{"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make an attempt to take a trip west. Next, pick up the key from the rack. Then, insert the key into the passageway inside the canteen's lock to unlock it. And then, open the passageway inside the canteen. Then, head south. After that, go east. If you can finish that, ensure that the fridge is open. After that, take the coffee cup from the fridge. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nThere is an unblocked exit to the west.\nYou are carrying: an iron.\n\nyour action: ", "response": "go west<|im_end|>take key from rack<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>open fridge<|im_end|>take coffee cup from fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50324} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! First thing I need you to do is to attempt to head east. That done, unlock the safe. After that, make sure that the safe is ajar. Having opened the safe, recover the Henderson's key from the safe. Then, insert the Henderson's key into the Henderson's locker in the kitchen's lock to unlock it. After that, ensure that the Henderson's locker inside the kitchen is open. Then, recover the butterfly from the Henderson's locker. After that, put the butterfly into the case inside the kitchen. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A typical one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Henderson's key from safe<|im_end|>unlock Henderson's locker with Henderson's key<|im_end|>open Henderson's locker<|im_end|>take butterfly from Henderson's locker<|im_end|>insert butterfly into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50773} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, go south. And then, retrieve the latchkey from the rack. And then, make an effort to go north. Then, look and see that the box in the shower is unlocked. And then, open the box. And then, recover the type M passkey from the box. Then, unlock the type M door. And then, look and see that the type M door within the shower is opened. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed type M door leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from rack<|im_end|>go north<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type M passkey from box<|im_end|>unlock type M door with type M passkey<|im_end|>open type M door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50593} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, venture east. After that, try to take a trip north. With that accomplished, recover the rectangular latchkey from the cabinet. And then, check that the rectangular safe inside the dish-pit is unlocked with the rectangular latchkey. After that, look and see that the rectangular safe is wide open. Then, pick up the passkey from the rectangular safe. After that, head south. Next, lock the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just walked into a playroom. I guess you better just go and list everything you see here.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take rectangular latchkey from cabinet<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>go south<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50643} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take the American style passkey from the pan. Then, look and see that the American style chest is unlocked. Then, ensure that the American style chest in the canteen is open. And then, pick up the keycard from the American style chest. And then, try to head east. Then, doublecheck that the chest within the chamber is unlocked. And then, ensure that the chest is open. And then, pick up the monitor from the chest in the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen.\nAs if things weren't amazing enough already, you can even see a American style chest. You can see a pan. The pan is usual. On the pan you see an American style passkey.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style passkey from pan<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>take keycard from American style chest<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take monitor from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50118} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to move south. With that accomplished, recover the type L latchkey from the floor of the salon. Then, unlock the type L box with the type L latchkey. After that, open the type L box. And then, head north. After that, retrieve the Quote of the Day Calendar from the box inside the study. With the Quote of the Day Calendar, go to the south. And then, you can put the Quote of the Day Calendar inside the type L box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOf every study you could have walked into, you had to saunter into a typical one.\nYou can make out an opened box. The box contains a Quote of the Day Calendar. A box... Is that really what you were looking for?\nThere is an unblocked exit to the south.\nYou are carrying: a teaspoon.\n\nyour action: ", "response": "go south<|im_end|>take type L latchkey<|im_end|>unlock type L box with type L latchkey<|im_end|>open type L box<|im_end|>go north<|im_end|>take Quote of the Day Calendar from box<|im_end|>go south<|im_end|>insert Quote of the Day Calendar into type L box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50350} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First off, if it's not too much trouble, I need you to recover the keycard from the floor of the cubicle. Then, head south. And then, check that the gateway within the pantry is unlocked with the keycard. Having unlocked the gateway, look and see that the gateway is open. And then, make an attempt to move east. Then, take the passkey from the shelf. Then, unlock the locker. After that, open the locker inside the basement. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unblocked exit to the south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take passkey from shelf<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50223} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, head east. And then, retrieve the vanilla scented key from the bench within the chamber. And then, attempt to go west. And then, make sure that the vanilla scented hatch is unlocked with the vanilla scented key. Then, make absolutely sure that the vanilla scented hatch inside the cubicle is wide open. If you have opened the vanilla scented hatch, make an effort to head north. Following that, attempt to take a trip east. And then, make it so that the safe inside the garage is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A typical kind of place.\nThere is a closed vanilla scented hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented key from bench<|im_end|>go west<|im_end|>unlock vanilla scented hatch with vanilla scented key<|im_end|>open vanilla scented hatch<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50378} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First, it would be good if you could travel east. Then, make sure that the drawer is ajar. Then, recover the non-euclidean passkey from the drawer. And then, check that the non-euclidean locker inside the restroom is unlocked with the non-euclidean passkey. And then, open the non-euclidean locker inside the restroom. And then, recover the sponge from the non-euclidean locker within the restroom. Once you have taken the sponge, make an effort to go west. Then, drop the sponge on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nYou see a closed locker.\nThere is a closed gate leading west. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take non-euclidean passkey from drawer<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take sponge from non-euclidean locker<|im_end|>go west<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50153} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to move east. That done, lift the latchkey from the floor of the study. And then, make it so that the safe inside the study is unlocked. Then, open the safe inside the study. Then, attempt to take a trip west. If you can get around to doing that, recover the kettle from the floor of the kitchenette. And then, make an effort to take a trip east. Next, you can deposit the kettle inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A typical kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unguarded exit to the east.\nThere is a kettle on the floor.\nYou are carrying: a pillow and a butterfly.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>go west<|im_end|>take kettle<|im_end|>go east<|im_end|>insert kettle into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50469} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go east. With that over with, look and see that the cuboid chest is opened. And then, take the passkey from the cuboid chest within the recreation zone. Once you have taken the passkey, unlock the chest within the recreation zone. After that, open the chest inside the recreation zone. Then, pick up the tablet from the chest. Then, try to move west. Next, put the tablet on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nThis might come as a shock to you, but you've just come into a dish-pit.\nOh wow! Is that what I think it is? It is! It's a shelf. The shelf is normal. But the thing is empty. Hopefully, this discovery doesn't ruin your TextWorld experience!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go east<|im_end|>open cuboid chest<|im_end|>take passkey from cuboid chest<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take tablet from chest<|im_end|>go west<|im_end|>put tablet on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50717} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First step, take the passkey from the coffer. And then, unlock the box. Once you have unlocked the box, open the box. After that, recover the latchkey from the box. Then, unlock the chest with the latchkey. After that, open the chest. After that, retrieve the shadfly from the chest within the workshop. After that, insert the shadfly into the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nFancy seeing you here. Here, by the way, being the workshop.\nYou see an opened safe. The safe is empty! What a waste of a day! Look out! It's a- oh, never mind, it's just a chest. I mean, just wow! Isn't TextWorld just the best? You see a box. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld? You can see an opened coffer. The coffer contains a passkey.\nThere is a closed door leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from coffer<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>insert shadfly into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50559} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel north. After that, retrieve the keycard from the stand. And then, attempt to venture south. Then, make absolutely sure that the box is unlocked. And then, ensure that the box is open. Having opened the box, recover the cushion from the box in the bedroom. After that, head north. Once you manage that, drop the cushion on the floor of the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A typical kind of place.\nA locked box, which looks typical, is right there by you.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard from stand<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cushion from box<|im_end|>go north<|im_end|>drop cushion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50092} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to venture east. After that, take a trip north. And then, recover the keycard from the plate within the dish-pit. With the keycard, insert the keycard into the chest within the dish-pit's lock to unlock it. If you have unlocked the chest, open the chest. Then, take the fondue from the chest inside the dish-pit. After taking the fondue, eat the fondue. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard one.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a Quote of the Day Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard from plate<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50161} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the type 0 latchkey from the stand. After that, go north. If you can do that, unlock the type 0 hatch inside the workshop. After that, ensure that the type 0 hatch is open. Then, attempt to take a trip north. Then, retrieve the latchkey from the trunk in the bedchamber. After that, attempt to venture east. With that accomplished, look and see the locker within the vault is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nI just think it's great that you've just entered a studio. Okay, just remember what you're here to do, and everything will go great.\nLook over there! a stand. The stand is typical. On the stand you can make out a type 0 latchkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nYou need an unblocked exit? You should try going north.\nThere is a broccoli on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 latchkey from stand<|im_end|>go north<|im_end|>unlock type 0 hatch with type 0 latchkey<|im_end|>open type 0 hatch<|im_end|>go north<|im_end|>take latchkey from trunk<|im_end|>go east<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50131} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is your task for today. First stop, make an effort to go east. Then, retrieve the type W passkey from the safe. Then, unlock the type W box. Having unlocked the type W box, ensure that the type W box within the spare room is open. And then, pick up the Henderson's style passkey from the type W box inside the spare room. And then, unlock the Henderson's style chest in the spare room with the Henderson's style passkey. After that, ensure that the Henderson's style chest in the spare room is open. And then, retrieve the worm from the Henderson's style chest inside the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type W passkey from safe<|im_end|>unlock type W box with type W passkey<|im_end|>open type W box<|im_end|>take Henderson's style passkey from type W box<|im_end|>unlock Henderson's style chest with Henderson's style passkey<|im_end|>open Henderson's style chest<|im_end|>take worm from Henderson's style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50315} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, head north. With that done, try to take a trip east. After that, lift the rectangular keycard from the floor of the bar. And then, head west. After that, make it so that the rectangular chest is unlocked with the rectangular keycard. After that, open the rectangular chest in the office. And then, take the type C passkey from the rectangular chest in the office. Then, assure that the type C safe within the office is unlocked with the type C passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in the spare room.\nYou see a closed suitcase.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take rectangular keycard<|im_end|>go west<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take type C passkey from rectangular chest<|im_end|>unlock type C safe with type C passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50729} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could pick up the cuboid passkey from the cabinet. After that, unlock the cuboid locker in the shower. After unlocking the cuboid locker, open the cuboid locker inside the shower. After that, pick up the type 3 key from the cuboid locker. With the type 3 key, check that the type 3 chest within the shower is unlocked with the type 3 key. And then, make absolutely sure that the type 3 chest is wide open. And then, pick up the Canadian limited edition passkey from the type 3 chest. Then, make absolutely sure that the Canadian limited edition gate in the shower is locked with the Canadian limited edition passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in the shower.\nYou see a type 3 chest. You hear a noise behind you and spin around, but you can't see anything other than a cuboid locker. You see an opened cabinet. The cabinet contains a cuboid passkey.\nThere is a closed Canadian limited edition gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid passkey from cabinet<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take type 3 key from cuboid locker<|im_end|>unlock type 3 chest with type 3 key<|im_end|>open type 3 chest<|im_end|>take Canadian limited edition passkey from type 3 chest<|im_end|>lock Canadian limited edition gate with Canadian limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50629} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is how to play! First off, attempt to head south. After that, recover the passkey from the floor of the kitchen. And then, make sure that the chest is unlocked. After that, ensure that the chest in the kitchen is open. And then, retrieve the latchkey from the chest. And then, check that the box within the kitchen is unlocked with the latchkey. Then, doublecheck that the box in the kitchen is wide open. And then, take the nest of ticks from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. A normal kind of place.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take nest of ticks from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50679} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First, it would be great if you could unlock the spherical chest. And then, open the spherical chest. Then, pick up the latchkey from the spherical chest. If you have taken the latchkey, travel east. Then, make it so that the locker within the washroom is unlocked. Then, ensure that the locker inside the washroom is open. After that, recover the rectangular keycard from the locker in the washroom. With the rectangular keycard, unlock the rectangular passageway. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. An ordinary kind of place. You begin to take stock of what's in the room.\nYou can make out a locked spherical chest.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take latchkey from spherical chest<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take rectangular keycard from locker<|im_end|>unlock rectangular passageway with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50585} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. First of all, you could, like, travel north. And then, recover the Microsoft passkey from the counter within the closet. After you have picked up the Microsoft passkey, go to the south. And then, insert the Microsoft passkey into the Microsoft door's lock to unlock it. Then, ensure that the Microsoft door is open. And then, try to head east. That done, lift the passkey from the floor of the shower. And then, make it so that the locker in the shower is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual kind of place.\nThere is a closed Microsoft door leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft passkey from counter<|im_end|>go south<|im_end|>unlock Microsoft door with Microsoft passkey<|im_end|>open Microsoft door<|im_end|>go east<|im_end|>take passkey<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50504} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First step, head south. And then, pick up the rectangular latchkey from the bureau. After picking up the rectangular latchkey, unlock the rectangular locker in the studio with the rectangular latchkey. After unlocking the rectangular locker, ensure that the rectangular locker within the studio is open. After that, retrieve the passkey from the rectangular locker. Then, venture north. After that, unlock the safe. After that, ensure that the safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in a study.\nYou can see a safe.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a plant.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from bureau<|im_end|>unlock rectangular locker with rectangular latchkey<|im_end|>open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50007} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to take the key from the locker. And then, make an effort to travel east. Then, make an effort to take a trip south. And then, check that the chest in the office is unlocked with the key. And then, ensure that the chest is open. And then, recover the keycard from the chest inside the office. If you have taken the keycard, take a trip north. And then, look and see that the box inside the bedchamber is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A standard kind of place.\nYou scan the room, seeing a locker. The locker contains a key.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from locker<|im_end|>go east<|im_end|>go south<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go north<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50781} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, retrieve the rectangular keycard from the stand within the workshop. Then, make an attempt to venture west. With that accomplished, doublecheck that the rectangular safe is unlocked. After unlocking the rectangular safe, make it so that the rectangular safe within the vault is opened. Having pulled open the rectangular safe, recover the latchkey from the rectangular safe in the vault. After that, attempt to venture east. Following that, close the safe. And then, lock the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop. Let's see what's in here.\nYou can make out a safe. The safe is empty! This is the worst thing that could possibly happen, ever! You can make out a stand. On the stand you can make out a rectangular keycard.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from stand<|im_end|>go west<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take latchkey from rectangular safe<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50508} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to make sure that the box is unlocked with the latchkey. After that, make sure that the box is opened. Having pulled open the box, pick up the passkey from the box in the kitchenette. After that, take a trip east. After that, insert the passkey into the safe's lock to unlock it. Then, make sure that the safe is ajar. Having opened the safe, recover the insect from the safe within the chamber. After getting the insect, place the insect inside the basket in the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An usual kind of place.\nYou can make out a locked box nearby.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>insert insect into basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50737} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an attempt to move south. Then, retrieve the TextWorld style keycard from the floor of the cubicle. Having picked up the TextWorld style keycard, insert the TextWorld style keycard into the TextWorld style door's lock to unlock it. After that, look and see that the TextWorld style door is wide open. After opening the TextWorld style door, move south. Once you get through with that, pick up the burger from the stand. And then, eat the burger. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom.\nThere is an unblocked exit to the south.\nThere is a berry on the floor.\nYou are carrying: a loaf of bread and a shadfly.\n\nyour action: ", "response": "go south<|im_end|>take TextWorld style keycard<|im_end|>unlock TextWorld style door with TextWorld style keycard<|im_end|>open TextWorld style door<|im_end|>go south<|im_end|>take burger from stand<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50235} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First of all, you could, like, make an effort to venture east. After that, make it so that the type U locker within the steam room is unlocked. Then, ensure that the type U locker is open. After opening the type U locker, take the latchkey from the type U locker in the steam room. And then, make absolutely sure that the safe in the steam room is unlocked. And then, ensure that the safe inside the steam room is open. After you have opened the safe, recover the mop from the safe. After that, place the mop on the shelf within the steam room. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a type U latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock type U locker with type U latchkey<|im_end|>open type U locker<|im_end|>take latchkey from type U locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>put mop on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50330} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the cuboid latchkey from the display. With the cuboid latchkey, check that the cuboid chest inside the vault is unlocked with the cuboid latchkey. After that, open the cuboid chest within the vault. And then, retrieve the key from the cuboid chest in the vault. After that, unlock the hatch with the key. Then, assure that the hatch inside the vault is ajar. And then, venture south. And then, retrieve the butterfly from the chest within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in a vault.\nYou make out a locked standard looking cuboid chest nearby. You make out an opened display, which looks ordinary, close by. The display contains a cuboid latchkey.\nThere is a closed hatch leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey from display<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take key from cuboid chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>take butterfly from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50125} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, retrieve the formless latchkey from the coffer in the chamber. If you can get your hands on the formless latchkey, make an attempt to take a trip west. With that over with, assure that the formless box within the cellar is unlocked. Then, make it so that the formless box in the cellar is ajar. And then, take the cuboid passkey from the formless box inside the cellar. Then, move east. Then, close the cuboid box inside the chamber. Then, Put the cuboid passkey into the cuboid box to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard one.\nYou can make out an opened cuboid box, which looks usual, here. Empty! What kind of nightmare TextWorld is this? You can make out an opened coffer. The coffer contains a formless latchkey. Now why would someone leave that there?\nThere is a closed hatch leading north. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless latchkey from coffer<|im_end|>go west<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take cuboid passkey from formless box<|im_end|>go east<|im_end|>close cuboid box<|im_end|>lock cuboid box with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50691} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, pick up the latchkey from the suitcase inside the vault. With the latchkey, doublecheck that the locker is unlocked with the latchkey. And then, ensure that the locker is open. Then, take the type 7 passkey from the locker within the vault. And then, try to go east. And then, unlock the type 7 box. After unlocking the type 7 box, ensure that the type 7 box is open. And then, recover the laptop from the type 7 box in the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault. You begin looking for stuff.\nYou see a locker. An open suitcase is in the room. The suitcase contains a latchkey. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from suitcase<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type 7 passkey from locker<|im_end|>go east<|im_end|>unlock type 7 box with type 7 passkey<|im_end|>open type 7 box<|im_end|>take laptop from type 7 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50660} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to unlock the spherical locker. And then, ensure that the spherical locker is open. Then, take the cuboid passkey from the spherical locker. And then, look and see that the cuboid box is unlocked. After that, open the cuboid box within the cubicle. After that, pick up the key from the cuboid box in the cubicle. Then, unlock the gateway within the cubicle with the key. After that, look and see that the gateway within the cubicle is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook around you. Take it all in. It's not every day someone gets to be in a cubicle. I guess you better just go and list everything you see here.\nYou can make out a locked cuboid box. You smell an interesting smell, and follow it to a spherical locker.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying: a spherical keycard.\n\nyour action: ", "response": "unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take cuboid passkey from spherical locker<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take key from cuboid box<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50639} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could head south. After that, pick up the cake scented passkey from the stand. And then, unlock the cake scented chest. After that, ensure that the cake scented chest is open. And then, pick up the key from the cake scented chest. And then, make an effort to take a trip north. Once you get around to doing that, make it so that the safe is unlocked with the key. After that, make sure that the safe in the recreation zone is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in a recreation zone.\nYou see a safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take cake scented passkey from stand<|im_end|>unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take key from cake scented chest<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50767} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the Henderson's limited edition passkey from the floor of the cookery. If you have got the Henderson's limited edition passkey, assure that the Henderson's limited edition chest in the cookery is unlocked with the Henderson's limited edition passkey. After that, ensure that the Henderson's limited edition chest inside the cookery is open. After you have pulled open the Henderson's limited edition chest, recover the American style latchkey from the Henderson's limited edition chest in the cookery. After stealing the American style latchkey, unlock the American style chest within the cookery. And then, ensure that the American style chest within the cookery is open. Then, take the passkey from the American style chest. After that, unlock the gateway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery.\nYou can see a locked American style chest in the room. You make out a locked Henderson's limited edition chest.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nThere is a Henderson's limited edition passkey on the floor.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "take Henderson's limited edition passkey<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>take American style latchkey from Henderson's limited edition chest<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take passkey from American style chest<|im_end|>unlock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50615} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to retrieve the non-euclidean keycard from the chest. And then, take a trip east. After that, unlock the non-euclidean locker. After that, make absolutely sure that the non-euclidean locker is ajar. Then, recover the passkey from the non-euclidean locker within the cubicle. After that, venture west. Next, assure that the locker within the dish-pit is closed. And then, lock the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. An ordinary kind of place.\nYou make out a locker. The locker is empty! This is the worst thing that could possibly happen, ever! You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. The chest contains a non-euclidean keycard.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from chest<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take passkey from non-euclidean locker<|im_end|>go west<|im_end|>close locker<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50271} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, venture east. Okay, and then, ensure that the case is open. After that, pick up the passkey from the case within the dish-pit. And then, try to venture west. That done, unlock the box. After unlocking the box, open the box within the basement. After you have opened the box, recover the worm from the box. With the worm, toss the worm on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou see a gleam over in a corner, where you can see a box. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take passkey from case<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take worm from box<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50091} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, attempt to go east. Then, pick up the TextWorld keycard from the floor of the workshop. Then, try to move west. That done, make it so that the TextWorld portal inside the sauna is unlocked. And then, ensure that the TextWorld portal is open. And then, make an effort to travel south. Then, make an effort to venture east. And then, make sure that the dresser is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've seen better saunas, but at least this one seems pretty normal.\nThere is a closed TextWorld portal leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type S passkey and a shoe.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld keycard<|im_end|>go west<|im_end|>unlock TextWorld portal with TextWorld keycard<|im_end|>open TextWorld portal<|im_end|>go south<|im_end|>go east<|im_end|>open dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50374} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! First off, attempt to go to the west. That done, doublecheck that the gate within the sauna is wide open. After opening the gate, attempt to go to the north. With that done, try to go to the east. Following that, recover the key from the stand in the study. After that, unlock the locker in the study. And then, doublecheck that the locker within the study is ajar. And then, retrieve the mug from the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary kind of place.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take key from stand<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take mug from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50196} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, doublecheck that the box in the shower is unlocked. Then, open the box. Then, retrieve the formless key from the box inside the shower. And then, take a trip north. And then, make absolutely sure that the formless door is unlocked. Then, open the formless door. After that, travel east. Next, retrieve the pillow from the mantelpiece inside the lounge. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal one. Let's see what's in here.\nYou make out a locked box here.\nYou need an unguarded exit? You should try going north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take formless key from box<|im_end|>go north<|im_end|>unlock formless door with formless key<|im_end|>open formless door<|im_end|>go east<|im_end|>take pillow from mantelpiece<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50245} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could attempt to go south. That done, head east. Then, make it so that the dresser in the salon is open. And then, retrieve the rectangular keycard from the dresser within the salon. After that, check that the rectangular locker is unlocked with the rectangular keycard. And then, look and see that the rectangular locker is opened. After that, retrieve the manuscript from the rectangular locker. And then, you can insert the manuscript into the trunk. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open dresser<|im_end|>take rectangular keycard from dresser<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take manuscript from rectangular locker<|im_end|>insert manuscript into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50618} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is your task for today. Your first objective is to make an attempt to go east. Then, open the safe. If you have pulled open the safe, take the latchkey from the safe. And then, unlock the portal inside the basement with the latchkey. And then, doublecheck that the portal is wide open. After opening the portal, move south. After that, take the keycard from the stand within the recreation zone. Then, make absolutely sure that the locker within the recreation zone is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. An ordinary one. You begin to take stock of what's in the room.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go south<|im_end|>take keycard from stand<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50150} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to recover the keycard from the rack within the dish-pit. And then, unlock the box within the dish-pit with the keycard. And then, open the box. Then, take the passkey from the box. If you have taken the passkey, unlock the passageway in the dish-pit. And then, ensure that the passageway inside the dish-pit is open. And then, attempt to venture east. After that, close the passageway. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou make out a box. You see a rack. You see a keycard on the rack, so there's that. You see a saucepan. The saucepan is ordinary. Unfortunately, there isn't a thing on it. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from rack<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50218} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Your first objective is to doublecheck that the cuboid chest inside the restroom is unlocked. Having unlocked the cuboid chest, look and see that the cuboid chest in the restroom is wide open. Then, recover the latchkey from the cuboid chest. Then, unlock the door with the latchkey. After unlocking the door, open the door in the restroom. Then, make an effort to go to the south. Once you get around to doing that, pick up the broom from the floor of the garage. And then, you can insert the broom inside the coffer within the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a cuboid chest. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed door leading south. There is an unguarded exit to the north.