|>open rectangular hatch<|im_end|>go east<|im_end|>close rectangular hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, make an effort to venture east. After that, go to the south. Then, lift the passkey from the floor of the cellar. And then, assure that the safe is unlocked. If you have unlocked the safe, doublecheck that the safe in the cellar is opened. And then, pick up the loaf of bread from the safe inside the cellar. After you have got the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a gummy bear and a peanut.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First thing I need you to do is to take a trip north. Then, make an effort to move north. With that done, open the chest. Then, recover the vanilla scented key from the chest. With the vanilla scented key, make an attempt to venture south. Then, go to the east. If you can succeed at that, unlock the vanilla scented locker with the vanilla scented key. After that, open the vanilla scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. You begin to take stock of what's here.\nYou can make out a rack. Unfortunately, there isn't a thing on it. You move on, clearly furious with your TextWorld experience.\nThere is an unblocked exit to the north.\nYou are carrying: an insect.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>open chest<|im_end|>take vanilla scented key from chest<|im_end|>go south<|im_end|>go east<|im_end|>unlock vanilla scented locker with vanilla scented key<|im_end|>open vanilla scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First of all, go east. Then, open the display. Then, take the type V latchkey from the display inside the studio. With the type V latchkey, make absolutely sure that the type V safe is unlocked. And then, open the type V safe. Then, recover the passkey from the type V safe. And then, unlock the door in the studio. After that, ensure that the door is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell I'll be, you are in the place we're calling the sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a chocolate bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take type V latchkey from display<|im_end|>unlock type V safe with type V latchkey<|im_end|>open type V safe<|im_end|>take passkey from type V safe<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51846} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the Canadian keycard from the desk. If you can get your hands on the Canadian keycard, head east. Following that, check that the Canadian box within the salon is unlocked with the Canadian keycard. And then, ensure that the Canadian box inside the salon is open. After that, recover the latchkey from the Canadian box. And then, check that the chest inside the salon is unlocked with the latchkey. Then, open the chest. And then, retrieve the cushion from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber. You start to take note of what's in the room.\nYou see a desk. The desk is standard. On the desk you can see a Canadian keycard. Hmmm... what else, what else?\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian keycard from desk<|im_end|>go east<|im_end|>unlock Canadian box with Canadian keycard<|im_end|>open Canadian box<|im_end|>take latchkey from Canadian box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take cushion from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, go north. Okay, and then, pick up the TextWorld limited edition key from the floor of the study. After that, make an attempt to move south. Once you get around to doing that, try to venture east. And then, assure that the TextWorld limited edition box is unlocked with the TextWorld limited edition key. If you have unlocked the TextWorld limited edition box, ensure that the TextWorld limited edition box within the studio is open. And then, pick up the latchkey from the TextWorld limited edition box in the studio. If you can get your hands on the latchkey, check that the safe within the studio is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou make out a table. The table is typical. But oh no! there's nothing on this piece of trash. You make a mental note to not get your hopes up the next time you see a table in a room.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition key<|im_end|>go south<|im_end|>go east<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition key<|im_end|>open TextWorld limited edition box<|im_end|>take latchkey from TextWorld limited edition box<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to assure that the chest inside the cubicle is unlocked. Then, ensure that the chest in the cubicle is open. And then, pick up the type N latchkey from the chest. Then, make sure that the type N chest within the cubicle is unlocked. Then, make absolutely sure that the type N chest within the cubicle is ajar. And then, retrieve the passkey from the type N chest. Then, go east. Then, make sure that the locker within the lounge is unlocked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one.\nYou can make out a type N chest. You can see a chest, so there's that.\nThere is a closed door leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take type N latchkey from chest<|im_end|>unlock type N chest with type N latchkey<|im_end|>open type N chest<|im_end|>take passkey from type N chest<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, look and see that the locker is unlocked with the latchkey. And then, make it so that the locker within the scullery is open. Then, retrieve the spherical passkey from the locker. With the spherical passkey, attempt to move south. And then, doublecheck that the spherical passageway inside the vault is unlocked with the spherical passkey. Then, open the spherical passageway. And then, make an attempt to head south. Once you accomplish that, recover the broom from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard one.\nYou can see a locked locker nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a fondue and a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take spherical passkey from locker<|im_end|>go south<|im_end|>unlock spherical passageway with spherical passkey<|im_end|>open spherical passageway<|im_end|>go south<|im_end|>take broom from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to go to the east. And then, unlock the Henderson's style chest. And then, make it so that the Henderson's style chest inside the restroom is ajar. Then, pick up the latchkey from the Henderson's style chest in the restroom. After that, unlock the gate with the latchkey. And then, make sure that the gate is wide open. And then, travel south. After that, pick-up the Comic Strip Calendar from the floor of the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical one.\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a top hat on the floor.\nYou are carrying: a Henderson's style keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's style chest with Henderson's style keycard<|im_end|>open Henderson's style chest<|im_end|>take latchkey from Henderson's style chest<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>take Comic Strip Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, make an attempt to go to the west. After that, look and see that the trunk inside the washroom is open. After that, take the Henderson's style key from the trunk. And then, go to the east. And then, unlock the Henderson's style chest inside the shower. And then, make it so that the Henderson's style chest is wide open. Then, retrieve the latchkey from the Henderson's style chest within the shower. And then, make sure the safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nGuess what, you are in a place we're calling a shower. Let's see what's in here.\nYou can see a closed safe. You see a locked Henderson's style chest in the room.\nThere is a closed gate leading east. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take Henderson's style key from trunk<|im_end|>go east<|im_end|>unlock Henderson's style chest with Henderson's style key<|im_end|>open Henderson's style chest<|im_end|>take latchkey from Henderson's style chest<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, ensure that the spherical locker is open. After you have opened the spherical locker, recover the cuboid latchkey from the spherical locker. After that, unlock the cuboid door with the cuboid latchkey. After that, open the cuboid door. And then, venture east. With that done, ensure that the fridge is open. And then, pick up the stick of butter from the fridge. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse.\nYou see a spherical locker.\nThere is a closed cuboid door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a spherical key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open spherical locker<|im_end|>take cuboid latchkey from spherical locker<|im_end|>unlock cuboid door with cuboid latchkey<|im_end|>open cuboid door<|im_end|>go east<|im_end|>open fridge<|im_end|>take stick of butter from fridge<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. Your first objective is to doublecheck that the locker is unlocked. And then, doublecheck that the locker in the cubicle is ajar. After that, retrieve the latchkey from the locker. Then, insert the latchkey into the safe inside the cubicle's lock to unlock it. And then, open the safe within the cubicle. After that, pick up the spherical passkey from the safe. And then, doublecheck that the spherical chest inside the cubicle is unlocked with the spherical passkey. After unlocking the spherical chest, look and see that the spherical chest inside the cubicle is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical one.\nYou can make out a spherical chest. You see a locked safe. You make out a locker.\nThere is a closed gateway leading west. There is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take spherical passkey from safe<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, you could, like, travel north. And then, recover the Microsoft passkey from the counter within the closet. After you have picked up the Microsoft passkey, go to the south. And then, insert the Microsoft passkey into the Microsoft door's lock to unlock it. Then, ensure that the Microsoft door is open. And then, try to head east. That done, lift the passkey from the floor of the shower. And then, make it so that the locker in the shower is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nThere is a closed Microsoft door leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft passkey from counter<|im_end|>go south<|im_end|>unlock Microsoft door with Microsoft passkey<|im_end|>open Microsoft door<|im_end|>go east<|im_end|>take passkey<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, go north. That done, check that the formless safe within the closet is unlocked with the formless keycard. Then, open the formless safe. Then, recover the keycard from the formless safe. Then, doublecheck that the safe in the closet is unlocked. And then, make sure that the safe inside the closet is wide open. After that, recover the latchkey from the safe within the closet. Then, make it so that the box in the closet is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nOkay, so you're in a kitchenette, cool, but is it standard? You better believe it is. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take keycard from formless safe<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the chest is unlocked. Then, ensure that the chest in the vault is open. And then, pick up the American style passkey from the chest inside the vault. Then, go to the south. Then, check that the American style chest in the washroom is unlocked with the American style passkey. After that, make sure that the American style chest within the washroom is wide open. After that, pick up the grape from the American style chest in the washroom. With the grape, eat the grape. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary one. You begin looking for stuff.\nA locked chest is in the corner.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a sandwich on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take American style passkey from chest<|im_end|>go south<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>take grape from American style chest<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an effort to venture south. Then, take the passkey from the bookshelf. Then, unlock the portal within the studio with the passkey. And then, ensure that the portal inside the studio is open. Then, travel west. That done, ensure that the coffer is open. After that, take the plant from the coffer inside the chamber. And then, insert the plant inside the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the steam room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from bookshelf<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go west<|im_end|>open coffer<|im_end|>take plant from coffer<|im_end|>insert plant into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go west. With that done, lift the Microsoft style latchkey from the floor of the studio. After that, check that the Microsoft style chest is unlocked with the Microsoft style latchkey. After unlocking the Microsoft style chest, make it so that the Microsoft style chest inside the studio is opened. And then, take the passkey from the Microsoft style chest. With the passkey, head east. Following that, insert the passkey into the locker's lock to unlock it. Then, open the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nGuess what, you are in the place we're calling the kitchen.\nYou can see a locked locker in the corner.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style latchkey<|im_end|>unlock Microsoft style chest with Microsoft style latchkey<|im_end|>open Microsoft style chest<|im_end|>take passkey from Microsoft style chest<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First off, take the latchkey from the table. If you can get your hands on the latchkey, unlock the locker inside the scullery. Then, ensure that the locker inside the scullery is open. And then, recover the spherical key from the locker. And then, move east. After that, insert the spherical key into the spherical locker's lock to unlock it. After unlocking the spherical locker, ensure that the spherical locker within the canteen is open. Then, recover the teapot from the spherical locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical one.\nYou can make out a locked locker. You can see a table. You see a latchkey on the table.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from table<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take spherical key from locker<|im_end|>go east<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take teapot from spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51889} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, recover the latchkey from the counter in the canteen. And then, unlock the box in the canteen. And then, open the box inside the canteen. And then, recover the Microsoft key from the box. And then, insert the Microsoft key into the Microsoft locker's lock to unlock it. After that, look and see that the Microsoft locker inside the canteen is open. After that, take the type T passkey from the Microsoft locker within the canteen. After taking the type T passkey, Insert the type T passkey into the type T portal within the canteen to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nYou make out a locked Microsoft locker. You can see a box. You hear a noise behind you and spin around, but you can't see anything other than a counter. On the counter you can see a latchkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed type T portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Microsoft key from box<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>take type T passkey from Microsoft locker<|im_end|>lock type T portal with type T passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to go to the north. With that over with, lift the fudge scented keycard from the floor of the bedchamber. If you can get your hands on the fudge scented keycard, try to move south. After that, make sure that the fudge scented locker is unlocked with the fudge scented keycard. After unlocking the fudge scented locker, ensure that the fudge scented locker inside the studio is open. After pulling open the fudge scented locker, pick up the Advent Calendar from the fudge scented locker within the studio. Then, try to go north. After that, drop the Advent Calendar on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one.\nYou see a fudge scented locker. You smell a sickening smell, and follow it to a chair. But the thing is empty.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a lamp.\n\nyour action: ", "response": "go north<|im_end|>take fudge scented keycard<|im_end|>go south<|im_end|>unlock fudge scented locker with fudge scented keycard<|im_end|>open fudge scented locker<|im_end|>take Advent Calendar from fudge scented locker<|im_end|>go north<|im_end|>drop Advent Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, check that the locker is unlocked with the passkey. After that, ensure that the locker is open. After you have pulled open the locker, take the vanilla scented key from the locker in the study. Then, go to the south. And then, make absolutely sure that the vanilla scented gateway is unlocked. After unlocking the vanilla scented gateway, make it so that the vanilla scented gateway in the scullery is opened. And then, head south. With that over with, retrieve the Comic Strip Calendar from the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI am stoked to announce that you are now in the study.\nYou can see a locker. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take vanilla scented key from locker<|im_end|>go south<|im_end|>unlock vanilla scented gateway with vanilla scented key<|im_end|>open vanilla scented gateway<|im_end|>go south<|im_end|>take Comic Strip Calendar from stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make an attempt to move east. Then, take the cuboid key from the shelf. After that, attempt to head north. And then, insert the cuboid key into the cuboid locker in the spare room's lock to unlock it. Then, assure that the cuboid locker inside the spare room is ajar. Then, take the broom from the cuboid locker. And then, attempt to venture south. And then, place the broom on the bench within the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou can make out a crate.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key from shelf<|im_end|>go north<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take broom from cuboid locker<|im_end|>go south<|im_end|>put broom on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be great if you could go north. After that, retrieve the key from the table. Then, attempt to travel south. And then, unlock the gateway with the key. And then, doublecheck that the gateway inside the laundry place is wide open. And then, travel south. Then, recover the Comic Strip Calendar from the shelf. And then, you can put the Comic Strip Calendar into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just shown up in a laundry place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gateway leading south. There is an unblocked exit to the north.\nYou are carrying: a fork.\n\nyour action: ", "response": "go north<|im_end|>take key from table<|im_end|>go south<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go south<|im_end|>take Comic Strip Calendar from shelf<|im_end|>insert Comic Strip Calendar into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! Your first objective is to close the locker inside the laundromat. And then, try to take a trip east. Next, recover the American limited edition key from the floor of the laundry place. And then, insert the American limited edition key into the American limited edition chest's lock to unlock it. And then, ensure that the American limited edition chest is open. After that, take the passkey from the American limited edition chest. With the passkey, go west. That done, look and see that the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in a laundromat.\nYou can see an opened locker here. What a letdown! The locker is empty!\nThere is a closed gate leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go east<|im_end|>take American limited edition key<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>open American limited edition chest<|im_end|>take passkey from American limited edition chest<|im_end|>go west<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First of all, you could, like, make an attempt to take a trip north. And then, take the latchkey from the counter in the laundromat. After that, unlock the gate in the laundromat. And then, ensure that the gate inside the laundromat is open. Then, make an attempt to head north. With that over with, venture east. With that over with, pick up the TextWorld latchkey from the couch. Then, insert the TextWorld latchkey into the TextWorld locker's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place. Let's see what's in here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is an insect on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from counter<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take TextWorld latchkey from couch<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, retrieve the type F latchkey from the floor of the office. Once you have got the type F latchkey, doublecheck that the type F box is unlocked. Then, make absolutely sure that the type F box is wide open. After opening the type F box, take the rectangular latchkey from the type F box within the office. Then, doublecheck that the rectangular box is unlocked with the rectangular latchkey. And then, ensure that the rectangular box inside the office is open. And then, retrieve the banana from the rectangular box in the office. And then, eat the banana. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A typical one.\nYou see a locked rectangular box. A locked type F box is in the room.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unguarded.\nThere is a type F latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type F latchkey<|im_end|>unlock type F box with type F latchkey<|im_end|>open type F box<|im_end|>take rectangular latchkey from type F box<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take banana from rectangular box<|im_end|>eat banana<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, travel east. Okay, and then, make an effort to go east. If you can succeed at that, lift the keycard from the floor of the pantry. After that, make absolutely sure that the locker within the pantry is unlocked with the keycard. Then, open the locker within the pantry. And then, take the shirt from the locker. After that, go to the west. With that accomplished, rest the shirt on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take shirt from locker<|im_end|>go west<|im_end|>put shirt on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, ensure that the fridge in the cookery is open. Then, recover the cuboid passkey from the fridge. And then, insert the cuboid passkey into the cuboid box's lock to unlock it. If you have unlocked the cuboid box, ensure that the cuboid box is open. Once you have pulled open the cuboid box, pick up the latchkey from the cuboid box. After that, take a trip south. With that done, unlock the box in the recreation zone. After that, ensure that the box in the recreation zone is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou make out a cuboid box. Now why would someone leave that there? You can make out a fridge!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take cuboid passkey from fridge<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take latchkey from cuboid box<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51940} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First step, head east. That done, assure that the trunk inside the bedroom is wide open. And then, recover the keycard from the trunk. Then, unlock the locker inside the bedroom. Then, ensure that the locker inside the bedroom is open. After that, recover the passkey from the locker inside the bedroom. After that, make sure that the safe is unlocked. After that, doublecheck that the safe within the bedroom is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make an effort to go to the west. With that accomplished, make sure that the safe is ajar. Then, recover the Microsoft passkey from the safe. After that, go east. After that, unlock the Microsoft safe with the Microsoft passkey. Then, open the Microsoft safe. Then, take the sandwich from the Microsoft safe within the office. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nYou can make out a Microsoft safe. You hear a noise behind you and spin around, but you can't see anything other than an armchair. But oh no! there's nothing on this piece of garbage.\nThere is a closed portal leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a blender.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take Microsoft passkey from safe<|im_end|>go east<|im_end|>unlock Microsoft safe with Microsoft passkey<|im_end|>open Microsoft safe<|im_end|>take sandwich from Microsoft safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, venture west. Then, make sure that the trunk within the bathroom is wide open. After that, take the keycard from the trunk. Then, unlock the chest in the bathroom. And then, ensure that the chest in the bathroom is open. Then, take the sponge from the chest within the bathroom. And then, go to the east. And then, place the sponge on the stand inside the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI am sorry to announce that you are now in the closet.\nWere you looking for a locker? Because look over there, it's a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a stand. But the thing hasn't got anything on it. Hm. Oh well\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>go east<|im_end|>put sponge on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, attempt to go to the north. If you can manage that, retrieve the keycard from the floor of the cubicle. And then, make an effort to travel south. And then, take a trip east. With that accomplished, unlock the box in the cellar with the keycard. Then, ensure that the box in the cellar is open. After that, recover the butterfly from the box. If you can get your hands on the butterfly, put the butterfly on the rack. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual one. You can barely contain your excitement.\nYou see a counter. But there isn't a thing on it. Hm. Oh well\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>put butterfly on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, pick-up the Henderson's keycard from the floor of the cubicle. After that, insert the Henderson's keycard into the Henderson's box in the cubicle's lock to unlock it. And then, ensure that the Henderson's box inside the cubicle is open. After that, retrieve the TextWorld key from the Henderson's box within the cubicle. Having picked up the TextWorld key, make absolutely sure that the TextWorld chest is unlocked. After that, make sure that the TextWorld chest in the cubicle is wide open. After you have opened the TextWorld chest, recover the nest of ticks from the TextWorld chest within the cubicle. With the nest of ticks, place the nest of ticks on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou can see a TextWorld chest. A locked Henderson's box is in the corner.\nYou need an unblocked exit? You should try going west.\nThere is a Henderson's keycard on the floor.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "take Henderson's keycard<|im_end|>unlock Henderson's box with Henderson's keycard<|im_end|>open Henderson's box<|im_end|>take TextWorld key from Henderson's box<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>take nest of ticks from TextWorld chest<|im_end|>drop nest of ticks<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to travel south. That done, take the latchkey from the bench inside the laundry place. Then, travel north. After that, unlock the gate. After unlocking the gate, assure that the gate is wide open. Then, take a trip north. And then, go east. And then, take the lightbulb from the workbench. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom. The room is well lit.\nThere is a closed gate leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a textbook.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from bench<|im_end|>go north<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take lightbulb from workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50862} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First stop, recover the rectangular latchkey from the box in the bar. Then, insert the rectangular latchkey into the rectangular hatch's lock to unlock it. And then, open the rectangular hatch. After that, attempt to head north. Okay, and then, take the bug from the stand within the recreation zone. If you can get your hands on the bug, venture south. Once you get through with that, make an attempt to go to the east. Once you accomplish that, toss the bug on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in a bar.\nYou rest your hand against a wall, but you miss the wall and fall onto a box. Make a note of this, you might have to put stuff on or in it later on. The box contains a rectangular latchkey.\nThere is a closed rectangular hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from box<|im_end|>unlock rectangular hatch with rectangular latchkey<|im_end|>open rectangular hatch<|im_end|>go north<|im_end|>take bug from stand<|im_end|>go south<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the safe. If you have unlocked the safe, ensure that the safe is open. Then, take the non-euclidean keycard from the safe in the bar. And then, make an effort to move east. Then, unlock the non-euclidean locker within the closet. And then, open the non-euclidean locker. After that, recover the broccoli from the non-euclidean locker. And then, eat the broccoli. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A typical one.\nYou can make out a locked safe nearby.\nThere is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take non-euclidean keycard from safe<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take broccoli from non-euclidean locker<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First of all, you could, like, make an effort to go to the west. Then, take the keycard from the rack. And then, make sure that the door is unlocked with the keycard. And then, ensure that the door within the kitchenette is open. Then, attempt to go south. That done, travel east. And then, pick up the worm from the table. And then, place the worm on the shelf inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. You start to take note of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a salad.\n\nyour action: ", "response": "go west<|im_end|>take keycard from rack<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take worm from table<|im_end|>put worm on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, lift the TextWorld style latchkey from the floor of the vault. With the TextWorld style latchkey, make sure that the TextWorld style box in the vault is unlocked. Having unlocked the TextWorld style box, make it so that the TextWorld style box is opened. And then, pick up the key from the TextWorld style box. After taking the key, check that the box inside the vault is unlocked with the key. After that, look and see that the box is opened. Then, recover the Henderson's latchkey from the box within the vault. And then, unlock the Henderson's locker in the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell how about that, you are in a place we're calling a vault.\nYou make out a locked Henderson's locker nearby. You see a gleam over in a corner, where you can see a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a TextWorld style box. Hmmm... what else, what else?\nThere is a closed passageway leading west. There is an unguarded exit to the north.\nThere is a TextWorld style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style latchkey<|im_end|>unlock TextWorld style box with TextWorld style latchkey<|im_end|>open TextWorld style box<|im_end|>take key from TextWorld style box<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Henderson's latchkey from box<|im_end|>unlock Henderson's locker with Henderson's latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to unlock the Henderson's chest. And then, open the Henderson's chest. After that, pick up the non-euclidean key from the Henderson's chest in the shower. And then, assure that the non-euclidean box inside the shower is unlocked with the non-euclidean key. And then, open the non-euclidean box. And then, take the mop from the non-euclidean box. Then, attempt to go to the west. Following that, deposit the mop on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nLook out! It's a- oh, never mind, it's just a non-euclidean box. You can make out a Henderson's chest. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going west.\nYou are carrying: a sandwich and a Henderson's passkey.\n\nyour action: ", "response": "unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take non-euclidean key from Henderson's chest<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take mop from non-euclidean box<|im_end|>go west<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to go south. With that accomplished, recover the passkey from the floor of the cookery. And then, move north. After that, unlock the box with the passkey. And then, ensure that the box is open. Then, retrieve the TextWorld style key from the box within the studio. Then, go to the south. After that, unlock the TextWorld style gate. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou can make out a locked box. You can make out a bureau. The bureau is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going south.\nYou are carrying: an onion.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>go north<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take TextWorld style key from box<|im_end|>go south<|im_end|>unlock TextWorld style gate with TextWorld style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51994} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, pick up the latchkey from the counter. And then, check that the chest is unlocked with the latchkey. After unlocking the chest, ensure that the chest in the washroom is open. After that, pick up the passkey from the chest. Having taken the passkey, make an effort to venture south. If you can finish that, doublecheck that the box within the bedchamber is unlocked. And then, ensure that the box is open. Having pulled open the box, take the textbook from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. A standard one. You begin looking for stuff.\nYou can make out a locked chest. You bend down to tie your shoe. When you stand up, you notice a counter. On the counter you can make out a latchkey.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take textbook from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First of all, attempt to take a trip west. Then, travel north. With that accomplished, pick up the keycard from the bench inside the playroom. Then, insert the keycard into the chest within the playroom's lock to unlock it. And then, open the chest. And then, take the key from the chest inside the playroom. Having picked up the key, try to take a trip south. And then, make sure that the box is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a typical kind of place. That is to say, you're in a kitchen.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take keycard from bench<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, make it so that the TextWorld style locker is shut. And then, take a trip south. Then, retrieve the passkey from the locker in the workshop. After stealing the passkey, assure that the box is unlocked with the passkey. And then, make it so that the box is opened. And then, take the TextWorld style latchkey from the box. And then, try to take a trip north. If you can accomplish that, make absolutely sure the TextWorld style locker is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. Okay, just remember what you're here to do, and everything will go great.\nAn open TextWorld style locker is right there by you. The TextWorld style locker is empty, what a horrible day!\nThere is a closed door leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "close TextWorld style locker<|im_end|>go south<|im_end|>take passkey from locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take TextWorld style latchkey from box<|im_end|>go north<|im_end|>lock TextWorld style locker with TextWorld style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to recover the non-euclidean key from the box. And then, assure that the non-euclidean chest within the sauna is unlocked. Then, ensure that the non-euclidean chest inside the sauna is open. And then, retrieve the type V passkey from the non-euclidean chest within the sauna. And then, go east. Once you do that, insert the type V passkey into the type V box inside the laundromat's lock to unlock it. And then, ensure that the type V box inside the laundromat is open. After that, take the shadfly from the type V box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. An usual one.\nYou can see a locked non-euclidean chest. You can see an opened box right there by you. The box contains a non-euclidean key.\nThere is an open gateway leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from box<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take type V passkey from non-euclidean chest<|im_end|>go east<|im_end|>unlock type V box with type V passkey<|im_end|>open type V box<|im_end|>take shadfly from type V box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to make it so that the case is wide open. And then, pick up the soap scented keycard from the case. After stealing the soap scented keycard, head west. And then, insert the soap scented keycard into the soap scented box's lock to unlock it. If you have unlocked the soap scented box, make sure that the soap scented box inside the steam room is opened. And then, take the sponge from the soap scented box within the steam room. After taking the sponge, attempt to take a trip east. Then, place the sponge on the floor of the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a case. Now that's what I call TextWorld!\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the west.\nYou are carrying: a coconut.\n\nyour action: ", "response": "open case<|im_end|>take soap scented keycard from case<|im_end|>go west<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>take sponge from soap scented box<|im_end|>go east<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to pick up the key from the chest. Then, unlock the locker within the cookery with the key. And then, ensure that the locker is open. After that, pick up the type 7 passkey from the locker within the cookery. Then, travel north. With that done, unlock the type 7 safe inside the kitchenette. After unlocking the type 7 safe, ensure that the type 7 safe is open. After that, take the teacup from the type 7 safe in the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A typical kind of place.\nYou see a locked locker in the corner. Look over there! a chest. The chest contains a key. The light flickers for a second, but nothing else happens.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type 7 passkey from locker<|im_end|>go north<|im_end|>unlock type 7 safe with type 7 passkey<|im_end|>open type 7 safe<|im_end|>take teacup from type 7 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the rectangular keycard from the mantle. After that, make absolutely sure that the rectangular locker inside the salon is unlocked. Then, open the rectangular locker. And then, recover the passkey from the rectangular locker inside the salon. With the passkey, assure that the safe is unlocked. After unlocking the safe, ensure that the safe is open. Then, take the keycard from the safe in the salon. After that, make sure the chest within the salon is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nA closed chest is close by. You make out a safe. What's that over there? It looks like it's a rectangular locker. You make out a mantle. I guess it's true what they say, if you're looking for a mantle, go to TextWorld. On the mantle you can make out a rectangular keycard.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from mantle<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to head south. With that accomplished, insert the latchkey into the gate inside the closet's lock to unlock it. After you have unlocked the gate, ensure that the gate is open. Then, travel south. That done, try to take a trip east. Then, open the drawer in the restroom. Then, recover the sponge from the drawer. And then, rest the sponge on the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nOh wow! Is that what I think it is? It is! It's a plate. The plate is usual. But the thing is empty.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>open drawer<|im_end|>take sponge from drawer<|im_end|>put sponge on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to venture east. After that, pick up the cuboid latchkey from the floor of the cubicle. After that, make an attempt to venture west. After that, assure that the cuboid gate in the cookhouse is unlocked with the cuboid latchkey. And then, ensure that the cuboid gate is open. And then, make an effort to head south. After that, travel east. Then, recover the keyboard from the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one.\nThere is a closed cuboid gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a candy bar and a cushion.\n\nyour action: ", "response": "go east<|im_end|>take cuboid latchkey<|im_end|>go west<|im_end|>unlock cuboid gate with cuboid latchkey<|im_end|>open cuboid gate<|im_end|>go south<|im_end|>go east<|im_end|>take keyboard from desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, recover the cuboid latchkey from the couch within the bedroom. After that, unlock the cuboid safe in the bedroom. Then, open the cuboid safe. After that, take the American style latchkey from the cuboid safe inside the bedroom. After that, unlock the American style safe. And then, open the American style safe. After that, pick up the fly larva from the American style safe. And then, put the fly larva into the cuboid safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom.\nYou can see a locked cuboid safe right there by you. You see a American style safe! Oh wow! Is that what I think it is? It is! It's a couch. The couch is normal. On the couch you can make out a cuboid latchkey. Classic TextWorld.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from couch<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take American style latchkey from cuboid safe<|im_end|>unlock American style safe with American style latchkey<|im_end|>open American style safe<|im_end|>take fly larva from American style safe<|im_end|>insert fly larva into cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an effort to go east. With that done, pick up the latchkey from the chest. Then, unlock the portal within the bedchamber with the latchkey. And then, look and see that the portal is wide open. After that, make an attempt to go to the south. After that, pick up the peanut from the crate. And then, eat the peanut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nA laminated notice tells you that you are now in the study. You begin to take stock of what's here.\nThere is an unblocked exit to the east.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from chest<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>take peanut from crate<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go to the south. After that, unlock the safe within the vault with the keycard. After that, doublecheck that the safe is opened. After opening the safe, retrieve the passkey from the safe within the vault. After that, unlock the box with the passkey. After that, assure that the box is ajar. After pulling open the box, retrieve the frisbee from the box within the vault. After stealing the frisbee, deposit the frisbee on the floor of the vault. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A typical kind of place.\nOh, great. Here's a board. Wow, isn't TextWorld just the best? However, the board, like an empty board, has nothing on it.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take frisbee from box<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, attempt to take a trip east. Okay, and then, recover the formless passkey from the shelf in the washroom. After that, venture west. And then, check that the formless box is unlocked with the formless passkey. After that, ensure that the formless box inside the bedroom is open. Then, recover the tv from the formless box. With the tv, try to venture east. Once you manage that, place the tv on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary one.\nA locked formless box is in the room. If you haven't noticed it already, there seems to be something there by the wall, it's a locker.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless passkey from shelf<|im_end|>go west<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take tv from formless box<|im_end|>go east<|im_end|>put tv on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go to the east. Once you finish that, pick-up the vanilla scented latchkey from the floor of the launderette. Then, make absolutely sure that the vanilla scented chest in the launderette is unlocked with the vanilla scented latchkey. After that, ensure that the vanilla scented chest is open. And then, take the spherical key from the vanilla scented chest. If you can get your hands on the spherical key, doublecheck that the spherical chest is unlocked. Then, open the spherical chest inside the launderette. And then, retrieve the broom from the spherical chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nThere is a closed gate leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented latchkey<|im_end|>unlock vanilla scented chest with vanilla scented latchkey<|im_end|>open vanilla scented chest<|im_end|>take spherical key from vanilla scented chest<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take broom from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First, it would be fantastic if you could move west. With that over with, unlock the non-euclidean safe within the scullery. If you have unlocked the non-euclidean safe, open the non-euclidean safe within the scullery. And then, retrieve the type W key from the non-euclidean safe in the scullery. And then, make absolutely sure that the type W safe in the scullery is unlocked. After that, ensure that the type W safe is open. Then, pick up the fudge scented passkey from the type W safe. Then, Place the fudge scented passkey into the fudge scented chest to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nThere is an unblocked exit to the west.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take type W key from non-euclidean safe<|im_end|>unlock type W safe with type W key<|im_end|>open type W safe<|im_end|>take fudge scented passkey from type W safe<|im_end|>lock fudge scented chest with fudge scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, travel west. With that done, move west. With that over with, recover the passkey from the floor of the laundry place. After that, make an attempt to take a trip east. Once you accomplish that, assure that the box is unlocked. Then, make sure that the box inside the basement is ajar. And then, take the non-euclidean key from the box inside the basement. And then, lock the non-euclidean safe with the non-euclidean key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take non-euclidean key from box<|im_end|>lock non-euclidean safe with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, retrieve the formless key from the counter inside the cellar. Then, unlock the formless chest inside the cellar with the formless key. And then, make it so that the formless chest within the cellar is open. Then, recover the Henderson's limited edition latchkey from the formless chest. Then, unlock the Henderson's limited edition box in the cellar. And then, make absolutely sure that the Henderson's limited edition box within the cellar is opened. After that, recover the key from the Henderson's limited edition box. After that, make it so that the locker inside the cellar is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cellar.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You can make out a locked Henderson's limited edition box nearby. You can see a locked formless chest. Hey, want to see a counter? Look over there, a counter. You see a formless key on the counter.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from counter<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take Henderson's limited edition latchkey from formless chest<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition box<|im_end|>take key from Henderson's limited edition box<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture north. And then, open the portmanteau within the bedroom. After pulling open the portmanteau, take the Henderson's style keycard from the portmanteau within the bedroom. After that, make an effort to head south. After that, make absolutely sure that the Henderson's style safe inside the kitchenette is unlocked. After unlocking the Henderson's style safe, ensure that the Henderson's style safe within the kitchenette is open. And then, recover the ladle from the Henderson's style safe inside the kitchenette. Then, throw the ladle on the floor of the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in a kitchenette.\nYou can make out a locked Henderson's style safe.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying: a peanut and a candy bar.\n\nyour action: ", "response": "go north<|im_end|>open portmanteau<|im_end|>take Henderson's style keycard from portmanteau<|im_end|>go south<|im_end|>unlock Henderson's style safe with Henderson's style keycard<|im_end|>open Henderson's style safe<|im_end|>take ladle from Henderson's style safe<|im_end|>drop ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to attempt to go west. Then, open the vanilla scented chest. And then, take the passkey from the vanilla scented chest. Then, take a trip east. With that over with, insert the passkey into the safe's lock to unlock it. Then, ensure that the safe is open. Then, pick up the loaf of bread from the safe. And then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou can see a safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open vanilla scented chest<|im_end|>take passkey from vanilla scented chest<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, lift the rectangular keycard from the floor of the kitchen. If you can get your hands on the rectangular keycard, unlock the rectangular box inside the kitchen. After unlocking the rectangular box, ensure that the rectangular box inside the kitchen is open. And then, take the cuboid keycard from the rectangular box. Then, make it so that the cuboid chest is unlocked with the cuboid keycard. Then, open the cuboid chest. And then, take the kettle from the cuboid chest within the kitchen. Then, toss the kettle on the floor of the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An ordinary one.\nYou see a locked normal looking cuboid chest in the room. You make out a locked rectangular box in the room. You can make out a cabinet. Classic TextWorld. What a letdown! The cabinet is empty!\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a rectangular keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take cuboid keycard from rectangular box<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take kettle from cuboid chest<|im_end|>drop kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51882} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, go south. After that, take the cuboid passkey from the chair. Then, travel north. And then, unlock the cuboid door with the cuboid passkey. After that, make absolutely sure that the cuboid door within the bedroom is ajar. Once you have opened the cuboid door, attempt to take a trip east. Then, recover the Henderson's passkey from the floor of the workshop. Then, make it so that the Henderson's safe within the workshop is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An usual one. Let's see what's in here.\nThere is a closed cuboid door leading east. You need an unblocked exit? You should try going south.\nYou are carrying: a legume and a potato.\n\nyour action: ", "response": "go south<|im_end|>take cuboid passkey from chair<|im_end|>go north<|im_end|>unlock cuboid door with cuboid passkey<|im_end|>open cuboid door<|im_end|>go east<|im_end|>take Henderson's passkey<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the passkey from the shelf within the garage. If you can get your hands on the passkey, make absolutely sure that the box inside the garage is unlocked with the passkey. And then, assure that the box is open. Then, pick up the rectangular passkey from the box in the garage. After getting the rectangular passkey, unlock the rectangular box within the garage. Then, open the rectangular box inside the garage. After that, retrieve the shadfly from the rectangular box inside the garage. After stealing the shadfly, sit the shadfly on the shelf inside the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A normal kind of place. You start to take note of what's in the room.\nYou can see a rectangular box. You see a locked box, which looks ordinary, in the room. Hey, want to see a shelf? Look over there, a shelf. On the shelf you can make out a passkey.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take rectangular passkey from box<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take shadfly from rectangular box<|im_end|>put shadfly on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50953} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First off, pick up the cake scented latchkey from the workbench within the cellar. After that, insert the cake scented latchkey into the cake scented safe's lock to unlock it. And then, ensure that the cake scented safe inside the cellar is open. And then, recover the spherical latchkey from the cake scented safe. And then, insert the spherical latchkey into the spherical hatch within the cellar's lock to unlock it. Then, doublecheck that the spherical hatch inside the cellar is opened. After you have pulled open the spherical hatch, move south. That done, close the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one. The room is well lit.\nYou can make out a cake scented safe. Oh wow! Is that what I think it is? It is! It's a workbench. Wow, isn't TextWorld just the best? The workbench is typical. On the workbench you can see a cake scented latchkey.\nThere is a closed spherical hatch leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented latchkey from workbench<|im_end|>unlock cake scented safe with cake scented latchkey<|im_end|>open cake scented safe<|im_end|>take spherical latchkey from cake scented safe<|im_end|>unlock spherical hatch with spherical latchkey<|im_end|>open spherical hatch<|im_end|>go south<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51954} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the key from the case inside the office. Then, unlock the locker inside the office with the key. Then, open the locker within the office. If you have opened the locker, go north. If you can manage that, assure that the safe inside the basement is wide open. And then, retrieve the bug from the safe. After that, make an effort to go to the south. Then, place the bug inside the locker within the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office. Let's see what's in here.\nYou can make out a locker. You can see a case! The case contains a key. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>go north<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>go south<|im_end|>insert bug into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First of all, you could, like, open the portmanteau in the parlor. And then, recover the keycard from the portmanteau. Then, make it so that the locker in the parlor is unlocked. Then, ensure that the locker inside the parlor is open. And then, recover the blanket from the locker in the parlor. And then, make an attempt to travel east. Once you succeed at that, open the box. Then, you can insert the blanket into the box inside the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nYou see a locker. Wow, isn't TextWorld just the best? You make out a portmanteau.\nThere is a closed passageway leading north. There is an unguarded exit to the east.\nYou are carrying: a binder.\n\nyour action: ", "response": "open portmanteau<|im_end|>take keycard from portmanteau<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take blanket from locker<|im_end|>go east<|im_end|>open box<|im_end|>insert blanket into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First step, lift the key from the floor of the cookhouse. After that, look and see that the door is unlocked. And then, make it so that the door inside the cookhouse is wide open. Then, try to head south. And then, go to the east. After that, recover the latchkey from the floor of the study. After that, doublecheck that the locker is unlocked. And then, ensure that the locker inside the study is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse. You begin to take stock of what's in the room.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51929} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the west. Once you do that, open the TextWorld locker. After opening the TextWorld locker, pick up the passkey from the TextWorld locker inside the closet. After that, make an effort to take a trip east. And then, assure that the safe within the cookhouse is unlocked. And then, open the safe. After that, retrieve the fudge scented key from the safe. After that, make sure the fudge scented box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou can make out a fudge scented box. Make a note of this, you might have to put stuff on or in it later on. You see a locked safe right there by you.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld locker<|im_end|>take passkey from TextWorld locker<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take fudge scented key from safe<|im_end|>lock fudge scented box with fudge scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, assure that the rectangular locker is opened. After that, pick up the passkey from the rectangular locker. If you can get your hands on the passkey, unlock the chest in the pantry with the passkey. And then, assure that the chest in the pantry is opened. Then, take the key from the chest. And then, head east. And then, close the box. After shutting the box, look and see the box in the workshop is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. Okay, just remember what you're here to do, and everything will go great.\nYou see a chest. You make out a closed rectangular locker.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nThere is a rectangular passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip north. And then, pick up the passkey from the table. After that, check that the hatch is unlocked with the passkey. After unlocking the hatch, look and see that the hatch is opened. After that, make an attempt to travel north. With that done, go east. And then, recover the golf tee from the shelf. And then, put the golf tee on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the north.\nYou are carrying: a blackberry.\n\nyour action: ", "response": "go north<|im_end|>take passkey from table<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take golf tee from shelf<|im_end|>put golf tee on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50854} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the keycard from the bench in the shower. After that, unlock the chest with the keycard. After that, open the chest inside the shower. Then, retrieve the latchkey from the chest. If you can get your hands on the latchkey, make sure that the box is unlocked. After that, ensure that the box in the shower is open. And then, take the sponge from the box. After that, place the sponge on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A typical one. You start to take note of what's in the room.\nA locked box is here. Look out! It's a- oh, never mind, it's just a chest, so there's that. You see a bench. On the bench you see a keycard. Classic TextWorld.\nThere is a closed gateway leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bench<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take sponge from box<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make an effort to venture west. After that, open the TextWorld safe in the basement. Then, pick up the formless latchkey from the TextWorld safe. Then, make an attempt to go east. And then, unlock the formless box. Then, open the formless box. After that, retrieve the desktop computer from the formless box inside the office. After that, sit the desktop computer on the chair inside the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal one. You begin looking for stuff.\nYou can see a locked formless box. Oh wow! Is that what I think it is? It is! It's a chair. The chair is standard. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is a closed portal leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld safe<|im_end|>take formless latchkey from TextWorld safe<|im_end|>go east<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take desktop computer from formless box<|im_end|>put desktop computer on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, take a trip south. After that, unlock the portal in the kitchenette with the keycard. Then, ensure that the portal inside the kitchenette is open. Then, head south. Next, recover the key from the safe. With the key, travel east. Following that, unlock the box with the key. Then, look and see that the box within the shower is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber. Let's see what's in here.\nYou make out a closed suitcase in the corner.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take key from safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, venture east. With that accomplished, take the type I latchkey from the chest in the cellar. After that, make an attempt to take a trip west. And then, make sure that the type I box within the pantry is unlocked. Then, make absolutely sure that the type I box within the pantry is wide open. Then, pick up the worm from the type I box inside the pantry. Then, make an effort to venture east. After that, throw the worm on the floor of the cellar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. An ordinary one.\nYou see a locked type I box.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type I latchkey from chest<|im_end|>go west<|im_end|>unlock type I box with type I latchkey<|im_end|>open type I box<|im_end|>take worm from type I box<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to take a trip west. Once you manage that, assure that the portmanteau is wide open. Then, retrieve the Microsoft limited edition keycard from the portmanteau. Once you have got the Microsoft limited edition keycard, attempt to go to the east. Then, look and see that the Microsoft limited edition safe within the steam room is unlocked. Then, assure that the Microsoft limited edition safe in the steam room is wide open. After that, take the latchkey from the Microsoft limited edition safe within the steam room. After that, Insert the latchkey into the chest to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary one.\nYou can see a closed chest. You see a locked Microsoft limited edition safe. You can see a drawer. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. What a letdown! The drawer is empty!\nThere is a closed door leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take Microsoft limited edition keycard from portmanteau<|im_end|>go east<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition safe<|im_end|>take latchkey from Microsoft limited edition safe<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, head west. Next, open the safe. After pulling open the safe, take the TextWorld key from the safe within the bathroom. And then, insert the TextWorld key into the TextWorld door's lock to unlock it. Then, look and see that the TextWorld door within the bathroom is opened. And then, make an attempt to head south. After that, pick up the keycard from the fridge in the dish-pit. And then, unlock the locker in the dish-pit. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard one.\nYou need an unguarded exit? You should try going west.\nThere is a fondue on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take TextWorld key from safe<|im_end|>unlock TextWorld door with TextWorld key<|im_end|>open TextWorld door<|im_end|>go south<|im_end|>take keycard from fridge<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be great if you could go south. And then, ensure that the coffer within the basement is open. And then, retrieve the passkey from the coffer inside the basement. Then, unlock the safe in the basement. Then, ensure that the safe is open. And then, take the latchkey from the safe in the basement. Then, make absolutely sure that the chest inside the basement is unlocked. Once you have unlocked the chest, ensure that the chest inside the basement is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. An usual kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a poem on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, pick-up the passkey from the floor of the basement. After that, make absolutely sure that the box within the basement is unlocked. And then, look and see that the box is open. After pulling open the box, retrieve the latchkey from the box. And then, make sure that the safe within the basement is unlocked with the latchkey. And then, ensure that the safe is open. And then, pick up the butterfly from the safe within the basement. And then, ditch the butterfly on the floor of the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. An usual one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a safe. You see a box.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take butterfly from safe<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First of all, you could, like, make sure that the locker within the cookery is unlocked. After that, ensure that the locker is open. After pulling open the locker, pick up the keycard from the locker in the cookery. And then, unlock the chest. And then, ensure that the chest is open. If you have opened the chest, pick up the passkey from the chest inside the cookery. After that, try to move west. Next, make absolutely sure that the box is locked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An usual one. You begin looking for stuff.\nA locked chest is close by. You make out a locked locker.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go west<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the lavender scented passkey from the floor of the study. With the lavender scented passkey, insert the lavender scented passkey into the lavender scented chest within the study's lock to unlock it. After that, open the lavender scented chest. And then, pick up the non-euclidean keycard from the lavender scented chest within the study. Having picked up the non-euclidean keycard, make sure that the non-euclidean hatch is unlocked. After unlocking the non-euclidean hatch, assure that the non-euclidean hatch is ajar. And then, travel east. And then, take the laptop from the bed inside the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou can see a lavender scented chest. Oh, great. Here's a table. The table is usual. But the thing hasn't got anything on it. This always happens!\nThere is a closed non-euclidean hatch leading east. You need an unblocked exit? You should try going north.\nThere is a lavender scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey<|im_end|>unlock lavender scented chest with lavender scented passkey<|im_end|>open lavender scented chest<|im_end|>take non-euclidean keycard from lavender scented chest<|im_end|>unlock non-euclidean hatch with non-euclidean keycard<|im_end|>open non-euclidean hatch<|im_end|>go east<|im_end|>take laptop from bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the non-euclidean safe. And then, make sure that the non-euclidean safe is opened. And then, take the type L latchkey from the non-euclidean safe inside the laundromat. And then, try to head east. With that accomplished, unlock the type L box with the type L latchkey. After that, ensure that the type L box inside the laundry place is open. Then, recover the worm from the type L box. And then, deposit the worm on the floor of the laundry place. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou have fallen into a laundromat. Not the laundromat you'd expect. No, this is a laundromat.\nYou can make out a non-euclidean safe.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take type L latchkey from non-euclidean safe<|im_end|>go east<|im_end|>unlock type L box with type L latchkey<|im_end|>open type L box<|im_end|>take worm from type L box<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First stop, take the cuboid latchkey from the cabinet within the study. Then, move north. And then, check that the cuboid box within the cubicle is unlocked with the cuboid latchkey. After that, ensure that the cuboid box within the cubicle is open. And then, pick up the American style keycard from the cuboid box. After that, move south. After that, make sure that the American style safe is unlocked. And then, ensure that the American style safe within the study is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. An usual one.\nYou hear a noise behind you and spin around, but you can't see anything other than a American style safe. You can see an opened cabinet. The cabinet contains a cuboid latchkey.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a poem.\n\nyour action: ", "response": "take cuboid latchkey from cabinet<|im_end|>go north<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take American style keycard from cuboid box<|im_end|>go south<|im_end|>unlock American style safe with American style keycard<|im_end|>open American style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, unlock the Henderson's limited edition locker. And then, make it so that the Henderson's limited edition locker inside the basement is opened. And then, recover the type 8 passkey from the Henderson's limited edition locker. And then, make an attempt to take a trip south. Then, insert the type 8 passkey into the type 8 chest inside the bedchamber's lock to unlock it. Then, make absolutely sure that the type 8 chest is ajar. After you have opened the type 8 chest, pick up the bug from the type 8 chest. After that, insert the bug inside the box in the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nYou can make out a Henderson's limited edition locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a Henderson's limited edition keycard.\n\nyour action: ", "response": "unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>take type 8 passkey from Henderson's limited edition locker<|im_end|>go south<|im_end|>unlock type 8 chest with type 8 passkey<|im_end|>open type 8 chest<|im_end|>take bug from type 8 chest<|im_end|>insert bug into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First, it would be fantastic if you could unlock the type 4 locker with the type 4 keycard. After you have unlocked the type 4 locker, ensure that the type 4 locker inside the bar is open. Then, take the latchkey from the type 4 locker inside the bar. And then, move south. And then, check that the locker in the pantry is unlocked with the latchkey. And then, open the locker within the pantry. And then, take the Henderson's style key from the locker. If you have picked up the Henderson's style key, make absolutely sure that the Henderson's style portal inside the pantry is unlocked with the Henderson's style key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in a bar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a type 4 locker. Oh, great. Here's a bookshelf. The bookshelf is standard. The bookshelf appears to be empty.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a type 4 keycard.\n\nyour action: ", "response": "unlock type 4 locker with type 4 keycard<|im_end|>open type 4 locker<|im_end|>take latchkey from type 4 locker<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Henderson's style key from locker<|im_end|>unlock Henderson's style portal with Henderson's style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head west. Okay, and then, ensure that the cabinet is open. Then, take the TextWorld limited edition latchkey from the cabinet in the shower. After getting the TextWorld limited edition latchkey, try to go east. After that, unlock the TextWorld limited edition chest in the laundry place. If you have unlocked the TextWorld limited edition chest, open the TextWorld limited edition chest inside the laundry place. And then, pick up the vanilla scented latchkey from the TextWorld limited edition chest. With the vanilla scented latchkey, look and see the vanilla scented locker within the laundry place is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou have moved into the most usual of all possible laundry places.\nYou can see a vanilla scented locker. Something scurries by right in the corner of your eye. Probably nothing. You can make out a locked TextWorld limited edition chest.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take TextWorld limited edition latchkey from cabinet<|im_end|>go east<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition chest<|im_end|>take vanilla scented latchkey from TextWorld limited edition chest<|im_end|>lock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to go west. After that, make absolutely sure that the crate is opened. Once you have opened the crate, recover the type I key from the crate. And then, try to head east. With that accomplished, unlock the type I chest with the type I key. And then, look and see that the type I chest is opened. And then, recover the worm from the type I chest in the cubicle. And then, drop the worm on the floor of the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nYou make out a type I chest. You can make out a mantle. However, the mantle, like an empty mantle, has nothing on it. Oh! Why couldn't there just be stuff on it?\nThere is a closed gate leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open crate<|im_end|>take type I key from crate<|im_end|>go east<|im_end|>unlock type I chest with type I key<|im_end|>open type I chest<|im_end|>take worm from type I chest<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to take a trip west. After that, go to the west. Okay, and then, go to the north. That done, recover the passkey from the floor of the shower. And then, make an attempt to move south. Next, make an attempt to go to the east. Following that, close the portal in the vault. Then, look and see that the portal in the vault is locked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nThere is an unguarded exit to the west.\nThere is a licorice strip on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>go north<|im_end|>take passkey<|im_end|>go south<|im_end|>go east<|im_end|>close portal<|im_end|>lock portal with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, unlock the chest in the cubicle with the key. Then, ensure that the chest within the cubicle is open. After opening the chest, take the spherical latchkey from the chest. And then, insert the spherical latchkey into the spherical box's lock to unlock it. Then, ensure that the spherical box in the cubicle is open. And then, take the Microsoft limited edition keycard from the spherical box within the cubicle. If you can get your hands on the Microsoft limited edition keycard, travel west. Then, check that the Microsoft limited edition locker is unlocked with the Microsoft limited edition keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle.\nYou make out a spherical box. You make out a chest. Classic TextWorld.\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take spherical latchkey from chest<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take Microsoft limited edition keycard from spherical box<|im_end|>go west<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to head north. After that, travel east. That done, pick up the fudge scented passkey from the stand in the office. With the fudge scented passkey, insert the fudge scented passkey into the fudge scented locker inside the office's lock to unlock it. After unlocking the fudge scented locker, open the fudge scented locker. Then, take the pen from the fudge scented locker. With the pen, move west. Then, throw the pen on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take fudge scented passkey from stand<|im_end|>unlock fudge scented locker with fudge scented passkey<|im_end|>open fudge scented locker<|im_end|>take pen from fudge scented locker<|im_end|>go west<|im_end|>drop pen<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, make an effort to head south. Then, open the safe in the chamber. Then, retrieve the Microsoft style passkey from the safe. After you have got the Microsoft style passkey, unlock the Microsoft style portal. Then, doublecheck that the Microsoft style portal within the chamber is open. And then, make an effort to go to the east. After that, take the peanut from the counter within the kitchenette. Then, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A normal one. You begin to take stock of what's here.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a cd.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take Microsoft style passkey from safe<|im_end|>unlock Microsoft style portal with Microsoft style passkey<|im_end|>open Microsoft style portal<|im_end|>go east<|im_end|>take peanut from counter<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, pick up the soap scented latchkey from the display. Then, unlock the soap scented locker in the garage. And then, ensure that the soap scented locker is open. Then, take the latchkey from the soap scented locker. After that, insert the latchkey into the locker's lock to unlock it. Then, make sure that the locker in the garage is open. And then, recover the top hat from the locker. After that, you can place the top hat inside the case in the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a case. The case is empty, what a horrible day! You can make out a locker. You see a locked soap scented locker. You see a display. There's something strange about this being here, but you can't put your finger on it. The display contains a soap scented latchkey.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey from display<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take latchkey from soap scented locker<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take top hat from locker<|im_end|>insert top hat into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the type 6 latchkey from the rectangular box. Then, check that the type 6 chest within the cubicle is unlocked with the type 6 latchkey. And then, make it so that the type 6 chest is open. After that, recover the key from the type 6 chest in the cubicle. After you have taken the key, check that the passageway inside the cubicle is unlocked with the key. After that, ensure that the passageway in the cubicle is open. And then, try to head east. If you can manage that, pick-up the pen from the floor of the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've just sauntered into a cubicle.\nA locked type 6 chest, which looks usual, is in the room. You can see a rectangular box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The rectangular box contains a type 6 latchkey.\nThere is a closed passageway leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a rectangular key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 6 latchkey from rectangular box<|im_end|>unlock type 6 chest with type 6 latchkey<|im_end|>open type 6 chest<|im_end|>take key from type 6 chest<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>take pen<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could assure that the chest is unlocked with the keycard. Then, ensure that the chest within the parlor is open. Then, take the type 4 keycard from the chest inside the parlor. After taking the type 4 keycard, unlock the type 4 gate with the type 4 keycard. If you have unlocked the type 4 gate, open the type 4 gate within the parlor. And then, travel west. And then, make absolutely sure that the type 4 gate in the closet is closed. After that, lock the type 4 gate within the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nThis might come as a shock to you, but you've just walked into a parlor.\nYou can see a locked chest in the corner.\nThere is a closed type 4 gate leading west. There is an unblocked exit to the north.\nYou are carrying: a loaf of bread, a keycard and a cushion.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take type 4 keycard from chest<|im_end|>unlock type 4 gate with type 4 keycard<|im_end|>open type 4 gate<|im_end|>go west<|im_end|>close type 4 gate<|im_end|>lock type 4 gate with type 4 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, move south. And then, make it so that the locker within the washroom is unlocked. And then, ensure that the locker is open. After that, attempt to go to the north. Following that, ensure that the cabinet is open. And then, take the disk from the cabinet within the cubicle. After that, attempt to move south. And then, insert the disk into the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard kind of place. You start to take note of what's in the room.\nA closed cabinet is in the room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>go north<|im_end|>open cabinet<|im_end|>take disk from cabinet<|im_end|>go south<|im_end|>insert disk into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to go to the north. After that, doublecheck that the cuboid locker is unlocked. And then, ensure that the cuboid locker within the spare room is open. After you have opened the cuboid locker, pick up the passkey from the cuboid locker. After that, look and see that the box in the spare room is unlocked. And then, doublecheck that the box is open. And then, recover the sock from the box in the spare room. With the sock, deposit the sock on the floor of the spare room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You begin to take stock of what's here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take passkey from cuboid locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sock from box<|im_end|>drop sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50893} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could head south. Then, go south. And then, try to venture east. That done, make absolutely sure that the box is closed. Then, attempt to go west. Next, recover the passkey from the table inside the workshop. After that, move east. If you can succeed at that, make it so the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just shown up in a laundry place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>go east<|im_end|>close box<|im_end|>go west<|im_end|>take passkey from table<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the non-euclidean keycard from the stand. And then, try to head east. And then, assure that the non-euclidean box is unlocked with the non-euclidean keycard. Then, open the non-euclidean box. Then, venture west. Then, recover the fly larva from the bench inside the chamber. Then, venture east. That done, deposit the fly larva into the non-euclidean box inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou can make out a bench. The bench is typical. On the bench you can make out a fly larva. Look over there! a stand. You see a non-euclidean keycard on the stand. You make out a mantle. The mantle is normal. The mantle appears to be empty.\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from stand<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>go west<|im_end|>take fly larva from bench<|im_end|>go east<|im_end|>insert fly larva into non-euclidean box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, attempt to go east. After that, go to the south. And then, recover the latchkey from the rack within the garage. If you have got the latchkey, unlock the box inside the garage. After that, look and see that the box is wide open. And then, take the cuboid keycard from the box. And then, try to go to the north. And then, look and see that the cuboid box in the basement is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower. Let's see what's in here.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take latchkey from rack<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cuboid keycard from box<|im_end|>go north<|im_end|>lock cuboid box with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, pick up the passkey from the rack. Then, make absolutely sure that the locker is unlocked. Then, make absolutely sure that the locker is ajar. And then, recover the vanilla scented keycard from the locker within the washroom. Then, unlock the vanilla scented box. After that, ensure that the vanilla scented box inside the washroom is open. After you have opened the vanilla scented box, take the TextWorld style passkey from the vanilla scented box within the washroom. After taking the TextWorld style passkey, unlock the TextWorld style safe within the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nA decrepit placard tells you that you are now in the washroom.\nLook over there! a TextWorld style safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a vanilla scented box. You see a locked locker. You see a rack. The rack is normal. On the rack you see a passkey.\nThere is a closed passageway leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take vanilla scented keycard from locker<|im_end|>unlock vanilla scented box with vanilla scented keycard<|im_end|>open vanilla scented box<|im_end|>take TextWorld style passkey from vanilla scented box<|im_end|>unlock TextWorld style safe with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go west. After that, pick up the key from the floor of the kitchenette. And then, venture east. That done, make absolutely sure that the locker inside the laundromat is unlocked with the key. And then, look and see that the locker in the laundromat is wide open. Once you have pulled open the locker, recover the latchkey from the locker. And then, insert the latchkey into the chest's lock to unlock it. After unlocking the chest, ensure that the chest within the laundromat is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An ordinary kind of place.\nYou smell a pungent smell, and follow it to a chest. You see a locked locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a worm.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, attempt to move north. After that, pick up the TextWorld limited edition keycard from the platter. Then, unlock the TextWorld limited edition safe with the TextWorld limited edition keycard. Then, ensure that the TextWorld limited edition safe inside the scullery is open. And then, recover the type 1 keycard from the TextWorld limited edition safe. After picking up the type 1 keycard, make an effort to go to the south. Once you get through with that, make absolutely sure that the type 1 box within the laundromat is unlocked. After that, open the type 1 box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou arrive in a laundromat. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a type 1 box. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unguarded. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld limited edition keycard from platter<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition safe<|im_end|>take type 1 keycard from TextWorld limited edition safe<|im_end|>go south<|im_end|>unlock type 1 box with type 1 keycard<|im_end|>open type 1 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First stop, attempt to move north. If you can do that, pick up the type 2 passkey from the floor of the kitchen. Then, take a trip south. Then, unlock the type 2 box. And then, open the type 2 box. And then, pick up the passkey from the type 2 box. After that, doublecheck that the gateway is unlocked. And then, ensure that the gateway is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room.\nYou make out a locked type 2 box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a workbench. However, the workbench, like an empty workbench, has nothing on it.\nThere is a closed gateway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 2 passkey<|im_end|>go south<|im_end|>unlock type 2 box with type 2 passkey<|im_end|>open type 2 box<|im_end|>take passkey from type 2 box<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First of all, you could, like, go to the west. Next, take the latchkey from the rack in the scullery. After that, try to travel east. And then, unlock the safe. Then, assure that the safe inside the dish-pit is wide open. Once you have opened the safe, take the teapot from the safe. Then, attempt to travel west. Then, drop the teapot on the floor of the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard one. Let's see what's in here.\nYou see a safe. I mean, just wow! Isn't TextWorld just the best?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from rack<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take teapot from safe<|im_end|>go west<|im_end|>drop teapot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First off, if it's not too much trouble, I need you to recover the type 5 key from the stand. Then, make an attempt to travel north. If you can finish that, look and see that the type 5 hatch is unlocked with the type 5 key. And then, doublecheck that the type 5 hatch is wide open. Then, attempt to go to the north. With that accomplished, head east. Okay, and then, recover the key from the floor of the restroom. And then, Deposit the key into the locker in the restroom to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nOf every salon you could have walked into, you had to come round a typical one. Let's see what's in here.\nYou scan the room for a stand, and you find a stand. The stand is usual. On the stand you make out a type 5 key.\nThere is an unblocked exit to the north.\nThere is a cashew on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take type 5 key from stand<|im_end|>go north<|im_end|>unlock type 5 hatch with type 5 key<|im_end|>open type 5 hatch<|im_end|>go north<|im_end|>go east<|im_end|>take key<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, take a trip east. Next, venture north. And then, make sure that the bureau inside the cubicle is wide open. Then, retrieve the latchkey from the bureau. And then, move south. After that, unlock the locker with the latchkey. After that, ensure that the locker within the sauna is open. And then, take the sponge from the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. You begin to take stock of what's here.\nWere you looking for a chair? Because look over there, it's a chair. The chair is typical. But the thing is empty.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>open bureau<|im_end|>take latchkey from bureau<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the box. After unlocking the box, ensure that the box within the chamber is open. And then, pick up the American style latchkey from the box. With the American style latchkey, unlock the American style safe inside the chamber. After that, ensure that the American style safe is open. After that, take the latchkey from the American style safe. After you have picked up the latchkey, make it so that the chest is unlocked with the latchkey. After unlocking the chest, make it so that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A normal kind of place.\nYou make out a locked chest. You see a locked American style safe. You can make out a locked box in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take American style latchkey from box<|im_end|>unlock American style safe with American style latchkey<|im_end|>open American style safe<|im_end|>take latchkey from American style safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, retrieve the Microsoft keycard from the desk within the cubicle. After that, unlock the Microsoft safe. And then, make it so that the Microsoft safe in the cubicle is opened. Then, retrieve the spherical passkey from the Microsoft safe. And then, make absolutely sure that the spherical locker is unlocked. After that, open the spherical locker in the cubicle. After that, recover the Advent Calendar from the spherical locker inside the cubicle. If you have taken the Advent Calendar, place the Advent Calendar inside the bureau. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have stumbled into the most usual of all possible cubicles.\nYou can make out a bureau. Classic TextWorld. The bureau is empty! What a waste of a day! You can see a spherical locker. You scan the room, seeing a Microsoft safe. You see a desk. The desk is typical. On the desk you see a Microsoft keycard. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft keycard from desk<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>open Microsoft safe<|im_end|>take spherical passkey from Microsoft safe<|im_end|>unlock spherical locker with spherical passkey<|im_end|>open spherical locker<|im_end|>take Advent Calendar from spherical locker<|im_end|>insert Advent Calendar into bureau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to open the box inside the study. And then, pick up the spherical latchkey from the box inside the study. Then, make an attempt to go to the west. Then, unlock the spherical safe. Then, make it so that the spherical safe is opened. After that, retrieve the Henderson's limited edition passkey from the spherical safe. If you can get your hands on the Henderson's limited edition passkey, take a trip east. If you can succeed at that, unlock the Henderson's limited edition box within the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one.\nYou make out a locked Henderson's limited edition box. You can see a box.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take spherical latchkey from box<|im_end|>go west<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take Henderson's limited edition passkey from spherical safe<|im_end|>go east<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First off, if it's not too much trouble, I need you to venture north. With that over with, ensure that the case is open. And then, pick up the key from the case. With the key, move south. And then, unlock the door. After that, open the door inside the spare room. Then, go to the south. Then, make it so that the box is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nOf every spare room you could have walked into, you had to show up in a typical one.\nAs if things weren't amazing enough already, you can even see a suitcase.\nThere is a closed door leading south. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open case<|im_end|>take key from case<|im_end|>go south<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is how to play! First step, attempt to venture north. Then, recover the key from the floor of the dish-pit. And then, travel south. With that done, make an effort to travel east. Next, unlock the box. And then, make absolutely sure that the box is ajar. After that, pick up the ladle from the box inside the scullery. If you have picked up the ladle, deposit the ladle inside the fridge in the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in the attic. You start to take note of what's in the room.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You need an unblocked exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take ladle from box<|im_end|>insert ladle into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to take a trip east. That done, pick-up the latchkey from the floor of the bathroom. After that, try to take a trip west. Then, make absolutely sure that the box is unlocked. After unlocking the box, open the box. Then, recover the loaf of bread from the box within the kitchenette. With the loaf of bread, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one. You start to take note of what's in the room.\nYou see a locked box. You can see a chair. But the thing hasn't got anything on it.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to try to venture north. Okay, and then, recover the Microsoft style latchkey from the fridge. With the Microsoft style latchkey, make an attempt to head south. After that, check that the Microsoft style gate within the study is unlocked with the Microsoft style latchkey. Then, ensure that the Microsoft style gate is open. And then, move south. Following that, make an effort to take a trip east. Then, assure that the dresser in the parlor is closed. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is a closed Microsoft style gate leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft style latchkey from fridge<|im_end|>go south<|im_end|>unlock Microsoft style gate with Microsoft style latchkey<|im_end|>open Microsoft style gate<|im_end|>go south<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to venture east. And then, recover the type K key from the stand. Then, try to go west. That done, unlock the type K chest inside the kitchen. Once you have unlocked the type K chest, ensure that the type K chest is open. After that, take the licorice strip from the type K chest inside the kitchen. After you have taken the licorice strip, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard one.\nYou can see a type K chest.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type K key from stand<|im_end|>go west<|im_end|>unlock type K chest with type K key<|im_end|>open type K chest<|im_end|>take licorice strip from type K chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, ensure that the door in the studio is open. After that, head west. And then, take the soap scented latchkey from the counter within the scullery. And then, assure that the soap scented locker is unlocked with the soap scented latchkey. After that, ensure that the soap scented locker within the scullery is open. After that, take the teapot from the soap scented locker in the scullery. After picking up the teapot, make an attempt to venture east. If you can finish that, insert the teapot into the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nOh, great. Here's a cabinet. There's something strange about this being here, but you can't put your finger on it. The cabinet is empty! What a waste of a day!