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take latchkey from cuboid chest<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go south<|im_end|>take broom<|im_end|>insert broom into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50388} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could look and see that the type G safe is unlocked. After that, ensure that the type G safe in the scullery is open. After that, recover the Henderson's latchkey from the type G safe inside the scullery. And then, make an effort to head east. Okay, and then, unlock the Henderson's locker within the office. After that, doublecheck that the Henderson's locker inside the office is open. And then, pick up the shadfly from the Henderson's locker. And then, place the shadfly inside the bureau. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just walked into a scullery.\nYou make out a type G safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type G key.\n\nyour action: ", "response": "unlock type G safe with type G key<|im_end|>open type G safe<|im_end|>take Henderson's latchkey from type G safe<|im_end|>go east<|im_end|>unlock Henderson's locker with Henderson's latchkey<|im_end|>open Henderson's locker<|im_end|>take shadfly from Henderson's locker<|im_end|>insert shadfly into bureau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50027} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, make an effort to go to the north. After that, make sure that the Canadian style chest within the study is wide open. And then, recover the keycard from the Canadian style chest. After picking up the keycard, travel south. If you can accomplish that, look and see that the portal is unlocked with the keycard. After that, ensure that the portal within the garage is open. And then, go to the east. And then, doublecheck that the portmanteau is closed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard one.\nYou make out a closed display right there by you.\nThere is a closed portal leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a bowl.\n\nyour action: ", "response": "go north<|im_end|>open Canadian style chest<|im_end|>take keycard from Canadian style chest<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>close portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50173} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, doublecheck that the formless locker within the washroom is unlocked. After that, ensure that the formless locker inside the washroom is open. And then, retrieve the latchkey from the formless locker. After that, look and see that the box within the washroom is unlocked with the latchkey. And then, open the box. And then, take the sponge from the box inside the washroom. After that, try to take a trip south. After that, throw the sponge on the floor of the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom.\nYou see a box. You see a locked formless locker right there by you.\nThere is an unguarded exit to the south.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take latchkey from formless locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take sponge from box<|im_end|>go south<|im_end|>drop sponge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50307} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make sure that the locker is unlocked. And then, ensure that the locker is open. After that, pick up the passkey from the locker. And then, doublecheck that the safe within the workshop is unlocked. After that, open the safe. After that, pick up the rectangular keycard from the safe. And then, unlock the rectangular box in the workshop. And then, open the rectangular box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual one. You begin looking for stuff.\nYou can see a locked rectangular box right there by you. You can make out a locked safe close by. You make out a locked locker.\nThere is a closed hatch leading west. There is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50241} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to attempt to go east. Then, retrieve the keycard from the floor of the bedchamber. Then, take a trip west. And then, insert the keycard into the safe inside the basement's lock to unlock it. After that, look and see that the safe is ajar. Then, retrieve the broom from the safe in the basement. After you have taken the broom, try to move east. Okay, and then, ditch the broom on the floor of the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. It seems to be pretty ordinary here.\nYou make out a locked safe in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50343} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First stop, move north. With that accomplished, doublecheck that the passageway is opened. And then, travel east. And then, attempt to travel north. Okay, and then, pick-up the key from the floor of the bar. After that, make an effort to move south. Then, doublecheck that the chest is shut. After that, lock the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell how about that, you are in the place we're calling the cookery. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open passageway<|im_end|>go east<|im_end|>go north<|im_end|>take key<|im_end|>go south<|im_end|>close chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50439} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, pick up the type 1 passkey from the floor of the bathroom. After taking the type 1 passkey, unlock the type 1 safe within the bathroom. If you have unlocked the type 1 safe, ensure that the type 1 safe in the bathroom is open. After that, recover the keycard from the type 1 safe. And then, attempt to head east. Then, unlock the safe with the keycard. After you have unlocked the safe, ensure that the safe in the studio is open. And then, retrieve the mouse from the safe in the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. An ordinary kind of place.\nYou can see a locked type 1 safe in the corner.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nThere is a type 1 passkey on the floor.\nYou are carrying: a mop.\n\nyour action: ", "response": "take type 1 passkey<|im_end|>unlock type 1 safe with type 1 passkey<|im_end|>open type 1 safe<|im_end|>take keycard from type 1 safe<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take mouse from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50082} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to go to the south. And then, insert the type F keycard into the type F locker's lock to unlock it. Then, ensure that the type F locker within the vault is open. After that, take the key from the type F locker in the vault. After getting the key, make it so that the box is unlocked with the key. Then, look and see that the box is opened. And then, retrieve the glove from the box. After that, deposit the glove into the type F locker inside the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nWell how about that, you are in the place we're calling the study.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type F keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock type F locker with type F keycard<|im_end|>open type F locker<|im_end|>take key from type F locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take glove from box<|im_end|>insert glove into type F locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50216} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go east. And then, pick-up the latchkey from the floor of the chamber. Then, unlock the safe with the latchkey. After that, ensure that the safe within the chamber is open. And then, go to the west. Then, take the laptop from the stand within the bedroom. And then, head east. Once you succeed at that, you can place the laptop into the safe in the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just sauntered into a bedroom.\nYou can make out a stand. The stand is ordinary. On the stand you see a laptop. Now that's what I call TextWorld!\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>go west<|im_end|>take laptop from stand<|im_end|>go east<|im_end|>insert laptop into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50454} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, go to the south. And then, pick up the Henderson's limited edition latchkey from the floor of the scullery. And then, look and see that the Henderson's limited edition box is unlocked. After unlocking the Henderson's limited edition box, ensure that the Henderson's limited edition box is open. After that, take the keycard from the Henderson's limited edition box. And then, venture north. And then, make absolutely sure that the passageway within the kitchenette is unlocked with the keycard. And then, open the passageway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great usual vibes in this place, a wonderful usual atmosphere. And now, well, you're in it.\nThere is a closed passageway leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition box<|im_end|>take keycard from Henderson's limited edition box<|im_end|>go north<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50415} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to try to travel east. Then, retrieve the TextWorld keycard from the counter. And then, make an attempt to move west. After that, insert the TextWorld keycard into the TextWorld gate's lock to unlock it. Then, ensure that the TextWorld gate is open. And then, make an effort to go to the south. And then, move east. And then, make it so that the fridge inside the scullery is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed TextWorld gate leading south. You need an unblocked exit? You should try going east.\nThere is a burger on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld keycard from counter<|im_end|>go west<|im_end|>unlock TextWorld gate with TextWorld keycard<|im_end|>open TextWorld gate<|im_end|>go south<|im_end|>go east<|im_end|>close fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50453} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to move east. Once you get around to doing that, make an effort to move north. And then, retrieve the keycard from the floor of the garage. After that, go south. And then, unlock the chest inside the office. And then, ensure that the chest in the office is open. After that, take the American keycard from the chest in the office. If you have taken the American keycard, unlock the American box inside the office with the American keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a normal kind of place. That is to say, you're in a cookhouse.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take American keycard from chest<|im_end|>unlock American box with American keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50456} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First step, recover the non-euclidean keycard from the mantelpiece. If you can get your hands on the non-euclidean keycard, doublecheck that the non-euclidean chest is unlocked. After unlocking the non-euclidean chest, open the non-euclidean chest. After you have opened the non-euclidean chest, pick up the type 1 keycard from the non-euclidean chest. Then, try to move east. Then, make absolutely sure that the type 1 box is unlocked with the type 1 keycard. If you have unlocked the type 1 box, open the type 1 box within the study. After that, pick up the nest of bugs from the type 1 box within the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one. You begin looking for stuff.\nA locked non-euclidean chest is close by. You can make out a mantelpiece. On the mantelpiece you make out a non-euclidean keycard.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from mantelpiece<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take type 1 keycard from non-euclidean chest<|im_end|>go east<|im_end|>unlock type 1 box with type 1 keycard<|im_end|>open type 1 box<|im_end|>take nest of bugs from type 1 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50326} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to attempt to go west. Then, open the vanilla scented chest. And then, take the passkey from the vanilla scented chest. Then, take a trip east. With that over with, insert the passkey into the safe's lock to unlock it. Then, ensure that the safe is open. Then, pick up the loaf of bread from the safe. And then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just shown up in an office.\nYou can see a safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open vanilla scented chest<|im_end|>take passkey from vanilla scented chest<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50673} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to take a trip east. Okay, and then, open the toolbox. And then, recover the rectangular keycard from the toolbox within the study. If you can get your hands on the rectangular keycard, check that the rectangular locker in the study is unlocked with the rectangular keycard. After that, look and see that the rectangular locker inside the study is open. And then, recover the spherical latchkey from the rectangular locker within the study. And then, check that the spherical safe in the study is unlocked with the spherical latchkey. And then, ensure that the spherical safe is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. It seems to be pretty standard here. You begin to take stock of what's here.\nYou see a portmanteau.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open toolbox<|im_end|>take rectangular keycard from toolbox<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take spherical latchkey from rectangular locker<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50611} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, unlock the type 3 safe inside the kitchenette. And then, open the type 3 safe. And then, recover the passkey from the type 3 safe inside the kitchenette. Then, unlock the chest in the kitchenette with the passkey. And then, doublecheck that the chest is open. And then, recover the knife from the chest inside the kitchenette. And then, attempt to take a trip east. Then, place the knife on the pan. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A typical one. The room is well lit.\nYou can make out a chest. Wow, check out the price tag that's still affixed to the chest! Eighty bucks! As if things weren't amazing enough already, you can even see a type 3 safe. There's something strange about this being here, but you can't put your finger on it.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type 3 latchkey.\n\nyour action: ", "response": "unlock type 3 safe with type 3 latchkey<|im_end|>open type 3 safe<|im_end|>take passkey from type 3 safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take knife from chest<|im_end|>go east<|im_end|>put knife on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50226} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to insert the type X keycard into the type X chest's lock to unlock it. After that, open the type X chest. And then, pick up the keycard from the type X chest. After getting the keycard, unlock the passageway. And then, ensure that the passageway is open. After that, make an effort to go south. After that, pick-up the paper towel from the floor of the bathroom. After that, place the paper towel on the bench. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou have fallen into a kitchen. Not the kitchen you'd expect. No, this is a kitchen. The room is well lit.\nYou can make out a type X chest. You scan the room, seeing a freezer.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type X keycard.\n\nyour action: ", "response": "unlock type X chest with type X keycard<|im_end|>open type X chest<|im_end|>take keycard from type X chest<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>take paper towel<|im_end|>put paper towel on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50023} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. Your first objective is to pick-up the fresh laundry scented key from the floor of the cubicle. After stealing the fresh laundry scented key, check that the fresh laundry scented gateway is unlocked with the fresh laundry scented key. After unlocking the fresh laundry scented gateway, make it so that the fresh laundry scented gateway inside the cubicle is ajar. Then, make an effort to travel north. With that over with, ensure that the basket is open. And then, pick up the cuboid passkey from the basket. If you can get your hands on the cuboid passkey, make an effort to take a trip south. After that, insert the cuboid passkey into the cuboid safe's lock to unlock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nThis might come as a shock to you, but you've just come into a cubicle. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a cuboid safe.\nThere is a closed fresh laundry scented gateway leading north. There is an unblocked exit to the west.\nThere is a fresh laundry scented key on the floor.\nYou are carrying: a nest of puppies.\n\nyour action: ", "response": "take fresh laundry scented key<|im_end|>unlock fresh laundry scented gateway with fresh laundry scented key<|im_end|>open fresh laundry scented gateway<|im_end|>go north<|im_end|>open basket<|im_end|>take cuboid passkey from basket<|im_end|>go south<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50040} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, lift the keycard from the floor of the cookhouse. After that, attempt to go to the south. After that, unlock the locker. Then, ensure that the locker within the sauna is open. Then, retrieve the rectangular latchkey from the locker. After picking up the rectangular latchkey, travel north. And then, unlock the rectangular door with the rectangular latchkey. Then, ensure that the rectangular door is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWow! You're in a cookhouse.\nThere is a closed rectangular door leading west. There is an unblocked exit to the south.\nThere is a loaf of bread and a keycard on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take keycard<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>go north<|im_end|>unlock rectangular door with rectangular latchkey<|im_end|>open rectangular door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50473} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to pick up the type 1 latchkey from the case in the canteen. If you can get your hands on the type 1 latchkey, try to go to the north. Following that, insert the type 1 latchkey into the type 1 gate's lock to unlock it. Then, assure that the type 1 gate within the studio is open. Then, make an effort to go to the north. Once you finish that, retrieve the shirt from the counter. With the shirt, attempt to take a trip east. And then, place the shirt on the rack inside the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can see an opened ordinary looking case right there by you. The case contains a type 1 latchkey.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 1 latchkey from case<|im_end|>go north<|im_end|>unlock type 1 gate with type 1 latchkey<|im_end|>open type 1 gate<|im_end|>go north<|im_end|>take shirt from counter<|im_end|>go east<|im_end|>put shirt on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50586} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, recover the key from the mantle. After that, unlock the box inside the cubicle. After that, open the box inside the cubicle. Then, pick up the American style key from the box. After taking the American style key, head east. If you can accomplish that, make sure that the American style locker is unlocked. And then, ensure that the American style locker is open. And then, take the broom from the American style locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. A standard kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a box. You can see a mantle. The mantle is standard. On the mantle you can see a key.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from mantle<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take American style key from box<|im_end|>go east<|im_end|>unlock American style locker with American style key<|im_end|>open American style locker<|im_end|>take broom from American style locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50788} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, pick up the formless key from the cabinet inside the steam room. After that, attempt to take a trip west. And then, check that the formless chest is unlocked with the formless key. And then, ensure that the formless chest within the chamber is open. Then, recover the keycard from the formless chest. After that, make an attempt to go to the east. And then, insert the keycard into the safe's lock to unlock it. Then, ensure that the safe is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical one.\nYou can make out a safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a cabinet. The cabinet contains a formless key.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from cabinet<|im_end|>go west<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take keycard from formless chest<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50051} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, venture south. After that, make sure that the portmanteau is opened. Then, take the Canadian limited edition passkey from the portmanteau. Then, make an attempt to travel north. Okay, and then, make it so that the Canadian limited edition chest is unlocked with the Canadian limited edition passkey. And then, make sure that the Canadian limited edition chest is opened. Then, pick up the candy bar from the Canadian limited edition chest in the laundry place. And then, eat the candy bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou're not going to believe this, but you've just entered a laundry place.\nYou see a Canadian limited edition chest. You can see an opened trunk in the corner. The trunk is empty! What a waste of a day!\nThere is a closed door leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take Canadian limited edition passkey from portmanteau<|im_end|>go north<|im_end|>unlock Canadian limited edition chest with Canadian limited edition passkey<|im_end|>open Canadian limited edition chest<|im_end|>take candy bar from Canadian limited edition chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50556} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to unlock the chest within the recreation zone. And then, ensure that the chest is open. And then, take the cuboid passkey from the chest inside the recreation zone. After that, make an attempt to take a trip east. If you can accomplish that, insert the cuboid passkey into the cuboid safe's lock to unlock it. If you have unlocked the cuboid safe, make sure that the cuboid safe in the study is opened. After opening the cuboid safe, pick up the insect from the cuboid safe in the study. And then, place the insect on the floor of the study. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nAh, the recreation zone. This is some kind of recreation zone, really great normal vibes in this place, a wonderful normal atmosphere. You can barely contain your excitement.\nYou smell an interesting smell, and follow it to a chest.\nThere is an unblocked exit to the east.\nYou are carrying: a banana and a passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take cuboid passkey from chest<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take insect from cuboid safe<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50325} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First of all, you could, like, attempt to take a trip north. And then, retrieve the rectangular keycard from the pan inside the scullery. And then, make an effort to travel south. Then, make it so that the rectangular chest in the canteen is unlocked with the rectangular keycard. And then, make sure that the rectangular chest within the canteen is ajar. Then, retrieve the teacup from the rectangular chest within the canteen. And then, venture north. And then, drop the teacup on the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen.\nYou make out a rectangular chest.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular keycard from pan<|im_end|>go south<|im_end|>unlock rectangular chest with rectangular keycard<|im_end|>open rectangular chest<|im_end|>take teacup from rectangular chest<|im_end|>go north<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50061} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, insert the key into the safe inside the workshop's lock to unlock it. After unlocking the safe, ensure that the safe is open. Then, retrieve the cuboid keycard from the safe within the workshop. Then, attempt to move south. And then, check that the cuboid passageway within the shower is unlocked with the cuboid keycard. Having unlocked the cuboid passageway, open the cuboid passageway. After that, head east. Then, make absolutely sure that the cuboid passageway is closed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one. I guess you better just go and list everything you see here.\nYou make out a safe.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a cookie and a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take cuboid keycard from safe<|im_end|>go south<|im_end|>unlock cuboid passageway with cuboid keycard<|im_end|>open cuboid passageway<|im_end|>go east<|im_end|>close cuboid passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50387} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, venture east. And then, unlock the safe. Then, assure that the safe inside the studio is opened. After that, take the cake scented key from the safe inside the studio. And then, unlock the cake scented safe. Then, ensure that the cake scented safe inside the studio is open. And then, take the pen from the cake scented safe in the studio. Then, deposit the pen into the locker inside the studio. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in the closet.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take cake scented key from safe<|im_end|>unlock cake scented safe with cake scented key<|im_end|>open cake scented safe<|im_end|>take pen from cake scented safe<|im_end|>insert pen into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50706} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First step, recover the keycard from the floor of the workshop. And then, insert the keycard into the locker's lock to unlock it. After that, ensure that the locker inside the workshop is open. And then, pick up the pen from the locker. With the pen, take a trip south. After that, open the gate inside the cookhouse. After that, try to venture south. And then, you can insert the pen inside the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop. You start to take note of what's in the room.\nYou scan the room for a locker, and you find a locker.\nYou need an unguarded exit? You should try going south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take pen from locker<|im_end|>go south<|im_end|>open gate<|im_end|>go south<|im_end|>insert pen into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50381} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to head west. Okay, and then, ensure that the cabinet is open. Then, take the TextWorld limited edition latchkey from the cabinet in the shower. After getting the TextWorld limited edition latchkey, try to go east. After that, unlock the TextWorld limited edition chest in the laundry place. If you have unlocked the TextWorld limited edition chest, open the TextWorld limited edition chest inside the laundry place. And then, pick up the vanilla scented latchkey from the TextWorld limited edition chest. With the vanilla scented latchkey, look and see the vanilla scented locker within the laundry place is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou have moved into the most usual of all possible laundry places.\nYou can see a vanilla scented locker. Something scurries by right in the corner of your eye. Probably nothing. You can make out a locked TextWorld limited edition chest.\nThere is a closed door leading north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take TextWorld limited edition latchkey from cabinet<|im_end|>go east<|im_end|>unlock TextWorld limited edition chest with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition chest<|im_end|>take vanilla scented latchkey from TextWorld limited edition chest<|im_end|>lock vanilla scented locker with vanilla scented latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50542} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to travel east. And then, recover the non-euclidean passkey from the table inside the cellar. Then, unlock the non-euclidean box inside the cellar. And then, open the non-euclidean box. After that, recover the passkey from the non-euclidean box. With the passkey, unlock the safe. After unlocking the safe, ensure that the safe is open. After that, retrieve the insect from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell I'll be, you are in a place we're calling a vault.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean passkey from table<|im_end|>unlock non-euclidean box with non-euclidean passkey<|im_end|>open non-euclidean box<|im_end|>take passkey from non-euclidean box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50101} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Your first objective is to go west. If you can finish that, go south. With that over with, go east. Once you manage that, pick-up the cake scented keycard from the floor of the kitchenette. And then, look and see that the cake scented box in the kitchenette is unlocked. And then, ensure that the cake scented box is open. And then, recover the key from the cake scented box inside the kitchenette. Having got the key, look and see that the locker within the kitchenette is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A standard one.\nThere is an unguarded exit to the west.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>go east<|im_end|>take cake scented keycard<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take key from cake scented box<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50632} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to move east. Then, recover the latchkey from the floor of the pantry. After that, take a trip west. And then, unlock the chest. Then, open the chest inside the study. Then, take the mug from the chest. After that, make an effort to head east. After that, ditch the mug on the floor of the pantry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou make out a chest. Wow, isn't TextWorld just the best?\nThere is a closed hatch leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take mug from chest<|im_end|>go east<|im_end|>drop mug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50462} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make sure that the safe is unlocked. After unlocking the safe, open the safe in the dish-pit. After opening the safe, recover the Microsoft keycard from the safe within the dish-pit. And then, unlock the Microsoft box. And then, ensure that the Microsoft box within the dish-pit is open. Then, take the teacup from the Microsoft box. And then, move east. Okay, and then, place the teacup on the counter within the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked Microsoft box. Oh wow! Is that what I think it is? It is! It's a safe. You can't wait to tell the folks at home about this!\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take Microsoft keycard from safe<|im_end|>unlock Microsoft box with Microsoft keycard<|im_end|>open Microsoft box<|im_end|>take teacup from Microsoft box<|im_end|>go east<|im_end|>put teacup on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50597} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First off, close the chest. After that, try to move north. After that, take the latchkey from the chair. After that, unlock the safe. And then, open the safe in the canteen. And then, take the key from the safe within the canteen. After that, head south. Then, lock the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. You begin looking for stuff.\nYou make out an opened chest. Empty! What kind of nightmare TextWorld is this? Look out! It's a- oh, never mind, it's just a refrigerator.\nThere is a closed passageway leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "close chest<|im_end|>go north<|im_end|>take latchkey from chair<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go south<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50520} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to make an attempt to take a trip west. Next, recover the passkey from the bench within the bedchamber. Once you have picked up the passkey, unlock the chest within the bedchamber. After unlocking the chest, ensure that the chest within the bedchamber is open. Then, take the rectangular passkey from the chest in the bedchamber. After that, attempt to go to the east. If you can accomplish that, make absolutely sure that the rectangular safe is unlocked with the rectangular passkey. And then, assure that the rectangular safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've just walked into a workshop.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rectangular safe. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nThere is an apple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from bench<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take rectangular passkey from chest<|im_end|>go east<|im_end|>unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50512} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! First off, venture east. And then, pick up the soap scented key from the floor of the bathroom. Then, head west. After that, check that the soap scented locker is unlocked with the soap scented key. And then, open the soap scented locker. After opening the soap scented locker, retrieve the synthesizer from the soap scented locker. Then, make an attempt to head east. And then, you can insert the synthesizer into the case within the bathroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. You begin looking for stuff.\nYou make out a soap scented locker.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a cashew on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take soap scented key<|im_end|>go west<|im_end|>unlock soap scented locker with soap scented key<|im_end|>open soap scented locker<|im_end|>take synthesizer from soap scented locker<|im_end|>go east<|im_end|>insert synthesizer into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50268} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, make an attempt to venture south. Once you accomplish that, pick up the keycard from the counter. Then, make an effort to head north. After that, unlock the gateway in the steam room with the keycard. Then, ensure that the gateway within the steam room is open. After pulling open the gateway, take a trip east. Then, pick up the latchkey from the shelf in the laundromat. And then, doublecheck the safe is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard kind of place. Let's see what's in here.\nYou see a rack. The rack is normal. The rack appears to be empty.\nThere is a closed gateway leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from counter<|im_end|>go north<|im_end|>unlock gateway with keycard<|im_end|>open gateway<|im_end|>go east<|im_end|>take latchkey from shelf<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50054} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to take the latchkey from the case within the canteen. Then, unlock the box. And then, open the box. Once you have opened the box, pick up the passkey from the box inside the canteen. After that, make it so that the gate inside the canteen is unlocked with the passkey. Then, open the gate inside the canteen. After pulling open the gate, go to the east. And then, close the gate inside the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A typical kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. An open case is in the room. The case contains a latchkey.\nThere is a closed gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a loganberry.\n\nyour action: ", "response": "take latchkey from case<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50481} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! Here is how to play! First off, go to the east. Okay, and then, recover the soap scented passkey from the floor of the basement. After that, go to the west. After that, insert the soap scented passkey into the soap scented box's lock to unlock it. And then, open the soap scented box within the steam room. Then, pick up the nest of spiders from the soap scented box. If you can get your hands on the nest of spiders, head east. And then, throw the nest of spiders on the floor of the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou're now in a steam room. Let's see what's in here.\nYou can make out a soap scented box.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a potato.\n\nyour action: ", "response": "go east<|im_end|>take soap scented passkey<|im_end|>go west<|im_end|>unlock soap scented box with soap scented passkey<|im_end|>open soap scented box<|im_end|>take nest of spiders from soap scented box<|im_end|>go east<|im_end|>drop nest of spiders<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50207} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, travel east. With that done, recover the keycard from the bookshelf. Then, try to take a trip north. And then, unlock the chest in the garage. After that, make it so that the chest is wide open. After that, retrieve the broom from the chest. And then, make an attempt to move south. That done, drop the broom on the floor of the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nHere we are in the laundromat.