\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open door<|im_end|>go west<|im_end|>take soap scented latchkey from counter<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take teapot from soap scented locker<|im_end|>go east<|im_end|>insert teapot into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to travel south. Then, attempt to take a trip east. Next, pick up the keycard from the counter. If you can get your hands on the keycard, unlock the chest within the kitchenette with the keycard. And then, make sure that the chest is open. And then, take the spoon from the chest. And then, try to head west. Once you finish that, sit the spoon on the workbench in the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. It seems to be pretty typical here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take keycard from counter<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take spoon from chest<|im_end|>go west<|im_end|>put spoon on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the latchkey from the cabinet in the bathroom. And then, unlock the safe. After that, make it so that the safe in the bathroom is wide open. After pulling open the safe, recover the cake scented passkey from the safe. And then, go west. Then, make sure that the cake scented chest inside the sauna is unlocked. And then, make absolutely sure that the cake scented chest within the sauna is opened. And then, recover the vacuum from the cake scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a safe. You make out a cabinet. The cabinet contains a latchkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take cake scented passkey from safe<|im_end|>go west<|im_end|>unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take vacuum from cake scented chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, unlock the box. After that, open the box. After that, recover the cuboid key from the box. With the cuboid key, check that the cuboid locker is unlocked with the cuboid key. And then, open the cuboid locker within the washroom. Then, recover the latchkey from the cuboid locker. Then, travel east. After that, unlock the locker in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou're now in the washroom. You begin to take stock of what's here.\nA locked cuboid locker is right there by you. You make out a locked box.\nThere is a closed portal leading north. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take cuboid key from box<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take latchkey from cuboid locker<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be a great idea if you could take a trip east. After that, ensure that the type H box in the parlor is open. Having opened the type H box, take the keycard from the type H box. After you have picked up the keycard, check that the box inside the parlor is unlocked with the keycard. After that, make absolutely sure that the box inside the parlor is opened. And then, recover the candy bar from the box. After that, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can make out a display.\nThere is a closed door leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type H box<|im_end|>take keycard from type H box<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take candy bar from box<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to pick up the spherical keycard from the rack within the dish-pit. After that, make sure that the spherical locker within the dish-pit is unlocked. After unlocking the spherical locker, make it so that the spherical locker within the dish-pit is wide open. If you have pulled open the spherical locker, recover the type 9 keycard from the spherical locker. And then, check that the type 9 portal within the dish-pit is unlocked with the type 9 keycard. After that, open the type 9 portal within the dish-pit. And then, venture east. Once you succeed at that, doublecheck that the dresser inside the shower is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit. You begin to take stock of what's here.\nA locked spherical locker is in the corner. You see a rack. The rack is usual. On the rack you can see a spherical keycard.\nThere is a closed type 9 portal leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from rack<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take type 9 keycard from spherical locker<|im_end|>unlock type 9 portal with type 9 keycard<|im_end|>open type 9 portal<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to try to venture south. After that, recover the type G latchkey from the table. With the type G latchkey, assure that the type G chest within the dish-pit is unlocked with the type G latchkey. And then, make it so that the type G chest in the dish-pit is open. Then, recover the formless passkey from the type G chest in the dish-pit. After that, insert the formless passkey into the formless locker inside the dish-pit's lock to unlock it. After that, open the formless locker within the dish-pit. Then, retrieve the kettle from the formless locker within the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type G latchkey from table<|im_end|>unlock type G chest with type G latchkey<|im_end|>open type G chest<|im_end|>take formless passkey from type G chest<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take kettle from formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to head north. And then, go to the west. Then, pick up the passkey from the armchair within the office. With the passkey, try to move east. Once you accomplish that, unlock the locker within the workshop. After that, ensure that the locker is open. After that, recover the sandwich from the locker. After picking up the sandwich, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary one. Let's see what's in here.\nThere is an unguarded exit to the north.\nYou are carrying: a pair of pants.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take passkey from armchair<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could take a trip south. That done, recover the keycard from the floor of the shower. And then, make absolutely sure that the chest is unlocked. And then, ensure that the chest is open. Then, pick up the latchkey from the chest. Once you have taken the latchkey, check that the safe is unlocked with the latchkey. And then, open the safe within the shower. After that, retrieve the broom from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an effort to venture north. And then, ensure that the American limited edition chest is open. And then, pick up the book from the American limited edition chest in the studio. After that, go south. That done, make it so that the gate is ajar. If you have pulled open the gate, attempt to venture east. Then, open the spherical locker. And then, insert the book into the spherical locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A standard kind of place. You begin to take stock of what's here.\nThere is a closed gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open American limited edition chest<|im_end|>take book from American limited edition chest<|im_end|>go south<|im_end|>open gate<|im_end|>go east<|im_end|>open spherical locker<|im_end|>insert book into spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, make an attempt to travel south. With that accomplished, open the refrigerator. After pulling open the refrigerator, pick up the Henderson's limited edition keycard from the refrigerator. And then, unlock the Henderson's limited edition passageway inside the cookery. Then, ensure that the Henderson's limited edition passageway inside the cookery is open. Then, move east. After that, recover the passkey from the safe inside the bedroom. After that, lock the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An usual kind of place. You start to take note of what's in the room.\nYou can see a rack. You wonder idly who left that here. But the thing hasn't got anything on it. Aw, and here you were, all excited for there to be things on it!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take Henderson's limited edition keycard from refrigerator<|im_end|>unlock Henderson's limited edition passageway with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition passageway<|im_end|>go east<|im_end|>take passkey from safe<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could attempt to go east. Okay, and then, pick up the latchkey from the floor of the vault. And then, doublecheck that the box inside the vault is unlocked. Then, open the box inside the vault. After that, take a trip west. After that, retrieve the bug from the floor of the playroom. With the bug, travel east. Once you get through with that, insert the bug inside the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed gateway leading south. There is an unblocked exit to the east.\nThere is a gummy bear and a bug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>go west<|im_end|>take bug<|im_end|>go east<|im_end|>insert bug into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, try to head east. Once you manage that, lift the type 9 latchkey from the floor of the restroom. Then, unlock the type 9 locker with the type 9 latchkey. And then, open the type 9 locker within the restroom. Then, pick up the iron from the type 9 locker. And then, try to move west. Following that, make sure that the safe is ajar. Then, you can put the iron into the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou make out a closed safe. You can see a closed coffer.\nThere is an unblocked exit to the east. There is an exit to the south. Don't worry, it is unblocked. You need an unblocked exit? You should try going west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 9 latchkey<|im_end|>unlock type 9 locker with type 9 latchkey<|im_end|>open type 9 locker<|im_end|>take iron from type 9 locker<|im_end|>go west<|im_end|>open safe<|im_end|>insert iron into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51821} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to recover the latchkey from the floor of the restroom. And then, check that the safe is unlocked with the latchkey. After unlocking the safe, ensure that the safe within the restroom is open. Then, take the type R key from the safe within the restroom. Then, doublecheck that the type R chest inside the restroom is unlocked. After that, ensure that the type R chest in the restroom is open. And then, recover the key from the type R chest. Once you have taken the key, make sure that the gateway is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell I'll be, you are in a place we're calling a restroom.\nA locked type R chest, which looks usual, is right there by you. You can see a safe. You can make out a locked box, which looks typical, right there by you.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take type R key from safe<|im_end|>unlock type R chest with type R key<|im_end|>open type R chest<|im_end|>take key from type R chest<|im_end|>unlock gateway with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First of all, you could, like, pick up the Microsoft style keycard from the suitcase. Then, unlock the Microsoft style door. After that, ensure that the Microsoft style door is open. Then, venture south. Once you get through with that, travel east. Okay, and then, recover the key from the recliner. After picking up the key, check that the locker is unlocked with the key. And then, open the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nOkay, so you're in a bar, cool, but is it normal? You better believe it is. Okay, just remember what you're here to do, and everything will go great.\nYou can see a suitcase. The suitcase contains a Microsoft style keycard.\nThere is a closed Microsoft style door leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a tv on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style keycard from suitcase<|im_end|>unlock Microsoft style door with Microsoft style keycard<|im_end|>open Microsoft style door<|im_end|>go south<|im_end|>go east<|im_end|>take key from recliner<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the type 0 latchkey from the stand. After that, go north. If you can do that, unlock the type 0 hatch inside the workshop. After that, ensure that the type 0 hatch is open. Then, attempt to take a trip north. Then, retrieve the latchkey from the trunk in the bedchamber. After that, attempt to venture east. With that accomplished, look and see the locker within the vault is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI just think it's great that you've just entered a studio. Okay, just remember what you're here to do, and everything will go great.\nLook over there! a stand. The stand is typical. On the stand you can make out a type 0 latchkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going north.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 latchkey from stand<|im_end|>go north<|im_end|>unlock type 0 hatch with type 0 latchkey<|im_end|>open type 0 hatch<|im_end|>go north<|im_end|>take latchkey from trunk<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First off, pick up the non-euclidean key from the cabinet within the study. Then, try to venture west. After that, unlock the non-euclidean locker. Then, ensure that the non-euclidean locker is open. Once you have opened the non-euclidean locker, retrieve the Henderson's style key from the non-euclidean locker. If you can get your hands on the Henderson's style key, try to go to the east. Then, assure that the Henderson's style locker is unlocked with the Henderson's style key. Then, open the Henderson's style locker within the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell how about that, you are in a place we're calling a study.\nYou can make out a locked Henderson's style locker close by. You see a cabinet. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The cabinet contains a non-euclidean key.\nYou need an unguarded exit? You should try going west.\nThere is a peanut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from cabinet<|im_end|>go west<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take Henderson's style key from non-euclidean locker<|im_end|>go east<|im_end|>unlock Henderson's style locker with Henderson's style key<|im_end|>open Henderson's style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to travel north. Okay, and then, ensure that the soap scented box is open. And then, recover the type Y key from the soap scented box. Once you have taken the type Y key, unlock the type Y safe inside the basement with the type Y key. And then, ensure that the type Y safe inside the basement is open. After that, pick up the key from the type Y safe within the basement. Then, check that the door inside the basement is unlocked with the key. After that, ensure that the door within the basement is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A standard kind of place.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open soap scented box<|im_end|>take type Y key from soap scented box<|im_end|>unlock type Y safe with type Y key<|im_end|>open type Y safe<|im_end|>take key from type Y safe<|im_end|>unlock door with key<|im_end|>open door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the type 7 passkey from the table in the garage. And then, make it so that the type 7 chest is unlocked. Then, assure that the type 7 chest is wide open. After that, recover the key from the type 7 chest inside the garage. Then, check that the passageway is unlocked with the key. After unlocking the passageway, ensure that the passageway is open. Then, make an attempt to venture south. Okay, and then, open the basket. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary one. Let's see what's in here.\nYou can see a type 7 chest. You make out a table. The table is usual. On the table you make out a type 7 passkey.\nThere is a closed passageway leading south. There is an unblocked exit to the north.\nYou are carrying: a tablet.\n\nyour action: ", "response": "take type 7 passkey from table<|im_end|>unlock type 7 chest with type 7 passkey<|im_end|>open type 7 chest<|im_end|>take key from type 7 chest<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>open basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to pick-up the fresh laundry scented latchkey from the floor of the chamber. After that, look and see that the fresh laundry scented safe is unlocked. And then, look and see that the fresh laundry scented safe is opened. After that, recover the keycard from the fresh laundry scented safe inside the chamber. After that, doublecheck that the box is unlocked with the keycard. And then, make absolutely sure that the box is ajar. And then, retrieve the key from the box in the chamber. With the key, make sure that the locker inside the chamber is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a locker. As if things weren't amazing enough already, you can even see a box. You can see a locked fresh laundry scented safe nearby.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a fresh laundry scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented latchkey<|im_end|>unlock fresh laundry scented safe with fresh laundry scented latchkey<|im_end|>open fresh laundry scented safe<|im_end|>take keycard from fresh laundry scented safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First step, venture east. With that over with, pick up the TextWorld limited edition passkey from the shelf within the cookery. After that, attempt to venture west. And then, look and see that the TextWorld limited edition locker is unlocked with the TextWorld limited edition passkey. Then, open the TextWorld limited edition locker inside the sauna. Then, recover the keycard from the TextWorld limited edition locker in the sauna. Then, try to take a trip east. Then, make absolutely sure that the chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A standard kind of place.\nA locked TextWorld limited edition locker, which looks typical, is right there by you.\nThere is a closed gate leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition passkey from shelf<|im_end|>go west<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition locker<|im_end|>take keycard from TextWorld limited edition locker<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the west. If you can finish that, recover the latchkey from the floor of the bathroom. After that, try to venture east. Next, insert the latchkey into the locker inside the canteen's lock to unlock it. And then, doublecheck that the locker in the canteen is wide open. Then, take the cuboid key from the locker inside the canteen. After that, make an effort to move west. With that over with, doublecheck that the cuboid gateway is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nYou scan the room for a locker, and you find a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a burger on the floor.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cuboid key from locker<|im_end|>go west<|im_end|>unlock cuboid gateway with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to go to the west. With that over with, ensure that the TextWorld style locker within the cubicle is open. After that, pick up the type E latchkey from the TextWorld style locker. Then, insert the type E latchkey into the type E locker's lock to unlock it. After unlocking the type E locker, make sure that the type E locker is wide open. And then, retrieve the passkey from the type E locker in the cubicle. And then, travel east. Then, unlock the chest within the restroom with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou're now in a restroom.\nYou can make out a locked chest.\nThere is an unblocked exit to the west.\nYou are carrying: a TextWorld style key.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld style locker<|im_end|>take type E latchkey from TextWorld style locker<|im_end|>unlock type E locker with type E latchkey<|im_end|>open type E locker<|im_end|>take passkey from type E locker<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51849} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to move south. And then, open the freezer. Then, pick up the passkey from the freezer. After taking the passkey, unlock the hatch. After that, doublecheck that the hatch is ajar. Then, head south. Okay, and then, venture east. Next, make absolutely sure that the safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal one. You can barely contain your excitement.\nYou need an unguarded exit? You should try going south.\nThere is a sandwich on the floor.\nYou are carrying: a potato and a key.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take passkey from freezer<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to unlock the safe within the study. After that, open the safe inside the study. And then, pick up the Henderson's style keycard from the safe. And then, head east. Then, unlock the Henderson's style locker in the closet with the Henderson's style keycard. And then, open the Henderson's style locker. After that, pick up the passkey from the Henderson's style locker. If you have taken the passkey, make absolutely sure that the chest inside the closet is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI just think it's awesome that you're in a study now. You start to take note of what's in the room.\nYou can make out a locked safe in the corner.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's style keycard from safe<|im_end|>go east<|im_end|>unlock Henderson's style locker with Henderson's style keycard<|im_end|>open Henderson's style locker<|im_end|>take passkey from Henderson's style locker<|im_end|>lock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50981} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an attempt to venture south. Once you accomplish that, pick up the keycard from the counter. Then, make an effort to head north. After that, unlock the gateway in the steam room with the keycard. Then, ensure that the gateway within the steam room is open. After pulling open the gateway, take a trip east. Then, pick up the latchkey from the shelf in the laundromat. And then, doublecheck the safe is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard kind of place. Let's see what's in here.\nYou see a rack. The rack is normal. The rack appears to be empty.\nThere is a closed gateway leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from counter<|im_end|>go north<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take latchkey from shelf<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, take the passkey from the coffer. And then, unlock the box. Once you have unlocked the box, open the box. After that, recover the latchkey from the box. Then, unlock the chest with the latchkey. After that, open the chest. After that, retrieve the shadfly from the chest within the workshop. After that, insert the shadfly into the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou see an opened safe. The safe is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a chest. I mean, just wow! Isn't TextWorld just the best? You see a box. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can see an opened coffer. The coffer contains a passkey.\nThere is a closed door leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from coffer<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>insert shadfly into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! Your first objective is to unlock the type B safe. Then, open the type B safe. And then, take the TextWorld key from the type B safe. After stealing the TextWorld key, make it so that the TextWorld box is unlocked. Then, open the TextWorld box. After you have pulled open the TextWorld box, retrieve the key from the TextWorld box inside the cubicle. And then, check that the locker is unlocked with the key. After that, ensure that the locker in the cubicle is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou see a locked usual looking locker close by. You can see a TextWorld box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. Hey, want to see a type B safe? Look over there, a type B safe. You can't wait to tell the folks at home about this!\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a type B passkey.\n\nyour action: ", "response": "unlock type B safe with type B passkey<|im_end|>open type B safe<|im_end|>take TextWorld key from type B safe<|im_end|>unlock TextWorld box with TextWorld key<|im_end|>open TextWorld box<|im_end|>take key from TextWorld box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First stop, make an attempt to move north. After that, assure that the locker inside the kitchen is unlocked with the latchkey. And then, open the locker. And then, recover the Microsoft style passkey from the locker. With the Microsoft style passkey, make it so that the Microsoft style safe is unlocked. Once you have unlocked the Microsoft style safe, ensure that the Microsoft style safe is open. Then, pick up the Canadian style key from the Microsoft style safe. If you can get your hands on the Canadian style key, check that the Canadian style safe inside the kitchen is unlocked with the Canadian style key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have fallen into the most standard of all possible spare rooms.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Microsoft style passkey from locker<|im_end|>unlock Microsoft style safe with Microsoft style passkey<|im_end|>open Microsoft style safe<|im_end|>take Canadian style key from Microsoft style safe<|im_end|>unlock Canadian style safe with Canadian style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, take the vanilla scented keycard from the chair. Having picked up the vanilla scented keycard, insert the vanilla scented keycard into the vanilla scented gateway within the studio's lock to unlock it. And then, open the vanilla scented gateway. Then, travel north. Next, make an effort to move west. After that, recover the scarf from the floor of the closet. And then, make an effort to head east. And then, sit the scarf on the pan. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a chair. You see a vanilla scented keycard on the chair. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed vanilla scented gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "take vanilla scented keycard from chair<|im_end|>unlock vanilla scented gateway with vanilla scented keycard<|im_end|>open vanilla scented gateway<|im_end|>go north<|im_end|>go west<|im_end|>take scarf<|im_end|>go east<|im_end|>put scarf on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, retrieve the American key from the bench. After picking up the American key, doublecheck that the American safe is unlocked with the American key. And then, ensure that the American safe is open. After that, recover the key from the American safe inside the recreation zone. Having got the key, look and see that the portal is unlocked. And then, look and see that the portal is open. And then, make an effort to take a trip east. With that accomplished, close the portal inside the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a American safe. Classic TextWorld. Oh wow! Is that what I think it is? It is! It's a bench. The bench is normal. On the bench you see an American key.\nThere is a closed portal leading east. There is an unblocked exit to the north.\nYou are carrying: a shirt.\n\nyour action: ", "response": "take American key from bench<|im_end|>unlock American safe with American key<|im_end|>open American safe<|im_end|>take key from American safe<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, travel south. Once you finish that, ensure that the coffer is open. And then, pick up the passkey from the coffer inside the vault. Then, move north. And then, make it so that the hatch in the laundry place is unlocked with the passkey. Then, assure that the hatch inside the laundry place is open. Then, head east. After that, make absolutely sure that the dresser is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou see a shelf. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>go north<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could attempt to head east. Then, pick-up the TextWorld style keycard from the floor of the laundromat. After that, insert the TextWorld style keycard into the TextWorld style locker in the laundromat's lock to unlock it. After that, ensure that the TextWorld style locker inside the laundromat is open. After that, retrieve the passkey from the TextWorld style locker within the laundromat. And then, unlock the locker inside the laundromat with the passkey. And then, look and see that the locker within the laundromat is opened. After that, retrieve the worm from the locker inside the laundromat. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A typical one. You start to take note of what's in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style keycard<|im_end|>unlock TextWorld style locker with TextWorld style keycard<|im_end|>open TextWorld style locker<|im_end|>take passkey from TextWorld style locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to open the locker. Having pulled open the locker, pick up the cuboid passkey from the locker within the workshop. With the cuboid passkey, unlock the cuboid gate with the cuboid passkey. And then, open the cuboid gate. And then, go west. If you can succeed at that, pick up the insect from the stand in the spare room. After stealing the insect, travel east. Once you accomplish that, put the insect on the mantelpiece in the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just shown up in a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a closed locker. Were you looking for a mantelpiece? Because look over there, it's a mantelpiece. But the thing hasn't got anything on it.\nThere is a closed cuboid gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "open locker<|im_end|>take cuboid passkey from locker<|im_end|>unlock cuboid gate with cuboid passkey<|im_end|>open cuboid gate<|im_end|>go west<|im_end|>take insect from stand<|im_end|>go east<|im_end|>put insect on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First off, make an effort to go south. If you can get through with that, make it so that the locker is ajar. After that, retrieve the keycard from the locker inside the cubicle. After that, check that the hatch within the cubicle is unlocked with the keycard. And then, ensure that the hatch inside the cubicle is open. After that, try to go to the east. After that, pick up the shadfly from the table inside the workshop. After that, place the shadfly on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>take shadfly from table<|im_end|>put shadfly on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51842} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, you could, like, attempt to take a trip east. And then, pick up the keycard from the couch. And then, go to the west. Okay, and then, unlock the safe. Then, doublecheck that the safe is ajar. And then, pick up the latchkey from the safe. After you have got the latchkey, look and see that the hatch is unlocked. Then, ensure that the hatch is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in the playroom.\nYou make out a safe.\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go east<|im_end|>take keycard from couch<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to head east. And then, recover the rectangular passkey from the table within the sauna. After that, unlock the rectangular box. And then, ensure that the rectangular box is open. Then, attempt to head west. Then, recover the lampshade from the floor of the attic. Then, make an attempt to head east. Then, deposit the lampshade inside the rectangular box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a lampshade on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular passkey from table<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>go west<|im_end|>take lampshade<|im_end|>go east<|im_end|>insert lampshade into rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to move south. And then, recover the passkey from the floor of the sauna. After that, make absolutely sure that the box is unlocked. If you have unlocked the box, open the box. Then, retrieve the Henderson's passkey from the box. And then, take a trip north. With that done, unlock the Henderson's safe with the Henderson's passkey. After that, ensure that the Henderson's safe in the cookery is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. You begin to take stock of what's here.\nYou see a locked Henderson's safe.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Henderson's passkey from box<|im_end|>go north<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>open Henderson's safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First step, lift the type 6 key from the floor of the chamber. And then, doublecheck that the type 6 box is unlocked. And then, ensure that the type 6 box is open. After that, retrieve the passkey from the type 6 box. If you can get your hands on the passkey, check that the passageway inside the chamber is unlocked with the passkey. After that, assure that the passageway is opened. And then, try to venture east. Next, make absolutely sure that the passageway is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A typical kind of place.\nYou can see a type 6 box. Is this what you came to TextWorld for? This... type 6 box?\nThere is a closed passageway leading east. There is an exit to the south. Don't worry, it is unblocked.\nThere is a type 6 key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 6 key<|im_end|>unlock type 6 box with type 6 key<|im_end|>open type 6 box<|im_end|>take passkey from type 6 box<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the key from the floor of the vault. And then, unlock the portal inside the vault. After that, make sure that the portal is ajar. And then, head east. Next, attempt to take a trip east. And then, pick-up the shoe from the floor of the basement. And then, make an effort to go west. Then, rest the shoe on the bar within the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou make another one of your grand eccentric entrances into a vault.\nYou can make out a locker.\nThere is a closed portal leading east. There is an unblocked exit to the south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>go east<|im_end|>take shoe<|im_end|>go west<|im_end|>put shoe on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51991} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take the key from the workbench. Once you have taken the key, unlock the locker within the spare room. And then, ensure that the locker within the spare room is open. And then, retrieve the rectangular latchkey from the locker in the spare room. And then, unlock the rectangular chest. After that, open the rectangular chest in the spare room. After opening the rectangular chest, retrieve the top hat from the rectangular chest in the spare room. After that, rest the top hat on the workbench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just sauntered into a spare room. You start to take note of what's in the room.\nYou see a locked rectangular chest. Were you looking for a locker? Because look over there, it's a locker. You scan the room for a workbench, and you find a workbench. The workbench is standard. On the workbench you see a key. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from workbench<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take top hat from rectangular chest<|im_end|>put top hat on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take the rectangular keycard from the rack inside the spare room. And then, make absolutely sure that the rectangular box inside the spare room is unlocked. Then, ensure that the rectangular box is open. After you have pulled open the rectangular box, take the passkey from the rectangular box within the spare room. And then, unlock the box. And then, ensure that the box is open. And then, retrieve the key from the box inside the spare room. Then, insert the key into the locker inside the spare room's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. An usual kind of place.\nOh, great. Here's a locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. Huh, weird. You can see a locked rectangular box. Hey, want to see a rack? Look over there, a rack. You see a rectangular keycard on the rack. Huh, weird.\nThere is a closed door leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from rack<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take passkey from rectangular box<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, take a trip south. With that accomplished, try to take a trip west. Following that, recover the latchkey from the floor of the parlor. After that, insert the latchkey into the safe's lock to unlock it. After you have unlocked the safe, open the safe. After that, recover the chocolate bar from the safe inside the parlor. And then, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take chocolate bar from safe<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, make an attempt to head south. Next, doublecheck that the gate inside the kitchen is open. And then, make an attempt to move east. And then, close the gate. Then, make an effort to take a trip north. With that accomplished, recover the latchkey from the case. After that, try to go to the south. Then, assure the gate is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. You can barely contain your excitement.\nYou can make out an opened refrigerator. What a letdown! The refrigerator is empty!\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an onion.\n\nyour action: ", "response": "go south<|im_end|>open gate<|im_end|>go east<|im_end|>close gate<|im_end|>go north<|im_end|>take latchkey from case<|im_end|>go south<|im_end|>lock gate with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture north. After that, assure that the Henderson's style safe is wide open. Then, pick up the keycard from the Henderson's style safe. And then, make it so that the gateway is unlocked with the keycard. After unlocking the gateway, ensure that the gateway is open. And then, move east. Then, open the trunk within the washroom. Then, recover the mop from the trunk. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An usual kind of place.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open Henderson's style safe<|im_end|>take keycard from Henderson's style safe<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>open trunk<|im_end|>take mop from trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First stop, make an attempt to venture south. After that, take the type W key from the bookshelf. And then, venture north. Then, look and see that the type W box inside the kitchenette is unlocked. After unlocking the type W box, ensure that the type W box within the kitchenette is open. And then, recover the latchkey from the type W box. After that, take a trip south. If you can get around to doing that, make absolutely sure that the safe inside the chamber is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a gleam over in a corner, where you can see a type W box. Huh, weird.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type W key from bookshelf<|im_end|>go north<|im_end|>unlock type W box with type W key<|im_end|>open type W box<|im_end|>take latchkey from type W box<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, pick up the soap scented passkey from the shelf. Then, check that the soap scented locker is unlocked with the soap scented passkey. After unlocking the soap scented locker, make sure that the soap scented locker is open. And then, pick up the mouse from the soap scented locker. After that, go south. And then, ensure that the gateway within the recreation zone is open. Then, go to the west. And then, you can deposit the mouse into the cabinet inside the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou can make out a soap scented locker. You scan the room for a shelf, and you find a shelf. Now why would someone leave that there? You see a soap scented passkey on the shelf.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a sponge.\n\nyour action: ", "response": "take soap scented passkey from shelf<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>open soap scented locker<|im_end|>take mouse from soap scented locker<|im_end|>go south<|im_end|>open gateway<|im_end|>go west<|im_end|>insert mouse into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go west. Then, make it so that the American style safe inside the workshop is ajar. After pulling open the American style safe, pick up the latchkey from the American style safe. And then, insert the latchkey into the locker in the workshop's lock to unlock it. And then, doublecheck that the locker is wide open. After that, pick up the passkey from the locker. And then, make an effort to venture east. Then, unlock the gate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in the salon. You begin to take stock of what's here.\nYou make out a couch. But the thing is empty, unfortunately.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open American style safe<|im_end|>take latchkey from American style safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock gate with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to travel west. Then, doublecheck that the refrigerator is wide open. After you have pulled open the refrigerator, recover the passkey from the refrigerator. If you have picked up the passkey, look and see that the box is unlocked. Having unlocked the box, doublecheck that the box inside the canteen is wide open. And then, recover the glass from the box. Having got the glass, move east. Following that, sit the glass on the shelf inside the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just shown up in the scullery.\nWhat's that over there? It looks like it's a shelf. But the thing is empty, unfortunately.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open refrigerator<|im_end|>take passkey from refrigerator<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take glass from box<|im_end|>go east<|im_end|>put glass on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, open the dresser. Then, take the passkey from the dresser. And then, go north. And then, unlock the safe. Then, ensure that the safe in the parlor is open. Then, take the shadfly from the safe in the parlor. And then, head south. Then, place the shadfly on the bookshelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just sauntered into a playroom. You start to take note of what's in the room.\nYou make out a dresser. You can see a bookshelf. You wonder idly who left that here. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take passkey from dresser<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>go south<|im_end|>put shadfly on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, check that the type Y locker within the bathroom is unlocked with the type Y passkey. After unlocking the type Y locker, assure that the type Y locker is wide open. After pulling open the type Y locker, pick up the spherical key from the type Y locker. If you can get your hands on the spherical key, try to go north. With that over with, unlock the spherical box inside the kitchenette. And then, open the spherical box inside the kitchenette. And then, recover the Canadian passkey from the spherical box. And then, lock the Canadian chest with the Canadian passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou can make out a type Y locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type Y passkey.\n\nyour action: ", "response": "unlock type Y locker with type Y passkey<|im_end|>open type Y locker<|im_end|>take spherical key from type Y locker<|im_end|>go north<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take Canadian passkey from spherical box<|im_end|>lock Canadian chest with Canadian passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, open the cabinet. And then, pick up the American limited edition passkey from the cabinet. After that, doublecheck that the American limited edition gate in the dish-pit is unlocked. And then, doublecheck that the American limited edition gate is open. Then, make an attempt to take a trip west. Then, take the knife from the freezer inside the scullery. After that, take a trip east. Then, you can deposit the knife inside the refrigerator. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just walked into a dish-pit.\nYou see a gleam over in a corner, where you can see a refrigerator. You can't wait to tell the folks at home about this! The refrigerator is empty! What a waste of a day! You scan the room, seeing a cabinet.\nThere is a closed American limited edition gate leading west. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take American limited edition passkey from cabinet<|im_end|>unlock American limited edition gate with American limited edition passkey<|im_end|>open American limited edition gate<|im_end|>go west<|im_end|>take knife from freezer<|im_end|>go east<|im_end|>insert knife into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could attempt to take a trip east. And then, open the cabinet within the dish-pit. After that, take the key from the cabinet. After that, make sure that the locker in the dish-pit is unlocked. Then, ensure that the locker within the dish-pit is open. After that, retrieve the type G latchkey from the locker. And then, look and see that the type G box is unlocked. After that, open the type G box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A standard kind of place.\nYou can see a stand. The stand is usual. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type G latchkey from locker<|im_end|>unlock type G box with type G latchkey<|im_end|>open type G box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could look and see that the locker inside the office is shut. And then, go to the north. Following that, retrieve the American style passkey from the floor of the studio. With the American style passkey, insert the American style passkey into the American style chest within the studio's lock to unlock it. And then, ensure that the American style chest is open. And then, pick up the latchkey from the American style chest in the studio. And then, attempt to go to the south. Next, lock the locker with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nOkay, so you're in an office, cool, but is it standard? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locker. The locker is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a safe.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go north<|im_end|>take American style passkey<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>take latchkey from American style chest<|im_end|>go south<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First thing I need you to do is to open the chest in the scullery. After that, recover the type 0 latchkey from the chest inside the scullery. Then, go to the west. Then, insert the type 0 latchkey into the type 0 gate's lock to unlock it. Then, ensure that the type 0 gate in the bedchamber is open. Then, move north. Then, move east. With that done, ensure that the locker within the parlor is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A normal one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a chest. Now that's what I call TextWorld!\nThere is an unguarded exit to the west.\nYou are carrying: a key.\n\nyour action: ", "response": "open chest<|im_end|>take type 0 latchkey from chest<|im_end|>go west<|im_end|>unlock type 0 gate with type 0 latchkey<|im_end|>open type 0 gate<|im_end|>go north<|im_end|>go east<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. Your first objective is to pick-up the keycard from the floor of the workshop. With the keycard, make an attempt to go east. After that, check that the portal in the pantry is unlocked with the keycard. And then, make it so that the portal inside the pantry is ajar. After that, attempt to venture north. Then, recover the bug from the chair inside the cookery. If you can get your hands on the bug, go south. With that accomplished, place the bug on the floor of the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal one.\nYou can make out a table. But the thing hasn't got anything on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go north<|im_end|>take bug from chair<|im_end|>go south<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the freezer is ajar. Then, recover the latchkey from the freezer in the canteen. Having picked up the latchkey, assure that the locker is unlocked. And then, ensure that the locker is open. And then, retrieve the Henderson's limited edition key from the locker inside the canteen. Then, travel north. And then, make absolutely sure that the Henderson's limited edition locker inside the basement is closed. Then, make it so that the Henderson's limited edition locker in the basement is locked with the Henderson's limited edition key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen.\nYou can see a locked locker. You make out a freezer.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take latchkey from freezer<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Henderson's limited edition key from locker<|im_end|>go north<|im_end|>close Henderson's limited edition locker<|im_end|>lock Henderson's limited edition locker with Henderson's limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, venture south. After that, recover the key from the floor of the washroom. After stealing the key, insert the key into the chest within the washroom's lock to unlock it. And then, ensure that the chest inside the washroom is open. Then, take the fondue from the chest within the washroom. Then, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard kind of place.\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unguarded exit? You should try going south.\nThere is a tv on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to travel east. And then, retrieve the type 0 key from the case inside the cubicle. And then, attempt to move west. After that, look and see that the type 0 box is unlocked with the type 0 key. After unlocking the type 0 box, open the type 0 box in the chamber. After that, recover the bug from the type 0 box. Then, make an effort to venture east. With that done, sit the bug on the chair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nA locked type 0 box is in the corner.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 0 key from case<|im_end|>go west<|im_end|>unlock type 0 box with type 0 key<|im_end|>open type 0 box<|im_end|>take bug from type 0 box<|im_end|>go east<|im_end|>put bug on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First stop, unlock the non-euclidean safe. Then, ensure that the non-euclidean safe in the vault is open. After that, pick up the key from the non-euclidean safe within the vault. After that, insert the key into the locker's lock to unlock it. After unlocking the locker, ensure that the locker is open. And then, retrieve the cuboid latchkey from the locker. With the cuboid latchkey, make an attempt to head south. Okay, and then, make absolutely sure that the cuboid safe is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault.\nYou make out a locker. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a non-euclidean safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take key from non-euclidean safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cuboid latchkey from locker<|im_end|>go south<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50983} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to recover the passkey from the shelf inside the closet. Then, make it so that the box is unlocked with the passkey. After unlocking the box, open the box. Then, pick up the key from the box. And then, unlock the locker with the key. Once you have unlocked the locker, ensure that the locker within the closet is open. Then, recover the broom from the locker in the closet. With the broom, put the broom on the counter in the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal kind of place.\nYou can make out a locked locker close by. You see a box. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? The counter is standard. However, the counter, like an empty counter, has nothing on it. You can make out a shelf. You see a passkey on the shelf.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>put broom on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, move south. With that done, make sure that the fridge is opened. After that, retrieve the non-euclidean keycard from the fridge. After that, try to go to the north. Once you manage that, insert the non-euclidean keycard into the non-euclidean chest in the dish-pit's lock to unlock it. Having unlocked the non-euclidean chest, make absolutely sure that the non-euclidean chest is open. If you have pulled open the non-euclidean chest, pick up the bug from the non-euclidean chest in the dish-pit. And then, place the bug on the floor of the dish-pit. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit.\nAs if things weren't amazing enough already, you can even see a non-euclidean chest.\nThere is a closed portal leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take non-euclidean keycard from fridge<|im_end|>go north<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take bug from non-euclidean chest<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, close the Microsoft limited edition gateway in the closet. And then, venture east. And then, recover the formless latchkey from the floor of the steam room. With the formless latchkey, insert the formless latchkey into the formless box's lock to unlock it. Then, open the formless box. Then, take the Microsoft limited edition passkey from the formless box. After that, try to go to the west. After that, make sure the Microsoft limited edition gateway inside the closet is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual one. You begin to take stock of what's in the room.\nYou can make out a table! But oh no! there's nothing on this piece of trash. Hm. Oh well\nThere is an open Microsoft limited edition gateway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "close Microsoft limited edition gateway<|im_end|>go east<|im_end|>take formless latchkey<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take Microsoft limited edition passkey from formless box<|im_end|>go west<|im_end|>lock Microsoft limited edition gateway with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to try to take a trip west. With that accomplished, pick up the key from the floor of the studio. And then, make an effort to venture east. That done, unlock the safe. And then, open the safe. Then, retrieve the gummy bear from the safe. After picking up the gummy bear, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room.\nYou see a safe. You see a toolbox. Hey, want to see a table? Look over there, a table. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take gummy bear from safe<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, retrieve the keycard from the bowl within the dish-pit. After that, attempt to go east. And then, unlock the locker inside the parlor. And then, make it so that the locker within the parlor is opened. And then, take the latchkey from the locker. After getting the latchkey, doublecheck that the box is unlocked with the latchkey. And then, make absolutely sure that the box within the parlor is open. And then, recover the monitor from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A standard kind of place. I guess you better just go and list everything you see here.\nYou see a bowl. You see a keycard on the bowl.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bowl<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take monitor from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, head west. Next, make sure that the box is unlocked. After that, assure that the box is wide open. Having opened the box, recover the rectangular key from the box. And then, go east. And then, doublecheck that the rectangular chest in the garage is unlocked with the rectangular key. And then, make sure that the rectangular chest within the garage is wide open. And then, recover the pair of pants from the rectangular chest inside the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You can barely contain your excitement.\nYou make out a rectangular chest.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take rectangular key from box<|im_end|>go east<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take pair of pants from rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First stop, move north. With that accomplished, doublecheck that the passageway is opened. And then, travel east. And then, attempt to travel north. Okay, and then, pick-up the key from the floor of the bar. After that, make an effort to move south. Then, doublecheck that the chest is shut. After that, lock the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell how about that, you are in the place we're calling the cookery. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open passageway<|im_end|>go east<|im_end|>go north<|im_end|>take key<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to try to take a trip south. Then, doublecheck that the non-euclidean box in the steam room is unlocked with the non-euclidean key. After that, open the non-euclidean box in the steam room. After that, retrieve the non-euclidean passkey from the non-euclidean box. And then, doublecheck that the non-euclidean chest in the steam room is unlocked with the non-euclidean passkey. And then, ensure that the non-euclidean chest in the steam room is open. And then, take the shadfly from the non-euclidean chest inside the steam room. And then, deposit the shadfly on the floor of the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "go south<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take non-euclidean passkey from non-euclidean box<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take shadfly from non-euclidean chest<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to pick up the key from the cabinet within the canteen. After that, make absolutely sure that the door is unlocked with the key. After that, doublecheck that the door is opened. After that, make an attempt to head west. Then, go to the west. And then, recover the butterfly from the chair. After getting the butterfly, try to move east. Following that, rest the butterfly on the board in the laundromat. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. An ordinary kind of place.\nYou make out a cabinet. The cabinet contains a key.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from cabinet<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go west<|im_end|>go west<|im_end|>take butterfly from chair<|im_end|>go east<|im_end|>put butterfly on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, go to the east. With that done, recover the non-euclidean latchkey from the armchair inside the office. After getting the non-euclidean latchkey, unlock the non-euclidean gate with the non-euclidean latchkey. And then, open the non-euclidean gate in the office. Then, make an attempt to go south. Then, ensure that the safe is open. And then, recover the Advent Calendar from the safe within the workshop. And then, you can put the Advent Calendar inside the case in the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWelcome to the scullery.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean latchkey from armchair<|im_end|>unlock non-euclidean gate with non-euclidean latchkey<|im_end|>open non-euclidean gate<|im_end|>go south<|im_end|>open safe<|im_end|>take Advent Calendar from safe<|im_end|>insert Advent Calendar into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to head north. Then, open the locker. Then, take the keycard from the locker. With the keycard, make an effort to go south. And then, make sure that the safe inside the shower is unlocked. After that, open the safe within the shower. After that, retrieve the shadfly from the safe inside the shower. After that, deposit the shadfly on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou make out a locked safe here. You make out an opened dresser, which looks usual, close by. The dresser is empty! What a waste of a day!\nThere is a closed portal leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First, it would be fantastic if you could check that the spherical chest inside the kitchenette is unlocked with the spherical key. Then, open the spherical chest. And then, take the latchkey from the spherical chest. If you can get your hands on the latchkey, take a trip east. Then, assure that the safe within the kitchen is unlocked with the latchkey. And then, ensure that the safe in the kitchen is open. Then, recover the teapot from the safe within the kitchen. If you can get your hands on the teapot, rest the teapot on the saucepan within the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette. You begin to take stock of what's in the room.\nYou can make out a spherical chest. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take latchkey from spherical chest<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take teapot from safe<|im_end|>put teapot on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First step, head west. Then, insert the fresh laundry scented key into the fresh laundry scented safe in the office's lock to unlock it. After unlocking the fresh laundry scented safe, make absolutely sure that the fresh laundry scented safe inside the office is ajar. After that, pick up the non-euclidean latchkey from the fresh laundry scented safe. After that, try to go to the east. Then, check that the non-euclidean locker within the workshop is unlocked with the non-euclidean latchkey. After that, open the non-euclidean locker within the workshop. After that, pick up the stapler from the non-euclidean locker in the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI am stoked to announce that you are now in the workshop.\nA locked non-euclidean locker is close by. You rest your hand against a wall, but you miss the wall and fall onto an armchair! Unfortunately, there isn't a thing on it. What, you think everything in TextWorld should have stuff on it?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a fresh laundry scented key.\n\nyour action: ", "response": "go west<|im_end|>unlock fresh laundry scented safe with fresh laundry scented key<|im_end|>open fresh laundry scented safe<|im_end|>take non-euclidean latchkey from fresh laundry scented safe<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take stapler from non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51818} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the American style passkey from the drawer in the shower. And then, make an attempt to go to the west. Okay, and then, doublecheck that the American style box is unlocked. Having unlocked the American style box, open the American style box within the scullery. And then, retrieve the American passkey from the American style box within the scullery. If you can get your hands on the American passkey, attempt to go to the east. Then, make it so that the American locker is shut. Then, assure that the American locker within the shower is locked with the American passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou make out an opened American locker. What a letdown! The American locker is empty! You see an opened drawer. The drawer contains an American style passkey.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style passkey from drawer<|im_end|>go west<|im_end|>unlock American style box with American style passkey<|im_end|>open American style box<|im_end|>take American passkey from American style box<|im_end|>go east<|im_end|>close American locker<|im_end|>lock American locker with American passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the Microsoft limited edition keycard from the floor of the steam room. After that, assure that the Microsoft limited edition box in the steam room is unlocked. After that, make absolutely sure that the Microsoft limited edition box is open. And then, pick up the keycard from the Microsoft limited edition box. And then, check that the safe is unlocked with the keycard. And then, open the safe inside the steam room. After opening the safe, pick up the latchkey from the safe within the steam room. With the latchkey, make it so that the box is unlocked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An usual one.\nLook over there! a box. You rest your hand against a wall, but you miss the wall and fall onto a safe. You see a Microsoft limited edition box. You wonder idly who left that here.\nThere is a closed passageway leading east. You need an unguarded exit? You should try going west.\nThere is a Microsoft limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition keycard<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take keycard from Microsoft limited edition box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50868} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could head east. If you can succeed at that, recover the keycard from the dresser. Then, move west. And then, doublecheck that the locker inside the kitchenette is unlocked with the keycard. And then, open the locker in the kitchenette. Then, recover the knife from the locker in the kitchenette. Having taken the knife, travel east. If you can accomplish that, rest the knife on the counter inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nLook around you. Take it all in. It's not every day someone gets to be in a kitchenette.\nYou can see a locker. You can make out an opened case. The case is empty, what a horrible day!\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from dresser<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take knife from locker<|im_end|>go east<|im_end|>put knife on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to attempt to go north. Then, try to move east. If you can get through with that, open the coffer. And then, retrieve the Henderson's limited edition passkey from the coffer in the studio. And then, insert the Henderson's limited edition passkey into the Henderson's limited edition safe's lock to unlock it. And then, open the Henderson's limited edition safe within the studio. And then, take the mouse from the Henderson's limited edition safe inside the studio. After that, put the mouse on the stand. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard one.\nWere you looking for a mantelpiece? Because look over there, it's a mantelpiece. The mantelpiece is normal. Looks like someone's already been here and taken everything off it, though.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open coffer<|im_end|>take Henderson's limited edition passkey from coffer<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition safe<|im_end|>take mouse from Henderson's limited edition safe<|im_end|>put mouse on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the latchkey into the chest's lock to unlock it. After that, ensure that the chest is open. And then, pick up the Canadian style latchkey from the chest in the laundry place. And then, assure that the Canadian style safe is unlocked. After that, make absolutely sure that the Canadian style safe is opened. After pulling open the Canadian style safe, pick up the rectangular key from the Canadian style safe inside the laundry place. And then, attempt to go to the south. And then, doublecheck the rectangular chest is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou have stumbled into a laundry place. Not the laundry place you'd expect. No, this is a laundry place.\nYou see a Canadian style safe. What a great pairing of adjectives and nouns! You see a chest.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take Canadian style latchkey from chest<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>take rectangular key from Canadian style safe<|im_end|>go south<|im_end|>lock rectangular chest with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to go to the west. And then, ensure that the type Q safe is open. And then, retrieve the keycard from the type Q safe within the canteen. After that, assure that the safe within the canteen is unlocked with the keycard. After that, ensure that the safe is open. After pulling open the safe, recover the shadfly from the safe. If you can get your hands on the shadfly, travel east. Then, sit the shadfly on the saucepan inside the kitchenette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A normal one.\nYou hear a noise behind you and spin around, but you can't see anything other than a saucepan. But oh no! there's nothing on this piece of garbage. Oh! Why couldn't there just be stuff on it?\nYou need an unblocked exit? You should try going west.\nYou are carrying: a type Q key.\n\nyour action: ", "response": "go west<|im_end|>open type Q safe<|im_end|>take keycard from type Q safe<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>go east<|im_end|>put shadfly on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head south. And then, recover the rectangular passkey from the floor of the study. And then, insert the rectangular passkey into the rectangular door's lock to unlock it. And then, look and see that the rectangular door is opened. Then, make an attempt to go east. After that, recover the spherical keycard from the rack. If you can get your hands on the spherical keycard, unlock the spherical locker within the kitchenette. After that, look and see that the spherical locker inside the kitchenette is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey<|im_end|>unlock rectangular door with rectangular passkey<|im_end|>open rectangular door<|im_end|>go east<|im_end|>take spherical keycard from rack<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, head south. That done, try to head west. Once you accomplish that, recover the formless passkey from the safe inside the salon. If you have got the formless passkey, unlock the formless locker with the formless passkey. Then, open the formless locker in the salon. After that, pick up the laptop from the formless locker within the salon. Then, make an attempt to move east. And then, toss the laptop on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A typical kind of place.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take formless passkey from safe<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take laptop from formless locker<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50974} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be fantastic if you could travel north. Next, take the key from the bed stand. With the key, head south. And then, unlock the locker inside the scullery with the key. After that, ensure that the locker is open. And then, take the type 1 latchkey from the locker. After that, take a trip north. Next, check that the type 1 box is unlocked with the type 1 latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nAh, the scullery. This is some kind of scullery, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou can see a locked locker here.\nThere is an unblocked exit to the north.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "go north<|im_end|>take key from bed stand<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type 1 latchkey from locker<|im_end|>go north<|im_end|>unlock type 1 box with type 1 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50920} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the type F keycard from the toolbox. After stealing the type F keycard, unlock the type F box within the study. Then, doublecheck that the type F box is wide open. Then, pick up the type P key from the type F box inside the study. And then, look and see that the type P chest is unlocked with the type P key. And then, make it so that the type P chest is ajar. Then, retrieve the keyboard from the type P chest. And then, deposit the keyboard into the toolbox within the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nLook at you, bigshot, walking into a study like it isn't some huge deal.\nYou make out an opened toolbox nearby. The toolbox contains a type F keycard. Now why would someone leave that there? You make out a type P chest. You see a locked type F box.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type F keycard from toolbox<|im_end|>unlock type F box with type F keycard<|im_end|>open type F box<|im_end|>take type P key from type F box<|im_end|>unlock type P chest with type P key<|im_end|>open type P chest<|im_end|>take keyboard from type P chest<|im_end|>insert keyboard into toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51998} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to insert the formless passkey into the formless locker in the bar's lock to unlock it. And then, make it so that the formless locker in the bar is wide open. After that, retrieve the fudge scented passkey from the formless locker inside the bar. After that, head east. Next, insert the fudge scented passkey into the fudge scented safe in the closet's lock to unlock it. If you have unlocked the fudge scented safe, open the fudge scented safe within the closet. After you have opened the fudge scented safe, pick up the keycard from the fudge scented safe within the closet. And then, look and see that the box within the closet is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. It seems to be pretty usual here. You begin to take stock of what's in the room.\nYou make out a locked formless locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take fudge scented passkey from formless locker<|im_end|>go east<|im_end|>unlock fudge scented safe with fudge scented passkey<|im_end|>open fudge scented safe<|im_end|>take keycard from fudge scented safe<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to pick-up the American keycard from the floor of the studio. Having picked up the American keycard, unlock the American hatch within the studio with the American keycard. Then, open the American hatch. After that, travel east. And then, go north. After that, pick up the cabbage from the floor of the bedroom. After that, eat the cabbage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just shown up in the studio.\nThere is a closed American hatch leading east. There is an unblocked exit to the south.\nThere is an American keycard on the floor.\nYou are carrying: a fondue and a paper towel.\n\nyour action: ", "response": "take American keycard<|im_end|>unlock American hatch with American keycard<|im_end|>open American hatch<|im_end|>go east<|im_end|>go north<|im_end|>take cabbage<|im_end|>eat cabbage<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, make absolutely sure that the locker is unlocked with the key. And then, open the locker in the studio. Then, pick up the latchkey from the locker. And then, unlock the gate. And then, ensure that the gate is open. After that, make an effort to head east. Following that, recover the pear from the counter within the shower. And then, eat the pear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou can see a locker.\nThere is a closed gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>take pear from counter<|im_end|>eat pear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First, it would be good if you could make an effort to take a trip west. And then, open the drawer. After that, retrieve the key from the drawer. After that, unlock the safe inside the restroom with the key. Then, ensure that the safe inside the restroom is open. And then, retrieve the passkey from the safe inside the restroom. After that, doublecheck that the box within the restroom is unlocked. After that, assure that the box within the restroom is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go west<|im_end|>open drawer<|im_end|>take key from drawer<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First thing I need you to do is to recover the Canadian limited edition keycard from the stand. Then, travel south. With that done, unlock the Canadian limited edition locker in the garage. After that, doublecheck that the Canadian limited edition locker is wide open. Then, try to move north. That done, retrieve the textbook from the stand in the chamber. After stealing the textbook, take a trip south. If you can get around to doing that, deposit the textbook inside the Canadian limited edition locker inside the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it ordinary? You better believe it is.\nYou make out a stand. The stand is usual. On the stand you can make out a Canadian limited edition keycard and a textbook.\nThere is an unblocked exit to the south.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition keycard from stand<|im_end|>go south<|im_end|>unlock Canadian limited edition locker with Canadian limited edition keycard<|im_end|>open Canadian limited edition locker<|im_end|>go north<|im_end|>take textbook from stand<|im_end|>go south<|im_end|>insert textbook into Canadian limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51939} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to make an effort to move north. And then, look and see that the safe in the parlor is open. Then, recover the Henderson's latchkey from the safe. After that, attempt to go to the south. After that, make sure that the Henderson's portal is unlocked with the Henderson's latchkey. After that, ensure that the Henderson's portal in the washroom is open. After that, move south. If you can get through with that, make absolutely sure that the Henderson's portal is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal one.\nThere is a closed Henderson's portal leading south. There is an unguarded exit to the north.\nYou are carrying: a chocolate bar and a key.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take Henderson's latchkey from safe<|im_end|>go south<|im_end|>unlock Henderson's portal with Henderson's latchkey<|im_end|>open Henderson's portal<|im_end|>go south<|im_end|>close Henderson's portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to take a trip west. Then, open the portmanteau. And then, retrieve the keycard from the portmanteau inside the bedroom. With the keycard, make sure that the locker is unlocked. Then, open the locker. After opening the locker, take the butterfly from the locker. With the butterfly, try to head east. With that accomplished, deposit the butterfly on the floor of the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse.\nThere is a closed hatch leading south. You need an unguarded exit? You should try going west.\nYou are carrying: a burger and a tv.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take keycard from portmanteau<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to venture north. With that over with, open the dresser within the sauna. Then, pick up the bug from the dresser. If you can get your hands on the bug, travel south. Next, take the type 6 keycard from the shelf. After that, unlock the type 6 chest in the attic. Then, open the type 6 chest in the attic. After pulling open the type 6 chest, you can deposit the bug inside the type 6 chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou find yourself in an attic. A typical kind of place.\nYou scan the room, seeing a type 6 chest. You make out a shelf. You see a type 6 keycard on the shelf, so there's that.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open dresser<|im_end|>take bug from dresser<|im_end|>go south<|im_end|>take type 6 keycard from shelf<|im_end|>unlock type 6 chest with type 6 keycard<|im_end|>open type 6 chest<|im_end|>insert bug into type 6 chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, take the non-euclidean passkey from the suitcase in the studio. After that, assure that the non-euclidean chest within the studio is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean chest inside the studio is open. After opening the non-euclidean chest, recover the Henderson's limited edition keycard from the non-euclidean chest. After getting the Henderson's limited edition keycard, unlock the Henderson's limited edition gate. Then, ensure that the Henderson's limited edition gate is open. After that, make an effort to go east. After that, close the Henderson's limited edition gate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've seen better studios, but at least this one seems pretty ordinary.\nYou see a non-euclidean chest. Does this look like anything mentioned in the instructions? You can see a suitcase. The suitcase contains a non-euclidean passkey, so there's that.\nThere is a closed Henderson's limited edition gate leading east. There is an unblocked exit to the north.\nYou are carrying: a cookie.\n\nyour action: ", "response": "take non-euclidean passkey from suitcase<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take Henderson's limited edition keycard from non-euclidean chest<|im_end|>unlock Henderson's limited edition gate with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition gate<|im_end|>go east<|im_end|>close Henderson's limited edition gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First off, recover the spherical keycard from the floor of the workshop. And then, make sure that the spherical chest is unlocked. Then, ensure that the spherical chest is open. After that, pick up the latchkey from the spherical chest. And then, look and see that the box inside the workshop is unlocked with the latchkey. Then, open the box. After opening the box, pick up the telephone from the box within the workshop. After that, rest the telephone on the mantelpiece in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at you, bigshot, walking into a workshop like it isn't some huge deal.\nYou can make out a box. Look out! It's a- oh, never mind, it's just a spherical chest. Look out! It's a- oh, never mind, it's just a mantelpiece. The mantelpiece is usual. However, the mantelpiece, like an empty mantelpiece, has nothing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unguarded exit to the east. There is an exit to the south. Don't worry, it is unguarded. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a spherical keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take latchkey from spherical chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take telephone from box<|im_end|>put telephone on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to take the spherical key from the drawer. And then, make an attempt to venture north. Then, insert the spherical key into the spherical chest in the parlor's lock to unlock it. And then, assure that the spherical chest in the parlor is wide open. Then, take the keycard from the spherical chest inside the parlor. Having picked up the keycard, make it so that the chest inside the parlor is unlocked with the keycard. After unlocking the chest, make it so that the chest is open. And then, recover the tv from the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nThis might come as a shock to you, but you've just stumbled into a laundry place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a drawer. The light flickers for a second, but nothing else happens. The drawer contains a spherical key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from drawer<|im_end|>go north<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take keycard from spherical chest<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take tv from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, retrieve the latchkey from the chair inside the office. Then, venture north. With that over with, unlock the locker. After unlocking the locker, open the locker. And then, take a trip south. Next, take the pen from the chair. And then, head north. Then, put the pen inside the locker inside the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room for a chair, and you find a chair. You see a latchkey and a pen on the chair.\nThere is an unblocked exit to the north.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "take latchkey from chair<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>go south<|im_end|>take pen from chair<|im_end|>go north<|im_end|>insert pen into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50891} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, take a trip north. And then, ensure that the type M locker within the laundromat is open. If you have pulled open the type M locker, retrieve the spherical key from the type M locker inside the laundromat. Then, unlock the spherical safe. After you have unlocked the spherical safe, open the spherical safe. After that, recover the formless latchkey from the spherical safe within the laundromat. And then, check that the formless box within the laundromat is unlocked with the formless latchkey. After that, look and see that the formless box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An usual kind of place.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open type M locker<|im_end|>take spherical key from type M locker<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take formless latchkey from spherical safe<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First stop, make it so that the non-euclidean box is unlocked. And then, ensure that the non-euclidean box inside the chamber is open. Then, pick up the American style passkey from the non-euclidean box inside the chamber. After that, make an attempt to head south. Then, make it so that the American style door is unlocked. After you have unlocked the American style door, open the American style door. After that, attempt to take a trip east. And then, pick up the laptop from the bar in the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. Let's see what's in here.\nYou make out a non-euclidean box.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fondue and a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take American style passkey from non-euclidean box<|im_end|>go south<|im_end|>unlock American style door with American style passkey<|im_end|>open American style door<|im_end|>go east<|im_end|>take laptop from bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make an effort to move south. And then, recover the keycard from the floor of the spare room. With the keycard, unlock the safe within the spare room. Once you have unlocked the safe, open the safe. After you have pulled open the safe, recover the cuboid passkey from the safe in the spare room. And then, attempt to go north. Following that, make absolutely sure that the cuboid chest is unlocked. If you have unlocked the cuboid chest, ensure that the cuboid chest within the scullery is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nI just think it's great that you've just entered a scullery. You begin looking for stuff.\nYou see a gleam over in a corner, where you can see a cuboid chest. You can't wait to tell the folks at home about this!\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a manuscript and a shadfly.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take cuboid passkey from safe<|im_end|>go north<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick-up the keycard from the floor of the garage. If you have taken the keycard, take a trip south. And then, unlock the box. After that, open the box. And then, retrieve the formless passkey from the box. Then, attempt to venture north. With that accomplished, make an effort to go to the east. And then, unlock the formless safe within the attic with the formless passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage.\nYou need an unguarded exit? You should try going east. You need an unguarded exit? You should try going north. You need an unblocked exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying: a book.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take formless passkey from box<|im_end|>go north<|im_end|>go east<|im_end|>unlock formless safe with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to unlock the rectangular box in the chamber. After unlocking the rectangular box, ensure that the rectangular box in the chamber is open. After that, take the key from the rectangular box in the chamber. And then, make an attempt to move north. Then, unlock the chest within the spare room. And then, open the chest inside the spare room. Once you have pulled open the chest, pick up the keycard from the chest in the spare room. Then, Insert the keycard into the safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard kind of place.\nYou scan the room for a rectangular box, and you find a rectangular box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take key from rectangular box<|im_end|>go north<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, attempt to go south. Following that, pick up the latchkey from the safe. After that, make absolutely sure that the chest is unlocked. After that, ensure that the chest within the playroom is open. And then, go to the north. Then, recover the Advent Calendar from the display inside the workshop. With the Advent Calendar, attempt to go to the south. And then, you can insert the Advent Calendar inside the chest in the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou can make out a display. The display contains an Advent Calendar. The light flickers for a second, but nothing else happens.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>go north<|im_end|>take Advent Calendar from display<|im_end|>go south<|im_end|>insert Advent Calendar into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could take a trip west. And then, recover the type 2 key from the portmanteau. Then, travel east. Okay, and then, check that the type 2 box is unlocked with the type 2 key. After that, look and see that the type 2 box is wide open. After that, pick up the tablet from the type 2 box inside the salon. And then, make an effort to go west. And then, toss the tablet on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A normal kind of place.\nYou see a locked type 2 box in the corner.\nThere is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>take type 2 key from portmanteau<|im_end|>go east<|im_end|>unlock type 2 box with type 2 key<|im_end|>open type 2 box<|im_end|>take tablet from type 2 box<|im_end|>go west<|im_end|>drop tablet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, make sure that the toolbox within the cellar is opened. After that, take the latchkey from the toolbox inside the cellar. And then, check that the box in the cellar is unlocked with the latchkey. After unlocking the box, make it so that the box is ajar. And then, recover the non-euclidean keycard from the box. And then, assure that the non-euclidean locker within the cellar is unlocked. And then, make it so that the non-euclidean locker is opened. After opening the non-euclidean locker, retrieve the lampshade from the non-euclidean locker inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You begin to take stock of what's here.\nYou can make out a locked non-euclidean locker right there by you. You see a box. You make out a closed toolbox.\nThere is a closed gate leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open toolbox<|im_end|>take latchkey from toolbox<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take non-euclidean keycard from box<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take lampshade from non-euclidean locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First of all, head west. Then, make an effort to take a trip north. And then, take the TextWorld keycard from the toolbox inside the pantry. After you have got the TextWorld keycard, unlock the TextWorld safe inside the pantry. After unlocking the TextWorld safe, doublecheck that the TextWorld safe is open. After that, recover the key from the TextWorld safe in the pantry. After that, move south. With that done, Put the key into the safe in the spare room to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take TextWorld keycard from toolbox<|im_end|>unlock TextWorld safe with TextWorld keycard<|im_end|>open TextWorld safe<|im_end|>take key from TextWorld safe<|im_end|>go south<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, go south. That done, make an attempt to move south. And then, ensure that the freezer is open. And then, retrieve the fresh laundry scented keycard from the freezer in the dish-pit. And then, head north. Then, assure that the fresh laundry scented chest is unlocked with the fresh laundry scented keycard. Then, open the fresh laundry scented chest within the recreation zone. And then, retrieve the shadfly from the fresh laundry scented chest inside the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI am sorry to announce that you are now in the closet. Let's see what's in here.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is an onion on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>open freezer<|im_end|>take fresh laundry scented keycard from freezer<|im_end|>go north<|im_end|>unlock fresh laundry scented chest with fresh laundry scented keycard<|im_end|>open fresh laundry scented chest<|im_end|>take shadfly from fresh laundry scented chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50870} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, lift the latchkey from the floor of the bar. Then, make it so that the safe within the bar is unlocked. If you have unlocked the safe, ensure that the safe is open. Then, recover the Microsoft limited edition keycard from the safe within the bar. And then, make it so that the Microsoft limited edition box is unlocked. After that, make it so that the Microsoft limited edition box within the bar is ajar. And then, recover the legume from the Microsoft limited edition box. After that, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal one.\nWhat's that over there? It looks like it's a Microsoft limited edition box, so there's that. You can make out a locked safe in the corner.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Microsoft limited edition keycard from safe<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take legume from Microsoft limited edition box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to take a trip west. After that, pick up the latchkey from the table. After taking the latchkey, attempt to go east. Once you get around to doing that, unlock the hatch inside the scullery with the latchkey. Then, open the hatch. After that, move south. Next, retrieve the coconut from the coffer inside the closet. After that, eat the coconut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed hatch leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cd.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from table<|im_end|>go east<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go south<|im_end|>take coconut from coffer<|im_end|>eat coconut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, travel north. With that over with, make it so that the dresser within the parlor is ajar. Having opened the dresser, pick up the lavender scented keycard from the dresser within the parlor. And then, unlock the lavender scented safe within the parlor with the lavender scented keycard. Then, ensure that the lavender scented safe is open. And then, retrieve the tv from the lavender scented safe in the parlor. After that, venture south. Okay, and then, ditch the tv on the floor of the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nWell how about that, you are in a place we're calling a washroom. The room is well lit.\nYou bend down to tie your shoe. When you stand up, you notice a rack. Why don't you take a picture of it, it'll last longer! But the thing hasn't got anything on it. What, you think everything in TextWorld should have stuff on it?\nThere is an unblocked exit to the east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open dresser<|im_end|>take lavender scented keycard from dresser<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take tv from lavender scented safe<|im_end|>go south<|im_end|>drop tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, move south. And then, ensure that the basket in the salon is open. And then, retrieve the type 6 keycard from the basket in the salon. And then, make absolutely sure that the type 6 locker is unlocked with the type 6 keycard. And then, open the type 6 locker within the salon. And then, take the cuboid key from the type 6 locker in the salon. And then, insert the cuboid key into the cuboid locker's lock to unlock it. And then, open the cuboid locker inside the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>open basket<|im_end|>take type 6 keycard from basket<|im_end|>unlock type 6 locker with type 6 keycard<|im_end|>open type 6 locker<|im_end|>take cuboid key from type 6 locker<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to make it so that the box is unlocked with the keycard. Then, open the box in the chamber. And then, recover the passkey from the box. If you can get your hands on the passkey, unlock the chest. After that, look and see that the chest is ajar. After pulling open the chest, retrieve the peanut from the chest in the chamber. And then, eat the peanut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An usual kind of place. The room is well lit.\nYou can make out a locked chest. You can make out a box. You make out a locker.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take peanut from chest<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, make an attempt to move west. And then, pick up the key from the workbench. After that, assure that the chest inside the spare room is unlocked with the key. After that, ensure that the chest is open. After that, pick up the keycard from the chest. After that, look and see that the locker in the spare room is unlocked. And then, ensure that the locker is open. Then, take the insect from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from workbench<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to go south. Following that, venture west. After that, pick up the cake scented latchkey from the floor of the cellar. Then, move east. With that accomplished, insert the cake scented latchkey into the cake scented box's lock to unlock it. And then, assure that the cake scented box is wide open. And then, recover the latchkey from the cake scented box. Once you have taken the latchkey, lock the safe in the garage with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An usual kind of place.\nYou scan the room, seeing a counter. Looks like someone's already been here and taken everything off it, though. You move on, clearly furious with TextWorld.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take cake scented latchkey<|im_end|>go east<|im_end|>unlock cake scented box with cake scented latchkey<|im_end|>open cake scented box<|im_end|>take latchkey from cake scented box<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! Your first objective is to go east. With that done, ensure that the chest within the scullery is open. Then, take the Canadian style latchkey from the chest. After that, unlock the Canadian style safe. After that, open the Canadian style safe inside the scullery. After that, recover the vanilla scented latchkey from the Canadian style safe. After picking up the vanilla scented latchkey, look and see that the vanilla scented portal is unlocked. Then, open the vanilla scented portal. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. You begin looking for stuff.\nYou can make out an opened crate in the room. The crate is empty! What a waste of a day!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take Canadian style latchkey from chest<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>take vanilla scented latchkey from Canadian style safe<|im_end|>unlock vanilla scented portal with vanilla scented latchkey<|im_end|>open vanilla scented portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, travel south. And then, pick up the formless passkey from the chest. After that, unlock the formless safe. And then, ensure that the formless safe is open. After that, recover the type 5 key from the formless safe. Then, venture north. With that over with, unlock the type 5 hatch within the laundromat with the type 5 key. After you have unlocked the type 5 hatch, make it so that the type 5 hatch is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou've entered a laundromat.\nThere is a closed type 5 hatch leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless passkey from chest<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take type 5 key from formless safe<|im_end|>go north<|im_end|>unlock type 5 hatch with type 5 key<|im_end|>open type 5 hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could retrieve the passkey from the stand within the study. If you can get your hands on the passkey, check that the locker inside the study is unlocked with the passkey. After that, make absolutely sure that the locker in the study is ajar. Then, retrieve the keycard from the locker. And then, assure that the chest within the study is unlocked. After that, open the chest. And then, retrieve the book from the chest inside the study. And then, place the book on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou see a chest. You make out a locked locker. You can see a stand. The stand is typical. On the stand you see a passkey.\nThere is a closed door leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from stand<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take book from chest<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, take the Microsoft passkey from the counter within the restroom. After that, check that the Microsoft safe is unlocked with the Microsoft passkey. And then, make absolutely sure that the Microsoft safe in the restroom is wide open. After that, recover the latchkey from the Microsoft safe. And then, unlock the chest within the restroom with the latchkey. After that, open the chest inside the restroom. Then, pick up the passkey from the chest within the restroom. After that, check that the locker in the restroom is unlocked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom.\nYou make out a locker. Wow, isn't TextWorld just the best? You can see a chest. I mean, just wow! Isn't TextWorld just the best? You hear a noise behind you and spin around, but you can't see anything other than a Microsoft safe. Now why would someone leave that there? You can make out a counter. You see a Microsoft passkey on the counter. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft passkey from counter<|im_end|>unlock Microsoft safe with Microsoft passkey<|im_end|>open Microsoft safe<|im_end|>take latchkey from Microsoft safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to move east. And then, ensure that the gate inside the laundromat is open. And then, venture east. After that, try to move north. If you can get around to doing that, take the key from the saucepan. Then, attempt to head south. And then, move west. After that, make it so that the chest is unlocked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out an opened cabinet, which looks usual, in the corner. The cabinet is empty, what a horrible day!\nYou need an unblocked exit? You should try going east.\nThere is a garlic clove and a broom on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open gate<|im_end|>go east<|im_end|>go north<|im_end|>take key from saucepan<|im_end|>go south<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First, it would be a great idea if you could move west. After that, lift the spherical key from the floor of the shower. And then, unlock the spherical chest within the shower with the spherical key. Having unlocked the spherical chest, open the spherical chest inside the shower. After opening the spherical chest, take the type D passkey from the spherical chest within the shower. After that, doublecheck that the type D box within the shower is unlocked. After that, ensure that the type D box is open. And then, take the sponge from the type D box inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook at you, bigshot, walking into a garage like it isn't some huge deal.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take spherical key<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take type D passkey from spherical chest<|im_end|>unlock type D box with type D passkey<|im_end|>open type D box<|im_end|>take sponge from type D box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51947} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, unlock the type Y safe in the attic. Then, ensure that the type Y safe within the attic is open. And then, pick up the latchkey from the type Y safe in the attic. Then, assure that the passageway is unlocked. And then, ensure that the passageway is open. Having pulled open the passageway, attempt to take a trip north. Then, venture east. Then, look and see that the dresser is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A standard kind of place. The room is well lit.\nYou see a type Y safe.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a type Y key.\n\nyour action: ", "response": "unlock type Y safe with type Y key<|im_end|>open type Y safe<|im_end|>take latchkey from type Y safe<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go north<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head east. Then, open the suitcase within the bedroom. After that, take the non-euclidean keycard from the suitcase within the bedroom. After that, assure that the non-euclidean locker inside the bedroom is unlocked with the non-euclidean keycard. Then, ensure that the non-euclidean locker within the bedroom is open. And then, recover the key from the non-euclidean locker in the bedroom. And then, insert the key into the box within the bedroom's lock to unlock it. After that, open the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one. You begin to take stock of what's in the room.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a keyboard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take non-euclidean keycard from suitcase<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take key from non-euclidean locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an effort to go to the west. And then, make an attempt to go north. With that over with, pick-up the latchkey from the floor of the closet. After that, try to venture south. And then, unlock the chest. Then, open the chest within the kitchen. After that, take the rectangular latchkey from the chest in the kitchen. After that, lock the rectangular safe in the kitchen with the rectangular latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber.\nYou can make out a bar. The bar is normal. Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bar. You make out a couch. The couch is standard. But the thing is empty.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take latchkey<|im_end|>go south<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take rectangular latchkey from chest<|im_end|>lock rectangular safe with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make it so that the locker is unlocked with the key. Having unlocked the locker, open the locker. And then, pick up the cuboid latchkey from the locker in the cookhouse. After that, make an effort to venture south. Next, unlock the cuboid chest. After that, make absolutely sure that the cuboid chest is open. And then, recover the keycard from the cuboid chest inside the vault. After that, make absolutely sure the gateway is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse.\nA locked locker is here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take cuboid latchkey from locker<|im_end|>go south<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take keycard from cuboid chest<|im_end|>lock gateway with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could pick up the keycard from the floor of the bedchamber. And then, assure that the safe is unlocked. After that, open the safe in the bedchamber. Then, retrieve the passkey from the safe in the bedchamber. With the passkey, unlock the chest in the bedchamber. And then, make sure that the chest in the bedchamber is ajar. Then, take the textbook from the chest. If you can get your hands on the textbook, you can insert the textbook into the dresser. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal kind of place. You start to take note of what's in the room.\nYou can see an opened dresser, which looks usual, in the corner. What a letdown! The dresser is empty! You make out a locked chest here. A locked usual looking safe is in the room.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take textbook from chest<|im_end|>insert textbook into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make an effort to go to the east. Then, look and see that the safe within the washroom is open. After that, retrieve the spherical keycard from the safe. After that, head west. Then, doublecheck that the spherical safe within the cookhouse is unlocked. After that, make it so that the spherical safe inside the cookhouse is ajar. After pulling open the spherical safe, take the bug from the spherical safe inside the cookhouse. After that, you can deposit the bug inside the cuboid chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You start to take note of what's in the room.\nYou make out an opened cuboid chest. The cuboid chest is empty! This is the worst thing that could possibly happen, ever! You see a spherical safe.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take spherical keycard from safe<|im_end|>go west<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take bug from spherical safe<|im_end|>insert bug into cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, retrieve the rectangular keycard from the stand within the workshop. Then, make an attempt to venture west. With that accomplished, doublecheck that the rectangular safe is unlocked. After unlocking the rectangular safe, make it so that the rectangular safe within the vault is opened. Having pulled open the rectangular safe, recover the latchkey from the rectangular safe in the vault. After that, attempt to venture east. Following that, close the safe. And then, lock the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. Let's see what's in here.\nYou can make out a safe. The safe is empty! This is the worst thing that could possibly happen, ever! You can make out a stand. On the stand you can make out a rectangular keycard.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from stand<|im_end|>go west<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take latchkey from rectangular safe<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the rectangular box. And then, make it so that the rectangular box is open. After that, pick up the keycard from the rectangular box inside the shower. And then, go to the east. Then, unlock the portal inside the bedroom. And then, open the portal inside the bedroom. And then, move south. And then, pick-up the pair of headphones from the floor of the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nYou can make out a locked rectangular box.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a rectangular passkey and a nest of puppies.\n\nyour action: ", "response": "unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take keycard from rectangular box<|im_end|>go east<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take pair of headphones<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, make an effort to venture south. After that, ensure that the portmanteau within the chamber is open. After opening the portmanteau, retrieve the key from the portmanteau. After you have taken the key, make an effort to travel north. After that, insert the key into the door's lock to unlock it. After unlocking the door, open the door. After that, attempt to go to the east. That done, ensure that the vanilla scented box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A normal kind of place.\nThere is a closed door leading east. You need an unguarded exit? You should try going south.\nThere is a broom on the floor.\nYou are carrying: a fork.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take key from portmanteau<|im_end|>go north<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go east<|im_end|>open vanilla scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, head north. Okay, and then, try to head east. And then, close the type W locker inside the recreation zone. After that, attempt to travel west. Then, make sure that the cabinet in the bathroom is ajar. After that, take the type W latchkey from the cabinet within the bathroom. And then, go east. And then, lock the type W locker inside the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. It seems to be pretty standard here. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>close type W locker<|im_end|>go west<|im_end|>open cabinet<|im_end|>take type W latchkey from cabinet<|im_end|>go east<|im_end|>lock type W locker with type W latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, retrieve the key from the table. After that, attempt to go to the north. And then, make absolutely sure that the locker is unlocked with the key. Then, ensure that the locker inside the bedroom is open. And then, go to the south. Then, pick up the keyboard from the armchair inside the workshop. Once you have picked up the keyboard, make an attempt to travel north. Then, put the keyboard into the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou rest your hand against a wall, but you miss the wall and fall onto an armchair. The armchair is standard. On the armchair you can see a keyboard. Oh, great. Here's a table. The table is typical. On the table you can make out a key.\nThere is an unguarded exit to the north.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take key from table<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>go south<|im_end|>take keyboard from armchair<|im_end|>go north<|im_end|>insert keyboard into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to travel south. If you can manage that, head west. If you can get around to doing that, pick up the passkey from the floor of the bathroom. With the passkey, head east. Following that, assure that the locker inside the lounge is unlocked. Then, ensure that the locker is open. After that, recover the butterfly from the locker. After that, ditch the butterfly on the floor of the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell how about that, you are in the place we're calling the bedroom.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First stop, make an effort to go east. Then, retrieve the type W passkey from the safe. Then, unlock the type W box. Having unlocked the type W box, ensure that the type W box within the spare room is open. And then, pick up the Henderson's style passkey from the type W box inside the spare room. And then, unlock the Henderson's style chest in the spare room with the Henderson's style passkey. After that, ensure that the Henderson's style chest in the spare room is open. And then, retrieve the worm from the Henderson's style chest inside the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type W passkey from safe<|im_end|>unlock type W box with type W passkey<|im_end|>open type W box<|im_end|>take Henderson's style passkey from type W box<|im_end|>unlock Henderson's style chest with Henderson's style passkey<|im_end|>open Henderson's style chest<|im_end|>take worm from Henderson's style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to go to the east. If you can get around to doing that, make an effort to take a trip south. Then, doublecheck that the American limited edition safe within the restroom is unlocked. After that, open the American limited edition safe. And then, recover the formless keycard from the American limited edition safe within the restroom. If you have picked up the formless keycard, make an effort to move north. After that, make absolutely sure that the formless safe in the pantry is shut. After that, doublecheck that the formless safe inside the pantry is locked with the formless keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>unlock American limited edition safe with American limited edition passkey<|im_end|>open American limited edition safe<|im_end|>take formless keycard from American limited edition safe<|im_end|>go north<|im_end|>close formless safe<|im_end|>lock formless safe with formless keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51902} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could try to take a trip east. Following that, attempt to go south. Then, pick up the TextWorld style key from the floor of the bedchamber. And then, attempt to head north. Next, doublecheck that the TextWorld style locker inside the dish-pit is unlocked with the TextWorld style key. And then, make sure that the TextWorld style locker is wide open. And then, recover the worm from the TextWorld style locker. And then, toss the worm on the floor of the dish-pit. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take TextWorld style key<|im_end|>go north<|im_end|>unlock TextWorld style locker with TextWorld style key<|im_end|>open TextWorld style locker<|im_end|>take worm from TextWorld style locker<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, head north. After that, lift the fresh laundry scented latchkey from the floor of the cookery. With the fresh laundry scented latchkey, make an effort to travel south. And then, unlock the fresh laundry scented gate. And then, open the fresh laundry scented gate. After that, go east. Following that, pick up the type I keycard from the shelf inside the laundry place. After you have picked up the type I keycard, make sure the type I box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. An usual one.\nThere is a closed fresh laundry scented gate leading east. There is an unguarded exit to the north.\nThere is an insect on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fresh laundry scented latchkey<|im_end|>go south<|im_end|>unlock fresh laundry scented gate with fresh laundry scented latchkey<|im_end|>open fresh laundry scented gate<|im_end|>go east<|im_end|>take type I keycard from shelf<|im_end|>lock type I box with type I keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, pick-up the Microsoft passkey from the floor of the chamber. And then, make sure that the Microsoft hatch in the chamber is unlocked. And then, open the Microsoft hatch inside the chamber. And then, move south. With that done, make an effort to go to the west. Then, pick up the key from the floor of the basement. With the key, head east. Next, unlock the chest in the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber. You begin to take stock of what's here.\nThere is a closed Microsoft hatch leading south. There is an unguarded exit to the west.\nThere is a Microsoft passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft passkey<|im_end|>unlock Microsoft hatch with Microsoft passkey<|im_end|>open Microsoft hatch<|im_end|>go south<|im_end|>go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, unlock the type C box within the studio with the type C keycard. Then, open the type C box within the studio. Having opened the type C box, recover the cake scented key from the type C box. And then, make absolutely sure that the cake scented gate is unlocked with the cake scented key. Then, open the cake scented gate within the studio. Then, move east. After that, recover the key from the drawer in the sauna. Then, make it so the safe inside the sauna is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You start to take note of what's in the room.\nYou can see a type C box.\nThere is a closed cake scented gate leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type C keycard.\n\nyour action: ", "response": "unlock type C box with type C keycard<|im_end|>open type C box<|im_end|>take cake scented key from type C box<|im_end|>unlock cake scented gate with cake scented key<|im_end|>open cake scented gate<|im_end|>go east<|im_end|>take key from drawer<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make sure that the type 2 box inside the salon is opened. Then, take the passkey from the type 2 box. With the passkey, doublecheck that the chest is unlocked. Then, open the chest. Then, pick up the Henderson's style latchkey from the chest. And then, make an attempt to venture east. And then, make absolutely sure that the Henderson's style box within the kitchenette is unlocked with the Henderson's style latchkey. And then, look and see that the Henderson's style box is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou're now in the salon. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. Wow, isn't TextWorld just the best? You make out a type 2 box. You wonder idly who left that here.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a type 2 keycard.\n\nyour action: ", "response": "open type 2 box<|im_end|>take passkey from type 2 box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take Henderson's style latchkey from chest<|im_end|>go east<|im_end|>unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the type 9 safe within the workshop. And then, open the type 9 safe within the workshop. And then, pick up the Canadian passkey from the type 9 safe. Then, attempt to head south. After that, unlock the Canadian hatch in the bedchamber. After you have unlocked the Canadian hatch, make absolutely sure that the Canadian hatch is opened. After that, try to head south. After that, make it so that the freezer is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual one. You begin to take stock of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type 9 safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type 9 latchkey and an iron.\n\nyour action: ", "response": "unlock type 9 safe with type 9 latchkey<|im_end|>open type 9 safe<|im_end|>take Canadian passkey from type 9 safe<|im_end|>go south<|im_end|>unlock Canadian hatch with Canadian passkey<|im_end|>open Canadian hatch<|im_end|>go south<|im_end|>close freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the cuboid key from the coffer. After that, make sure that the cuboid chest is unlocked with the cuboid key. Then, ensure that the cuboid chest in the garage is open. After that, take the type R key from the cuboid chest. Then, insert the type R key into the type R safe's lock to unlock it. After unlocking the type R safe, make sure that the type R safe is opened. After that, retrieve the burger from the type R safe. And then, eat the burger. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou make out a type R safe. You see a locked cuboid chest. Look over there! a coffer, so there's that. The coffer contains a cuboid key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key from coffer<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take type R key from cuboid chest<|im_end|>unlock type R safe with type R key<|im_end|>open type R safe<|im_end|>take burger from type R safe<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First stop, lift the Canadian key from the floor of the study. After getting the Canadian key, unlock the Canadian box. After unlocking the Canadian box, ensure that the Canadian box in the study is open. Once you have pulled open the Canadian box, pick up the passkey from the Canadian box inside the study. And then, insert the passkey into the safe inside the study's lock to unlock it. Once you have unlocked the safe, make it so that the safe inside the study is ajar. And then, pick up the printer from the safe. With the printer, rest the printer on the chair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just sauntered into a study. You can barely contain your excitement.\nYou can make out a safe. You can see a Canadian box. You make out a chair. The chair is typical. But the thing is empty.\nThere is a closed gateway leading east. There is an exit to the west. Don't worry, it is unguarded.\nThere is a Canadian key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian key<|im_end|>unlock Canadian box with Canadian key<|im_end|>open Canadian box<|im_end|>take passkey from Canadian box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take printer from safe<|im_end|>put printer on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to move east. And then, take the key from the cabinet within the vault. And then, make sure that the locker inside the vault is unlocked. Then, ensure that the locker within the vault is open. After that, pick up the latchkey from the locker within the vault. And then, unlock the box inside the vault. Then, ensure that the box is open. After that, you can insert the blender inside the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a blender.\n\nyour action: ", "response": "go east<|im_end|>take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>insert blender into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51903} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the latchkey from the saucepan within the scullery. And then, make an attempt to travel east. Then, make an effort to travel north. Then, make absolutely sure that the chest is unlocked with the latchkey. And then, make it so that the chest inside the cookhouse is opened. And then, take the teacup from the chest inside the cookhouse. And then, attempt to go south. With that done, you can put the teacup inside the locker within the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. The room is well lit.\nYou can see a saucepan. You see a latchkey on the saucepan.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from saucepan<|im_end|>go east<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take teacup from chest<|im_end|>go south<|im_end|>insert teacup into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, travel north. Then, retrieve the latchkey from the rack. After that, unlock the safe in the canteen. After you have unlocked the safe, make sure that the safe in the canteen is opened. After you have pulled open the safe, take the type 0 passkey from the safe within the canteen. And then, make an attempt to go south. Then, move east. If you can succeed at that, insert the type 0 passkey into the type 0 locker in the restroom's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You begin looking for stuff.\nThere is an unblocked exit to the east. There is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from rack<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take type 0 passkey from safe<|im_end|>go south<|im_end|>go east<|im_end|>unlock type 0 locker with type 0 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could look and see that the type G safe is unlocked. After unlocking the type G safe, ensure that the type G safe in the lounge is open. After that, pick up the passkey from the type G safe. After that, make an effort to go to the north. And then, unlock the locker in the study. After that, ensure that the locker is open. Then, retrieve the Henderson's style keycard from the locker. With the Henderson's style keycard, unlock the Henderson's style portal in the study with the Henderson's style keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nYou can see a locked type G safe. You can make out a coffer. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type G latchkey.\n\nyour action: ", "response": "unlock type G safe with type G latchkey<|im_end|>open type G safe<|im_end|>take passkey from type G safe<|im_end|>go north<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take Henderson's style keycard from locker<|im_end|>unlock Henderson's style portal with Henderson's style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to head west. Then, make it so that the rectangular safe within the sauna is ajar. Then, recover the passkey from the rectangular safe. Then, try to go east. Then, unlock the box inside the chamber. Then, ensure that the box in the chamber is open. Then, pick up the laptop from the box within the chamber. After that, throw the laptop on the floor of the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nYou can make out a locked box here.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a bug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take laptop from box<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, move west. And then, check that the non-euclidean locker is unlocked with the non-euclidean keycard. And then, ensure that the non-euclidean locker within the attic is open. Then, recover the type E keycard from the non-euclidean locker. Once you have taken the type E keycard, check that the type E chest is unlocked with the type E keycard. After that, open the type E chest. After that, retrieve the cane from the type E chest in the attic. After you have got the cane, toss the cane on the floor of the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A standard one.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take type E keycard from non-euclidean locker<|im_end|>unlock type E chest with type E keycard<|im_end|>open type E chest<|im_end|>take cane from type E chest<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, assure that the American style box is unlocked with the American style latchkey. And then, ensure that the American style box is open. And then, retrieve the latchkey from the American style box. Then, venture north. With that over with, insert the latchkey into the passageway's lock to unlock it. And then, doublecheck that the passageway within the laundry place is wide open. After that, make an effort to move east. With that accomplished, recover the fork from the fridge inside the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary kind of place.\nYou see a gleam over in a corner, where you can see a American style box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape and an American style latchkey.\n\nyour action: ", "response": "unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take latchkey from American style box<|im_end|>go north<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take fork from fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel west. After that, ensure that the box is open. Then, take the Henderson's latchkey from the box inside the office. And then, make an attempt to take a trip east. With that done, check that the Henderson's safe is unlocked with the Henderson's latchkey. And then, make absolutely sure that the Henderson's safe in the dish-pit is wide open. And then, retrieve the bowl from the Henderson's safe. And then, ditch the bowl on the floor of the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A normal one. You begin to take stock of what's in the room.\nYou see a Henderson's safe.\nThere is a closed portal leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a pizza and a whisk.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take Henderson's latchkey from box<|im_end|>go east<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>take bowl from Henderson's safe<|im_end|>drop bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could travel east. After that, retrieve the latchkey from the shelf in the cubicle. And then, make absolutely sure that the gateway is unlocked. And then, doublecheck that the gateway is ajar. Then, take a trip south. Then, recover the broom from the floor of the basement. With the broom, attempt to travel north. Then, you can deposit the broom inside the display within the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage.\nOh wow! Is that what I think it is? It is! It's a chest. Now that's what I call TextWorld! The chest contains a fondue.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from shelf<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go south<|im_end|>take broom<|im_end|>go north<|im_end|>insert broom into display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, take a trip west. And then, recover the passkey from the floor of the washroom. If you can get your hands on the passkey, move east. And then, check that the safe is unlocked with the passkey. And then, assure that the safe within the playroom is ajar. And then, take the manuscript from the safe. Then, make an effort to go west. And then, drop the manuscript on the floor of the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom. I guess you better just go and list everything you see here.\nYou bend down to tie your shoe. When you stand up, you notice a safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a stapler.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take manuscript from safe<|im_end|>go west<|im_end|>drop manuscript<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, try to take a trip south. And then, insert the rectangular passkey into the rectangular locker in the cellar's lock to unlock it. And then, ensure that the rectangular locker is open. After opening the rectangular locker, recover the formless key from the rectangular locker in the cellar. And then, unlock the formless safe within the cellar. After that, doublecheck that the formless safe inside the cellar is opened. Then, recover the hat from the formless safe. After picking up the hat, you can insert the hat into the rectangular locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock rectangular locker with rectangular passkey<|im_end|>open rectangular locker<|im_end|>take formless key from rectangular locker<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take hat from formless safe<|im_end|>insert hat into rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First off, if it's not too much trouble, I need you to make an effort to go north. That done, recover the type 5 passkey from the freezer. And then, attempt to take a trip south. With that over with, check that the type 5 safe inside the bedchamber is unlocked with the type 5 passkey. And then, doublecheck that the type 5 safe is open. Then, recover the plant from the type 5 safe. And then, try to go north. If you can manage that, rest the plant on the plate. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nLook around you. Take it all in. It's not every day someone gets to be in a bedchamber. You begin looking for stuff.\nYou see a type 5 safe.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a legume.\n\nyour action: ", "response": "go north<|im_end|>take type 5 passkey from freezer<|im_end|>go south<|im_end|>unlock type 5 safe with type 5 passkey<|im_end|>open type 5 safe<|im_end|>take plant from type 5 safe<|im_end|>go north<|im_end|>put plant on plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50960} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, try to venture south. And then, go east. Next, retrieve the type A latchkey from the safe inside the garage. Then, unlock the type A chest. After that, ensure that the type A chest is open. And then, pick up the soap scented passkey from the type A chest. And then, move west. And then, check that the soap scented locker within the steam room is unlocked with the soap scented passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a typical kind of place. That is to say, you're in a salon.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take type A latchkey from safe<|im_end|>unlock type A chest with type A latchkey<|im_end|>open type A chest<|im_end|>take soap scented passkey from type A chest<|im_end|>go west<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, go north. Following that, pick up the Microsoft limited edition latchkey from the safe. After that, unlock the Microsoft limited edition gateway with the Microsoft limited edition latchkey. After that, assure that the Microsoft limited edition gateway is ajar. Then, make an attempt to go to the north. Next, try to venture east. Once you get through with that, retrieve the laptop from the floor of the salon. If you can get your hands on the laptop, place the laptop inside the basket within the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell I'll be, you are in a place we're calling a bedchamber. Okay, just remember what you're here to do, and everything will go great.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft limited edition latchkey from safe<|im_end|>unlock Microsoft limited edition gateway with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition gateway<|im_end|>go north<|im_end|>go east<|im_end|>take laptop<|im_end|>insert laptop into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50967} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, make an attempt to move west. After that, open the formless box. And then, retrieve the napkin from the formless box. After that, attempt to go east. With that accomplished, pick up the keycard from the bowl. Then, unlock the safe. Then, doublecheck that the safe is wide open. And then, place the napkin inside the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse.\nYou scan the room, seeing a safe. Huh, weird. You see a bowl. What a great pairing of adjectives and nouns! The bowl is standard. On the bowl you make out a keycard.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open formless box<|im_end|>take napkin from formless box<|im_end|>go east<|im_end|>take keycard from bowl<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>insert napkin into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51878} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, pick up the type M keycard from the cabinet in the cubicle. After that, doublecheck that the type M safe is unlocked. After that, assure that the type M safe within the cubicle is ajar. And then, pick up the passkey from the type M safe within the cubicle. Then, unlock the box with the passkey. And then, ensure that the box is open. Then, take the sandwich from the box. After that, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. Okay, just remember what you're here to do, and everything will go great.\nA locked box, which looks typical, is close by. You can see a locked type M safe in the room. You can see a cabinet. The cabinet contains a type M keycard.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type M keycard from cabinet<|im_end|>unlock type M safe with type M keycard<|im_end|>open type M safe<|im_end|>take passkey from type M safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an effort to venture north. After that, make an attempt to travel west. With that done, retrieve the passkey from the suitcase in the workshop. With the passkey, check that the box in the workshop is unlocked with the passkey. After unlocking the box, open the box within the workshop. After that, take the cashew from the box within the workshop. And then, eat the cashew. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nLook around you. Take it all in. It's not every day someone gets to be in a bathroom.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a pillow.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take passkey from suitcase<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cashew from box<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First step, make it so that the locker is unlocked. After unlocking the locker, open the locker in the kitchenette. After that, pick up the key from the locker. And then, venture east. Then, check that the safe is unlocked with the key. After that, make absolutely sure that the safe within the pantry is ajar. Then, take the top hat from the safe. And then, toss the top hat on the floor of the pantry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one.\nYou make out a locked locker nearby.\nThere is an unguarded exit to the east.\nYou are carrying: a cookie and a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take top hat from safe<|im_end|>drop top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could move south. After that, recover the formless passkey from the portmanteau within the bedroom. If you can get your hands on the formless passkey, go to the north. Once you manage that, unlock the formless safe. After that, open the formless safe. And then, recover the latchkey from the formless safe. After that, make an effort to move south. With that accomplished, make sure that the safe within the bedroom is locked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell how about that, you are in a place we're calling a recreation zone.\nYou make out a locked formless safe, which looks usual, in the corner.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take formless passkey from portmanteau<|im_end|>go north<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take latchkey from formless safe<|im_end|>go south<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, retrieve the formless keycard from the floor of the office. If you can get your hands on the formless keycard, venture north. And then, make an attempt to go to the north. And then, unlock the formless locker inside the vault with the formless keycard. After unlocking the formless locker, ensure that the formless locker inside the vault is open. After opening the formless locker, pick up the gummy bear from the formless locker within the vault. After that, eat the gummy bear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one.\nYou can make out an armchair. The armchair is ordinary. The armchair appears to be empty.\nYou need an unblocked exit? You should try going north.\nThere is a formless keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard<|im_end|>go north<|im_end|>go north<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take gummy bear from formless locker<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the Microsoft style chest within the basement. And then, open the Microsoft style chest. Then, retrieve the keycard from the Microsoft style chest in the basement. After that, look and see that the locker is unlocked. Then, assure that the locker is wide open. And then, recover the butterfly from the locker within the basement. Then, go to the north. That done, place the butterfly on the floor of the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI am sorry to announce that you are now in the basement. You can barely contain your excitement.\nYou make out a locker. You can see a Microsoft style chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a potato and a Microsoft style key.\n\nyour action: ", "response": "unlock Microsoft style chest with Microsoft style key<|im_end|>open Microsoft style chest<|im_end|>take keycard from Microsoft style chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>go north<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First thing I need you to do is to recover the Canadian limited edition passkey from the stand inside the office. And then, check that the Canadian limited edition locker inside the office is unlocked with the Canadian limited edition passkey. And then, make sure that the Canadian limited edition locker inside the office is opened. Then, take the key from the Canadian limited edition locker. And then, unlock the chest within the office. Then, open the chest within the office. Then, pick up the fly larva from the chest. And then, put the fly larva inside the Canadian limited edition locker inside the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've fallen into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the office.\nYou see a locked Canadian limited edition locker in the corner. You can make out a chest. Wow, isn't TextWorld just the best? You can see a stand. The stand is typical. On the stand you can see a Canadian limited edition passkey.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition passkey from stand<|im_end|>unlock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>open Canadian limited edition locker<|im_end|>take key from Canadian limited edition locker<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fly larva from chest<|im_end|>insert fly larva into Canadian limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take the key from the locker. And then, make an effort to travel east. Then, make an effort to take a trip south. And then, check that the chest in the office is unlocked with the key. And then, ensure that the chest is open. And then, recover the keycard from the chest inside the office. If you have taken the keycard, take a trip north. And then, look and see that the box inside the bedchamber is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A standard kind of place.\nYou scan the room, seeing a locker. The locker contains a key.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from locker<|im_end|>go east<|im_end|>go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go north<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, retrieve the key from the safe in the shower. And then, go east. And then, unlock the box inside the bedchamber with the key. And then, open the box. After that, travel west. After that, take the mop from the safe within the shower. Then, venture east. Once you accomplish that, you can deposit the mop inside the box within the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical one.\nOh, great. Here's a safe. The safe contains a key and a mop.\nThere is a closed hatch leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>go west<|im_end|>take mop from safe<|im_end|>go east<|im_end|>insert mop into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, you could, like, recover the key from the trunk in the office. Then, assure that the box is unlocked with the key. And then, make absolutely sure that the box is opened. Then, take the Microsoft limited edition latchkey from the box within the office. And then, unlock the Microsoft limited edition locker. And then, ensure that the Microsoft limited edition locker inside the office is open. Then, recover the bug from the Microsoft limited edition locker. After stealing the bug, you can insert the bug inside the coffer within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual kind of place.\nYou can make out a coffer. The coffer is empty! This is the worst thing that could possibly happen, ever! You see a locked Microsoft limited edition locker nearby. You see a box. You make out a trunk. The trunk contains a key.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from trunk<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Microsoft limited edition latchkey from box<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition locker<|im_end|>take bug from Microsoft limited edition locker<|im_end|>insert bug into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to travel west. If you can get around to doing that, ensure that the rectangular safe inside the cookery is open. Then, take the passkey from the rectangular safe. And then, insert the passkey into the locker inside the cookery's lock to unlock it. Then, open the locker. After that, recover the sandwich from the locker. After that, eat the sandwich. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room. You begin looking for stuff.\nThere is a closed gate leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to move west. If you can get around to doing that, recover the key from the floor of the bathroom. Then, make it so that the hatch within the bathroom is unlocked with the key. And then, make it so that the hatch is ajar. After that, go south. After that, take a trip east. After that, recover the latchkey from the stand within the bedchamber. And then, check that the locker is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take latchkey from stand<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, try to take a trip east. With that accomplished, take the passkey from the coffer. Then, make an effort to take a trip west. And then, make absolutely sure that the gate is unlocked. Then, ensure that the gate within the parlor is open. Then, go north. If you can finish that, close the gate in the canteen. After that, make absolutely sure the gate in the canteen is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. Let's see what's in here.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from coffer<|im_end|>go west<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go north<|im_end|>close gate<|im_end|>lock gate with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First step, venture north. After that, recover the Canadian limited edition passkey from the workbench inside the cellar. Then, take a trip south. Next, check that the Canadian limited edition locker is unlocked with the Canadian limited edition passkey. And then, open the Canadian limited edition locker. After pulling open the Canadian limited edition locker, pick up the latchkey from the Canadian limited edition locker inside the attic. With the latchkey, make an effort to move north. Okay, and then, make it so that the locker is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered a typical room. Your mind races to think of what kind of room would be typical. And then it hits you. Of course. You're in the attic. You start to take note of what's in the room.\nYou see a Canadian limited edition locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a hat.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition passkey from workbench<|im_end|>go south<|im_end|>unlock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>open Canadian limited edition locker<|im_end|>take latchkey from Canadian limited edition locker<|im_end|>go north<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to assure that the chest is unlocked. After that, ensure that the chest is open. After that, retrieve the latchkey from the chest inside the attic. Then, unlock the safe within the attic. And then, open the safe in the attic. After that, recover the lampshade from the safe. Then, try to venture east. Then, place the lampshade on the stand within the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou make out a locked safe. You can make out a chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take lampshade from safe<|im_end|>go east<|im_end|>put lampshade on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First off, travel west. And then, make an attempt to venture south. And then, lift the Microsoft passkey from the floor of the bedchamber. If you can get your hands on the Microsoft passkey, make it so that the Microsoft locker within the bedchamber is unlocked. Then, open the Microsoft locker. After that, pick up the tablet from the Microsoft locker within the bedchamber. And then, try to take a trip north. Then, place the tablet on the recliner. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take Microsoft passkey<|im_end|>unlock Microsoft locker with Microsoft passkey<|im_end|>open Microsoft locker<|im_end|>take tablet from Microsoft locker<|im_end|>go north<|im_end|>put tablet on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the latchkey from the case within the canteen. Then, unlock the box. And then, open the box. Once you have opened the box, pick up the passkey from the box inside the canteen. After that, make it so that the gate inside the canteen is unlocked with the passkey. Then, open the gate inside the canteen. After pulling open the gate, go to the east. And then, close the gate inside the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. An open case is in the room. The case contains a latchkey.\nThere is a closed gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a loganberry.\n\nyour action: ", "response": "take latchkey from case<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the lavender scented key from the shelf. After getting the lavender scented key, make absolutely sure that the lavender scented locker inside the restroom is unlocked. After unlocking the lavender scented locker, ensure that the lavender scented locker is open. And then, recover the spherical latchkey from the lavender scented locker. And then, unlock the spherical chest in the restroom. And then, make absolutely sure that the spherical chest inside the restroom is opened. And then, recover the towel from the spherical chest in the restroom. Then, sit the towel on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary kind of place.\nYou can make out a locked spherical chest in the room. You hear a noise behind you and spin around, but you can't see anything other than a lavender scented locker! You see a shelf. The shelf is usual. On the shelf you make out a lavender scented key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented key from shelf<|im_end|>unlock lavender scented locker with lavender scented key<|im_end|>open lavender scented locker<|im_end|>take spherical latchkey from lavender scented locker<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take towel from spherical chest<|im_end|>put towel on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could make an effort to take a trip west. That done, take the type 4 key from the refrigerator in the kitchen. After that, unlock the type 4 safe inside the kitchen with the type 4 key. After that, open the type 4 safe. And then, recover the passkey from the type 4 safe inside the kitchen. After that, make an attempt to move east. Next, doublecheck that the hatch within the spare room is unlocked with the passkey. And then, doublecheck that the hatch is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. A standard kind of place.\nYou can see a locker. The locker is empty, what a horrible day!\nThere is a closed hatch leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 4 key from refrigerator<|im_end|>unlock type 4 safe with type 4 key<|im_end|>open type 4 safe<|im_end|>take passkey from type 4 safe<|im_end|>go east<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Your first objective is to recover the keycard from the display within the attic. After that, venture east. Then, doublecheck that the safe inside the cellar is unlocked. And then, ensure that the safe is open. And then, move west. And then, pick up the butterfly from the shelf. Then, travel east. After that, you can insert the butterfly inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one.\nYou see a display. The display contains a keycard. You scan the room, seeing a shelf. The shelf is ordinary. On the shelf you can see a butterfly.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from display<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>go west<|im_end|>take butterfly from shelf<|im_end|>go east<|im_end|>insert butterfly into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, try to go south. Following that, assure that the locker inside the cookery is unlocked. And then, ensure that the locker in the cookery is open. If you have opened the locker, retrieve the key from the locker inside the cookery. Then, doublecheck that the hatch is unlocked with the key. And then, make sure that the hatch inside the cookery is wide open. Then, travel south. Following that, recover the nest of puppies from the suitcase within the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>take nest of puppies from suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be great if you could make an effort to go east. After that, ensure that the TextWorld style box is open. After that, pick up the Henderson's passkey from the TextWorld style box. Then, unlock the Henderson's passageway. After you have unlocked the Henderson's passageway, make sure that the Henderson's passageway is ajar. And then, go to the south. After that, retrieve the napkin from the refrigerator in the scullery. Then, place the napkin on the bowl in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a TextWorld style key.\n\nyour action: ", "response": "go east<|im_end|>open TextWorld style box<|im_end|>take Henderson's passkey from TextWorld style box<|im_end|>unlock Henderson's passageway with Henderson's passkey<|im_end|>open Henderson's passageway<|im_end|>go south<|im_end|>take napkin from refrigerator<|im_end|>put napkin on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to go to the south. Then, recover the type S passkey from the floor of the dish-pit. Having picked up the type S passkey, assure that the type S safe inside the dish-pit is unlocked with the type S passkey. And then, doublecheck that the type S safe inside the dish-pit is open. Then, recover the whisk from the type S safe. Then, try to go to the north. And then, head east. With that accomplished, drop the whisk on the floor of the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying: a broom.\n\nyour action: ", "response": "go south<|im_end|>take type S passkey<|im_end|>unlock type S safe with type S passkey<|im_end|>open type S safe<|im_end|>take whisk from type S safe<|im_end|>go north<|im_end|>go east<|im_end|>drop whisk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move east. Then, assure that the chest inside the office is unlocked. After that, open the chest inside the office. After that, go west. And then, ensure that the display within the cubicle is open. After opening the display, take the nest of earwigs from the display in the cubicle. Then, go to the east. Then, put the nest of earwigs inside the chest inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. You can barely contain your excitement.\nYou see a display. Now why would someone leave that there?\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a burger, a latchkey and a sock.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>go west<|im_end|>open display<|im_end|>take nest of earwigs from display<|im_end|>go east<|im_end|>insert nest of earwigs into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50839} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could pick up the American limited edition latchkey from the floor of the bedchamber. After that, make an effort to go north. Next, make it so that the American limited edition box inside the workshop is unlocked. And then, ensure that the American limited edition box in the workshop is open. And then, recover the type 6 key from the American limited edition box. Then, attempt to move south. With that done, unlock the type 6 gateway. Then, ensure that the type 6 gateway inside the bedchamber is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An ordinary kind of place. You begin looking for stuff.\nYou can make out a closed box right there by you.\nThere is a closed type 6 gateway leading west. There is an exit to the north. Don't worry, it is unblocked.\nThere is an American limited edition latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition latchkey<|im_end|>go north<|im_end|>unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>take type 6 key from American limited edition box<|im_end|>go south<|im_end|>unlock type 6 gateway with type 6 key<|im_end|>open type 6 gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, retrieve the formless keycard from the bookshelf in the workshop. Once you have taken the formless keycard, head east. And then, look and see that the formless portal inside the bedchamber is unlocked. And then, open the formless portal inside the bedchamber. Then, make an effort to go to the south. Then, pick up the tablet from the dresser. And then, make an effort to head north. After that, place the tablet on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook at you, bigshot, walking into a workshop like it isn't some huge deal. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a bookshelf. The bookshelf is ordinary. On the bookshelf you can make out a formless keycard.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard from bookshelf<|im_end|>go east<|im_end|>unlock formless portal with formless keycard<|im_end|>open formless portal<|im_end|>go south<|im_end|>take tablet from dresser<|im_end|>go north<|im_end|>put tablet on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First of all, go west. And then, pick-up the cake scented latchkey from the floor of the attic. Then, make an attempt to head east. With that accomplished, unlock the cake scented chest in the office with the cake scented latchkey. Then, make absolutely sure that the cake scented chest is wide open. Then, take the type 6 passkey from the cake scented chest within the office. If you can get your hands on the type 6 passkey, make it so that the type 6 locker in the office is unlocked. Then, make absolutely sure that the type 6 locker within the office is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou have fallen into the most normal of all possible offices.\nWere you looking for a type 6 locker? Because look over there, it's a type 6 locker. As if things weren't amazing enough already, you can even see a cake scented chest. Something scurries by right in the corner of your eye. Probably nothing. Oh wow! Is that what I think it is? It is! It's a portmanteau.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a scarf.\n\nyour action: ", "response": "go west<|im_end|>take cake scented latchkey<|im_end|>go east<|im_end|>unlock cake scented chest with cake scented latchkey<|im_end|>open cake scented chest<|im_end|>take type 6 passkey from cake scented chest<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>open type 6 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, check that the type 9 safe is unlocked with the type 9 key. And then, open the type 9 safe inside the shower. Having pulled open the type 9 safe, recover the cuboid keycard from the type 9 safe. And then, travel east. Then, unlock the cuboid chest in the chamber. After that, open the cuboid chest. And then, retrieve the keycard from the cuboid chest within the chamber. With the keycard, make absolutely sure that the locker in the chamber is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can make out a type 9 safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type 9 key.\n\nyour action: ", "response": "unlock type 9 safe with type 9 key<|im_end|>open type 9 safe<|im_end|>take cuboid keycard from type 9 safe<|im_end|>go east<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take keycard from cuboid chest<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an effort to head east. Then, recover the formless latchkey from the desk. And then, assure that the formless safe is unlocked. After that, ensure that the formless safe in the bedroom is open. And then, retrieve the rectangular key from the formless safe. If you can get your hands on the rectangular key, check that the rectangular locker is unlocked with the rectangular key. Then, ensure that the rectangular locker is open. After that, retrieve the controller from the rectangular locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You begin to take stock of what's here.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey from desk<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take rectangular key from formless safe<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take controller from rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go to the south. Once you manage that, travel east. With that over with, take the type K passkey from the cabinet inside the studio. After that, unlock the type K chest. After that, make sure that the type K chest is open. Then, take the folder from the type K chest in the studio. And then, take a trip west. After that, place the folder on the floor of the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study. The room is well lit.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take type K passkey from cabinet<|im_end|>unlock type K chest with type K passkey<|im_end|>open type K chest<|im_end|>take folder from type K chest<|im_end|>go west<|im_end|>drop folder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 52000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, insert the Microsoft style keycard into the Microsoft style safe's lock to unlock it. And then, ensure that the Microsoft style safe in the workshop is open. Having pulled open the Microsoft style safe, pick up the key from the Microsoft style safe. Then, look and see that the locker is unlocked. After that, doublecheck that the locker is open. And then, retrieve the cd from the locker. Then, venture east. Then, sit the cd on the counter in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop. Let's see what's in here.\nYou make out a locker. Now that's what I call TextWorld! You see a locked Microsoft style safe.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Microsoft style keycard.\n\nyour action: ", "response": "unlock Microsoft style safe with Microsoft style keycard<|im_end|>open Microsoft style safe<|im_end|>take key from Microsoft style safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cd from locker<|im_end|>go east<|im_end|>put cd on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make sure that the non-euclidean chest is unlocked with the non-euclidean passkey. And then, doublecheck that the non-euclidean chest is wide open. Then, recover the Microsoft style key from the non-euclidean chest in the cellar. Then, unlock the Microsoft style portal. After you have unlocked the Microsoft style portal, make it so that the Microsoft style portal is ajar. Then, take a trip east. After that, retrieve the disk from the desk within the workshop. After that, place the disk on the chair. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. It seems to be pretty typical here.\nYou can make out a locked non-euclidean chest in the corner.\nThere is a closed Microsoft style portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take Microsoft style key from non-euclidean chest<|im_end|>unlock Microsoft style portal with Microsoft style key<|im_end|>open Microsoft style portal<|im_end|>go east<|im_end|>take disk from desk<|im_end|>put disk on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the west. Following that, open the case inside the garage. If you have pulled open the case, recover the formless latchkey from the case. After that, unlock the formless chest in the garage. After that, open the formless chest. After pulling open the formless chest, retrieve the latchkey from the formless chest. Then, unlock the safe with the latchkey. After that, ensure that the safe within the garage is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take formless latchkey from case<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take latchkey from formless chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go to the east. With that done, pick up the cuboid latchkey from the basket. After that, venture west. Following that, unlock the cuboid chest. After unlocking the cuboid chest, open the cuboid chest in the chamber. After that, retrieve the latchkey from the cuboid chest. With the latchkey, make an effort to venture east. If you can do that, Place the latchkey into the safe within the shower to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've walked into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the chamber.\nYou see a locked cuboid chest. If you haven't noticed it already, there seems to be something there by the wall, it's a bed stand. However, the bed stand, like an empty bed stand, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nThere is a closed passageway leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid latchkey from basket<|im_end|>go west<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take latchkey from cuboid chest<|im_end|>go east<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First, it would be a great idea if you could head south. And then, make an effort to take a trip west. And then, pick up the spherical keycard from the table within the office. If you can get your hands on the spherical keycard, make an effort to travel east. With that accomplished, check that the spherical safe is unlocked with the spherical keycard. Once you have unlocked the spherical safe, ensure that the spherical safe within the cubicle is open. After pulling open the spherical safe, pick up the staple from the spherical safe. With the staple, drop the staple on the floor of the cubicle. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. It seems to be pretty usual here.\nThere is an open hatch leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a peanut and a sandwich.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take spherical keycard from table<|im_end|>go east<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take staple from spherical safe<|im_end|>drop staple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to retrieve the formless keycard from the drawer. After picking up the formless keycard, unlock the formless safe inside the shower with the formless keycard. And then, doublecheck that the formless safe within the shower is wide open. And then, recover the spherical latchkey from the formless safe. After that, unlock the spherical safe within the shower. Then, look and see that the spherical safe within the shower is wide open. After that, recover the type 6 latchkey from the spherical safe within the shower. After that, assure that the type 6 box within the shower is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can see a type 6 box. You can make out a locked spherical safe here. You see a gleam over in a corner, where you can see a formless safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a drawer. Now that's what I call TextWorld! The drawer contains a formless keycard.\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard from drawer<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take spherical latchkey from formless safe<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take type 6 latchkey from spherical safe<|im_end|>unlock type 6 box with type 6 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, venture west. And then, unlock the American gateway inside the shower. Then, ensure that the American gateway inside the shower is open. And then, go south. After that, venture east. Once you accomplish that, ensure that the formless safe in the studio is open. After pulling open the formless safe, take the worm from the formless safe. If you have picked up the worm, drop the worm on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nI am obligated to announce that you are now in the lounge.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: an American keycard and a formless key.\n\nyour action: ", "response": "go west<|im_end|>unlock American gateway with American keycard<|im_end|>open American gateway<|im_end|>go south<|im_end|>go east<|im_end|>open formless safe<|im_end|>take worm from formless safe<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the latchkey from the counter. After that, doublecheck that the passageway inside the garage is unlocked. After that, open the passageway. After that, try to move south. And then, travel east. And then, take the rectangular keycard from the bowl in the dish-pit. After that, unlock the rectangular chest with the rectangular keycard. And then, open the rectangular chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nOf every garage you could have walked into, you had to show up in a normal one.\nYou can see a counter. You see a latchkey on the counter.\nThere is a closed passageway leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take rectangular keycard from bowl<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could make an attempt to head south. And then, look and see that the cake scented box inside the workshop is open. And then, recover the Microsoft latchkey from the cake scented box. After taking the Microsoft latchkey, unlock the Microsoft portal within the workshop with the Microsoft latchkey. And then, ensure that the Microsoft portal is open. And then, make an effort to go to the east. If you can get through with that, pick up the insect from the stand. And then, deposit the insect inside the portmanteau in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cake scented box<|im_end|>take Microsoft latchkey from cake scented box<|im_end|>unlock Microsoft portal with Microsoft latchkey<|im_end|>open Microsoft portal<|im_end|>go east<|im_end|>take insect from stand<|im_end|>insert insect into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First off, if it's not too much trouble, I need you to take a trip north. That done, doublecheck that the chest is unlocked. After that, ensure that the chest within the shower is open. Then, recover the TextWorld latchkey from the chest inside the shower. If you can get your hands on the TextWorld latchkey, unlock the TextWorld gate within the shower with the TextWorld latchkey. Then, ensure that the TextWorld gate is open. After that, go east. Next, assure that the American limited edition locker is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a passkey and an American limited edition passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take TextWorld latchkey from chest<|im_end|>unlock TextWorld gate with TextWorld latchkey<|im_end|>open TextWorld gate<|im_end|>go east<|im_end|>open American limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, unlock the American style box in the cubicle with the American style latchkey. After unlocking the American style box, make sure that the American style box within the cubicle is open. After that, recover the TextWorld limited edition key from the American style box in the cubicle. Then, attempt to go to the west. And then, check that the TextWorld limited edition safe is unlocked with the TextWorld limited edition key. After that, ensure that the TextWorld limited edition safe in the salon is open. And then, take the latchkey from the TextWorld limited edition safe in the salon. Then, make sure that the chest is locked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nLook out! It's a- oh, never mind, it's just a American style box.\nThere is an unblocked exit to the west.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take TextWorld limited edition key from American style box<|im_end|>go west<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition key<|im_end|>open TextWorld limited edition safe<|im_end|>take latchkey from TextWorld limited edition safe<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! First of all, head north. After that, take the latchkey from the desk. Then, insert the latchkey into the portal's lock to unlock it. And then, make it so that the portal is ajar. After that, attempt to venture north. With that over with, move east. If you can manage that, recover the fresh laundry scented keycard from the locker within the bedchamber. And then, unlock the fresh laundry scented chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in a bedroom.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from desk<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>take fresh laundry scented keycard from locker<|im_end|>unlock fresh laundry scented chest with fresh laundry scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First off, try to go to the south. After that, pick up the spherical keycard from the chest. Then, move north. Okay, and then, attempt to head east. After that, unlock the spherical box. Then, open the spherical box inside the chamber. After pulling open the spherical box, take the fondue from the spherical box. And then, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou have stumbled into the most normal of all possible saunas.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>take spherical keycard from chest<|im_end|>go north<|im_end|>go east<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take fondue from spherical box<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50883} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, take the non-euclidean keycard from the counter inside the cellar. After that, look and see that the non-euclidean chest within the cellar is unlocked. After that, make absolutely sure that the non-euclidean chest inside the cellar is open. After that, pick up the cake scented key from the non-euclidean chest in the cellar. And then, check that the cake scented passageway inside the cellar is unlocked with the cake scented key. After unlocking the cake scented passageway, ensure that the cake scented passageway within the cellar is open. After that, take a trip east. Then, close the basket. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWelcome to the cellar.\nYou make out a locked non-euclidean chest. You see a counter. The counter is typical. On the counter you can make out a non-euclidean keycard.\nThere is a closed cake scented passageway leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from counter<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take cake scented key from non-euclidean chest<|im_end|>unlock cake scented passageway with cake scented key<|im_end|>open cake scented passageway<|im_end|>go east<|im_end|>close basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50881} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First of all, retrieve the keycard from the shelf within the kitchen. And then, go to the west. And then, make sure that the box is unlocked. And then, ensure that the box is open. And then, pick up the cuboid passkey from the box within the bedchamber. Then, look and see that the cuboid box is unlocked. Then, open the cuboid box. And then, retrieve the monitor from the cuboid box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A typical kind of place.\nYou can see a shelf. You see a keycard on the shelf.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from shelf<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take monitor from cuboid box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to assure that the case in the basement is ajar. And then, retrieve the type H latchkey from the case. And then, insert the type H latchkey into the type H door within the basement's lock to unlock it. After that, open the type H door in the basement. And then, move north. And then, venture east. With that accomplished, take the key from the counter in the cellar. After stealing the key, check that the locker in the cellar is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary one. You start to take note of what's in the room.\nYou can see a closed standard looking case in the corner.\nThere is a closed type H door leading north. There is an unblocked exit to the east.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "open case<|im_end|>take type H latchkey from case<|im_end|>unlock type H door with type H latchkey<|im_end|>open type H door<|im_end|>go north<|im_end|>go east<|im_end|>take key from counter<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make sure that the box is unlocked with the latchkey. After that, make sure that the box is opened. Having pulled open the box, pick up the passkey from the box in the kitchenette. After that, take a trip east. After that, insert the passkey into the safe's lock to unlock it. Then, make sure that the safe is ajar. Having opened the safe, recover the insect from the safe within the chamber. After getting the insect, place the insect inside the basket in the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place.\nYou can make out a locked box nearby.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>insert insect into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to move west. And then, unlock the locker inside the laundry place with the keycard. After that, make sure that the locker within the laundry place is wide open. And then, recover the passkey from the locker inside the laundry place. Then, check that the portal in the laundry place is unlocked with the passkey. After that, ensure that the portal inside the laundry place is open. After pulling open the portal, move south. After that, recover the frisbee from the floor of the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard kind of place.\nYou need an unguarded exit? You should try going west.\nThere is a grape on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go south<|im_end|>take frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, recover the keycard from the floor of the workshop. And then, insert the keycard into the locker's lock to unlock it. After that, ensure that the locker inside the workshop is open. And then, pick up the pen from the locker. With the pen, take a trip south. After that, open the gate inside the cookhouse. After that, try to venture south. And then, you can insert the pen inside the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. You start to take note of what's in the room.\nYou scan the room for a locker, and you find a locker.\nYou need an unguarded exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take pen from locker<|im_end|>go south<|im_end|>open gate<|im_end|>go south<|im_end|>insert pen into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the spherical latchkey from the desk in the office. Then, unlock the spherical chest. Then, ensure that the spherical chest inside the office is open. After that, take the keycard from the spherical chest. Once you have got the keycard, doublecheck that the portal inside the office is unlocked. After unlocking the portal, open the portal inside the office. After opening the portal, move east. Following that, retrieve the lightbulb from the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou can see a spherical chest. You see a desk. The desk is ordinary. On the desk you make out a spherical latchkey.\nThere is a closed portal leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from desk<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take keycard from spherical chest<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>take lightbulb from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First step, make an effort to venture south. That done, retrieve the keycard from the floor of the laundry place. Then, venture north. Once you get around to doing that, check that the chest inside the chamber is unlocked with the keycard. Then, make it so that the chest is ajar. After that, recover the plant from the chest inside the chamber. If you can get your hands on the plant, move south. With that over with, ditch the plant on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just sauntered into the chamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWhat's that over there? It looks like it's a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a recliner. The recliner is normal. But the thing hasn't got anything on it. Hm. Oh well\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take plant from chest<|im_end|>go south<|im_end|>drop plant<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to try to travel east. Then, retrieve the TextWorld keycard from the counter. And then, make an attempt to move west. After that, insert the TextWorld keycard into the TextWorld gate's lock to unlock it. Then, ensure that the TextWorld gate is open. And then, make an effort to go to the south. And then, move east. And then, make it so that the fridge inside the scullery is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed TextWorld gate leading south. You need an unblocked exit? You should try going east.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld keycard from counter<|im_end|>go west<|im_end|>unlock TextWorld gate with TextWorld keycard<|im_end|>open TextWorld gate<|im_end|>go south<|im_end|>go east<|im_end|>close fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to go to the north. Following that, ensure that the coffer within the garage is open. After that, pick up the Microsoft limited edition passkey from the coffer inside the garage. Then, go to the south. Then, check that the Microsoft limited edition passageway is unlocked with the Microsoft limited edition passkey. And then, ensure that the Microsoft limited edition passageway is open. After that, move south. If you can get through with that, recover the nest of caterpillars from the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A normal one.\nThere is a closed Microsoft limited edition passageway leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a burger.\n\nyour action: ", "response": "go north<|im_end|>open coffer<|im_end|>take Microsoft limited edition passkey from coffer<|im_end|>go south<|im_end|>unlock Microsoft limited edition passageway with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition passageway<|im_end|>go south<|im_end|>take nest of caterpillars from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! Your first objective is to make an effort to take a trip west. And then, take the Henderson's limited edition latchkey from the cabinet in the bathroom. And then, make absolutely sure that the Henderson's limited edition portal is unlocked. Once you have unlocked the Henderson's limited edition portal, doublecheck that the Henderson's limited edition portal within the bathroom is wide open. If you have pulled open the Henderson's limited edition portal, move south. With that accomplished, make an effort to travel east. Then, take the cookie from the refrigerator inside the dish-pit. If you can get your hands on the cookie, eat the cookie. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. You begin to take stock of what's here.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a fondue on the floor.\nYou are carrying: a raspberry.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition latchkey from cabinet<|im_end|>unlock Henderson's limited edition portal with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition portal<|im_end|>go south<|im_end|>go east<|im_end|>take cookie from refrigerator<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, make an attempt to take a trip north. And then, pick up the key from the coffer. Once you have picked up the key, unlock the chest in the vault with the key. Then, ensure that the chest is open. Then, retrieve the frisbee from the chest in the vault. Then, attempt to head south. And then, move east. And then, sit the frisbee on the shelf within the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nThere is an open gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from coffer<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take frisbee from chest<|im_end|>go south<|im_end|>go east<|im_end|>put frisbee on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50979} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could recover the fudge scented keycard from the rack. And then, check that the fudge scented box in the cookhouse is unlocked with the fudge scented keycard. After unlocking the fudge scented box, make sure that the fudge scented box within the cookhouse is open. After that, take the keycard from the fudge scented box. Then, doublecheck that the door inside the cookhouse is unlocked with the keycard. If you have unlocked the door, ensure that the door is open. Then, venture east. And then, pick up the monitor from the safe inside the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nI am honoured to announce that you are now in the cookhouse.\nYou see a locked fudge scented box here. If you haven't noticed it already, there seems to be something there by the wall, it's a rack. Now why would someone leave that there? You see a fudge scented keycard on the rack.\nThere is a closed door leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented keycard from rack<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>open fudge scented box<|im_end|>take keycard from fudge scented box<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go east<|im_end|>take monitor from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, attempt to head south. After that, recover the passkey from the floor of the kitchen. And then, make sure that the chest is unlocked. After that, ensure that the chest in the kitchen is open. And then, retrieve the latchkey from the chest. And then, check that the box within the kitchen is unlocked with the latchkey. Then, doublecheck that the box in the kitchen is wide open. And then, take the nest of ticks from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take nest of ticks from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, take the formless latchkey from the locker within the bedchamber. After that, check that the formless locker is unlocked with the formless latchkey. Then, open the formless locker. After that, pick up the key from the formless locker within the bedchamber. Then, make an effort to move west. If you can get around to doing that, unlock the box. Then, make it so that the box in the attic is opened. After that, retrieve the glove from the box within the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard one.\nYou see a locked formless locker. You make out a locker. I mean, just wow! Isn't TextWorld just the best? The locker contains a formless latchkey.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from locker<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take key from formless locker<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take glove from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51989} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the latchkey from the Henderson's locker. After that, attempt to move west. And then, make sure that the locker is unlocked. And then, ensure that the locker inside the office is open. Then, pick up the Henderson's latchkey from the locker within the office. Then, move east. Following that, close the Henderson's locker in the spare room. After that, lock the Henderson's locker inside the spare room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. You start to take note of what's in the room.\nYou make out a Henderson's locker. The Henderson's locker contains a latchkey.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "take latchkey from Henderson's locker<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Henderson's latchkey from locker<|im_end|>go east<|im_end|>close Henderson's locker<|im_end|>lock Henderson's locker with Henderson's latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to pick up the non-euclidean latchkey from the board. With the non-euclidean latchkey, unlock the non-euclidean gateway in the dish-pit. And then, look and see that the non-euclidean gateway is opened. After opening the non-euclidean gateway, make an effort to head east. And then, try to go north. And then, recover the candy bar from the floor of the pantry. And then, eat the candy bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou rest your hand against a wall, but you miss the wall and fall onto a board. The board is usual. On the board you make out a non-euclidean latchkey, so there's that.\nThere is a closed non-euclidean gateway leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a burger.\n\nyour action: ", "response": "take non-euclidean latchkey from board<|im_end|>unlock non-euclidean gateway with non-euclidean latchkey<|im_end|>open non-euclidean gateway<|im_end|>go east<|im_end|>go north<|im_end|>take candy bar<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50972} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, move south. And then, go to the east. Then, retrieve the keycard from the desk. Then, make sure that the safe within the cubicle is unlocked with the keycard. Then, ensure that the safe is open. Then, retrieve the disk from the safe within the cubicle. After that, travel west. Okay, and then, place the disk on the table within the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A typical kind of place. The room is well lit.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take keycard from desk<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take disk from safe<|im_end|>go west<|im_end|>put disk on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50805} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, take the key from the freezer in the scullery. And then, check that the box inside the scullery is unlocked with the key. And then, open the box. And then, recover the cake scented latchkey from the box in the scullery. Then, unlock the cake scented locker inside the scullery. And then, ensure that the cake scented locker in the scullery is open. And then, pick up the teapot from the cake scented locker inside the scullery. Then, you can deposit the teapot inside the box within the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A standard one.\nYou make out a box. You can make out a locked normal looking cake scented locker close by. You make out an opened freezer. The freezer contains a key. You check the price tag that the freezer's owner still hasn't taken off. 90 bucks? What a deal! You'll have to ask where they got this!\nThere is a closed gate leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from freezer<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cake scented latchkey from box<|im_end|>unlock cake scented locker with cake scented latchkey<|im_end|>open cake scented locker<|im_end|>take teapot from cake scented locker<|im_end|>insert teapot into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could pick up the soap scented keycard from the board inside the shower. Then, make it so that the soap scented safe is unlocked with the soap scented keycard. And then, ensure that the soap scented safe is open. Then, recover the keycard from the soap scented safe. And then, assure that the chest in the shower is unlocked with the keycard. And then, open the chest. Then, take the latchkey from the chest within the shower. Then, unlock the safe inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked typical looking safe in the corner. Hey, want to see a chest? Look over there, a chest. You make out a locked soap scented safe. You make out a board. The board is ordinary. On the board you can make out a soap scented keycard.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented keycard from board<|im_end|>unlock soap scented safe with soap scented keycard<|im_end|>open soap scented safe<|im_end|>take keycard from soap scented safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to go to the north. Okay, and then, pick up the type B latchkey from the floor of the laundry place. With the type B latchkey, make an attempt to venture south. With that over with, unlock the type B hatch. And then, make sure that the type B hatch within the kitchenette is opened. After that, make an effort to go to the south. Next, try to head east. After that, recover the bug from the type 0 locker in the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place.\nThere is a closed type B hatch leading south. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type B latchkey<|im_end|>go south<|im_end|>unlock type B hatch with type B latchkey<|im_end|>open type B hatch<|im_end|>go south<|im_end|>go east<|im_end|>take bug from type 0 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First, it would be good if you could travel east. Then, make sure that the drawer is ajar. Then, recover the non-euclidean passkey from the drawer. And then, check that the non-euclidean locker inside the restroom is unlocked with the non-euclidean passkey. And then, open the non-euclidean locker inside the restroom. And then, recover the sponge from the non-euclidean locker within the restroom. Once you have taken the sponge, make an effort to go west. Then, drop the sponge on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nYou see a closed locker.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take non-euclidean passkey from drawer<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take sponge from non-euclidean locker<|im_end|>go west<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First step, make an effort to go to the south. And then, ensure that the hatch inside the office is open. After you have opened the hatch, take a trip east. Then, close the hatch inside the kitchen. After that, venture north. With that accomplished, retrieve the passkey from the pan. If you have picked up the passkey, make an attempt to venture south. And then, lock the hatch within the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>go north<|im_end|>take passkey from pan<|im_end|>go south<|im_end|>lock hatch with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could insert the TextWorld key into the TextWorld box inside the cookery's lock to unlock it. And then, make it so that the TextWorld box is wide open. After opening the TextWorld box, pick up the formless passkey from the TextWorld box. Then, try to go west. With that done, unlock the formless door inside the bedroom with the formless passkey. After that, ensure that the formless door is open. And then, go to the south. Following that, close the drawer inside the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in a cookery. Okay, just remember what you're here to do, and everything will go great.\nHey, want to see a TextWorld box? Look over there, a TextWorld box. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unguarded exit to the west.\nYou are carrying: a cashew and a TextWorld key.\n\nyour action: ", "response": "unlock TextWorld box with TextWorld key<|im_end|>open TextWorld box<|im_end|>take formless passkey from TextWorld box<|im_end|>go west<|im_end|>unlock formless door with formless passkey<|im_end|>open formless door<|im_end|>go south<|im_end|>close drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! Your first objective is to make an attempt to head north. With that accomplished, look and see that the hatch is unlocked with the passkey. If you have unlocked the hatch, open the hatch inside the pantry. After opening the hatch, travel east. Once you get through with that, make an effort to venture north. And then, lift the pair of headphones from the floor of the garage. After that, make an effort to go to the south. And then, put the pair of headphones into the dresser within the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have stumbled into the most ordinary of all possible spare rooms.\nYou see a closed type 0 box nearby.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a passkey and a type 0 keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>go north<|im_end|>take pair of headphones<|im_end|>go south<|im_end|>insert pair of headphones into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51914} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel east. If you can accomplish that, try to take a trip south. Then, retrieve the key from the desk. If you can get your hands on the key, unlock the box within the workshop. Then, open the box inside the workshop. Once you have opened the box, recover the backup calendar from the box. Then, head north. Then, ditch the backup calendar on the floor of the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a laptop on the floor.\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take key from desk<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take backup calendar from box<|im_end|>go north<|im_end|>drop backup calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First, it would be fantastic if you could go north. Then, retrieve the Microsoft keycard from the coffer within the cellar. And then, go to the south. And then, unlock the Microsoft box inside the sauna. Then, open the Microsoft box in the sauna. Once you have opened the Microsoft box, recover the key from the Microsoft box. And then, try to travel north. Next, Place the key into the safe within the cellar to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou can see a locked Microsoft box.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft keycard from coffer<|im_end|>go south<|im_end|>unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take key from Microsoft box<|im_end|>go north<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! Your first objective is to venture east. With that accomplished, recover the Canadian limited edition latchkey from the floor of the kitchenette. And then, make absolutely sure that the Canadian limited edition chest within the kitchenette is unlocked. And then, make absolutely sure that the Canadian limited edition chest is wide open. After that, pick up the American style keycard from the Canadian limited edition chest within the kitchenette. Then, unlock the American style chest in the kitchenette. After unlocking the American style chest, open the American style chest inside the kitchenette. Then, take the ladle from the American style chest in the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cane.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition latchkey<|im_end|>unlock Canadian limited edition chest with Canadian limited edition latchkey<|im_end|>open Canadian limited edition chest<|im_end|>take American style keycard from Canadian limited edition chest<|im_end|>unlock American style chest with American style keycard<|im_end|>open American style chest<|im_end|>take ladle from American style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel north. Following that, take the passkey from the table. Then, make it so that the gateway is unlocked. And then, make it so that the gateway is wide open. And then, attempt to go to the north. And then, make an effort to go east. And then, recover the fly larva from the suitcase. And then, deposit the fly larva on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou can make out a bench. But oh no! there's nothing on this piece of trash. Hm. Oh well\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go north<|im_end|>take passkey from table<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>take fly larva from suitcase<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, make an effort to head south. With that accomplished, take the key from the toolbox inside the cubicle. And then, head north. Then, insert the key into the gateway's lock to unlock it. After that, ensure that the gateway is open. Then, venture north. Then, try to venture east. With that over with, make sure that the case inside the workshop is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've stumbled into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the bedroom.