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go east<|im_end|>take keycard from bookshelf<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take broom from chest<|im_end|>go south<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50448} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could make an attempt to head south. And then, look and see that the cake scented box inside the workshop is open. And then, recover the Microsoft latchkey from the cake scented box. After taking the Microsoft latchkey, unlock the Microsoft portal within the workshop with the Microsoft latchkey. And then, ensure that the Microsoft portal is open. And then, make an effort to go to the east. If you can get through with that, pick up the insect from the stand. And then, deposit the insect inside the portmanteau in the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cake scented box<|im_end|>take Microsoft latchkey from cake scented box<|im_end|>unlock Microsoft portal with Microsoft latchkey<|im_end|>open Microsoft portal<|im_end|>go east<|im_end|>take insect from stand<|im_end|>insert insect into portmanteau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50797} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the rectangular keycard from the basket within the washroom. Then, doublecheck that the rectangular box within the washroom is unlocked. Then, ensure that the rectangular box is open. Then, take the type L latchkey from the rectangular box in the washroom. Then, look and see that the type L gate inside the washroom is unlocked. Once you have unlocked the type L gate, open the type L gate in the washroom. Then, go to the south. And then, retrieve the mug from the chair. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal one.\nLook over there! a rectangular box! You can see a basket. The basket contains a rectangular keycard.\nThere is a closed type L gate leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from basket<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take type L latchkey from rectangular box<|im_end|>unlock type L gate with type L latchkey<|im_end|>open type L gate<|im_end|>go south<|im_end|>take mug from chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50229} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the cuboid chest is unlocked. And then, make sure that the cuboid chest inside the washroom is opened. Then, recover the latchkey from the cuboid chest within the washroom. Then, move west. Then, assure that the box is unlocked with the latchkey. Having unlocked the box, assure that the box within the cubicle is wide open. And then, take the desktop computer from the box within the cubicle. If you can get your hands on the desktop computer, ditch the desktop computer on the floor of the cubicle. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A normal one. I guess you better just go and list everything you see here.\nYou can make out a cuboid chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a banana and a cuboid key.\n\nyour action: ", "response": "unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take latchkey from cuboid chest<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take desktop computer from box<|im_end|>drop desktop computer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50295} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to venture north. Then, make absolutely sure that the locker is unlocked. After that, assure that the locker within the workshop is open. Then, recover the passkey from the locker within the workshop. After that, check that the safe within the workshop is unlocked with the passkey. And then, make sure that the safe is opened. After opening the safe, retrieve the fondue from the safe inside the workshop. And then, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a legume and a keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50114} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, make an attempt to head east. That done, unlock the type W safe with the type W keycard. Then, ensure that the type W safe in the bedroom is open. And then, take the Microsoft limited edition keycard from the type W safe. After that, make an attempt to go west. And then, unlock the Microsoft limited edition box. After that, make absolutely sure that the Microsoft limited edition box in the dish-pit is wide open. After that, take the fork from the Microsoft limited edition box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've moved into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the dish-pit. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a Microsoft limited edition box. Hmm. You always thought you'd be more excited to see a Microsoft limited edition box in a room.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an exit to the north. Don't worry, it is unguarded. There is an unblocked exit to the west.\nYou are carrying: a type W keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock type W safe with type W keycard<|im_end|>open type W safe<|im_end|>take Microsoft limited edition keycard from type W safe<|im_end|>go west<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take fork from Microsoft limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50297} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to look and see that the Henderson's chest is unlocked with the Henderson's keycard. Then, make sure that the Henderson's chest is ajar. Then, retrieve the passkey from the Henderson's chest. And then, check that the locker is unlocked with the passkey. Then, open the locker inside the laundromat. Then, retrieve the latchkey from the locker within the laundromat. Then, head south. After that, doublecheck that the box is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nOf every laundromat you could have walked into, you had to come round an ordinary one.\nYou make out a locker. You make out a locked Henderson's chest.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a Henderson's keycard.\n\nyour action: ", "response": "unlock Henderson's chest with Henderson's keycard<|im_end|>open Henderson's chest<|im_end|>take passkey from Henderson's chest<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go south<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50536} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to go west. And then, lift the passkey from the floor of the bar. And then, doublecheck that the door is unlocked. Then, doublecheck that the door is open. After that, try to take a trip west. And then, pick up the teaspoon from the freezer. And then, try to go to the east. And then, toss the teaspoon on the floor of the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage. You begin to take stock of what's here.\nYou make out a coffer. You make out a rack. The rack is typical. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go west<|im_end|>take teaspoon from freezer<|im_end|>go east<|im_end|>drop teaspoon<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50435} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to doublecheck that the rectangular safe is unlocked. Then, ensure that the rectangular safe is open. After that, take the key from the rectangular safe in the steam room. Then, make an effort to head east. And then, insert the key into the box's lock to unlock it. Then, open the box inside the bathroom. And then, pick up the broom from the box within the bathroom. Then, rest the broom on the bench in the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook over there! a rectangular safe.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular safe with rectangular passkey<|im_end|>open rectangular safe<|im_end|>take key from rectangular safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take broom from box<|im_end|>put broom on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50277} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, retrieve the keycard from the box. With the keycard, unlock the safe. And then, open the safe within the parlor. Once you have opened the safe, recover the passkey from the safe inside the parlor. After you have got the passkey, doublecheck that the hatch within the parlor is unlocked. Then, ensure that the hatch is open. Once you have opened the hatch, try to move south. Following that, pick up the binder from the floor of the workshop. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've seen better parlors, but at least this one seems pretty typical. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a safe. An open normal looking box is close by. The box contains a keycard.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go south<|im_end|>take binder<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50232} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go east. Then, retrieve the passkey from the floor of the shower. And then, make an attempt to move west. Then, look and see that the chest is unlocked. After that, open the chest. Then, pick up the cane from the chest within the cellar. Then, attempt to go east. After that, drop the cane on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nOf every cellar you could have shown up in, you had to show up in a typical one. You start to take note of what's in the room.\nYou can make out a chest. You make out an opened trunk. Empty! What kind of nightmare TextWorld is this?\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a shadfly and an iron.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take cane from chest<|im_end|>go east<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50147} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to open the trunk inside the attic. Then, recover the passkey from the trunk inside the attic. After taking the passkey, make sure that the chest in the attic is unlocked. And then, open the chest within the attic. And then, pick up the keycard from the chest. Then, unlock the safe inside the attic. After that, make it so that the safe is ajar. Having opened the safe, recover the lightbulb from the safe inside the attic. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just walked into an attic.\nYou can see a locked safe. You see a locked standard looking chest in the corner. You see a trunk.\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take passkey from trunk<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take lightbulb from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50422} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to travel south. If you can manage that, head west. If you can get around to doing that, pick up the passkey from the floor of the bathroom. With the passkey, head east. Following that, assure that the locker inside the lounge is unlocked. Then, ensure that the locker is open. After that, recover the butterfly from the locker. After that, ditch the butterfly on the floor of the lounge. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell how about that, you are in the place we're calling the bedroom.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take passkey<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50392} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is how to play! First thing I need you to do is to pick up the latchkey from the case inside the cellar. If you can get your hands on the latchkey, make an attempt to move east. Following that, unlock the chest in the cookery. After that, ensure that the chest is open. After that, retrieve the key from the chest inside the cookery. After that, make sure that the locker in the cookery is unlocked. And then, open the locker. And then, retrieve the knife from the locker inside the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI just think it's awesome that you're in a cellar now. The room is well lit.\nYou see an opened case. The case contains a latchkey. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from case<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take knife from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50461} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, make absolutely sure that the cuboid locker within the cellar is unlocked. After that, open the cuboid locker. After that, recover the key from the cuboid locker. After you have got the key, venture east. With that done, try to venture south. Then, doublecheck that the safe is unlocked. And then, doublecheck that the safe within the parlor is ajar. After that, take the bug from the safe inside the parlor. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard kind of place.\nYou see a locked cuboid locker.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid locker with cuboid keycard<|im_end|>open cuboid locker<|im_end|>take key from cuboid locker<|im_end|>go east<|im_end|>go south<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50610} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to assure that the chest is unlocked. After that, ensure that the chest is open. After that, retrieve the latchkey from the chest inside the attic. Then, unlock the safe within the attic. And then, open the safe in the attic. After that, recover the lampshade from the safe. Then, try to venture east. Then, place the lampshade on the stand within the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou make out a locked safe. You can make out a chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take lampshade from safe<|im_end|>go east<|im_end|>put lampshade on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50641} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Your first objective is to recover the keycard from the display within the attic. After that, venture east. Then, doublecheck that the safe inside the cellar is unlocked. And then, ensure that the safe is open. And then, move west. And then, pick up the butterfly from the shelf. Then, travel east. After that, you can insert the butterfly inside the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one.\nYou see a display. The display contains a keycard. You scan the room, seeing a shelf. The shelf is ordinary. On the shelf you can see a butterfly.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from display<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>go west<|im_end|>take butterfly from shelf<|im_end|>go east<|im_end|>insert butterfly into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50158} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound episode of TextWorld! First off, open the locker in the office. Then, recover the non-euclidean keycard from the locker. And then, check that the non-euclidean safe within the office is unlocked with the non-euclidean keycard. And then, assure that the non-euclidean safe is wide open. After that, make an attempt to venture north. Then, retrieve the mop from the board. Then, make an attempt to venture south. Then, deposit the mop into the non-euclidean safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An ordinary one. You can barely contain your excitement.\nYou make out a locked standard looking non-euclidean safe in the corner. You see a closed locker.\nThere is a closed passageway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take non-euclidean keycard from locker<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>go north<|im_end|>take mop from board<|im_end|>go south<|im_end|>insert mop into non-euclidean safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50510} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, go to the north. And then, look and see that the safe is wide open. After that, take the American key from the safe in the vault. If you can get your hands on the American key, make an effort to head south. And then, insert the American key into the American safe's lock to unlock it. After that, make sure that the American safe is opened. Once you have pulled open the American safe, recover the fondue from the American safe inside the pantry. If you can get your hands on the fondue, eat the fondue. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nLook at you, bigshot, walking into a pantry like it isn't some huge deal.\nYou see a locked American safe.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take American key from safe<|im_end|>go south<|im_end|>unlock American safe with American key<|im_end|>open American safe<|im_end|>take fondue from American safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50366} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to try to take a trip west. With that accomplished, pick up the key from the floor of the studio. And then, make an effort to venture east. That done, unlock the safe. And then, open the safe. Then, retrieve the gummy bear from the safe. After picking up the gummy bear, eat the gummy bear. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room.\nYou see a safe. You see a toolbox. Hey, want to see a table? Look over there, a table. Looks like someone's already been here and taken everything off it, though.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take gummy bear from safe<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50662} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. Your first objective is to venture east. Next, recover the keycard from the locker. With the keycard, unlock the chest with the keycard. And then, open the chest in the parlor. And then, travel west. With that done, retrieve the laptop from the bed stand within the bedroom. With the laptop, try to take a trip east. After that, deposit the laptop inside the chest inside the parlor. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell I'll be, you are in a place we're calling a bedroom.\nYou can make out a bed stand. The bed stand is standard. On the bed stand you can make out a laptop.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a Comic Strip Calendar.\n\nyour action: ", "response": "go east<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>go west<|im_end|>take laptop from bed stand<|im_end|>go east<|im_end|>insert laptop into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50209} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to venture south. Next, pick up the keycard from the pan. After that, make absolutely sure that the safe inside the dish-pit is unlocked. And then, open the safe. And then, make an effort to go north. And then, retrieve the pair of headphones from the rack. With the pair of headphones, travel south. Next, put the pair of headphones inside the safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nWell, here we are in a closet.\nYou can see a rack. You see a pair of headphones on the rack. Hmmm... what else, what else?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard from pan<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>go north<|im_end|>take pair of headphones from rack<|im_end|>go south<|im_end|>insert pair of headphones into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50305} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel east. Next, insert the keycard into the locker in the workshop's lock to unlock it. After that, open the locker. After that, take the cuboid keycard from the locker inside the workshop. And then, make sure that the cuboid safe is unlocked with the cuboid keycard. Then, open the cuboid safe within the workshop. And then, recover the telephone from the cuboid safe within the workshop. After that, toss the telephone on the floor of the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nThis washroom you have just entered is definitely usual.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a towel on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take cuboid keycard from locker<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take telephone from cuboid safe<|im_end|>drop telephone<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50093} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the spherical latchkey from the desk in the office. Then, unlock the spherical chest. Then, ensure that the spherical chest inside the office is open. After that, take the keycard from the spherical chest. Once you have got the keycard, doublecheck that the portal inside the office is unlocked. After unlocking the portal, open the portal inside the office. After opening the portal, move east. Following that, retrieve the lightbulb from the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in the office.\nYou can see a spherical chest. You see a desk. The desk is ordinary. On the desk you make out a spherical latchkey.\nThere is a closed portal leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical latchkey from desk<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take keycard from spherical chest<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>take lightbulb from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50199} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, attempt to travel west. Then, go to the south. Okay, and then, recover the type 4 passkey from the floor of the sauna. And then, go north. And then, assure that the type 4 locker in the cellar is unlocked with the type 4 passkey. And then, ensure that the type 4 locker inside the cellar is open. Then, recover the sock from the type 4 locker in the cellar. After that, put the sock inside the case inside the cellar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. It seems to be pretty typical here. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a fondue on the floor.\nYou are carrying: a glass.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take type 4 passkey<|im_end|>go north<|im_end|>unlock type 4 locker with type 4 passkey<|im_end|>open type 4 locker<|im_end|>take sock from type 4 locker<|im_end|>insert sock into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50304} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! First, it would be good if you could take a trip north. Once you get around to doing that, ensure that the refrigerator is open. Then, retrieve the passkey from the refrigerator. If you can get your hands on the passkey, check that the passageway is unlocked with the passkey. And then, open the passageway within the cookery. After that, move north. Then, try to go to the east. Then, close the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A standard kind of place.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a shadfly on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go north<|im_end|>open refrigerator<|im_end|>take passkey from refrigerator<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go north<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50399} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, doublecheck that the cuboid box is unlocked. After unlocking the cuboid box, look and see that the cuboid box within the bedroom is wide open. Then, take the Canadian latchkey from the cuboid box within the bedroom. With the Canadian latchkey, make an effort to travel north. With that done, unlock the Canadian gateway in the closet. And then, ensure that the Canadian gateway is open. After that, try to head east. Then, assure that the Canadian gateway in the bathroom is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked cuboid box right there by you.\nYou need an unguarded exit? You should try going north.\nThere is a cushion on the floor.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take Canadian latchkey from cuboid box<|im_end|>go north<|im_end|>unlock Canadian gateway with Canadian latchkey<|im_end|>open Canadian gateway<|im_end|>go east<|im_end|>close Canadian gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50117} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to pick up the type 5 passkey from the drawer. After getting the type 5 passkey, make absolutely sure that the type 5 safe is unlocked with the type 5 passkey. And then, ensure that the type 5 safe in the steam room is open. And then, take the cake scented keycard from the type 5 safe. Then, make sure that the cake scented box inside the steam room is unlocked with the cake scented keycard. And then, open the cake scented box. Then, pick up the pear from the cake scented box. After that, eat the pear. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical kind of place.\nYou can make out a cake scented box. You see a type 5 safe. Make a note of this, you might have to put stuff on or in it later on. You make out an opened drawer. The drawer contains a type 5 passkey.\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 5 passkey from drawer<|im_end|>unlock type 5 safe with type 5 passkey<|im_end|>open type 5 safe<|im_end|>take cake scented keycard from type 5 safe<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take pear from cake scented box<|im_end|>eat pear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50569} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to travel north. After that, open the type 6 box. After opening the type 6 box, take the type L key from the type 6 box. And then, go to the south. With that over with, unlock the type L safe with the type L key. Then, doublecheck that the type L safe is open. After that, recover the apple from the type L safe. Then, eat the apple. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great usual vibes in this place, a wonderful usual atmosphere.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type L safe.\nThere is a closed passageway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a napkin.\n\nyour action: ", "response": "go north<|im_end|>open type 6 box<|im_end|>take type L key from type 6 box<|im_end|>go south<|im_end|>unlock type L safe with type L key<|im_end|>open type L safe<|im_end|>take apple from type L safe<|im_end|>eat apple<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50365} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, unlock the box in the shower. After that, make absolutely sure that the box is open. After that, pick up the rectangular key from the box within the shower. And then, head east. Then, make sure that the rectangular locker is unlocked. After that, assure that the rectangular locker inside the scullery is opened. And then, recover the spoon from the rectangular locker in the scullery. After that, place the spoon into the fridge in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. A normal kind of place.\nYou scan the room for a box, and you find a box.\nThere is a closed passageway leading north. You need an unguarded exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take rectangular key from box<|im_end|>go east<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take spoon from rectangular locker<|im_end|>insert spoon into fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50497} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, try to go to the east. With that done, ensure that the safe inside the cubicle is open. And then, pick up the rectangular keycard from the safe. Then, go to the west. And then, check that the rectangular locker is unlocked with the rectangular keycard. And then, make it so that the rectangular locker in the basement is opened. And then, retrieve the butterfly from the rectangular locker. After you have taken the butterfly, rest the butterfly on the stand inside the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in the basement. You start to take note of what's in the room.\nYou can make out a rectangular locker. You rest your hand against a wall, but you miss the wall and fall onto a stand. The stand is typical. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading west. There is an unblocked exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>go west<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take butterfly from rectangular locker<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50003} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to attempt to go to the north. Once you get through with that, make an effort to go to the west. And then, pick-up the latchkey from the floor of the salon. If you can get your hands on the latchkey, check that the locker inside the salon is unlocked with the latchkey. And then, open the locker. Once you have pulled open the locker, pick up the formless key from the locker. And then, make an effort to travel east. And then, lock the formless locker inside the steam room with the formless key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nLook around you. Take it all in. It's not every day someone gets to be in a shower.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take formless key from locker<|im_end|>go east<|im_end|>lock formless locker with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50505} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to attempt to venture east. After that, recover the Canadian style key from the chair within the cookery. After that, attempt to go west. Then, assure that the Canadian style box is unlocked. Having unlocked the Canadian style box, ensure that the Canadian style box is open. Then, take the latchkey from the Canadian style box. And then, take a trip east. With that over with, check that the hatch is unlocked with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just shown up in the recreation zone. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a locked Canadian style box. You scan the room for a mantelpiece, and you find a mantelpiece. But the thing hasn't got anything on it.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Canadian style key from chair<|im_end|>go west<|im_end|>unlock Canadian style box with Canadian style key<|im_end|>open Canadian style box<|im_end|>take latchkey from Canadian style box<|im_end|>go east<|im_end|>unlock hatch with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50455} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, head west. After that, pick up the latchkey from the floor of the cubicle. After that, move east. That done, unlock the chest inside the attic with the latchkey. And then, open the chest. And then, retrieve the key from the chest. And then, go west. Okay, and then, unlock the box inside the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nYou see a locked chest here. You can make out an opened toolbox close by. The toolbox is empty, what a horrible day!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go west<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50355} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to head south. After that, make sure that the American style gate inside the salon is opened. Once you have opened the American style gate, travel east. And then, close the American style gate. And then, go north. Then, retrieve the American style latchkey from the platter inside the cookery. Then, make an effort to move south. And then, assure that the American style gate is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place. I guess you better just go and list everything you see here.\nYou can see a counter. What a coincidence, weren't you just thinking about a counter? The counter is standard. The counter appears to be empty. Oh! Why couldn't there just be stuff on it?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a stick of butter and a fork on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open American style gate<|im_end|>go east<|im_end|>close American style gate<|im_end|>go north<|im_end|>take American style latchkey from platter<|im_end|>go south<|im_end|>lock American style gate with American style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50030} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! Your first objective is to head north. And then, pick up the type 5 keycard from the bar in the bedroom. If you can get your hands on the type 5 keycard, make an effort to go to the south. Then, make it so that the type 5 gate is unlocked. And then, ensure that the type 5 gate is open. Then, make an attempt to go to the east. Okay, and then, recover the fly larva from the armchair. Then, you can insert the fly larva into the locker within the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nThere is a closed type 5 gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type 5 keycard from bar<|im_end|>go south<|im_end|>unlock type 5 gate with type 5 keycard<|im_end|>open type 5 gate<|im_end|>go east<|im_end|>take fly larva from armchair<|im_end|>insert fly larva into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50273} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to lift the passkey from the floor of the restroom. Then, head west. And then, make absolutely sure that the chest inside the study is unlocked. After that, open the chest inside the study. After that, pick up the rectangular keycard from the chest. Then, make an effort to venture east. That done, close the rectangular chest. After that, make sure the rectangular chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a rectangular chest. Empty! What kind of nightmare TextWorld is this? If you haven't noticed it already, there seems to be something there by the wall, it's a counter. The counter is typical. The counter appears to be empty. You move on, clearly upset by your TextWorld experience.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take rectangular keycard from chest<|im_end|>go east<|im_end|>close rectangular chest<|im_end|>lock rectangular chest with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50494} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go to the west. And then, pick up the passkey from the counter. And then, look and see that the box is unlocked. Then, ensure that the box is open. And then, retrieve the keycard from the box. Then, travel east. Then, check that the safe is unlocked with the keycard. Then, ensure that the safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An usual one.\nA locked safe is here. You smell an interesting smell, and follow it to a freezer. What a letdown! The freezer is empty!\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from counter<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50076} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to attempt to go east. Then, retrieve the keycard from the floor of the kitchenette. If you can get your hands on the keycard, make an effort to travel west. And then, insert the keycard into the chest in the scullery's lock to unlock it. And then, open the chest. And then, retrieve the legume from the chest. Once you have got the legume, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nLook at that signboard! What does it say? It says Welcome to the scullery? Well that's cool. You begin to take stock of what's here.\nYou make out a chest.\nYou need an unblocked exit? You should try going east.\nThere is a garlic clove on the floor.\nYou are carrying: an onion.\n\nyour action: ", "response": "go east<|im_end|>take keycard<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take legume from chest<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50063} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First off, make an attempt to head east. Then, make absolutely sure that the chest in the bar is unlocked. And then, ensure that the chest within the bar is open. After that, take the cuboid key from the chest. After picking up the cuboid key, unlock the cuboid gateway. After that, open the cuboid gateway. After that, try to take a trip south. Next, recover the kettle from the floor of the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nYou can see a stand. The stand is normal. But the thing is empty, unfortunately.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a carrot and a passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take cuboid key from chest<|im_end|>unlock cuboid gateway with cuboid key<|im_end|>open cuboid gateway<|im_end|>go south<|im_end|>take kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50342} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could head south. Then, go south. And then, try to venture east. That done, make absolutely sure that the box is closed. Then, attempt to go west. Next, recover the passkey from the table inside the workshop. After that, move east. If you can succeed at that, make it so the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've just shown up in a laundry place.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>go east<|im_end|>close box<|im_end|>go west<|im_end|>take passkey from table<|im_end|>go east<|im_end|>lock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50693} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head east. If you can accomplish that, recover the TextWorld keycard from the bureau. After picking up the TextWorld keycard, venture west. Following that, unlock the TextWorld chest. And then, make absolutely sure that the TextWorld chest is open. Then, pick up the top hat from the TextWorld chest. After that, make an attempt to go to the east. Then, put the top hat on the table in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. An usual kind of place.\nYou make out a locked TextWorld chest right there by you.\nThere is a closed portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld keycard from bureau<|im_end|>go west<|im_end|>unlock TextWorld chest with TextWorld keycard<|im_end|>open TextWorld chest<|im_end|>take top hat from TextWorld chest<|im_end|>go east<|im_end|>put top hat on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50219} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make absolutely sure that the chest is unlocked. After that, look and see that the chest is wide open. And then, take the non-euclidean passkey from the chest within the chamber. And then, make an attempt to go south. Then, assure that the non-euclidean safe is unlocked. And then, ensure that the non-euclidean safe inside the cookhouse is open. And then, take the kettle from the non-euclidean safe in the cookhouse. After that, put the kettle on the board. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have moved into the most typical of all possible chambers. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take non-euclidean passkey from chest<|im_end|>go south<|im_end|>unlock non-euclidean safe with non-euclidean passkey<|im_end|>open non-euclidean safe<|im_end|>take kettle from non-euclidean safe<|im_end|>put kettle on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50579} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to retrieve the passkey from the safe. With the passkey, venture east. And then, unlock the box inside the chamber. After that, open the box. And then, make an effort to go west. Next, pick-up the manuscript from the floor of the salon. After you have got the manuscript, try to go east. After that, you can put the manuscript into the box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nLook at that placard! What does it say? It says Welcome to the salon? Well that's cool.\nYou can see a safe. The safe contains a passkey.\nThere is an unblocked exit to the east.\nThere is a manuscript on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from safe<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>go west<|im_end|>take manuscript<|im_end|>go east<|im_end|>insert manuscript into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50794} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, make absolutely sure that the non-euclidean safe is closed. And then, make an attempt to venture south. And then, pick up the American limited edition passkey from the shelf in the office. If you have taken the American limited edition passkey, doublecheck that the American limited edition locker inside the office is unlocked. Then, look and see that the American limited edition locker is wide open. After pulling open the American limited edition locker, recover the non-euclidean latchkey from the American limited edition locker. And then, make an effort to head north. Next, make absolutely sure that the non-euclidean safe is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou can make out an opened non-euclidean safe close by. Empty! What kind of nightmare TextWorld is this?\nThere is a closed passageway leading west. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "close non-euclidean safe<|im_end|>go south<|im_end|>take American limited edition passkey from shelf<|im_end|>unlock American limited edition locker with American limited edition passkey<|im_end|>open American limited edition locker<|im_end|>take non-euclidean latchkey from American limited edition locker<|im_end|>go north<|im_end|>lock non-euclidean safe with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50721} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, make an effort to venture west. Then, ensure that the dresser within the shower is open. And then, recover the Henderson's style key from the dresser. And then, make an attempt to take a trip east. With that done, check that the Henderson's style safe within the lounge is unlocked with the Henderson's style key. After unlocking the Henderson's style safe, ensure that the Henderson's style safe is open. Then, recover the cd from the Henderson's style safe inside the lounge. Then, place the cd on the bed. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just shown up in the lounge. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou scan the room for a Henderson's style safe, and you find a Henderson's style safe. Huh, weird. You can make out a suitcase. You make out a bed. The bed is standard. But the thing is empty. Hm. Oh well\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open dresser<|im_end|>take Henderson's style key from dresser<|im_end|>go east<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take cd from Henderson's style safe<|im_end|>put cd on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50430} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First stop, venture north. With that over with, retrieve the latchkey from the rack. Then, make an effort to venture south. With that accomplished, make it so that the safe is unlocked with the latchkey. Then, make it so that the safe inside the recreation zone is ajar. And then, take the tablet from the safe. Then, go north. After that, put the tablet on the shelf in the pantry. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou are in a recreation zone. A typical one. You begin looking for stuff.\nLook over there! a safe.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from rack<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take tablet from safe<|im_end|>go north<|im_end|>put tablet on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50120} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the locker. Once you have unlocked the locker, look and see that the locker inside the workshop is ajar. After that, take the rectangular key from the locker. Then, head north. Then, make sure that the rectangular hatch inside the attic is unlocked. And then, ensure that the rectangular hatch within the attic is open. Then, take a trip north. Following that, pick up the ladle from the floor of the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual kind of place.\nYou make out a locked locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a loaf of bread and a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take rectangular key from locker<|im_end|>go north<|im_end|>unlock rectangular hatch with rectangular key<|im_end|>open rectangular hatch<|im_end|>go north<|im_end|>take ladle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50309} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the type 7 key into the type 7 chest's lock to unlock it. Then, ensure that the type 7 chest within the bedroom is open. Then, retrieve the formless key from the type 7 chest. And then, make it so that the formless chest is unlocked. And then, ensure that the formless chest in the bedroom is open. Then, pick up the fondue from the formless chest. After getting the fondue, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou have entered a bedroom. Not the bedroom you'd expect. No, this is a bedroom. You begin looking for stuff.\nYou see a locked formless chest right there by you. You can see a type 7 chest.\nThere is a closed door leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a type 7 key.\n\nyour action: ", "response": "unlock type 7 chest with type 7 key<|im_end|>open type 7 chest<|im_end|>take formless key from type 7 chest<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take fondue from formless chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50681} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, recover the latchkey from the chest in the kitchenette. And then, try to go west. And then, unlock the gate. And then, doublecheck that the gate is ajar. Then, make an effort to take a trip south. And then, go to the east. Following that, take the cashew from the bowl within the scullery. After that, eat the cashew. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary one. Okay, just remember what you're here to do, and everything will go great.\nYou see an opened chest, which looks typical, close by. The chest contains a latchkey. You can't wait to tell the folks at home about this!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from chest<|im_end|>go west<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take cashew from bowl<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50372} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an effort to go south. Then, head south. And then, recover the latchkey from the rack within the kitchen. And then, head north. And then, make an effort to take a trip north. After that, go east. Then, assure that the safe is shut. After that, make it so the safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. A typical one.\nYou can make out a stand. The stand is typical. But oh no! there's nothing on this piece of garbage.\nThere is an open gate leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a book.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take latchkey from rack<|im_end|>go north<|im_end|>go north<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50322} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, insert the keycard into the box in the bedroom's lock to unlock it. After that, make it so that the box is opened. And then, take the key from the box inside the bedroom. Then, make absolutely sure that the chest is unlocked. Then, ensure that the chest within the bedroom is open. After you have pulled open the chest, take the poem from the chest. If you can get your hands on the poem, go to the east. Okay, and then, place the poem on the shelf inside the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. A standard one.\nYou scan the room for a chest, and you find a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You make out a box.\nThere is an unblocked exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take poem from chest<|im_end|>go east<|im_end|>put poem on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50443} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First stop, look and see that the formless box is open. Then, pick up the Henderson's limited edition passkey from the formless box inside the scullery. With the Henderson's limited edition passkey, unlock the Henderson's limited edition door in the scullery. After unlocking the Henderson's limited edition door, make it so that the Henderson's limited edition door is wide open. And then, go to the south. Then, go east. Okay, and then, retrieve the mouse from the floor of the studio. After that, insert the mouse inside the case. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've just sauntered into a scullery.\nYou bend down to tie your shoe. When you stand up, you notice a formless box.\nThere is a closed Henderson's limited edition door leading south. You need an unguarded exit? You should try going north.\nThere is a formless latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open formless box<|im_end|>take Henderson's limited edition passkey from formless box<|im_end|>unlock Henderson's limited edition door with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition door<|im_end|>go south<|im_end|>go east<|im_end|>take mouse<|im_end|>insert mouse into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50566} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the locker. Then, open the locker. Then, pick up the passkey from the locker. Then, head south. Once you accomplish that, look and see that the passageway is unlocked with the passkey. And then, open the passageway in the parlor. After you have opened the passageway, make an effort to travel east. That done, close the coffer in the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard kind of place.\nYou see a locked locker here.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a legume and a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50762} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First off, travel west. And then, make an attempt to venture south. And then, lift the Microsoft passkey from the floor of the bedchamber. If you can get your hands on the Microsoft passkey, make it so that the Microsoft locker within the bedchamber is unlocked. Then, open the Microsoft locker. After that, pick up the tablet from the Microsoft locker within the bedchamber. And then, try to take a trip north. Then, place the tablet on the recliner. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in the bedroom.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take Microsoft passkey<|im_end|>unlock Microsoft locker with Microsoft passkey<|im_end|>open Microsoft locker<|im_end|>take tablet from Microsoft locker<|im_end|>go north<|im_end|>put tablet on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50015} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to head west. With that over with, ensure that the chest inside the parlor is open. Then, take the Canadian limited edition key from the chest. Having taken the Canadian limited edition key, insert the Canadian limited edition key into the Canadian limited edition hatch's lock to unlock it. And then, ensure that the Canadian limited edition hatch inside the parlor is open. And then, venture north. After that, go to the east. And then, lift the top hat from the floor of the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a keycard, a frisbee and a sock.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take Canadian limited edition key from chest<|im_end|>unlock Canadian limited edition hatch with Canadian limited edition key<|im_end|>open Canadian limited edition hatch<|im_end|>go north<|im_end|>go east<|im_end|>take top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50151} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the east. Following that, move east. Following that, retrieve the latchkey from the rack inside the steam room. And then, insert the latchkey into the box's lock to unlock it. Then, look and see that the box in the steam room is open. And then, pick up the fondue from the box inside the steam room. If you can get your hands on the fondue, eat the fondue. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take latchkey from rack<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take fondue from box<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50285} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go to the east. After that, recover the latchkey from the floor of the bedroom. If you can get your hands on the latchkey, make an effort to travel west. Then, unlock the locker in the bedchamber with the latchkey. And then, open the locker within the bedchamber. And then, take the monitor from the locker. And then, attempt to travel east. Then, put the monitor on the bed. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A standard one.\nYou can make out a locked locker here. As if things weren't amazing enough already, you can even see a box.\nThere is a closed door leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a grape.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take monitor from locker<|im_end|>go east<|im_end|>put monitor on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50177} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, retrieve the keycard from the safe within the lounge. If you can get your hands on the keycard, make an attempt to go east. And then, go east. Then, doublecheck that the chest in the garage is unlocked. And then, open the chest in the garage. And then, retrieve the shirt from the chest. After that, move west. And then, put the shirt on the rack. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou're now in the lounge.\nWere you looking for a safe? Because look over there, it's a safe. The safe contains a keycard.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from safe<|im_end|>go east<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take shirt from chest<|im_end|>go west<|im_end|>put shirt on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50606} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, lift the latchkey from the floor of the bar. Then, make it so that the safe within the bar is unlocked. If you have unlocked the safe, ensure that the safe is open. Then, recover the Microsoft limited edition keycard from the safe within the bar. And then, make it so that the Microsoft limited edition box is unlocked. After that, make it so that the Microsoft limited edition box within the bar is ajar. And then, recover the legume from the Microsoft limited edition box. After that, eat the legume. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A normal one.\nWhat's that over there? It looks like it's a Microsoft limited edition box, so there's that. You can make out a locked safe in the corner.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Microsoft limited edition keycard from safe<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take legume from Microsoft limited edition box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50255} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be a great idea if you could make an attempt to venture north. Then, ensure that the trunk is open. Then, recover the latchkey from the trunk. With the latchkey, make sure that the box inside the bar is unlocked with the latchkey. And then, ensure that the box within the bar is open. After that, pick up the TextWorld key from the box inside the bar. And then, check that the TextWorld chest is unlocked with the TextWorld key. After that, ensure that the TextWorld chest within the bar is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nLook around you. Take it all in. It's not every day someone gets to be in a playroom. Okay, just remember what you're here to do, and everything will go great.\nYou need an unguarded exit? You should try going north.\nThere is a legume on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take TextWorld key from box<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50492} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to head south. With that accomplished, insert the latchkey into the gate inside the closet's lock to unlock it. After you have unlocked the gate, ensure that the gate is open. Then, travel south. That done, try to take a trip east. Then, open the drawer in the restroom. Then, recover the sponge from the drawer. And then, rest the sponge on the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nOh wow! Is that what I think it is? It is! It's a plate. The plate is usual. But the thing is empty.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>open drawer<|im_end|>take sponge from drawer<|im_end|>put sponge on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50045} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to close the non-euclidean box inside the garage. And then, travel east. Then, pick up the keycard from the floor of the workshop. Then, check that the box is unlocked with the keycard. Then, ensure that the box in the workshop is open. After that, pick up the non-euclidean key from the box. If you can get your hands on the non-euclidean key, go west. Okay, and then, Deposit the non-euclidean key into the non-euclidean box to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nWell, here we are in the garage.\nYou see a non-euclidean box. You can't wait to tell the folks at home about this! The non-euclidean box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "close non-euclidean box<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take non-euclidean key from box<|im_end|>go west<|im_end|>lock non-euclidean box with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50171} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, make it so that the cuboid safe in the shower is unlocked. Then, ensure that the cuboid safe inside the shower is open. Then, take the rectangular key from the cuboid safe. And then, attempt to venture south. And then, unlock the rectangular hatch inside the bedroom with the rectangular key. And then, assure that the rectangular hatch is ajar. And then, venture east. And then, make absolutely sure that the rectangular hatch in the dish-pit is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou hear a noise behind you and spin around, but you can't see anything other than a cuboid safe. You can make out a locked trunk.\nThere is an unguarded exit to the south.\nYou are carrying: a cuboid latchkey and a towel.\n\nyour action: ", "response": "unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take rectangular key from cuboid safe<|im_end|>go south<|im_end|>unlock rectangular hatch with rectangular key<|im_end|>open rectangular hatch<|im_end|>go east<|im_end|>close rectangular hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50247} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the TextWorld limited edition safe inside the bathroom. Then, make absolutely sure that the TextWorld limited edition safe within the bathroom is open. And then, retrieve the Microsoft keycard from the TextWorld limited edition safe inside the bathroom. With the Microsoft keycard, take a trip north. And then, assure that the Microsoft chest in the bar is unlocked. Then, make absolutely sure that the Microsoft chest is opened. Once you have opened the Microsoft chest, recover the insect from the Microsoft chest. And then, place the insect on the bookshelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nWell I'll be, you are in the place we're calling the bathroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locked TextWorld limited edition safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "unlock TextWorld limited edition safe with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition safe<|im_end|>take Microsoft keycard from TextWorld limited edition safe<|im_end|>go north<|im_end|>unlock Microsoft chest with Microsoft keycard<|im_end|>open Microsoft chest<|im_end|>take insect from Microsoft chest<|im_end|>put insect on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50743} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the chest in the cookhouse. If you have unlocked the chest, ensure that the chest inside the cookhouse is open. After that, pick up the Canadian limited edition key from the chest inside the cookhouse. After that, make an effort to venture north. And then, check that the Canadian limited edition locker is unlocked with the Canadian limited edition key. Then, ensure that the Canadian limited edition locker is open. And then, take the keycard from the Canadian limited edition locker inside the recreation zone. After that, unlock the locker in the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take Canadian limited edition key from chest<|im_end|>go north<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take keycard from Canadian limited edition locker<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50687} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to go to the west. Then, look and see that the box is unlocked. After that, look and see that the box is opened. Once you have opened the box, retrieve the passkey from the box. And then, try to travel east. And then, make absolutely sure that the safe is unlocked. Then, ensure that the safe is open. And then, pick up the iron from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You begin looking for stuff.\nYou can make out a locked safe, which looks normal, nearby.\nThere is a closed door leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take iron from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50436} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, take the Microsoft passkey from the counter within the restroom. After that, check that the Microsoft safe is unlocked with the Microsoft passkey. And then, make absolutely sure that the Microsoft safe in the restroom is wide open. After that, recover the latchkey from the Microsoft safe. And then, unlock the chest within the restroom with the latchkey. After that, open the chest inside the restroom. Then, pick up the passkey from the chest within the restroom. After that, check that the locker in the restroom is unlocked with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom.\nYou make out a locker. Wow, isn't TextWorld just the best? You can see a chest. I mean, just wow! Isn't TextWorld just the best? You hear a noise behind you and spin around, but you can't see anything other than a Microsoft safe. Now why would someone leave that there? You can make out a counter. You see a Microsoft passkey on the counter. Something scurries by right in the corner of your eye. Probably nothing.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft passkey from counter<|im_end|>unlock Microsoft safe with Microsoft passkey<|im_end|>open Microsoft safe<|im_end|>take latchkey from Microsoft safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50175} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to take a trip east. That done, pick-up the latchkey from the floor of the bathroom. After that, try to take a trip west. Then, make absolutely sure that the box is unlocked. After unlocking the box, open the box. Then, recover the loaf of bread from the box within the kitchenette. With the loaf of bread, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. A typical one. You start to take note of what's in the room.\nYou see a locked box. You can see a chair. But the thing hasn't got anything on it.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take loaf of bread from box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50730} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to venture south. And then, recover the key from the floor of the kitchen. Then, make an effort to move north. That done, insert the key into the safe's lock to unlock it. And then, open the safe in the cellar. And then, take the formless latchkey from the safe in the cellar. And then, make an attempt to move south. Then, look and see that the formless gateway inside the kitchen is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. An ordinary kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a safe.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take formless latchkey from safe<|im_end|>go south<|im_end|>unlock formless gateway with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50496} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could go west. And then, make an effort to go to the west. And then, recover the American passkey from the bench inside the laundry place. And then, insert the American passkey into the American locker's lock to unlock it. Then, ensure that the American locker is open. After that, pick up the type M key from the American locker inside the laundry place. And then, try to venture east. Then, unlock the type M locker with the type M key. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage. You begin to take stock of what's in the room.\nYou can make out a coffer. What a letdown! The coffer is empty!\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take American passkey from bench<|im_end|>unlock American locker with American passkey<|im_end|>open American locker<|im_end|>take type M key from American locker<|im_end|>go east<|im_end|>unlock type M locker with type M key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50500} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First of all, you could, like, go to the west. Next, take the latchkey from the rack in the scullery. After that, try to travel east. And then, unlock the safe. Then, assure that the safe inside the dish-pit is wide open. Once you have opened the safe, take the teapot from the safe. Then, attempt to travel west. Then, drop the teapot on the floor of the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A standard one. Let's see what's in here.\nYou see a safe. I mean, just wow! Isn't TextWorld just the best?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from rack<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take teapot from safe<|im_end|>go west<|im_end|>drop teapot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50249} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, retrieve the latchkey from the floor of the steam room. Then, move south. Okay, and then, check that the passageway in the pantry is unlocked with the latchkey. And then, assure that the passageway is opened. After opening the passageway, make an effort to go south. With that done, go east. And then, close the cuboid box. And then, Put the cuboid key into the cuboid box to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A normal kind of place.\nYou see a table. But oh no! there's nothing on this piece of garbage. You bend down to tie your shoe. When you stand up, you notice a board. The board is typical. But there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the south.\nThere is a latchkey on the floor.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "take latchkey<|im_end|>go south<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>close cuboid box<|im_end|>lock cuboid box with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50208} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an attempt to move south. And then, open the freezer. Then, pick up the passkey from the freezer. After taking the passkey, unlock the hatch. After that, doublecheck that the hatch is ajar. Then, head south. Okay, and then, venture east. Next, make absolutely sure that the safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A normal one. You can barely contain your excitement.\nYou need an unguarded exit? You should try going south.\nThere is a sandwich on the floor.\nYou are carrying: a potato and a key.\n\nyour action: ", "response": "go south<|im_end|>open freezer<|im_end|>take passkey from freezer<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50203} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, make it so that the locker is unlocked. After unlocking the locker, open the locker. And then, recover the latchkey from the locker. After picking up the latchkey, assure that the passageway is unlocked. And then, ensure that the passageway in the recreation zone is open. And then, attempt to venture south. After that, retrieve the insect from the floor of the closet. After that, you can put the insect inside the suitcase inside the closet. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou make out a locked locker here.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>take insect<|im_end|>insert insect into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50595} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to pick up the latchkey from the floor of the playroom. And then, make sure that the locker is unlocked. After unlocking the locker, ensure that the locker within the playroom is open. And then, take the cake scented key from the locker within the playroom. With the cake scented key, make it so that the cake scented chest is unlocked. After that, open the cake scented chest. After opening the cake scented chest, recover the keycard from the cake scented chest within the playroom. With the keycard, unlock the safe with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in a playroom.\nYou can make out a locked safe in the room. You can see a locked cake scented chest. You can see a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed gateway leading north. There is an exit to the west. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cake scented key from locker<|im_end|>unlock cake scented chest with cake scented key<|im_end|>open cake scented chest<|im_end|>take keycard from cake scented chest<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50029} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to go to the east. Then, venture east. And then, recover the passkey from the floor of the parlor. And then, make absolutely sure that the box inside the parlor is unlocked with the passkey. After that, ensure that the box within the parlor is open. After that, pick up the key from the box in the parlor. After that, go to the west. After that, lock the chest in the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>go west<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50646} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to unlock the rectangular box in the chamber. After unlocking the rectangular box, ensure that the rectangular box in the chamber is open. After that, take the key from the rectangular box in the chamber. And then, make an attempt to move north. Then, unlock the chest within the spare room. And then, open the chest inside the spare room. Once you have pulled open the chest, pick up the keycard from the chest in the spare room. Then, Insert the keycard into the safe to lock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A standard kind of place.\nYou scan the room for a rectangular box, and you find a rectangular box.\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take key from rectangular box<|im_end|>go north<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50401} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First off, if it's not too much trouble, I need you to unlock the type 9 chest. After that, ensure that the type 9 chest is open. And then, take the American style passkey from the type 9 chest. After you have picked up the American style passkey, make an effort to travel north. Following that, make absolutely sure that the American style hatch is unlocked. After that, open the American style hatch in the studio. And then, travel east. Then, take the shadfly from the coffer within the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A standard one.\nYou see a locked type 9 chest close by.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a loaf of bread and a type 9 keycard.\n\nyour action: ", "response": "unlock type 9 chest with type 9 keycard<|im_end|>open type 9 chest<|im_end|>take American style passkey from type 9 chest<|im_end|>go north<|im_end|>unlock American style hatch with American style passkey<|im_end|>open American style hatch<|im_end|>go east<|im_end|>take shadfly from coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50267} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, head south. And then, recover the rectangular passkey from the floor of the study. And then, insert the rectangular passkey into the rectangular door's lock to unlock it. And then, look and see that the rectangular door is opened. Then, make an attempt to go east. After that, recover the spherical keycard from the rack. If you can get your hands on the spherical keycard, unlock the spherical locker within the kitchenette. After that, look and see that the spherical locker inside the kitchenette is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An ordinary one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey<|im_end|>unlock rectangular door with rectangular passkey<|im_end|>open rectangular door<|im_end|>go east<|im_end|>take spherical keycard from rack<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50429} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the gate is wide open. Then, make an attempt to venture east. With that over with, go to the north. And then, recover the pillow from the mantle within the bedroom. And then, try to head south. Next, move west. Then, open the safe. After that, you can place the pillow into the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette.\nYou see a safe. There's something about an object in a room that's just so... TextWorld.\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a chocolate bar and a shadfly.\n\nyour action: ", "response": "open gate<|im_end|>go east<|im_end|>go north<|im_end|>take pillow from mantle<|im_end|>go south<|im_end|>go west<|im_end|>open safe<|im_end|>insert pillow into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50108} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be good if you could recover the passkey from the rack inside the shower. After that, unlock the passageway. Then, doublecheck that the passageway is wide open. Then, make an effort to go south. Then, try to head east. Once you get around to doing that, open the chest inside the bedroom. If you have pulled open the chest, take the plant from the chest. After that, deposit the plant into the suitcase within the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nI never took you for the sort of person who would show up in a shower, but I guess I was wrong. You begin looking for stuff.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a rack. The rack is usual. On the rack you make out a passkey.\nThere is a closed passageway leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from rack<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>open chest<|im_end|>take plant from chest<|im_end|>insert plant into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50592} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, check that the TextWorld limited edition chest inside the scullery is unlocked with the TextWorld limited edition keycard. After you have unlocked the TextWorld limited edition chest, make sure that the TextWorld limited edition chest inside the scullery is ajar. Then, take the spherical keycard from the TextWorld limited edition chest in the scullery. And then, doublecheck that the spherical gateway is unlocked. And then, ensure that the spherical gateway is open. After pulling open the spherical gateway, go north. Then, venture east. Then, open the coffer inside the chamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou're now in the scullery.\nYou make out a locked ordinary looking TextWorld limited edition chest right there by you.\nThere is a closed spherical gateway leading north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a TextWorld limited edition keycard and a mat.\n\nyour action: ", "response": "unlock TextWorld limited edition chest with TextWorld limited edition keycard<|im_end|>open TextWorld limited edition chest<|im_end|>take spherical keycard from TextWorld limited edition chest<|im_end|>unlock spherical gateway with spherical keycard<|im_end|>open spherical gateway<|im_end|>go north<|im_end|>go east<|im_end|>open coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50311} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, try to take a trip north. Next, pick up the TextWorld style latchkey from the floor of the kitchen. Then, insert the TextWorld style latchkey into the TextWorld style locker in the kitchen's lock to unlock it. And then, look and see that the TextWorld style locker inside the kitchen is open. Then, retrieve the insect from the TextWorld style locker. If you can get your hands on the insect, go south. With that done, try to move east. After that, drop the insect on the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nLook at you, bigshot, walking into a bedchamber like it isn't some huge deal.\nYou need an unguarded exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You need an unguarded exit? You should try going south.\nYou are carrying: a cookie and a worm.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld style latchkey<|im_end|>unlock TextWorld style locker with TextWorld style latchkey<|im_end|>open TextWorld style locker<|im_end|>take insect from TextWorld style locker<|im_end|>go south<|im_end|>go east<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50188} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First of all, head west. Then, make an effort to take a trip north. And then, take the TextWorld keycard from the toolbox inside the pantry. After you have got the TextWorld keycard, unlock the TextWorld safe inside the pantry. After unlocking the TextWorld safe, doublecheck that the TextWorld safe is open. After that, recover the key from the TextWorld safe in the pantry. After that, move south. With that done, Put the key into the safe in the spare room to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take TextWorld keycard from toolbox<|im_end|>unlock TextWorld safe with TextWorld keycard<|im_end|>open TextWorld safe<|im_end|>take key from TextWorld safe<|im_end|>go south<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50432} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to recover the latchkey from the floor of the restroom. And then, check that the safe is unlocked with the latchkey. After unlocking the safe, ensure that the safe within the restroom is open. Then, take the type R key from the safe within the restroom. Then, doublecheck that the type R chest inside the restroom is unlocked. After that, ensure that the type R chest in the restroom is open. And then, recover the key from the type R chest. Once you have taken the key, make sure that the gateway is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell I'll be, you are in a place we're calling a restroom.