\nYou can make out a couch. You shudder, but continue examining the couch. The couch is usual. But oh no! there's nothing on this piece of garbage. Hm. Oh well\nThere is a closed gateway leading north. You need an unblocked exit? You should try going south.\nYou are carrying: a vanilla scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>take key from toolbox<|im_end|>go north<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, move east. Following that, open the chest. After that, retrieve the TextWorld limited edition keycard from the chest. And then, unlock the TextWorld limited edition chest within the bedchamber. After unlocking the TextWorld limited edition chest, ensure that the TextWorld limited edition chest in the bedchamber is open. And then, pick up the latchkey from the TextWorld limited edition chest. And then, doublecheck that the gate is unlocked. After that, doublecheck that the gate is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've entered a playroom.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a nest of ticks.\n\nyour action: ", "response": "go east<|im_end|>open chest<|im_end|>take TextWorld limited edition keycard from chest<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>take latchkey from TextWorld limited edition chest<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51963} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could unlock the chest inside the salon. And then, open the chest. After that, recover the non-euclidean keycard from the chest in the salon. And then, unlock the non-euclidean hatch. Then, open the non-euclidean hatch. And then, try to venture north. And then, attempt to go east. With that accomplished, close the dresser. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just sauntered into a salon. You begin looking for stuff.\nYou make out a locked chest.\nThere is a closed non-euclidean hatch leading north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a passkey and a Canadian style passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>unlock non-euclidean hatch with non-euclidean keycard<|im_end|>open non-euclidean hatch<|im_end|>go north<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, attempt to venture west. Okay, and then, unlock the cuboid safe inside the chamber with the cuboid latchkey. And then, open the cuboid safe. And then, retrieve the passkey from the cuboid safe inside the chamber. After that, move east. And then, doublecheck that the safe in the study is unlocked. Then, doublecheck that the safe is open. Then, take the Comic Strip Calendar from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. Let's see what's in here.\nYou see a safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take passkey from cuboid safe<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take Comic Strip Calendar from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make it so that the chest is unlocked with the keycard. And then, make sure that the chest inside the basement is open. After that, retrieve the cuboid passkey from the chest within the basement. Then, unlock the cuboid locker within the basement with the cuboid passkey. Then, make absolutely sure that the cuboid locker is wide open. Then, take the cloak from the cuboid locker in the basement. And then, go north. Okay, and then, put the cloak on the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical one.\nYou make out a cuboid locker. You make out a chest.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take cuboid passkey from chest<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take cloak from cuboid locker<|im_end|>go north<|im_end|>put cloak on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, look and see that the type 5 box within the office is unlocked. Then, doublecheck that the type 5 box within the office is ajar. After that, pick up the vanilla scented latchkey from the type 5 box. Then, travel south. Once you accomplish that, unlock the vanilla scented portal in the garage. After that, look and see that the vanilla scented portal is wide open. And then, go to the east. And then, lift the insect from the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis might come as a shock to you, but you've just come into an office.\nYou can make out a type 5 box.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 5 keycard and a shadfly.\n\nyour action: ", "response": "unlock type 5 box with type 5 keycard<|im_end|>open type 5 box<|im_end|>take vanilla scented latchkey from type 5 box<|im_end|>go south<|im_end|>unlock vanilla scented portal with vanilla scented latchkey<|im_end|>open vanilla scented portal<|im_end|>go east<|im_end|>take insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to go north. Then, open the non-euclidean chest inside the basement. Then, pick up the key from the non-euclidean chest inside the basement. Then, go to the south. Next, make absolutely sure that the portal in the pantry is unlocked. Once you have unlocked the portal, open the portal inside the pantry. Then, make an effort to take a trip west. Once you finish that, doublecheck that the locker within the cellar is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou can make out an opened safe. The safe is empty, what a horrible day!\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a passkey and a non-euclidean keycard.\n\nyour action: ", "response": "go north<|im_end|>open non-euclidean chest<|im_end|>take key from non-euclidean chest<|im_end|>go south<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go west<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip west. If you can get around to doing that, retrieve the key from the shelf inside the recreation zone. Then, head east. And then, look and see that the box in the shower is unlocked. And then, open the box inside the shower. And then, recover the mop from the box within the shower. After stealing the mop, venture west. With that over with, drop the mop on the floor of the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a box. Huh, weird.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take key from shelf<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take mop from box<|im_end|>go west<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to go to the west. Then, look and see that the box is unlocked. After that, look and see that the box is opened. Once you have opened the box, retrieve the passkey from the box. And then, try to travel east. And then, make absolutely sure that the safe is unlocked. Then, ensure that the safe is open. And then, pick up the iron from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You begin looking for stuff.\nYou can make out a locked safe, which looks normal, nearby.\nThere is a closed door leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take iron from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First of all, you could, like, unlock the Canadian safe in the office with the Canadian latchkey. And then, assure that the Canadian safe is opened. Then, pick up the key from the Canadian safe within the office. And then, unlock the box. After that, ensure that the box is open. Then, take the type 5 latchkey from the box in the office. After that, go to the east. If you can succeed at that, doublecheck that the type 5 chest inside the pantry is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary one. I guess you better just go and list everything you see here.\nYou can see a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a locked Canadian safe.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take key from Canadian safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type 5 latchkey from box<|im_end|>go east<|im_end|>unlock type 5 chest with type 5 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, you could, like, look and see that the chest is unlocked. And then, ensure that the chest in the cellar is open. And then, pick up the type L keycard from the chest within the cellar. And then, make an attempt to travel east. That done, make sure that the type L chest is unlocked. After you have unlocked the type L chest, assure that the type L chest is wide open. And then, recover the tv from the type L chest inside the salon. And then, put the tv on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked chest.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take type L keycard from chest<|im_end|>go east<|im_end|>unlock type L chest with type L keycard<|im_end|>open type L chest<|im_end|>take tv from type L chest<|im_end|>put tv on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to take a trip north. And then, open the safe in the study. After that, recover the latchkey from the safe. With the latchkey, unlock the locker with the latchkey. Then, ensure that the locker in the study is open. Once you have pulled open the locker, retrieve the passkey from the locker. And then, attempt to head south. Then, unlock the door. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. An usual one. You can barely contain your excitement.\nYou make out a locked portmanteau, which looks ordinary, nearby.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a worm.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock door with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, attempt to move north. And then, attempt to move west. Once you manage that, recover the key from the stand within the cellar. After that, go to the east. And then, insert the key into the box inside the office's lock to unlock it. After that, make sure that the box is wide open. Then, pick up the Canadian limited edition key from the box in the office. And then, lock the Canadian limited edition safe within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty ordinary here.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take key from stand<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Canadian limited edition key from box<|im_end|>lock Canadian limited edition safe with Canadian limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51807} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to ensure that the case is open. And then, recover the rectangular keycard from the case. After that, check that the rectangular chest inside the dish-pit is unlocked with the rectangular keycard. After unlocking the rectangular chest, make sure that the rectangular chest inside the dish-pit is open. Then, recover the latchkey from the rectangular chest inside the dish-pit. Then, go north. Then, unlock the box inside the cookery. And then, make it so that the box in the cookery is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. You can barely contain your excitement.\nYou see a locked rectangular chest nearby. You make out a case.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take rectangular keycard from case<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take latchkey from rectangular chest<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, assure that the suitcase inside the cubicle is opened. After that, retrieve the formless key from the suitcase in the cubicle. And then, take a trip east. And then, doublecheck that the formless safe is unlocked with the formless key. After that, open the formless safe. And then, pick up the key from the formless safe. And then, unlock the safe with the key. And then, assure that the safe in the closet is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual one. You begin looking for stuff.\nYou see a suitcase.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take formless key from suitcase<|im_end|>go east<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take key from formless safe<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to try to take a trip east. And then, pick up the key from the case inside the cookery. And then, unlock the chest within the cookery with the key. And then, ensure that the chest in the cookery is open. And then, retrieve the TextWorld keycard from the chest within the cookery. Then, attempt to head west. Then, close the TextWorld box within the shower. After that, lock the TextWorld box within the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're not going to believe this, but you've just entered a shower. I guess you better just go and list everything you see here.\nYou make out a TextWorld box. The TextWorld box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a worm.\n\nyour action: ", "response": "go east<|im_end|>take key from case<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take TextWorld keycard from chest<|im_end|>go west<|im_end|>close TextWorld box<|im_end|>lock TextWorld box with TextWorld keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could make an attempt to take a trip south. And then, pick up the passkey from the bed stand in the chamber. If you can get your hands on the passkey, go to the north. If you can get through with that, unlock the safe inside the cubicle. Then, open the safe. After that, recover the telephone from the safe. Then, go to the south. With that done, place the telephone on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in the cubicle. You begin looking for stuff.\nYou can make out a safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from bed stand<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take telephone from safe<|im_end|>go south<|im_end|>drop telephone<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First off, if it's not too much trouble, I need you to venture west. Next, ensure that the suitcase is open. And then, take the Henderson's style key from the suitcase within the parlor. After that, make an attempt to head east. And then, make absolutely sure that the Henderson's style safe is unlocked with the Henderson's style key. And then, ensure that the Henderson's style safe is open. Then, take the sponge from the Henderson's style safe within the launderette. Then, place the sponge on the floor of the launderette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette.\nYou can make out a locked Henderson's style safe. You see a rack. But there isn't a thing on it. It would have been so cool if there was stuff on the rack.\nThere is a closed gate leading east. There is an unguarded exit to the west.\nYou are carrying: a mop.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take Henderson's style key from suitcase<|im_end|>go east<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take sponge from Henderson's style safe<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, pick up the formless key from the cabinet inside the steam room. After that, attempt to take a trip west. And then, check that the formless chest is unlocked with the formless key. And then, ensure that the formless chest within the chamber is open. Then, recover the keycard from the formless chest. After that, make an attempt to go to the east. And then, insert the keycard into the safe's lock to unlock it. Then, ensure that the safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one.\nYou can make out a safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet. The cabinet contains a formless key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from cabinet<|im_end|>go west<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take keycard from formless chest<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, move north. Once you get through with that, pick up the key from the floor of the lounge. And then, unlock the gate in the lounge with the key. And then, ensure that the gate inside the lounge is open. And then, make an effort to travel north. And then, retrieve the binder from the shelf in the workshop. And then, move east. With that over with, place the binder on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>take binder from shelf<|im_end|>go east<|im_end|>put binder on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move west. Okay, and then, pick up the key from the cabinet inside the bathroom. And then, assure that the locker is unlocked. Once you have unlocked the locker, ensure that the locker inside the bathroom is open. Then, retrieve the keycard from the locker. If you have got the keycard, try to take a trip east. And then, check that the safe is unlocked with the keycard. And then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a safe. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip east. Following that, retrieve the key from the shelf inside the pantry. Then, travel west. And then, unlock the gateway. After that, doublecheck that the gateway is wide open. Then, travel south. With that done, try to go east. Then, lift the broom from the floor of the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell, here we are in a workshop. You begin to take stock of what's here.\nLook out! It's a- oh, never mind, it's just a box.\nThere is a closed gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from shelf<|im_end|>go west<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. Your first objective is to go to the south. With that over with, make absolutely sure that the safe is unlocked. Then, open the safe. After pulling open the safe, pick up the keycard from the safe in the shower. Then, attempt to move north. And then, take a trip east. After that, doublecheck that the box is closed. And then, make it so the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one.\nYou make out a locked suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go north<|im_end|>go east<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the key from the suitcase. And then, doublecheck that the safe in the salon is unlocked. After that, ensure that the safe is open. And then, pick up the passkey from the safe inside the salon. And then, head east. After that, unlock the box inside the playroom. Then, make it so that the box inside the playroom is wide open. After that, pick up the monitor from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical kind of place. You begin to take stock of what's here.\nYou make out a locked safe. You make out an opened suitcase close by. The suitcase contains a key.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from suitcase<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take monitor from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the Microsoft limited edition keycard into the Microsoft limited edition locker's lock to unlock it. And then, ensure that the Microsoft limited edition locker is open. After that, pick up the passkey from the Microsoft limited edition locker. After you have taken the passkey, unlock the passageway with the passkey. Then, look and see that the passageway is wide open. After that, head west. With that done, take the type U keycard from the mantelpiece. And then, lock the type U chest in the study with the type U keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal kind of place. You begin to take stock of what's in the room.\nYou make out a Microsoft limited edition locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition locker with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition locker<|im_end|>take passkey from Microsoft limited edition locker<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go west<|im_end|>take type U keycard from mantelpiece<|im_end|>lock type U chest with type U keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, make sure that the cabinet is ajar. Once you have opened the cabinet, pick up the American limited edition keycard from the cabinet. After you have picked up the American limited edition keycard, make an effort to travel north. Then, attempt to venture east. And then, unlock the American limited edition safe. And then, assure that the American limited edition safe within the bedroom is wide open. Then, recover the keycard from the American limited edition safe. Then, unlock the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou have stumbled into a dish-pit. Not the dish-pit you'd expect. No, this is a dish-pit.\nYou see a closed cabinet here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a nest of kittens.\n\nyour action: ", "response": "open cabinet<|im_end|>take American limited edition keycard from cabinet<|im_end|>go north<|im_end|>go east<|im_end|>unlock American limited edition safe with American limited edition keycard<|im_end|>open American limited edition safe<|im_end|>take keycard from American limited edition safe<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, doublecheck that the cuboid box is unlocked. After unlocking the cuboid box, look and see that the cuboid box within the bedroom is wide open. Then, take the Canadian latchkey from the cuboid box within the bedroom. With the Canadian latchkey, make an effort to travel north. With that done, unlock the Canadian gateway in the closet. And then, ensure that the Canadian gateway is open. After that, try to head east. Then, assure that the Canadian gateway in the bathroom is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked cuboid box right there by you.\nYou need an unguarded exit? You should try going north.\nThere is a cushion on the floor.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take Canadian latchkey from cuboid box<|im_end|>go north<|im_end|>unlock Canadian gateway with Canadian latchkey<|im_end|>open Canadian gateway<|im_end|>go east<|im_end|>close Canadian gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take the key from the type J chest in the sauna. And then, move north. And then, make it so that the locker within the workshop is unlocked with the key. Then, assure that the locker inside the workshop is open. Then, take the type J passkey from the locker. And then, head south. With that accomplished, close the type J chest. And then, look and see that the type J chest inside the sauna is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A normal one.\nYou scan the room, seeing a type J chest. The light flickers for a second, but nothing else happens. The type J chest contains a key.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a desktop computer and a cd.\n\nyour action: ", "response": "take key from type J chest<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type J passkey from locker<|im_end|>go south<|im_end|>close type J chest<|im_end|>lock type J chest with type J passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51976} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, venture east. Okay, and then, take the formless latchkey from the suitcase in the basement. And then, assure that the formless locker is unlocked with the formless latchkey. And then, open the formless locker in the basement. Then, make an effort to take a trip west. Then, retrieve the Cat Calendar from the armchair within the study. Then, venture east. Next, put the Cat Calendar into the formless locker within the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study.\nYou scan the room for an armchair, and you find an armchair. The armchair is usual. On the armchair you can see a Cat Calendar.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey from suitcase<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>go west<|im_end|>take Cat Calendar from armchair<|im_end|>go east<|im_end|>insert Cat Calendar into formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51917} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could doublecheck that the chest is ajar. After opening the chest, pick up the Henderson's limited edition passkey from the chest in the cookhouse. Then, make an effort to take a trip west. After that, unlock the Henderson's limited edition box in the closet with the Henderson's limited edition passkey. Then, ensure that the Henderson's limited edition box is open. Then, retrieve the worm from the Henderson's limited edition box. After that, go to the east. Then, deposit the worm on the floor of the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou scan the room, seeing a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "open chest<|im_end|>take Henderson's limited edition passkey from chest<|im_end|>go west<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition box<|im_end|>take worm from Henderson's limited edition box<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, open the Henderson's limited edition gateway. After opening the Henderson's limited edition gateway, make an effort to travel east. Then, look and see that the Henderson's limited edition gateway is closed. And then, travel south. Following that, ensure that the chest is open. After that, retrieve the Henderson's limited edition key from the chest. If you can get your hands on the Henderson's limited edition key, attempt to go to the north. And then, make absolutely sure the Henderson's limited edition gateway in the basement is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nThere is a closed Henderson's limited edition gateway leading east. You need an unblocked exit? You should try going south.\nYou are carrying: a loaf of bread, a broccoli and a sandwich.\n\nyour action: ", "response": "open Henderson's limited edition gateway<|im_end|>go east<|im_end|>close Henderson's limited edition gateway<|im_end|>go south<|im_end|>open chest<|im_end|>take Henderson's limited edition key from chest<|im_end|>go north<|im_end|>lock Henderson's limited edition gateway with Henderson's limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is your task for today. First stop, go north. With that over with, lift the key from the floor of the recreation zone. With the key, insert the key into the portal's lock to unlock it. And then, look and see that the portal inside the recreation zone is open. And then, attempt to move north. With that over with, lift the Henderson's key from the floor of the dish-pit. With the Henderson's key, make an attempt to go to the east. And then, unlock the Henderson's locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop. The room is well lit.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go north<|im_end|>take Henderson's key<|im_end|>go east<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, try to venture east. And then, travel north. And then, lift the rectangular keycard from the floor of the sauna. And then, look and see that the rectangular locker inside the sauna is unlocked with the rectangular keycard. And then, make absolutely sure that the rectangular locker within the sauna is wide open. Then, take the butterfly from the rectangular locker within the sauna. If you can get your hands on the butterfly, make an effort to move south. Then, put the butterfly on the stand. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI am sorry to announce that you are now in the steam room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take rectangular keycard<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take butterfly from rectangular locker<|im_end|>go south<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51816} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the latchkey from the rack. Then, unlock the box inside the garage. Then, ensure that the box in the garage is open. And then, recover the fudge scented latchkey from the box. After that, try to venture west. After that, make absolutely sure that the fudge scented box in the lounge is unlocked. Then, doublecheck that the fudge scented box is open. And then, recover the synthesizer from the fudge scented box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard one. You begin to take stock of what's here.\nHey, want to see a box? Look over there, a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a rack. On the rack you can see a latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from rack<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take fudge scented latchkey from box<|im_end|>go west<|im_end|>unlock fudge scented box with fudge scented latchkey<|im_end|>open fudge scented box<|im_end|>take synthesizer from fudge scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is how to play! First of all, you could, like, lift the Microsoft key from the floor of the cookhouse. After that, unlock the Microsoft safe. And then, open the Microsoft safe. Then, retrieve the type F key from the Microsoft safe inside the cookhouse. Then, check that the type F portal within the cookhouse is unlocked with the type F key. Once you have unlocked the type F portal, doublecheck that the type F portal in the cookhouse is open. After that, make an effort to head south. Once you manage that, pick up the sponge from the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a Microsoft safe.\nThere is a closed type F portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a Microsoft key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key<|im_end|>unlock Microsoft safe with Microsoft key<|im_end|>open Microsoft safe<|im_end|>take type F key from Microsoft safe<|im_end|>unlock type F portal with type F key<|im_end|>open type F portal<|im_end|>go south<|im_end|>take sponge from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could insert the Canadian limited edition key into the Canadian limited edition chest's lock to unlock it. And then, doublecheck that the Canadian limited edition chest is wide open. After that, pick up the Microsoft limited edition key from the Canadian limited edition chest. Then, look and see that the Microsoft limited edition door is unlocked. After that, make absolutely sure that the Microsoft limited edition door is ajar. After that, take a trip east. Then, take the spherical latchkey from the fridge. After stealing the spherical latchkey, look and see that the spherical locker is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou rest your hand against a wall, but you miss the wall and fall onto a Canadian limited edition chest.\nThere is a closed Microsoft limited edition door leading east. There is an unguarded exit to the north.\nYou are carrying: a Canadian limited edition key.\n\nyour action: ", "response": "unlock Canadian limited edition chest with Canadian limited edition key<|im_end|>open Canadian limited edition chest<|im_end|>take Microsoft limited edition key from Canadian limited edition chest<|im_end|>unlock Microsoft limited edition door with Microsoft limited edition key<|im_end|>open Microsoft limited edition door<|im_end|>go east<|im_end|>take spherical latchkey from fridge<|im_end|>lock spherical locker with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51803} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be good if you could head south. If you can get through with that, venture west. And then, take the passkey from the shelf in the bedroom. If you can get your hands on the passkey, attempt to head east. With that over with, assure that the box is unlocked. And then, look and see that the box is wide open. And then, pick up the keycard from the box within the office. Then, lock the chest inside the office. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going south.\nThere is a towel on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take passkey from shelf<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50909} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Your first objective is to pick-up the keycard from the floor of the kitchen. With the keycard, unlock the chest. After that, ensure that the chest is open. And then, pick up the type C key from the chest. Then, check that the type C safe is unlocked with the type C key. And then, make absolutely sure that the type C safe in the kitchen is opened. After that, take the teacup from the type C safe. If you have got the teacup, throw the teacup on the floor of the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nYou see a locked type C safe. You hear a noise behind you and spin around, but you can't see anything other than a chest. You shudder, but continue examining the room.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take type C key from chest<|im_end|>unlock type C safe with type C key<|im_end|>open type C safe<|im_end|>take teacup from type C safe<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to move east. With that done, recover the non-euclidean keycard from the trunk. With the non-euclidean keycard, move west. If you can manage that, unlock the non-euclidean box. Having unlocked the non-euclidean box, make absolutely sure that the non-euclidean box is opened. And then, pick up the keycard from the non-euclidean box. After that, head east. That done, check that the chest within the lounge is unlocked with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell how about that, you are in a place we're calling a salon. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a non-euclidean box.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean keycard from trunk<|im_end|>go west<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take keycard from non-euclidean box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First, it would be great if you could head west. With that accomplished, look and see that the gate is unlocked. And then, open the gate inside the kitchenette. After pulling open the gate, attempt to go north. After that, attempt to take a trip east. With that done, assure that the cabinet inside the kitchen is open. And then, take the teaspoon from the cabinet in the kitchen. Then, ditch the teaspoon on the floor of the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nWell, here we are in the lounge. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a gleam over in a corner, where you can see a coffer. The coffer is empty, what a horrible day!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a candy bar and a key.\n\nyour action: ", "response": "go west<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>open cabinet<|im_end|>take teaspoon from cabinet<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, travel east. After that, attempt to head north. If you can finish that, assure that the vanilla scented box is unlocked with the vanilla scented key. And then, open the vanilla scented box within the playroom. And then, pick up the key from the vanilla scented box. After that, make an attempt to go south. With that done, check that the chest is unlocked with the key. And then, open the chest inside the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou hear a noise behind you and spin around, but you can't see anything other than a cabinet. Is this it? Is this what you came to TextWorld to see? a cabinet?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>unlock vanilla scented box with vanilla scented key<|im_end|>open vanilla scented box<|im_end|>take key from vanilla scented box<|im_end|>go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51973} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. Next, pick-up the spherical latchkey from the floor of the bedroom. After that, head west. Once you do that, insert the spherical latchkey into the spherical locker's lock to unlock it. After that, open the spherical locker inside the playroom. After that, recover the durian from the spherical locker. And then, eat the durian. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nOf every playroom you could have shown up in, you had to show up in an usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nLook over there! a spherical locker.\nThere is an unblocked exit to the east.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go east<|im_end|>take spherical latchkey<|im_end|>go west<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take durian from spherical locker<|im_end|>eat durian<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the TextWorld locker inside the dish-pit. Then, ensure that the TextWorld locker inside the dish-pit is open. After that, retrieve the keycard from the TextWorld locker inside the dish-pit. With the keycard, unlock the locker within the dish-pit with the keycard. And then, open the locker inside the dish-pit. Then, pick up the passkey from the locker in the dish-pit. With the passkey, take a trip east. Following that, unlock the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locker. Look out! It's a- oh, never mind, it's just a TextWorld locker. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the east.\nYou are carrying: a TextWorld key.\n\nyour action: ", "response": "unlock TextWorld locker with TextWorld key<|im_end|>open TextWorld locker<|im_end|>take keycard from TextWorld locker<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, doublecheck that the basket is open. And then, recover the key from the basket within the chamber. And then, make absolutely sure that the box is unlocked. And then, open the box. And then, pick up the blanket from the box inside the chamber. After you have got the blanket, attempt to move east. After that, make sure that the locker is opened. After you have opened the locker, insert the blanket inside the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nYou make out a locked box. You make out a basket.\nThere is an unguarded exit to the east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "open basket<|im_end|>take key from basket<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take blanket from box<|im_end|>go east<|im_end|>open locker<|im_end|>insert blanket into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move south. Once you do that, ensure that the case is open. After that, retrieve the type H keycard from the case inside the cookhouse. And then, doublecheck that the type H gate is unlocked with the type H keycard. If you have unlocked the type H gate, ensure that the type H gate is open. Then, make an effort to go to the west. After that, retrieve the mop from the bench. And then, you can deposit the mop inside the dresser. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal kind of place.\nYou need an unblocked exit? You should try going south.\nThere is a sponge on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open case<|im_end|>take type H keycard from case<|im_end|>unlock type H gate with type H keycard<|im_end|>open type H gate<|im_end|>go west<|im_end|>take mop from bench<|im_end|>insert mop into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to insert the spherical key into the spherical locker inside the kitchen's lock to unlock it. After that, assure that the spherical locker inside the kitchen is ajar. After that, recover the Microsoft passkey from the spherical locker. After that, move south. And then, insert the Microsoft passkey into the Microsoft hatch within the cubicle's lock to unlock it. And then, doublecheck that the Microsoft hatch within the cubicle is ajar. And then, make an attempt to go to the east. Then, retrieve the folder from the desk within the workshop. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A typical kind of place.\nYou can make out a spherical locker. You check the price tag that hangs off the spherical locker. Thirty dollars?! That's ridiculous! I know a person, they work out of the bank, who could get you one of those for 55 bucks!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take Microsoft passkey from spherical locker<|im_end|>go south<|im_end|>unlock Microsoft hatch with Microsoft passkey<|im_end|>open Microsoft hatch<|im_end|>go east<|im_end|>take folder from desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the type 4 key from the cabinet. After picking up the type 4 key, unlock the type 4 door with the type 4 key. Then, assure that the type 4 door inside the steam room is opened. After that, make an attempt to head east. Once you do that, lift the type 6 keycard from the floor of the bedchamber. With the type 6 keycard, unlock the type 6 safe in the bedchamber. After that, open the type 6 safe inside the bedchamber. And then, take the book from the type 6 safe inside the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's a cabinet. The cabinet contains a type 4 key. Huh, weird.\nThere is a closed type 4 door leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a staple.\n\nyour action: ", "response": "take type 4 key from cabinet<|im_end|>unlock type 4 door with type 4 key<|im_end|>open type 4 door<|im_end|>go east<|im_end|>take type 6 keycard<|im_end|>unlock type 6 safe with type 6 keycard<|im_end|>open type 6 safe<|im_end|>take book from type 6 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to take a trip west. Then, make sure that the cabinet is open. Then, pick up the type D key from the cabinet within the sauna. If you can get your hands on the type D key, make an attempt to head east. If you can get around to doing that, doublecheck that the type D box is unlocked with the type D key. Then, open the type D box. And then, recover the worm from the type D box. Then, you can place the worm inside the trunk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A standard kind of place.\nYou see a trunk. The trunk is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type D box.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take type D key from cabinet<|im_end|>go east<|im_end|>unlock type D box with type D key<|im_end|>open type D box<|im_end|>take worm from type D box<|im_end|>insert worm into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51996} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the TextWorld limited edition keycard from the rack within the dish-pit. After that, unlock the TextWorld limited edition gateway within the dish-pit. Then, open the TextWorld limited edition gateway within the dish-pit. After you have opened the TextWorld limited edition gateway, travel east. Okay, and then, move east. Once you succeed at that, retrieve the book from the floor of the cubicle. Then, take a trip west. That done, place the book on the floor of the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nI am sorry to announce that you are now in the dish-pit. You begin to take stock of what's here.\nYou see a rack. The rack is ordinary. On the rack you can see a TextWorld limited edition keycard.\nThere is a closed TextWorld limited edition gateway leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition keycard from rack<|im_end|>unlock TextWorld limited edition gateway with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition gateway<|im_end|>go east<|im_end|>go east<|im_end|>take book<|im_end|>go west<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First off, make an effort to go north. Then, pick up the passkey from the safe. After stealing the passkey, travel south. Okay, and then, make sure that the gate is unlocked. After that, look and see that the gate is wide open. And then, try to go to the east. After that, pick up the knife from the fridge in the cookery. After that, toss the knife on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nLook around you. Take it all in. It's not every day someone gets to be in a cellar.\nThere is a closed gate leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a latchkey and a keyboard.\n\nyour action: ", "response": "go north<|im_end|>take passkey from safe<|im_end|>go south<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>take knife from fridge<|im_end|>drop knife<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an attempt to travel north. Once you succeed at that, make sure that the locker is ajar. After that, recover the TextWorld key from the locker. Having taken the TextWorld key, insert the TextWorld key into the TextWorld passageway in the pantry's lock to unlock it. And then, open the TextWorld passageway. After pulling open the TextWorld passageway, make an effort to move east. If you can get around to doing that, pick up the butterfly from the bench. After that, ditch the butterfly on the floor of the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take TextWorld key from locker<|im_end|>unlock TextWorld passageway with TextWorld key<|im_end|>open TextWorld passageway<|im_end|>go east<|im_end|>take butterfly from bench<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, pick up the key from the case. After that, unlock the box inside the cellar. Then, make absolutely sure that the box within the cellar is open. After that, retrieve the passkey from the box. Then, attempt to go to the east. And then, insert the passkey into the locker's lock to unlock it. Then, assure that the locker in the washroom is open. After that, take the nest of grubs from the locker within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out a locked box. What's that over there? It looks like it's a case. Now why would someone leave that there? The case contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take nest of grubs from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the locker inside the attic with the keycard. After unlocking the locker, open the locker. And then, recover the formless latchkey from the locker. Then, attempt to travel south. And then, check that the formless chest is unlocked with the formless latchkey. Then, ensure that the formless chest is open. Once you have pulled open the formless chest, pick up the shirt from the formless chest within the vault. After getting the shirt, place the shirt on the floor of the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal kind of place. I guess you better just go and list everything you see here.\nWhat's that over there? It looks like it's a locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take formless latchkey from locker<|im_end|>go south<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take shirt from formless chest<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture south. And then, ensure that the portmanteau is open. After that, recover the key from the portmanteau. With the key, make sure that the door in the study is unlocked with the key. And then, ensure that the door in the study is open. Then, travel east. Then, take the mop from the bench in the launderette. And then, put the mop inside the dresser inside the launderette. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take key from portmanteau<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go east<|im_end|>take mop from bench<|im_end|>insert mop into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51910} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to go west. Next, retrieve the type E key from the floor of the bathroom. Then, insert the type E key into the type E locker's lock to unlock it. Then, make absolutely sure that the type E locker is wide open. After that, recover the worm from the type E locker. Having taken the worm, make an attempt to go to the east. Then, make it so that the chest inside the dish-pit is opened. Then, you can put the worm inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a typical kind of place. That is to say, you're in a dish-pit. You can barely contain your excitement.\nYou can see a chest.\nThere is an open gateway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type E key<|im_end|>unlock type E locker with type E key<|im_end|>open type E locker<|im_end|>take worm from type E locker<|im_end|>go east<|im_end|>open chest<|im_end|>insert worm into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the Microsoft key from the cabinet in the cookery. Having got the Microsoft key, insert the Microsoft key into the Microsoft safe in the cookery's lock to unlock it. Then, doublecheck that the Microsoft safe is opened. After that, take the American limited edition passkey from the Microsoft safe. After that, unlock the American limited edition locker. Then, ensure that the American limited edition locker in the cookery is open. If you have pulled open the American limited edition locker, retrieve the Canadian limited edition passkey from the American limited edition locker within the cookery. And then, make absolutely sure that the Canadian limited edition gateway inside the cookery is locked with the Canadian limited edition passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary kind of place. Let's see what's in here.\nYou can see a locked American limited edition locker nearby. You can see a locked Microsoft safe. You make out a cabinet. The cabinet contains a Microsoft key.\nThere is a closed Canadian limited edition gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key from cabinet<|im_end|>unlock Microsoft safe with Microsoft key<|im_end|>open Microsoft safe<|im_end|>take American limited edition passkey from Microsoft safe<|im_end|>unlock American limited edition locker with American limited edition passkey<|im_end|>open American limited edition locker<|im_end|>take Canadian limited edition passkey from American limited edition locker<|im_end|>lock Canadian limited edition gateway with Canadian limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51911} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the locker inside the canteen. Then, open the locker. Then, pick up the passkey from the locker. After that, head south. With that over with, doublecheck that the door is unlocked. Then, look and see that the door inside the playroom is open. Having pulled open the door, go to the east. With that accomplished, look and see that the door within the pantry is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it usual? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a key and a keycard.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go east<|im_end|>close door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could attempt to go to the south. Then, make absolutely sure that the spherical chest is ajar. After that, take the type 1 latchkey from the spherical chest inside the chamber. And then, go north. If you can do that, unlock the type 1 gate. Then, make absolutely sure that the type 1 gate is open. And then, move east. And then, pick up the blender from the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a fridge.\nThere is a closed type 1 gate leading east. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open spherical chest<|im_end|>take type 1 latchkey from spherical chest<|im_end|>go north<|im_end|>unlock type 1 gate with type 1 latchkey<|im_end|>open type 1 gate<|im_end|>go east<|im_end|>take blender from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel south. With that over with, ensure that the fridge within the kitchenette is open. After pulling open the fridge, pick up the passkey from the fridge in the kitchenette. After getting the passkey, make it so that the locker in the kitchenette is unlocked with the passkey. And then, open the locker inside the kitchenette. And then, take the fly larva from the locker. And then, attempt to travel north. Then, place the fly larva on the mantle inside the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nLook at you, bigshot, walking into a chamber like it isn't some huge deal.\nWhat's that over there? It looks like it's a mantle. You wonder idly who left that here. The mantle is usual. Unfortunately, there isn't a thing on it.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: an onion.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take passkey from fridge<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>go north<|im_end|>put fly larva on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go east. After that, unlock the vanilla scented box in the bedchamber. Then, ensure that the vanilla scented box inside the bedchamber is open. Then, recover the non-euclidean keycard from the vanilla scented box. And then, unlock the non-euclidean box. After that, ensure that the non-euclidean box within the bedchamber is open. After that, take the keycard from the non-euclidean box within the bedchamber. And then, look and see that the safe is locked with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just walked into a steam room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "go east<|im_end|>unlock vanilla scented box with vanilla scented key<|im_end|>open vanilla scented box<|im_end|>take non-euclidean keycard from vanilla scented box<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take keycard from non-euclidean box<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! First, it would be a great idea if you could head east. Okay, and then, pick up the spherical passkey from the mantelpiece inside the office. With the spherical passkey, unlock the spherical box. And then, open the spherical box inside the office. After that, retrieve the type 0 passkey from the spherical box inside the office. After that, insert the type 0 passkey into the type 0 safe's lock to unlock it. And then, make absolutely sure that the type 0 safe in the office is opened. After that, take the pencil from the type 0 safe in the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nI never took you for the sort of person who would show up in a vault, but I guess I was wrong. You can barely contain your excitement.\nThere is a closed portal leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take spherical passkey from mantelpiece<|im_end|>unlock spherical box with spherical passkey<|im_end|>open spherical box<|im_end|>take type 0 passkey from spherical box<|im_end|>unlock type 0 safe with type 0 passkey<|im_end|>open type 0 safe<|im_end|>take pencil from type 0 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51895} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, insert the Henderson's style passkey into the Henderson's style box within the spare room's lock to unlock it. And then, doublecheck that the Henderson's style box within the spare room is opened. After that, retrieve the type Z key from the Henderson's style box. After that, insert the type Z key into the type Z chest's lock to unlock it. Then, assure that the type Z chest inside the spare room is open. After that, recover the sock from the type Z chest. With the sock, try to go east. And then, toss the sock on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room.\nYou see a type Z chest. You see a Henderson's style box. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "unlock Henderson's style box with Henderson's style passkey<|im_end|>open Henderson's style box<|im_end|>take type Z key from Henderson's style box<|im_end|>unlock type Z chest with type Z key<|im_end|>open type Z chest<|im_end|>take sock from type Z chest<|im_end|>go east<|im_end|>drop sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to go to the east. And then, assure that the portmanteau is opened. And then, recover the keycard from the portmanteau. Then, unlock the locker. Then, ensure that the locker is open. Then, take the Henderson's latchkey from the locker. If you can get your hands on the Henderson's latchkey, doublecheck that the Henderson's safe within the chamber is unlocked. After that, ensure that the Henderson's safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a garlic clove.\n\nyour action: ", "response": "go east<|im_end|>open portmanteau<|im_end|>take keycard from portmanteau<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take Henderson's latchkey from locker<|im_end|>unlock Henderson's safe with Henderson's latchkey<|im_end|>open Henderson's safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go to the west. And then, recover the passkey from the safe within the workshop. And then, doublecheck that the gateway is unlocked with the passkey. After that, ensure that the gateway is open. Then, head south. And then, attempt to venture east. Then, pick up the American style key from the floor of the bedchamber. Then, Put the American style key into the American style safe to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "go west<|im_end|>take passkey from safe<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take American style key<|im_end|>lock American style safe with American style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First of all, you could, like, make an attempt to head east. With that over with, lift the keycard from the floor of the steam room. After that, travel west. Then, make it so that the locker in the spare room is unlocked. After that, ensure that the locker within the spare room is open. If you have pulled open the locker, pick up the bug from the locker in the spare room. And then, make an attempt to head east. That done, ditch the bug on the floor of the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have moved into the most usual of all possible spare rooms. You start to take note of what's in the room.\nYou can make out a locker.\nThere is a closed door leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51966} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First of all, you could, like, retrieve the passkey from the saucepan. After that, venture west. After that, make it so that the locker is unlocked. And then, open the locker. Then, retrieve the formless keycard from the locker inside the bedroom. After that, go to the east. Then, check that the formless safe is unlocked with the formless keycard. Then, ensure that the formless safe inside the kitchenette is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just sauntered into a kitchenette. I guess you better just go and list everything you see here.\nWere you looking for a formless safe? Because look over there, it's a formless safe. You see a saucepan. Make a note of this, you might have to put stuff on or in it later on. On the saucepan you can see a passkey.\nThere is a closed portal leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a nest of caterpillars.\n\nyour action: ", "response": "take passkey from saucepan<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take formless keycard from locker<|im_end|>go east<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. First off, pick up the latchkey from the floor of the cookhouse. And then, doublecheck that the locker in the cookhouse is unlocked. After that, ensure that the locker in the cookhouse is open. After you have opened the locker, take the type 5 passkey from the locker. With the type 5 passkey, doublecheck that the type 5 gate in the cookhouse is unlocked. After that, ensure that the type 5 gate in the cookhouse is open. After that, head east. Then, pick up the mug from the mantelpiece. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nThis is going to sound unbelievable, but you've just entered a cookhouse. The room is well lit.\nYou make out a locked locker nearby.\nThere is a closed type 5 gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type 5 passkey from locker<|im_end|>unlock type 5 gate with type 5 passkey<|im_end|>open type 5 gate<|im_end|>go east<|im_end|>take mug from mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the formless keycard from the locker. And then, check that the formless box within the lounge is unlocked with the formless keycard. And then, ensure that the formless box inside the lounge is open. After opening the formless box, pick up the Microsoft style keycard from the formless box. After getting the Microsoft style keycard, unlock the Microsoft style safe with the Microsoft style keycard. Having unlocked the Microsoft style safe, make sure that the Microsoft style safe is opened. After that, take the shadfly from the Microsoft style safe in the lounge. And then, insert the shadfly inside the locker inside the lounge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. An usual kind of place.\nAn open locker, which looks ordinary, is close by. The locker contains a formless keycard. You see a Microsoft style safe. Something scurries by right in the corner of your eye. Probably nothing. You can see a locked formless box.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard from locker<|im_end|>unlock formless box with formless keycard<|im_end|>open formless box<|im_end|>take Microsoft style keycard from formless box<|im_end|>unlock Microsoft style safe with Microsoft style keycard<|im_end|>open Microsoft style safe<|im_end|>take shadfly from Microsoft style safe<|im_end|>insert shadfly into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50897} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First of all, you could, like, take a trip west. And then, make sure that the cuboid chest is unlocked. After unlocking the cuboid chest, assure that the cuboid chest within the lounge is ajar. And then, take the Henderson's keycard from the cuboid chest. After that, move east. With that over with, check that the Henderson's chest inside the laundromat is unlocked with the Henderson's keycard. And then, assure that the Henderson's chest is wide open. Then, recover the vacuum from the Henderson's chest within the laundromat. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nYou scan the room, seeing a Henderson's chest.\nThere is an unblocked exit to the west.\nYou are carrying: a legume and a cuboid keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take Henderson's keycard from cuboid chest<|im_end|>go east<|im_end|>unlock Henderson's chest with Henderson's keycard<|im_end|>open Henderson's chest<|im_end|>take vacuum from Henderson's chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to go west. If you can finish that, go south. With that over with, go east. Once you manage that, pick-up the cake scented keycard from the floor of the kitchenette. And then, look and see that the cake scented box in the kitchenette is unlocked. And then, ensure that the cake scented box is open. And then, recover the key from the cake scented box inside the kitchenette. Having got the key, look and see that the locker within the kitchenette is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard one.\nThere is an unguarded exit to the west.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>go east<|im_end|>take cake scented keycard<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take key from cake scented box<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make an attempt to go west. That done, open the crate inside the vault. And then, take the type 5 passkey from the crate. Having picked up the type 5 passkey, check that the type 5 box inside the vault is unlocked with the type 5 passkey. After that, make it so that the type 5 box is wide open. And then, recover the passkey from the type 5 box inside the vault. After picking up the passkey, head east. With that over with, unlock the chest within the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal one.\nYou can see a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>open crate<|im_end|>take type 5 passkey from crate<|im_end|>unlock type 5 box with type 5 passkey<|im_end|>open type 5 box<|im_end|>take passkey from type 5 box<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to venture north. Then, open the type 9 box. If you have pulled open the type 9 box, take the passkey from the type 9 box. After that, go south. Once you manage that, insert the passkey into the safe inside the cellar's lock to unlock it. And then, open the safe. Then, take the fly larva from the safe. With the fly larva, ditch the fly larva on the floor of the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou make a grand eccentric entrance into a cellar.\nYou make out a safe.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey and a teaspoon.\n\nyour action: ", "response": "go north<|im_end|>open type 9 box<|im_end|>take passkey from type 9 box<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to take the cake scented passkey from the cabinet in the spare room. And then, make an effort to take a trip south. And then, unlock the cake scented portal. Then, open the cake scented portal in the vault. And then, try to take a trip south. After that, make an effort to head east. Next, retrieve the burger from the bench inside the laundry place. Then, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal kind of place. You begin to take stock of what's here.\nYou can make out an opened cabinet. The cabinet contains a cake scented passkey.\nThere is an unblocked exit to the south.\nYou are carrying: a worm.\n\nyour action: ", "response": "take cake scented passkey from cabinet<|im_end|>go south<|im_end|>unlock cake scented portal with cake scented passkey<|im_end|>open cake scented portal<|im_end|>go south<|im_end|>go east<|im_end|>take burger from bench<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, make an attempt to venture east. And then, pick up the latchkey from the bed. With the latchkey, head west. With that done, doublecheck that the box inside the playroom is unlocked. And then, ensure that the box within the playroom is open. After that, recover the cookie from the box. After that, eat the cookie. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a box. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from bed<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cookie from box<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, go to the west. And then, make it so that the type Z box is open. Then, pick up the keycard from the type Z box. Then, check that the locker in the pantry is unlocked with the keycard. And then, assure that the locker is ajar. After opening the locker, recover the pair of headphones from the locker in the pantry. With the pair of headphones, make an attempt to go east. With that done, drop the pair of headphones on the floor of the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna.\nYou need an unguarded exit? You should try going west.\nThere is a coconut on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open type Z box<|im_end|>take keycard from type Z box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take pair of headphones from locker<|im_end|>go east<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to go south. If you can do that, attempt to go east. And then, make it so that the crate is open. Then, retrieve the latchkey from the crate inside the vault. Then, unlock the box. After that, open the box. After that, take the spherical keycard from the box. Then, assure that the spherical locker is unlocked with the spherical keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a blender on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open crate<|im_end|>take latchkey from crate<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take spherical keycard from box<|im_end|>unlock spherical locker with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First thing I need you to do is to pick up the spherical keycard from the toolbox inside the office. If you can get your hands on the spherical keycard, doublecheck that the spherical chest is unlocked. After unlocking the spherical chest, doublecheck that the spherical chest inside the office is opened. And then, retrieve the American style keycard from the spherical chest. And then, doublecheck that the American style hatch is unlocked. Then, look and see that the American style hatch within the office is wide open. After that, make an attempt to go north. And then, close the American style hatch inside the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A standard one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a spherical chest. Wow, isn't TextWorld just the best? Look out! It's a- oh, never mind, it's just a toolbox. The toolbox contains a spherical keycard. You see a bookshelf. The bookshelf is usual. Unfortunately, there isn't a thing on it.\nThere is a closed American style hatch leading north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from toolbox<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take American style keycard from spherical chest<|im_end|>unlock American style hatch with American style keycard<|im_end|>open American style hatch<|im_end|>go north<|im_end|>close American style hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to venture west. With that accomplished, ensure that the cabinet inside the restroom is open. And then, take the type Y latchkey from the cabinet. After that, go to the east. After that, assure that the type Y hatch is unlocked. And then, open the type Y hatch. After that, make an attempt to venture south. That done, recover the paper towel from the floor of the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nLook out! It's a- oh, never mind, it's just a locker. The locker is empty, what a horrible day!\nThere is a closed type Y hatch leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take type Y latchkey from cabinet<|im_end|>go east<|im_end|>unlock type Y hatch with type Y latchkey<|im_end|>open type Y hatch<|im_end|>go south<|im_end|>take paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the Henderson's limited edition keycard into the Henderson's limited edition box in the kitchen's lock to unlock it. After that, open the Henderson's limited edition box. And then, retrieve the key from the Henderson's limited edition box within the kitchen. After that, attempt to venture east. With that accomplished, assure that the chest inside the kitchenette is unlocked. After unlocking the chest, doublecheck that the chest in the kitchenette is ajar. Then, pick up the latchkey from the chest in the kitchenette. Then, lock the box in the kitchenette with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A standard kind of place. You begin looking for stuff.\nA locked ordinary looking Henderson's limited edition box is here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Henderson's limited edition keycard.\n\nyour action: ", "response": "unlock Henderson's limited edition box with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition box<|im_end|>take key from Henderson's limited edition box<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First stop, go north. With that done, go to the east. Okay, and then, pick up the passkey from the stand inside the office. Then, insert the passkey into the chest in the office's lock to unlock it. Once you have unlocked the chest, open the chest within the office. After opening the chest, take the nest of bunnies from the chest. Then, make an attempt to go west. With that accomplished, place the nest of bunnies inside the freezer. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. It seems to be pretty usual here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take passkey from stand<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take nest of bunnies from chest<|im_end|>go west<|im_end|>insert nest of bunnies into freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could take the key from the shelf. After that, make it so that the box is unlocked with the key. After unlocking the box, open the box. Having pulled open the box, retrieve the type 3 key from the box. Then, head east. With that over with, unlock the type 3 locker in the cookhouse. After that, open the type 3 locker. And then, retrieve the worm from the type 3 locker inside the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place.\nYou scan the room for a box, and you find a box. You make out a shelf. Wow, isn't TextWorld just the best? The shelf is typical. On the shelf you can see a key. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed door leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from shelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type 3 key from box<|im_end|>go east<|im_end|>unlock type 3 locker with type 3 key<|im_end|>open type 3 locker<|im_end|>take worm from type 3 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, look and see that the cake scented chest in the closet is unlocked. Then, make sure that the cake scented chest inside the closet is ajar. After that, retrieve the passkey from the cake scented chest. Then, insert the passkey into the box's lock to unlock it. After that, open the box. Then, take the latchkey from the box. After that, attempt to go to the south. Okay, and then, unlock the portal inside the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou have stumbled into the most normal of all possible closets.\nYou can see a box. You can make out a locked cake scented chest, which looks usual, in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a cake scented passkey.\n\nyour action: ", "response": "unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take passkey from cake scented chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go south<|im_end|>unlock portal with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, retrieve the formless latchkey from the coffer in the chamber. If you can get your hands on the formless latchkey, make an attempt to take a trip west. With that over with, assure that the formless box within the cellar is unlocked. Then, make it so that the formless box in the cellar is ajar. And then, take the cuboid passkey from the formless box inside the cellar. Then, move east. Then, close the cuboid box inside the chamber. Then, Put the cuboid passkey into the cuboid box to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard one.\nYou can make out an opened cuboid box, which looks usual, here. Empty! What kind of nightmare TextWorld is this? You can make out an opened coffer. The coffer contains a formless latchkey. Now why would someone leave that there?\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from coffer<|im_end|>go west<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take cuboid passkey from formless box<|im_end|>go east<|im_end|>close cuboid box<|im_end|>lock cuboid box with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First, it would be great if you could take a trip east. And then, recover the cuboid key from the floor of the cookery. After that, attempt to travel west. If you can get through with that, unlock the cuboid safe within the cubicle. After that, open the cuboid safe inside the cubicle. And then, recover the laptop from the cuboid safe in the cubicle. And then, try to head east. Then, throw the laptop on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal.\nYou can make out a locked cuboid safe close by.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key<|im_end|>go west<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take laptop from cuboid safe<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, attempt to travel west. Then, assure that the chest is unlocked. Then, doublecheck that the chest within the parlor is ajar. And then, retrieve the key from the chest inside the parlor. If you can get your hands on the key, take a trip east. That done, look and see that the safe is unlocked. And then, ensure that the safe in the bedchamber is open. And then, pick up the cushion from the safe in the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou see a locked ordinary looking safe in the corner.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a legume and a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cushion from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51993} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, insert the formless keycard into the formless box's lock to unlock it. After unlocking the formless box, open the formless box inside the basement. And then, pick up the key from the formless box. Then, venture east. Once you do that, insert the key into the box in the playroom's lock to unlock it. And then, ensure that the box is open. After opening the box, retrieve the keycard from the box within the playroom. If you have taken the keycard, doublecheck that the chest is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nFancy seeing you here. Here, by the way, being the basement.\nOh, great. Here's a formless box. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed portal leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless box with formless keycard<|im_end|>open formless box<|im_end|>take key from formless box<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First stop, try to venture west. With that done, pick up the latchkey from the workbench. With the latchkey, assure that the safe is unlocked. Then, look and see that the safe is wide open. Then, take the keycard from the safe. After that, make an attempt to head east. And then, unlock the locker in the bedroom with the keycard. After unlocking the locker, assure that the locker in the bedroom is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nGuess what, you are in the place we're calling the bedroom.\nYou can make out a locked locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from workbench<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to try to venture south. And then, take a trip south. Then, retrieve the key from the cabinet. Then, move north. After that, attempt to travel north. After that, make an attempt to move east. And then, make it so that the safe inside the shower is shut. Then, lock the safe inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in the pantry.\nYou make out a closed trunk.\nThere is an open gateway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a sandwich on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take key from cabinet<|im_end|>go north<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to take a trip west. Next, go west. If you can finish that, retrieve the key from the board within the bathroom. If you have picked up the key, make an attempt to travel east. Then, unlock the safe. Then, make absolutely sure that the safe is opened. And then, recover the rectangular keycard from the safe. With the rectangular keycard, unlock the rectangular safe in the workshop. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A normal one. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take key from board<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50894} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip south. Then, doublecheck that the chest inside the kitchenette is ajar. Then, pick up the keycard from the chest inside the kitchenette. Having taken the keycard, attempt to travel north. If you can succeed at that, look and see that the locker is unlocked. After that, open the locker. After that, pick up the mop from the locker in the shower. With the mop, sit the mop on the board. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nAh, the shower. This is some kind of shower, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nA locked standard looking locker is nearby. You make out a board. The board is usual. On the board you see a coconut.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take mop from locker<|im_end|>put mop on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, recover the key from the mantle. After that, unlock the box inside the cubicle. After that, open the box inside the cubicle. Then, pick up the American style key from the box. After taking the American style key, head east. If you can accomplish that, make sure that the American style locker is unlocked. And then, ensure that the American style locker is open. And then, take the broom from the American style locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a box. You can see a mantle. The mantle is standard. On the mantle you can see a key.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from mantle<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take American style key from box<|im_end|>go east<|im_end|>unlock American style locker with American style key<|im_end|>open American style locker<|im_end|>take broom from American style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the non-euclidean keycard from the chest. And then, take a trip east. After that, unlock the non-euclidean locker. After that, make absolutely sure that the non-euclidean locker is ajar. Then, recover the passkey from the non-euclidean locker within the cubicle. After that, venture west. Next, assure that the locker within the dish-pit is closed. And then, lock the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary kind of place.\nYou make out a locker. The locker is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. The chest contains a non-euclidean keycard.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from chest<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take passkey from non-euclidean locker<|im_end|>go west<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to move west. That done, try to go south. And then, retrieve the spherical key from the stand. With the spherical key, insert the spherical key into the spherical box's lock to unlock it. And then, make sure that the spherical box is opened. After that, retrieve the Comic Strip Calendar from the spherical box inside the study. And then, move north. Then, put the Comic Strip Calendar on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell how about that, you are in a place we're calling a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a desk. I guess it's true what they say, if you're looking for a desk, go to TextWorld. The desk is usual. The desk appears to be empty. What, you think everything in TextWorld should have stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take spherical key from stand<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take Comic Strip Calendar from spherical box<|im_end|>go north<|im_end|>put Comic Strip Calendar on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50971} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an attempt to venture east. Once you finish that, retrieve the passkey from the plate inside the kitchenette. And then, make an attempt to take a trip west. With that accomplished, make sure that the safe in the studio is unlocked. And then, open the safe in the studio. And then, take the peanut from the safe in the studio. And then, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nHey, want to see a safe? Look over there, a safe. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can make out a shelf. The shelf is usual. Unfortunately, there isn't a thing on it.\nThere is a closed door leading north. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from plate<|im_end|>go west<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take peanut from safe<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First step, head south. And then, pick up the rectangular latchkey from the bureau. After picking up the rectangular latchkey, unlock the rectangular locker in the studio with the rectangular latchkey. After unlocking the rectangular locker, ensure that the rectangular locker within the studio is open. After that, retrieve the passkey from the rectangular locker. Then, venture north. After that, unlock the safe. After that, ensure that the safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study.\nYou can see a safe.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a plant.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from bureau<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First step, head north. And then, pick-up the cuboid keycard from the floor of the steam room. If you can get your hands on the cuboid keycard, doublecheck that the cuboid chest is unlocked with the cuboid keycard. After that, make sure that the cuboid chest is opened. Then, recover the keycard from the cuboid chest in the steam room. With the keycard, take a trip south. Following that, doublecheck that the box is unlocked with the keycard. After that, make it so that the box in the kitchen is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh, great. Here's a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. You need an unblocked exit? You should try going west.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go north<|im_end|>take cuboid keycard<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take keycard from cuboid chest<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First, it would be good if you could take a trip north. Once you get around to doing that, ensure that the refrigerator is open. Then, retrieve the passkey from the refrigerator. If you can get your hands on the passkey, check that the passageway is unlocked with the passkey. And then, open the passageway within the cookery. After that, move north. Then, try to go to the east. Then, close the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a shadfly on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go north<|im_end|>open refrigerator<|im_end|>take passkey from refrigerator<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go north<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First step, make an effort to travel east. And then, recover the keycard from the pan in the cookhouse. After that, take a trip west. That done, look and see that the safe is unlocked. And then, open the safe. Then, pick up the fondue from the safe. And then, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An usual kind of place. You begin to take stock of what's in the room.\nYou can see a locked safe here. Oh, great. Here's a table. The table is normal. The table appears to be empty. What, you think everything in TextWorld should have stuff on it?\nThere is a closed hatch leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from pan<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture east. And then, pick up the formless latchkey from the freezer. And then, take a trip west. Then, insert the formless latchkey into the formless door inside the chamber's lock to unlock it. Then, make absolutely sure that the formless door inside the chamber is ajar. Then, travel south. Next, take the latchkey from the plate within the cookhouse. After that, Place the latchkey into the box to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a shelf. The shelf is ordinary. But the thing hasn't got anything on it. What's the point of an empty shelf?\nThere is a closed formless door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey from freezer<|im_end|>go west<|im_end|>unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>go south<|im_end|>take latchkey from plate<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! Your first objective is to head north. And then, pick up the type 5 keycard from the bar in the bedroom. If you can get your hands on the type 5 keycard, make an effort to go to the south. Then, make it so that the type 5 gate is unlocked. And then, ensure that the type 5 gate is open. Then, make an attempt to go to the east. Okay, and then, recover the fly larva from the armchair. Then, you can insert the fly larva into the locker within the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nThere is a closed type 5 gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 5 keycard from bar<|im_end|>go south<|im_end|>unlock type 5 gate with type 5 keycard<|im_end|>open type 5 gate<|im_end|>go east<|im_end|>take fly larva from armchair<|im_end|>insert fly larva into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to pick up the cuboid passkey from the floor of the shower. With the cuboid passkey, attempt to take a trip west. After that, insert the cuboid passkey into the cuboid safe's lock to unlock it. And then, assure that the cuboid safe in the workshop is open. Then, recover the Microsoft limited edition passkey from the cuboid safe inside the workshop. Then, try to travel east. After that, make sure that the Microsoft limited edition gateway is unlocked with the Microsoft limited edition passkey. And then, doublecheck that the Microsoft limited edition gateway within the shower is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a trunk.\nThere is a closed Microsoft limited edition gateway leading south. There is an exit to the west. Don't worry, it is unguarded.\nThere is a cuboid passkey on the floor.\nYou are carrying: a licorice strip and a sandwich.\n\nyour action: ", "response": "take cuboid passkey<|im_end|>go west<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take Microsoft limited edition passkey from cuboid safe<|im_end|>go east<|im_end|>unlock Microsoft limited edition gateway with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be good if you could pick up the keycard from the floor of the bedchamber. After that, head west. After that, unlock the safe with the keycard. And then, open the safe. After that, take the rectangular passkey from the safe. Then, make absolutely sure that the rectangular safe is unlocked. And then, ensure that the rectangular safe within the scullery is open. Then, recover the shadfly from the rectangular safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nYou need an unblocked exit? You should try going west.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take rectangular passkey from safe<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take shadfly from rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to travel west. Then, pick up the Henderson's limited edition passkey from the floor of the lounge. And then, check that the Henderson's limited edition chest inside the lounge is unlocked with the Henderson's limited edition passkey. And then, ensure that the Henderson's limited edition chest is open. Then, retrieve the Canadian keycard from the Henderson's limited edition chest inside the lounge. And then, make an effort to head east. Next, check that the Canadian hatch is unlocked with the Canadian keycard. Having unlocked the Canadian hatch, ensure that the Canadian hatch inside the study is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You can barely contain your excitement.\nYou can see a stand. But there isn't a thing on it.\nThere is a closed Canadian hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition passkey<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>take Canadian keycard from Henderson's limited edition chest<|im_end|>go east<|im_end|>unlock Canadian hatch with Canadian keycard<|im_end|>open Canadian hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, go to the east. And then, ensure that the cabinet inside the sauna is open. Then, pick up the TextWorld style passkey from the cabinet within the sauna. And then, make sure that the TextWorld style locker inside the sauna is unlocked. And then, open the TextWorld style locker within the sauna. Then, pick up the TextWorld style key from the TextWorld style locker. And then, assure that the TextWorld style safe inside the sauna is unlocked with the TextWorld style key. Then, look and see that the TextWorld style safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a chocolate bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take TextWorld style passkey from cabinet<|im_end|>unlock TextWorld style locker with TextWorld style passkey<|im_end|>open TextWorld style locker<|im_end|>take TextWorld style key from TextWorld style locker<|im_end|>unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, go north. And then, go west. If you can succeed at that, take the cuboid keycard from the mantle in the playroom. And then, insert the cuboid keycard into the cuboid safe in the playroom's lock to unlock it. Then, ensure that the cuboid safe within the playroom is open. And then, recover the worm from the cuboid safe in the playroom. After that, move east. And then, ditch the worm on the floor of the restroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An ordinary kind of place. You start to take note of what's in the room.\nThere is an unguarded exit to the north.\nYou are carrying: a textbook.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take cuboid keycard from mantle<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take worm from cuboid safe<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to travel north. After that, open the type 6 box. After opening the type 6 box, take the type L key from the type 6 box. And then, go to the south. With that over with, unlock the type L safe with the type L key. Then, doublecheck that the type L safe is open. After that, recover the apple from the type L safe. Then, eat the apple. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great usual vibes in this place, a wonderful usual atmosphere.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type L safe.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a napkin.\n\nyour action: ", "response": "go north<|im_end|>open type 6 box<|im_end|>take type L key from type 6 box<|im_end|>go south<|im_end|>unlock type L safe with type L key<|im_end|>open type L safe<|im_end|>take apple from type L safe<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the formless key into the formless chest within the bedroom's lock to unlock it. After that, doublecheck that the formless chest in the bedroom is ajar. And then, pick up the key from the formless chest inside the bedroom. And then, take a trip south. With that accomplished, unlock the locker. And then, ensure that the locker within the steam room is open. After opening the locker, pick up the fudge scented passkey from the locker. And then, check that the fudge scented safe within the steam room is unlocked with the fudge scented passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nYou can make out a locked normal looking formless chest here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take key from formless chest<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take fudge scented passkey from locker<|im_end|>unlock fudge scented safe with fudge scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51928} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to take the soap scented latchkey from the chest within the basement. With the soap scented latchkey, unlock the soap scented box with the soap scented latchkey. And then, open the soap scented box in the basement. Then, take the Canadian style latchkey from the soap scented box within the basement. After that, insert the Canadian style latchkey into the Canadian style chest's lock to unlock it. After that, open the Canadian style chest. And then, recover the keycard from the Canadian style chest. With the keycard, lock the box with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a normal kind of place. That is to say, you're in a basement. Okay, just remember what you're here to do, and everything will go great.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian style chest. You see a locked soap scented box in the room. You can make out a chest. The light flickers for a second, but nothing else happens. The chest contains a soap scented latchkey.\nThere is a closed portal leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey from chest<|im_end|>unlock soap scented box with soap scented latchkey<|im_end|>open soap scented box<|im_end|>take Canadian style latchkey from soap scented box<|im_end|>unlock Canadian style chest with Canadian style latchkey<|im_end|>open Canadian style chest<|im_end|>take keycard from Canadian style chest<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First step, make absolutely sure that the locker in the dish-pit is unlocked. After you have unlocked the locker, open the locker. After that, recover the type E latchkey from the locker in the dish-pit. After that, make absolutely sure that the type E locker is unlocked. Then, doublecheck that the type E locker inside the dish-pit is open. After that, recover the key from the type E locker in the dish-pit. Then, check that the safe is unlocked with the key. After that, open the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nYou smell a terrible smell, and follow it to a safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a type E locker. There's something strange about this thing being here, but you don't have time to worry about that now. You can see a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take type E latchkey from locker<|im_end|>unlock type E locker with type E latchkey<|im_end|>open type E locker<|im_end|>take key from type E locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to take the passkey from the freezer inside the cookery. If you can get your hands on the passkey, check that the passageway is unlocked with the passkey. After unlocking the passageway, ensure that the passageway within the cookery is open. Then, make an attempt to head west. If you can get through with that, assure that the cabinet within the washroom is ajar. Then, recover the soap dispenser from the cabinet in the washroom. Then, make an effort to venture east. After that, deposit the soap dispenser into the refrigerator. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nAh, the cookery. This is some kind of cookery, really great normal vibes in this place, a wonderful normal atmosphere.\nYou see a refrigerator. What a letdown! The refrigerator is empty! You can see a freezer. Is this what you came to TextWorld for? This... freezer? The freezer contains a broccoli and a passkey, so there's that.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from freezer<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go west<|im_end|>open cabinet<|im_end|>take soap dispenser from cabinet<|im_end|>go east<|im_end|>insert soap dispenser into refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51992} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the passkey from the floor of the bar. After getting the passkey, unlock the chest within the bar with the passkey. Then, doublecheck that the chest within the bar is wide open. And then, retrieve the keycard from the chest inside the bar. After that, make it so that the hatch within the bar is unlocked. Then, doublecheck that the hatch inside the bar is wide open. Having opened the hatch, venture south. Okay, and then, pick up the mop from the shelf within the laundry place. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A typical one.\nA locked chest is here.\nThere is a closed hatch leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>take mop from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First step, travel south. Then, take a trip east. Following that, take the Microsoft limited edition keycard from the mantle. And then, unlock the Microsoft limited edition box. Then, make absolutely sure that the Microsoft limited edition box inside the chamber is opened. Then, pick up the passkey from the Microsoft limited edition box. Then, make an attempt to take a trip west. Then, unlock the locker inside the parlor. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just sauntered into the playroom.\nYou can see a couch. But the thing is empty, unfortunately. Hm. Oh well\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take Microsoft limited edition keycard from mantle<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take passkey from Microsoft limited edition box<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to retrieve the TextWorld limited edition keycard from the floor of the garage. Then, make sure that the TextWorld limited edition box inside the garage is unlocked. Then, ensure that the TextWorld limited edition box is open. And then, take the type 6 latchkey from the TextWorld limited edition box. If you can get your hands on the type 6 latchkey, unlock the type 6 safe. After unlocking the type 6 safe, open the type 6 safe. After that, pick up the Henderson's passkey from the type 6 safe. If you have got the Henderson's passkey, look and see that the Henderson's safe inside the garage is unlocked with the Henderson's passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou make out a locked Henderson's safe. You see a locked type 6 safe. You see a TextWorld limited edition box. Wow, isn't TextWorld just the best?\nThere is a closed gate leading west. You need an unguarded exit? You should try going north.\nThere is a TextWorld limited edition keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition keycard<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take type 6 latchkey from TextWorld limited edition box<|im_end|>unlock type 6 safe with type 6 latchkey<|im_end|>open type 6 safe<|im_end|>take Henderson's passkey from type 6 safe<|im_end|>unlock Henderson's safe with Henderson's passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make an effort to take a trip west. Okay, and then, make it so that the box is unlocked with the passkey. After that, ensure that the box is open. After opening the box, retrieve the keycard from the box inside the closet. And then, venture east. Following that, unlock the locker inside the basement with the keycard. And then, ensure that the locker inside the basement is open. After that, recover the shadfly from the locker inside the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to pick up the passkey from the floor of the bedchamber. Then, make sure that the chest within the bedchamber is unlocked. Then, open the chest inside the bedchamber. After that, retrieve the key from the chest within the bedchamber. Then, insert the key into the passageway within the bedchamber's lock to unlock it. If you have unlocked the passageway, open the passageway inside the bedchamber. Then, make an attempt to move east. Then, pick up the novel from the bookshelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've moved into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the bedchamber.