\nA locked type R chest, which looks usual, is right there by you. You can see a safe. You can make out a locked box, which looks typical, right there by you.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take type R key from safe<|im_end|>unlock type R chest with type R key<|im_end|>open type R chest<|im_end|>take key from type R chest<|im_end|>unlock gateway with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50404} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the west. Following that, open the case inside the garage. If you have pulled open the case, recover the formless latchkey from the case. After that, unlock the formless chest in the garage. After that, open the formless chest. After pulling open the formless chest, retrieve the latchkey from the formless chest. Then, unlock the safe with the latchkey. After that, ensure that the safe within the garage is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take formless latchkey from case<|im_end|>unlock formless chest with formless latchkey<|im_end|>open formless chest<|im_end|>take latchkey from formless chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50493} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be a great idea if you could lift the key from the floor of the spare room. After getting the key, check that the safe within the spare room is unlocked with the key. After that, assure that the safe is opened. Then, recover the rectangular keycard from the safe. Having taken the rectangular keycard, doublecheck that the rectangular gate inside the spare room is unlocked with the rectangular keycard. Then, open the rectangular gate inside the spare room. After that, make an attempt to move south. Then, pick up the tablet from the bench within the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nAh, the spare room. This is some kind of spare room, really great typical vibes in this place, a wonderful typical atmosphere. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked safe.\nThere is a closed rectangular gate leading south. There is an exit to the west. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take rectangular keycard from safe<|im_end|>unlock rectangular gate with rectangular keycard<|im_end|>open rectangular gate<|im_end|>go south<|im_end|>take tablet from bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50256} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the latchkey from the fridge. And then, make absolutely sure that the safe is unlocked. Then, open the safe. After that, take the key from the safe. After that, unlock the gate inside the cookhouse with the key. After that, ensure that the gate is open. And then, go to the north. With that over with, doublecheck that the gate is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A normal kind of place.\nYou can see a safe. You make out a fridge! The fridge contains a latchkey. You can make out a cabinet.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from fridge<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>close gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50734} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, venture east. After that, pick up the type 1 passkey from the bed. Then, make an effort to venture west. After that, unlock the type 1 safe in the garage with the type 1 passkey. After unlocking the type 1 safe, ensure that the type 1 safe is open. After that, pick up the frisbee from the type 1 safe. If you have picked up the frisbee, go to the east. With that accomplished, toss the frisbee on the floor of the bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A standard one.\nYou smell an awful smell, and follow it to a type 1 safe.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a loaf of bread and a shadfly.\n\nyour action: ", "response": "go east<|im_end|>take type 1 passkey from bed<|im_end|>go west<|im_end|>unlock type 1 safe with type 1 passkey<|im_end|>open type 1 safe<|im_end|>take frisbee from type 1 safe<|im_end|>go east<|im_end|>drop frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50137} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, venture west. Then, retrieve the Microsoft passkey from the floor of the spare room. After that, make sure that the Microsoft locker is unlocked with the Microsoft passkey. Then, open the Microsoft locker. After that, take the latchkey from the Microsoft locker. After stealing the latchkey, attempt to move east. And then, make it so that the safe is unlocked with the latchkey. And then, open the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard one.\nYou can see a locked safe in the room.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nYou are carrying: a gummy bear.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft passkey<|im_end|>unlock Microsoft locker with Microsoft passkey<|im_end|>open Microsoft locker<|im_end|>take latchkey from Microsoft locker<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50391} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, go to the east. With that done, recover the non-euclidean latchkey from the armchair inside the office. After getting the non-euclidean latchkey, unlock the non-euclidean gate with the non-euclidean latchkey. And then, open the non-euclidean gate in the office. Then, make an attempt to go south. Then, ensure that the safe is open. And then, recover the Advent Calendar from the safe within the workshop. And then, you can put the Advent Calendar inside the case in the workshop. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWelcome to the scullery.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take non-euclidean latchkey from armchair<|im_end|>unlock non-euclidean gate with non-euclidean latchkey<|im_end|>open non-euclidean gate<|im_end|>go south<|im_end|>open safe<|im_end|>take Advent Calendar from safe<|im_end|>insert Advent Calendar into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50291} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, take a trip south. With that accomplished, try to take a trip west. Following that, recover the latchkey from the floor of the parlor. After that, insert the latchkey into the safe's lock to unlock it. After you have unlocked the safe, open the safe. After that, recover the chocolate bar from the safe inside the parlor. And then, eat the chocolate bar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take chocolate bar from safe<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50688} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could retrieve the keycard from the floor of the office. And then, doublecheck that the chest is unlocked. Then, ensure that the chest within the office is open. After that, recover the vanilla scented key from the chest within the office. After that, unlock the vanilla scented chest. Then, doublecheck that the vanilla scented chest within the office is wide open. And then, retrieve the fudge scented keycard from the vanilla scented chest. And then, insert the fudge scented keycard into the fudge scented box inside the office's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nWell, here we are in an office.\nYou make out a locked fudge scented box. You make out a locked vanilla scented chest right there by you. You see a chest.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going east.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take vanilla scented key from chest<|im_end|>unlock vanilla scented chest with vanilla scented key<|im_end|>open vanilla scented chest<|im_end|>take fudge scented keycard from vanilla scented chest<|im_end|>unlock fudge scented box with fudge scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50577} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! Your first objective is to attempt to take a trip south. And then, pick up the keycard from the couch inside the bedroom. After that, look and see that the portal in the bedroom is unlocked. After that, open the portal within the bedroom. And then, make an effort to go to the south. After that, pick-up the latchkey from the floor of the lounge. After that, make it so that the box in the lounge is unlocked with the latchkey. Then, make sure that the box is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit. I guess you better just go and list everything you see here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "go south<|im_end|>take keycard from couch<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50086} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, look and see that the chest is unlocked. Then, ensure that the chest in the vault is open. And then, pick up the American style passkey from the chest inside the vault. Then, go to the south. Then, check that the American style chest in the washroom is unlocked with the American style passkey. After that, make sure that the American style chest within the washroom is wide open. After that, pick up the grape from the American style chest in the washroom. With the grape, eat the grape. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary one. You begin looking for stuff.\nA locked chest is in the corner.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a sandwich on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take American style passkey from chest<|im_end|>go south<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>take grape from American style chest<|im_end|>eat grape<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50763} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the passkey from the type 0 safe in the steam room. Then, unlock the gate with the passkey. After that, ensure that the gate is open. Then, attempt to go to the north. After that, travel east. Next, make sure that the non-euclidean box within the washroom is wide open. After that, take the vacuum from the non-euclidean box. After that, place the vacuum on the floor of the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A typical one.\nYou see a type 0 safe. The type 0 safe contains a passkey and a type 0 latchkey.\nThere is a closed gate leading north. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from type 0 safe<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>open non-euclidean box<|im_end|>take vacuum from non-euclidean box<|im_end|>drop vacuum<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50408} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to go east. Then, take the cuboid passkey from the cabinet. After stealing the cuboid passkey, unlock the cuboid gateway. And then, look and see that the cuboid gateway is wide open. After that, try to travel north. Then, pick up the cuboid keycard from the bed in the recreation zone. After that, try to head south. After that, lock the cuboid chest in the laundry place. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid passkey from cabinet<|im_end|>unlock cuboid gateway with cuboid passkey<|im_end|>open cuboid gateway<|im_end|>go north<|im_end|>take cuboid keycard from bed<|im_end|>go south<|im_end|>lock cuboid chest with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50376} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First stop, recover the Microsoft latchkey from the floor of the workshop. And then, check that the Microsoft safe is unlocked with the Microsoft latchkey. Then, ensure that the Microsoft safe is open. If you have pulled open the Microsoft safe, pick up the keycard from the Microsoft safe in the workshop. Then, make sure that the chest is unlocked. And then, make it so that the chest within the workshop is wide open. And then, recover the non-euclidean keycard from the chest in the workshop. After that, assure that the non-euclidean box within the workshop is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. An usual kind of place.\nYou see a non-euclidean box. You make out a chest. You see a Microsoft safe. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unguarded exit to the north. There is an unblocked exit to the west.\nThere is a Microsoft latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft latchkey<|im_end|>unlock Microsoft safe with Microsoft latchkey<|im_end|>open Microsoft safe<|im_end|>take keycard from Microsoft safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>lock non-euclidean box with non-euclidean keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50792} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the TextWorld limited edition passkey from the table. After that, go west. And then, unlock the TextWorld limited edition box with the TextWorld limited edition passkey. And then, ensure that the TextWorld limited edition box is open. And then, take the keycard from the TextWorld limited edition box in the washroom. And then, go east. After that, unlock the box with the keycard. And then, ensure that the box is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nGuess what, you are in a place we're calling a spare room. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a box. Look out! It's a- oh, never mind, it's just a table. You see a TextWorld limited edition passkey on the table. You shudder, but continue examining the room. Hey, want to see a counter? Look over there, a counter. The counter is ordinary. But the thing is empty, unfortunately.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld limited edition passkey from table<|im_end|>go west<|im_end|>unlock TextWorld limited edition box with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition box<|im_end|>take keycard from TextWorld limited edition box<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50515} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to check that the type 9 safe within the dish-pit is unlocked with the type 9 keycard. And then, make it so that the type 9 safe in the dish-pit is open. And then, recover the TextWorld style keycard from the type 9 safe. And then, unlock the TextWorld style locker inside the dish-pit with the TextWorld style keycard. And then, assure that the TextWorld style locker is wide open. After that, take the latchkey from the TextWorld style locker within the dish-pit. And then, travel north. That done, make sure that the safe inside the kitchen is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nAh, the dish-pit. This is some kind of dish-pit, really great normal vibes in this place, a wonderful normal atmosphere.\nYou can make out a locked TextWorld style locker. You can see a type 9 safe.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 9 keycard.\n\nyour action: ", "response": "unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take TextWorld style keycard from type 9 safe<|im_end|>unlock TextWorld style locker with TextWorld style keycard<|im_end|>open TextWorld style locker<|im_end|>take latchkey from TextWorld style locker<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50052} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go east. If you can get through with that, unlock the formless box in the shower with the formless latchkey. Then, open the formless box. And then, retrieve the latchkey from the formless box in the shower. After that, unlock the safe within the shower. And then, look and see that the safe inside the shower is ajar. Then, take the broom from the safe. And then, toss the broom on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50215} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! First stop, recover the rectangular latchkey from the box in the bar. Then, insert the rectangular latchkey into the rectangular hatch's lock to unlock it. And then, open the rectangular hatch. After that, attempt to head north. Okay, and then, take the bug from the stand within the recreation zone. If you can get your hands on the bug, venture south. Once you get through with that, make an attempt to go to the east. Once you accomplish that, toss the bug on the floor of the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in a bar.\nYou rest your hand against a wall, but you miss the wall and fall onto a box. Make a note of this, you might have to put stuff on or in it later on. The box contains a rectangular latchkey.\nThere is a closed rectangular hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey from box<|im_end|>unlock rectangular hatch with rectangular latchkey<|im_end|>open rectangular hatch<|im_end|>go north<|im_end|>take bug from stand<|im_end|>go south<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50170} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the box in the dish-pit. After that, ensure that the box inside the dish-pit is open. And then, take the teaspoon from the box inside the dish-pit. And then, travel north. Following that, pick up the Microsoft style latchkey from the bench in the shower. After that, make sure that the Microsoft style safe is unlocked. After that, open the Microsoft style safe within the shower. Then, insert the teaspoon inside the Microsoft style safe within the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit. You begin looking for stuff.\nYou can see a locked typical looking box right there by you.\nThere is an unguarded exit to the north.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take teaspoon from box<|im_end|>go north<|im_end|>take Microsoft style latchkey from bench<|im_end|>unlock Microsoft style safe with Microsoft style latchkey<|im_end|>open Microsoft style safe<|im_end|>insert teaspoon into Microsoft style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50545} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First of all, you could, like, make an effort to go east. And then, retrieve the Microsoft limited edition passkey from the armchair inside the workshop. And then, make an attempt to head west. With that over with, unlock the Microsoft limited edition safe within the cookery. After that, look and see that the Microsoft limited edition safe in the cookery is ajar. Then, recover the worm from the Microsoft limited edition safe inside the cookery. After that, travel east. After that, rest the worm on the armchair. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou find yourself in a cookery.\nYou make out a Microsoft limited edition safe.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition passkey from armchair<|im_end|>go west<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition safe<|im_end|>take worm from Microsoft limited edition safe<|im_end|>go east<|im_end|>put worm on armchair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50283} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, take the key from the basket within the bedchamber. After that, unlock the chest in the bedchamber. Then, make absolutely sure that the chest inside the bedchamber is opened. And then, take the Microsoft keycard from the chest within the bedchamber. After that, check that the Microsoft portal in the bedchamber is unlocked with the Microsoft keycard. After unlocking the Microsoft portal, doublecheck that the Microsoft portal within the bedchamber is wide open. Then, travel east. And then, retrieve the broom from the table within the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. A standard one.\nYou make out a chest. You see an opened basket. The basket contains a key.\nThere is a closed Microsoft portal leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from basket<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Microsoft keycard from chest<|im_end|>unlock Microsoft portal with Microsoft keycard<|im_end|>open Microsoft portal<|im_end|>go east<|im_end|>take broom from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50574} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, assure that the rectangular locker is opened. After that, pick up the passkey from the rectangular locker. If you can get your hands on the passkey, unlock the chest in the pantry with the passkey. And then, assure that the chest in the pantry is opened. Then, take the key from the chest. And then, head east. And then, close the box. After shutting the box, look and see the box in the workshop is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. Okay, just remember what you're here to do, and everything will go great.\nYou see a chest. You make out a closed rectangular locker.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nThere is a rectangular passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open rectangular locker<|im_end|>take passkey from rectangular locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50375} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First thing I need you to do is to recover the lavender scented keycard from the portmanteau within the bedroom. After that, unlock the lavender scented safe within the bedroom with the lavender scented keycard. After unlocking the lavender scented safe, make it so that the lavender scented safe within the bedroom is ajar. Then, retrieve the soap scented key from the lavender scented safe in the bedroom. Then, make sure that the soap scented locker in the bedroom is unlocked. After that, open the soap scented locker in the bedroom. After opening the soap scented locker, take the cushion from the soap scented locker. And then, throw the cushion on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nA locked soap scented locker is close by. You make out a locked lavender scented safe. You can see a portmanteau. The portmanteau contains a lavender scented keycard.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented keycard from portmanteau<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take soap scented key from lavender scented safe<|im_end|>unlock soap scented locker with soap scented key<|im_end|>open soap scented locker<|im_end|>take cushion from soap scented locker<|im_end|>drop cushion<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50584} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to go south. And then, open the safe within the lounge. And then, retrieve the key from the safe within the lounge. Then, make it so that the locker inside the lounge is unlocked. And then, ensure that the locker within the lounge is open. Then, take the keycard from the locker within the lounge. If you can get your hands on the keycard, try to go to the north. And then, check that the hatch is unlocked with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office.\nThere is a closed hatch leading west. There is an exit to the south. Don't worry, it is unblocked.\nThere is an Advent Calendar on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go north<|im_end|>unlock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50121} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make absolutely sure that the Canadian style locker is unlocked with the Canadian style key. After that, ensure that the Canadian style locker is open. And then, take the latchkey from the Canadian style locker within the cookery. Then, go to the north. That done, unlock the safe with the latchkey. After that, ensure that the safe inside the laundry place is open. After that, retrieve the mop from the safe in the laundry place. After taking the mop, sit the mop on the rack. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery. You can barely contain your excitement.\nYou can make out a locked Canadian style locker.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Canadian style key.\n\nyour action: ", "response": "unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take latchkey from Canadian style locker<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>put mop on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50741} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, attempt to head north. That done, ensure that the box is open. After pulling open the box, retrieve the Microsoft style passkey from the box in the parlor. With the Microsoft style passkey, look and see that the Microsoft style portal is unlocked. Having unlocked the Microsoft style portal, look and see that the Microsoft style portal is ajar. Once you have pulled open the Microsoft style portal, travel east. Then, take the fork from the freezer. If you can get your hands on the fork, sit the fork on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just walked into a study. You begin to take stock of what's in the room.\nYou see a mantle. The mantle is normal. Unfortunately, there isn't a thing on it. You swear loudly.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open box<|im_end|>take Microsoft style passkey from box<|im_end|>unlock Microsoft style portal with Microsoft style passkey<|im_end|>open Microsoft style portal<|im_end|>go east<|im_end|>take fork from freezer<|im_end|>put fork on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50572} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the east. That done, make it so that the crate is wide open. After opening the crate, pick up the Microsoft limited edition passkey from the crate. After that, unlock the Microsoft limited edition locker in the basement. After that, doublecheck that the Microsoft limited edition locker in the basement is wide open. After pulling open the Microsoft limited edition locker, take the latchkey from the Microsoft limited edition locker. And then, unlock the safe with the latchkey. And then, make absolutely sure that the safe is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOf every shower you could have shown up in, you had to show up in a standard one. The room is well lit.\nYou bend down to tie your shoe. When you stand up, you notice a box. The box is empty! What a waste of a day!\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open crate<|im_end|>take Microsoft limited edition passkey from crate<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take latchkey from Microsoft limited edition locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50616} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make an effort to take a trip west. Once you manage that, assure that the portmanteau is wide open. Then, retrieve the Microsoft limited edition keycard from the portmanteau. Once you have got the Microsoft limited edition keycard, attempt to go to the east. Then, look and see that the Microsoft limited edition safe within the steam room is unlocked. Then, assure that the Microsoft limited edition safe in the steam room is wide open. After that, take the latchkey from the Microsoft limited edition safe within the steam room. After that, Insert the latchkey into the chest to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary one.\nYou can see a closed chest. You see a locked Microsoft limited edition safe. You can see a drawer. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. What a letdown! The drawer is empty!\nThere is a closed door leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open portmanteau<|im_end|>take Microsoft limited edition keycard from portmanteau<|im_end|>go east<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition safe<|im_end|>take latchkey from Microsoft limited edition safe<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50354} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound game of TextWorld! Here is how to play! First of all, attempt to head west. Once you get around to doing that, attempt to go north. Then, lift the rectangular key from the floor of the basement. Then, make absolutely sure that the rectangular locker is unlocked. Then, ensure that the rectangular locker is open. After that, take the non-euclidean passkey from the rectangular locker within the basement. And then, make an attempt to move south. And then, unlock the non-euclidean locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nAh, the studio. This is some kind of studio, really great usual vibes in this place, a wonderful usual atmosphere.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take rectangular key<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take non-euclidean passkey from rectangular locker<|im_end|>go south<|im_end|>unlock non-euclidean locker with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50385} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to pick-up the keycard from the floor of the vault. After taking the keycard, unlock the locker with the keycard. Having unlocked the locker, open the locker inside the vault. And then, recover the passkey from the locker inside the vault. Then, unlock the chest in the vault with the passkey. After that, open the chest. After that, retrieve the lampshade from the chest. After stealing the lampshade, place the lampshade on the stand inside the vault. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nYou see a chest. You make out a locker. Were you looking for a stand? Because look over there, it's a stand. However, the stand, like an empty stand, has nothing on it. Hm. Oh well\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take lampshade from chest<|im_end|>put lampshade on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50156} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could look and see that the Microsoft style chest is unlocked. And then, ensure that the Microsoft style chest is open. Then, retrieve the formless keycard from the Microsoft style chest. Then, assure that the formless safe in the steam room is unlocked. After that, ensure that the formless safe is open. Then, recover the rectangular keycard from the formless safe. Then, unlock the rectangular safe within the steam room. If you have unlocked the rectangular safe, look and see that the rectangular safe inside the steam room is ajar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An usual kind of place. You can barely contain your excitement.\nYou see a rectangular safe. There's something strange about this thing being here, but you don't have time to worry about that now. You can make out a locked usual looking formless safe here. Look over there! a Microsoft style chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a Microsoft style key.\n\nyour action: ", "response": "unlock Microsoft style chest with Microsoft style key<|im_end|>open Microsoft style chest<|im_end|>take formless keycard from Microsoft style chest<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take rectangular keycard from formless safe<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50607} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! First thing I need you to do is to take a trip west. And then, retrieve the spherical keycard from the table. And then, venture east. And then, make it so that the spherical box is unlocked. Having unlocked the spherical box, open the spherical box. And then, take the soap scented passkey from the spherical box inside the steam room. After that, unlock the soap scented locker in the steam room with the soap scented passkey. If you have unlocked the soap scented locker, ensure that the soap scented locker is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just shown up in a steam room. You start to take note of what's in the room.\nYou can see a locked soap scented locker. You make out a locked spherical box nearby.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a shirt.\n\nyour action: ", "response": "go west<|im_end|>take spherical keycard from table<|im_end|>go east<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take soap scented passkey from spherical box<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>open soap scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50581} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, try to go to the west. With that accomplished, open the dresser. Then, recover the key from the dresser. After taking the key, make an attempt to go east. And then, unlock the locker inside the launderette with the key. And then, ensure that the locker in the launderette is open. And then, take the passkey from the locker in the launderette. After getting the passkey, unlock the chest with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in the launderette.\nYou see a locked chest. You can make out a locker.\nThere is a closed hatch leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50280} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to try to take a trip east. Once you get around to doing that, ensure that the case is open. Then, pick up the type 4 key from the case in the study. And then, try to move west. Then, look and see that the type 4 locker in the studio is unlocked. After that, ensure that the type 4 locker in the studio is open. If you have pulled open the type 4 locker, take the keycard from the type 4 locker within the studio. And then, unlock the locker in the studio with the keycard. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary kind of place.\nHey, want to see a locker? Look over there, a locker. What's that over there? It looks like it's a type 4 locker.\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take type 4 key from case<|im_end|>go west<|im_end|>unlock type 4 locker with type 4 key<|im_end|>open type 4 locker<|im_end|>take keycard from type 4 locker<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50266} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could attempt to take a trip east. And then, open the cabinet within the dish-pit. After that, take the key from the cabinet. After that, make sure that the locker in the dish-pit is unlocked. Then, ensure that the locker within the dish-pit is open. After that, retrieve the type G latchkey from the locker. And then, look and see that the type G box is unlocked. After that, open the type G box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A standard kind of place.\nYou can see a stand. The stand is usual. Unfortunately, there isn't a thing on it.\nThere is a closed hatch leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type G latchkey from locker<|im_end|>unlock type G box with type G latchkey<|im_end|>open type G box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50085} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First stop, go to the west. And then, pick up the latchkey from the table in the closet. And then, attempt to take a trip east. And then, unlock the locker in the steam room with the latchkey. And then, ensure that the locker in the steam room is open. After you have opened the locker, take the insect from the locker in the steam room. Having picked up the insect, try to venture west. And then, drop the insect on the floor of the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locker!\nYou need an unguarded exit? You should try going west.\nThere is a cucumber on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from table<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take insect from locker<|im_end|>go west<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50195} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be good if you could insert the American limited edition latchkey into the American limited edition gate's lock to unlock it. After unlocking the American limited edition gate, ensure that the American limited edition gate is open. After opening the American limited edition gate, venture east. Next, head south. Following that, ensure that the cabinet in the shower is open. After that, recover the keycard from the cabinet inside the shower. After that, travel north. That done, insert the keycard into the locker within the lounge's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nLook at you, bigshot, walking into a laundry place like it isn't some huge deal. You can barely contain your excitement.\nThere is a closed American limited edition gate leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an American limited edition latchkey.\n\nyour action: ", "response": "unlock American limited edition gate with American limited edition latchkey<|im_end|>open American limited edition gate<|im_end|>go east<|im_end|>go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go north<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50026} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, go to the east. After that, attempt to travel north. Next, recover the keycard from the mantle. And then, go south. Okay, and then, check that the box is unlocked with the keycard. Then, ensure that the box is open. Then, take the cd from the box. Then, rest the cd on the couch. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual one. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard from mantle<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take cd from box<|im_end|>put cd on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50472} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is your task for today. First, it would be fantastic if you could check that the chest within the steam room is unlocked with the key. After unlocking the chest, ensure that the chest is open. After that, pick up the type 0 key from the chest inside the steam room. After that, make an attempt to head north. With that accomplished, look and see that the type 0 passageway inside the study is unlocked with the type 0 key. And then, assure that the type 0 passageway inside the study is ajar. And then, attempt to travel east. And then, close the type 0 passageway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An usual kind of place. You can barely contain your excitement.\nYou see a chest.\nThere is an unguarded exit to the north.