\nYou can make out a locked chest in the room.\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>take novel from bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move north. And then, make it so that the lavender scented chest inside the cookery is ajar. And then, take the Microsoft limited edition key from the lavender scented chest inside the cookery. After picking up the Microsoft limited edition key, unlock the Microsoft limited edition gate. And then, ensure that the Microsoft limited edition gate is open. Then, head north. With that over with, attempt to travel east. Okay, and then, take the shirt from the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A typical kind of place.\nYou see a gleam over in a corner, where you can see a portmanteau.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a lavender scented key.\n\nyour action: ", "response": "go north<|im_end|>open lavender scented chest<|im_end|>take Microsoft limited edition key from lavender scented chest<|im_end|>unlock Microsoft limited edition gate with Microsoft limited edition key<|im_end|>open Microsoft limited edition gate<|im_end|>go north<|im_end|>go east<|im_end|>take shirt from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could venture east. Then, recover the passkey from the stand in the studio. And then, make an effort to move west. And then, assure that the door is unlocked with the passkey. And then, make it so that the door is ajar. Then, travel north. If you can get through with that, venture east. And then, close the portmanteau. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nLook at you, bigshot, walking into a cookery like it isn't some huge deal.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from stand<|im_end|>go west<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go north<|im_end|>go east<|im_end|>close portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, recover the rectangular keycard from the shelf in the basement. And then, look and see that the rectangular passageway in the basement is unlocked. And then, ensure that the rectangular passageway in the basement is open. And then, head south. Once you succeed at that, go to the east. After that, retrieve the keycard from the table. With the keycard, insert the keycard into the chest within the laundry place's lock to unlock it. After that, open the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nYou see a shelf. Why don't you take a picture of it, it'll last longer! You see a rectangular keycard on the shelf.\nThere is a closed rectangular passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from shelf<|im_end|>unlock rectangular passageway with rectangular keycard<|im_end|>open rectangular passageway<|im_end|>go south<|im_end|>go east<|im_end|>take keycard from table<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Your first objective is to take the keycard from the stand inside the pantry. After that, go to the north. And then, unlock the hatch in the steam room with the keycard. After unlocking the hatch, open the hatch. Then, venture north. Then, travel east. With that done, recover the passkey from the coffer in the attic. And then, doublecheck that the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nHere we are in the pantry. You begin to take stock of what's here.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a stand. Why don't you take a picture of it, it'll last longer! You see a keycard and a golf tee on the stand.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>go north<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take passkey from coffer<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, look and see that the locker is wide open. Having pulled open the locker, retrieve the type 7 passkey from the locker inside the salon. And then, unlock the type 7 locker with the type 7 passkey. Then, ensure that the type 7 locker is open. After you have opened the type 7 locker, recover the blanket from the type 7 locker in the salon. After that, make an attempt to travel east. After that, open the safe. And then, you can put the blanket into the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A standard one. You can barely contain your excitement.\nYou can make out a type 7 locker. You can see a closed locker.\nThere is a closed gateway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take type 7 passkey from locker<|im_end|>unlock type 7 locker with type 7 passkey<|im_end|>open type 7 locker<|im_end|>take blanket from type 7 locker<|im_end|>go east<|im_end|>open safe<|im_end|>insert blanket into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture west. And then, retrieve the formless latchkey from the floor of the cookery. After stealing the formless latchkey, attempt to take a trip east. With that accomplished, unlock the formless box in the bedchamber. Having unlocked the formless box, ensure that the formless box within the bedchamber is open. After that, recover the keycard from the formless box inside the bedchamber. And then, venture west. And then, doublecheck that the hatch in the cookery is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A standard kind of place. I guess you better just go and list everything you see here.\nA locked formless box is here.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a fondue and a shadfly.\n\nyour action: ", "response": "go west<|im_end|>take formless latchkey<|im_end|>go east<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take keycard from formless box<|im_end|>go west<|im_end|>unlock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, retrieve the keycard from the stand in the study. After that, unlock the box with the keycard. And then, ensure that the box is open. And then, recover the fudge scented latchkey from the box. Then, venture east. And then, make it so that the fudge scented safe inside the shower is unlocked. After that, assure that the fudge scented safe is open. And then, retrieve the nest of grubs from the fudge scented safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell, here we are in the study.\nYou scan the room, seeing a box. You make out a stand. You see a keycard on the stand.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from stand<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take fudge scented latchkey from box<|im_end|>go east<|im_end|>unlock fudge scented safe with fudge scented latchkey<|im_end|>open fudge scented safe<|im_end|>take nest of grubs from fudge scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could pick-up the cake scented passkey from the floor of the lounge. After that, check that the cake scented box within the lounge is unlocked with the cake scented passkey. And then, assure that the cake scented box in the lounge is open. And then, pick up the non-euclidean key from the cake scented box in the lounge. If you can get your hands on the non-euclidean key, make sure that the non-euclidean door is unlocked. Then, ensure that the non-euclidean door inside the lounge is open. After pulling open the non-euclidean door, attempt to venture east. Okay, and then, close the non-euclidean door within the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just walked into a lounge. You begin to take stock of what's here.\nYou make out a locked cake scented box.\nThere is a closed non-euclidean door leading east. There is an unguarded exit to the south.\nThere is a cake scented passkey on the floor.\nYou are carrying: a cushion.\n\nyour action: ", "response": "take cake scented passkey<|im_end|>unlock cake scented box with cake scented passkey<|im_end|>open cake scented box<|im_end|>take non-euclidean key from cake scented box<|im_end|>unlock non-euclidean door with non-euclidean key<|im_end|>open non-euclidean door<|im_end|>go east<|im_end|>close non-euclidean door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50925} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to go south. That done, head east. Then, make it so that the dresser in the salon is open. And then, retrieve the rectangular keycard from the dresser within the salon. After that, check that the rectangular locker is unlocked with the rectangular keycard. And then, look and see that the rectangular locker is opened. After that, retrieve the manuscript from the rectangular locker. And then, you can insert the manuscript into the trunk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open dresser<|im_end|>take rectangular keycard from dresser<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take manuscript from rectangular locker<|im_end|>insert manuscript into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Your first objective is to attempt to take a trip west. With that over with, ensure that the case within the kitchen is open. Then, take the rectangular latchkey from the case in the kitchen. After that, make it so that the rectangular chest in the kitchen is unlocked with the rectangular latchkey. After that, assure that the rectangular chest within the kitchen is open. Then, pick up the cuboid keycard from the rectangular chest inside the kitchen. After that, make an attempt to head east. Then, unlock the cuboid locker in the scullery with the cuboid keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A normal one. Let's see what's in here.\nYou can see a cuboid locker.\nThere is a closed portal leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take rectangular latchkey from case<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take cuboid keycard from rectangular chest<|im_end|>go east<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50955} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First, it would be great if you could take a trip east. Then, try to head east. And then, retrieve the TextWorld limited edition keycard from the mantelpiece. And then, try to move west. Following that, make sure that the TextWorld limited edition box in the office is unlocked. Then, open the TextWorld limited edition box in the office. Then, pick up the latchkey from the TextWorld limited edition box. And then, make absolutely sure that the box is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An ordinary one. The room is well lit.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take TextWorld limited edition keycard from mantelpiece<|im_end|>go west<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition box<|im_end|>take latchkey from TextWorld limited edition box<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51884} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could take a trip west. Following that, make an effort to venture north. With that done, retrieve the non-euclidean latchkey from the shelf within the pantry. And then, unlock the non-euclidean box. Then, ensure that the non-euclidean box within the pantry is open. After that, pick up the worm from the non-euclidean box in the pantry. Then, make an attempt to take a trip south. Next, put the worm on the stand inside the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take non-euclidean latchkey from shelf<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take worm from non-euclidean box<|im_end|>go south<|im_end|>put worm on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, go to the north. Then, attempt to travel east. After that, close the Henderson's safe in the laundry place. After that, make an attempt to take a trip west. And then, make it so that the box is opened. And then, retrieve the Henderson's keycard from the box. If you have got the Henderson's keycard, take a trip east. Following that, doublecheck the Henderson's safe inside the laundry place is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just moved into a study. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>close Henderson's safe<|im_end|>go west<|im_end|>open box<|im_end|>take Henderson's keycard from box<|im_end|>go east<|im_end|>lock Henderson's safe with Henderson's keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, pick up the cuboid key from the locker. After you have picked up the cuboid key, unlock the cuboid locker inside the study. And then, ensure that the cuboid locker is open. After that, take the spherical keycard from the cuboid locker. Having got the spherical keycard, unlock the spherical door. Having unlocked the spherical door, ensure that the spherical door inside the study is open. After that, move east. With that accomplished, ensure that the cabinet is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nAh, the study. This is some kind of study, really great normal vibes in this place, a wonderful normal atmosphere.\nLook out! It's a- oh, never mind, it's just a cuboid locker. You wonder idly who left that here. You see an opened ordinary looking locker nearby. The locker contains a cuboid key. You can make out a bookshelf. The bookshelf is normal. Looks like someone's already been here and taken everything off it, though. Hm. Oh well\nThere is a closed spherical door leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key from locker<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take spherical keycard from cuboid locker<|im_end|>unlock spherical door with spherical keycard<|im_end|>open spherical door<|im_end|>go east<|im_end|>open cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First step, go to the west. With that accomplished, ensure that the American limited edition chest is open. Then, recover the passkey from the American limited edition chest. After stealing the passkey, unlock the box within the vault with the passkey. After unlocking the box, make sure that the box within the vault is open. After pulling open the box, retrieve the burger from the box. If you can get your hands on the burger, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell I'll be, you are in the place we're calling the chamber.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nThere is a sandwich on the floor.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "go west<|im_end|>open American limited edition chest<|im_end|>take passkey from American limited edition chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take burger from box<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First stop, check that the locker in the shower is unlocked with the passkey. Having unlocked the locker, ensure that the locker is open. If you have pulled open the locker, recover the latchkey from the locker. And then, make sure that the chest is unlocked. After that, ensure that the chest is open. Then, pick up the Canadian style latchkey from the chest in the shower. Then, insert the Canadian style latchkey into the Canadian style safe in the shower's lock to unlock it. And then, doublecheck that the Canadian style safe in the shower is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You begin to take stock of what's here.\nYou see a Canadian style safe. You can see a chest. You see a locked locker.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take Canadian style latchkey from chest<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to travel north. Then, unlock the type 9 box with the type 9 passkey. After that, open the type 9 box. And then, take the spherical passkey from the type 9 box. And then, unlock the spherical safe within the recreation zone. After that, open the spherical safe. And then, retrieve the tablet from the spherical safe. And then, insert the tablet inside the portmanteau. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type 9 passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock type 9 box with type 9 passkey<|im_end|>open type 9 box<|im_end|>take spherical passkey from type 9 box<|im_end|>unlock spherical safe with spherical passkey<|im_end|>open spherical safe<|im_end|>take tablet from spherical safe<|im_end|>insert tablet into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51873} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to move south. And then, pick up the type 9 key from the stand. And then, check that the type 9 safe is unlocked with the type 9 key. And then, open the type 9 safe inside the workshop. Then, pick up the rectangular key from the type 9 safe. Then, make an attempt to go north. And then, unlock the rectangular chest in the spare room. If you have unlocked the rectangular chest, ensure that the rectangular chest is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou bend down to tie your shoe. When you stand up, you notice a rectangular chest, so there's that.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type 9 key from stand<|im_end|>unlock type 9 safe with type 9 key<|im_end|>open type 9 safe<|im_end|>take rectangular key from type 9 safe<|im_end|>go north<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51885} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, attempt to head west. Once you get around to doing that, attempt to go north. Then, lift the rectangular key from the floor of the basement. Then, make absolutely sure that the rectangular locker is unlocked. Then, ensure that the rectangular locker is open. After that, take the non-euclidean passkey from the rectangular locker within the basement. And then, make an attempt to move south. And then, unlock the non-euclidean locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great usual vibes in this place, a wonderful usual atmosphere.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take rectangular key<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take non-euclidean passkey from rectangular locker<|im_end|>go south<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Your first objective is to doublecheck that the cuboid chest inside the restroom is unlocked. Having unlocked the cuboid chest, look and see that the cuboid chest in the restroom is wide open. Then, recover the latchkey from the cuboid chest. Then, unlock the door with the latchkey. After unlocking the door, open the door in the restroom. Then, make an effort to go to the south. Once you get around to doing that, pick up the broom from the floor of the garage. And then, you can insert the broom inside the coffer within the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a cuboid chest. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed door leading south. There is an unguarded exit to the north.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take latchkey from cuboid chest<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go south<|im_end|>take broom<|im_end|>insert broom into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move west. And then, assure that the cuboid safe is opened. After that, take the non-euclidean key from the cuboid safe in the playroom. And then, unlock the non-euclidean chest. And then, look and see that the non-euclidean chest within the playroom is ajar. And then, pick up the garlic clove from the non-euclidean chest. Then, eat the garlic clove. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "go west<|im_end|>open cuboid safe<|im_end|>take non-euclidean key from cuboid safe<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take garlic clove from non-euclidean chest<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First stop, go to the south. And then, make absolutely sure that the fridge is opened. Then, take the type O latchkey from the fridge within the cookery. With the type O latchkey, assure that the type O door is unlocked. After unlocking the type O door, open the type O door in the cookery. After that, attempt to head east. Next, pick up the disk from the safe. After that, place the disk on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take type O latchkey from fridge<|im_end|>unlock type O door with type O latchkey<|im_end|>open type O door<|im_end|>go east<|im_end|>take disk from safe<|im_end|>drop disk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51982} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make absolutely sure that the Canadian style locker is unlocked with the Canadian style key. After that, ensure that the Canadian style locker is open. And then, take the latchkey from the Canadian style locker within the cookery. Then, go to the north. That done, unlock the safe with the latchkey. After that, ensure that the safe inside the laundry place is open. After that, retrieve the mop from the safe in the laundry place. After taking the mop, sit the mop on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. You can barely contain your excitement.\nYou can make out a locked Canadian style locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take latchkey from Canadian style locker<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>put mop on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go south. After that, insert the latchkey into the safe's lock to unlock it. And then, doublecheck that the safe is open. Then, recover the passkey from the safe within the pantry. After that, unlock the hatch. After unlocking the hatch, open the hatch. And then, make an effort to travel east. And then, ensure that the Microsoft style chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a synthesizer on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>open Microsoft style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First step, make an effort to venture south. With that done, open the American box. Then, pick up the Microsoft limited edition passkey from the American box. After that, travel north. Then, insert the Microsoft limited edition passkey into the Microsoft limited edition gate in the cookery's lock to unlock it. After that, ensure that the Microsoft limited edition gate within the cookery is open. Then, take a trip east. And then, take the Cat Calendar from the stand in the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in the cookery. You begin looking for stuff.\nAs if things weren't amazing enough already, you can even see a bowl. Why don't you take a picture of it, it'll last longer! However, the bowl, like an empty bowl, has nothing on it.\nThere is a closed Microsoft limited edition gate leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: an American passkey.\n\nyour action: ", "response": "go south<|im_end|>open American box<|im_end|>take Microsoft limited edition passkey from American box<|im_end|>go north<|im_end|>unlock Microsoft limited edition gate with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition gate<|im_end|>go east<|im_end|>take Cat Calendar from stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to take the keycard from the table. If you have taken the keycard, make absolutely sure that the chest within the launderette is unlocked. And then, assure that the chest within the launderette is ajar. And then, pick up the latchkey from the chest. After taking the latchkey, check that the locker in the launderette is unlocked with the latchkey. After that, open the locker. And then, take the iron from the locker inside the launderette. After stealing the iron, rest the iron on the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou can see a locked locker. You make out a chest. You can see a bench. The bench is standard. But the thing is empty. You can see a table. You see a keycard on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from table<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take iron from locker<|im_end|>put iron on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, travel north. That done, look and see that the spherical chest within the steam room is opened. And then, retrieve the American passkey from the spherical chest. Then, make an effort to move south. That done, look and see that the American box inside the parlor is unlocked with the American passkey. After you have unlocked the American box, open the American box in the parlor. And then, pick up the passkey from the American box. After getting the passkey, check that the box within the parlor is unlocked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou find yourself in a parlor.\nYou make out a locked box. You make out a locked ordinary looking American box right there by you.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open spherical chest<|im_end|>take American passkey from spherical chest<|im_end|>go south<|im_end|>unlock American box with American passkey<|im_end|>open American box<|im_end|>take passkey from American box<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the type 7 key into the type 7 chest's lock to unlock it. Then, ensure that the type 7 chest within the bedroom is open. Then, retrieve the formless key from the type 7 chest. And then, make it so that the formless chest is unlocked. And then, ensure that the formless chest in the bedroom is open. Then, pick up the fondue from the formless chest. After getting the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have entered a bedroom. Not the bedroom you'd expect. No, this is a bedroom. You begin looking for stuff.\nYou see a locked formless chest right there by you. You can see a type 7 chest.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type 7 key.\n\nyour action: ", "response": "unlock type 7 chest with type 7 key<|im_end|>open type 7 chest<|im_end|>take formless key from type 7 chest<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take fondue from formless chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, travel east. Then, retrieve the latchkey from the bench within the steam room. And then, travel west. And then, make sure that the safe inside the vault is unlocked. And then, assure that the safe is ajar. And then, take the passkey from the safe. If you can get your hands on the passkey, unlock the locker in the vault with the passkey. Then, assure that the locker inside the vault is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal one.\nYou see a locked locker in the corner. You see a locked safe here.\nThere is a closed door leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from bench<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, doublecheck that the locker is shut. And then, try to head west. With that accomplished, take the TextWorld limited edition keycard from the platter within the dish-pit. With the TextWorld limited edition keycard, make it so that the TextWorld limited edition chest inside the dish-pit is unlocked with the TextWorld limited edition keycard. After that, ensure that the TextWorld limited edition chest is open. After that, pick up the latchkey from the TextWorld limited edition chest. After that, move east. And then, make it so that the locker is locked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. Let's see what's in here.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. The locker contains a fork.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go west<|im_end|>take TextWorld limited edition keycard from platter<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>take latchkey from TextWorld limited edition chest<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, make an attempt to go east. Once you succeed at that, retrieve the passkey from the dresser in the chamber. And then, unlock the safe. Then, make absolutely sure that the safe in the chamber is wide open. Then, go west. Next, pick up the cloak from the locker. After getting the cloak, make an effort to take a trip east. And then, deposit the cloak into the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nYou can make out an opened locker. The locker contains a cloak.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a mat.\n\nyour action: ", "response": "go east<|im_end|>take passkey from dresser<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go west<|im_end|>take cloak from locker<|im_end|>go east<|im_end|>insert cloak into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, head south. After that, make it so that the rectangular locker is opened. Then, take the Henderson's style passkey from the rectangular locker within the bedchamber. After you have got the Henderson's style passkey, unlock the Henderson's style gate within the bedchamber. Then, make it so that the Henderson's style gate in the bedchamber is wide open. Then, make an effort to take a trip west. And then, retrieve the monitor from the locker in the chamber. With the monitor, sit the monitor on the bed within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open rectangular locker<|im_end|>take Henderson's style passkey from rectangular locker<|im_end|>unlock Henderson's style gate with Henderson's style passkey<|im_end|>open Henderson's style gate<|im_end|>go west<|im_end|>take monitor from locker<|im_end|>put monitor on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, unlock the locker. And then, ensure that the locker is open. Then, take the passkey from the locker. And then, attempt to move south. With that accomplished, unlock the safe with the passkey. After unlocking the safe, open the safe in the pantry. After that, take the type 7 passkey from the safe in the pantry. And then, unlock the type 7 locker within the pantry with the type 7 passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom.\nAs if things weren't amazing enough already, you can even see a locker.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type 7 passkey from safe<|im_end|>unlock type 7 locker with type 7 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to pick-up the fresh laundry scented key from the floor of the cubicle. After stealing the fresh laundry scented key, check that the fresh laundry scented gateway is unlocked with the fresh laundry scented key. After unlocking the fresh laundry scented gateway, make it so that the fresh laundry scented gateway inside the cubicle is ajar. Then, make an effort to travel north. With that over with, ensure that the basket is open. And then, pick up the cuboid passkey from the basket. If you can get your hands on the cuboid passkey, make an effort to take a trip south. After that, insert the cuboid passkey into the cuboid safe's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nThis might come as a shock to you, but you've just come into a cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cuboid safe.\nThere is a closed fresh laundry scented gateway leading north. There is an unblocked exit to the west.\nThere is a fresh laundry scented key on the floor.\nYou are carrying: a nest of puppies.\n\nyour action: ", "response": "take fresh laundry scented key<|im_end|>unlock fresh laundry scented gateway with fresh laundry scented key<|im_end|>open fresh laundry scented gateway<|im_end|>go north<|im_end|>open basket<|im_end|>take cuboid passkey from basket<|im_end|>go south<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to try to take a trip west. With that accomplished, recover the latchkey from the floor of the cubicle. After that, check that the safe inside the cubicle is unlocked with the latchkey. Then, open the safe within the cubicle. And then, take the keycard from the safe inside the cubicle. Then, make an effort to take a trip east. And then, make sure that the locker is closed. Once you have shut the locker, lock the locker in the studio with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in a place we're calling a studio. You start to take note of what's in the room.\nYou see an opened ordinary looking locker right there by you. The locker is empty, what a horrible day!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a mug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to insert the type X keycard into the type X chest's lock to unlock it. After that, open the type X chest. And then, pick up the keycard from the type X chest. After getting the keycard, unlock the passageway. And then, ensure that the passageway is open. After that, make an effort to go south. After that, pick-up the paper towel from the floor of the bathroom. After that, place the paper towel on the bench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen. The room is well lit.\nYou can make out a type X chest. You scan the room, seeing a freezer.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type X keycard.\n\nyour action: ", "response": "unlock type X chest with type X keycard<|im_end|>open type X chest<|im_end|>take keycard from type X chest<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>take paper towel<|im_end|>put paper towel on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First stop, take a trip west. Following that, look and see that the portal inside the studio is ajar. Then, make an attempt to head south. Then, venture west. With that over with, pick up the passkey from the floor of the shower. Then, try to venture east. And then, insert the passkey into the chest's lock to unlock it. Then, open the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a dvd and a scarf.\n\nyour action: ", "response": "go west<|im_end|>open portal<|im_end|>go south<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to travel north. If you can get through with that, retrieve the keycard from the floor of the bathroom. After that, make an attempt to venture south. With that over with, insert the keycard into the passageway's lock to unlock it. After that, ensure that the passageway within the studio is open. After that, make an attempt to go to the east. After that, lift the fondue from the floor of the spare room. And then, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the studio.\nThere is a closed passageway leading east. There is an unblocked exit to the north.\nThere is an Advent Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go east<|im_end|>take fondue<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50829} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First, it would be good if you could pick up the lavender scented passkey from the bench inside the bar. After that, check that the lavender scented chest is unlocked with the lavender scented passkey. After that, look and see that the lavender scented chest in the bar is open. And then, pick up the latchkey from the lavender scented chest. After picking up the latchkey, attempt to go south. With that accomplished, unlock the locker in the laundromat. If you have unlocked the locker, look and see that the locker within the laundromat is open. And then, take the paper towel from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nA locked standard looking lavender scented chest is here. You bend down to tie your shoe. When you stand up, you notice a bench. You see a lavender scented passkey on the bench.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey from bench<|im_end|>unlock lavender scented chest with lavender scented passkey<|im_end|>open lavender scented chest<|im_end|>take latchkey from lavender scented chest<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, pick up the American latchkey from the floor of the spare room. After that, assure that the American chest inside the spare room is unlocked. After that, ensure that the American chest inside the spare room is open. After pulling open the American chest, recover the keycard from the American chest. Then, check that the safe is unlocked with the keycard. After unlocking the safe, open the safe within the spare room. After that, retrieve the broom from the safe inside the spare room. Then, sit the broom on the workbench. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An usual kind of place.\nLook out! It's a- oh, never mind, it's just a safe. You can see a locked American chest. What's that over there? It looks like it's a workbench. Looks like someone's already been here and taken everything off it, though.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going north.\nThere is an American latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American latchkey<|im_end|>unlock American chest with American latchkey<|im_end|>open American chest<|im_end|>take keycard from American chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>put broom on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, take a trip west. Then, recover the Canadian limited edition latchkey from the table within the laundromat. Then, unlock the Canadian limited edition chest. And then, make sure that the Canadian limited edition chest is wide open. After pulling open the Canadian limited edition chest, pick up the Microsoft key from the Canadian limited edition chest in the laundromat. And then, assure that the Microsoft box in the laundromat is unlocked. Then, ensure that the Microsoft box within the laundromat is open. Then, pick up the fly larva from the Microsoft box in the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian limited edition latchkey from table<|im_end|>unlock Canadian limited edition chest with Canadian limited edition latchkey<|im_end|>open Canadian limited edition chest<|im_end|>take Microsoft key from Canadian limited edition chest<|im_end|>unlock Microsoft box with Microsoft key<|im_end|>open Microsoft box<|im_end|>take fly larva from Microsoft box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take a trip south. With that accomplished, look and see that the passageway is unlocked with the passkey. And then, ensure that the passageway inside the studio is open. Having pulled open the passageway, make an effort to go to the east. With that over with, move east. With that over with, recover the type 3 keycard from the floor of the study. And then, try to head west. And then, make sure that the type 3 safe is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>go east<|im_end|>take type 3 keycard<|im_end|>go west<|im_end|>unlock type 3 safe with type 3 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move west. Once you accomplish that, make sure that the crate is opened. After you have opened the crate, pick up the keycard from the crate. Then, unlock the safe with the keycard. Once you have unlocked the safe, open the safe inside the basement. After pulling open the safe, take the sandwich from the safe in the basement. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place.\nYou can make out a locked display.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open crate<|im_end|>take keycard from crate<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to move west. And then, doublecheck that the freezer is wide open. And then, pick up the soap scented keycard from the freezer within the scullery. With the soap scented keycard, unlock the soap scented hatch within the scullery with the soap scented keycard. Then, open the soap scented hatch. And then, go to the north. Once you do that, venture east. With that accomplished, recover the spoon from the fridge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom. Let's see what's in here.\nYou hear a noise behind you and spin around, but you can't see anything other than a trunk.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open freezer<|im_end|>take soap scented keycard from freezer<|im_end|>unlock soap scented hatch with soap scented keycard<|im_end|>open soap scented hatch<|im_end|>go north<|im_end|>go east<|im_end|>take spoon from fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First thing I need you to do is to try to venture west. Next, retrieve the passkey from the shelf inside the study. And then, travel east. That done, unlock the door. After that, open the door within the workshop. And then, attempt to venture north. Then, close the door. Then, assure that the door is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. You can barely contain your excitement.\nYou make out a locked toolbox, which looks ordinary, in the corner.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sponge and a mouse.\n\nyour action: ", "response": "go west<|im_end|>take passkey from shelf<|im_end|>go east<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go north<|im_end|>close door<|im_end|>lock door with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to pick-up the type X passkey from the floor of the garage. After taking the type X passkey, take a trip west. And then, unlock the type X gate inside the cookhouse with the type X passkey. Then, ensure that the type X gate within the cookhouse is open. Then, try to move south. Once you succeed at that, go east. With that done, pick up the synthesizer from the mantelpiece within the salon. After that, you can put the synthesizer into the suitcase. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in a garage.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type X passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type X passkey<|im_end|>go west<|im_end|>unlock type X gate with type X passkey<|im_end|>open type X gate<|im_end|>go south<|im_end|>go east<|im_end|>take synthesizer from mantelpiece<|im_end|>insert synthesizer into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50922} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the non-euclidean latchkey from the chest. And then, check that the non-euclidean box is unlocked with the non-euclidean latchkey. Then, open the non-euclidean box within the cookhouse. And then, retrieve the Microsoft style latchkey from the non-euclidean box in the cookhouse. If you can get your hands on the Microsoft style latchkey, insert the Microsoft style latchkey into the Microsoft style locker within the cookhouse's lock to unlock it. After that, open the Microsoft style locker. After pulling open the Microsoft style locker, pick up the spork from the Microsoft style locker within the cookhouse. Then, deposit the spork into the non-euclidean box in the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nLook at that signboard! What does it say? It says Welcome to the cookhouse? Well that's cool. You can barely contain your excitement.\nYou can make out a locked non-euclidean box. A locked Microsoft style locker, which looks usual, is right there by you. You can see an opened normal looking chest in the room. The chest contains a non-euclidean latchkey!\nThere is a closed gateway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from chest<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take Microsoft style latchkey from non-euclidean box<|im_end|>unlock Microsoft style locker with Microsoft style latchkey<|im_end|>open Microsoft style locker<|im_end|>take spork from Microsoft style locker<|im_end|>insert spork into non-euclidean box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50859} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to travel east. Once you do that, ensure that the safe is open. After that, retrieve the Henderson's limited edition key from the safe. After that, venture west. And then, make it so that the Henderson's limited edition locker within the spare room is unlocked. After that, make absolutely sure that the Henderson's limited edition locker is opened. And then, retrieve the spherical key from the Henderson's limited edition locker. And then, unlock the spherical chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room. You start to take note of what's in the room.\nYou can make out a locked spherical chest. You can see a Henderson's limited edition locker.\nThere is a closed door leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take Henderson's limited edition key from safe<|im_end|>go west<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition key<|im_end|>open Henderson's limited edition locker<|im_end|>take spherical key from Henderson's limited edition locker<|im_end|>unlock spherical chest with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First step, move east. And then, open the locker. Then, take the Henderson's limited edition keycard from the locker inside the bedchamber. After picking up the Henderson's limited edition keycard, unlock the Henderson's limited edition box. Then, make sure that the Henderson's limited edition box within the bedchamber is wide open. And then, retrieve the fly larva from the Henderson's limited edition box. Having got the fly larva, try to go to the west. After that, throw the fly larva on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in an office.\nThere is a closed door leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take Henderson's limited edition keycard from locker<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition box<|im_end|>take fly larva from Henderson's limited edition box<|im_end|>go west<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51937} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to venture north. After that, go east. With that over with, take the passkey from the refrigerator. And then, make it so that the safe is unlocked. After that, open the safe within the canteen. If you have pulled open the safe, recover the type I latchkey from the safe. And then, look and see that the type I safe is unlocked with the type I latchkey. Then, make it so that the type I safe within the canteen is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in an ordinary kind of place. That is to say, you're in a scullery. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a closed typical looking chest in the corner.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take passkey from refrigerator<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type I latchkey from safe<|im_end|>unlock type I safe with type I latchkey<|im_end|>open type I safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go east. If you can get through with that, ensure that the suitcase is open. After that, take the key from the suitcase in the workshop. After that, insert the key into the locker's lock to unlock it. Then, ensure that the locker is open. After pulling open the locker, take the rectangular keycard from the locker. And then, check that the rectangular locker within the workshop is unlocked with the rectangular keycard. And then, doublecheck that the rectangular locker in the workshop is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A normal one. You begin looking for stuff.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take rectangular keycard from locker<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, unlock the non-euclidean hatch with the non-euclidean latchkey. After that, ensure that the non-euclidean hatch within the sauna is open. Then, try to go to the south. And then, try to venture east. With that accomplished, retrieve the rectangular latchkey from the recliner. And then, unlock the rectangular locker inside the chamber with the rectangular latchkey. After that, ensure that the rectangular locker within the chamber is open. And then, take the manuscript from the rectangular locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in the sauna. You begin looking for stuff.\nThere is a closed non-euclidean hatch leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean hatch with non-euclidean latchkey<|im_end|>open non-euclidean hatch<|im_end|>go south<|im_end|>go east<|im_end|>take rectangular latchkey from recliner<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take manuscript from rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to go to the east. After that, insert the Canadian style passkey into the Canadian style chest's lock to unlock it. Then, ensure that the Canadian style chest inside the washroom is open. Then, recover the cuboid latchkey from the Canadian style chest. With the cuboid latchkey, insert the cuboid latchkey into the cuboid safe's lock to unlock it. After that, open the cuboid safe inside the washroom. After that, recover the key from the cuboid safe inside the washroom. And then, unlock the gate within the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a grape on the floor.\nYou are carrying: a Canadian style passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Canadian style chest with Canadian style passkey<|im_end|>open Canadian style chest<|im_end|>take cuboid latchkey from Canadian style chest<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take key from cuboid safe<|im_end|>unlock gate with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50802} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First stop, assure that the cake scented safe is open. After you have opened the cake scented safe, retrieve the latchkey from the cake scented safe in the cookery. And then, travel north. Then, make it so that the hatch inside the shower is unlocked with the latchkey. And then, open the hatch. After opening the hatch, make an attempt to take a trip north. Then, go east. With that accomplished, retrieve the Cat Calendar from the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. An ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a closed cake scented safe.\nThere is an unguarded exit to the north.\nThere is a cake scented keycard on the floor.\nYou are carrying: a stick of butter and a whisk.\n\nyour action: ", "response": "open cake scented safe<|im_end|>take latchkey from cake scented safe<|im_end|>go north<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take Cat Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51975} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to attempt to go east. Following that, retrieve the soap scented key from the stand. After that, attempt to travel west. With that accomplished, look and see that the soap scented chest within the garage is unlocked. If you have unlocked the soap scented chest, open the soap scented chest within the garage. Then, pick up the loaf of bread from the soap scented chest. Then, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nI am required to announce that you are now in the garage. Okay, just remember what you're here to do, and everything will go great.\nOh wow! Is that what I think it is? It is! It's a soap scented chest. You scan the room for a toolbox, and you find a toolbox. You shudder, but continue examining the room. The toolbox is empty! What a waste of a day!\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take soap scented key from stand<|im_end|>go west<|im_end|>unlock soap scented chest with soap scented key<|im_end|>open soap scented chest<|im_end|>take loaf of bread from soap scented chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, go north. And then, ensure that the box in the steam room is open. And then, retrieve the keycard from the box. Then, make an effort to move east. And then, make absolutely sure that the chest is unlocked. And then, ensure that the chest is open. After that, take the stick of butter from the chest. If you can get your hands on the stick of butter, eat the stick of butter. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one. Let's see what's in here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a nest of shrimp on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take stick of butter from chest<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50944} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First stop, travel north. Then, retrieve the non-euclidean keycard from the trunk. After that, make an effort to travel south. Once you manage that, assure that the non-euclidean chest is unlocked. Then, open the non-euclidean chest. And then, pick up the key from the non-euclidean chest. Then, doublecheck that the passageway within the laundry place is unlocked. And then, assure that the passageway in the laundry place is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou scan the room, seeing a non-euclidean chest.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a Canadian limited edition passkey.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean keycard from trunk<|im_end|>go south<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take key from non-euclidean chest<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, head east. After that, assure that the drawer is ajar. And then, pick up the lavender scented latchkey from the drawer. And then, make absolutely sure that the lavender scented safe in the bathroom is unlocked. And then, open the lavender scented safe. And then, take the non-euclidean passkey from the lavender scented safe in the bathroom. Then, make sure that the non-euclidean chest is unlocked. After unlocking the non-euclidean chest, look and see that the non-euclidean chest inside the bathroom is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just sauntered into a workshop.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take lavender scented latchkey from drawer<|im_end|>unlock lavender scented safe with lavender scented latchkey<|im_end|>open lavender scented safe<|im_end|>take non-euclidean passkey from lavender scented safe<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51869} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could go west. Okay, and then, pick up the key from the table in the shower. And then, make an attempt to venture east. With that done, unlock the safe. After unlocking the safe, ensure that the safe is open. After pulling open the safe, pick up the Comic Strip Calendar from the safe inside the cubicle. And then, travel west. And then, place the Comic Strip Calendar on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. You begin to take stock of what's here.\nHey, want to see a safe? Look over there, a safe. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from table<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Comic Strip Calendar from safe<|im_end|>go west<|im_end|>put Comic Strip Calendar on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the non-euclidean keycard from the saucepan inside the cookhouse. After taking the non-euclidean keycard, unlock the non-euclidean safe within the cookhouse. After that, open the non-euclidean safe within the cookhouse. After opening the non-euclidean safe, retrieve the spherical key from the non-euclidean safe within the cookhouse. And then, assure that the spherical portal inside the cookhouse is unlocked. And then, ensure that the spherical portal within the cookhouse is open. Having opened the spherical portal, attempt to venture east. Okay, and then, retrieve the disk from the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal kind of place.\nYou can see a locked non-euclidean safe. You can make out a saucepan. On the saucepan you see a non-euclidean keycard.\nThere is a closed spherical portal leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from saucepan<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take spherical key from non-euclidean safe<|im_end|>unlock spherical portal with spherical key<|im_end|>open spherical portal<|im_end|>go east<|im_end|>take disk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, retrieve the type 0 key from the bed in the bedchamber. And then, unlock the type 0 chest in the bedchamber with the type 0 key. And then, ensure that the type 0 chest within the bedchamber is open. Once you have pulled open the type 0 chest, retrieve the Canadian limited edition key from the type 0 chest inside the bedchamber. And then, assure that the Canadian limited edition locker is unlocked. After unlocking the Canadian limited edition locker, assure that the Canadian limited edition locker inside the bedchamber is ajar. After opening the Canadian limited edition locker, recover the keycard from the Canadian limited edition locker. Then, assure that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just walked into a bedchamber.\nYou see a box. Hmmm... what else, what else? Hey, want to see a Canadian limited edition locker? Look over there, a Canadian limited edition locker. You make out a type 0 chest. You see a bed. On the bed you can see a type 0 key. Hmmm... what else, what else?\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 key from bed<|im_end|>unlock type 0 chest with type 0 key<|im_end|>open type 0 chest<|im_end|>take Canadian limited edition key from type 0 chest<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take keycard from Canadian limited edition locker<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an effort to go south. If you can accomplish that, lift the American limited edition latchkey from the floor of the scullery. After that, make an attempt to go to the west. With that accomplished, make sure that the American limited edition box is unlocked. Then, ensure that the American limited edition box in the parlor is open. After that, take the spherical keycard from the American limited edition box within the parlor. If you can get your hands on the spherical keycard, go east. After that, Deposit the spherical keycard into the spherical locker to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just walked into a dish-pit.\nThere is an unblocked exit to the south.\nThere is a kettle on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American limited edition latchkey<|im_end|>go west<|im_end|>unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>take spherical keycard from American limited edition box<|im_end|>go east<|im_end|>lock spherical locker with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First, it would be great if you could insert the keycard into the locker within the shower's lock to unlock it. After unlocking the locker, make sure that the locker is open. Then, take the formless latchkey from the locker. Then, unlock the formless chest inside the shower. Then, make absolutely sure that the formless chest in the shower is opened. After that, take the soap dispenser from the formless chest. Then, try to move north. And then, sit the soap dispenser on the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in an ordinary kind of place. That is to say, you're in a shower. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a formless chest. You can see a locker. Classic TextWorld.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take formless latchkey from locker<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take soap dispenser from formless chest<|im_end|>go north<|im_end|>put soap dispenser on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51865} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, make an effort to head east. With that accomplished, pick up the American key from the mantelpiece. Then, look and see that the American locker in the bedchamber is unlocked. After unlocking the American locker, ensure that the American locker inside the bedchamber is open. After that, retrieve the Henderson's limited edition keycard from the American locker inside the bedchamber. After that, insert the Henderson's limited edition keycard into the Henderson's limited edition chest's lock to unlock it. And then, look and see that the Henderson's limited edition chest is opened. After pulling open the Henderson's limited edition chest, pick up the pillow from the Henderson's limited edition chest inside the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take American key from mantelpiece<|im_end|>unlock American locker with American key<|im_end|>open American locker<|im_end|>take Henderson's limited edition keycard from American locker<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition chest<|im_end|>take pillow from Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to ensure that the formless chest is open. And then, retrieve the rectangular keycard from the formless chest within the bar. After that, look and see that the rectangular safe is unlocked. Then, assure that the rectangular safe is wide open. After that, pick up the passkey from the rectangular safe. After that, take a trip east. That done, close the safe. After that, Insert the passkey into the safe within the chamber to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar.\nYou see a locked rectangular safe. You can make out a closed formless chest.\nThere is a closed gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "open formless chest<|im_end|>take rectangular keycard from formless chest<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the north. And then, ensure that the trunk is open. After that, take the passkey from the trunk inside the restroom. Then, make absolutely sure that the safe is unlocked with the passkey. After that, doublecheck that the safe in the restroom is wide open. After that, take the paper towel from the safe. Then, travel south. Next, sit the paper towel on the table within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. A normal kind of place. You can barely contain your excitement.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a table. But the thing is empty, unfortunately.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take passkey from trunk<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take paper towel from safe<|im_end|>go south<|im_end|>put paper towel on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51824} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to travel south. And then, take a trip south. Then, ensure that the cabinet in the washroom is open. And then, recover the keycard from the cabinet in the washroom. Then, make an attempt to head north. If you can manage that, unlock the safe inside the playroom. After that, open the safe inside the playroom. And then, retrieve the tv from the safe inside the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go north<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take tv from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to lift the spherical key from the floor of the workshop. And then, take a trip north. And then, make it so that the spherical box is unlocked. And then, ensure that the spherical box is open. Then, retrieve the latchkey from the spherical box. After stealing the latchkey, assure that the box inside the recreation zone is unlocked. And then, make it so that the box within the recreation zone is open. After that, recover the tablet from the box inside the recreation zone. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've come into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the workshop.\nThere is an exit to the north. Don't worry, it is unguarded.\nThere is a spherical key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key<|im_end|>go north<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take latchkey from spherical box<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take tablet from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to check that the locker is unlocked with the key. And then, make it so that the locker inside the spare room is wide open. Then, pick up the latchkey from the locker in the spare room. After that, unlock the box with the latchkey. And then, open the box in the spare room. Then, recover the shirt from the box in the spare room. Then, make an effort to go to the north. Then, ditch the shirt on the floor of the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nYou make out a box. You can see a locker. You wonder idly who left that here. Look out! It's a- oh, never mind, it's just a suitcase. Now why would someone leave that there?\nThere is an unblocked exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take shirt from box<|im_end|>go north<|im_end|>drop shirt<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to venture north. With that done, open the case inside the cellar. And then, retrieve the key from the case inside the cellar. With the key, make it so that the box is unlocked. Then, doublecheck that the box is ajar. Then, take the cuboid passkey from the box. After taking the cuboid passkey, look and see that the cuboid locker in the cellar is unlocked. And then, ensure that the cuboid locker within the cellar is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place. Let's see what's in here.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open case<|im_end|>take key from case<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51831} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel east. Next, insert the keycard into the locker in the workshop's lock to unlock it. After that, open the locker. After that, take the cuboid keycard from the locker inside the workshop. And then, make sure that the cuboid safe is unlocked with the cuboid keycard. Then, open the cuboid safe within the workshop. And then, recover the telephone from the cuboid safe within the workshop. After that, toss the telephone on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nThis washroom you have just entered is definitely usual.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a towel on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cuboid keycard from locker<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take telephone from cuboid safe<|im_end|>drop telephone<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make absolutely sure that the rectangular box within the cubicle is unlocked with the rectangular passkey. After that, open the rectangular box. After that, retrieve the non-euclidean keycard from the rectangular box inside the cubicle. After that, look and see that the non-euclidean safe is unlocked. And then, ensure that the non-euclidean safe is open. And then, pick up the kiwi from the non-euclidean safe. Then, eat the kiwi. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one.\nYou can see a non-euclidean safe. As if things weren't amazing enough already, you can even see a rectangular box.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take non-euclidean keycard from rectangular box<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take kiwi from non-euclidean safe<|im_end|>eat kiwi<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, pick up the latchkey from the counter. Then, unlock the locker. Then, ensure that the locker is open. Then, recover the type 7 key from the locker. Having got the type 7 key, check that the type 7 gate inside the canteen is unlocked with the type 7 key. After that, make sure that the type 7 gate is opened. Then, go to the north. Following that, take the spork from the cabinet within the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou see a locked locker close by. You make out a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. The counter is typical. On the counter you see a latchkey.\nThere is a closed type 7 gate leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type 7 key from locker<|im_end|>unlock type 7 gate with type 7 key<|im_end|>open type 7 gate<|im_end|>go north<|im_end|>take spork from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, pick up the keycard from the floor of the recreation zone. With the keycard, check that the locker is unlocked with the keycard. Then, doublecheck that the locker within the recreation zone is opened. Then, recover the key from the locker in the recreation zone. With the key, make it so that the portal is unlocked. After that, open the portal inside the recreation zone. Then, head north. Okay, and then, pick up the teacup from the board. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nAh, the recreation zone. This is some kind of recreation zone, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked locker, which looks usual, in the corner.\nThere is a closed portal leading north. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go north<|im_end|>take teacup from board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First stop, attempt to take a trip west. And then, recover the keycard from the chest within the playroom. After that, make it so that the box is unlocked. After that, assure that the box inside the playroom is wide open. Then, retrieve the latchkey from the box inside the playroom. If you have picked up the latchkey, go to the east. With that done, make sure that the safe is unlocked with the latchkey. And then, ensure that the safe in the pantry is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First off, attempt to head east. With that done, make it so that the vanilla scented safe is unlocked with the vanilla scented passkey. And then, ensure that the vanilla scented safe within the sauna is open. Then, take the keycard from the vanilla scented safe. Having picked up the keycard, assure that the locker is unlocked. And then, open the locker. Then, pick up the soap scented key from the locker within the sauna. If you can get your hands on the soap scented key, lock the soap scented box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in a laundry place. You begin looking for stuff.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a vanilla scented passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock vanilla scented safe with vanilla scented passkey<|im_end|>open vanilla scented safe<|im_end|>take keycard from vanilla scented safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take soap scented key from locker<|im_end|>lock soap scented box with soap scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First thing I need you to do is to try to head north. Okay, and then, move west. That done, pick-up the type 2 passkey from the floor of the bedchamber. After that, venture east. With that over with, unlock the type 2 locker. After unlocking the type 2 locker, assure that the type 2 locker within the cubicle is wide open. Once you have opened the type 2 locker, recover the TextWorld limited edition key from the type 2 locker in the cubicle. After getting the TextWorld limited edition key, check that the TextWorld limited edition locker inside the cubicle is unlocked with the TextWorld limited edition key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual one. You start to take note of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: an Advent Calendar and a nest of bugs.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take type 2 passkey<|im_end|>go east<|im_end|>unlock type 2 locker with type 2 passkey<|im_end|>open type 2 locker<|im_end|>take TextWorld limited edition key from type 2 locker<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First of all, make an effort to travel west. Then, ensure that the toolbox is open. And then, retrieve the TextWorld key from the toolbox. Then, attempt to go to the east. That done, make it so that the TextWorld chest within the recreation zone is unlocked. Then, make absolutely sure that the TextWorld chest in the recreation zone is ajar. After that, retrieve the dvd from the TextWorld chest inside the recreation zone. And then, put the dvd on the bar in the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A standard kind of place. I guess you better just go and list everything you see here.\nYou see a TextWorld chest. The light flickers for a second, but nothing else happens. You see a bar. The bar is ordinary. But oh no! there's nothing on this piece of garbage. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a novel.\n\nyour action: ", "response": "go west<|im_end|>open toolbox<|im_end|>take TextWorld key from toolbox<|im_end|>go east<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>take dvd from TextWorld chest<|im_end|>put dvd on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51904} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to take a trip west. And then, make an effort to move west. After that, recover the formless passkey from the basket. If you can get your hands on the formless passkey, unlock the formless locker with the formless passkey. After that, look and see that the formless locker is opened. After that, recover the sponge from the formless locker in the shower. After you have taken the sponge, make an effort to take a trip east. With that accomplished, sit the sponge on the desk within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary one.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take formless passkey from basket<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take sponge from formless locker<|im_end|>go east<|im_end|>put sponge on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the east. After that, attempt to travel north. Next, recover the keycard from the mantle. And then, go south. Okay, and then, check that the box is unlocked with the keycard. Then, ensure that the box is open. Then, take the cd from the box. Then, rest the cd on the couch. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard from mantle<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cd from box<|im_end|>put cd on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to pick-up the keycard from the floor of the vault. After taking the keycard, unlock the locker with the keycard. Having unlocked the locker, open the locker inside the vault. And then, recover the passkey from the locker inside the vault. Then, unlock the chest in the vault with the passkey. After that, open the chest. After that, retrieve the lampshade from the chest. After stealing the lampshade, place the lampshade on the stand inside the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nYou see a chest. You make out a locker. Were you looking for a stand? Because look over there, it's a stand. However, the stand, like an empty stand, has nothing on it. Hm. Oh well\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take lampshade from chest<|im_end|>put lampshade on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, retrieve the lavender scented key from the bed stand inside the chamber. And then, unlock the lavender scented locker. And then, open the lavender scented locker within the chamber. After that, take the passkey from the lavender scented locker. Then, make it so that the gateway in the chamber is unlocked. Then, open the gateway within the chamber. Once you have pulled open the gateway, make an attempt to go east. Next, retrieve the butterfly from the floor of the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see a locked ordinary looking lavender scented locker in the room. If you haven't noticed it already, there seems to be something there by the wall, it's a bed stand. The bed stand is normal. On the bed stand you can see a lavender scented key.\nThere is a closed gateway leading east. You need an unblocked exit? You should try going south.\nYou are carrying: a berry.\n\nyour action: ", "response": "take lavender scented key from bed stand<|im_end|>unlock lavender scented locker with lavender scented key<|im_end|>open lavender scented locker<|im_end|>take passkey from lavender scented locker<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50815} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make absolutely sure that the box is unlocked with the keycard. After unlocking the box, make it so that the box is open. After that, retrieve the non-euclidean keycard from the box. And then, unlock the non-euclidean hatch. After that, look and see that the non-euclidean hatch is opened. And then, take a trip east. And then, pick up the textbook from the suitcase in the chamber. After that, deposit the textbook on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nYou rest your hand against a wall, but you miss the wall and fall onto a box. Does this look like anything mentioned in the instructions?\nThere is a closed non-euclidean hatch leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take non-euclidean keycard from box<|im_end|>unlock non-euclidean hatch with non-euclidean keycard<|im_end|>open non-euclidean hatch<|im_end|>go east<|im_end|>take textbook from suitcase<|im_end|>drop textbook<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, take a trip west. Once you succeed at that, ensure that the Canadian safe in the spare room is open. After that, retrieve the TextWorld passkey from the Canadian safe. After stealing the TextWorld passkey, unlock the TextWorld chest within the spare room. After that, look and see that the TextWorld chest in the spare room is ajar. After that, pick up the passkey from the TextWorld chest. Having got the passkey, unlock the chest. And then, ensure that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open Canadian safe<|im_end|>take TextWorld passkey from Canadian safe<|im_end|>unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take passkey from TextWorld chest<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to travel east. And then, recover the key from the freezer within the canteen. And then, take a trip west. Then, unlock the gateway. Then, make it so that the gateway is wide open. Then, venture south. With that accomplished, attempt to move east. Next, retrieve the nest of beetles from the counter inside the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a poem and a mop.\n\nyour action: ", "response": "go east<|im_end|>take key from freezer<|im_end|>go west<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take nest of beetles from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, take a trip south. Next, ensure that the gateway is open. And then, move west. And then, make an attempt to go to the west. Then, take the keyboard from the armchair in the office. Then, try to head east. After that, ensure that the safe within the bedchamber is open. And then, insert the keyboard inside the safe within the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery. Okay, just remember what you're here to do, and everything will go great.\nYou rest your hand against a wall, but you miss the wall and fall onto a freezer. The freezer is empty! What a waste of a day! You can see a platter. But oh no! there's nothing on this piece of junk.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>open gateway<|im_end|>go west<|im_end|>go west<|im_end|>take keyboard from armchair<|im_end|>go east<|im_end|>open safe<|im_end|>insert keyboard into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51961} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move south. With that accomplished, insert the keycard into the hatch in the cookery's lock to unlock it. After that, open the hatch inside the cookery. Then, travel east. Okay, and then, head north. Next, recover the peanut from the bench. If you can get your hands on the peanut, eat the peanut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a normal kind of place. That is to say, you're in a canteen. The room is well lit.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>go north<|im_end|>take peanut from bench<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51896} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First off, make an effort to head north. Following that, open the cabinet within the studio. And then, take the cuboid latchkey from the cabinet. And then, unlock the cuboid chest with the cuboid latchkey. Having unlocked the cuboid chest, ensure that the cuboid chest within the studio is open. Then, retrieve the keycard from the cuboid chest in the studio. After you have picked up the keycard, make absolutely sure that the chest is unlocked with the keycard. And then, make absolutely sure that the chest is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take cuboid latchkey from cabinet<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take keycard from cuboid chest<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could make an effort to travel west. And then, retrieve the passkey from the display. Once you have picked up the passkey, move east. After that, unlock the gate in the recreation zone. Then, ensure that the gate in the recreation zone is open. Having opened the gate, venture north. If you can get through with that, make an effort to head east. Next, close the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a loaf of bread and a key.\n\nyour action: ", "response": "go west<|im_end|>take passkey from display<|im_end|>go east<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture south. With that accomplished, pick up the latchkey from the rack inside the cookhouse. Then, make an effort to go north. And then, insert the latchkey into the gate inside the kitchen's lock to unlock it. And then, make sure that the gate within the kitchen is wide open. And then, move east. If you can succeed at that, make absolutely sure that the chest is wide open. And then, recover the nest of bats from the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. The room is well lit.\nThere is a closed gate leading east. There is an exit to the south. Don't worry, it is unblocked.\nThere is a mug on the floor.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from rack<|im_end|>go north<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>open chest<|im_end|>take nest of bats from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to head west. With that accomplished, ensure that the type 4 locker within the cubicle is open. Then, recover the latchkey from the type 4 locker. And then, insert the latchkey into the box in the cubicle's lock to unlock it. After unlocking the box, open the box inside the cubicle. Then, retrieve the keyboard from the box. After that, try to take a trip east. And then, ditch the keyboard on the floor of the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open type 4 locker<|im_end|>take latchkey from type 4 locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keyboard from box<|im_end|>go east<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51926} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to go to the south. After that, make sure that the fudge scented locker is unlocked. Then, ensure that the fudge scented locker is open. After opening the fudge scented locker, pick up the spherical key from the fudge scented locker in the lounge. And then, make it so that the spherical safe is unlocked. After unlocking the spherical safe, make absolutely sure that the spherical safe is ajar. After that, retrieve the keycard from the spherical safe. After that, unlock the hatch. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a stick of butter and a fudge scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock fudge scented locker with fudge scented latchkey<|im_end|>open fudge scented locker<|im_end|>take spherical key from fudge scented locker<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take keycard from spherical safe<|im_end|>unlock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move south. Okay, and then, unlock the locker. Then, open the locker. After that, retrieve the formless keycard from the locker. If you can get your hands on the formless keycard, assure that the formless safe is unlocked with the formless keycard. Having unlocked the formless safe, ensure that the formless safe within the bathroom is open. And then, pick up the type 2 latchkey from the formless safe. Having taken the type 2 latchkey, unlock the type 2 locker with the type 2 latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in a pantry. You begin to take stock of what's here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take formless keycard from locker<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take type 2 latchkey from formless safe<|im_end|>unlock type 2 locker with type 2 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to insert the key into the safe inside the shower's lock to unlock it. Then, open the safe in the shower. After that, take the spherical passkey from the safe. And then, move east. With that done, unlock the spherical chest inside the office. Then, open the spherical chest. And then, take the chocolate bar from the spherical chest in the office. Then, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked safe right there by you.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take spherical passkey from safe<|im_end|>go east<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take chocolate bar from spherical chest<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make it so that the case is opened. Then, retrieve the Henderson's style latchkey from the case. Then, go south. After that, unlock the Henderson's style chest. Then, open the Henderson's style chest within the dish-pit. Then, pick up the American style keycard from the Henderson's style chest. And then, unlock the American style box. And then, assure that the American style box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a case.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take Henderson's style latchkey from case<|im_end|>go south<|im_end|>unlock Henderson's style chest with Henderson's style latchkey<|im_end|>open Henderson's style chest<|im_end|>take American style keycard from Henderson's style chest<|im_end|>unlock American style box with American style keycard<|im_end|>open American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. Your first objective is to attempt to travel east. After that, retrieve the latchkey from the coffer. After stealing the latchkey, check that the locker inside the chamber is unlocked with the latchkey. After that, open the locker. And then, take the non-euclidean passkey from the locker in the chamber. And then, assure that the non-euclidean box is unlocked. After that, open the non-euclidean box. Then, take the lamp from the non-euclidean box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from coffer<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take non-euclidean passkey from locker<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take lamp from non-euclidean box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to take a trip north. After that, recover the keycard from the table within the study. And then, make it so that the chest within the study is unlocked. And then, open the chest in the study. Then, recover the American style keycard from the chest. After that, travel south. Once you get around to doing that, make it so that the American style box inside the kitchen is shut. After closing the American style box, make sure that the American style box in the kitchen is locked with the American style keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary kind of place. The room is well lit.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a American style box. The American style box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading west. There is an unblocked exit to the north.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go north<|im_end|>take keycard from table<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take American style keycard from chest<|im_end|>go south<|im_end|>close American style box<|im_end|>lock American style box with American style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go to the south. If you can get through with that, make sure that the non-euclidean chest is ajar. After pulling open the non-euclidean chest, retrieve the latchkey from the non-euclidean chest. And then, travel north. After that, make sure that the passageway is unlocked with the latchkey. And then, open the passageway. Then, attempt to move north. And then, close the passageway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard kind of place. I guess you better just go and list everything you see here.\nThere is a closed passageway leading north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean chest<|im_end|>take latchkey from non-euclidean chest<|im_end|>go north<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go north<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, move east. With that over with, take the passkey from the rack inside the shower. With the passkey, check that the safe is unlocked with the passkey. After you have unlocked the safe, ensure that the safe within the shower is open. Then, take the keycard from the safe inside the shower. If you can get your hands on the keycard, venture west. Okay, and then, unlock the locker in the dish-pit. After you have unlocked the locker, make absolutely sure that the locker is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nWell, here we are in a dish-pit.\nYou make out a locked usual looking locker in the corner.\nThere is an open door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from rack<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First step, make an attempt to venture south. Once you manage that, look and see that the locker is open. Then, take the book from the locker in the bedroom. After that, travel north. Once you manage that, take the formless key from the Henderson's safe within the shower. Once you have picked up the formless key, unlock the formless locker. Then, assure that the formless locker inside the shower is wide open. After pulling open the formless locker, you can place the book inside the formless locker inside the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can see a formless locker. You can make out an opened Henderson's safe close by. The Henderson's safe contains a formless key.\nThere is a closed passageway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take book from locker<|im_end|>go north<|im_end|>take formless key from Henderson's safe<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>insert book into formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip east. Then, pick up the type Z keycard from the floor of the study. And then, go to the west. Following that, unlock the type Z box with the type Z keycard. After that, open the type Z box. After that, retrieve the key from the type Z box. Then, try to go east. Next, doublecheck that the safe is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A standard one. You start to take note of what's in the room.\nYou make out a type Z box.\nThere is a closed hatch leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type Z keycard<|im_end|>go west<|im_end|>unlock type Z box with type Z keycard<|im_end|>open type Z box<|im_end|>take key from type Z box<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51860} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the cuboid latchkey from the display. With the cuboid latchkey, check that the cuboid chest inside the vault is unlocked with the cuboid latchkey. After that, open the cuboid chest within the vault. And then, retrieve the key from the cuboid chest in the vault. After that, unlock the hatch with the key. Then, assure that the hatch inside the vault is ajar. And then, venture south. And then, retrieve the butterfly from the chest within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in a vault.\nYou make out a locked standard looking cuboid chest nearby. You make out an opened display, which looks ordinary, close by. The display contains a cuboid latchkey.\nThere is a closed hatch leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from display<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take key from cuboid chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>take butterfly from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First off, take the type 9 keycard from the trunk. After getting the type 9 keycard, unlock the type 9 safe with the type 9 keycard. And then, make sure that the type 9 safe is wide open. If you have pulled open the type 9 safe, recover the cuboid key from the type 9 safe. Then, try to travel north. Then, unlock the cuboid safe. After that, ensure that the cuboid safe within the washroom is open. Then, pick up the broom from the cuboid safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one. You begin looking for stuff.\nYou see a locked type 9 safe. You see a trunk. The trunk contains a type 9 keycard.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 9 keycard from trunk<|im_end|>unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take cuboid key from type 9 safe<|im_end|>go north<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take broom from cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, head south. Then, travel south. Then, unlock the Microsoft style chest in the workshop with the Microsoft style latchkey. And then, open the Microsoft style chest within the workshop. And then, retrieve the keycard from the Microsoft style chest. And then, attempt to venture north. After that, insert the keycard into the chest's lock to unlock it. After that, open the chest in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just walked into the basement. You begin looking for stuff.\nHey, want to see a rack? Look over there, a rack. But oh no! there's nothing on this piece of junk.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Microsoft style latchkey.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>unlock Microsoft style chest with Microsoft style latchkey<|im_end|>open Microsoft style chest<|im_end|>take keycard from Microsoft style chest<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to doublecheck that the chest within the cubicle is unlocked with the key. Then, make it so that the chest within the cubicle is ajar. And then, retrieve the passkey from the chest in the cubicle. If you can get your hands on the passkey, take a trip east. Following that, insert the passkey into the safe's lock to unlock it. And then, open the safe. And then, retrieve the latchkey from the safe. After that, unlock the passageway. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual one.\nYou can make out a chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock passageway with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First, it would be a great idea if you could travel west. And then, move west. With that over with, recover the keycard from the safe in the bathroom. After getting the keycard, make sure that the chest is unlocked with the keycard. After you have unlocked the chest, ensure that the chest is open. And then, recover the sock from the chest. After that, make an attempt to head east. Okay, and then, put the sock into the dresser. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take keycard from safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take sock from chest<|im_end|>go east<|im_end|>insert sock into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. And then, retrieve the keycard from the cabinet. And then, go west. If you can manage that, make absolutely sure that the locker within the chamber is unlocked. After unlocking the locker, doublecheck that the locker in the chamber is wide open. Having pulled open the locker, recover the fly larva from the locker in the chamber. Then, take a trip east. After that, place the fly larva on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locker.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go east<|im_end|>take keycard from cabinet<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to lift the keycard from the floor of the vault. And then, unlock the safe inside the vault with the keycard. After that, open the safe. Once you have opened the safe, recover the type X keycard from the safe. Then, make sure that the type X safe in the vault is unlocked with the type X keycard. Then, ensure that the type X safe in the vault is open. After that, retrieve the sandwich from the type X safe inside the vault. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal one. You begin looking for stuff.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type X safe. There's something strange about this thing being here, but you don't have time to worry about that now. You can make out a locked safe close by.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take type X keycard from safe<|im_end|>unlock type X safe with type X keycard<|im_end|>open type X safe<|im_end|>take sandwich from type X safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First step, try to go to the east. With that accomplished, pick up the rectangular keycard from the board in the steam room. After that, doublecheck that the rectangular chest inside the steam room is unlocked with the rectangular keycard. And then, ensure that the rectangular chest within the steam room is open. After that, retrieve the American style passkey from the rectangular chest. After that, make it so that the American style safe is unlocked. And then, make sure that the American style safe is ajar. And then, recover the iron from the American style safe inside the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is a closed portal leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular keycard from board<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take American style passkey from rectangular chest<|im_end|>unlock American style safe with American style passkey<|im_end|>open American style safe<|im_end|>take iron from American style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First step, insert the latchkey into the box inside the cellar's lock to unlock it. And then, open the box within the cellar. And then, pick up the key from the box. After that, make it so that the chest within the cellar is unlocked. And then, open the chest. And then, retrieve the keycard from the chest. Then, make an effort to travel east. If you can finish that, make it so that the locker within the study is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nOkay, so you're in a cellar, cool, but is it standard? You better believe it is.\nYou see a locked chest, which looks typical, nearby. You can make out a box. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go east<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the refrigerator in the kitchen. If you have opened the refrigerator, retrieve the cuboid keycard from the refrigerator. After that, venture west. Next, assure that the cuboid safe within the cookery is unlocked. And then, make sure that the cuboid safe in the cookery is wide open. And then, recover the Microsoft style latchkey from the cuboid safe. With the Microsoft style latchkey, make an effort to take a trip east. Following that, insert the Microsoft style latchkey into the Microsoft style locker's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a Microsoft style locker. You can make out a closed refrigerator.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take cuboid keycard from refrigerator<|im_end|>go west<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take Microsoft style latchkey from cuboid safe<|im_end|>go east<|im_end|>unlock Microsoft style locker with Microsoft style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to make an effort to go east. With that over with, make absolutely sure that the TextWorld style safe in the canteen is closed. Then, make an effort to travel west. Then, make an attempt to venture north. After that, pick up the TextWorld style latchkey from the workbench. Then, try to go to the south. And then, take a trip east. After that, make sure that the TextWorld style safe is locked with the TextWorld style latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard one. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>close TextWorld style safe<|im_end|>go west<|im_end|>go north<|im_end|>take TextWorld style latchkey from workbench<|im_end|>go south<|im_end|>go east<|im_end|>lock TextWorld style safe with TextWorld style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50813} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, take a trip east. And then, retrieve the keycard from the fridge inside the cookhouse. Having taken the keycard, attempt to travel west. Then, unlock the box inside the cookery. And then, assure that the box in the cookery is opened. Then, pick up the glass from the box. With the glass, attempt to go east. If you can get around to doing that, drop the glass on the floor of the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A typical one. Let's see what's in here.\nYou can see a locked box. You make out a chest.\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from fridge<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take glass from box<|im_end|>go east<|im_end|>drop glass<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First of all, try to move east. Following that, ensure that the type 3 locker within the bedroom is open. And then, recover the spherical passkey from the type 3 locker inside the bedroom. After picking up the spherical passkey, unlock the spherical chest. After that, open the spherical chest inside the bedroom. After that, retrieve the American limited edition latchkey from the spherical chest within the bedroom. Then, unlock the American limited edition chest within the bedroom. After unlocking the American limited edition chest, open the American limited edition chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type 3 locker<|im_end|>take spherical passkey from type 3 locker<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take American limited edition latchkey from spherical chest<|im_end|>unlock American limited edition chest with American limited edition latchkey<|im_end|>open American limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50941} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First thing I need you to do is to venture east. And then, pick up the latchkey from the bench inside the salon. Then, go to the west. And then, unlock the box inside the basement. After that, open the box within the basement. After that, retrieve the broom from the box. Then, head east. And then, drop the broom on the floor of the salon. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nLook around you. Take it all in. It's not every day someone gets to be in a basement.\nYou see a box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a berry.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from bench<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to venture west. Then, go south. Following that, recover the passkey from the shelf in the garage. With the passkey, make an effort to move north. Once you manage that, attempt to take a trip east. That done, assure that the safe within the basement is unlocked. After that, open the safe in the basement. Then, retrieve the shoe from the safe within the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary one. The room is well lit.\nYou can make out a locked safe nearby.\nThere is an open portal leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a frisbee.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take passkey from shelf<|im_end|>go north<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take shoe from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First, it would be good if you could unlock the box with the passkey. And then, ensure that the box is open. And then, pick up the cuboid passkey from the box in the study. And then, check that the cuboid box inside the study is unlocked with the cuboid passkey. Then, look and see that the cuboid box in the study is wide open. After pulling open the cuboid box, retrieve the keycard from the cuboid box inside the study. With the keycard, go to the west. Then, unlock the portal inside the bar with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a cuboid box. A locked box, which looks standard, is in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take keycard from cuboid box<|im_end|>go west<|im_end|>unlock portal with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is your task for today. Your first objective is to attempt to go west. With that done, ensure that the box in the basement is open. And then, retrieve the vanilla scented key from the box. With the vanilla scented key, make an attempt to venture east. And then, check that the vanilla scented box in the office is unlocked with the vanilla scented key. And then, open the vanilla scented box in the office. Then, retrieve the keyboard from the vanilla scented box. And then, place the keyboard on the chair. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nI am so happy to announce that you are now in the office.\nYou can see a locked vanilla scented box in the room. You see a chair. The chair is normal. Looks like someone's already been here and taken everything off it, though.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take vanilla scented key from box<|im_end|>go east<|im_end|>unlock vanilla scented box with vanilla scented key<|im_end|>open vanilla scented box<|im_end|>take keyboard from vanilla scented box<|im_end|>put keyboard on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to ensure that the locker inside the vault is open. And then, take the type 7 latchkey from the locker inside the vault. Then, insert the type 7 latchkey into the type 7 box's lock to unlock it. And then, ensure that the type 7 box within the vault is open. After that, pick up the key from the type 7 box. And then, attempt to go east. Once you accomplish that, close the box. Once you have shut the box, Deposit the key into the box inside the shower to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place.\nYou can see a type 7 box. You make out a closed locker.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take type 7 latchkey from locker<|im_end|>unlock type 7 box with type 7 latchkey<|im_end|>open type 7 box<|im_end|>take key from type 7 box<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. After that, make an attempt to go north. And then, pick up the Microsoft style key from the stand. After that, try to take a trip east. After that, make sure that the Microsoft style box inside the salon is unlocked. Having unlocked the Microsoft style box, ensure that the Microsoft style box inside the salon is open. Then, take the tv from the Microsoft style box. And then, deposit the tv on the floor of the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou can see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take Microsoft style key from stand<|im_end|>go east<|im_end|>unlock Microsoft style box with Microsoft style key<|im_end|>open Microsoft style box<|im_end|>take tv from Microsoft style box<|im_end|>drop tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, you could, like, pick up the passkey from the drawer. After picking up the passkey, insert the passkey into the portal's lock to unlock it. Then, ensure that the portal is open. And then, make an attempt to go east. And then, make an effort to travel south. After that, pick up the iron from the board in the shower. If you can get your hands on the iron, make an effort to move north. Following that, throw the iron on the floor of the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. An ordinary one.\nYou can make out an opened drawer. The drawer contains a passkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a printer.\n\nyour action: ", "response": "take passkey from drawer<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>go south<|im_end|>take iron from board<|im_end|>go north<|im_end|>drop iron<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First step, recover the non-euclidean keycard from the mantelpiece. If you can get your hands on the non-euclidean keycard, doublecheck that the non-euclidean chest is unlocked. After unlocking the non-euclidean chest, open the non-euclidean chest. After you have opened the non-euclidean chest, pick up the type 1 keycard from the non-euclidean chest. Then, try to move east. Then, make absolutely sure that the type 1 box is unlocked with the type 1 keycard. If you have unlocked the type 1 box, open the type 1 box within the study. After that, pick up the nest of bugs from the type 1 box within the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one. You begin looking for stuff.\nA locked non-euclidean chest is close by. You can make out a mantelpiece. On the mantelpiece you make out a non-euclidean keycard.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from mantelpiece<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take type 1 keycard from non-euclidean chest<|im_end|>go east<|im_end|>unlock type 1 box with type 1 keycard<|im_end|>open type 1 box<|im_end|>take nest of bugs from type 1 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the type N keycard from the floor of the shower. And then, unlock the type N locker. And then, ensure that the type N locker is open. Then, pick up the Microsoft keycard from the type N locker. After that, unlock the Microsoft box within the shower with the Microsoft keycard. And then, ensure that the Microsoft box within the shower is open. After pulling open the Microsoft box, pick up the latchkey from the Microsoft box within the shower. If you can get your hands on the latchkey, unlock the box within the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A standard one.\nLook out! It's a- oh, never mind, it's just a box. You can make out a Microsoft box. You make out a locked type N locker in the room.\nThere is an unguarded exit to the west.\nThere is a type N keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type N keycard<|im_end|>unlock type N locker with type N keycard<|im_end|>open type N locker<|im_end|>take Microsoft keycard from type N locker<|im_end|>unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take latchkey from Microsoft box<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip west. Once you finish that, ensure that the box is open. Having opened the box, take the cuboid passkey from the box within the laundry place. After stealing the cuboid passkey, unlock the cuboid safe. After that, ensure that the cuboid safe is open. Then, take the licorice strip from the cuboid safe. And then, eat the licorice strip. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take licorice strip from cuboid safe<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, recover the latchkey from the stand within the studio. After that, make absolutely sure that the box is unlocked. And then, make it so that the box in the studio is opened. And then, pick up the passkey from the box. After that, unlock the locker. And then, open the locker. Then, retrieve the bug from the locker. Then, place the bug on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place. You begin looking for stuff.\nYou can see a locker. Hey, want to see a box? Look over there, a box. Look over there! a stand. On the stand you can see a latchkey. Huh, weird.\nThere is a closed door leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from stand<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51820} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could attempt to head south. If you can get through with that, open the locker inside the parlor. And then, take the Canadian style passkey from the locker in the parlor. And then, check that the Canadian style door is unlocked with the Canadian style passkey. Then, make it so that the Canadian style door is opened. And then, go to the south. Following that, recover the cushion from the bookshelf. Having picked up the cushion, place the cushion on the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon.\nLook over there! a trunk.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take Canadian style passkey from locker<|im_end|>unlock Canadian style door with Canadian style passkey<|im_end|>open Canadian style door<|im_end|>go south<|im_end|>take cushion from bookshelf<|im_end|>drop cushion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51985} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First stop, attempt to take a trip east. After that, take a trip east. And then, pick up the fly larva from the Henderson's chest. With the fly larva, make an attempt to travel west. And then, pick up the type B passkey from the bench within the restroom. Then, check that the type B box inside the restroom is unlocked with the type B passkey. After unlocking the type B box, ensure that the type B box in the restroom is open. After that, put the fly larva into the type B box within the restroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've entered a chamber.\nThere is an unblocked exit to the east.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take fly larva from Henderson's chest<|im_end|>go west<|im_end|>take type B passkey from bench<|im_end|>unlock type B box with type B passkey<|im_end|>open type B box<|im_end|>insert fly larva into type B box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel east. And then, retrieve the lavender scented keycard from the bowl. After that, move west. Then, unlock the lavender scented chest in the workshop with the lavender scented keycard. After unlocking the lavender scented chest, open the lavender scented chest within the workshop. Having pulled open the lavender scented chest, retrieve the stapler from the lavender scented chest. And then, travel east. With that accomplished, sit the stapler on the plate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place.\nWhat's that over there? It looks like it's a lavender scented chest. You can see a coffer.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take lavender scented keycard from bowl<|im_end|>go west<|im_end|>unlock lavender scented chest with lavender scented keycard<|im_end|>open lavender scented chest<|im_end|>take stapler from lavender scented chest<|im_end|>go east<|im_end|>put stapler on plate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! Your first objective is to go to the west. Then, check that the Henderson's style safe is unlocked with the Henderson's style latchkey. After that, open the Henderson's style safe in the studio. Once you have opened the Henderson's style safe, pick up the key from the Henderson's style safe. After that, unlock the safe in the studio. Then, ensure that the safe is open. After that, take the fly larva from the safe. Then, deposit the fly larva into the Henderson's style safe within the studio. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A typical kind of place. The room is well lit.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock Henderson's style safe with Henderson's style latchkey<|im_end|>open Henderson's style safe<|im_end|>take key from Henderson's style safe<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>insert fly larva into Henderson's style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50856} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, move east. And then, assure that the hatch in the garage is wide open. After that, head south. After that, retrieve the keycard from the table in the laundry place. Then, venture north. Then, unlock the chest. After that, ensure that the chest inside the garage is open. And then, retrieve the cane from the chest in the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nThis just in- You, in the sauna.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open hatch<|im_end|>go south<|im_end|>take keycard from table<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cane from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to unlock the non-euclidean locker inside the office with the non-euclidean passkey. And then, ensure that the non-euclidean locker in the office is open. And then, retrieve the keycard from the non-euclidean locker within the office. If you have taken the keycard, unlock the safe inside the office. After that, open the safe in the office. Having pulled open the safe, pick up the soap scented keycard from the safe. After picking up the soap scented keycard, make it so that the soap scented box is unlocked with the soap scented keycard. And then, open the soap scented box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. Okay, just remember what you're here to do, and everything will go great.\nYou make out a locked soap scented box close by. You see a safe. You make out a locked non-euclidean locker.\nThere is a closed gate leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take keycard from non-euclidean locker<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take soap scented keycard from safe<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51826} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, venture south. After that, make sure that the portmanteau is opened. Then, take the Canadian limited edition passkey from the portmanteau. Then, make an attempt to travel north. Okay, and then, make it so that the Canadian limited edition chest is unlocked with the Canadian limited edition passkey. And then, make sure that the Canadian limited edition chest is opened. Then, pick up the candy bar from the Canadian limited edition chest in the laundry place. And then, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're not going to believe this, but you've just entered a laundry place.\nYou see a Canadian limited edition chest. You can see an opened trunk in the corner. The trunk is empty! What a waste of a day!\nThere is a closed door leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take Canadian limited edition passkey from portmanteau<|im_end|>go north<|im_end|>unlock Canadian limited edition chest with Canadian limited edition passkey<|im_end|>open Canadian limited edition chest<|im_end|>take candy bar from Canadian limited edition chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the safe within the dish-pit with the keycard. And then, open the safe. Then, retrieve the key from the safe. With the key, check that the gateway is unlocked with the key. If you have unlocked the gateway, assure that the gateway within the dish-pit is open. And then, venture west. And then, close the gateway. After that, look and see the gateway is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a safe.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard, a broom and a plant.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go west<|im_end|>close gateway<|im_end|>lock gateway with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to venture south. And then, unlock the hatch with the passkey. Then, ensure that the hatch within the vault is open. Then, make an effort to go west. Then, venture west. And then, recover the non-euclidean keycard from the desk inside the office. With the non-euclidean keycard, make an attempt to travel east. Okay, and then, lock the non-euclidean safe within the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A typical kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a stick of butter and a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go west<|im_end|>go west<|im_end|>take non-euclidean keycard from desk<|im_end|>go east<|im_end|>lock non-euclidean safe with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to move east. And then, retrieve the passkey from the floor of the kitchen. And then, move west. Then, unlock the box. And then, ensure that the box inside the workshop is open. After that, recover the printer from the box. If you can get your hands on the printer, make an attempt to go to the east. Okay, and then, throw the printer on the floor of the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal one.\nA locked box is here.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take printer from box<|im_end|>go east<|im_end|>drop printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51956} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, pick up the cake scented key from the basket. And then, insert the cake scented key into the cake scented chest's lock to unlock it. Then, open the cake scented chest within the shower. After that, recover the passkey from the cake scented chest within the shower. With the passkey, unlock the locker with the passkey. Then, ensure that the locker is open. And then, recover the towel from the locker within the shower. After that, you can put the towel inside the basket. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see an opened basket in the room. The basket contains a cake scented key. Hmm. You always thought you'd be more excited to see a basket in a room. Oh wow! Is that what I think it is? It is! It's a locker. You can see a locked cake scented chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented key from basket<|im_end|>unlock cake scented chest with cake scented key<|im_end|>open cake scented chest<|im_end|>take passkey from cake scented chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take towel from locker<|im_end|>insert towel into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First off, travel north. If you can accomplish that, open the toolbox within the basement. After pulling open the toolbox, recover the spherical key from the toolbox inside the basement. Then, venture south. After that, unlock the spherical chest inside the cubicle. And then, make sure that the spherical chest is wide open. Then, pick up the insect from the spherical chest. With the insect, put the insect on the desk. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual one.\nYou see a locked spherical chest. You see a desk. The desk is ordinary. The desk appears to be empty.\nThere is a closed passageway leading west. There is an unguarded exit to the north.\nYou are carrying: a blender.\n\nyour action: ", "response": "go north<|im_end|>open toolbox<|im_end|>take spherical key from toolbox<|im_end|>go south<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take insect from spherical chest<|im_end|>put insect on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First of all, you could, like, unlock the rectangular chest with the rectangular key. And then, make it so that the rectangular chest in the workshop is ajar. After that, retrieve the latchkey from the rectangular chest within the workshop. And then, insert the latchkey into the chest's lock to unlock it. After that, open the chest. And then, take the key from the chest within the workshop. With the key, take a trip east. And then, unlock the gateway within the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI am sorry to announce that you are now in the workshop.\nYou can see a locked chest right there by you. You can see a locked rectangular chest.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take latchkey from rectangular chest<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock gateway with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50866} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip west. With that done, pick-up the keycard from the floor of the kitchenette. Then, try to head east. And then, unlock the hatch. After you have unlocked the hatch, ensure that the hatch within the playroom is open. And then, move south. And then, take the shirt from the cabinet inside the steam room. After that, place the shirt on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nAh, the playroom. This is some kind of playroom, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. The room is well lit.\nThere is a closed hatch leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cookie and a coffee cup.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>take shirt from cabinet<|im_end|>put shirt on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First thing I need you to do is to make sure that the type 0 box inside the study is unlocked. And then, open the type 0 box. And then, pick up the Canadian limited edition passkey from the type 0 box. Then, make sure that the Canadian limited edition locker within the study is unlocked. Then, make sure that the Canadian limited edition locker inside the study is wide open. After that, retrieve the keycard from the Canadian limited edition locker inside the study. And then, take a trip north. And then, make it so the safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou have moved into a study. Not the study you'd expect. No, this is a study.\nYou can make out a locked Canadian limited edition locker here. You can make out a locked type 0 box close by.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a type 0 latchkey.\n\nyour action: ", "response": "unlock type 0 box with type 0 latchkey<|im_end|>open type 0 box<|im_end|>take Canadian limited edition passkey from type 0 box<|im_end|>unlock Canadian limited edition locker with Canadian limited edition passkey<|im_end|>open Canadian limited edition locker<|im_end|>take keycard from Canadian limited edition locker<|im_end|>go north<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50966} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the key from the table within the cellar. And then, move west. And then, insert the key into the locker within the canteen's lock to unlock it. And then, doublecheck that the locker in the canteen is wide open. Then, recover the type 2 key from the locker within the canteen. After picking up the type 2 key, make an attempt to venture east. After that, assure that the type 2 safe is unlocked. And then, doublecheck that the type 2 safe within the cellar is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A typical one. Let's see what's in here.\nYou make out a locked type 2 safe. You see a table. The table is ordinary. On the table you make out a key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from table<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type 2 key from locker<|im_end|>go east<|im_end|>unlock type 2 safe with type 2 key<|im_end|>open type 2 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51931} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to take a trip east. After that, pick-up the spherical latchkey from the floor of the closet. And then, take a trip west. With that over with, unlock the spherical box in the bathroom. Once you have unlocked the spherical box, ensure that the spherical box within the bathroom is open. And then, take the cuboid latchkey from the spherical box in the bathroom. And then, go to the east. With that done, check that the cuboid safe is unlocked with the cuboid latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou can make out a locked spherical box, which looks usual, in the corner.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a banana.\n\nyour action: ", "response": "go east<|im_end|>take spherical latchkey<|im_end|>go west<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take cuboid latchkey from spherical box<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, recover the latchkey from the desk. After that, doublecheck that the safe inside the studio is unlocked with the latchkey. Then, look and see that the safe is opened. And then, take the keycard from the safe inside the studio. After that, look and see that the chest inside the studio is unlocked with the keycard. Then, make absolutely sure that the chest inside the studio is ajar. And then, pick up the bug from the chest within the studio. After that, you can place the bug into the portmanteau. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just sauntered into a studio.\nYou can see an opened portmanteau, which looks normal, right there by you. The portmanteau is empty, what a horrible day! You see a locked chest right there by you. You make out a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can make out a desk. On the desk you can make out a latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from desk<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>insert bug into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50836} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take the key from the table within the sauna. With the key, unlock the chest with the key. And then, make sure that the chest is opened. After pulling open the chest, retrieve the type 5 passkey from the chest in the sauna. Then, go west. Following that, doublecheck that the type 5 locker within the pantry is unlocked. And then, doublecheck that the type 5 locker is open. Once you have opened the type 5 locker, pick up the insect from the type 5 locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a gleam over in a corner, where you can see a chest. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a table. On the table you see a key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from table<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take type 5 passkey from chest<|im_end|>go west<|im_end|>unlock type 5 locker with type 5 passkey<|im_end|>open type 5 locker<|im_end|>take insect from type 5 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50861} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, unlock the locker. After that, make it so that the locker inside the washroom is wide open. Having opened the locker, pick up the keycard from the locker in the washroom. If you have picked up the keycard, go east. And then, check that the chest is unlocked with the keycard. After that, open the chest inside the bedroom. Then, retrieve the controller from the chest within the bedroom. After that, place the controller on the floor of the bedroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just sauntered into a washroom.\nYou can see a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed hatch leading south. There is an unguarded exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take controller from chest<|im_end|>drop controller<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, venture north. After that, pick up the latchkey from the cabinet. After that, make absolutely sure that the gateway is unlocked. And then, assure that the gateway is wide open. Having pulled open the gateway, attempt to head north. With that over with, pick-up the passkey from the floor of the attic. And then, make it so that the chest is unlocked. Then, open the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal. You can barely contain your excitement.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from cabinet<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go north<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to head north. With that accomplished, open the freezer. And then, recover the type A key from the freezer. And then, doublecheck that the type A door inside the kitchenette is unlocked with the type A key. After that, open the type A door inside the kitchenette. After that, move north. If you can get around to doing that, go east. Then, lift the paper towel from the floor of the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical one.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a sandwich on the floor.\nYou are carrying: a mop.\n\nyour action: ", "response": "go north<|im_end|>open freezer<|im_end|>take type A key from freezer<|im_end|>unlock type A door with type A key<|im_end|>open type A door<|im_end|>go north<|im_end|>go east<|im_end|>take paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First step, recover the cake scented keycard from the shelf. Then, make it so that the cake scented box is unlocked. Then, ensure that the cake scented box within the garage is open. Then, recover the Canadian style key from the cake scented box within the garage. And then, insert the Canadian style key into the Canadian style locker inside the garage's lock to unlock it. Then, make it so that the Canadian style locker in the garage is opened. And then, pick up the shoe from the Canadian style locker inside the garage. Once you have got the shoe, place the shoe on the shelf in the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook at that placard! What does it say? It says Welcome to the garage? Well that's cool.\nYou can see a locked Canadian style locker. You can make out a locked cake scented box here. You see a shelf. The shelf is standard. On the shelf you can see a cake scented keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented keycard from shelf<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take Canadian style key from cake scented box<|im_end|>unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take shoe from Canadian style locker<|im_end|>put shoe on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50876} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be fantastic if you could recover the Henderson's limited edition latchkey from the mantelpiece. Having taken the Henderson's limited edition latchkey, unlock the Henderson's limited edition chest. And then, make absolutely sure that the Henderson's limited edition chest is open. After pulling open the Henderson's limited edition chest, retrieve the type 6 passkey from the Henderson's limited edition chest. Then, attempt to take a trip east. If you can manage that, unlock the type 6 locker in the attic with the type 6 passkey. And then, ensure that the type 6 locker is open. And then, pick up the worm from the type 6 locker in the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A typical kind of place.\nYou make out a Henderson's limited edition chest, so there's that. If you haven't noticed it already, there seems to be something there by the wall, it's a mantelpiece. You see a Henderson's limited edition latchkey on the mantelpiece.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition latchkey from mantelpiece<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take type 6 passkey from Henderson's limited edition chest<|im_end|>go east<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>open type 6 locker<|im_end|>take worm from type 6 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, retrieve the keycard from the safe within the lounge. If you can get your hands on the keycard, make an attempt to go east. And then, go east. Then, doublecheck that the chest in the garage is unlocked. And then, open the chest in the garage. And then, retrieve the shirt from the chest. After that, move west. And then, put the shirt on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nWere you looking for a safe? Because look over there, it's a safe. The safe contains a keycard.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from safe<|im_end|>go east<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take shirt from chest<|im_end|>go west<|im_end|>put shirt on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, attempt to venture east. Then, take the passkey from the refrigerator. And then, make absolutely sure that the safe in the kitchen is unlocked. Then, ensure that the safe within the kitchen is open. Then, make an effort to go west. Following that, retrieve the worm from the trunk in the garage. Then, make an attempt to take a trip east. And then, insert the worm inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nThis might come as a shock to you, but you've just entered a garage. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a trunk. The trunk contains a worm.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a nest of kittens.\n\nyour action: ", "response": "go east<|im_end|>take passkey from refrigerator<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go west<|im_end|>take worm from trunk<|im_end|>go east<|im_end|>insert worm into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to travel west. Next, pick up the spherical keycard from the floor of the attic. After that, unlock the spherical safe within the attic. And then, open the spherical safe in the attic. After that, retrieve the type A latchkey from the spherical safe in the attic. And then, try to head east. If you can manage that, doublecheck that the type A chest is unlocked. After that, look and see that the type A chest inside the study is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou can see a type A chest. You can see a trunk. The trunk is empty! What a waste of a day!\nThere is a closed gateway leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>take spherical keycard<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take type A latchkey from spherical safe<|im_end|>go east<|im_end|>unlock type A chest with type A latchkey<|im_end|>open type A chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could travel north. Okay, and then, recover the fudge scented passkey from the bench inside the bedroom. And then, head south. Next, unlock the fudge scented gate inside the studio. And then, assure that the fudge scented gate in the studio is ajar. After you have pulled open the fudge scented gate, go to the west. And then, retrieve the mug from the stand within the study. After that, deposit the mug on the floor of the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great usual vibes in this place, a wonderful usual atmosphere.\nThere is a closed fudge scented gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take fudge scented passkey from bench<|im_end|>go south<|im_end|>unlock fudge scented gate with fudge scented passkey<|im_end|>open fudge scented gate<|im_end|>go west<|im_end|>take mug from stand<|im_end|>drop mug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50948} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to open the portal. Having opened the portal, make an attempt to head east. Then, venture east. After that, take the key from the drawer inside the sauna. After that, try to go west. Following that, unlock the box. After that, open the box. After that, you can insert the insect inside the box in the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nGuess what, you are in a place we're calling a garage.\nThere is a closed portal leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a loaf of bread and an insect.\n\nyour action: ", "response": "open portal<|im_end|>go east<|im_end|>go east<|im_end|>take key from drawer<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>insert insect into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to take the non-euclidean latchkey from the type M box inside the dish-pit. After that, try to take a trip west. Then, check that the non-euclidean portal is unlocked with the non-euclidean latchkey. Then, assure that the non-euclidean portal inside the office is open. Then, attempt to head south. Next, try to take a trip east. With that accomplished, lift the nest of beetles from the floor of the laundry place. After that, place the nest of beetles on the rack. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou can see an opened type M box. The type M box contains a non-euclidean latchkey. Now why would someone leave that there?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type M latchkey and a poem.\n\nyour action: ", "response": "take non-euclidean latchkey from type M box<|im_end|>go west<|im_end|>unlock non-euclidean portal with non-euclidean latchkey<|im_end|>open non-euclidean portal<|im_end|>go south<|im_end|>go east<|im_end|>take nest of beetles<|im_end|>put nest of beetles on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First thing I need you to do is to make an effort to take a trip south. Okay, and then, take the key from the board. Then, assure that the safe inside the kitchen is unlocked with the key. After that, open the safe in the kitchen. After that, retrieve the napkin from the safe. Once you have picked up the napkin, make an effort to move north. If you can accomplish that, head east. With that accomplished, drop the napkin on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A normal kind of place.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from board<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take napkin from safe<|im_end|>go north<|im_end|>go east<|im_end|>drop napkin<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could take a trip south. That done, open the non-euclidean box. After that, retrieve the Henderson's latchkey from the non-euclidean box. Then, unlock the Henderson's chest with the Henderson's latchkey. And then, open the Henderson's chest in the office. Then, take the fondue from the Henderson's chest in the office. After that, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOf every cubicle you could have sauntered into, you had to show up in an ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean box<|im_end|>take Henderson's latchkey from non-euclidean box<|im_end|>unlock Henderson's chest with Henderson's latchkey<|im_end|>open Henderson's chest<|im_end|>take fondue from Henderson's chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51000} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, if it's not too much trouble, I need you to attempt to travel east. Then, check that the Henderson's locker within the shower is unlocked with the Henderson's passkey. After that, ensure that the Henderson's locker is open. Having opened the Henderson's locker, retrieve the key from the Henderson's locker. Then, check that the locker in the shower is unlocked with the key. Then, ensure that the locker is open. After that, retrieve the fly larva from the locker. After stealing the fly larva, ditch the fly larva on the floor of the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nThis is going to sound unbelievable, but you've just entered an attic. You can barely contain your excitement.\nThere is an unblocked exit to the east.\nYou are carrying: a sandwich and a Henderson's passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's locker with Henderson's passkey<|im_end|>open Henderson's locker<|im_end|>take key from Henderson's locker<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! First of all, make an effort to go north. If you can finish that, unlock the portal. And then, open the portal in the garage. After opening the portal, try to head east. Then, head south. If you can get around to doing that, take the paper towel from the counter. After you have got the paper towel, take a trip north. Next, place the paper towel on the floor of the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A standard kind of place.\nYou need an unblocked exit? You should try going north.\nYou are carrying: an onion and a latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>go south<|im_end|>take paper towel from counter<|im_end|>go north<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go east. Next, make sure that the Henderson's limited edition chest is unlocked. Then, open the Henderson's limited edition chest in the closet. After that, retrieve the Canadian latchkey from the Henderson's limited edition chest. Then, unlock the Canadian box. After that, ensure that the Canadian box is open. And then, take the frisbee from the Canadian box. If you can get your hands on the frisbee, place the frisbee inside the Henderson's limited edition chest in the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Henderson's limited edition latchkey and a paper towel.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take Canadian latchkey from Henderson's limited edition chest<|im_end|>unlock Canadian box with Canadian latchkey<|im_end|>open Canadian box<|im_end|>take frisbee from Canadian box<|im_end|>insert frisbee into Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First of all, make an effort to go to the south. With that over with, attempt to move west. Then, pick up the key from the rack. After that, insert the key into the chest's lock to unlock it. After you have unlocked the chest, ensure that the chest in the vault is open. After that, recover the Henderson's key from the chest inside the vault. With the Henderson's key, make an attempt to travel east. With that done, make it so the Henderson's box within the garage is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A standard kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take key from rack<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Henderson's key from chest<|im_end|>go east<|im_end|>lock Henderson's box with Henderson's key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First, it would be fantastic if you could make an effort to take a trip east. After that, make absolutely sure that the Henderson's style box is unlocked. Then, open the Henderson's style box. Then, pick up the key from the Henderson's style box within the cubicle. And then, unlock the box inside the cubicle. Then, open the box. And then, retrieve the loaf of bread from the box in the cubicle. Then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A standard kind of place.\nThere is a closed door leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a Henderson's style latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>take key from Henderson's style box<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture east. Then, retrieve the keycard from the cake scented chest. If you can get your hands on the keycard, unlock the chest inside the bedroom. After unlocking the chest, doublecheck that the chest in the bedroom is ajar. Having opened the chest, take the novel from the chest in the bedroom. And then, make an attempt to move west. And then, ensure that the suitcase is open. Then, place the novel inside the suitcase. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone.\nYou bend down to tie your shoe. When you stand up, you notice a suitcase.\nThere is a closed hatch leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from cake scented chest<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take novel from chest<|im_end|>go west<|im_end|>open suitcase<|im_end|>insert novel into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to make an effort to go north. After that, take a trip east. Following that, take the fudge scented latchkey from the chest inside the canteen. After taking the fudge scented latchkey, make sure that the fudge scented box in the canteen is unlocked. And then, ensure that the fudge scented box in the canteen is open. And then, retrieve the Microsoft style passkey from the fudge scented box inside the canteen. If you can get your hands on the Microsoft style passkey, make an effort to go to the west. Next, make absolutely sure that the Microsoft style chest inside the attic is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary one.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take fudge scented latchkey from chest<|im_end|>unlock fudge scented box with fudge scented latchkey<|im_end|>open fudge scented box<|im_end|>take Microsoft style passkey from fudge scented box<|im_end|>go west<|im_end|>unlock Microsoft style chest with Microsoft style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to move west. After that, retrieve the latchkey from the floor of the cellar. With the latchkey, doublecheck that the locker is unlocked. After that, ensure that the locker is open. After that, take the nest of insects from the locker. After that, attempt to go east. After that, ensure that the safe within the closet is open. After pulling open the safe, you can deposit the nest of insects inside the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nLook at you, bigshot, walking into a closet like it isn't some huge deal. Let's see what's in here.\nYou scan the room, seeing a safe!\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take nest of insects from locker<|im_end|>go east<|im_end|>open safe<|im_end|>insert nest of insects into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to venture north. Next, ensure that the door is open. Then, travel west. Then, take a trip south. After that, retrieve the Canadian limited edition key from the bar in the bedchamber. With the Canadian limited edition key, make an attempt to travel north. Once you accomplish that, travel east. If you can accomplish that, doublecheck that the Canadian limited edition locker is unlocked with the Canadian limited edition key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. You start to take note of what's in the room.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open door<|im_end|>go west<|im_end|>go south<|im_end|>take Canadian limited edition key from bar<|im_end|>go north<|im_end|>go east<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make it so that the non-euclidean locker within the workshop is unlocked. Then, make absolutely sure that the non-euclidean locker is open. Once you have pulled open the non-euclidean locker, pick up the passkey from the non-euclidean locker. And then, move east. That done, unlock the safe within the closet. After that, make absolutely sure that the safe is opened. Then, pick up the lampshade from the safe inside the closet. Then, rest the lampshade on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make another one of your grand eccentric entrances into a workshop. You begin to take stock of what's in the room.\nYou scan the room, seeing a non-euclidean locker.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take passkey from non-euclidean locker<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take lampshade from safe<|im_end|>put lampshade on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to attempt to go east. And then, open the locker. And then, recover the key from the locker. If you can get your hands on the key, make an effort to travel west. Then, doublecheck that the box within the bathroom is unlocked. And then, ensure that the box is open. Then, take the sponge from the box within the bathroom. After that, put the sponge on the counter in the bathroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. An ordinary kind of place. The room is well lit.\nYou bend down to tie your shoe. When you stand up, you notice a box. Classic TextWorld. You make out a counter. The counter is standard. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take sponge from box<|im_end|>put sponge on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to attempt to move north. Once you accomplish that, assure that the safe inside the dish-pit is open. Having opened the safe, retrieve the Henderson's style key from the safe. After picking up the Henderson's style key, insert the Henderson's style key into the Henderson's style gate's lock to unlock it. After that, open the Henderson's style gate. And then, go to the east. If you can accomplish that, take the laptop from the stand. And then, place the laptop on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take Henderson's style key from safe<|im_end|>unlock Henderson's style gate with Henderson's style key<|im_end|>open Henderson's style gate<|im_end|>go east<|im_end|>take laptop from stand<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, unlock the non-euclidean locker. And then, ensure that the non-euclidean locker is open. Then, pick up the soap scented latchkey from the non-euclidean locker. And then, travel east. And then, unlock the soap scented locker within the laundry place. And then, make absolutely sure that the soap scented locker inside the laundry place is wide open. After that, retrieve the type 4 keycard from the soap scented locker in the laundry place. And then, insert the type 4 keycard into the type 4 portal in the laundry place's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna. The room is well lit.\nYou see a locked non-euclidean locker.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take soap scented latchkey from non-euclidean locker<|im_end|>go east<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take type 4 keycard from soap scented locker<|im_end|>unlock type 4 portal with type 4 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to travel east. If you can do that, lift the latchkey from the floor of the pantry. After that, venture west. Once you get through with that, unlock the box. After that, make sure that the box is ajar. After that, retrieve the type P latchkey from the box. And then, try to travel east. Once you get around to doing that, unlock the type P box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen.\nYou make out a locked standard looking box right there by you.\nThere is an unguarded exit to the east.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type P latchkey from box<|im_end|>go east<|im_end|>unlock type P box with type P latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to close the lavender scented locker. Then, make an effort to go to the west. Next, take the keycard from the shelf. If you can get your hands on the keycard, assure that the chest inside the pantry is unlocked. And then, look and see that the chest in the pantry is ajar. After that, take the lavender scented passkey from the chest within the pantry. If you have picked up the lavender scented passkey, move east. Okay, and then, make sure that the lavender scented locker within the studio is locked with the lavender scented passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one.\nYou make out an opened lavender scented locker. The lavender scented locker is empty! What a waste of a day!\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close lavender scented locker<|im_end|>go west<|im_end|>take keycard from shelf<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take lavender scented passkey from chest<|im_end|>go east<|im_end|>lock lavender scented locker with lavender scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could move south. After that, attempt to take a trip east. And then, ensure that the case within the cellar is open. Then, take the keycard from the case inside the cellar. After that, unlock the chest. Once you have unlocked the chest, assure that the chest is ajar. After opening the chest, retrieve the pair of headphones from the chest. After getting the pair of headphones, rest the pair of headphones on the table within the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You begin to take stock of what's in the room.\nThere is an unguarded exit to the south.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open case<|im_end|>take keycard from case<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take pair of headphones from chest<|im_end|>put pair of headphones on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to go to the west. Following that, lift the spherical latchkey from the floor of the cookhouse. And then, unlock the spherical locker. After that, open the spherical locker. Then, retrieve the spherical key from the spherical locker. Then, try to go east. After that, make absolutely sure that the spherical box is unlocked. Then, ensure that the spherical box inside the cookery is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery. A typical one.\nYou can make out a locked spherical box in the corner.\nThere is an unblocked exit to the west.\nYou are carrying: an insect.\n\nyour action: ", "response": "go west<|im_end|>take spherical latchkey<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take spherical key from spherical locker<|im_end|>go east<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50976} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, lift the latchkey from the floor of the sauna. With the latchkey, look and see that the box inside the sauna is unlocked. And then, ensure that the box within the sauna is open. After you have pulled open the box, take the key from the box inside the sauna. And then, make it so that the locker is unlocked. And then, open the locker. After pulling open the locker, retrieve the stick of butter from the locker inside the sauna. Then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna. You begin looking for stuff.\nYou can see a locked locker in the corner. You make out a box.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could go to the west. Once you finish that, ensure that the cabinet in the attic is open. Then, recover the cuboid key from the cabinet. With the cuboid key, assure that the cuboid locker within the attic is unlocked. And then, ensure that the cuboid locker within the attic is open. After that, take the formless latchkey from the cuboid locker within the attic. Then, make an attempt to go east. After that, check that the formless chest within the studio is unlocked with the formless latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nOf every studio you could have walked into, you had to show up in a typical one. Let's see what's in here.\nYou can see a formless chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take cuboid key from cabinet<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take formless latchkey from cuboid locker<|im_end|>go east<|im_end|>unlock formless chest with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, recover the key from the floor of the lounge. If you can get your hands on the key, attempt to head north. Following that, insert the key into the locker inside the bathroom's lock to unlock it. Then, make it so that the locker is opened. And then, take the latchkey from the locker. After that, look and see that the safe within the bathroom is unlocked. And then, open the safe. Then, recover the iron from the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a stand. Looks like someone's already been here and taken everything off it, though. You make a mental note to not get your hopes up the next time you see a stand in a room.\nThere is an unguarded exit to the north.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take iron from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go to the west. That done, take the American passkey from the plate within the kitchen. After that, make an effort to go to the east. If you can succeed at that, insert the American passkey into the American locker inside the closet's lock to unlock it. And then, open the American locker in the closet. And then, pick up the passkey from the American locker. With the passkey, make absolutely sure that the box is unlocked. Then, assure that the box within the closet is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. You can barely contain your excitement.\nYou bend down to tie your shoe. When you stand up, you notice a box. You can make out a locked American locker.\nThere is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American passkey from plate<|im_end|>go east<|im_end|>unlock American locker with American passkey<|im_end|>open American locker<|im_end|>take passkey from American locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to ensure that the coffer inside the office is open. And then, pick up the keycard from the coffer within the office. Then, check that the safe within the office is unlocked with the keycard. And then, look and see that the safe in the office is opened. Then, take the key from the safe in the office. With the key, insert the key into the chest's lock to unlock it. Then, open the chest within the office. After that, pick up the bug from the chest inside the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one. Let's see what's in here.\nYou can see a locked usual looking chest close by. You make out a locked standard looking safe in the corner. You can make out a closed coffer.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open coffer<|im_end|>take keycard from coffer<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51923} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First stop, pick up the passkey from the case inside the bathroom. After taking the passkey, make an effort to go west. Following that, insert the passkey into the locker inside the shower's lock to unlock it. After that, assure that the locker is open. After opening the locker, pick up the rectangular passkey from the locker inside the shower. After that, assure that the rectangular box is unlocked. After that, ensure that the rectangular box is open. And then, pick up the mop from the rectangular box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou find yourself in a bathroom. An usual one.\nYou bend down to tie your shoe. When you stand up, you notice a case. The case contains a passkey.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from case<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take rectangular passkey from locker<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take mop from rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go west. With that over with, pick up the keycard from the rack. After that, head east. That done, unlock the locker. If you have unlocked the locker, ensure that the locker in the cookhouse is open. Having pulled open the locker, retrieve the formless passkey from the locker. After that, try to venture west. Then, make sure that the formless chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse.\nYou make out a locked locker in the room.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from rack<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take formless passkey from locker<|im_end|>go west<|im_end|>unlock formless chest with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to attempt to take a trip north. Next, recover the passkey from the counter. After that, move south. That done, unlock the gateway within the vault. And then, open the gateway inside the vault. After that, attempt to go west. And then, retrieve the chocolate bar from the armchair inside the study. If you can get your hands on the chocolate bar, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You start to take note of what's in the room.\nThere is a closed gateway leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from counter<|im_end|>go south<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go west<|im_end|>take chocolate bar from armchair<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, recover the spherical key from the chair. After that, doublecheck that the spherical safe within the cubicle is unlocked. And then, make it so that the spherical safe within the cubicle is wide open. Then, recover the latchkey from the spherical safe. With the latchkey, make it so that the gate inside the cubicle is unlocked with the latchkey. Having unlocked the gate, ensure that the gate inside the cubicle is open. If you have pulled open the gate, make an effort to go east. Once you finish that, assure that the gate in the playroom is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a spherical safe. Something scurries by right in the corner of your eye. Probably nothing. You can see a chair. On the chair you can make out a spherical key, so there's that.\nThere is a closed gate leading east. There is an unblocked exit to the north.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "take spherical key from chair<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take latchkey from spherical safe<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, retrieve the type K key from the table inside the closet. Then, go south. And then, unlock the type K locker with the type K key. And then, make absolutely sure that the type K locker within the sauna is wide open. Having pulled open the type K locker, take the Henderson's style passkey from the type K locker in the sauna. And then, try to go to the north. Then, travel east. And then, insert the Henderson's style passkey into the Henderson's style box within the cookery's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Okay, just remember what you're here to do, and everything will go great.\nYou see a table. The table is standard. On the table you see a type K key. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K key from table<|im_end|>go south<|im_end|>unlock type K locker with type K key<|im_end|>open type K locker<|im_end|>take Henderson's style passkey from type K locker<|im_end|>go north<|im_end|>go east<|im_end|>unlock Henderson's style box with Henderson's style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to unlock the vanilla scented locker. Then, assure that the vanilla scented locker inside the chamber is open. After you have pulled open the vanilla scented locker, take the TextWorld keycard from the vanilla scented locker. And then, unlock the TextWorld hatch in the chamber. Then, make sure that the TextWorld hatch is ajar. And then, make an attempt to take a trip west. And then, pick up the fly larva from the mantelpiece inside the bedroom. Having got the fly larva, insert the fly larva into the suitcase. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. The room is well lit.\nLook over there! a vanilla scented locker.\nThere is a closed TextWorld hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a vanilla scented key.\n\nyour action: ", "response": "unlock vanilla scented locker with vanilla scented key<|im_end|>open vanilla scented locker<|im_end|>take TextWorld keycard from vanilla scented locker<|im_end|>unlock TextWorld hatch with TextWorld keycard<|im_end|>open TextWorld hatch<|im_end|>go west<|im_end|>take fly larva from mantelpiece<|im_end|>insert fly larva into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, retrieve the Henderson's keycard from the locker inside the salon. After stealing the Henderson's keycard, go to the east. Then, unlock the Henderson's chest within the scullery. Then, open the Henderson's chest in the scullery. Then, venture west. With that done, retrieve the manuscript from the bookshelf. With the manuscript, make an effort to move east. Okay, and then, put the manuscript inside the Henderson's chest inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nFancy seeing you here. Here, by the way, being the salon.\nYou can make out an opened locker. The locker contains a Henderson's keycard. You make out a bookshelf. On the bookshelf you can make out a manuscript.\nThere is a closed gateway leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's keycard from locker<|im_end|>go east<|im_end|>unlock Henderson's chest with Henderson's keycard<|im_end|>open Henderson's chest<|im_end|>go west<|im_end|>take manuscript from bookshelf<|im_end|>go east<|im_end|>insert manuscript into Henderson's chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First stop, venture north. With that over with, retrieve the latchkey from the rack. Then, make an effort to venture south. With that accomplished, make it so that the safe is unlocked with the latchkey. Then, make it so that the safe inside the recreation zone is ajar. And then, take the tablet from the safe. Then, go north. After that, put the tablet on the shelf in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A typical one. You begin looking for stuff.\nLook over there! a safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from rack<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take tablet from safe<|im_end|>go north<|im_end|>put tablet on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be fantastic if you could move east. With that accomplished, doublecheck that the type U chest is open. Then, take the passkey from the type U chest. And then, make it so that the locker is unlocked. After that, open the locker. And then, take the shoe from the locker in the vault. After that, take a trip west. After that, throw the shoe on the floor of the cookhouse. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou make another one of your grand eccentric entrances into a cookhouse.\nThere is a closed door leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type U chest<|im_end|>take passkey from type U chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take shoe from locker<|im_end|>go west<|im_end|>drop shoe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to move north. After that, open the coffer. After pulling open the coffer, retrieve the American limited edition passkey from the coffer. After getting the American limited edition passkey, try to travel south. With that over with, make sure that the American limited edition gateway within the workshop is unlocked. After that, ensure that the American limited edition gateway is open. And then, attempt to go to the east. With that done, pick up the spoon from the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nThere is a closed American limited edition gateway leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a burger and a whisk.\n\nyour action: ", "response": "go north<|im_end|>open coffer<|im_end|>take American limited edition passkey from coffer<|im_end|>go south<|im_end|>unlock American limited edition gateway with American limited edition passkey<|im_end|>open American limited edition gateway<|im_end|>go east<|im_end|>take spoon from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could pick up the keycard from the bookshelf inside the bedchamber. After you have picked up the keycard, assure that the chest is unlocked. After that, open the chest within the bedchamber. After that, pick up the non-euclidean latchkey from the chest. After that, unlock the non-euclidean box with the non-euclidean latchkey. After that, make sure that the non-euclidean box inside the bedchamber is open. Then, retrieve the blueberry from the non-euclidean box. If you can get your hands on the blueberry, eat the blueberry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou see a non-euclidean box. You can make out a locked chest. You can see a bookshelf. The bookshelf is ordinary. On the bookshelf you see a keycard.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bookshelf<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take non-euclidean latchkey from chest<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take blueberry from non-euclidean box<|im_end|>eat blueberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to insert the key into the chest within the playroom's lock to unlock it. Then, make absolutely sure that the chest is ajar. Then, pick up the keycard from the chest. And then, unlock the locker inside the playroom. After that, ensure that the locker is open. After opening the locker, retrieve the non-euclidean passkey from the locker. And then, venture north. And then, make absolutely sure that the non-euclidean safe in the basement is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A normal kind of place.\nYou make out a locker. You see a locked chest.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take non-euclidean passkey from locker<|im_end|>go north<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could assure that the locker is shut. Then, make an attempt to travel west. Next, recover the cuboid passkey from the shelf. And then, insert the cuboid passkey into the cuboid chest's lock to unlock it. And then, make sure that the cuboid chest is open. After you have opened the cuboid chest, retrieve the key from the cuboid chest. After that, try to go east. That done, lock the locker in the studio with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou see an opened locker close by. The locker is empty, what a horrible day!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go west<|im_end|>take cuboid passkey from shelf<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take key from cuboid chest<|im_end|>go east<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50905} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, head west. With that over with, recover the type R passkey from the floor of the sauna. After that, make an attempt to go to the east. Following that, check that the type R box within the kitchen is unlocked with the type R passkey. And then, open the type R box inside the kitchen. And then, retrieve the formless latchkey from the type R box. And then, unlock the formless door. Then, make sure that the formless door inside the kitchen is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen.\nLook over there! a type R box! You can see a counter. Why don't you take a picture of it, it'll last longer! The counter is standard. Looks like someone's already been here and taken everything off it, though. Aw, here you were, all excited for there to be things on it!\nThere is a closed formless door leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type R passkey<|im_end|>go east<|im_end|>unlock type R box with type R passkey<|im_end|>open type R box<|im_end|>take formless latchkey from type R box<|im_end|>unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, unlock the American limited edition box in the chamber with the American limited edition latchkey. After that, look and see that the American limited edition box inside the chamber is open. And then, retrieve the lavender scented keycard from the American limited edition box within the chamber. And then, insert the lavender scented keycard into the lavender scented locker in the chamber's lock to unlock it. And then, ensure that the lavender scented locker inside the chamber is open. And then, take the cake scented keycard from the lavender scented locker. If you can get your hands on the cake scented keycard, move south. That done, unlock the cake scented chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A normal one.\nYou smell an interesting smell, and follow it to a lavender scented locker. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a American limited edition box. Now why would someone leave that there?\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: an American limited edition latchkey.\n\nyour action: ", "response": "unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>take lavender scented keycard from American limited edition box<|im_end|>unlock lavender scented locker with lavender scented keycard<|im_end|>open lavender scented locker<|im_end|>take cake scented keycard from lavender scented locker<|im_end|>go south<|im_end|>unlock cake scented chest with cake scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to head west. And then, make an effort to take a trip south. And then, ensure that the coffer is open. Then, pick up the Henderson's limited edition key from the coffer within the closet. And then, make an attempt to take a trip north. After that, unlock the Henderson's limited edition box in the basement. And then, ensure that the Henderson's limited edition box inside the basement is open. Then, recover the shadfly from the Henderson's limited edition box within the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place. You can barely contain your excitement.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a rectangular safe.\nThere is an unguarded exit to the west.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>open coffer<|im_end|>take Henderson's limited edition key from coffer<|im_end|>go north<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition key<|im_end|>open Henderson's limited edition box<|im_end|>take shadfly from Henderson's limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to attempt to go east. If you can succeed at that, pick up the passkey from the plate within the kitchen. After you have got the passkey, unlock the box with the passkey. And then, doublecheck that the box is ajar. After opening the box, take the American keycard from the box in the kitchen. After that, venture west. Following that, assure that the American passageway within the basement is unlocked. After that, look and see that the American passageway in the basement is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI am pleased to announce that you are now in the basement. Let's see what's in here.\nThere is a closed American passageway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a honeydew and a ladle.\n\nyour action: ", "response": "go east<|im_end|>take passkey from plate<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take American keycard from box<|im_end|>go west<|im_end|>unlock American passageway with American keycard<|im_end|>open American passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to try to head east. Next, ensure that the drawer is open. After you have pulled open the drawer, retrieve the key from the drawer inside the restroom. After that, make sure that the locker within the restroom is unlocked. After that, open the locker. And then, take the passkey from the locker within the restroom. And then, unlock the chest with the passkey. Then, make absolutely sure that the chest in the restroom is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take key from drawer<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, open the locker. And then, take the passkey from the locker. And then, make an attempt to venture north. Then, make absolutely sure that the gate within the attic is unlocked with the passkey. And then, open the gate inside the attic. And then, go east. If you can manage that, pick-up the nest of ticks from the floor of the scullery. And then, place the nest of ticks on the shelf inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell how about that, you are in the place we're calling the studio.\nYou can see a closed locker, which looks normal, nearby.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "open locker<|im_end|>take passkey from locker<|im_end|>go north<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>take nest of ticks<|im_end|>put nest of ticks on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, make absolutely sure that the locker is unlocked. After unlocking the locker, make absolutely sure that the locker in the cookhouse is opened. After that, take the vanilla scented latchkey from the locker. And then, travel west. With that over with, look and see that the vanilla scented locker inside the kitchen is unlocked. After you have unlocked the vanilla scented locker, make it so that the vanilla scented locker in the kitchen is open. Then, pick up the passkey from the vanilla scented locker inside the kitchen. And then, unlock the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one. You begin to take stock of what's here.\nYou see a locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take vanilla scented latchkey from locker<|im_end|>go west<|im_end|>unlock vanilla scented locker with vanilla scented latchkey<|im_end|>open vanilla scented locker<|im_end|>take passkey from vanilla scented locker<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50969} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, move west. Okay, and then, pick up the keycard from the case. And then, make it so that the safe inside the laundromat is unlocked. After unlocking the safe, ensure that the safe is open. Then, retrieve the Canadian style latchkey from the safe. And then, venture east. Once you get around to doing that, unlock the Canadian style chest within the vault with the Canadian style latchkey. After that, ensure that the Canadian style chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nGuess what, you are in a place we're calling a vault.\nYou see a Canadian style chest. Now that's what I call TextWorld!\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from case<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take Canadian style latchkey from safe<|im_end|>go east<|im_end|>unlock Canadian style chest with Canadian style latchkey<|im_end|>open Canadian style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51964} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the passkey from the recliner. And then, make absolutely sure that the locker in the bar is unlocked with the passkey. And then, open the locker within the bar. Then, pick up the poem from the locker. After that, make an effort to go to the north. And then, make it so that the gateway in the closet is wide open. Then, move east. With that over with, deposit the poem into the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A normal one.\nYou can see a locker. You shudder, but continue examining the room. You can see a recliner. You see a passkey on the recliner.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from recliner<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take poem from locker<|im_end|>go north<|im_end|>open gateway<|im_end|>go east<|im_end|>insert poem into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to head east. If you can get around to doing that, lift the Microsoft latchkey from the floor of the office. And then, unlock the Microsoft safe in the office with the Microsoft latchkey. Then, open the Microsoft safe within the office. After pulling open the Microsoft safe, retrieve the American style keycard from the Microsoft safe within the office. Then, unlock the American style box. And then, ensure that the American style box is open. And then, pick up the nest of toads from the American style box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nThere is a closed door leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a cucumber.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft latchkey<|im_end|>unlock Microsoft safe with Microsoft latchkey<|im_end|>open Microsoft safe<|im_end|>take American style keycard from Microsoft safe<|im_end|>unlock American style box with American style keycard<|im_end|>open American style box<|im_end|>take nest of toads from American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, make an effort to venture north. Then, recover the key from the safe in the office. After that, try to take a trip north. With that accomplished, check that the locker inside the basement is unlocked with the key. Once you have unlocked the locker, make absolutely sure that the locker inside the basement is ajar. And then, retrieve the worm from the locker within the basement. And then, venture south. After that, insert the worm inside the safe in the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell how about that, you are in the place we're calling the closet. You begin looking for stuff.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from safe<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>go south<|im_end|>insert worm into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an attempt to travel east. Then, retrieve the passkey from the floor of the studio. Then, move west. Next, check that the safe in the shower is unlocked with the passkey. Then, assure that the safe inside the shower is ajar. And then, recover the pear from the safe inside the shower. Having got the pear, eat the pear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI am sorry to announce that you are now in the shower. You begin looking for stuff.\nYou make out a locked safe, which looks normal, right there by you.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take pear from safe<|im_end|>eat pear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First off, try to head west. After that, make sure that the case in the studio is wide open. After that, recover the formless latchkey from the case in the studio. After that, attempt to go to the east. Then, make sure that the formless locker in the spare room is unlocked. After that, open the formless locker. And then, retrieve the shadfly from the formless locker. After that, place the shadfly on the stand within the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell I'll be, you are in the place we're calling the spare room. Let's see what's in here.\nYou can see a locked formless locker. You see a stand. But the thing is empty, unfortunately.\nThere is a closed passageway leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take formless latchkey from case<|im_end|>go east<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take shadfly from formless locker<|im_end|>put shadfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, pick up the latchkey from the trunk within the shower. And then, insert the latchkey into the box within the shower's lock to unlock it. After that, ensure that the box is open. And then, pick up the vanilla scented latchkey from the box inside the shower. After picking up the vanilla scented latchkey, unlock the vanilla scented box with the vanilla scented latchkey. After you have unlocked the vanilla scented box, open the vanilla scented box. If you have opened the vanilla scented box, take the non-euclidean key from the vanilla scented box. After that, make it so that the non-euclidean gateway is locked with the non-euclidean key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the shower.\nYou can see a locked vanilla scented box nearby. You make out a locked box. What's that over there? It looks like it's a trunk. The trunk contains a latchkey.\nThere is a closed non-euclidean gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from trunk<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take vanilla scented latchkey from box<|im_end|>unlock vanilla scented box with vanilla scented latchkey<|im_end|>open vanilla scented box<|im_end|>take non-euclidean key from vanilla scented box<|im_end|>lock non-euclidean gateway with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the key from the floor of the kitchen. If you can get your hands on the key, unlock the gate. After you have unlocked the gate, make sure that the gate inside the kitchen is ajar. And then, move east. Then, make an attempt to head south. And then, take the stick of butter from the portmanteau inside the recreation zone. Then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nThere is a closed gate leading east. There is an exit to the south. Don't worry, it is unblocked.\nThere is a berry and a key on the floor.\nYou are carrying: a banana.\n\nyour action: ", "response": "take key<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>go south<|im_end|>take stick of butter from portmanteau<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50929} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, take a trip east. Then, unlock the Henderson's style safe. And then, open the Henderson's style safe within the laundry place. And then, take the passkey from the Henderson's style safe. After you have got the passkey, insert the passkey into the chest's lock to unlock it. After that, ensure that the chest is open. Then, retrieve the insect from the chest. Having picked up the insect, insert the insect into the case. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal one. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a Henderson's style key.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take passkey from Henderson's style safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take insect from chest<|im_end|>insert insect into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, head north. With that over with, make sure that the cabinet within the sauna is wide open. Then, pick up the keycard from the cabinet inside the sauna. And then, try to travel south. Once you manage that, unlock the portal with the keycard. Once you have unlocked the portal, open the portal within the bedroom. After that, attempt to head south. And then, open the trunk. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom.\nThere is a closed portal leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a sock.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>open trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First of all, you could, like, travel south. With that accomplished, make an effort to take a trip east. If you can succeed at that, recover the type T latchkey from the chair in the study. Then, unlock the type T chest inside the study. And then, make sure that the type T chest in the study is opened. And then, take the key from the type T chest in the study. And then, try to take a trip west. Once you manage that, unlock the chest within the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a spoon.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take type T latchkey from chair<|im_end|>unlock type T chest with type T latchkey<|im_end|>open type T chest<|im_end|>take key from type T chest<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to pick-up the key from the floor of the canteen. Once you have got the key, unlock the chest. Then, open the chest. After that, pick up the type M keycard from the chest within the canteen. After stealing the type M keycard, assure that the type M locker is unlocked. After that, look and see that the type M locker within the canteen is ajar. After that, retrieve the fork from the type M locker inside the canteen. After that, insert the fork inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. It seems to be pretty typical here.\nYou make out a locked chest in the room. Oh wow! Is that what I think it is? It is! It's a type M locker.\nThere is an unguarded exit to the west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take type M keycard from chest<|im_end|>unlock type M locker with type M keycard<|im_end|>open type M locker<|im_end|>take fork from type M locker<|im_end|>insert fork into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, go east. Then, try to go to the north. With that accomplished, pick-up the Henderson's limited edition passkey from the floor of the bar. After that, doublecheck that the Henderson's limited edition locker is unlocked. And then, doublecheck that the Henderson's limited edition locker is wide open. After that, recover the type 0 keycard from the Henderson's limited edition locker. And then, head south. That done, lock the type 0 safe with the type 0 keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take Henderson's limited edition passkey<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition locker<|im_end|>take type 0 keycard from Henderson's limited edition locker<|im_end|>go south<|im_end|>lock type 0 safe with type 0 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, travel north. Then, take the key from the chest. After that, move south. Then, check that the box inside the study is unlocked with the key. After unlocking the box, look and see that the box is wide open. Then, take the type I keycard from the box in the study. And then, look and see that the type I box is unlocked. And then, make sure that the type I box inside the study is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou see a locked type I box. You can see a locked box. You can make out a cabinet. What a letdown! The cabinet is empty!\nThere is a closed portal leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type I keycard from box<|im_end|>unlock type I box with type I keycard<|im_end|>open type I box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, venture east. And then, pick up the soap scented key from the floor of the bathroom. Then, head west. After that, check that the soap scented locker is unlocked with the soap scented key. And then, open the soap scented locker. After opening the soap scented locker, retrieve the synthesizer from the soap scented locker. Then, make an attempt to head east. And then, you can insert the synthesizer into the case within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. You begin looking for stuff.\nYou make out a soap scented locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take soap scented key<|im_end|>go west<|im_end|>unlock soap scented locker with soap scented key<|im_end|>open soap scented locker<|im_end|>take synthesizer from soap scented locker<|im_end|>go east<|im_end|>insert synthesizer into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the latchkey from the dresser within the chamber. After you have picked up the latchkey, check that the box is unlocked with the latchkey. And then, ensure that the box inside the chamber is open. Then, recover the passkey from the box. If you can get your hands on the passkey, unlock the safe. And then, ensure that the safe in the chamber is open. Then, take the book from the safe in the chamber. And then, deposit the book on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nOkay, so you're in a chamber, cool, but is it ordinary? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked safe in the room. You make out a locked box. You make out a dresser. You shudder, but continue examining the room. The dresser contains a latchkey.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from dresser<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take book from safe<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the spherical chest. Then, ensure that the spherical chest is open. And then, take the formless latchkey from the spherical chest within the washroom. Then, make an attempt to go to the north. After that, unlock the formless box. After that, ensure that the formless box within the lounge is open. After pulling open the formless box, pick up the peanut from the formless box within the lounge. Then, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just shown up in a washroom.\nHey, want to see a spherical chest? Look over there, a spherical chest. The light flickers for a second, but nothing else happens.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take formless latchkey from spherical chest<|im_end|>go north<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take peanut from formless box<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50901} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to attempt to go to the south. And then, recover the rectangular latchkey from the stand. And then, assure that the rectangular passageway within the pantry is unlocked. After unlocking the rectangular passageway, ensure that the rectangular passageway is open. And then, make an effort to venture south. And then, venture east. Okay, and then, pick up the passkey from the floor of the bedroom. Then, unlock the box within the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou see a suitcase. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the south.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from stand<|im_end|>unlock rectangular passageway with rectangular latchkey<|im_end|>open rectangular passageway<|im_end|>go south<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, venture east. Then, recover the teacup from the plate. If you can get your hands on the teacup, make an attempt to take a trip west. And then, recover the cuboid latchkey from the counter inside the sauna. Then, make an effort to take a trip east. Following that, unlock the cuboid safe. After unlocking the cuboid safe, open the cuboid safe within the cookhouse. After that, you can insert the teacup inside the cuboid safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou make out a counter. The counter is ordinary. On the counter you can see a cuboid latchkey.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a sock.\n\nyour action: ", "response": "go east<|im_end|>take teacup from plate<|im_end|>go west<|im_end|>take cuboid latchkey from counter<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>insert teacup into cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, attempt to move east. Next, recover the type 7 keycard from the trunk within the garage. After that, go west. That done, check that the type 7 box is unlocked with the type 7 keycard. After unlocking the type 7 box, make sure that the type 7 box within the canteen is opened. Then, retrieve the key from the type 7 box. After picking up the key, take a trip east. With that over with, unlock the hatch with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal one.\nYou rest your hand against a wall, but you miss the wall and fall onto a type 7 box. You can see a closed case.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 7 keycard from trunk<|im_end|>go west<|im_end|>unlock type 7 box with type 7 keycard<|im_end|>open type 7 box<|im_end|>take key from type 7 box<|im_end|>go east<|im_end|>unlock hatch with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, make sure that the type E box within the pantry is unlocked. And then, ensure that the type E box inside the pantry is open. Once you have pulled open the type E box, take the non-euclidean key from the type E box within the pantry. After that, make an attempt to head south. Next, unlock the non-euclidean hatch with the non-euclidean key. After that, open the non-euclidean hatch inside the office. If you have pulled open the non-euclidean hatch, head east. Then, recover the lamp from the bed stand in the parlor. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry.\nYou can see a type E box. You make out a locked safe in the room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type E latchkey.\n\nyour action: ", "response": "unlock type E box with type E latchkey<|im_end|>open type E box<|im_end|>take non-euclidean key from type E box<|im_end|>go south<|im_end|>unlock non-euclidean hatch with non-euclidean key<|im_end|>open non-euclidean hatch<|im_end|>go east<|im_end|>take lamp from bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First, it would be a great idea if you could unlock the locker. Then, look and see that the locker is open. Then, take the key from the locker inside the scullery. With the key, travel north. With that over with, unlock the box with the key. After that, ensure that the box inside the spare room is open. After you have opened the box, pick up the cane from the box within the spare room. If you have picked up the cane, rest the cane on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place.\nYou see a locked locker.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cane from box<|im_end|>put cane on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, recover the passkey from the bed. Then, assure that the chest is unlocked. And then, open the chest inside the chamber. After that, take the latchkey from the chest inside the chamber. And then, make absolutely sure that the gateway within the chamber is unlocked with the latchkey. After unlocking the gateway, make sure that the gateway is ajar. After you have pulled open the gateway, go to the west. With that over with, open the cabinet within the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical one.\nA locked chest is in the room. You make out a bed. Wow, isn't TextWorld just the best? On the bed you can see a passkey. You see a bar. The bar is typical. But the thing is empty, unfortunately.\nThere is a closed gateway leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bed<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go west<|im_end|>open cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, venture east. And then, unlock the safe. Then, assure that the safe inside the studio is opened. After that, take the cake scented key from the safe inside the studio. And then, unlock the cake scented safe. Then, ensure that the cake scented safe inside the studio is open. And then, take the pen from the cake scented safe in the studio. Then, deposit the pen into the locker inside the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take cake scented key from safe<|im_end|>unlock cake scented safe with cake scented key<|im_end|>open cake scented safe<|im_end|>take pen from cake scented safe<|im_end|>insert pen into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture east. After that, pick up the formless keycard from the floor of the cubicle. With the formless keycard, check that the formless portal is unlocked with the formless keycard. After that, assure that the formless portal is ajar. And then, move north. And then, recover the book from the floor of the chamber. And then, venture south. Then, place the book into the coffer in the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east.\nThere is a stick of butter on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless keycard<|im_end|>unlock formless portal with formless keycard<|im_end|>open formless portal<|im_end|>go north<|im_end|>take book<|im_end|>go south<|im_end|>insert book into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to take a trip north. With that done, recover the formless latchkey from the counter. With the formless latchkey, move south. And then, unlock the formless box. Then, make absolutely sure that the formless box within the restroom is ajar. And then, recover the formless key from the formless box inside the restroom. After that, make absolutely sure that the formless door inside the restroom is unlocked. Then, make sure that the formless door is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. An usual one.\nYou scan the room, seeing a formless box.\nThere is a closed formless door leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless latchkey from counter<|im_end|>go south<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take formless key from formless box<|im_end|>unlock formless door with formless key<|im_end|>open formless door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51843} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, venture east. With that done, pick up the type I keycard from the board. With the type I keycard, insert the type I keycard into the type I box in the washroom's lock to unlock it. After unlocking the type I box, ensure that the type I box is open. After that, take the key from the type I box. Then, unlock the box within the washroom. And then, assure that the box is open. And then, recover the worm from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type I keycard from board<|im_end|>unlock type I box with type I keycard<|im_end|>open type I box<|im_end|>take key from type I box<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take worm from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51867} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to travel south. Then, attempt to move west. Next, ensure that the basket in the laundromat is open. After that, take the passkey from the basket in the laundromat. And then, move east. Then, unlock the box. And then, doublecheck that the box is opened. And then, recover the dvd from the box in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>open basket<|im_end|>take passkey from basket<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take dvd from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip north. Okay, and then, retrieve the key from the floor of the studio. After taking the key, move south. If you can get through with that, check that the locker inside the parlor is unlocked with the key. After unlocking the locker, open the locker inside the parlor. After opening the locker, recover the passkey from the locker within the parlor. After picking up the passkey, attempt to move north. And then, look and see that the box inside the studio is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. You start to take note of what's in the room.\nYou scan the room for a locker, and you find a locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go north<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to take the key from the stand. Once you have picked up the key, make an attempt to move east. If you can finish that, unlock the box with the key. And then, make absolutely sure that the box in the kitchenette is ajar. And then, recover the rectangular latchkey from the box. And then, unlock the rectangular box with the rectangular latchkey. Then, look and see that the rectangular box is open. Then, take the napkin from the rectangular box within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a stand. Now why would someone leave that there? The stand is normal. On the stand you make out a key.