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take type 0 key from chest<|im_end|>go north<|im_end|>unlock type 0 passageway with type 0 key<|im_end|>open type 0 passageway<|im_end|>go east<|im_end|>close type 0 passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50786} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to take a trip west. And then, open the Canadian box in the shower. Then, take the spherical key from the Canadian box. After that, assure that the spherical safe in the shower is unlocked with the spherical key. And then, ensure that the spherical safe within the shower is open. And then, retrieve the loaf of bread from the spherical safe. And then, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open Canadian box<|im_end|>take spherical key from Canadian box<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take loaf of bread from spherical safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50252} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First step, make an attempt to move north. And then, pick-up the key from the floor of the workshop. Once you have picked up the key, make an attempt to go south. And then, assure that the gate inside the cubicle is unlocked with the key. After that, ensure that the gate is open. And then, make an attempt to venture south. Then, travel east. After that, pick up the lampshade from the suitcase. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nA crooked board tells you that you are now in the cubicle.\nThere is a closed gate leading south. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take lampshade from suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50346} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. Your first objective is to pick-up the keycard from the floor of the workshop. With the keycard, make an attempt to go east. After that, check that the portal in the pantry is unlocked with the keycard. And then, make it so that the portal inside the pantry is ajar. After that, attempt to venture north. Then, recover the bug from the chair inside the cookery. If you can get your hands on the bug, go south. With that accomplished, place the bug on the floor of the pantry. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal one.\nYou can make out a table. But the thing hasn't got anything on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go north<|im_end|>take bug from chair<|im_end|>go south<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50626} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. Next, pick-up the spherical latchkey from the floor of the bedroom. After that, head west. Once you do that, insert the spherical latchkey into the spherical locker's lock to unlock it. After that, open the spherical locker inside the playroom. After that, recover the durian from the spherical locker. And then, eat the durian. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nOf every playroom you could have shown up in, you had to show up in an usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nLook over there! a spherical locker.\nThere is an unblocked exit to the east.\nYou are carrying: a fly larva.\n\nyour action: ", "response": "go east<|im_end|>take spherical latchkey<|im_end|>go west<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take durian from spherical locker<|im_end|>eat durian<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50614} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to make it so that the non-euclidean locker within the workshop is unlocked. Then, make absolutely sure that the non-euclidean locker is open. Once you have pulled open the non-euclidean locker, pick up the passkey from the non-euclidean locker. And then, move east. That done, unlock the safe within the closet. After that, make absolutely sure that the safe is opened. Then, pick up the lampshade from the safe inside the closet. Then, rest the lampshade on the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou make another one of your grand eccentric entrances into a workshop. You begin to take stock of what's in the room.\nYou scan the room, seeing a non-euclidean locker.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean passkey<|im_end|>open non-euclidean locker<|im_end|>take passkey from non-euclidean locker<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take lampshade from safe<|im_end|>put lampshade on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50694} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to retrieve the latchkey from the workbench in the spare room. And then, make an effort to venture south. And then, assure that the passageway inside the workshop is unlocked with the latchkey. After that, look and see that the passageway in the workshop is ajar. After that, go south. With that accomplished, take a trip east. With that over with, retrieve the book from the bar within the bedchamber. After that, throw the book on the floor of the bedchamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell, here we are in a spare room.\nYou make out a workbench. Wow, isn't TextWorld just the best? On the workbench you make out a latchkey.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a poem.\n\nyour action: ", "response": "take latchkey from workbench<|im_end|>go south<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go south<|im_end|>go east<|im_end|>take book from bar<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50715} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to make an attempt to travel south. And then, take a trip south. Then, ensure that the cabinet in the washroom is open. And then, recover the keycard from the cabinet in the washroom. Then, make an attempt to head north. If you can manage that, unlock the safe inside the playroom. After that, open the safe inside the playroom. And then, retrieve the tv from the safe inside the playroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. An usual one.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go north<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take tv from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50111} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First of all, you could, like, go to the south. Okay, and then, insert the latchkey into the safe's lock to unlock it. After that, ensure that the safe is open. Then, pick up the key from the safe. After that, insert the key into the passageway's lock to unlock it. Then, ensure that the passageway is open. After pulling open the passageway, try to move south. And then, pick up the book from the cabinet inside the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nI never took you for the sort of person who would show up in a steam room, but I guess I was wrong.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>take book from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50437} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could pick up the soap scented keycard from the board inside the shower. Then, make it so that the soap scented safe is unlocked with the soap scented keycard. And then, ensure that the soap scented safe is open. Then, recover the keycard from the soap scented safe. And then, assure that the chest in the shower is unlocked with the keycard. And then, open the chest. Then, take the latchkey from the chest within the shower. Then, unlock the safe inside the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one. Okay, just remember what you're here to do, and everything will go great.\nYou can see a locked typical looking safe in the corner. Hey, want to see a chest? Look over there, a chest. You make out a locked soap scented safe. You make out a board. The board is ordinary. On the board you can make out a soap scented keycard.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented keycard from board<|im_end|>unlock soap scented safe with soap scented keycard<|im_end|>open soap scented safe<|im_end|>take keycard from soap scented safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50348} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, attempt to venture east. Then, take the passkey from the refrigerator. And then, make absolutely sure that the safe in the kitchen is unlocked. Then, ensure that the safe within the kitchen is open. Then, make an effort to go west. Following that, retrieve the worm from the trunk in the garage. Then, make an attempt to take a trip east. And then, insert the worm inside the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nThis might come as a shock to you, but you've just entered a garage. You can barely contain your excitement.\nLook out! It's a- oh, never mind, it's just a trunk. The trunk contains a worm.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a nest of kittens.\n\nyour action: ", "response": "go east<|im_end|>take passkey from refrigerator<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>go west<|im_end|>take worm from trunk<|im_end|>go east<|im_end|>insert worm into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50080} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to move south. Then, look and see that the locker inside the studio is open. After that, take the cake scented key from the locker. After that, make an attempt to move north. After that, make absolutely sure that the cake scented gateway is unlocked with the cake scented key. And then, make it so that the cake scented gateway is wide open. Then, make an attempt to venture west. And then, pick up the frisbee from the workbench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. A standard one.\nThere is a closed cake scented gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a chocolate bar on the floor.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take cake scented key from locker<|im_end|>go north<|im_end|>unlock cake scented gateway with cake scented key<|im_end|>open cake scented gateway<|im_end|>go west<|im_end|>take frisbee from workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50552} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to look and see that the Henderson's box is unlocked. After that, open the Henderson's box within the closet. After that, pick up the soap scented latchkey from the Henderson's box. With the soap scented latchkey, travel south. That done, look and see that the soap scented passageway is unlocked. After that, ensure that the soap scented passageway is open. After that, move east. Then, pick up the butterfly from the chair inside the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just shown up in a closet. Let's see what's in here.\nYou can see a locked Henderson's box.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a Henderson's key.\n\nyour action: ", "response": "unlock Henderson's box with Henderson's key<|im_end|>open Henderson's box<|im_end|>take soap scented latchkey from Henderson's box<|im_end|>go south<|im_end|>unlock soap scented passageway with soap scented latchkey<|im_end|>open soap scented passageway<|im_end|>go east<|im_end|>take butterfly from chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50672} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to doublecheck that the chest in the studio is unlocked. Then, ensure that the chest is open. Then, recover the TextWorld style key from the chest. After picking up the TextWorld style key, make an attempt to go east. Then, make it so that the TextWorld style chest inside the workshop is unlocked. After that, look and see that the TextWorld style chest is open. And then, retrieve the type E latchkey from the TextWorld style chest within the workshop. And then, doublecheck that the type E safe is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A standard kind of place. I guess you better just go and list everything you see here.\nYou see a chest.\nThere is a closed portal leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take TextWorld style key from chest<|im_end|>go east<|im_end|>unlock TextWorld style chest with TextWorld style key<|im_end|>open TextWorld style chest<|im_end|>take type E latchkey from TextWorld style chest<|im_end|>lock type E safe with type E latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50281} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the east. With that accomplished, lift the passkey from the floor of the studio. After you have got the passkey, try to move west. Once you manage that, make absolutely sure that the box is unlocked with the passkey. And then, doublecheck that the box is opened. After that, retrieve the keyboard from the box within the cubicle. After that, try to venture east. If you can get around to doing that, deposit the keyboard on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a locked box. You bend down to tie your shoe. When you stand up, you notice a non-euclidean safe. Now why would someone leave that there?\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a non-euclidean passkey and a worm.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keyboard from box<|im_end|>go east<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50490} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could pick up the keycard from the bookshelf inside the bedchamber. After you have picked up the keycard, assure that the chest is unlocked. After that, open the chest within the bedchamber. After that, pick up the non-euclidean latchkey from the chest. After that, unlock the non-euclidean box with the non-euclidean latchkey. After that, make sure that the non-euclidean box inside the bedchamber is open. Then, retrieve the blueberry from the non-euclidean box. If you can get your hands on the blueberry, eat the blueberry. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber.\nYou see a non-euclidean box. You can make out a locked chest. You can see a bookshelf. The bookshelf is ordinary. On the bookshelf you see a keycard.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bookshelf<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take non-euclidean latchkey from chest<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take blueberry from non-euclidean box<|im_end|>eat blueberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50420} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, pick up the rectangular passkey from the shelf. After that, insert the rectangular passkey into the rectangular hatch within the cookhouse's lock to unlock it. After unlocking the rectangular hatch, open the rectangular hatch. After that, try to go to the south. After that, attempt to go east. Okay, and then, take the formless key from the counter. And then, unlock the formless safe within the canteen. Then, open the formless safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just walked into a cookhouse. The room is well lit.\nYou can see a shelf. You see a rectangular passkey on the shelf.\nThere is a closed rectangular hatch leading south. There is an unblocked exit to the west.\nThere is a garlic clove on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular passkey from shelf<|im_end|>unlock rectangular hatch with rectangular passkey<|im_end|>open rectangular hatch<|im_end|>go south<|im_end|>go east<|im_end|>take formless key from counter<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50025} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, retrieve the formless keycard from the floor of the office. If you can get your hands on the formless keycard, venture north. And then, make an attempt to go to the north. And then, unlock the formless locker inside the vault with the formless keycard. After unlocking the formless locker, ensure that the formless locker inside the vault is open. After opening the formless locker, pick up the gummy bear from the formless locker within the vault. After that, eat the gummy bear. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An usual one.\nYou can make out an armchair. The armchair is ordinary. The armchair appears to be empty.\nYou need an unblocked exit? You should try going north.\nThere is a formless keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard<|im_end|>go north<|im_end|>go north<|im_end|>unlock formless locker with formless keycard<|im_end|>open formless locker<|im_end|>take gummy bear from formless locker<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50471} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to make an effort to go to the west. That done, pick up the keycard from the workbench in the cellar. Then, unlock the box in the cellar. After that, ensure that the box within the cellar is open. After pulling open the box, retrieve the key from the box. Then, make an effort to travel east. With that done, look and see that the locker is unlocked. And then, open the locker within the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary one. The room is well lit.\nYou see a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a locked suitcase.\nThere is a closed gateway leading south. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from workbench<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50686} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, try to venture south. And then, go east. Next, retrieve the type A latchkey from the safe inside the garage. Then, unlock the type A chest. After that, ensure that the type A chest is open. And then, pick up the soap scented passkey from the type A chest. And then, move west. And then, check that the soap scented locker within the steam room is unlocked with the soap scented passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a typical kind of place. That is to say, you're in a salon.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take type A latchkey from safe<|im_end|>unlock type A chest with type A latchkey<|im_end|>open type A chest<|im_end|>take soap scented passkey from type A chest<|im_end|>go west<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50755} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to venture north. And then, take the Henderson's limited edition latchkey from the stand. After picking up the Henderson's limited edition latchkey, unlock the Henderson's limited edition chest. And then, open the Henderson's limited edition chest. Then, pick up the dvd from the Henderson's limited edition chest within the bedroom. After you have got the dvd, make an effort to take a trip south. And then, attempt to venture east. Following that, drop the dvd on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've just walked into a bathroom.\nYou don't like doors? Why not try going east, that entranceway is unguarded. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a fondue and a teaspoon.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition latchkey from stand<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take dvd from Henderson's limited edition chest<|im_end|>go south<|im_end|>go east<|im_end|>drop dvd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50582} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, venture north. After that, pick-up the non-euclidean keycard from the floor of the canteen. After that, unlock the non-euclidean box. Then, assure that the non-euclidean box within the canteen is opened. After that, retrieve the whisk from the non-euclidean box inside the canteen. And then, travel south. And then, open the safe. And then, deposit the whisk inside the safe in the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A typical one.\nYou can see a closed safe.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean keycard<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take whisk from non-euclidean box<|im_end|>go south<|im_end|>open safe<|im_end|>insert whisk into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50479} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, travel east. Then, retrieve the latchkey from the bench within the steam room. And then, travel west. And then, make sure that the safe inside the vault is unlocked. And then, assure that the safe is ajar. And then, take the passkey from the safe. If you can get your hands on the passkey, unlock the locker in the vault with the passkey. Then, assure that the locker inside the vault is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal one.\nYou see a locked locker in the corner. You see a locked safe here.\nThere is a closed door leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from bench<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50316} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to venture east. After that, pick up the cuboid latchkey from the floor of the cubicle. After that, make an attempt to venture west. After that, assure that the cuboid gate in the cookhouse is unlocked with the cuboid latchkey. And then, ensure that the cuboid gate is open. And then, make an effort to head south. After that, travel east. Then, recover the keyboard from the desk. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. A normal one.\nThere is a closed cuboid gate leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a candy bar and a cushion.\n\nyour action: ", "response": "go east<|im_end|>take cuboid latchkey<|im_end|>go west<|im_end|>unlock cuboid gate with cuboid latchkey<|im_end|>open cuboid gate<|im_end|>go south<|im_end|>go east<|im_end|>take keyboard from desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50386} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, go north. And then, go west. If you can succeed at that, take the cuboid keycard from the mantle in the playroom. And then, insert the cuboid keycard into the cuboid safe in the playroom's lock to unlock it. Then, ensure that the cuboid safe within the playroom is open. And then, recover the worm from the cuboid safe in the playroom. After that, move east. And then, ditch the worm on the floor of the restroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An ordinary kind of place. You start to take note of what's in the room.\nThere is an unguarded exit to the north.\nYou are carrying: a textbook.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take cuboid keycard from mantle<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take worm from cuboid safe<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50674} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, pick up the type 0 passkey from the stand inside the spare room. After that, make it so that the type 0 box within the spare room is unlocked. After unlocking the type 0 box, ensure that the type 0 box is open. And then, pick up the latchkey from the type 0 box within the spare room. After that, head south. With that over with, unlock the safe inside the bedroom. After that, ensure that the safe within the bedroom is open. After that, recover the laptop from the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nI am sorry to announce that you are now in the spare room. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nA locked type 0 box, which looks normal, is close by. You see a stand. You see a type 0 passkey on the stand. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 0 passkey from stand<|im_end|>unlock type 0 box with type 0 passkey<|im_end|>open type 0 box<|im_end|>take latchkey from type 0 box<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take laptop from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50798} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, make an effort to travel east. Next, recover the Henderson's limited edition passkey from the chair inside the kitchenette. And then, make it so that the Henderson's limited edition chest is unlocked. And then, ensure that the Henderson's limited edition chest inside the kitchenette is open. After that, take a trip west. Next, pick up the worm from the floor of the cellar. After taking the worm, make an effort to venture east. After that, deposit the worm into the Henderson's limited edition chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in the cellar. You begin looking for stuff.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nThere is a worm on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Henderson's limited edition passkey from chair<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>go west<|im_end|>take worm<|im_end|>go east<|im_end|>insert worm into Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50514} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First thing I need you to do is to close the Microsoft limited edition chest. Then, make an effort to head west. Once you get through with that, pick up the key from the floor of the vault. Then, check that the safe in the vault is unlocked with the key. And then, open the safe. Then, retrieve the Microsoft limited edition latchkey from the safe within the vault. After that, go east. Once you get around to doing that, assure that the Microsoft limited edition chest inside the dish-pit is locked with the Microsoft limited edition latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit.\nYou make out a Microsoft limited edition chest. The Microsoft limited edition chest is empty! This is the worst thing that could possibly happen, ever!\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "close Microsoft limited edition chest<|im_end|>go west<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take Microsoft limited edition latchkey from safe<|im_end|>go east<|im_end|>lock Microsoft limited edition chest with Microsoft limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50100} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, make it so that the box in the bedchamber is unlocked. Once you have unlocked the box, ensure that the box in the bedchamber is open. And then, pick up the Canadian limited edition key from the box within the bedchamber. Then, make an effort to take a trip west. Okay, and then, insert the Canadian limited edition key into the Canadian limited edition locker in the parlor's lock to unlock it. Once you have unlocked the Canadian limited edition locker, ensure that the Canadian limited edition locker in the parlor is open. Then, pick up the cucumber from the Canadian limited edition locker in the parlor. Then, eat the cucumber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou can see a box.\nThere is an unguarded exit to the west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take Canadian limited edition key from box<|im_end|>go west<|im_end|>unlock Canadian limited edition locker with Canadian limited edition key<|im_end|>open Canadian limited edition locker<|im_end|>take cucumber from Canadian limited edition locker<|im_end|>eat cucumber<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50189} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an effort to head south. And then, head west. That done, take the passkey from the board. If you can get your hands on the passkey, insert the passkey into the box's lock to unlock it. Having unlocked the box, ensure that the box is open. After that, pick up the worm from the box. After that, venture east. After that, place the worm on the counter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office. An usual one. You can barely contain your excitement.\nYou need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take passkey from board<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take worm from box<|im_end|>go east<|im_end|>put worm on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50712} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, go to the east. Once you get through with that, check that the cake scented locker within the attic is unlocked with the cake scented key. And then, ensure that the cake scented locker in the attic is open. After that, take the latchkey from the cake scented locker in the attic. Having got the latchkey, go to the west. And then, unlock the safe with the latchkey. Then, ensure that the safe is open. And then, pick up the hat from the safe in the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A normal one.\nYou make out a locked safe here.\nThere is a closed passageway leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a cake scented key and a broom.\n\nyour action: ", "response": "go east<|im_end|>unlock cake scented locker with cake scented key<|im_end|>open cake scented locker<|im_end|>take latchkey from cake scented locker<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take hat from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50122} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to recover the Microsoft style latchkey from the stand in the chamber. With the Microsoft style latchkey, check that the Microsoft style box in the chamber is unlocked with the Microsoft style latchkey. After unlocking the Microsoft style box, ensure that the Microsoft style box inside the chamber is open. And then, recover the Canadian passkey from the Microsoft style box. Then, unlock the Canadian safe in the chamber with the Canadian passkey. Then, make it so that the Canadian safe is open. After that, recover the manuscript from the Canadian safe within the chamber. After taking the manuscript, put the manuscript on the stand. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just sauntered into a chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou scan the room, seeing a Canadian safe. You make out a Microsoft style box. Look over there! a stand. The stand is usual. On the stand you can see a Microsoft style latchkey.\nThere is a closed portal leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style latchkey from stand<|im_end|>unlock Microsoft style box with Microsoft style latchkey<|im_end|>open Microsoft style box<|im_end|>take Canadian passkey from Microsoft style box<|im_end|>unlock Canadian safe with Canadian passkey<|im_end|>open Canadian safe<|im_end|>take manuscript from Canadian safe<|im_end|>put manuscript on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50522} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to retrieve the spherical key from the rack. Then, insert the spherical key into the spherical locker's lock to unlock it. After that, ensure that the spherical locker is open. Then, recover the Canadian keycard from the spherical locker. If you can get your hands on the Canadian keycard, check that the Canadian locker is unlocked with the Canadian keycard. Then, look and see that the Canadian locker is opened. After that, pick up the Canadian style keycard from the Canadian locker in the attic. After that, Insert the Canadian style keycard into the Canadian style safe in the attic to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic.\nOh, great. Here's a Canadian style safe. You see a locked Canadian locker. A locked spherical locker is nearby. You make out a rack. The rack is usual. On the rack you make out a spherical key, so there's that.\nThere is a closed door leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical key from rack<|im_end|>unlock spherical locker with spherical key<|im_end|>open spherical locker<|im_end|>take Canadian keycard from spherical locker<|im_end|>unlock Canadian locker with Canadian keycard<|im_end|>open Canadian locker<|im_end|>take Canadian style keycard from Canadian locker<|im_end|>lock Canadian style safe with Canadian style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50608} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First thing I need you to do is to make an effort to venture east. Okay, and then, open the safe inside the bedroom. And then, retrieve the keycard from the safe in the bedroom. Then, move west. Then, unlock the box inside the study. After that, open the box within the study. After that, take the passkey from the box in the study. Then, Deposit the passkey into the hatch within the study to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nOkay, so you're in a study, cool, but is it standard? You better believe it is. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked box.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock hatch with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50768} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be fantastic if you could take a trip south. That done, recover the keycard from the floor of the shower. And then, make absolutely sure that the chest is unlocked. And then, ensure that the chest is open. Then, pick up the latchkey from the chest. Once you have taken the latchkey, check that the safe is unlocked with the latchkey. And then, open the safe within the shower. After that, retrieve the broom from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just shown up in a cellar.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50236} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, pick up the latchkey from the counter. Then, unlock the locker. Then, ensure that the locker is open. Then, recover the type 7 key from the locker. Having got the type 7 key, check that the type 7 gate inside the canteen is unlocked with the type 7 key. After that, make sure that the type 7 gate is opened. Then, go to the north. Following that, take the spork from the cabinet within the scullery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in a canteen.\nYou see a locked locker close by. You make out a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. The counter is typical. On the counter you see a latchkey.\nThere is a closed type 7 gate leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type 7 key from locker<|im_end|>unlock type 7 gate with type 7 key<|im_end|>open type 7 gate<|im_end|>go north<|im_end|>take spork from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50564} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to unlock the locker within the salon. Then, open the locker. After that, recover the cuboid latchkey from the locker within the salon. Then, go to the east. After that, unlock the cuboid locker within the basement with the cuboid latchkey. Then, open the cuboid locker within the basement. And then, recover the passkey from the cuboid locker in the basement. After that, doublecheck that the box is unlocked with the passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon.\nYou can make out a locker.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take cuboid latchkey from locker<|im_end|>go east<|im_end|>unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take passkey from cuboid locker<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50748} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to attempt to head north. With that accomplished, pick-up the Henderson's limited edition keycard from the floor of the cookery. After that, attempt to head south. Then, insert the Henderson's limited edition keycard into the Henderson's limited edition locker inside the kitchen's lock to unlock it. After that, open the Henderson's limited edition locker within the kitchen. And then, retrieve the latchkey from the Henderson's limited edition locker. After that, insert the latchkey into the gateway within the kitchen's lock to unlock it. Then, make sure that the gateway within the kitchen is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nAh, the kitchen. This is some kind of kitchen, really great normal vibes in this place, a wonderful normal atmosphere.\nYou can make out a locked Henderson's limited edition locker. You can see a bowl. The bowl is usual. But the thing is empty. Aw, here you were, all excited for there to be things on it!\nThere is a closed gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a mouse.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition keycard<|im_end|>go south<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition locker<|im_end|>take latchkey from Henderson's limited edition locker<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50644} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an attempt to go north. Then, retrieve the formless key from the floor of the sauna. After that, attempt to go to the south. With that accomplished, check that the formless passageway inside the bedchamber is unlocked with the formless key. After unlocking the formless passageway, assure that the formless passageway in the bedchamber is opened. And then, travel south. Then, venture east. And then, close the case. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber.\nThere is a closed formless passageway leading south. You need an unblocked exit? You should try going north.\nYou are carrying: a cashew, a pillow and a textbook.\n\nyour action: ", "response": "go north<|im_end|>take formless key<|im_end|>go south<|im_end|>unlock formless passageway with formless key<|im_end|>open formless passageway<|im_end|>go south<|im_end|>go east<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50696} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to travel north. Once you manage that, ensure that the portmanteau in the bedroom is open. After that, take the soap scented keycard from the portmanteau in the bedroom. After picking up the soap scented keycard, check that the soap scented safe inside the bedroom is unlocked with the soap scented keycard. After that, ensure that the soap scented safe is open. And then, recover the sandwich from the soap scented safe inside the bedroom. Then, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just walked into a playroom. Let's see what's in here.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going north.\nThere is a pillow on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open portmanteau<|im_end|>take soap scented keycard from portmanteau<|im_end|>unlock soap scented safe with soap scented keycard<|im_end|>open soap scented safe<|im_end|>take sandwich from soap scented safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50182} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go to the west. And then, pick up the cuboid latchkey from the floor of the pantry. With the cuboid latchkey, unlock the cuboid box within the pantry. And then, ensure that the cuboid box is open. After that, recover the cake scented passkey from the cuboid box in the pantry. Once you have taken the cake scented passkey, make an attempt to go east. And then, make absolutely sure that the cake scented chest inside the kitchen is closed. And then, lock the cake scented chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A standard one. You start to take note of what's in the room.\nYou can make out a cake scented chest. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. The cake scented chest is empty! What a waste of a day! You make out a pan. The pan is usual. However, the pan, like an empty pan, has nothing on it. This always happens!\nYou need an unguarded exit? You should try going west.\nYou are carrying: a Cat Calendar.