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from stand<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take rectangular latchkey from box<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take napkin from rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, unlock the type 9 safe inside the cellar. After that, open the type 9 safe within the cellar. Then, pick up the keycard from the type 9 safe. And then, assure that the box inside the cellar is unlocked. After unlocking the box, open the box in the cellar. And then, take the hat from the box. After that, attempt to take a trip east. After that, place the hat on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou can make out a locked box here. You can make out a type 9 safe.\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 9 keycard.\n\nyour action: ", "response": "unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take keycard from type 9 safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take hat from box<|im_end|>go east<|im_end|>drop hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to close the spherical locker. After that, try to take a trip south. And then, recover the latchkey from the floor of the cookery. And then, make it so that the chest is unlocked. And then, ensure that the chest is open. Then, recover the spherical key from the chest. And then, travel north. Once you succeed at that, lock the spherical locker within the shower with the spherical key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place. You start to take note of what's in the room.\nYou can make out an opened spherical locker. The spherical locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close spherical locker<|im_end|>go south<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take spherical key from chest<|im_end|>go north<|im_end|>lock spherical locker with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to take the type 7 latchkey from the board. After that, insert the type 7 latchkey into the type 7 chest's lock to unlock it. And then, open the type 7 chest inside the washroom. And then, recover the latchkey from the type 7 chest. If you can get your hands on the latchkey, unlock the passageway within the washroom with the latchkey. After unlocking the passageway, open the passageway in the washroom. After that, attempt to venture east. Okay, and then, doublecheck that the passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou have moved into the most ordinary of all possible washrooms.\nLook out! It's a- oh, never mind, it's just a type 7 chest. You can make out a board. On the board you make out a type 7 latchkey.\nThere is a closed passageway leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 7 latchkey from board<|im_end|>unlock type 7 chest with type 7 latchkey<|im_end|>open type 7 chest<|im_end|>take latchkey from type 7 chest<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51848} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go south. After that, ensure that the passageway in the shower is open. Then, venture west. Okay, and then, ensure that the case inside the launderette is open. And then, retrieve the passkey from the case in the launderette. And then, venture east. With that over with, unlock the safe with the passkey. And then, make it so that the safe within the shower is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just sauntered into a bedchamber. The room is well lit.\nYou see a dresser.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open passageway<|im_end|>go west<|im_end|>open case<|im_end|>take passkey from case<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51912} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to venture east. Then, pick-up the key from the floor of the basement. And then, go west. Then, check that the safe inside the pantry is unlocked with the key. Once you have unlocked the safe, ensure that the safe is open. Then, pick up the cane from the safe within the pantry. After that, head east. Next, ditch the cane on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry.\nYou can see a locked safe here.\nThere is a closed passageway leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cane from safe<|im_end|>go east<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50801} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to pick up the latchkey from the rack inside the closet. And then, check that the safe within the closet is unlocked with the latchkey. Then, ensure that the safe is open. And then, pick up the fudge scented key from the safe in the closet. Then, unlock the fudge scented locker in the closet. After unlocking the fudge scented locker, open the fudge scented locker in the closet. After that, retrieve the passkey from the fudge scented locker inside the closet. If you can get your hands on the passkey, make it so that the gateway is unlocked with the passkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place.\nA locked fudge scented locker is in the corner. You see a safe. Make a note of this, you might have to put stuff on or in it later on. You rest your hand against a wall, but you miss the wall and fall onto a rack. You see a latchkey on the rack. Classic TextWorld.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from rack<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fudge scented key from safe<|im_end|>unlock fudge scented locker with fudge scented key<|im_end|>open fudge scented locker<|im_end|>take passkey from fudge scented locker<|im_end|>unlock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First, it would be a great idea if you could attempt to take a trip south. With that done, go east. With that accomplished, look and see that the box in the sauna is ajar. Then, pick up the Henderson's style keycard from the box. And then, unlock the Henderson's style chest. And then, ensure that the Henderson's style chest within the sauna is open. And then, recover the fly larva from the Henderson's style chest. After that, you can put the fly larva inside the basket inside the sauna. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A typical kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open box<|im_end|>take Henderson's style keycard from box<|im_end|>unlock Henderson's style chest with Henderson's style keycard<|im_end|>open Henderson's style chest<|im_end|>take fly larva from Henderson's style chest<|im_end|>insert fly larva into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50838} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to lift the Canadian latchkey from the floor of the chamber. Then, check that the Canadian safe within the chamber is unlocked with the Canadian latchkey. Then, ensure that the Canadian safe is open. And then, retrieve the key from the Canadian safe inside the chamber. And then, insert the key into the chest's lock to unlock it. And then, open the chest inside the chamber. After that, retrieve the butterfly from the chest. Then, toss the butterfly on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A typical kind of place. Let's see what's in here.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. You bend down to tie your shoe. When you stand up, you notice a Canadian safe.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nThere is a Canadian latchkey on the floor.\nYou are carrying: a shirt.\n\nyour action: ", "response": "take Canadian latchkey<|im_end|>unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take key from Canadian safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could move east. Then, pick-up the Microsoft limited edition latchkey from the floor of the dish-pit. And then, unlock the Microsoft limited edition passageway with the Microsoft limited edition latchkey. And then, ensure that the Microsoft limited edition passageway within the dish-pit is open. After pulling open the Microsoft limited edition passageway, attempt to go to the south. After that, make an effort to move east. Once you manage that, open the rectangular locker. If you have pulled open the rectangular locker, you can put the blanket inside the rectangular locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A typical one.\nThere is an unguarded exit to the east.\nYou are carrying: a rectangular latchkey and a blanket.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition latchkey<|im_end|>unlock Microsoft limited edition passageway with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition passageway<|im_end|>go south<|im_end|>go east<|im_end|>open rectangular locker<|im_end|>insert blanket into rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel south. With that over with, recover the keycard from the safe. After that, doublecheck that the box is unlocked. And then, open the box. Then, take the pillow from the box. And then, go north. After that, make an attempt to go to the east. With that done, rest the pillow on the bed stand. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An ordinary kind of place. The room is well lit.\nThere is an exit to the east. Don't worry, it is unblocked. You need an unblocked exit? You should try going north. There is an unblocked exit to the south.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go south<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take pillow from box<|im_end|>go north<|im_end|>go east<|im_end|>put pillow on bed stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make it so that the locker inside the attic is unlocked. Then, doublecheck that the locker in the attic is open. After that, retrieve the key from the locker. And then, unlock the portal in the attic with the key. And then, ensure that the portal is open. Then, venture east. After that, retrieve the burger from the table. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic.\nYou see a locker. You see a counter. The counter appears to be empty.\nThere is a closed portal leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take burger from table<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First off, attempt to head west. After that, make sure that the safe within the study is wide open. And then, recover the Microsoft style latchkey from the safe. After that, try to venture east. After that, make absolutely sure that the Microsoft style chest is unlocked with the Microsoft style latchkey. After that, make it so that the Microsoft style chest is opened. Having opened the Microsoft style chest, take the butterfly from the Microsoft style chest. Then, toss the butterfly on the floor of the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one. Let's see what's in here.\nYou bend down to tie your shoe. When you stand up, you notice a Microsoft style chest.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take Microsoft style latchkey from safe<|im_end|>go east<|im_end|>unlock Microsoft style chest with Microsoft style latchkey<|im_end|>open Microsoft style chest<|im_end|>take butterfly from Microsoft style chest<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50850} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go east. With that over with, look and see that the cuboid chest is opened. And then, take the passkey from the cuboid chest within the recreation zone. Once you have taken the passkey, unlock the chest within the recreation zone. After that, open the chest inside the recreation zone. Then, pick up the tablet from the chest. Then, try to move west. Next, put the tablet on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nThis might come as a shock to you, but you've just come into a dish-pit.\nOh wow! Is that what I think it is? It is! It's a shelf. The shelf is normal. But the thing is empty. Hopefully, this discovery doesn't ruin your TextWorld experience!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go east<|im_end|>open cuboid chest<|im_end|>take passkey from cuboid chest<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take tablet from chest<|im_end|>go west<|im_end|>put tablet on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to head south. And then, make an attempt to travel east. That done, lift the American passkey from the floor of the closet. If you can get your hands on the American passkey, look and see that the American safe within the closet is unlocked. And then, open the American safe. After that, retrieve the American style passkey from the American safe. After that, take a trip west. With that done, make sure that the American style box in the pantry is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nYou make out an opened refrigerator close by. What a letdown! The refrigerator is empty!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a worm.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take American passkey<|im_end|>unlock American safe with American passkey<|im_end|>open American safe<|im_end|>take American style passkey from American safe<|im_end|>go west<|im_end|>lock American style box with American style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to pick-up the cake scented passkey from the floor of the vault. After that, doublecheck that the cake scented chest within the vault is unlocked. After unlocking the cake scented chest, open the cake scented chest within the vault. And then, retrieve the passkey from the cake scented chest. After that, make sure that the safe in the vault is unlocked. After that, ensure that the safe is open. After that, retrieve the worm from the safe. If you can get your hands on the worm, place the worm on the table within the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault.\nYou can see a safe. I mean, just wow! Isn't TextWorld just the best? You can see a locked cake scented chest. You can make out a table. The table is normal. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the west.\nThere is a cake scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented passkey<|im_end|>unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take passkey from cake scented chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>put worm on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, take the passkey from the bench. After that, make an attempt to venture south. With that done, take a trip west. Then, unlock the box with the passkey. Then, open the box. Then, retrieve the Henderson's limited edition latchkey from the box inside the parlor. Then, attempt to travel east. And then, make it so that the Henderson's limited edition locker within the lounge is unlocked with the Henderson's limited edition latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A normal kind of place.\nYou make out an opened basket in the room. Empty! What kind of nightmare TextWorld is this? As if things weren't amazing enough already, you can even see a bench. Wow, isn't TextWorld just the best? The bench is ordinary. On the bench you make out a passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bench<|im_end|>go south<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Henderson's limited edition latchkey from box<|im_end|>go east<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an attempt to venture south. And then, check that the type O chest is unlocked with the type O passkey. And then, make it so that the type O chest is wide open. Having pulled open the type O chest, take the type O keycard from the type O chest within the scullery. After that, insert the type O keycard into the type O safe in the scullery's lock to unlock it. And then, open the type O safe inside the scullery. And then, pick up the butterfly from the type O safe. Then, drop the butterfly on the floor of the scullery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a type O passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock type O chest with type O passkey<|im_end|>open type O chest<|im_end|>take type O keycard from type O chest<|im_end|>unlock type O safe with type O keycard<|im_end|>open type O safe<|im_end|>take butterfly from type O safe<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, take a trip west. And then, recover the latchkey from the board within the cookery. After that, unlock the hatch inside the cookery. After that, open the hatch within the cookery. Once you have pulled open the hatch, take a trip north. Once you finish that, make an attempt to take a trip east. That done, recover the potato from the suitcase. After that, eat the potato. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place.\nLook over there! a rack. The rack is standard. Looks like someone's already been here and taken everything off it, though.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from board<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go north<|im_end|>go east<|im_end|>take potato from suitcase<|im_end|>eat potato<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50949} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to retrieve the passkey from the shelf. Then, doublecheck that the chest is unlocked with the passkey. After unlocking the chest, ensure that the chest within the shower is open. And then, retrieve the key from the chest inside the shower. After that, make it so that the hatch inside the shower is unlocked. And then, make it so that the hatch is opened. And then, attempt to head south. And then, make absolutely sure that the hatch within the laundromat is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've walked into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the shower. You begin looking for stuff.\nOh, great. Here's a chest. You make out a shelf. Does this look like anything mentioned in the instructions? The shelf is normal. On the shelf you see a passkey.\nThere is a closed hatch leading south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the cuboid keycard from the display. With the cuboid keycard, make absolutely sure that the cuboid chest in the workshop is unlocked. Then, ensure that the cuboid chest is open. And then, pick up the Henderson's limited edition latchkey from the cuboid chest in the workshop. And then, check that the Henderson's limited edition portal within the workshop is unlocked with the Henderson's limited edition latchkey. If you have unlocked the Henderson's limited edition portal, ensure that the Henderson's limited edition portal inside the workshop is open. Then, go to the east. And then, recover the laptop from the couch in the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop.\nYou can make out a locked cuboid chest right there by you. You make out an opened display. The display contains a cuboid keycard. You can't wait to tell the folks at home about this!\nThere is a closed Henderson's limited edition portal leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from display<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take Henderson's limited edition latchkey from cuboid chest<|im_end|>unlock Henderson's limited edition portal with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition portal<|im_end|>go east<|im_end|>take laptop from couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to go to the east. If you can get through with that, retrieve the formless latchkey from the floor of the attic. And then, go to the west. After that, insert the formless latchkey into the formless safe's lock to unlock it. If you have unlocked the formless safe, ensure that the formless safe is open. After that, take the peanut from the formless safe. If you can get your hands on the peanut, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An ordinary one.\nYou can see a formless safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a cauliflower on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey<|im_end|>go west<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take peanut from formless safe<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! Your first objective is to venture north. Then, pick up the keycard from the floor of the study. With the keycard, try to venture south. After that, make absolutely sure that the gate in the attic is unlocked. Then, ensure that the gate is open. And then, go east. Then, retrieve the shirt from the cabinet. Then, put the shirt on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nThere is a closed gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>take shirt from cabinet<|im_end|>put shirt on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, pick up the rectangular passkey from the shelf. After that, insert the rectangular passkey into the rectangular hatch within the cookhouse's lock to unlock it. After unlocking the rectangular hatch, open the rectangular hatch. After that, try to go to the south. After that, attempt to go east. Okay, and then, take the formless key from the counter. And then, unlock the formless safe within the canteen. Then, open the formless safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse. The room is well lit.\nYou can see a shelf. You see a rectangular passkey on the shelf.\nThere is a closed rectangular hatch leading south. There is an unblocked exit to the west.\nThere is a garlic clove on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from shelf<|im_end|>unlock rectangular hatch with rectangular passkey<|im_end|>open rectangular hatch<|im_end|>go south<|im_end|>go east<|im_end|>take formless key from counter<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to lift the passkey from the floor of the studio. Then, check that the box is unlocked with the passkey. Then, ensure that the box is open. And then, pick up the type 4 latchkey from the box. After getting the type 4 latchkey, unlock the type 4 chest with the type 4 latchkey. And then, ensure that the type 4 chest in the studio is open. After that, recover the key from the type 4 chest. After taking the key, make absolutely sure that the chest within the studio is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical one. You start to take note of what's in the room.\nYou can see a closed chest. You make out a type 4 chest. You can see a box!\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type 4 latchkey from box<|im_end|>unlock type 4 chest with type 4 latchkey<|im_end|>open type 4 chest<|im_end|>take key from type 4 chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be good if you could pick up the American style latchkey from the drawer in the shower. Then, make an effort to venture east. Okay, and then, go north. And then, unlock the American style locker. After that, make sure that the American style locker is open. After that, take the lamp from the American style locker within the parlor. And then, make an attempt to travel south. And then, place the lamp on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You start to take note of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a drawer. The drawer contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fondue and a sponge.\n\nyour action: ", "response": "take American style latchkey from drawer<|im_end|>go east<|im_end|>go north<|im_end|>unlock American style locker with American style latchkey<|im_end|>open American style locker<|im_end|>take lamp from American style locker<|im_end|>go south<|im_end|>drop lamp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture east. Okay, and then, ensure that the case is open. After that, pick up the passkey from the case within the dish-pit. And then, try to venture west. That done, unlock the box. After unlocking the box, open the box within the basement. After you have opened the box, recover the worm from the box. With the worm, toss the worm on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou see a gleam over in a corner, where you can see a box. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take passkey from case<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take worm from box<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! First stop, go west. After that, look and see that the soap scented locker within the scullery is open. And then, recover the keycard from the soap scented locker. And then, take a trip east. Then, look and see that the door within the shower is unlocked. And then, ensure that the door within the shower is open. After that, head south. With that accomplished, doublecheck that the fridge is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is a closed door leading south. There is an unguarded exit to the west.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>open soap scented locker<|im_end|>take keycard from soap scented locker<|im_end|>go east<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>close fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to look and see that the Henderson's chest is unlocked with the Henderson's keycard. Then, make sure that the Henderson's chest is ajar. Then, retrieve the passkey from the Henderson's chest. And then, check that the locker is unlocked with the passkey. Then, open the locker inside the laundromat. Then, retrieve the latchkey from the locker within the laundromat. Then, head south. After that, doublecheck that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nOf every laundromat you could have walked into, you had to come round an ordinary one.\nYou make out a locker. You make out a locked Henderson's chest.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Henderson's keycard.\n\nyour action: ", "response": "unlock Henderson's chest with Henderson's keycard<|im_end|>open Henderson's chest<|im_end|>take passkey from Henderson's chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First off, pick up the latchkey from the armchair in the workshop. If you have got the latchkey, travel east. After that, unlock the chest with the latchkey. After unlocking the chest, open the chest in the office. After that, retrieve the passkey from the chest inside the office. And then, make an attempt to venture west. And then, unlock the locker in the workshop. After unlocking the locker, look and see that the locker in the workshop is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a normal kind of place. That is to say, you're in a workshop.\nYou see a locked locker close by. You see an armchair. The armchair is normal. On the armchair you can see a latchkey.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from armchair<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go west<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to insert the type 7 key into the type 7 chest's lock to unlock it. If you have unlocked the type 7 chest, ensure that the type 7 chest is open. After that, pick up the spherical key from the type 7 chest in the kitchen. And then, go to the south. Okay, and then, check that the spherical passageway is unlocked with the spherical key. And then, make it so that the spherical passageway in the pantry is open. Then, try to go east. And then, make it so that the portmanteau is shut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal kind of place.\nYou can make out a locked type 7 chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 7 key.\n\nyour action: ", "response": "unlock type 7 chest with type 7 key<|im_end|>open type 7 chest<|im_end|>take spherical key from type 7 chest<|im_end|>go south<|im_end|>unlock spherical passageway with spherical key<|im_end|>open spherical passageway<|im_end|>go east<|im_end|>close portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, go to the west. Then, make sure that the Canadian style safe within the pantry is ajar. After that, take the Henderson's latchkey from the Canadian style safe. And then, assure that the Henderson's box is unlocked with the Henderson's latchkey. Then, open the Henderson's box. After that, recover the frisbee from the Henderson's box. After that, attempt to travel east. After that, drop the frisbee on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nThere is a closed portal leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open Canadian style safe<|im_end|>take Henderson's latchkey from Canadian style safe<|im_end|>unlock Henderson's box with Henderson's latchkey<|im_end|>open Henderson's box<|im_end|>take frisbee from Henderson's box<|im_end|>go east<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the west. And then, pick up the cuboid latchkey from the floor of the pantry. With the cuboid latchkey, unlock the cuboid box within the pantry. And then, ensure that the cuboid box is open. After that, recover the cake scented passkey from the cuboid box in the pantry. Once you have taken the cake scented passkey, make an attempt to go east. And then, make absolutely sure that the cake scented chest inside the kitchen is closed. And then, lock the cake scented chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A standard one. You start to take note of what's in the room.\nYou can make out a cake scented chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The cake scented chest is empty! What a waste of a day! You make out a pan. The pan is usual. However, the pan, like an empty pan, has nothing on it. This always happens!\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Cat Calendar.\n\nyour action: ", "response": "go west<|im_end|>take cuboid latchkey<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take cake scented passkey from cuboid box<|im_end|>go east<|im_end|>close cake scented chest<|im_end|>lock cake scented chest with cake scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, travel west. After that, recover the vanilla scented latchkey from the table. Then, insert the vanilla scented latchkey into the vanilla scented safe in the kitchenette's lock to unlock it. If you have unlocked the vanilla scented safe, ensure that the vanilla scented safe inside the kitchenette is open. After you have pulled open the vanilla scented safe, recover the latchkey from the vanilla scented safe. After taking the latchkey, make an effort to travel east. Following that, unlock the box inside the scullery with the latchkey. After that, open the box inside the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An ordinary kind of place.\nYou see a gleam over in a corner, where you can see a box. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take vanilla scented latchkey from table<|im_end|>unlock vanilla scented safe with vanilla scented latchkey<|im_end|>open vanilla scented safe<|im_end|>take latchkey from vanilla scented safe<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50908} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go to the east. After that, recover the latchkey from the floor of the bedroom. If you can get your hands on the latchkey, make an effort to travel west. Then, unlock the locker in the bedchamber with the latchkey. And then, open the locker within the bedchamber. And then, take the monitor from the locker. And then, attempt to travel east. Then, put the monitor on the bed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard one.\nYou can make out a locked locker here. As if things weren't amazing enough already, you can even see a box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a grape.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take monitor from locker<|im_end|>go east<|im_end|>put monitor on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to move south. After that, retrieve the Microsoft keycard from the bookshelf. Then, make it so that the Microsoft box within the playroom is unlocked. Then, ensure that the Microsoft box is open. And then, pick up the keycard from the Microsoft box inside the playroom. After that, make an effort to head north. Okay, and then, check that the safe is unlocked with the keycard. Then, open the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard kind of place.\nYou make out a safe.\nYou need an unblocked exit? You should try going north. There is an unblocked exit to the south. There is an unblocked exit to the west.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft keycard from bookshelf<|im_end|>unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take keycard from Microsoft box<|im_end|>go north<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, travel south. After that, recover the latchkey from the suitcase. And then, move north. If you can get around to doing that, look and see that the chest in the workshop is unlocked with the latchkey. And then, ensure that the chest is open. Having opened the chest, recover the key from the chest. And then, venture south. And then, look and see that the box in the studio is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a chest.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from suitcase<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take a trip south. Next, retrieve the latchkey from the basket. After taking the latchkey, make it so that the box within the shower is unlocked with the latchkey. And then, open the box within the shower. Then, travel north. Once you manage that, take the plant from the bench within the recreation zone. And then, take a trip south. Once you succeed at that, put the plant inside the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in the recreation zone.\nYou make out a bench. On the bench you see a plant.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from basket<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>go north<|im_end|>take plant from bench<|im_end|>go south<|im_end|>insert plant into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go south. Then, insert the type 6 latchkey into the type 6 box's lock to unlock it. Then, open the type 6 box. And then, recover the rectangular passkey from the type 6 box in the bar. Then, make it so that the rectangular gateway is unlocked with the rectangular passkey. And then, open the rectangular gateway inside the bar. After opening the rectangular gateway, move west. Then, take the nest of spiders from the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou're now in a kitchen.\nThere is an unguarded exit to the south.\nYou are carrying: a type 6 latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock type 6 box with type 6 latchkey<|im_end|>open type 6 box<|im_end|>take rectangular passkey from type 6 box<|im_end|>unlock rectangular gateway with rectangular passkey<|im_end|>open rectangular gateway<|im_end|>go west<|im_end|>take nest of spiders from desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, try to head north. If you can finish that, assure that the locker is unlocked. If you have unlocked the locker, look and see that the locker within the bedchamber is ajar. After that, pick up the non-euclidean latchkey from the locker. And then, unlock the non-euclidean hatch. If you have unlocked the non-euclidean hatch, ensure that the non-euclidean hatch is open. After that, move east. Then, pick up the shadfly from the case. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take non-euclidean latchkey from locker<|im_end|>unlock non-euclidean hatch with non-euclidean latchkey<|im_end|>open non-euclidean hatch<|im_end|>go east<|im_end|>take shadfly from case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could assure that the American limited edition chest inside the cookhouse is unlocked. And then, ensure that the American limited edition chest inside the cookhouse is open. Having opened the American limited edition chest, recover the key from the American limited edition chest. And then, attempt to head south. And then, unlock the gate with the key. And then, doublecheck that the gate is wide open. After pulling open the gate, make an attempt to go south. If you can do that, recover the butterfly from the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room, seeing a American limited edition chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "unlock American limited edition chest with American limited edition passkey<|im_end|>open American limited edition chest<|im_end|>take key from American limited edition chest<|im_end|>go south<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>take butterfly from stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an attempt to go west. Then, retrieve the rectangular keycard from the chest within the lounge. After that, travel east. Then, make absolutely sure that the rectangular safe is unlocked with the rectangular keycard. And then, doublecheck that the rectangular safe is wide open. Then, take the type 2 key from the rectangular safe. If you can get your hands on the type 2 key, unlock the type 2 locker. Then, ensure that the type 2 locker is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one.\nYou see a locked type 2 locker. You scan the room, seeing a rectangular safe.\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unblocked. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a hat.\n\nyour action: ", "response": "go west<|im_end|>take rectangular keycard from chest<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take type 2 key from rectangular safe<|im_end|>unlock type 2 locker with type 2 key<|im_end|>open type 2 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51935} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, try to venture north. Once you manage that, retrieve the TextWorld style latchkey from the safe in the parlor. With the TextWorld style latchkey, unlock the TextWorld style passageway within the parlor. Then, open the TextWorld style passageway. After that, make an attempt to travel west. Then, make absolutely sure that the basket is ajar. After opening the basket, take the textbook from the basket. After getting the textbook, rest the textbook on the bench inside the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld style latchkey from safe<|im_end|>unlock TextWorld style passageway with TextWorld style latchkey<|im_end|>open TextWorld style passageway<|im_end|>go west<|im_end|>open basket<|im_end|>take textbook from basket<|im_end|>put textbook on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, insert the keycard into the box in the bedroom's lock to unlock it. After that, make it so that the box is opened. And then, take the key from the box inside the bedroom. Then, make absolutely sure that the chest is unlocked. Then, ensure that the chest within the bedroom is open. After you have pulled open the chest, take the poem from the chest. If you can get your hands on the poem, go to the east. Okay, and then, place the poem on the shelf inside the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard one.\nYou scan the room for a chest, and you find a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You make out a box.\nThere is an unblocked exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take poem from chest<|im_end|>go east<|im_end|>put poem on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, check that the TextWorld limited edition chest inside the scullery is unlocked with the TextWorld limited edition keycard. After you have unlocked the TextWorld limited edition chest, make sure that the TextWorld limited edition chest inside the scullery is ajar. Then, take the spherical keycard from the TextWorld limited edition chest in the scullery. And then, doublecheck that the spherical gateway is unlocked. And then, ensure that the spherical gateway is open. After pulling open the spherical gateway, go north. Then, venture east. Then, open the coffer inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nYou make out a locked ordinary looking TextWorld limited edition chest right there by you.\nThere is a closed spherical gateway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a TextWorld limited edition keycard and a mat.\n\nyour action: ", "response": "unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>take spherical keycard from TextWorld limited edition chest<|im_end|>unlock spherical gateway with spherical keycard<|im_end|>open spherical gateway<|im_end|>go north<|im_end|>go east<|im_end|>open coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take the keycard from the shelf. If you have got the keycard, travel west. Okay, and then, insert the keycard into the passageway's lock to unlock it. And then, ensure that the passageway inside the office is open. After that, move south. Then, try to venture east. Next, recover the type 1 passkey from the trunk. And then, Insert the type 1 passkey into the type 1 chest to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary kind of place.\nYou see a shelf. On the shelf you can see a keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from shelf<|im_end|>go west<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take type 1 passkey from trunk<|im_end|>lock type 1 chest with type 1 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! First, it would be fantastic if you could make an attempt to go to the south. After that, pick up the passkey from the floor of the basement. Then, check that the portal is unlocked with the passkey. And then, ensure that the portal within the basement is open. And then, attempt to travel south. Then, make an effort to go to the east. With that over with, pick-up the pair of headphones from the floor of the attic. Then, you can insert the pair of headphones inside the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take pair of headphones<|im_end|>insert pair of headphones into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50936} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could go to the east. And then, pick up the key from the counter in the kitchenette. If you can get your hands on the key, move west. And then, unlock the chest. After unlocking the chest, open the chest in the cubicle. And then, recover the fondue from the chest. After that, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nYou see a locked chest.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from counter<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to take a trip west. Next, pick up the key from the rack. Then, insert the key into the passageway inside the canteen's lock to unlock it. And then, open the passageway inside the canteen. Then, head south. After that, go east. If you can finish that, ensure that the fridge is open. After that, take the coffee cup from the fridge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nThere is an unblocked exit to the west.\nYou are carrying: an iron.\n\nyour action: ", "response": "go west<|im_end|>take key from rack<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>open fridge<|im_end|>take coffee cup from fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. And then, pick up the binder from the table in the studio. And then, attempt to venture south. After that, attempt to take a trip east. Then, pick up the type 1 key from the bowl within the scullery. Then, make sure that the type 1 safe inside the scullery is unlocked. Then, ensure that the type 1 safe within the scullery is open. After you have opened the type 1 safe, insert the binder into the type 1 safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou need an unblocked exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take binder from table<|im_end|>go south<|im_end|>go east<|im_end|>take type 1 key from bowl<|im_end|>unlock type 1 safe with type 1 key<|im_end|>open type 1 safe<|im_end|>insert binder into type 1 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the gate is wide open. Then, make an attempt to venture east. With that over with, go to the north. And then, recover the pillow from the mantle within the bedroom. And then, try to head south. Next, move west. Then, open the safe. After that, you can place the pillow into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette.\nYou see a safe. There's something about an object in a room that's just so... TextWorld.\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a chocolate bar and a shadfly.\n\nyour action: ", "response": "open gate<|im_end|>go east<|im_end|>go north<|im_end|>take pillow from mantle<|im_end|>go south<|im_end|>go west<|im_end|>open safe<|im_end|>insert pillow into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the passkey from the counter. Then, go north. With that over with, make sure that the chest in the launderette is unlocked. After that, assure that the chest is ajar. After that, pick up the keycard from the chest within the launderette. Having picked up the keycard, check that the locker is unlocked with the keycard. Then, open the locker. Then, recover the sponge from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard kind of place.\nYou see a counter. You see a passkey on the counter.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from counter<|im_end|>go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move north. Once you get through with that, pick-up the non-euclidean keycard from the floor of the recreation zone. And then, travel south. That done, doublecheck that the non-euclidean passageway is unlocked. Then, open the non-euclidean passageway within the office. Then, move west. And then, recover the licorice strip from the floor of the launderette. And then, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a type H safe. You wonder idly who left that here.\nThere is a closed non-euclidean passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a peanut and a type H key.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean keycard<|im_end|>go south<|im_end|>unlock non-euclidean passageway with non-euclidean keycard<|im_end|>open non-euclidean passageway<|im_end|>go west<|im_end|>take licorice strip<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go south. After that, recover the Canadian style key from the floor of the dish-pit. Then, travel north. After that, check that the Canadian style chest is unlocked with the Canadian style key. After that, open the Canadian style chest in the vault. And then, take the rectangular keycard from the Canadian style chest within the vault. If you have taken the rectangular keycard, venture south. Then, check that the rectangular box is unlocked with the rectangular keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou make out a Canadian style chest.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go south<|im_end|>take Canadian style key<|im_end|>go north<|im_end|>unlock Canadian style chest with Canadian style key<|im_end|>open Canadian style chest<|im_end|>take rectangular keycard from Canadian style chest<|im_end|>go south<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could lift the key from the floor of the cookhouse. Once you have picked up the key, venture west. And then, unlock the chest inside the study. Then, ensure that the chest in the study is open. And then, retrieve the latchkey from the chest. And then, head east. If you can do that, check that the passageway in the cookhouse is unlocked with the latchkey. And then, make sure that the passageway within the cookhouse is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The rectangular chest is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "take key<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be great if you could go to the west. After that, recover the soap scented passkey from the floor of the basement. Then, make it so that the soap scented chest within the basement is unlocked. And then, ensure that the soap scented chest inside the basement is open. And then, pick up the shirt from the soap scented chest inside the basement. After that, make an effort to head east. With that done, make absolutely sure that the type W safe is opened. Then, you can insert the shirt inside the type W safe inside the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A standard kind of place.\nYou see a closed type W safe.\nThere is a closed gateway leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a type W passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take soap scented passkey<|im_end|>unlock soap scented chest with soap scented passkey<|im_end|>open soap scented chest<|im_end|>take shirt from soap scented chest<|im_end|>go east<|im_end|>open type W safe<|im_end|>insert shirt into type W safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51977} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First, it would be a great idea if you could try to head west. Once you finish that, try to take a trip north. And then, assure that the coffer within the bar is open. And then, retrieve the cuboid key from the coffer inside the bar. After that, take a trip south. After that, make sure that the cuboid box within the cookery is unlocked. Once you have unlocked the cuboid box, open the cuboid box within the cookery. And then, recover the kettle from the cuboid box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber. You begin looking for stuff.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>open coffer<|im_end|>take cuboid key from coffer<|im_end|>go south<|im_end|>unlock cuboid box with cuboid key<|im_end|>open cuboid box<|im_end|>take kettle from cuboid box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to unlock the box in the restroom. After that, ensure that the box inside the restroom is open. And then, recover the rectangular latchkey from the box. And then, make an effort to venture west. Then, check that the rectangular safe is unlocked with the rectangular latchkey. After unlocking the rectangular safe, open the rectangular safe in the bedchamber. And then, recover the passkey from the rectangular safe. After that, Put the passkey into the hatch to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nLook at you, bigshot, walking into a restroom like it isn't some huge deal.\nOh wow! Is that what I think it is? It is! It's a box.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take rectangular latchkey from box<|im_end|>go west<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>lock hatch with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, lift the TextWorld limited edition key from the floor of the steam room. Then, insert the TextWorld limited edition key into the TextWorld limited edition chest's lock to unlock it. After unlocking the TextWorld limited edition chest, ensure that the TextWorld limited edition chest inside the steam room is open. After you have opened the TextWorld limited edition chest, recover the type 7 key from the TextWorld limited edition chest within the steam room. Then, unlock the type 7 hatch. And then, doublecheck that the type 7 hatch is wide open. And then, travel east. After that, retrieve the insect from the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nThis is going to sound unbelievable, but you've just entered a steam room. I guess you better just go and list everything you see here.\nYou scan the room for a TextWorld limited edition chest, and you find a TextWorld limited edition chest.\nThere is a closed type 7 hatch leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a TextWorld limited edition key and an iron on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition key<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition key<|im_end|>open TextWorld limited edition chest<|im_end|>take type 7 key from TextWorld limited edition chest<|im_end|>unlock type 7 hatch with type 7 key<|im_end|>open type 7 hatch<|im_end|>go east<|im_end|>take insect from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50855} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to take a trip east. After that, take the key from the chair. After taking the key, insert the key into the box within the cookhouse's lock to unlock it. And then, assure that the box is ajar. After that, pick up the latchkey from the box. After that, insert the latchkey into the locker's lock to unlock it. If you have unlocked the locker, open the locker. Then, take the coffee cup from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from chair<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take coffee cup from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, unlock the non-euclidean box inside the restroom. After that, ensure that the non-euclidean box within the restroom is open. And then, pick up the latchkey from the non-euclidean box within the restroom. And then, look and see that the chest is unlocked. And then, open the chest inside the restroom. And then, retrieve the candy bar from the chest in the restroom. With the candy bar, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. An ordinary one.\nWhat's that over there? It looks like it's a chest. Classic TextWorld. You make out a locked non-euclidean box. You can see a cabinet.\nThere is an unguarded exit to the south.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take latchkey from non-euclidean box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take candy bar from chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51970} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick-up the keycard from the floor of the pantry. If you have got the keycard, make sure that the safe is unlocked with the keycard. And then, make it so that the safe within the pantry is ajar. After that, retrieve the Canadian style latchkey from the safe. Then, make an attempt to go south. And then, doublecheck that the Canadian style safe in the spare room is unlocked. And then, look and see that the Canadian style safe is ajar. After pulling open the Canadian style safe, take the bug from the Canadian style safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one. You start to take note of what's in the room.\nYou can make out a locked standard looking safe here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take Canadian style latchkey from safe<|im_end|>go south<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>take bug from Canadian style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to travel east. After that, pick up the keycard from the bowl. And then, take a trip west. And then, make absolutely sure that the chest inside the vault is unlocked with the keycard. Once you have unlocked the chest, assure that the chest in the vault is opened. After pulling open the chest, recover the sock from the chest in the vault. If you can get your hands on the sock, move east. Once you finish that, deposit the sock on the floor of the cookhouse. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nYou can see a locked chest in the room.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go east<|im_end|>take keycard from bowl<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take sock from chest<|im_end|>go east<|im_end|>drop sock<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, make an effort to take a trip west. And then, open the case. Then, recover the spherical latchkey from the case in the dish-pit. Then, unlock the spherical locker inside the dish-pit with the spherical latchkey. Then, open the spherical locker. Then, recover the type Y key from the spherical locker in the dish-pit. After that, attempt to move east. And then, unlock the type Y chest inside the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. A typical kind of place.\nYou make out a type Y chest. You make out a closed crate in the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take spherical latchkey from case<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take type Y key from spherical locker<|im_end|>go east<|im_end|>unlock type Y chest with type Y key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51844} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, travel west. Then, ensure that the case is open. After that, retrieve the American latchkey from the case. After that, go east. Then, check that the American safe within the study is unlocked with the American latchkey. And then, assure that the American safe in the study is wide open. And then, retrieve the strawberry from the American safe inside the study. Then, eat the strawberry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You start to take note of what's in the room.\nYou see a American safe.\nThere is a closed hatch leading east. There is an unguarded exit to the west.\nThere is a desktop computer on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take American latchkey from case<|im_end|>go east<|im_end|>unlock American safe with American latchkey<|im_end|>open American safe<|im_end|>take strawberry from American safe<|im_end|>eat strawberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50810} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an attempt to take a trip east. After that, assure that the safe is unlocked with the keycard. After you have unlocked the safe, open the safe in the office. And then, recover the passkey from the safe. If you can get your hands on the passkey, make sure that the box is unlocked with the passkey. After you have unlocked the box, ensure that the box within the office is open. Then, recover the staple from the box. With the staple, put the staple on the mantle within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A normal one.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take staple from box<|im_end|>put staple on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, unlock the non-euclidean safe within the workshop. Then, make it so that the non-euclidean safe is wide open. After that, take the key from the non-euclidean safe. After that, go west. After that, doublecheck that the hatch within the restroom is unlocked with the key. Then, make absolutely sure that the hatch is ajar. After pulling open the hatch, make an attempt to head south. After that, pick-up the printer from the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard kind of place.\nYou see a locked non-euclidean safe close by. You see a gleam over in a corner, where you can see a cabinet. What a letdown! The cabinet is empty!\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean key<|im_end|>open non-euclidean safe<|im_end|>take key from non-euclidean safe<|im_end|>go west<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>take printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51990} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, try to go to the west. Once you finish that, open the bureau inside the workshop. Then, retrieve the key from the bureau. After you have got the key, take a trip east. That done, insert the key into the safe's lock to unlock it. Then, ensure that the safe inside the spare room is open. After that, retrieve the latchkey from the safe in the spare room. After taking the latchkey, unlock the chest with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nHey, want to see a chest? Look over there, a chest. Oh, great. Here's a safe. Now why would someone leave that there?\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a pair of headphones on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open bureau<|im_end|>take key from bureau<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to venture north. And then, take the Henderson's limited edition latchkey from the stand. After picking up the Henderson's limited edition latchkey, unlock the Henderson's limited edition chest. And then, open the Henderson's limited edition chest. Then, pick up the dvd from the Henderson's limited edition chest within the bedroom. After you have got the dvd, make an effort to take a trip south. And then, attempt to venture east. Following that, drop the dvd on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just walked into a bathroom.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue and a teaspoon.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition latchkey from stand<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take dvd from Henderson's limited edition chest<|im_end|>go south<|im_end|>go east<|im_end|>drop dvd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to look and see that the type F safe is unlocked. And then, look and see that the type F safe in the bedchamber is wide open. And then, retrieve the key from the type F safe. Then, go north. And then, assure that the hatch is unlocked. And then, ensure that the hatch is open. Then, attempt to travel east. Once you manage that, assure that the hatch is closed. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the bedchamber.\nYou make out a locked type F safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type F passkey.\n\nyour action: ", "response": "unlock type F safe with type F passkey<|im_end|>open type F safe<|im_end|>take key from type F safe<|im_end|>go north<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to look and see that the formless locker within the cookery is closed. After shutting the formless locker, take a trip north. Following that, take the latchkey from the bowl. And then, unlock the safe within the kitchenette with the latchkey. And then, make absolutely sure that the safe within the kitchenette is opened. Then, pick up the formless key from the safe in the kitchenette. After that, try to venture south. Then, lock the formless locker in the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal one.\nYou make out a formless locker. What a letdown! The formless locker is empty! You can make out a cabinet. What a letdown! The cabinet is empty!\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close formless locker<|im_end|>go north<|im_end|>take latchkey from bowl<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take formless key from safe<|im_end|>go south<|im_end|>lock formless locker with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to pick up the American limited edition passkey from the floor of the kitchen. And then, check that the American limited edition box is unlocked with the American limited edition passkey. Then, ensure that the American limited edition box within the kitchen is open. After that, recover the type H passkey from the American limited edition box. After picking up the type H passkey, travel east. Following that, doublecheck that the type H box is unlocked. After unlocking the type H box, open the type H box in the chamber. Then, recover the lamp from the type H box inside the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nYou can make out a locked American limited edition box.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is an American limited edition passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American limited edition passkey<|im_end|>unlock American limited edition box with American limited edition passkey<|im_end|>open American limited edition box<|im_end|>take type H passkey from American limited edition box<|im_end|>go east<|im_end|>unlock type H box with type H passkey<|im_end|>open type H box<|im_end|>take lamp from type H box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50809} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to try to travel south. And then, make absolutely sure that the box is opened. And then, retrieve the type K passkey from the box. After picking up the type K passkey, unlock the type K box inside the launderette with the type K passkey. And then, ensure that the type K box in the launderette is open. Then, take the vacuum from the type K box. After getting the vacuum, go to the north. Following that, ditch the vacuum on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a stick of butter and a strawberry.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take type K passkey from box<|im_end|>unlock type K box with type K passkey<|im_end|>open type K box<|im_end|>take vacuum from type K box<|im_end|>go north<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First step, move north. And then, retrieve the rectangular passkey from the saucepan in the scullery. And then, make an attempt to move south. Then, check that the rectangular safe within the workshop is unlocked with the rectangular passkey. And then, make sure that the rectangular safe within the workshop is opened. And then, take the printer from the rectangular safe. And then, try to take a trip east. After that, throw the printer on the floor of the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. You begin to take stock of what's in the room.\nYou can make out a locked rectangular safe close by.\nThere is an unguarded exit to the east. You need an unblocked exit? You should try going north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular passkey from saucepan<|im_end|>go south<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take printer from rectangular safe<|im_end|>go east<|im_end|>drop printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50863} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, make an attempt to move west. That done, check that the American limited edition hatch is unlocked with the American limited edition keycard. And then, make sure that the American limited edition hatch within the spare room is opened. Then, move north. Then, pick up the mop from the floor of the shower. And then, go south. And then, try to travel east. Next, place the mop on the bed within the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical one. You begin looking for stuff.\nYou make out a bed. The bed appears to be empty.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a gummy bear and an American limited edition keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock American limited edition hatch with American limited edition keycard<|im_end|>open American limited edition hatch<|im_end|>go north<|im_end|>take mop<|im_end|>go south<|im_end|>go east<|im_end|>put mop on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First, it would be great if you could try to move west. Next, doublecheck that the cabinet in the canteen is opened. And then, recover the American style key from the cabinet. Then, unlock the American style chest. And then, ensure that the American style chest is open. Then, retrieve the key from the American style chest inside the canteen. With the key, unlock the hatch inside the canteen. Then, open the hatch. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. The room is well lit.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take American style key from cabinet<|im_end|>unlock American style chest with American style key<|im_end|>open American style chest<|im_end|>take key from American style chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an effort to travel east. Next, recover the Henderson's limited edition passkey from the chair inside the kitchenette. And then, make it so that the Henderson's limited edition chest is unlocked. And then, ensure that the Henderson's limited edition chest inside the kitchenette is open. After that, take a trip west. Next, pick up the worm from the floor of the cellar. After taking the worm, make an effort to venture east. After that, deposit the worm into the Henderson's limited edition chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar. You begin looking for stuff.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's limited edition passkey from chair<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>go west<|im_end|>take worm<|im_end|>go east<|im_end|>insert worm into Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First, it would be a great idea if you could go east. Okay, and then, attempt to go north. After that, pick-up the keycard from the floor of the sauna. Then, insert the keycard into the safe inside the sauna's lock to unlock it. Then, open the safe. And then, take the bug from the safe in the sauna. And then, attempt to go to the south. Then, toss the bug on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nYou smell a fine smell, and follow it to a stand. But oh no! there's nothing on this piece of trash.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>go south<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go east. And then, pick up the passkey from the counter within the basement. And then, insert the passkey into the chest within the basement's lock to unlock it. Then, open the chest inside the basement. If you have pulled open the chest, pick up the TextWorld keycard from the chest. Then, travel west. And then, unlock the TextWorld chest. After that, ensure that the TextWorld chest within the pantry is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An ordinary one.\nA locked normal looking TextWorld chest is right there by you.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from counter<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take TextWorld keycard from chest<|im_end|>go west<|im_end|>unlock TextWorld chest with TextWorld keycard<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to venture north. Following that, open the spherical locker. After that, take the Microsoft limited edition passkey from the spherical locker. And then, try to travel south. And then, go to the east. After that, make it so that the Microsoft limited edition safe is unlocked. And then, ensure that the Microsoft limited edition safe inside the shower is open. After that, pick up the mop from the Microsoft limited edition safe in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going east. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go north<|im_end|>open spherical locker<|im_end|>take Microsoft limited edition passkey from spherical locker<|im_end|>go south<|im_end|>go east<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition safe<|im_end|>take mop from Microsoft limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, venture north. With that accomplished, ensure that the freezer within the dish-pit is open. After that, pick up the fresh laundry scented key from the freezer in the dish-pit. With the fresh laundry scented key, doublecheck that the fresh laundry scented locker inside the dish-pit is unlocked. After unlocking the fresh laundry scented locker, open the fresh laundry scented locker in the dish-pit. After opening the fresh laundry scented locker, recover the type X latchkey from the fresh laundry scented locker within the dish-pit. Having got the type X latchkey, insert the type X latchkey into the type X safe in the dish-pit's lock to unlock it. And then, open the type X safe in the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal one.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open freezer<|im_end|>take fresh laundry scented key from freezer<|im_end|>unlock fresh laundry scented locker with fresh laundry scented key<|im_end|>open fresh laundry scented locker<|im_end|>take type X latchkey from fresh laundry scented locker<|im_end|>unlock type X safe with type X latchkey<|im_end|>open type X safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to take the Henderson's style keycard from the bench. If you can get your hands on the Henderson's style keycard, unlock the Henderson's style portal within the recreation zone. And then, open the Henderson's style portal within the recreation zone. And then, venture east. Then, go south. With that accomplished, pick up the passkey from the coffer. And then, make an effort to venture north. After that, lock the locker with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nLook over there! a bench. The bench is typical. On the bench you can see a Henderson's style keycard.\nThere is a closed Henderson's style portal leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style keycard from bench<|im_end|>unlock Henderson's style portal with Henderson's style keycard<|im_end|>open Henderson's style portal<|im_end|>go east<|im_end|>go south<|im_end|>take passkey from coffer<|im_end|>go north<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, try to go east. Then, ensure that the case inside the vault is open. And then, take the Canadian style passkey from the case within the vault. Then, unlock the Canadian style locker inside the vault. And then, ensure that the Canadian style locker is open. After pulling open the Canadian style locker, take the soap scented keycard from the Canadian style locker. Having got the soap scented keycard, assure that the soap scented gate is unlocked. And then, ensure that the soap scented gate is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOf every shower you could have shown up in, you had to come round a standard one.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a hat and a pen.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take Canadian style passkey from case<|im_end|>unlock Canadian style locker with Canadian style passkey<|im_end|>open Canadian style locker<|im_end|>take soap scented keycard from Canadian style locker<|im_end|>unlock soap scented gate with soap scented keycard<|im_end|>open soap scented gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, travel north. With that over with, make it so that the formless box is unlocked with the formless latchkey. After that, make absolutely sure that the formless box is wide open. And then, pick up the latchkey from the formless box in the laundry place. After that, make an attempt to go south. Next, unlock the locker in the lounge. And then, ensure that the locker is open. And then, take the lamp from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nAh, the lounge. This is some kind of lounge, really great standard vibes in this place, a wonderful standard atmosphere.\nYou see a locker.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take lamp from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could attempt to go to the north. If you can get through with that, open the bureau. After that, pick up the type W key from the bureau within the cubicle. And then, attempt to go to the south. Next, unlock the type W portal. And then, make absolutely sure that the type W portal is opened. Then, venture east. After that, pick up the Cat Calendar from the portmanteau. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place.\nThere is a closed type W portal leading east. There is an unguarded exit to the north.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go north<|im_end|>open bureau<|im_end|>take type W key from bureau<|im_end|>go south<|im_end|>unlock type W portal with type W key<|im_end|>open type W portal<|im_end|>go east<|im_end|>take Cat Calendar from portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50927} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, go to the west. And then, travel west. That done, attempt to go north. With that over with, open the American box. Then, pick up the rectangular latchkey from the American box. And then, travel south. Then, attempt to move east. And then, Place the rectangular latchkey into the rectangular box inside the shower to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one.\nYou make out a portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>go north<|im_end|>open American box<|im_end|>take rectangular latchkey from American box<|im_end|>go south<|im_end|>go east<|im_end|>lock rectangular box with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the fresh laundry scented key from the locker in the study. With the fresh laundry scented key, take a trip west. And then, make sure that the fresh laundry scented chest is unlocked. Then, open the fresh laundry scented chest within the shower. After opening the fresh laundry scented chest, retrieve the cuboid latchkey from the fresh laundry scented chest within the shower. After getting the cuboid latchkey, make an attempt to head east. Once you get around to doing that, close the cuboid locker. After that, lock the cuboid locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou can make out a cuboid locker. Empty! What kind of nightmare TextWorld is this? You see a locker. The locker contains a fresh laundry scented key. You bend down to tie your shoe. When you stand up, you notice a coffer. Classic TextWorld.\nThere is a closed door leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented key from locker<|im_end|>go west<|im_end|>unlock fresh laundry scented chest with fresh laundry scented key<|im_end|>open fresh laundry scented chest<|im_end|>take cuboid latchkey from fresh laundry scented chest<|im_end|>go east<|im_end|>close cuboid locker<|im_end|>lock cuboid locker with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50999} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move north. Then, unlock the locker within the bedchamber. Then, open the locker. After that, pick up the non-euclidean key from the locker. With the non-euclidean key, doublecheck that the non-euclidean gateway inside the bedchamber is unlocked. After that, open the non-euclidean gateway. And then, head east. With that done, make absolutely sure that the non-euclidean gateway in the study is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the north.\nYou are carrying: a grape, a key and a knife.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take non-euclidean key from locker<|im_end|>unlock non-euclidean gateway with non-euclidean key<|im_end|>open non-euclidean gateway<|im_end|>go east<|im_end|>close non-euclidean gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First step, take a trip south. After that, recover the latchkey from the bookshelf within the workshop. And then, unlock the passageway. Then, open the passageway. And then, move south. That done, retrieve the chocolate bar from the floor of the cookhouse. After that, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen. You begin looking for stuff.\nYou can make out a refrigerator.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a cane.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from bookshelf<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>take chocolate bar<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51919} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First stop, move north. Then, recover the key from the floor of the garage. Then, attempt to move south. Then, make sure that the gateway within the vault is unlocked. After that, assure that the gateway is opened. And then, go to the west. Then, retrieve the fudge scented keycard from the drawer inside the sauna. Once you have taken the fudge scented keycard, lock the fudge scented locker with the fudge scented keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard kind of place. You start to take note of what's in the room.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go west<|im_end|>take fudge scented keycard from drawer<|im_end|>lock fudge scented locker with fudge scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to make an attempt to go west. And then, recover the key from the coffer. And then, make an attempt to venture east. And then, unlock the box with the key. After unlocking the box, ensure that the box is open. After that, take the rectangular keycard from the box. And then, doublecheck that the rectangular locker is unlocked. After that, open the rectangular locker in the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou're now in a basement.\nYou can make out a locked rectangular locker here. Oh wow! Is that what I think it is? It is! It's a box. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed portal leading east. There is an unblocked exit to the west.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take key from coffer<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take rectangular keycard from box<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go south. With that done, open the coffer in the bedchamber. Having pulled open the coffer, take the latchkey from the coffer inside the bedchamber. Then, try to travel north. Then, make absolutely sure that the safe within the steam room is unlocked. After that, open the safe. After that, retrieve the mop from the safe. After that, sit the mop on the board in the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A standard kind of place. You begin to take stock of what's in the room.\nYou can see a safe. Make a note of this, you might have to put stuff on or in it later on. You make out a board. But the thing hasn't got anything on it. Were you looking for a counter? Because look over there, it's a counter. However, the counter, like an empty counter, has nothing on it.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take latchkey from coffer<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>put mop on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, recover the soap scented passkey from the fridge. Having got the soap scented passkey, try to move west. And then, unlock the soap scented safe in the laundromat with the soap scented passkey. And then, ensure that the soap scented safe in the laundromat is open. And then, pick up the rectangular keycard from the soap scented safe. And then, attempt to go to the east. And then, doublecheck that the rectangular safe is closed. And then, lock the rectangular safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in the cookhouse. You begin to take stock of what's here.\nYou make out a rectangular safe. The rectangular safe is empty! This is the worst thing that could possibly happen, ever! As if things weren't amazing enough already, you can even see a fridge. I mean, just wow! Isn't TextWorld just the best? The fridge contains a cashew and a soap scented passkey.\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented passkey from fridge<|im_end|>go west<|im_end|>unlock soap scented safe with soap scented passkey<|im_end|>open soap scented safe<|im_end|>take rectangular keycard from soap scented safe<|im_end|>go east<|im_end|>close rectangular safe<|im_end|>lock rectangular safe with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick-up the Henderson's style latchkey from the floor of the workshop. After that, unlock the Henderson's style safe with the Henderson's style latchkey. After unlocking the Henderson's style safe, assure that the Henderson's style safe is open. After that, take the latchkey from the Henderson's style safe inside the workshop. If you can get your hands on the latchkey, make an attempt to venture south. Then, make an effort to head east. And then, look and see that the chest inside the parlor is unlocked. Then, make it so that the chest is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI never took you for the sort of person who would show up in a workshop, but I guess I was wrong. The room is well lit.\nYou make out a locked Henderson's style safe. You can see a mantle. The mantle is standard. However, the mantle, like an empty mantle, has nothing on it. What, you think everything in TextWorld should have stuff on it?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a Henderson's style latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style latchkey<|im_end|>unlock Henderson's style safe with Henderson's style latchkey<|im_end|>open Henderson's style safe<|im_end|>take latchkey from Henderson's style safe<|im_end|>go south<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to travel north. And then, recover the latchkey from the counter. If you can get your hands on the latchkey, assure that the portal is unlocked. And then, open the portal. And then, make an effort to go to the north. That done, go east. After that, pick up the Canadian limited edition keycard from the platter. After that, lock the Canadian limited edition box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from counter<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>take Canadian limited edition keycard from platter<|im_end|>lock Canadian limited edition box with Canadian limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go west. Once you get through with that, make an attempt to head north. And then, recover the American key from the floor of the laundromat. And then, unlock the American box within the laundromat. And then, look and see that the American box is wide open. After that, pick up the formless keycard from the American box inside the laundromat. Then, attempt to go to the south. With that done, make sure the formless box inside the vault is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon.\nYou make out a bed. The bed is standard. The bed appears to be empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take American key<|im_end|>unlock American box with American key<|im_end|>open American box<|im_end|>take formless keycard from American box<|im_end|>go south<|im_end|>lock formless box with formless keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, retrieve the type A key from the trunk. Then, assure that the type A gateway inside the study is unlocked. Then, open the type A gateway inside the study. And then, go east. And then, travel north. And then, retrieve the keycard from the bed stand. Then, try to go south. Then, unlock the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in a study. A normal kind of place. You start to take note of what's in the room.\nYou can see an opened trunk. The trunk contains a type A key.\nThere is a closed type A gateway leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type A key from trunk<|im_end|>unlock type A gateway with type A key<|im_end|>open type A gateway<|im_end|>go east<|im_end|>go north<|im_end|>take keycard from bed stand<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the spherical keycard from the board in the cookery. After that, unlock the spherical box within the cookery. And then, open the spherical box inside the cookery. Then, retrieve the American passkey from the spherical box. After that, make sure that the American locker is unlocked. And then, open the American locker inside the cookery. After that, retrieve the kettle from the American locker within the cookery. After that, deposit the kettle into the spherical box inside the cookery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery.\nYou can make out a locked spherical box. You make out a locked American locker. You see a board. On the board you can see a spherical keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from board<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take American passkey from spherical box<|im_end|>unlock American locker with American passkey<|im_end|>open American locker<|im_end|>take kettle from American locker<|im_end|>insert kettle into spherical box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could pick up the Microsoft key from the refrigerator inside the kitchenette. And then, unlock the Microsoft box with the Microsoft key. Then, ensure that the Microsoft box is open. After that, take the type 1 latchkey from the Microsoft box. If you have taken the type 1 latchkey, check that the type 1 hatch inside the kitchenette is unlocked with the type 1 latchkey. Then, open the type 1 hatch in the kitchenette. And then, make an attempt to venture north. And then, close the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard kind of place.\nAs if things weren't amazing enough already, you can even see a Microsoft box. Hmmm... what else, what else? You make out a refrigerator. There's something strange about this thing being here, but you don't have time to worry about that now. The refrigerator contains a Microsoft key. You can't wait to tell the folks at home about this!\nThere is a closed type 1 hatch leading north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft key from refrigerator<|im_end|>unlock Microsoft box with Microsoft key<|im_end|>open Microsoft box<|im_end|>take type 1 latchkey from Microsoft box<|im_end|>unlock type 1 hatch with type 1 latchkey<|im_end|>open type 1 hatch<|im_end|>go north<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50841} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. Your first objective is to attempt to go to the south. Next, recover the Microsoft style keycard from the counter. After that, try to travel north. Then, unlock the Microsoft style portal within the cubicle with the Microsoft style keycard. Then, ensure that the Microsoft style portal within the cubicle is open. Then, make an attempt to venture east. Then, open the box inside the bedchamber. Then, pick up the novel from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard one.\nThere is a closed Microsoft style portal leading east. There is an exit to the south. Don't worry, it is unguarded.\nThere is a desktop computer on the floor.\nYou are carrying: a synthesizer.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft style keycard from counter<|im_end|>go north<|im_end|>unlock Microsoft style portal with Microsoft style keycard<|im_end|>open Microsoft style portal<|im_end|>go east<|im_end|>open box<|im_end|>take novel from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to recover the key from the case in the office. Then, head east. And then, check that the box inside the workshop is unlocked with the key. Then, open the box. And then, go west. Next, pick-up the pen from the floor of the office. And then, take a trip east. Then, you can insert the pen inside the box in the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You start to take note of what's in the room.\nYou see a case. The case contains a key.\nThere is a closed gate leading north. There is an unguarded exit to the east.\nThere is a pen on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>go west<|im_end|>take pen<|im_end|>go east<|im_end|>insert pen into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to recover the latchkey from the floor of the office. Then, assure that the portal is unlocked with the latchkey. And then, look and see that the portal is wide open. Then, make an attempt to travel west. Then, make an attempt to move west. After that, pick up the fondue from the stand in the pantry. After that, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You begin to take stock of what's here.\nThere is a closed portal leading west. There is an unblocked exit to the south.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go west<|im_end|>go west<|im_end|>take fondue from stand<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51978} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! First, it would be great if you could venture west. After that, unlock the safe within the kitchenette with the key. Having unlocked the safe, open the safe in the kitchenette. After that, pick up the keycard from the safe. After that, make an attempt to go east. Following that, doublecheck that the chest inside the workshop is unlocked. After that, open the chest inside the workshop. After that, take the mug from the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a locked chest close by.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a coconut and a key.\n\nyour action: ", "response": "go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take mug from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take the keycard from the bench. And then, unlock the box inside the bedchamber. And then, ensure that the box is open. After that, pick up the key from the box. After that, take a trip east. Then, insert the key into the safe within the kitchen's lock to unlock it. After unlocking the safe, ensure that the safe in the kitchen is open. And then, recover the fly larva from the safe inside the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. There's something strange about this thing being here, but you don't have time to worry about that now. You can make out a bench. You see a keycard on the bench. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed passageway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bench<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, make an attempt to venture north. And then, retrieve the Microsoft limited edition latchkey from the desk within the studio. And then, insert the Microsoft limited edition latchkey into the Microsoft limited edition gate inside the studio's lock to unlock it. Then, ensure that the Microsoft limited edition gate is open. And then, attempt to head east. With that accomplished, recover the keycard from the safe. After that, make absolutely sure that the box within the garage is unlocked. After that, doublecheck that the box in the garage is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber. You begin looking for stuff.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft limited edition latchkey from desk<|im_end|>unlock Microsoft limited edition gate with Microsoft limited edition latchkey<|im_end|>open Microsoft limited edition gate<|im_end|>go east<|im_end|>take keycard from safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, unlock the box in the shower. After that, make absolutely sure that the box is open. After that, pick up the rectangular key from the box within the shower. And then, head east. Then, make sure that the rectangular locker is unlocked. After that, assure that the rectangular locker inside the scullery is opened. And then, recover the spoon from the rectangular locker in the scullery. After that, place the spoon into the fridge in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place.\nYou scan the room for a box, and you find a box.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take rectangular key from box<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take spoon from rectangular locker<|im_end|>insert spoon into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to take a trip west. With that over with, open the box inside the cookhouse. And then, retrieve the keycard from the box inside the cookhouse. Then, take a trip east. And then, doublecheck that the locker is unlocked. After unlocking the locker, ensure that the locker is open. Then, recover the mug from the locker. After that, ditch the mug on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen. Let's see what's in here.\nYou make out a locked locker. You see a refrigerator.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take mug from locker<|im_end|>drop mug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the Henderson's style latchkey from the locker inside the study. And then, unlock the Henderson's style box in the study with the Henderson's style latchkey. After that, ensure that the Henderson's style box in the study is open. Then, pick up the vanilla scented key from the Henderson's style box. Then, unlock the vanilla scented portal within the study. Then, open the vanilla scented portal. And then, venture east. After that, open the dresser. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've walked into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the study.\nYou see a Henderson's style box. Now that's what I call TextWorld! You rest your hand against a wall, but you miss the wall and fall onto a locker. The locker contains a Henderson's style latchkey. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed vanilla scented portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style latchkey from locker<|im_end|>unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>take vanilla scented key from Henderson's style box<|im_end|>unlock vanilla scented portal with vanilla scented key<|im_end|>open vanilla scented portal<|im_end|>go east<|im_end|>open dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to travel north. With that over with, retrieve the keycard from the floor of the workshop. After that, try to go south. Then, insert the keycard into the box inside the parlor's lock to unlock it. And then, make it so that the box is open. And then, recover the pillow from the box in the parlor. After that, move north. If you can accomplish that, rest the pillow on the bookshelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nI never took you for the sort of person who would show up in a parlor, but I guess I was wrong.\nYou can make out a locked box.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take pillow from box<|im_end|>go north<|im_end|>put pillow on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go to the south. Next, pick up the key from the board. And then, try to go to the north. After that, unlock the locker inside the bedroom. Then, open the locker. Then, take the poem from the locker. And then, attempt to venture south. After that, ditch the poem on the floor of the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual one.\nYou can make out a locked locker.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from board<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take poem from locker<|im_end|>go south<|im_end|>drop poem<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could recover the Microsoft limited edition passkey from the bureau. Then, check that the Microsoft limited edition locker is unlocked with the Microsoft limited edition passkey. And then, ensure that the Microsoft limited edition locker is open. After that, recover the type R keycard from the Microsoft limited edition locker. And then, travel east. And then, insert the type R keycard into the type R box within the cookery's lock to unlock it. Then, open the type R box in the cookery. After that, recover the fly larva from the type R box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal. Let's see what's in here.\nYou see a Microsoft limited edition locker. There's something strange about this being here, but you can't put your finger on it. You can make out an opened bureau. The bureau contains a Microsoft limited edition passkey. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft limited edition passkey from bureau<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take type R keycard from Microsoft limited edition locker<|im_end|>go east<|im_end|>unlock type R box with type R keycard<|im_end|>open type R box<|im_end|>take fly larva from type R box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50957} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. First, it would be a great idea if you could head west. Once you manage that, pick-up the type 6 key from the floor of the scullery. Once you have got the type 6 key, insert the type 6 key into the type 6 locker's lock to unlock it. After that, open the type 6 locker. After that, take the latchkey from the type 6 locker inside the scullery. After that, venture east. And then, unlock the locker in the sauna. After that, open the locker inside the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just sauntered into a sauna.\nYou can see a locker.\nThere is a closed door leading north. You need an unguarded exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>take type 6 key<|im_end|>unlock type 6 locker with type 6 key<|im_end|>open type 6 locker<|im_end|>take latchkey from type 6 locker<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be fantastic if you could move south. Once you succeed at that, retrieve the cake scented passkey from the floor of the parlor. Once you have got the cake scented passkey, head north. With that over with, unlock the cake scented portal inside the canteen with the cake scented passkey. And then, ensure that the cake scented portal inside the canteen is open. And then, take a trip east. And then, retrieve the binder from the floor of the office. And then, you can insert the binder into the coffer inside the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal.\nHey, want to see a fridge? Look over there, a fridge. Now why would someone leave that there? Empty! What kind of nightmare TextWorld is this?\nThere is a closed cake scented portal leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a knife.\n\nyour action: ", "response": "go south<|im_end|>take cake scented passkey<|im_end|>go north<|im_end|>unlock cake scented portal with cake scented passkey<|im_end|>open cake scented portal<|im_end|>go east<|im_end|>take binder<|im_end|>insert binder into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, go to the north. After that, pick up the latchkey from the trunk within the steam room. And then, move south. And then, doublecheck that the gateway is unlocked. Then, ensure that the gateway is open. Once you have opened the gateway, try to travel west. After that, take the pizza from the mantle within the playroom. And then, eat the pizza. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen.\nYou bend down to tie your shoe. When you stand up, you notice a case, so there's that.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from trunk<|im_end|>go south<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go west<|im_end|>take pizza from mantle<|im_end|>eat pizza<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, head west. After that, pick up the latchkey from the floor of the cubicle. After that, move east. That done, unlock the chest inside the attic with the latchkey. And then, open the chest. And then, retrieve the key from the chest. And then, go west. Okay, and then, unlock the box inside the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou see a locked chest here. You can make out an opened toolbox close by. The toolbox is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go west<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First off, if it's not too much trouble, I need you to take a trip east. And then, unlock the type 4 safe. And then, make it so that the type 4 safe is opened. After that, pick up the passkey from the type 4 safe. Then, unlock the safe. Then, open the safe inside the workshop. After opening the safe, recover the desktop computer from the safe. And then, drop the desktop computer on the floor of the workshop. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just walked into a spare room.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 4 latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type 4 safe with type 4 latchkey<|im_end|>open type 4 safe<|im_end|>take passkey from type 4 safe<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take desktop computer from safe<|im_end|>drop desktop computer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50871} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to retrieve the latchkey from the shelf inside the cookhouse. After that, unlock the gateway with the latchkey. After that, ensure that the gateway in the cookhouse is open. After opening the gateway, take a trip east. Next, make an attempt to move south. And then, recover the butterfly from the floor of the workshop. Then, make an effort to venture north. Once you do that, put the butterfly on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A normal kind of place.\nYou see an opened freezer. Empty! What kind of nightmare TextWorld is this? You can make out a shelf. The shelf is usual. On the shelf you see a latchkey.\nThere is a closed gateway leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from shelf<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go east<|im_end|>go south<|im_end|>take butterfly<|im_end|>go north<|im_end|>put butterfly on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, check that the cuboid box is unlocked with the cuboid keycard. And then, ensure that the cuboid box is open. And then, recover the keycard from the cuboid box within the launderette. If you can get your hands on the keycard, travel south. After that, make absolutely sure that the safe is unlocked. After that, ensure that the safe within the sauna is open. After that, take the durian from the safe within the sauna. And then, eat the durian. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. An usual kind of place. You can barely contain your excitement.\nYou see a locked cuboid box.\nThere is an unblocked exit to the south.\nYou are carrying: a cuboid keycard and a mouse.\n\nyour action: ", "response": "unlock cuboid box with cuboid keycard<|im_end|>open cuboid box<|im_end|>take keycard from cuboid box<|im_end|>go south<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take durian from safe<|im_end|>eat durian<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51949} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First of all, you could, like, travel west. After that, open the case within the cookery. Then, pick up the latchkey from the case. And then, insert the latchkey into the portal in the cookery's lock to unlock it. And then, open the portal. Then, head south. And then, make an attempt to travel east. If you can manage that, recover the kettle from the refrigerator. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've entered a cubicle.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take kettle from refrigerator<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51864} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, if it's not too much trouble, I need you to unlock the American style box. Then, open the American style box within the cubicle. And then, take the type G latchkey from the American style box. And then, try to head north. And then, doublecheck that the type G gate is unlocked with the type G latchkey. And then, open the type G gate within the steam room. And then, make an effort to venture east. Once you get around to doing that, recover the spork from the pan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nYou see a locked American style box here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take type G latchkey from American style box<|im_end|>go north<|im_end|>unlock type G gate with type G latchkey<|im_end|>open type G gate<|im_end|>go east<|im_end|>take spork from pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel east. If you can get around to doing that, retrieve the latchkey from the stand in the attic. Then, unlock the safe within the attic with the latchkey. Then, ensure that the safe is open. Then, recover the Henderson's limited edition keycard from the safe. If you have taken the Henderson's limited edition keycard, make sure that the Henderson's limited edition locker is unlocked. And then, open the Henderson's limited edition locker. After pulling open the Henderson's limited edition locker, take the pair of pants from the Henderson's limited edition locker inside the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've just shown up in a spare room. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from stand<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Henderson's limited edition keycard from safe<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>take pair of pants from Henderson's limited edition locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51921} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First thing I need you to do is to attempt to head east. That done, unlock the safe. After that, make sure that the safe is ajar. Having opened the safe, recover the Henderson's key from the safe. Then, insert the Henderson's key into the Henderson's locker in the kitchen's lock to unlock it. After that, ensure that the Henderson's locker inside the kitchen is open. Then, recover the butterfly from the Henderson's locker. After that, put the butterfly into the case inside the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's key from safe<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>take butterfly from Henderson's locker<|im_end|>insert butterfly into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to open the trunk inside the attic. Then, recover the passkey from the trunk inside the attic. After taking the passkey, make sure that the chest in the attic is unlocked. And then, open the chest within the attic. And then, pick up the keycard from the chest. Then, unlock the safe inside the attic. After that, make it so that the safe is ajar. Having opened the safe, recover the lightbulb from the safe inside the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nYou can see a locked safe. You see a locked standard looking chest in the corner. You see a trunk.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take passkey from trunk<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take lightbulb from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, look and see that the Microsoft style safe is unlocked. And then, make sure that the Microsoft style safe in the study is open. After pulling open the Microsoft style safe, recover the keycard from the Microsoft style safe in the study. And then, unlock the passageway in the study. Then, open the passageway in the study. After that, go to the east. After that, take the Henderson's limited edition latchkey from the cabinet. After getting the Henderson's limited edition latchkey, make absolutely sure that the Henderson's limited edition safe is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can see a locked Microsoft style safe.\nThere is a closed passageway leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a Microsoft style key.\n\nyour action: ", "response": "unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take keycard from Microsoft style safe<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go east<|im_end|>take Henderson's limited edition latchkey from cabinet<|im_end|>lock Henderson's limited edition safe with Henderson's limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to pick-up the key from the floor of the attic. Then, go south. With that done, insert the key into the door's lock to unlock it. Then, ensure that the door inside the scullery is open. After that, venture south. And then, make an attempt to head east. And then, recover the sandwich from the bed. And then, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. The room is well lit.\nYou scan the room, seeing a display.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying: a stick of butter and a paper towel.\n\nyour action: ", "response": "take key<|im_end|>go south<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take sandwich from bed<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip south. After that, ensure that the coffer is open. And then, retrieve the passkey from the coffer. After that, assure that the box inside the spare room is unlocked with the passkey. After that, assure that the box in the spare room is ajar. And then, recover the lightbulb from the box. After getting the lightbulb, attempt to travel north. Next, throw the lightbulb on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette.\nYou need an unguarded exit? You should try going east. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nThere is a bug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take lightbulb from box<|im_end|>go north<|im_end|>drop lightbulb<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the cuboid chest is unlocked. And then, make sure that the cuboid chest inside the washroom is opened. Then, recover the latchkey from the cuboid chest within the washroom. Then, move west. Then, assure that the box is unlocked with the latchkey. Having unlocked the box, assure that the box within the cubicle is wide open. And then, take the desktop computer from the box within the cubicle. If you can get your hands on the desktop computer, ditch the desktop computer on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A normal one. I guess you better just go and list everything you see here.\nYou can make out a cuboid chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a banana and a cuboid key.\n\nyour action: ", "response": "unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take latchkey from cuboid chest<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take desktop computer from box<|im_end|>drop desktop computer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel north. Then, open the non-euclidean chest in the study. After that, retrieve the key from the non-euclidean chest. Then, make an effort to venture south. With that accomplished, doublecheck that the safe within the kitchenette is unlocked with the key. And then, make absolutely sure that the safe is wide open. After that, take the passkey from the safe. And then, assure that the door is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary one.\nYou see a safe.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "go north<|im_end|>open non-euclidean chest<|im_end|>take key from non-euclidean chest<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock door with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, retrieve the type 2 key from the locker in the bar. Then, make an attempt to venture east. Then, look and see that the type 2 safe within the parlor is unlocked. And then, open the type 2 safe inside the parlor. And then, retrieve the type V keycard from the type 2 safe inside the parlor. Then, make an effort to travel west. If you can manage that, assure that the type V chest is unlocked with the type V keycard. Then, make sure that the type V chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type V chest. You can make out a locker. There's something strange about this being here, but you can't put your finger on it. The locker contains a type 2 key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a mantelpiece. The mantelpiece appears to be empty.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 2 key from locker<|im_end|>go east<|im_end|>unlock type 2 safe with type 2 key<|im_end|>open type 2 safe<|im_end|>take type V keycard from type 2 safe<|im_end|>go west<|im_end|>unlock type V chest with type V keycard<|im_end|>open type V chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head east. Okay, and then, pick up the passkey from the saucepan in the cookhouse. After that, attempt to head west. After that, doublecheck that the safe inside the recreation zone is unlocked. Then, ensure that the safe is open. Then, take the monitor from the safe in the recreation zone. Then, try to venture east. Then, put the monitor on the saucepan inside the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nA well framed notice tells you that you are now in the recreation zone.\nYou can see a safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the east.\nYou are carrying: a telephone.\n\nyour action: ", "response": "go east<|im_end|>take passkey from saucepan<|im_end|>go west<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take monitor from safe<|im_end|>go east<|im_end|>put monitor on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to unlock the box within the office. After that, ensure that the box is open. After that, take the Henderson's key from the box in the office. With the Henderson's key, make an attempt to go south. With that done, make sure that the Henderson's hatch is unlocked. And then, open the Henderson's hatch. After that, head south. With that accomplished, recover the cane from the floor of the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a box.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take Henderson's key from box<|im_end|>go south<|im_end|>unlock Henderson's hatch with Henderson's key<|im_end|>open Henderson's hatch<|im_end|>go south<|im_end|>take cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, go to the south. And then, ensure that the portal inside the restroom is open. And then, move south. With that done, move east. With that over with, take the rectangular latchkey from the bench. Then, look and see that the rectangular chest inside the sauna is unlocked. Then, make sure that the rectangular chest is wide open. Then, retrieve the paper towel from the rectangular chest in the sauna. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just walked into a shower.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>open portal<|im_end|>go south<|im_end|>go east<|im_end|>take rectangular latchkey from bench<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take paper towel from rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. Your first objective is to doublecheck that the locker in the basement is unlocked. And then, ensure that the locker in the basement is open. And then, take the passkey from the locker in the basement. After that, make an effort to take a trip west. Then, unlock the passageway within the closet with the passkey. And then, ensure that the passageway within the closet is open. Then, travel south. If you can accomplish that, doublecheck that the passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nAh, the basement. This is some kind of basement, really great ordinary vibes in this place, a wonderful ordinary atmosphere. Okay, just remember what you're here to do, and everything will go great.\nYou see a locker. You can make out a closed Microsoft safe in the room.\nThere is an unblocked exit to the west.\nThere is a Microsoft key on the floor.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go west<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to head east. If you can get around to doing that, make it so that the safe in the bathroom is unlocked. And then, make it so that the safe within the bathroom is opened. And then, venture west. With that done, open the non-euclidean locker. Then, take the bug from the non-euclidean locker. Then, make an effort to head east. After that, you can insert the bug inside the safe in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study.\nOh, great. Here's a non-euclidean locker.\nThere is a closed portal leading north. There is an unblocked exit to the east.\nYou are carrying: a passkey and a non-euclidean latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go west<|im_end|>open non-euclidean locker<|im_end|>take bug from non-euclidean locker<|im_end|>go east<|im_end|>insert bug into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51853} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture west. Then, retrieve the Microsoft passkey from the floor of the spare room. After that, make sure that the Microsoft locker is unlocked with the Microsoft passkey. Then, open the Microsoft locker. After that, take the latchkey from the Microsoft locker. After stealing the latchkey, attempt to move east. And then, make it so that the safe is unlocked with the latchkey. And then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard one.\nYou can see a locked safe in the room.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft passkey<|im_end|>unlock Microsoft locker with Microsoft passkey<|im_end|>open Microsoft locker<|im_end|>take latchkey from Microsoft locker<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to travel east. With that over with, make absolutely sure that the box is unlocked. And then, open the box within the kitchenette. After opening the box, take the cuboid key from the box. If you can get your hands on the cuboid key, make it so that the cuboid locker is unlocked with the cuboid key. And then, open the cuboid locker. And then, recover the keycard from the cuboid locker. Then, Put the keycard into the locker to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou arrive in a parlor. An usual one.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take cuboid key from box<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take keycard from cuboid locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First step, take the passkey from the crate in the pantry. And then, make absolutely sure that the locker is unlocked with the passkey. Then, assure that the locker inside the pantry is wide open. If you have pulled open the locker, take the keycard from the locker. If you have got the keycard, unlock the chest with the keycard. And then, open the chest inside the pantry. And then, take the key from the chest. After that, unlock the gate. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in a pantry.\nYou see a locked chest. You scan the room for a locker, and you find a locker. You can make out an opened crate. The crate contains a passkey!\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from crate<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock gate with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51822} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take the blanket from the suitcase. And then, take a trip east. After that, recover the keycard from the Microsoft limited edition safe. After that, attempt to venture west. With that done, unlock the passageway in the lounge. After that, ensure that the passageway in the lounge is open. And then, attempt to go to the south. That done, put the blanket on the saucepan inside the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You begin to take stock of what's here.\nYou can see an opened typical looking suitcase here. The suitcase contains a blanket.\nThere is a closed passageway leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take blanket from suitcase<|im_end|>go east<|im_end|>take keycard from Microsoft limited edition safe<|im_end|>go west<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>put blanket on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to go south. With that done, make absolutely sure that the safe in the spare room is ajar. And then, take the rectangular key from the safe. And then, make an attempt to go to the north. If you can get through with that, unlock the rectangular locker within the canteen with the rectangular key. Then, ensure that the rectangular locker in the canteen is open. After pulling open the rectangular locker, take the keycard from the rectangular locker. Then, make sure the chest inside the canteen is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen. You start to take note of what's in the room.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You make out a rectangular locker. Now that's what I call TextWorld!\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take rectangular key from safe<|im_end|>go north<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, you could, like, pick up the Henderson's limited edition key from the trunk. And then, check that the Henderson's limited edition box within the bedroom is unlocked with the Henderson's limited edition key. After that, doublecheck that the Henderson's limited edition box inside the bedroom is ajar. After that, retrieve the keycard from the Henderson's limited edition box. Having got the keycard, look and see that the safe inside the bedroom is unlocked. Having unlocked the safe, ensure that the safe in the bedroom is open. Then, retrieve the passkey from the safe. And then, look and see that the box inside the bedroom is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom. You can barely contain your excitement.\nLook over there! a box. The light flickers for a second, but nothing else happens. You can make out a safe. You make out a locked Henderson's limited edition box. You make out an opened trunk close by. The trunk contains a Henderson's limited edition key.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's limited edition key from trunk<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition key<|im_end|>open Henderson's limited edition box<|im_end|>take keycard from Henderson's limited edition box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51877} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, travel north. With that over with, make it so that the type 7 safe is unlocked. After that, ensure that the type 7 safe is open. Then, retrieve the keycard from the type 7 safe inside the basement. After that, try to travel south. And then, doublecheck that the chest is unlocked with the keycard. And then, open the chest inside the vault. After that, retrieve the hat from the chest inside the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in the vault.\nYou can see a locked chest.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a potato and a type 7 latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock type 7 safe with type 7 latchkey<|im_end|>open type 7 safe<|im_end|>take keycard from type 7 safe<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take hat from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the keycard from the recliner. And then, check that the locker in the chamber is unlocked with the keycard. After that, make it so that the locker is opened. And then, retrieve the cuboid keycard from the locker. With the cuboid keycard, doublecheck that the cuboid chest inside the chamber is unlocked. After unlocking the cuboid chest, ensure that the cuboid chest is open. Then, pick up the cd from the cuboid chest inside the chamber. And then, deposit the cd on the floor of the chamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nThis is going to sound unbelievable, but you've just entered a chamber. You start to take note of what's in the room.\nYou can see a locked cuboid chest. You hear a noise behind you and spin around, but you can't see anything other than a locker. You see a recliner. You shudder, but continue examining the recliner. The recliner is normal. On the recliner you can see a keycard. Classic TextWorld.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from recliner<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cuboid keycard from locker<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take cd from cuboid chest<|im_end|>drop cd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip north. With that over with, take the Canadian limited edition key from the bar. After getting the Canadian limited edition key, make an attempt to go to the south. Okay, and then, make it so that the Canadian limited edition gate inside the cubicle is unlocked with the Canadian limited edition key. After that, look and see that the Canadian limited edition gate is opened. Then, travel east. With that done, recover the garlic clove from the floor of the salon. Then, eat the garlic clove. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nYou can see an armchair. The armchair is typical. But there isn't a thing on it. Silly armchair, silly, empty, good for nothing armchair.\nThere is a closed Canadian limited edition gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a legume.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition key from bar<|im_end|>go south<|im_end|>unlock Canadian limited edition gate with Canadian limited edition key<|im_end|>open Canadian limited edition gate<|im_end|>go east<|im_end|>take garlic clove<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, take the type L key from the rack. Having got the type L key, try to go west. With that accomplished, look and see that the type L locker is unlocked. After unlocking the type L locker, ensure that the type L locker is open. Once you have opened the type L locker, retrieve the lavender scented keycard from the type L locker in the lounge. And then, attempt to travel east. Then, make sure that the lavender scented safe is closed. After that, look and see that the lavender scented safe within the sauna is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nOkay, so you're in a sauna, cool, but is it standard? You better believe it is.\nYou can see a lavender scented safe. The lavender scented safe is empty! What a waste of a day! You can see a rack. The rack is ordinary. On the rack you see a type L key. It doesn't get more TextWorld than this!\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type L key from rack<|im_end|>go west<|im_end|>unlock type L locker with type L key<|im_end|>open type L locker<|im_end|>take lavender scented keycard from type L locker<|im_end|>go east<|im_end|>close lavender scented safe<|im_end|>lock lavender scented safe with lavender scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First of all, head north. If you can succeed at that, ensure that the type I gateway is open. After that, travel east. With that over with, try to take a trip south. And then, take the type I key from the mantle within the cubicle. And then, try to head north. With that over with, close the type I gateway in the scullery. And then, lock the type I gateway. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A normal kind of place.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open type I gateway<|im_end|>go east<|im_end|>go south<|im_end|>take type I key from mantle<|im_end|>go north<|im_end|>close type I gateway<|im_end|>lock type I gateway with type I key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, attempt to go east. Then, pick up the TextWorld keycard from the floor of the workshop. Then, try to move west. That done, make it so that the TextWorld portal inside the sauna is unlocked. And then, ensure that the TextWorld portal is open. And then, make an effort to travel south. Then, make an effort to venture east. And then, make sure that the dresser is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've seen better saunas, but at least this one seems pretty normal.\nThere is a closed TextWorld portal leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type S passkey and a shoe.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld keycard<|im_end|>go west<|im_end|>unlock TextWorld portal with TextWorld keycard<|im_end|>open TextWorld portal<|im_end|>go south<|im_end|>go east<|im_end|>open dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First thing I need you to do is to attempt to travel west. If you can manage that, insert the passkey into the box inside the laundromat's lock to unlock it. After that, make it so that the box inside the laundromat is wide open. After that, pick up the type V passkey from the box. Then, unlock the type V safe with the type V passkey. After that, make absolutely sure that the type V safe inside the laundromat is ajar. After that, pick up the cookie from the type V safe. After stealing the cookie, eat the cookie. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in an usual kind of place. That is to say, you're in a bedchamber.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type V passkey from box<|im_end|>unlock type V safe with type V passkey<|im_end|>open type V safe<|im_end|>take cookie from type V safe<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51851} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, try to travel north. Following that, go to the west. After that, take the latchkey from the shelf. With the latchkey, check that the locker inside the attic is unlocked with the latchkey. After that, open the locker. After you have opened the locker, take the shoe from the locker within the attic. With the shoe, venture east. That done, rest the shoe on the stand inside the garage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell I'll be, you are in the place we're calling the salon. The room is well lit.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take latchkey from shelf<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take shoe from locker<|im_end|>go east<|im_end|>put shoe on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50997} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, go west. Then, ensure that the drawer in the launderette is open. After that, recover the keycard from the drawer. If you have taken the keycard, unlock the safe in the launderette with the keycard. And then, open the safe inside the launderette. After that, retrieve the key from the safe within the launderette. And then, make an effort to go to the east. Then, make it so that the locker inside the sauna is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in a sauna. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a closed locker.\nThere is a closed passageway leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open drawer<|im_end|>take keycard from drawer<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go east<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to try to move north. And then, retrieve the Microsoft style passkey from the floor of the garage. After that, unlock the Microsoft style locker within the garage. And then, ensure that the Microsoft style locker is open. After that, recover the lightbulb from the Microsoft style locker within the garage. And then, make an effort to move south. Then, make it so that the safe within the kitchen is wide open. After that, place the lightbulb into the safe in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard one.\nA closed safe is close by.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft style passkey<|im_end|>unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>take lightbulb from Microsoft style locker<|im_end|>go south<|im_end|>open safe<|im_end|>insert lightbulb into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First off, close the chest. After that, try to move north. After that, take the latchkey from the chair. After that, unlock the safe. And then, open the safe in the canteen. And then, take the key from the safe within the canteen. After that, head south. Then, lock the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. You begin looking for stuff.\nYou make out an opened chest. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just a refrigerator.\nThere is a closed passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close chest<|im_end|>go north<|im_end|>take latchkey from chair<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go south<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to head west. With that accomplished, go to the north. Next, pick up the Canadian key from the floor of the workshop. With the Canadian key, unlock the Canadian locker with the Canadian key. After you have unlocked the Canadian locker, make sure that the Canadian locker within the workshop is opened. Then, pick up the Quote of the Day Calendar from the Canadian locker. Then, attempt to move south. After that, place the Quote of the Day Calendar on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unguarded exit? You should try going west.\nThere is a peanut on the floor.\nYou are carrying: a fondue and an insect.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take Canadian key<|im_end|>unlock Canadian locker with Canadian key<|im_end|>open Canadian locker<|im_end|>take Quote of the Day Calendar from Canadian locker<|im_end|>go south<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to move west. If you can get around to doing that, pick-up the non-euclidean latchkey from the floor of the recreation zone. With the non-euclidean latchkey, check that the non-euclidean safe is unlocked with the non-euclidean latchkey. After you have unlocked the non-euclidean safe, ensure that the non-euclidean safe inside the recreation zone is open. And then, take the passkey from the non-euclidean safe within the recreation zone. After that, go east. After that, insert the passkey into the chest's lock to unlock it. And then, open the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual kind of place.\nYou scan the room for a chest, and you find a chest!\nYou need an unblocked exit? You should try going north. There is an unblocked exit to the south. You need an unblocked exit? You should try going west.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go west<|im_end|>take non-euclidean latchkey<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take passkey from non-euclidean safe<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51946} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First, it would be good if you could head south. Then, venture west. Following that, pick-up the TextWorld passkey from the floor of the vault. With the TextWorld passkey, unlock the TextWorld safe with the TextWorld passkey. Then, doublecheck that the TextWorld safe in the vault is wide open. After you have pulled open the TextWorld safe, pick up the pair of headphones from the TextWorld safe. After that, take a trip east. And then, insert the pair of headphones into the dresser. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going south.\nThere is a glass on the floor.\nYou are carrying: a pair of pants.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take TextWorld passkey<|im_end|>unlock TextWorld safe with TextWorld passkey<|im_end|>open TextWorld safe<|im_end|>take pair of headphones from TextWorld safe<|im_end|>go east<|im_end|>insert pair of headphones into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to assure that the chest inside the garage is unlocked. After unlocking the chest, make it so that the chest inside the garage is open. After opening the chest, pick up the key from the chest. And then, insert the key into the locker's lock to unlock it. Once you have unlocked the locker, make absolutely sure that the locker is open. After that, retrieve the worm from the locker. Then, take a trip east. Then, drop the worm on the floor of the laundry place. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary kind of place.\nYou see a locker. You see a locked chest.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take worm from locker<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to attempt to go east. Then, retrieve the keycard from the floor of the kitchenette. If you can get your hands on the keycard, make an effort to travel west. And then, insert the keycard into the chest in the scullery's lock to unlock it. And then, open the chest. And then, retrieve the legume from the chest. Once you have got the legume, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nLook at that signboard! What does it say? It says Welcome to the scullery? Well that's cool. You begin to take stock of what's here.\nYou make out a chest.\nYou need an unblocked exit? You should try going east.\nThere is a garlic clove on the floor.\nYou are carrying: an onion.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take legume from chest<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go to the east. And then, pick up the passkey from the safe. After that, make absolutely sure that the box is unlocked. After that, ensure that the box is open. After pulling open the box, recover the key from the box within the spare room. Then, check that the locker is unlocked with the key. Then, make sure that the locker within the spare room is wide open. After that, pick up the lampshade from the locker in the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nOf every cubicle you could have walked into, you had to come round an ordinary one. The room is well lit.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take lampshade from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, make it so that the rectangular box inside the kitchen is unlocked. After that, open the rectangular box in the kitchen. After that, take the latchkey from the rectangular box. If you can get your hands on the latchkey, try to venture south. Next, unlock the box within the laundromat with the latchkey. Once you have unlocked the box, make sure that the box is ajar. After that, take the chocolate bar from the box within the laundromat. After that, eat the chocolate bar. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary kind of place.\nYou can see a locked rectangular box.\nThere is an unblocked exit to the south.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take latchkey from rectangular box<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take chocolate bar from box<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, move west. Once you finish that, retrieve the Microsoft style key from the floor of the garage. And then, check that the Microsoft style hatch is unlocked with the Microsoft style key. Once you have unlocked the Microsoft style hatch, ensure that the Microsoft style hatch in the garage is open. Then, make an attempt to take a trip south. And then, pick up the towel from the board. And then, travel east. That done, place the towel on the floor of the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An ordinary kind of place.\nYou need an unguarded exit? You should try going west.\nThere is an apple on the floor.\nYou are carrying: a whisk.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style key<|im_end|>unlock Microsoft style hatch with Microsoft style key<|im_end|>open Microsoft style hatch<|im_end|>go south<|im_end|>take towel from board<|im_end|>go east<|im_end|>drop towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take the rectangular key from the refrigerator. If you can get your hands on the rectangular key, insert the rectangular key into the rectangular locker's lock to unlock it. Then, open the rectangular locker. After that, recover the key from the rectangular locker. After that, make sure that the safe is unlocked with the key. After that, make absolutely sure that the safe is ajar. Then, retrieve the kettle from the safe. After stealing the kettle, drop the kettle on the floor of the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A typical one.\nYou make out a safe. Oh, great. Here's a rectangular locker. If you haven't noticed it already, there seems to be something there by the wall, it's a refrigerator. The refrigerator contains a rectangular key.\nThere is a closed gateway leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from refrigerator<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take key from rectangular locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take kettle from safe<|im_end|>drop kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to look and see that the chest is unlocked. After that, look and see that the chest within the bathroom is open. After that, take the latchkey from the chest. After that, make an effort to head west. Then, check that the gate is unlocked with the latchkey. After that, open the gate. After that, make an attempt to go north. Once you succeed at that, close the gate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just sauntered into a bathroom. I guess you better just go and list everything you see here.\nYou can see a chest.\nThere is an unguarded exit to the west.\nThere is a gummy bear on the floor.\nYou are carrying: a keycard and a butterfly.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go west<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go north<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could pick up the passkey from the bench in the steam room. With the passkey, try to go to the east. Next, make absolutely sure that the locker is unlocked. After unlocking the locker, ensure that the locker inside the salon is open. And then, retrieve the latchkey from the locker. Then, make sure that the chest is unlocked. After that, open the chest inside the salon. After opening the chest, take the cushion from the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in the steam room.\nYou make out a bench. The bench is typical. On the bench you can see a passkey.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bench<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take cushion from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50935} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, head west. If you can get through with that, retrieve the keycard from the couch. After that, try to venture east. Following that, unlock the locker with the keycard. After that, make it so that the locker in the dish-pit is open. And then, pick up the type L passkey from the locker. And then, check that the type L locker within the dish-pit is unlocked with the type L passkey. And then, make absolutely sure that the type L locker in the dish-pit is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it. You start to take note of what's in the room.\nYou see a type L locker. Classic TextWorld. You can make out a locked locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from couch<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take type L passkey from locker<|im_end|>unlock type L locker with type L passkey<|im_end|>open type L locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, make an attempt to move east. Then, make an attempt to go north. With that done, lift the passkey from the floor of the restroom. After that, venture south. Following that, make it so that the box in the bedroom is unlocked. After that, open the box. Then, take the sandwich from the box inside the bedroom. Then, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone.\nYou see a bench. The bench is normal. But the thing hasn't got anything on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take passkey<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the passkey from the shelf. And then, look and see that the locker in the chamber is unlocked. And then, ensure that the locker in the chamber is open. Then, take the type 6 latchkey from the locker. With the type 6 latchkey, check that the type 6 gate is unlocked with the type 6 latchkey. And then, ensure that the type 6 gate within the chamber is open. After opening the type 6 gate, try to travel south. If you can do that, take the monitor from the couch inside the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty typical here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locker! What's that over there? It looks like it's a shelf. The shelf is standard. On the shelf you see a passkey.\nThere is a closed type 6 gate leading south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take type 6 latchkey from locker<|im_end|>unlock type 6 gate with type 6 latchkey<|im_end|>open type 6 gate<|im_end|>go south<|im_end|>take monitor from couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the north. And then, travel west. After that, make an attempt to go south. And then, recover the cuboid passkey from the shelf. Then, attempt to travel north. Then, travel east. If you can accomplish that, make absolutely sure that the cuboid locker inside the cookhouse is shut. After closing the cuboid locker, lock the cuboid locker within the cookhouse. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nThis might come as a shock to you, but you've just moved into a studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the north.\nThere is a Cat Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>go south<|im_end|>take cuboid passkey from shelf<|im_end|>go north<|im_end|>go east<|im_end|>close cuboid locker<|im_end|>lock cuboid locker with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, ensure that the cabinet is open. And then, recover the type 1 passkey from the cabinet. After stealing the type 1 passkey, look and see that the type 1 chest is unlocked with the type 1 passkey. And then, ensure that the type 1 chest is open. And then, retrieve the passkey from the type 1 chest inside the steam room. And then, try to venture north. Then, move east. And then, unlock the locker in the sauna with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a type 1 chest. Classic TextWorld. You can make out a cabinet.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take type 1 passkey from cabinet<|im_end|>unlock type 1 chest with type 1 passkey<|im_end|>open type 1 chest<|im_end|>take passkey from type 1 chest<|im_end|>go north<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, you could, like, make an attempt to head east. If you can accomplish that, head east. And then, pick up the key from the case. And then, venture west. Then, unlock the box. After that, ensure that the box is open. After pulling open the box, take the laptop from the box in the chamber. After you have picked up the laptop, place the laptop into the trunk inside the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary kind of place. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take key from case<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take laptop from box<|im_end|>insert laptop into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could look and see that the Microsoft style chest is unlocked. And then, ensure that the Microsoft style chest is open. Then, retrieve the formless keycard from the Microsoft style chest. Then, assure that the formless safe in the steam room is unlocked. After that, ensure that the formless safe is open. Then, recover the rectangular keycard from the formless safe. Then, unlock the rectangular safe within the steam room. If you have unlocked the rectangular safe, look and see that the rectangular safe inside the steam room is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An usual kind of place. You can barely contain your excitement.\nYou see a rectangular safe. There's something strange about this thing being here, but you don't have time to worry about that now. You can make out a locked usual looking formless safe here. Look over there! a Microsoft style chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Microsoft style key.\n\nyour action: ", "response": "unlock Microsoft style chest with Microsoft style key<|im_end|>open Microsoft style chest<|im_end|>take formless keycard from Microsoft style chest<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take rectangular keycard from formless safe<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to try to move east. Then, recover the passkey from the floor of the closet. After that, unlock the locker with the passkey. After that, ensure that the locker is open. Then, pick up the Henderson's style latchkey from the locker in the closet. After that, venture west. And then, make sure that the Henderson's style box within the garage is shut. After that, make it so that the Henderson's style box in the garage is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can make out an opened Henderson's style box. The Henderson's style box is empty! What a waste of a day!\nThere is a closed gate leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take Henderson's style latchkey from locker<|im_end|>go west<|im_end|>close Henderson's style box<|im_end|>lock Henderson's style box with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, recover the fresh laundry scented keycard from the couch in the salon. If you can get your hands on the fresh laundry scented keycard, check that the fresh laundry scented locker is unlocked with the fresh laundry scented keycard. After that, make sure that the fresh laundry scented locker within the salon is ajar. Then, pick up the keycard from the fresh laundry scented locker. With the keycard, check that the locker inside the salon is unlocked with the keycard. After that, ensure that the locker within the salon is open. After that, take the broccoli from the locker within the salon. Then, eat the broccoli. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI am pleased to announce that you are now in the salon. I guess you better just go and list everything you see here.\nYou can see a locked locker right there by you. You can make out a fresh laundry scented locker. As if things weren't amazing enough already, you can even see a couch. You wonder idly who left that here. You see a fresh laundry scented keycard on the couch.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented keycard from couch<|im_end|>unlock fresh laundry scented locker with fresh laundry scented keycard<|im_end|>open fresh laundry scented locker<|im_end|>take keycard from fresh laundry scented locker<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take broccoli from locker<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to attempt to travel west. With that accomplished, ensure that the locker within the pantry is open. After you have opened the locker, retrieve the bug from the locker. After getting the bug, make an effort to take a trip east. After that, retrieve the key from the shelf. With the key, make sure that the box is unlocked. After unlocking the box, make absolutely sure that the box is ajar. And then, you can place the bug into the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar.\nYou make out a locked box. You see a shelf. The shelf is ordinary. On the shelf you see a key. You shudder, but continue examining the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>go east<|im_end|>take key from shelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>insert bug into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, ensure that the hatch is open. And then, go south. And then, recover the passkey from the chair. After picking up the passkey, unlock the safe within the studio. After that, ensure that the safe is open. And then, pick up the apple from the safe in the studio. If you have got the apple, eat the apple. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower. You begin looking for stuff.\nThere is a closed hatch leading south. There is an exit to the north. Don't worry, it is unblocked.\nThere is a peanut on the floor.\nYou are carrying: a pizza.\n\nyour action: ", "response": "open hatch<|im_end|>go south<|im_end|>take passkey from chair<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take apple from safe<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the east. And then, go to the south. Okay, and then, pick up the TextWorld limited edition latchkey from the trunk inside the vault. Then, unlock the TextWorld limited edition safe with the TextWorld limited edition latchkey. And then, doublecheck that the TextWorld limited edition safe is open. After that, take the key from the TextWorld limited edition safe inside the vault. And then, attempt to head north. And then, lock the chest with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal kind of place.\nYou can make out a locked fridge.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take TextWorld limited edition latchkey from trunk<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition safe<|im_end|>take key from TextWorld limited edition safe<|im_end|>go north<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the spherical latchkey into the spherical chest in the kitchenette's lock to unlock it. And then, look and see that the spherical chest is open. After that, pick up the keycard from the spherical chest within the kitchenette. And then, unlock the portal inside the kitchenette with the keycard. And then, open the portal. Then, go to the east. With that over with, retrieve the spherical keycard from the chest within the basement. After that, insert the spherical keycard into the spherical locker's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A typical one.\nYou can make out a locked spherical chest here.\nThere is a closed portal leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take keycard from spherical chest<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>take spherical keycard from chest<|im_end|>unlock spherical locker with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, insert the key into the safe's lock to unlock it. After unlocking the safe, ensure that the safe is open. And then, retrieve the fresh laundry scented latchkey from the safe within the attic. After that, travel south. And then, unlock the fresh laundry scented box in the office. After that, open the fresh laundry scented box. After that, pick up the binder from the fresh laundry scented box. If you have taken the binder, throw the binder on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nLook at you, bigshot, walking into an attic like it isn't some huge deal.\nYou see a locked safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take fresh laundry scented latchkey from safe<|im_end|>go south<|im_end|>unlock fresh laundry scented box with fresh laundry scented latchkey<|im_end|>open fresh laundry scented box<|im_end|>take binder from fresh laundry scented box<|im_end|>drop binder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Your first objective is to take the rectangular latchkey from the portmanteau. With the rectangular latchkey, unlock the rectangular hatch. And then, make sure that the rectangular hatch within the parlor is open. And then, make an effort to go east. After that, attempt to take a trip south. If you can accomplish that, recover the spoon from the case. Then, go to the north. And then, you can deposit the spoon into the basket within the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've stumbled into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the parlor.\nYou see a portmanteau. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The portmanteau contains a rectangular latchkey. You wonder idly who left that here.\nThere is a closed rectangular hatch leading east. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from portmanteau<|im_end|>unlock rectangular hatch with rectangular latchkey<|im_end|>open rectangular hatch<|im_end|>go east<|im_end|>go south<|im_end|>take spoon from case<|im_end|>go north<|im_end|>insert spoon into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50918} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the latchkey from the floor of the office. After that, check that the locker in the office is unlocked with the latchkey. Then, open the locker. Then, recover the Microsoft style keycard from the locker. After that, insert the Microsoft style keycard into the Microsoft style locker's lock to unlock it. And then, open the Microsoft style locker. Then, take the key from the Microsoft style locker in the office. Then, doublecheck that the box is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A normal kind of place. You begin looking for stuff.\nYou see a box. You can see a Microsoft style locker. Now that's what I call TextWorld! You see a locker.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Microsoft style keycard from locker<|im_end|>unlock Microsoft style locker with Microsoft style keycard<|im_end|>open Microsoft style locker<|im_end|>take key from Microsoft style locker<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take the keycard from the type 9 chest. And then, head east. Following that, make sure that the safe is unlocked. After that, ensure that the safe within the cookery is open. Then, attempt to head west. Then, retrieve the dvd from the type 9 chest. If you can get your hands on the dvd, go to the east. Then, place the dvd inside the safe in the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nYou can make out an opened type 9 chest. The type 9 chest contains a keycard and a dvd.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a type 9 key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from type 9 chest<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>go west<|im_end|>take dvd from type 9 chest<|im_end|>go east<|im_end|>insert dvd into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to go south. Following that, look and see that the box in the closet is ajar. After that, retrieve the latchkey from the box. Then, insert the latchkey into the safe within the closet's lock to unlock it. And then, ensure that the safe inside the closet is open. And then, retrieve the fly larva from the safe. And then, try to move north. And then, drop the fly larva on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal one.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go south<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>go north<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51832} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, open the safe within the studio. And then, take the key from the safe. After that, try to venture north. If you can finish that, insert the key into the box inside the scullery's lock to unlock it. After unlocking the box, open the box. After opening the box, recover the nest of caterpillars from the box. With the nest of caterpillars, try to move south. And then, rest the nest of caterpillars on the mantelpiece. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal kind of place.\nYou see a safe. You wonder idly who left that here. You see a mantelpiece. The mantelpiece is typical. However, the mantelpiece, like an empty mantelpiece, has nothing on it.\nThere is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unblocked. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take key from safe<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take nest of caterpillars from box<|im_end|>go south<|im_end|>put nest of caterpillars on mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51925} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take a trip north. And then, look and see that the type L gate is ajar. Then, move east. And then, doublecheck that the type L gate is shut. After that, make an attempt to take a trip south. Then, pick up the type L latchkey from the shelf inside the washroom. And then, head north. And then, make absolutely sure that the type L gate is locked with the type L latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou're now in a closet.\nThere is an unguarded exit to the north.\nThere is a gummy bear on the floor.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go north<|im_end|>open type L gate<|im_end|>go east<|im_end|>close type L gate<|im_end|>go south<|im_end|>take type L latchkey from shelf<|im_end|>go north<|im_end|>lock type L gate with type L latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is how to play! First, it would be great if you could pick-up the passkey from the floor of the steam room. And then, insert the passkey into the locker within the steam room's lock to unlock it. And then, open the locker inside the steam room. Then, retrieve the key from the locker inside the steam room. And then, travel west. After that, assure that the box is unlocked with the key. Then, doublecheck that the box is open. Then, pick up the knife from the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place.\nYou see a locker. Now why would someone leave that there?\nYou need an unguarded exit? You should try going west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take knife from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, retrieve the passkey from the floor of the launderette. If you can get your hands on the passkey, go west. After that, insert the passkey into the box inside the restroom's lock to unlock it. After that, assure that the box inside the restroom is wide open. Then, take the cuboid keycard from the box inside the restroom. And then, unlock the cuboid safe within the restroom with the cuboid keycard. And then, open the cuboid safe inside the restroom. After that, take the paper towel from the cuboid safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a normal kind of place. That is to say, you're in a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cuboid keycard from box<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take paper towel from cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, ensure that the trunk is open. After that, take the cake scented passkey from the trunk in the cellar. After that, unlock the cake scented safe. Then, open the cake scented safe. After that, take the keycard from the cake scented safe inside the cellar. After getting the keycard, attempt to go east. After that, doublecheck that the locker is closed. And then, lock the locker in the basement with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou have come into a cellar. Not the cellar you'd expect. No, this is a cellar. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room, seeing a cake scented safe. Now why would someone leave that there? You can make out a closed trunk nearby.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take cake scented passkey from trunk<|im_end|>unlock cake scented safe with cake scented passkey<|im_end|>open cake scented safe<|im_end|>take keycard from cake scented safe<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, take a trip north. And then, retrieve the latchkey from the bookshelf. And then, go to the south. And then, look and see that the locker in the bedchamber is unlocked. And then, look and see that the locker inside the bedchamber is opened. Then, retrieve the passkey from the locker. Then, check that the passageway inside the bedchamber is unlocked with the passkey. And then, make it so that the passageway in the bedchamber is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A normal kind of place.\nYou can make out a locker. Look out! It's a- oh, never mind, it's just a couch! However, the couch, like an empty couch, has nothing on it. You can see a stand. Looks like someone's already been here and taken everything off it, though.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from bookshelf<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could go south. And then, try to go south. And then, retrieve the fudge scented latchkey from the refrigerator inside the canteen. After that, unlock the fudge scented box. After unlocking the fudge scented box, ensure that the fudge scented box is open. And then, recover the key from the fudge scented box. And then, move north. And then, lock the box with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An usual one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take fudge scented latchkey from refrigerator<|im_end|>unlock fudge scented box with fudge scented latchkey<|im_end|>open fudge scented box<|im_end|>take key from fudge scented box<|im_end|>go north<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head south. With that done, open the locker. Then, recover the type O passkey from the locker. After that, insert the type O passkey into the type O door in the studio's lock to unlock it. Then, ensure that the type O door is open. Then, make an effort to go south. Then, recover the keycard from the coffer within the cubicle. And then, lock the safe with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nOf every chamber you could have walked into, you had to walk into an usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take type O passkey from locker<|im_end|>unlock type O door with type O passkey<|im_end|>open type O door<|im_end|>go south<|im_end|>take keycard from coffer<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the type 4 passkey from the chest inside the cookery. Then, assure that the type 4 door inside the cookery is unlocked. After unlocking the type 4 door, make sure that the type 4 door in the cookery is wide open. And then, make an effort to go west. And then, make an effort to take a trip west. Once you finish that, pick up the fly larva from the bookshelf. With the fly larva, move east. And then, ditch the fly larva on the floor of the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nOkay, so you're in a cookery, cool, but is it ordinary? You better believe it is.\nYou can make out an opened chest. The chest contains a type 4 passkey.\nThere is a closed type 4 door leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take type 4 passkey from chest<|im_end|>unlock type 4 door with type 4 passkey<|im_end|>open type 4 door<|im_end|>go west<|im_end|>go west<|im_end|>take fly larva from bookshelf<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First step, insert the passkey into the chest's lock to unlock it. After unlocking the chest, open the chest. And then, take the cuboid passkey from the chest in the restroom. Then, move east. Then, doublecheck that the cuboid box is unlocked with the cuboid passkey. And then, ensure that the cuboid box in the cookhouse is open. And then, retrieve the sandwich from the cuboid box. After that, eat the sandwich. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou arrive in a restroom. A standard kind of place.\nYou make out a locked chest.\nThere is a closed gateway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take cuboid passkey from chest<|im_end|>go east<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take sandwich from cuboid box<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51915} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the type F box. And then, ensure that the type F box is open. After opening the type F box, recover the keycard from the type F box within the restroom. After that, make it so that the safe in the restroom is unlocked. And then, open the safe. Then, retrieve the passkey from the safe. With the passkey, look and see that the chest is unlocked. Then, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom.\nYou bend down to tie your shoe. When you stand up, you notice a chest. A locked standard looking safe is in the room. Look over there! a type F box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type F latchkey.\n\nyour action: ", "response": "unlock type F box with type F latchkey<|im_end|>open type F box<|im_end|>take keycard from type F box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, travel north. And then, recover the non-euclidean passkey from the workbench in the attic. Then, try to go to the south. Then, unlock the non-euclidean chest in the cookery. And then, open the non-euclidean chest. After pulling open the non-euclidean chest, take the passkey from the non-euclidean chest in the cookery. Then, make it so that the safe in the cookery is unlocked. And then, ensure that the safe is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. You can barely contain your excitement.\nOh, great. Here's a safe. You can see a non-euclidean chest.\nThere is a closed gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean passkey from workbench<|im_end|>go south<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take passkey from non-euclidean chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make absolutely sure that the Henderson's style safe inside the cookery is unlocked. And then, make absolutely sure that the Henderson's style safe inside the cookery is opened. After that, recover the Canadian keycard from the Henderson's style safe. After that, take a trip east. After that, unlock the Canadian safe. After that, ensure that the Canadian safe is open. After that, pick up the key from the Canadian safe within the pantry. And then, check that the box inside the pantry is unlocked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery.\nYou can make out a locked Henderson's style safe, which looks standard, nearby.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "unlock Henderson's style safe with Henderson's style passkey<|im_end|>open Henderson's style safe<|im_end|>take Canadian keycard from Henderson's style safe<|im_end|>go east<|im_end|>unlock Canadian safe with Canadian keycard<|im_end|>open Canadian safe<|im_end|>take key from Canadian safe<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, attempt to move south. Then, make an effort to go east. With that done, open the locker. After that, retrieve the keycard from the locker. Then, doublecheck that the chest inside the shower is unlocked. After unlocking the chest, open the chest inside the shower. Then, take the shadfly from the chest. Then, throw the shadfly on the floor of the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in the place we're calling the cubicle.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the passkey from the safe. With the passkey, venture east. And then, unlock the box inside the chamber. After that, open the box. And then, make an effort to go west. Next, pick-up the manuscript from the floor of the salon. After you have got the manuscript, try to go east. After that, you can put the manuscript into the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that placard! What does it say? It says Welcome to the salon? Well that's cool.\nYou can see a safe. The safe contains a passkey.\nThere is an unblocked exit to the east.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from safe<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>go west<|im_end|>take manuscript<|im_end|>go east<|im_end|>insert manuscript into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick-up the type 5 latchkey from the floor of the cellar. And then, unlock the type 5 chest. And then, ensure that the type 5 chest in the cellar is open. After that, take the fudge scented key from the type 5 chest in the cellar. If you can get your hands on the fudge scented key, insert the fudge scented key into the fudge scented safe's lock to unlock it. After that, open the fudge scented safe. After that, take the latchkey from the fudge scented safe. After that, lock the box in the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've entered a cellar.\nYou can make out a closed box close by. You can make out a fudge scented safe. I mean, just wow! Isn't TextWorld just the best? You make out a type 5 chest.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a type 5 latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 5 latchkey<|im_end|>unlock type 5 chest with type 5 latchkey<|im_end|>open type 5 chest<|im_end|>take fudge scented key from type 5 chest<|im_end|>unlock fudge scented safe with fudge scented key<|im_end|>open fudge scented safe<|im_end|>take latchkey from fudge scented safe<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50834} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to go to the east. And then, open the box inside the office. And then, recover the Henderson's limited edition passkey from the box. Once you have got the Henderson's limited edition passkey, attempt to head west. After that, check that the Henderson's limited edition hatch is unlocked with the Henderson's limited edition passkey. Then, make sure that the Henderson's limited edition hatch inside the studio is wide open. And then, move south. With that done, pick up the Comic Strip Calendar from the mantelpiece. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A typical kind of place.\nThere is a closed Henderson's limited edition hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open box<|im_end|>take Henderson's limited edition passkey from box<|im_end|>go west<|im_end|>unlock Henderson's limited edition hatch with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition hatch<|im_end|>go south<|im_end|>take Comic Strip Calendar from mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the non-euclidean key into the non-euclidean box's lock to unlock it. After unlocking the non-euclidean box, open the non-euclidean box. And then, recover the TextWorld keycard from the non-euclidean box in the laundromat. And then, insert the TextWorld keycard into the TextWorld gate's lock to unlock it. After unlocking the TextWorld gate, open the TextWorld gate. After that, go to the east. Once you get around to doing that, retrieve the pair of headphones from the floor of the garage. With the pair of headphones, place the pair of headphones inside the cabinet inside the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A normal kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a non-euclidean box.\nThere is a closed TextWorld gate leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take TextWorld keycard from non-euclidean box<|im_end|>unlock TextWorld gate with TextWorld keycard<|im_end|>open TextWorld gate<|im_end|>go east<|im_end|>take pair of headphones<|im_end|>insert pair of headphones into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51814} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to take the passkey from the counter. And then, insert the passkey into the passageway's lock to unlock it. Having unlocked the passageway, ensure that the passageway inside the basement is open. And then, attempt to take a trip east. With that accomplished, go to the north. That done, lift the Cat Calendar from the floor of the cubicle. After that, take a trip south. Then, place the Cat Calendar on the shelf in the parlor. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in the basement.\nYou see a counter. On the counter you can see a passkey. It doesn't get more TextWorld than this!\nThere is a closed passageway leading east. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from counter<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>go north<|im_end|>take Cat Calendar<|im_end|>go south<|im_end|>put Cat Calendar on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the chest inside the laundromat. After that, open the chest. Then, take the latchkey from the chest. Then, make an attempt to move east. After that, unlock the locker with the latchkey. And then, open the locker inside the pantry. After that, pick up the passkey from the locker in the pantry. After taking the passkey, unlock the gate inside the pantry with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A typical one.\nYou can see a locked chest close by. You see a rack. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock gate with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to check that the cuboid locker in the cellar is unlocked with the cuboid latchkey. Then, ensure that the cuboid locker inside the cellar is open. And then, take the latchkey from the cuboid locker inside the cellar. After that, attempt to go to the north. If you can succeed at that, assure that the portal in the shower is unlocked. Then, ensure that the portal inside the shower is open. After that, make an effort to head east. Okay, and then, pick-up the insect from the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI am sorry to announce that you are now in the cellar.\nYou can make out a cuboid locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take latchkey from cuboid locker<|im_end|>go north<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>take insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, retrieve the passkey from the floor of the bedroom. After that, check that the box in the bedroom is unlocked with the passkey. After unlocking the box, make absolutely sure that the box is open. Then, retrieve the type O key from the box within the bedroom. And then, venture west. Next, unlock the type O safe within the lounge. Having unlocked the type O safe, open the type O safe inside the lounge. And then, retrieve the pillow from the type O safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just walked into a bedroom. The room is well lit.\nYou make out a locked box nearby.\nThere is an unguarded exit to the west.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type O key from box<|im_end|>go west<|im_end|>unlock type O safe with type O key<|im_end|>open type O safe<|im_end|>take pillow from type O safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to go to the north. That done, pick up the spherical key from the safe inside the closet. Then, doublecheck that the spherical gate is unlocked. After that, open the spherical gate inside the closet. Once you have pulled open the spherical gate, go to the north. Next, go to the east. Okay, and then, recover the laptop from the shelf. Having got the laptop, place the laptop on the armchair within the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard kind of place.\nThere is an unblocked exit to the north.\nYou are carrying: a book.\n\nyour action: ", "response": "go north<|im_end|>take spherical key from safe<|im_end|>unlock spherical gate with spherical key<|im_end|>open spherical gate<|im_end|>go north<|im_end|>go east<|im_end|>take laptop from shelf<|im_end|>put laptop on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50875} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, go south. That done, look and see that the toolbox is wide open. And then, take the Canadian limited edition key from the toolbox. After getting the Canadian limited edition key, insert the Canadian limited edition key into the Canadian limited edition locker inside the office's lock to unlock it. And then, ensure that the Canadian limited edition locker is open. And then, take the nest of bunnies from the Canadian limited edition locker inside the office. Then, attempt to go to the north. With that over with, put the nest of bunnies on the bench in the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A typical one.\nYou can see a bench. Looks like someone's already been here and taken everything off it, though.\nThere is a closed hatch leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open toolbox<|im_end|>take Canadian limited edition key from toolbox<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take nest of bunnies from Canadian limited edition locker<|im_end|>go north<|im_end|>put nest of bunnies on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First of all, attempt to go east. If you can succeed at that, retrieve the TextWorld key from the floor of the canteen. Then, go west. And then, insert the TextWorld key into the TextWorld chest in the workshop's lock to unlock it. Then, look and see that the TextWorld chest inside the workshop is opened. Then, recover the latchkey from the TextWorld chest. Then, make an effort to head east. Once you manage that, unlock the box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou can see a locked TextWorld chest.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a salad on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld key<|im_end|>go west<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>take latchkey from TextWorld chest<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51819} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, retrieve the type S keycard from the freezer. If you can get your hands on the type S keycard, make absolutely sure that the type S locker is unlocked with the type S keycard. And then, open the type S locker. Then, pick up the key from the type S locker in the kitchen. Then, unlock the locker within the kitchen with the key. And then, ensure that the locker is open. After you have opened the locker, pick up the passkey from the locker. Then, unlock the safe inside the kitchen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nI am honoured to announce that you are now in the kitchen. You begin to take stock of what's in the room.\nYou make out a locked safe. You can see a locker. Hmmm... what else, what else? You see a type S locker. If you haven't noticed it already, there seems to be something there by the wall, it's a freezer. The freezer contains a type S keycard.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type S keycard from freezer<|im_end|>unlock type S locker with type S keycard<|im_end|>open type S locker<|im_end|>take key from type S locker<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, take a trip north. That done, attempt to take a trip west. And then, take the keycard from the stand within the cellar. If you can get your hands on the keycard, check that the box is unlocked with the keycard. After unlocking the box, ensure that the box inside the cellar is open. After that, take the legume from the box. And then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou see a gleam over in a corner, where you can see a chest. What a letdown! The chest is empty!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take keycard from stand<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take legume from box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, doublecheck that the type 2 box is unlocked. After that, assure that the type 2 box is opened. After that, recover the keycard from the type 2 box. After you have picked up the keycard, doublecheck that the locker is unlocked. After that, open the locker in the workshop. After that, take the Cat Calendar from the locker inside the workshop. After taking the Cat Calendar, make an effort to take a trip east. If you can succeed at that, toss the Cat Calendar on the floor of the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place.\nYou can see a locker. You can make out a type 2 box. You shudder, but continue examining the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 2 key.\n\nyour action: ", "response": "unlock type 2 box with type 2 key<|im_end|>open type 2 box<|im_end|>take keycard from type 2 box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take Cat Calendar from locker<|im_end|>go east<|im_end|>drop Cat Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! First stop, make an attempt to go to the south. With that accomplished, ensure that the coffer inside the playroom is open. After pulling open the coffer, recover the passkey from the coffer inside the playroom. After getting the passkey, assure that the passageway is unlocked with the passkey. And then, open the passageway. And then, attempt to travel east. And then, take the key from the drawer within the steam room. And then, make absolutely sure that the locker within the steam room is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in a garage. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take key from drawer<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go to the east. And then, lift the type E passkey from the floor of the recreation zone. After that, unlock the type E locker in the recreation zone. After that, doublecheck that the type E locker is opened. After opening the type E locker, move west. Then, pick up the novel from the floor of the salon. Then, go east. If you can finish that, you can put the novel inside the type E locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've entered a salon. You begin looking for stuff.\nThere is an unguarded exit to the east.\nThere is a novel on the floor.\nYou are carrying: a keyboard.\n\nyour action: ", "response": "go east<|im_end|>take type E passkey<|im_end|>unlock type E locker with type E passkey<|im_end|>open type E locker<|im_end|>go west<|im_end|>take novel<|im_end|>go east<|im_end|>insert novel into type E locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, take the American style keycard from the table inside the garage. Then, make an attempt to take a trip west. Once you succeed at that, make an effort to go to the west. With that accomplished, unlock the American style chest within the attic. And then, make sure that the American style chest in the attic is wide open. After you have opened the American style chest, retrieve the passkey from the American style chest. If you can get your hands on the passkey, try to move east. With that done, make it so that the chest is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nLook around you. Take it all in. It's not every day someone gets to be in a garage.\nYou see a gleam over in a corner, where you can see a table. Why don't you take a picture of it, it'll last longer! The table is ordinary. On the table you see an American style keycard.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a durian.\n\nyour action: ", "response": "take American style keycard from table<|im_end|>go west<|im_end|>go west<|im_end|>unlock American style chest with American style keycard<|im_end|>open American style chest<|im_end|>take passkey from American style chest<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51830} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, try to take a trip west. And then, make it so that the safe is ajar. After that, retrieve the keycard from the safe. After that, take a trip east. After that, make it so that the box inside the cubicle is unlocked. And then, make sure that the box in the cubicle is open. After opening the box, pick up the printer from the box. And then, place the printer on the chair in the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at that notice! What does it say? It says Welcome to the cubicle? Well that's cool.\nYou can make out a box. You see a gleam over in a corner, where you can see a chair. Wow, isn't TextWorld just the best? The chair is ordinary. Unfortunately, there isn't a thing on it. Hm. Oh well\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take printer from box<|im_end|>put printer on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to venture east. With that accomplished, retrieve the non-euclidean passkey from the case. After that, unlock the non-euclidean chest inside the cellar. And then, look and see that the non-euclidean chest inside the cellar is ajar. Then, try to move west. Next, take the tv from the mantelpiece within the bedroom. Then, go east. And then, you can insert the tv into the non-euclidean chest in the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nI just think it's awesome that you're in a bedroom now.\nYou can make out a mantelpiece! The mantelpiece is typical. On the mantelpiece you can see a tv.\nThere is a closed door leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey from case<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>go west<|im_end|>take tv from mantelpiece<|im_end|>go east<|im_end|>insert tv into non-euclidean chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, make an attempt to head east. That done, unlock the type W safe with the type W keycard. Then, ensure that the type W safe in the bedroom is open. And then, take the Microsoft limited edition keycard from the type W safe. After that, make an attempt to go west. And then, unlock the Microsoft limited edition box. After that, make absolutely sure that the Microsoft limited edition box in the dish-pit is wide open. After that, take the fork from the Microsoft limited edition box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've moved into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a Microsoft limited edition box. Hmm. You always thought you'd be more excited to see a Microsoft limited edition box in a room.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the west.\nYou are carrying: a type W keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock type W safe with type W keycard<|im_end|>open type W safe<|im_end|>take Microsoft limited edition keycard from type W safe<|im_end|>go west<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take fork from Microsoft limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, insert the key into the box's lock to unlock it. Then, make sure that the box is open. Then, pick up the passkey from the box in the basement. And then, go north. Then, assure that the portal within the kitchenette is unlocked. And then, ensure that the portal within the kitchenette is open. Then, go east. Okay, and then, take the manuscript from the suitcase. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've just walked into a basement.\nYou see a locked box right there by you.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go north<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take manuscript from suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take the type 0 keycard from the fridge within the dish-pit. After that, venture west. Once you finish that, insert the type 0 keycard into the type 0 safe within the salon's lock to unlock it. After that, open the type 0 safe. After that, recover the rectangular passkey from the type 0 safe. After you have taken the rectangular passkey, go east. Then, make absolutely sure that the rectangular gateway in the dish-pit is closed. And then, make it so that the rectangular gateway in the dish-pit is locked with the rectangular passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nOkay, so you're in a dish-pit, cool, but is it usual? You better believe it is.\nYou make out a fridge. The fridge contains a type 0 keycard.\nThere is an open rectangular gateway leading south. You need an unblocked exit? You should try going west.\nThere is a butterfly on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 keycard from fridge<|im_end|>go west<|im_end|>unlock type 0 safe with type 0 keycard<|im_end|>open type 0 safe<|im_end|>take rectangular passkey from type 0 safe<|im_end|>go east<|im_end|>close rectangular gateway<|im_end|>lock rectangular gateway with rectangular passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could attempt to go to the north. After that, lift the Microsoft style latchkey from the floor of the kitchenette. Then, check that the Microsoft style door in the kitchenette is unlocked with the Microsoft style latchkey. And then, ensure that the Microsoft style door is open. Then, head north. If you can do that, attempt to move east. And then, lift the TextWorld keycard from the floor of the workshop. After stealing the TextWorld keycard, check that the TextWorld safe in the workshop is unlocked with the TextWorld keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber.\nYou can make out a locked chest in the corner.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft style latchkey<|im_end|>unlock Microsoft style door with Microsoft style latchkey<|im_end|>open Microsoft style door<|im_end|>go north<|im_end|>go east<|im_end|>take TextWorld keycard<|im_end|>unlock TextWorld safe with TextWorld keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could check that the formless box is unlocked with the formless latchkey. Then, ensure that the formless box is open. After that, take the spherical latchkey from the formless box in the shower. Then, head east. And then, doublecheck that the spherical chest within the sauna is unlocked with the spherical latchkey. Then, make sure that the spherical chest within the sauna is ajar. Then, pick up the keycard from the spherical chest. After that, insert the keycard into the box in the sauna's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a locked formless box.\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take spherical latchkey from formless box<|im_end|>go east<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take keycard from spherical chest<|im_end|>unlock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51854} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the Microsoft style latchkey from the stand in the chamber. With the Microsoft style latchkey, check that the Microsoft style box in the chamber is unlocked with the Microsoft style latchkey. After unlocking the Microsoft style box, ensure that the Microsoft style box inside the chamber is open. And then, recover the Canadian passkey from the Microsoft style box. Then, unlock the Canadian safe in the chamber with the Canadian passkey. Then, make it so that the Canadian safe is open. After that, recover the manuscript from the Canadian safe within the chamber. After taking the manuscript, put the manuscript on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou scan the room, seeing a Canadian safe. You make out a Microsoft style box. Look over there! a stand. The stand is usual. On the stand you can see a Microsoft style latchkey.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style latchkey from stand<|im_end|>unlock Microsoft style box with Microsoft style latchkey<|im_end|>open Microsoft style box<|im_end|>take Canadian passkey from Microsoft style box<|im_end|>unlock Canadian safe with Canadian passkey<|im_end|>open Canadian safe<|im_end|>take manuscript from Canadian safe<|im_end|>put manuscript on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to try to take a trip west. With that over with, make absolutely sure that the case inside the cookery is open. After that, pick up the latchkey from the case. And then, move east. If you can get through with that, check that the safe is unlocked with the latchkey. Then, ensure that the safe is open. After that, recover the tablet from the safe. And then, put the tablet on the couch within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical kind of place.\nYou can make out a locked safe here. You make out a couch. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the couch.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take tablet from safe<|im_end|>put tablet on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, attempt to take a trip east. Okay, and then, make it so that the Canadian limited edition door is ajar. Then, try to take a trip north. Okay, and then, make an effort to move west. After that, take the Canadian limited edition passkey from the bed. And then, travel east. Then, close the Canadian limited edition door. And then, look and see the Canadian limited edition door is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: an onion.\n\nyour action: ", "response": "go east<|im_end|>open Canadian limited edition door<|im_end|>go north<|im_end|>go west<|im_end|>take Canadian limited edition passkey from bed<|im_end|>go east<|im_end|>close Canadian limited edition door<|im_end|>lock Canadian limited edition door with Canadian limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, pick up the passkey from the table. With the passkey, attempt to venture south. Okay, and then, make an effort to venture west. After that, check that the chest inside the attic is unlocked with the passkey. Once you have unlocked the chest, ensure that the chest within the attic is open. Then, recover the broom from the chest inside the attic. Then, make an effort to venture east. Then, throw the broom on the floor of the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into a scullery. Not the scullery you'd expect. No, this is a scullery. You begin to take stock of what's here.\nYou make out a table. Wow, isn't TextWorld just the best? The table is normal. On the table you make out a passkey. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going south.\nYou are carrying: a stick of butter and a legume.\n\nyour action: ", "response": "take passkey from table<|im_end|>go south<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take broom from chest<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, unlock the gate with the passkey. And then, assure that the gate is wide open. After that, head south. After that, retrieve the latchkey from the table. After that, try to move east. If you can get around to doing that, unlock the safe in the study with the latchkey. After that, doublecheck that the safe inside the study is open. If you have opened the safe, take the stapler from the safe in the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. The room is well lit.\nThere is a closed gate leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a coffee cup on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock gate with passkey<|im_end|>open gate<|im_end|>go south<|im_end|>take latchkey from table<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take stapler from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the locker is open. After that, take the keycard from the locker within the bedroom. And then, make an attempt to take a trip north. Then, check that the hatch within the scullery is unlocked with the keycard. Having unlocked the hatch, make absolutely sure that the hatch inside the scullery is opened. Then, attempt to travel east. Then, take the key from the board. And then, lock the safe within the restroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin looking for stuff.\nYou can see a closed locker nearby.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take keycard from locker<|im_end|>go north<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>take key from board<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to close the non-euclidean box inside the garage. And then, travel east. Then, pick up the keycard from the floor of the workshop. Then, check that the box is unlocked with the keycard. Then, ensure that the box in the workshop is open. After that, pick up the non-euclidean key from the box. If you can get your hands on the non-euclidean key, go west. Okay, and then, Deposit the non-euclidean key into the non-euclidean box to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage.\nYou see a non-euclidean box. You can't wait to tell the folks at home about this! The non-euclidean box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "close non-euclidean box<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take non-euclidean key from box<|im_end|>go west<|im_end|>lock non-euclidean box with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the east. After that, doublecheck that the display is wide open. If you have pulled open the display, retrieve the latchkey from the display. Then, unlock the safe. Once you have unlocked the safe, open the safe inside the attic. Then, pick up the keycard from the safe. After that, venture west. After that, unlock the locker inside the spare room with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An usual kind of place.\nYou see a locker.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take latchkey from display<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to travel east. And then, retrieve the keycard from the floor of the canteen. Then, make an effort to head west. Following that, unlock the box with the keycard. Then, ensure that the box is open. And then, retrieve the butterfly from the box. And then, move east. Okay, and then, deposit the butterfly on the floor of the canteen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locked box in the room. You see a display. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. What a letdown! The display is empty! You scan the room for a mantle, and you find a mantle. The mantle is standard. But the thing hasn't got anything on it.\nThere is a closed portal leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>go east<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 51037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the rectangular keycard from the basket within the washroom. Then, doublecheck that the rectangular box within the washroom is unlocked. Then, ensure that the rectangular box is open. Then, take the type L latchkey from the rectangular box in the washroom. Then, look and see that the type L gate inside the washroom is unlocked. Once you have unlocked the type L gate, open the type L gate in the washroom. Then, go to the south. And then, retrieve the mug from the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal one.\nLook over there! a rectangular box! You can see a basket. The basket contains a rectangular keycard.\nThere is a closed type L gate leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from basket<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take type L latchkey from rectangular box<|im_end|>unlock type L gate with type L latchkey<|im_end|>open type L gate<|im_end|>go south<|im_end|>take mug from chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50229}