\n\nyour action: ", "response": "go west<|im_end|>take cuboid latchkey<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>open cuboid box<|im_end|>take cake scented passkey from cuboid box<|im_end|>go east<|im_end|>close cake scented chest<|im_end|>lock cake scented chest with cake scented passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50034} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, insert the key into the chest within the bedroom's lock to unlock it. After that, assure that the chest in the bedroom is wide open. After opening the chest, recover the latchkey from the chest in the bedroom. After that, venture east. Then, insert the latchkey into the safe's lock to unlock it. And then, doublecheck that the safe inside the parlor is ajar. And then, retrieve the fondue from the safe. If you have got the fondue, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. An usual one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a locked chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a key and a lightbulb.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fondue from safe<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50136} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make it so that the case is opened. Then, retrieve the Henderson's style latchkey from the case. Then, go south. After that, unlock the Henderson's style chest. Then, open the Henderson's style chest within the dish-pit. Then, pick up the American style keycard from the Henderson's style chest. And then, unlock the American style box. And then, assure that the American style box is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a case.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open case<|im_end|>take Henderson's style latchkey from case<|im_end|>go south<|im_end|>unlock Henderson's style chest with Henderson's style latchkey<|im_end|>open Henderson's style chest<|im_end|>take American style keycard from Henderson's style chest<|im_end|>unlock American style box with American style keycard<|im_end|>open American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50279} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go west. And then, take the key from the shelf within the sauna. Then, move east. That done, make it so that the locker is unlocked with the key. Then, open the locker within the restroom. And then, recover the cuboid keycard from the locker. After that, make an effort to go west. After that, doublecheck that the cuboid gateway inside the sauna is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. The room is well lit.\nYou make out a locker. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a cashew on the floor.\nYou are carrying: an onion.\n\nyour action: ", "response": "go west<|im_end|>take key from shelf<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take cuboid keycard from locker<|im_end|>go west<|im_end|>lock cuboid gateway with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50162} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to travel south. With that over with, pick up the keycard from the armchair. After that, unlock the door within the studio. And then, make absolutely sure that the door in the studio is opened. And then, venture south. With that done, go east. And then, take the Quote of the Day Calendar from the desk within the office. With the Quote of the Day Calendar, rest the Quote of the Day Calendar on the stand in the office. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an insect.\n\nyour action: ", "response": "go south<|im_end|>take keycard from armchair<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take Quote of the Day Calendar from desk<|im_end|>put Quote of the Day Calendar on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50652} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First, it would be great if you could look and see that the Henderson's locker within the shower is unlocked. After that, doublecheck that the Henderson's locker inside the shower is ajar. Once you have pulled open the Henderson's locker, recover the spherical keycard from the Henderson's locker inside the shower. Then, unlock the spherical chest inside the shower. And then, open the spherical chest in the shower. After pulling open the spherical chest, pick up the sock from the spherical chest inside the shower. After that, head south. Then, rest the sock on the table. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A typical kind of place.\nYou see a locked spherical chest. You see a locked Henderson's locker close by.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a Henderson's passkey.\n\nyour action: ", "response": "unlock Henderson's locker with Henderson's passkey<|im_end|>open Henderson's locker<|im_end|>take spherical keycard from Henderson's locker<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take sock from spherical chest<|im_end|>go south<|im_end|>put sock on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50298} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take a trip south. With that accomplished, look and see that the passageway is unlocked with the passkey. And then, ensure that the passageway inside the studio is open. Having pulled open the passageway, make an effort to go to the east. With that over with, move east. With that over with, recover the type 3 keycard from the floor of the study. And then, try to head west. And then, make sure that the type 3 safe is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>go east<|im_end|>take type 3 keycard<|im_end|>go west<|im_end|>unlock type 3 safe with type 3 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50339} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, take the key from the display. After that, check that the gate inside the cubicle is unlocked with the key. And then, ensure that the gate within the cubicle is open. And then, travel south. Once you get around to doing that, head west. After that, retrieve the pair of headphones from the counter inside the garage. Then, attempt to go to the east. Following that, rest the pair of headphones on the recliner. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An ordinary one.\nAn open ordinary looking display is in the corner. The display contains a key.\nThere is a closed gate leading south. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from display<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>go west<|im_end|>take pair of headphones from counter<|im_end|>go east<|im_end|>put pair of headphones on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50006} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, unlock the non-euclidean locker inside the cubicle. Then, make sure that the non-euclidean locker is opened. And then, retrieve the key from the non-euclidean locker. And then, attempt to travel east. And then, unlock the box inside the shower. After that, ensure that the box inside the shower is open. After that, recover the insect from the box within the shower. If you can get your hands on the insect, place the insect on the floor of the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one.\nYou smell a terrible smell, and follow it to a non-euclidean locker.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take key from non-euclidean locker<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take insect from box<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50248} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the fresh laundry scented locker within the chamber. Then, ensure that the fresh laundry scented locker inside the chamber is open. And then, recover the keycard from the fresh laundry scented locker inside the chamber. After picking up the keycard, unlock the locker inside the chamber. And then, ensure that the locker inside the chamber is open. Then, retrieve the passkey from the locker within the chamber. And then, make absolutely sure that the hatch is unlocked with the passkey. And then, open the hatch. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just shown up in a chamber.\nA locked locker, which looks typical, is in the corner. You make out a fresh laundry scented locker. What's that over there? It looks like it's a box.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a fresh laundry scented latchkey.\n\nyour action: ", "response": "unlock fresh laundry scented locker with fresh laundry scented latchkey<|im_end|>open fresh laundry scented locker<|im_end|>take keycard from fresh laundry scented locker<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50488} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to venture south. With that accomplished, pick up the latchkey from the rack inside the cookhouse. Then, make an effort to go north. And then, insert the latchkey into the gate inside the kitchen's lock to unlock it. And then, make sure that the gate within the kitchen is wide open. And then, move east. If you can succeed at that, make absolutely sure that the chest is wide open. And then, recover the nest of bats from the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. The room is well lit.\nThere is a closed gate leading east. There is an exit to the south. Don't worry, it is unblocked.\nThere is a mug on the floor.\nYou are carrying: a key.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from rack<|im_end|>go north<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>open chest<|im_end|>take nest of bats from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50697} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to make an effort to move north. And then, look and see that the safe in the parlor is open. Then, recover the Henderson's latchkey from the safe. After that, attempt to go to the south. After that, make sure that the Henderson's portal is unlocked with the Henderson's latchkey. After that, ensure that the Henderson's portal in the washroom is open. After that, move south. If you can get through with that, make absolutely sure that the Henderson's portal is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A normal one.\nThere is a closed Henderson's portal leading south. There is an unguarded exit to the north.\nYou are carrying: a chocolate bar and a key.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take Henderson's latchkey from safe<|im_end|>go south<|im_end|>unlock Henderson's portal with Henderson's latchkey<|im_end|>open Henderson's portal<|im_end|>go south<|im_end|>close Henderson's portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50683} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First thing I need you to do is to go south. After that, try to go to the east. With that accomplished, look and see that the chest within the workshop is open. And then, take the type 0 passkey from the chest within the workshop. After that, look and see that the type 0 safe inside the workshop is unlocked with the type 0 passkey. Then, make it so that the type 0 safe inside the workshop is ajar. If you have opened the type 0 safe, retrieve the berry from the type 0 safe within the workshop. Then, eat the berry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard one.\nThere is an unguarded exit to the south.\nYou are carrying: a passkey and a butterfly.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open chest<|im_end|>take type 0 passkey from chest<|im_end|>unlock type 0 safe with type 0 passkey<|im_end|>open type 0 safe<|im_end|>take berry from type 0 safe<|im_end|>eat berry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50112} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, try to travel west. After that, ensure that the chest inside the kitchen is open. And then, recover the spherical latchkey from the chest. And then, go east. Then, doublecheck that the spherical chest in the workshop is unlocked. After unlocking the spherical chest, look and see that the spherical chest in the workshop is opened. And then, retrieve the non-euclidean key from the spherical chest within the workshop. And then, make absolutely sure that the non-euclidean safe is unlocked with the non-euclidean key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An usual kind of place.\nYou make out a locked non-euclidean safe in the corner. You hear a noise behind you and spin around, but you can't see anything other than a spherical chest.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take spherical latchkey from chest<|im_end|>go east<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take non-euclidean key from spherical chest<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50667} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to go north. Then, recover the formless latchkey from the stand in the chamber. If you can get your hands on the formless latchkey, insert the formless latchkey into the formless door within the chamber's lock to unlock it. Having unlocked the formless door, ensure that the formless door is open. After that, make an attempt to travel north. And then, try to venture east. And then, pick up the shadfly from the floor of the laundry place. After that, insert the shadfly into the drawer in the laundry place. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou find yourself in a dish-pit. A typical kind of place.\nThere is an exit to the north. Don't worry, it is unblocked.\nThere is a banana on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take formless latchkey from stand<|im_end|>unlock formless door with formless latchkey<|im_end|>open formless door<|im_end|>go north<|im_end|>go east<|im_end|>take shadfly<|im_end|>insert shadfly into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50361} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to assure that the passageway is unlocked. Once you have unlocked the passageway, ensure that the passageway is open. And then, travel north. Once you accomplish that, go west. Then, pick-up the key from the floor of the vault. Then, make an attempt to take a trip east. Then, close the box. Having closed the box, Place the key into the box to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. An usual one.\nYou see a locker. The locker is empty! What a waste of a day!\nThere is a closed passageway leading north. You need an unguarded exit? You should try going south.\nYou are carrying: a keycard and a latchkey.\n\nyour action: ", "response": "unlock passageway with keycard<|im_end|>open passageway<|im_end|>go north<|im_end|>go west<|im_end|>take key<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50700} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make an effort to take a trip west. Okay, and then, make it so that the box is unlocked with the passkey. After that, ensure that the box is open. After opening the box, retrieve the keycard from the box inside the closet. And then, venture east. Following that, unlock the locker inside the basement with the keycard. And then, ensure that the locker inside the basement is open. After that, recover the shadfly from the locker inside the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A typical one.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50038} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First thing I need you to do is to attempt to take a trip west. If you can accomplish that, pick up the keycard from the locker inside the garage. And then, go south. And then, check that the box is unlocked with the keycard. Then, ensure that the box is open. Then, recover the Advent Calendar from the box. After that, try to move north. And then, you can insert the Advent Calendar into the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. An usual kind of place.\nYou can make out a rack. The rack is normal. But oh no! there's nothing on this piece of garbage.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from locker<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take Advent Calendar from box<|im_end|>go north<|im_end|>insert Advent Calendar into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50550} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First of all, you could, like, head south. Then, recover the passkey from the chest within the dish-pit. And then, make an attempt to go north. With that accomplished, take a trip east. And then, insert the passkey into the box's lock to unlock it. Then, open the box within the closet. And then, take the pair of headphones from the box. And then, place the pair of headphones on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An usual one.\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go south<|im_end|>take passkey from chest<|im_end|>go north<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take pair of headphones from box<|im_end|>drop pair of headphones<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50163} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could look and see that the locker inside the office is shut. And then, go to the north. Following that, retrieve the American style passkey from the floor of the studio. With the American style passkey, insert the American style passkey into the American style chest within the studio's lock to unlock it. And then, ensure that the American style chest is open. And then, pick up the latchkey from the American style chest in the studio. And then, attempt to go to the south. Next, lock the locker with the latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nOkay, so you're in an office, cool, but is it standard? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a locker. The locker is empty! What a waste of a day! Oh wow! Is that what I think it is? It is! It's a safe.\nThere is a closed gateway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go north<|im_end|>take American style passkey<|im_end|>unlock American style chest with American style passkey<|im_end|>open American style chest<|im_end|>take latchkey from American style chest<|im_end|>go south<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50434} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, look and see that the box is unlocked. And then, ensure that the box is open. And then, pick up the latchkey from the box. After that, make sure that the safe in the steam room is unlocked with the latchkey. After that, make it so that the safe is opened. After you have opened the safe, recover the loaf of bread from the safe in the steam room. With the loaf of bread, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room. You start to take note of what's in the room.\nYou can make out a safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. You check the price tag glued to the box. 95 bucks? What a deal! You'll have to ask where they got this!\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50197} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. First step, go to the south. Then, doublecheck that the American style gate is unlocked. Then, ensure that the American style gate is open. Then, move south. And then, open the cuboid safe. Then, take the laptop from the cuboid safe in the playroom. Then, head east. And then, put the laptop on the counter inside the canteen. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just shown up in a dish-pit.\nYou need an unguarded exit? You should try going south.\nYou are carrying: an American style keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock American style gate with American style keycard<|im_end|>open American style gate<|im_end|>go south<|im_end|>open cuboid safe<|im_end|>take laptop from cuboid safe<|im_end|>go east<|im_end|>put laptop on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50800} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to venture west. Next, head north. Then, open the display within the study. Then, take the type 8 latchkey from the display. If you can get your hands on the type 8 latchkey, attempt to go to the south. After that, travel east. After that, check that the type 8 box within the scullery is unlocked with the type 8 latchkey. After that, ensure that the type 8 box within the scullery is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary kind of place.\nYou make out a type 8 box. Oh, great. Here's a locker. I mean, just wow! Isn't TextWorld just the best?\nThere is an unguarded exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>open display<|im_end|>take type 8 latchkey from display<|im_end|>go south<|im_end|>go east<|im_end|>unlock type 8 box with type 8 latchkey<|im_end|>open type 8 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50460} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, move east. And then, make an effort to head north. Next, lift the key from the floor of the studio. Then, make absolutely sure that the box inside the studio is unlocked. Then, ensure that the box within the studio is open. And then, pick up the non-euclidean passkey from the box inside the studio. Then, take a trip south. Once you manage that, look and see that the non-euclidean box is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've entered a bedroom.\nOh wow! Is that what I think it is? It is! It's a desk. The desk is normal. But the thing hasn't got anything on it.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take key<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take non-euclidean passkey from box<|im_end|>go south<|im_end|>lock non-euclidean box with non-euclidean passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50682} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to retrieve the TextWorld style keycard from the stand inside the studio. And then, unlock the TextWorld style box. After that, ensure that the TextWorld style box is open. And then, pick up the latchkey from the TextWorld style box within the studio. And then, unlock the chest inside the studio with the latchkey. And then, ensure that the chest inside the studio is open. And then, pick up the keyboard from the chest. And then, ditch the keyboard on the floor of the studio. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou have stumbled into the most typical of all possible studios.\nYou can see a chest. You can make out a TextWorld style box. You can make out a stand. The stand is ordinary. On the stand you see a TextWorld style keycard.\nThere is a closed portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style keycard from stand<|im_end|>unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take latchkey from TextWorld style box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take keyboard from chest<|im_end|>drop keyboard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50537} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take a trip west. Once you finish that, ensure that the box is open. Having opened the box, take the cuboid passkey from the box within the laundry place. After stealing the cuboid passkey, unlock the cuboid safe. After that, ensure that the cuboid safe is open. Then, take the licorice strip from the cuboid safe. And then, eat the licorice strip. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A normal kind of place.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid safe with cuboid passkey<|im_end|>open cuboid safe<|im_end|>take licorice strip from cuboid safe<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50133} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, go to the west. And then, recover the lavender scented keycard from the floor of the workshop. Then, make sure that the lavender scented safe within the workshop is unlocked. Then, open the lavender scented safe inside the workshop. After that, recover the Henderson's limited edition passkey from the lavender scented safe inside the workshop. After you have taken the Henderson's limited edition passkey, make an attempt to go east. With that over with, insert the Henderson's limited edition passkey into the Henderson's limited edition chest within the closet's lock to unlock it. And then, ensure that the Henderson's limited edition chest inside the closet is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal kind of place.\nAs if things weren't amazing enough already, you can even see a Henderson's limited edition chest.\nThere is a closed gateway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take lavender scented keycard<|im_end|>unlock lavender scented safe with lavender scented keycard<|im_end|>open lavender scented safe<|im_end|>take Henderson's limited edition passkey from lavender scented safe<|im_end|>go east<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50525} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First of all, travel east. With that done, unlock the non-euclidean box. Then, ensure that the non-euclidean box in the recreation zone is open. After that, pick up the latchkey from the non-euclidean box. And then, make it so that the chest is unlocked. And then, look and see that the chest inside the recreation zone is open. Then, pick up the plant from the chest. Then, sit the plant on the bed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou're now in the canteen. You begin to take stock of what's here.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go east<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take latchkey from non-euclidean box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take plant from chest<|im_end|>put plant on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50217} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to go to the east. Once you finish that, take the Microsoft limited edition passkey from the trunk. If you can get your hands on the Microsoft limited edition passkey, take a trip west. That done, look and see that the Microsoft limited edition locker is unlocked. After you have unlocked the Microsoft limited edition locker, make it so that the Microsoft limited edition locker is open. After that, take the lampshade from the Microsoft limited edition locker in the garage. After that, make an attempt to venture east. With that done, throw the lampshade on the floor of the closet. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. An ordinary kind of place.\nYou scan the room for a Microsoft limited edition locker, and you find a Microsoft limited edition locker. Now that's what I call TextWorld!\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft limited edition passkey from trunk<|im_end|>go west<|im_end|>unlock Microsoft limited edition locker with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition locker<|im_end|>take lampshade from Microsoft limited edition locker<|im_end|>go east<|im_end|>drop lampshade<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50008} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, try to go north. Then, ensure that the type 0 safe is open. And then, take the key from the type 0 safe. Then, go south. With that over with, doublecheck that the passageway inside the steam room is unlocked. After that, make sure that the passageway within the steam room is ajar. Then, move east. Next, close the passageway within the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've just sauntered into a steam room. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a shelf. The shelf is usual. But the thing is empty. This always happens, here in TextWorld!\nThere is a closed passageway leading east. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a sock on the floor.\nYou are carrying: a type 0 keycard.\n\nyour action: ", "response": "go north<|im_end|>open type 0 safe<|im_end|>take key from type 0 safe<|im_end|>go south<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50119} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to try to move north. And then, retrieve the Microsoft style passkey from the floor of the garage. After that, unlock the Microsoft style locker within the garage. And then, ensure that the Microsoft style locker is open. After that, recover the lightbulb from the Microsoft style locker within the garage. And then, make an effort to move south. Then, make it so that the safe within the kitchen is wide open. After that, place the lightbulb into the safe in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard one.\nA closed safe is close by.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Microsoft style passkey<|im_end|>unlock Microsoft style locker with Microsoft style passkey<|im_end|>open Microsoft style locker<|im_end|>take lightbulb from Microsoft style locker<|im_end|>go south<|im_end|>open safe<|im_end|>insert lightbulb into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50123} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, ensure that the safe is open. And then, take the spherical latchkey from the safe in the bar. After picking up the spherical latchkey, make sure that the spherical portal is unlocked. After that, open the spherical portal. After that, attempt to venture north. Then, retrieve the Microsoft limited edition passkey from the display. After that, travel east. If you can manage that, doublecheck that the Microsoft limited edition box is unlocked with the Microsoft limited edition passkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a closed safe close by.\nThere is a closed spherical portal leading north. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "open safe<|im_end|>take spherical latchkey from safe<|im_end|>unlock spherical portal with spherical latchkey<|im_end|>open spherical portal<|im_end|>go north<|im_end|>take Microsoft limited edition passkey from display<|im_end|>go east<|im_end|>unlock Microsoft limited edition box with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50747} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to head west. Okay, and then, retrieve the type N keycard from the suitcase in the closet. After that, venture east. After that, make sure that the type N safe is unlocked with the type N keycard. After unlocking the type N safe, make absolutely sure that the type N safe inside the spare room is wide open. After that, take the type 7 passkey from the type N safe. After getting the type 7 passkey, unlock the type 7 locker in the spare room with the type 7 passkey. After that, open the type 7 locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A typical kind of place.\nYou see a type 7 locker. You can make out a locked type N safe here.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type N keycard from suitcase<|im_end|>go east<|im_end|>unlock type N safe with type N keycard<|im_end|>open type N safe<|im_end|>take type 7 passkey from type N safe<|im_end|>unlock type 7 locker with type 7 passkey<|im_end|>open type 7 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50047} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, go to the east. After that, doublecheck that the display is wide open. If you have pulled open the display, retrieve the latchkey from the display. Then, unlock the safe. Once you have unlocked the safe, open the safe inside the attic. Then, pick up the keycard from the safe. After that, venture west. After that, unlock the locker inside the spare room with the keycard. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An usual kind of place.\nYou see a locker.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>open display<|im_end|>take latchkey from display<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go west<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50723} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be great if you could make an effort to go east. After that, ensure that the TextWorld style box is open. After that, pick up the Henderson's passkey from the TextWorld style box. Then, unlock the Henderson's passageway. After you have unlocked the Henderson's passageway, make sure that the Henderson's passageway is ajar. And then, go to the south. After that, retrieve the napkin from the refrigerator in the scullery. Then, place the napkin on the bowl in the scullery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a TextWorld style key.\n\nyour action: ", "response": "go east<|im_end|>open TextWorld style box<|im_end|>take Henderson's passkey from TextWorld style box<|im_end|>unlock Henderson's passageway with Henderson's passkey<|im_end|>open Henderson's passageway<|im_end|>go south<|im_end|>take napkin from refrigerator<|im_end|>put napkin on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50482} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to head west. With that accomplished, make sure that the dresser within the laundry place is ajar. After that, pick up the key from the dresser inside the laundry place. After that, go east. With that accomplished, check that the box is unlocked with the key. After that, open the box. Then, pick up the type 3 key from the box within the playroom. And then, assure that the type 3 chest is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nThis might come as a shock to you, but you've just come into a playroom. You begin to take stock of what's in the room.\nWere you looking for a type 3 chest? Because look over there, it's a type 3 chest. Oh wow! Is that what I think it is? It is! It's a box. Hmmm... what else, what else?\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open dresser<|im_end|>take key from dresser<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type 3 key from box<|im_end|>lock type 3 chest with type 3 key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50720} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First thing I need you to do is to take a trip north. Then, make an effort to move north. With that done, open the chest. Then, recover the vanilla scented key from the chest. With the vanilla scented key, make an attempt to venture south. Then, go to the east. If you can succeed at that, unlock the vanilla scented locker with the vanilla scented key. After that, open the vanilla scented locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. You begin to take stock of what's here.\nYou can make out a rack. Unfortunately, there isn't a thing on it. You move on, clearly furious with your TextWorld experience.\nThere is an unblocked exit to the north.\nYou are carrying: an insect.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>open chest<|im_end|>take vanilla scented key from chest<|im_end|>go south<|im_end|>go east<|im_end|>unlock vanilla scented locker with vanilla scented key<|im_end|>open vanilla scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50774} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to travel east. And then, recover the key from the freezer within the canteen. And then, take a trip west. Then, unlock the gateway. Then, make it so that the gateway is wide open. Then, venture south. With that accomplished, attempt to move east. Next, retrieve the nest of beetles from the counter inside the basement. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a poem and a mop.\n\nyour action: ", "response": "go east<|im_end|>take key from freezer<|im_end|>go west<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take nest of beetles from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50345} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go east. Next, make sure that the Henderson's limited edition chest is unlocked. Then, open the Henderson's limited edition chest in the closet. After that, retrieve the Canadian latchkey from the Henderson's limited edition chest. Then, unlock the Canadian box. After that, ensure that the Canadian box is open. And then, take the frisbee from the Canadian box. If you can get your hands on the frisbee, place the frisbee inside the Henderson's limited edition chest in the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Henderson's limited edition latchkey and a paper towel.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition chest<|im_end|>take Canadian latchkey from Henderson's limited edition chest<|im_end|>unlock Canadian box with Canadian latchkey<|im_end|>open Canadian box<|im_end|>take frisbee from Canadian box<|im_end|>insert frisbee into Henderson's limited edition chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50211} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to venture north. After that, ensure that the non-euclidean box inside the cellar is open. If you have opened the non-euclidean box, recover the type 4 key from the non-euclidean box. And then, unlock the type 4 box. Then, make it so that the type 4 box is open. After that, take the loaf of bread from the type 4 box. If you can get your hands on the loaf of bread, eat the loaf of bread. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just sauntered into a kitchen.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying: an apple.\n\nyour action: ", "response": "go north<|im_end|>open non-euclidean box<|im_end|>take type 4 key from non-euclidean box<|im_end|>unlock type 4 box with type 4 key<|im_end|>open type 4 box<|im_end|>take loaf of bread from type 4 box<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50604} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be good if you could take a trip west. Following that, make an effort to venture north. With that done, retrieve the non-euclidean latchkey from the shelf within the pantry. And then, unlock the non-euclidean box. Then, ensure that the non-euclidean box within the pantry is open. After that, pick up the worm from the non-euclidean box in the pantry. Then, make an attempt to take a trip south. Next, put the worm on the stand inside the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take non-euclidean latchkey from shelf<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take worm from non-euclidean box<|im_end|>go south<|im_end|>put worm on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50578} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to take a trip north. And then, open the safe in the study. After that, recover the latchkey from the safe. With the latchkey, unlock the locker with the latchkey. Then, ensure that the locker in the study is open. Once you have pulled open the locker, retrieve the passkey from the locker. And then, attempt to head south. Then, unlock the door. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. An usual one. You can barely contain your excitement.\nYou make out a locked portmanteau, which looks ordinary, nearby.\nThere is a closed door leading west. There is an unblocked exit to the north.\nYou are carrying: a worm.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock door with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50761} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First thing I need you to do is to try to travel south. And then, pick up the rectangular latchkey from the mantelpiece. With the rectangular latchkey, make sure that the rectangular safe in the office is unlocked. And then, ensure that the rectangular safe is open. Then, take the keycard from the rectangular safe. And then, unlock the box with the keycard. And then, ensure that the box within the office is open. Then, retrieve the keyboard from the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from mantelpiece<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take keycard from rectangular safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take keyboard from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50359} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go east. With that over with, recover the latchkey from the counter inside the cookery. And then, go west. That done, check that the safe is unlocked with the latchkey. After unlocking the safe, ensure that the safe is open. Having opened the safe, recover the fly larva from the safe within the vault. If you can get your hands on the fly larva, make an effort to travel east. If you can get around to doing that, throw the fly larva on the floor of the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one.\nYou can see a locked safe.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from counter<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>go east<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50754} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, recover the key from the trunk. With the key, unlock the locker within the launderette with the key. And then, open the locker within the launderette. And then, pick up the Canadian style keycard from the locker within the launderette. Then, check that the Canadian style safe is unlocked with the Canadian style keycard. After that, doublecheck that the Canadian style safe is wide open. And then, retrieve the fly larva from the Canadian style safe. Having picked up the fly larva, place the fly larva on the floor of the launderette. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou bend down to tie your shoe. When you stand up, you notice a Canadian style safe. Make a note of this, you might have to put stuff on or in it later on. You can make out a locked locker. An open trunk is nearby. The trunk contains a key. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from trunk<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Canadian style keycard from locker<|im_end|>unlock Canadian style safe with Canadian style keycard<|im_end|>open Canadian style safe<|im_end|>take fly larva from Canadian style safe<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50480} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First thing I need you to do is to make an effort to head east. Next, lift the latchkey from the floor of the cubicle. After that, unlock the locker within the cubicle. After that, open the locker. After that, retrieve the type E key from the locker inside the cubicle. And then, move west. Next, unlock the type E safe within the workshop. After unlocking the type E safe, ensure that the type E safe in the workshop is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An ordinary one.\nYou can see a type E safe. You look around you, at all the containers and supporters, doors and objects, and you think to yourself. Why? Why Textworld?\nThere is a closed hatch leading west. There is an unguarded exit to the east.\nYou are carrying: a salad.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type E key from locker<|im_end|>go west<|im_end|>unlock type E safe with type E key<|im_end|>open type E safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50073} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, unlock the type F box. And then, ensure that the type F box is open. After opening the type F box, recover the keycard from the type F box within the restroom. After that, make it so that the safe in the restroom is unlocked. And then, open the safe. Then, retrieve the passkey from the safe. With the passkey, look and see that the chest is unlocked. Then, ensure that the chest is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom.\nYou bend down to tie your shoe. When you stand up, you notice a chest. A locked standard looking safe is in the room. Look over there! a type F box.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a type F latchkey.\n\nyour action: ", "response": "unlock type F box with type F latchkey<|im_end|>open type F box<|im_end|>take keycard from type F box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50317} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, pick up the soap scented keycard from the floor of the canteen. After that, check that the soap scented chest is unlocked with the soap scented keycard. And then, open the soap scented chest inside the canteen. After that, take the Henderson's passkey from the soap scented chest. And then, make it so that the Henderson's chest inside the canteen is unlocked. After that, look and see that the Henderson's chest in the canteen is open. And then, pick up the peanut from the Henderson's chest in the canteen. If you can get your hands on the peanut, eat the peanut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nAh, the canteen. This is some kind of canteen, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it.\nYou make out a Henderson's chest. You can't wait to tell the folks at home about this! You hear a noise behind you and spin around, but you can't see anything other than a soap scented chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a soap scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented keycard<|im_end|>unlock soap scented chest with soap scented keycard<|im_end|>open soap scented chest<|im_end|>take Henderson's passkey from soap scented chest<|im_end|>unlock Henderson's chest with Henderson's passkey<|im_end|>open Henderson's chest<|im_end|>take peanut from Henderson's chest<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50757} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to travel east. And then, retrieve the passkey from the counter. And then, go to the west. And then, check that the box is unlocked with the passkey. After that, ensure that the box is open. After that, take the keycard from the box. After that, go east. And then, unlock the chest inside the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen. A typical kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a box. Hmmm... what else, what else?\nThere is a closed portal leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from counter<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50369} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, make an effort to head east. Then, recover the formless latchkey from the desk. And then, assure that the formless safe is unlocked. After that, ensure that the formless safe in the bedroom is open. And then, retrieve the rectangular key from the formless safe. If you can get your hands on the rectangular key, check that the rectangular locker is unlocked with the rectangular key. Then, ensure that the rectangular locker is open. After that, retrieve the controller from the rectangular locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've entered a sauna. You begin to take stock of what's here.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey from desk<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take rectangular key from formless safe<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take controller from rectangular locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50231} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to go to the south. And then, ensure that the trunk inside the workshop is open. Then, recover the cake scented key from the trunk. After that, make an attempt to venture north. And then, make sure that the cake scented locker within the lounge is unlocked. After that, look and see that the cake scented locker is open. Then, recover the key from the cake scented locker. Then, make it so that the box within the lounge is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A standard kind of place. Let's see what's in here.\nLook out! It's a- oh, never mind, it's just a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You see a cake scented locker.\nThere is a closed door leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open trunk<|im_end|>take cake scented key from trunk<|im_end|>go north<|im_end|>unlock cake scented locker with cake scented key<|im_end|>open cake scented locker<|im_end|>take key from cake scented locker<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50364} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First thing I need you to do is to make an attempt to move south. Next, ensure that the formless gateway in the attic is open. Then, go to the east. Then, make sure that the formless gateway within the shower is closed. After that, travel east. After that, recover the formless key from the safe in the laundry place. And then, make an effort to move west. If you can do that, lock the formless gateway. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou arrive in a lounge. A typical one.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open formless gateway<|im_end|>go east<|im_end|>close formless gateway<|im_end|>go east<|im_end|>take formless key from safe<|im_end|>go west<|im_end|>lock formless gateway with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50759} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to recover the Microsoft style key from the floor of the kitchen. After taking the Microsoft style key, unlock the Microsoft style safe. After that, ensure that the Microsoft style safe in the kitchen is open. Then, pick up the type 8 latchkey from the Microsoft style safe inside the kitchen. And then, look and see that the type 8 locker inside the kitchen is unlocked with the type 8 latchkey. After that, ensure that the type 8 locker is open. Then, recover the coffee cup from the type 8 locker. If you can get your hands on the coffee cup, sit the coffee cup on the table in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. The room is well lit.\nYou can make out a locked type 8 locker. You see a locked Microsoft style safe. You make out a table. But the thing is empty. You move on, clearly angry about your TextWorld experience.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a Microsoft style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft style key<|im_end|>unlock Microsoft style safe with Microsoft style key<|im_end|>open Microsoft style safe<|im_end|>take type 8 latchkey from Microsoft style safe<|im_end|>unlock type 8 locker with type 8 latchkey<|im_end|>open type 8 locker<|im_end|>take coffee cup from type 8 locker<|im_end|>put coffee cup on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50140} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could unlock the cuboid safe within the bedroom. After that, ensure that the cuboid safe in the bedroom is open. And then, retrieve the Henderson's style key from the cuboid safe in the bedroom. And then, try to move east. And then, insert the Henderson's style key into the Henderson's style safe's lock to unlock it. And then, open the Henderson's style safe within the studio. And then, take the mug from the Henderson's style safe inside the studio. And then, rest the mug on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. A standard one.\nYou see a locked cuboid safe.\nThere is an unblocked exit to the east.\nYou are carrying: a cuboid keycard.\n\nyour action: ", "response": "unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take Henderson's style key from cuboid safe<|im_end|>go east<|im_end|>unlock Henderson's style safe with Henderson's style key<|im_end|>open Henderson's style safe<|im_end|>take mug from Henderson's style safe<|im_end|>put mug on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50187} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, venture north. After that, take the latchkey from the mantle in the bedroom. And then, go to the south. Once you get through with that, make an effort to head east. And then, unlock the locker. If you have unlocked the locker, open the locker in the attic. After that, recover the passkey from the locker. Then, make absolutely sure that the safe in the attic is locked with the passkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal one. You begin looking for stuff.\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from mantle<|im_end|>go south<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50600} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! First thing I need you to do is to insert the key into the locker inside the launderette's lock to unlock it. After that, ensure that the locker is open. After that, recover the keycard from the locker. After that, take a trip east. And then, doublecheck that the safe is unlocked. And then, ensure that the safe inside the studio is open. Once you have pulled open the safe, pick up the binder from the safe. If you can get your hands on the binder, put the binder on the desk within the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nWell, here we are in a launderette.\nYou can make out a locked locker in the corner.\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take binder from safe<|im_end|>put binder on desk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50138} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to retrieve the TextWorld style key from the floor of the kitchenette. After getting the TextWorld style key, unlock the TextWorld style chest. Then, make sure that the TextWorld style chest inside the kitchenette is open. After pulling open the TextWorld style chest, take the Microsoft limited edition key from the TextWorld style chest in the kitchenette. Then, make it so that the Microsoft limited edition safe is unlocked. Then, open the Microsoft limited edition safe. Having opened the Microsoft limited edition safe, retrieve the blender from the Microsoft limited edition safe. Then, drop the blender on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nWell, here we are in a kitchenette.\nYou can make out a locked Microsoft limited edition safe. You can see a locked TextWorld style chest. As if things weren't amazing enough already, you can even see a saucepan. But the thing is empty.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nThere is a TextWorld style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take TextWorld style key<|im_end|>unlock TextWorld style chest with TextWorld style key<|im_end|>open TextWorld style chest<|im_end|>take Microsoft limited edition key from TextWorld style chest<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition key<|im_end|>open Microsoft limited edition safe<|im_end|>take blender from Microsoft limited edition safe<|im_end|>drop blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50771} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Your first objective is to pick up the cake scented latchkey from the rack. Then, insert the cake scented latchkey into the cake scented chest's lock to unlock it. After that, open the cake scented chest. After pulling open the cake scented chest, retrieve the type 6 passkey from the cake scented chest in the attic. If you can get your hands on the type 6 passkey, go to the east. With that done, insert the type 6 passkey into the type 6 locker within the office's lock to unlock it. And then, open the type 6 locker. After that, you can put the lightbulb inside the type 6 locker within the office. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic. I guess you better just go and list everything you see here.\nYou can make out a locked cake scented chest. You make out a rack. On the rack you can make out a cake scented latchkey. Something scurries by right in the corner of your eye. Probably nothing.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a lightbulb.\n\nyour action: ", "response": "take cake scented latchkey from rack<|im_end|>unlock cake scented chest with cake scented latchkey<|im_end|>open cake scented chest<|im_end|>take type 6 passkey from cake scented chest<|im_end|>go east<|im_end|>unlock type 6 locker with type 6 passkey<|im_end|>open type 6 locker<|im_end|>insert lightbulb into type 6 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50532} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, lift the passkey from the floor of the bathroom. Then, unlock the portal within the bathroom. And then, ensure that the portal is open. And then, make an attempt to travel east. After that, go south. With that accomplished, take the plant from the bar within the playroom. After you have taken the plant, take a trip north. If you can succeed at that, you can insert the plant inside the box inside the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nAh, the bathroom. This is some kind of bathroom, really great typical vibes in this place, a wonderful typical atmosphere. And now, well, you're in it.\nThere is a closed portal leading east. There is an exit to the south. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>go south<|im_end|>take plant from bar<|im_end|>go north<|im_end|>insert plant into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50094} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to attempt to go to the south. And then, recover the rectangular latchkey from the stand. And then, assure that the rectangular passageway within the pantry is unlocked. After unlocking the rectangular passageway, ensure that the rectangular passageway is open. And then, make an effort to venture south. And then, venture east. Okay, and then, pick up the passkey from the floor of the bedroom. Then, unlock the box within the bedroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've just shown up in a studio.\nYou see a suitcase. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an unguarded exit to the south.\nYou are carrying: a coffee cup.\n\nyour action: ", "response": "go south<|im_end|>take rectangular latchkey from stand<|im_end|>unlock rectangular passageway with rectangular latchkey<|im_end|>open rectangular passageway<|im_end|>go south<|im_end|>go east<|im_end|>take passkey<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50576} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the passkey from the counter. Then, go north. With that over with, make sure that the chest in the launderette is unlocked. After that, assure that the chest is ajar. After that, pick up the keycard from the chest within the launderette. Having picked up the keycard, check that the locker is unlocked with the keycard. Then, open the locker. Then, recover the sponge from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou arrive in a laundry place. A standard kind of place.\nYou see a counter. You see a passkey on the counter.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from counter<|im_end|>go north<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take sponge from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50206} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to take a trip west. After that, pick up the latchkey from the table. After taking the latchkey, attempt to go east. Once you get around to doing that, unlock the hatch inside the scullery with the latchkey. Then, open the hatch. After that, move south. Next, retrieve the coconut from the coffer inside the closet. After that, eat the coconut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed hatch leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cd.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from table<|im_end|>go east<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go south<|im_end|>take coconut from coffer<|im_end|>eat coconut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50664} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is how to play! First, it would be a great idea if you could go west. And then, look and see that the type 4 chest within the chamber is unlocked with the type 4 key. And then, make sure that the type 4 chest is ajar. And then, take the latchkey from the type 4 chest. After taking the latchkey, unlock the safe. After that, ensure that the safe within the chamber is open. And then, retrieve the fly larva from the safe within the chamber. If you can get your hands on the fly larva, put the fly larva on the recliner. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou've just shown up in a bedroom. Let's see what's in here.\nThere is an unblocked exit to the west.\nYou are carrying: a type 4 key.\n\nyour action: ", "response": "go west<|im_end|>unlock type 4 chest with type 4 key<|im_end|>open type 4 chest<|im_end|>take latchkey from type 4 chest<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>put fly larva on recliner<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50793} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to try to go to the south. And then, open the dresser within the bedchamber. After that, recover the spherical keycard from the dresser in the bedchamber. After that, go north. Once you finish that, unlock the spherical gate in the salon. After that, ensure that the spherical gate within the salon is open. After that, go east. And then, make it so that the chest is shut. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. An ordinary one.\nLook over there! a coffer. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. The coffer is empty! This is the worst thing that could possibly happen, ever! You can see a mantle. The mantle is ordinary. The mantle appears to be empty.\nThere is a closed spherical gate leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a potato.\n\nyour action: ", "response": "go south<|im_end|>open dresser<|im_end|>take spherical keycard from dresser<|im_end|>go north<|im_end|>unlock spherical gate with spherical keycard<|im_end|>open spherical gate<|im_end|>go east<|im_end|>close chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50141} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, if it's not too much trouble, I need you to attempt to travel east. Then, check that the Henderson's locker within the shower is unlocked with the Henderson's passkey. After that, ensure that the Henderson's locker is open. Having opened the Henderson's locker, retrieve the key from the Henderson's locker. Then, check that the locker in the shower is unlocked with the key. Then, ensure that the locker is open. After that, retrieve the fly larva from the locker. After stealing the fly larva, ditch the fly larva on the floor of the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nThis is going to sound unbelievable, but you've just entered an attic. You can barely contain your excitement.\nThere is an unblocked exit to the east.\nYou are carrying: a sandwich and a Henderson's passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Henderson's locker with Henderson's passkey<|im_end|>open Henderson's locker<|im_end|>take key from Henderson's locker<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50677} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move north. And then, head east. And then, ensure that the box is open. Then, take the spherical keycard from the box in the sauna. And then, make it so that the spherical box inside the sauna is unlocked with the spherical keycard. After unlocking the spherical box, open the spherical box within the sauna. Then, take the TextWorld style latchkey from the spherical box inside the sauna. If you can get your hands on the TextWorld style latchkey, doublecheck that the TextWorld style box is unlocked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou find yourself in a salon. A typical one. You begin to take stock of what's in the room.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open box<|im_end|>take spherical keycard from box<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take TextWorld style latchkey from spherical box<|im_end|>unlock TextWorld style box with TextWorld style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50349} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, attempt to take a trip south. And then, take the latchkey from the bookshelf. And then, try to go to the north. After that, insert the latchkey into the gate in the attic's lock to unlock it. Then, doublecheck that the gate is open. And then, move east. Following that, pick-up the Henderson's style latchkey from the floor of the studio. With the Henderson's style latchkey, make sure the Henderson's style box inside the studio is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A standard one.\nThere is a closed gate leading east. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from bookshelf<|im_end|>go north<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go east<|im_end|>take Henderson's style latchkey<|im_end|>lock Henderson's style box with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50692} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to go west. After that, move south. Then, retrieve the key from the mantelpiece in the study. Then, take a trip north. Next, try to move east. And then, make absolutely sure that the chest is unlocked. After that, open the chest. And then, retrieve the nest of ticks from the chest inside the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou can see a chest.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take key from mantelpiece<|im_end|>go north<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take nest of ticks from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50269} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to go west. After that, pick up the key from the floor of the kitchenette. And then, venture east. That done, make absolutely sure that the locker inside the laundromat is unlocked with the key. And then, look and see that the locker in the laundromat is wide open. Once you have pulled open the locker, recover the latchkey from the locker. And then, insert the latchkey into the chest's lock to unlock it. After unlocking the chest, ensure that the chest within the laundromat is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou are in a laundromat. An ordinary kind of place.\nYou smell a pungent smell, and follow it to a chest. You see a locked locker.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a worm.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50335} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to venture north. And then, ensure that the type 8 passageway in the sauna is open. After that, attempt to go to the east. Then, close the type 8 passageway within the kitchenette. After shutting the type 8 passageway, make an attempt to go east. And then, recover the type 8 passkey from the table in the pantry. After that, make an attempt to take a trip west. And then, Insert the type 8 passkey into the type 8 passageway to lock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nThis is going to sound unbelievable, but you've just entered a spare room. I guess you better just go and list everything you see here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open type 8 passageway<|im_end|>go east<|im_end|>close type 8 passageway<|im_end|>go east<|im_end|>take type 8 passkey from table<|im_end|>go west<|im_end|>lock type 8 passageway with type 8 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50237} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to try to take a trip west. With that over with, make absolutely sure that the case inside the cookery is open. After that, pick up the latchkey from the case. And then, move east. If you can get through with that, check that the safe is unlocked with the latchkey. Then, ensure that the safe is open. After that, recover the tablet from the safe. And then, put the tablet on the couch within the recreation zone. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. A typical kind of place.\nYou can make out a locked safe here. You make out a couch. But the thing hasn't got anything on it. It would have been so cool if there was stuff on the couch.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take tablet from safe<|im_end|>put tablet on couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50284} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First step, attempt to go west. Next, retrieve the type E key from the floor of the bathroom. Then, insert the type E key into the type E locker's lock to unlock it. Then, make absolutely sure that the type E locker is wide open. After that, recover the worm from the type E locker. Having taken the worm, make an attempt to go to the east. Then, make it so that the chest inside the dish-pit is opened. Then, you can put the worm inside the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a typical kind of place. That is to say, you're in a dish-pit. You can barely contain your excitement.\nYou can see a chest.\nThere is an open gateway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type E key<|im_end|>unlock type E locker with type E key<|im_end|>open type E locker<|im_end|>take worm from type E locker<|im_end|>go east<|im_end|>open chest<|im_end|>insert worm into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50640} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, assure that the American style box is unlocked with the American style latchkey. And then, ensure that the American style box is open. And then, retrieve the latchkey from the American style box. Then, venture north. With that over with, insert the latchkey into the passageway's lock to unlock it. And then, doublecheck that the passageway within the laundry place is wide open. After that, make an effort to move east. With that accomplished, recover the fork from the fridge inside the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary kind of place.\nYou see a gleam over in a corner, where you can see a American style box.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a grape and an American style latchkey.\n\nyour action: ", "response": "unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take latchkey from American style box<|im_end|>go north<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>take fork from fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50260} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, look and see that the locker is wide open. Having pulled open the locker, retrieve the type 7 passkey from the locker inside the salon. And then, unlock the type 7 locker with the type 7 passkey. Then, ensure that the type 7 locker is open. After you have opened the type 7 locker, recover the blanket from the type 7 locker in the salon. After that, make an attempt to travel east. After that, open the safe. And then, you can put the blanket into the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou arrive in a salon. A standard one. You can barely contain your excitement.\nYou can make out a type 7 locker. You can see a closed locker.\nThere is a closed gateway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take type 7 passkey from locker<|im_end|>unlock type 7 locker with type 7 passkey<|im_end|>open type 7 locker<|im_end|>take blanket from type 7 locker<|im_end|>go east<|im_end|>open safe<|im_end|>insert blanket into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50756} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to try to move east. Then, recover the passkey from the floor of the closet. After that, unlock the locker with the passkey. After that, ensure that the locker is open. Then, pick up the Henderson's style latchkey from the locker in the closet. After that, venture west. And then, make sure that the Henderson's style box within the garage is shut. After that, make it so that the Henderson's style box in the garage is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nYou can make out an opened Henderson's style box. The Henderson's style box is empty! What a waste of a day!\nThere is a closed gate leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a carrot.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take Henderson's style latchkey from locker<|im_end|>go west<|im_end|>close Henderson's style box<|im_end|>lock Henderson's style box with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50714} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, retrieve the latchkey from the floor of the lounge. And then, insert the latchkey into the locker's lock to unlock it. Once you have unlocked the locker, ensure that the locker is open. And then, retrieve the keycard from the locker inside the lounge. After that, unlock the box in the lounge. And then, ensure that the box in the lounge is open. After that, retrieve the passkey from the box. And then, make sure that the safe is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nLook at you, bigshot, walking into a lounge like it isn't some huge deal. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a safe. A locked box is here. You make out a locker.\nThere is an unguarded exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50096} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to travel west. Then, doublecheck that the refrigerator is wide open. After you have pulled open the refrigerator, recover the passkey from the refrigerator. If you have picked up the passkey, look and see that the box is unlocked. Having unlocked the box, doublecheck that the box inside the canteen is wide open. And then, recover the glass from the box. Having got the glass, move east. Following that, sit the glass on the shelf inside the scullery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just shown up in the scullery.\nWhat's that over there? It looks like it's a shelf. But the thing is empty, unfortunately.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open refrigerator<|im_end|>take passkey from refrigerator<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take glass from box<|im_end|>go east<|im_end|>put glass on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50204} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, retrieve the TextWorld style keycard from the safe. Then, check that the TextWorld style box in the sauna is unlocked with the TextWorld style keycard. Having unlocked the TextWorld style box, ensure that the TextWorld style box inside the sauna is open. After that, recover the latchkey from the TextWorld style box in the sauna. After getting the latchkey, insert the latchkey into the hatch in the sauna's lock to unlock it. After that, look and see that the hatch inside the sauna is opened. After that, make an attempt to go east. Once you succeed at that, close the hatch. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. A normal kind of place.\nYou scan the room for a TextWorld style box, and you find a TextWorld style box. Wow, isn't TextWorld just the best? If you haven't noticed it already, there seems to be something there by the wall, it's a safe. Huh, weird. The safe contains a TextWorld style keycard.\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "take TextWorld style keycard from safe<|im_end|>unlock TextWorld style box with TextWorld style keycard<|im_end|>open TextWorld style box<|im_end|>take latchkey from TextWorld style box<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50426} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First, it would be a great idea if you could go east. Okay, and then, attempt to go north. After that, pick-up the keycard from the floor of the sauna. Then, insert the keycard into the safe inside the sauna's lock to unlock it. Then, open the safe. And then, take the bug from the safe in the sauna. And then, attempt to go to the south. Then, toss the bug on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just shown up in a vault.\nYou smell a fine smell, and follow it to a stand. But oh no! there's nothing on this piece of trash.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>go south<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50491} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make an effort to venture south. Then, take the passkey from the bookshelf. Then, unlock the portal within the studio with the passkey. And then, ensure that the portal inside the studio is open. Then, travel west. That done, ensure that the coffer is open. After that, take the plant from the coffer inside the chamber. And then, insert the plant inside the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just sauntered into the steam room.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take passkey from bookshelf<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go west<|im_end|>open coffer<|im_end|>take plant from coffer<|im_end|>insert plant into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50077} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, look and see that the locker is unlocked with the latchkey. And then, make it so that the locker within the scullery is open. Then, retrieve the spherical passkey from the locker. With the spherical passkey, attempt to move south. And then, doublecheck that the spherical passageway inside the vault is unlocked with the spherical passkey. Then, open the spherical passageway. And then, make an attempt to head south. Once you accomplish that, recover the broom from the safe. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard one.\nYou can see a locked locker nearby.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a fondue and a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take spherical passkey from locker<|im_end|>go south<|im_end|>unlock spherical passageway with spherical passkey<|im_end|>open spherical passageway<|im_end|>go south<|im_end|>take broom from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50484} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, make an attempt to venture east. And then, pick up the latchkey from the bed. With the latchkey, head west. With that done, doublecheck that the box inside the playroom is unlocked. And then, ensure that the box within the playroom is open. After that, recover the cookie from the box. After that, eat the cookie. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal one.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a box. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from bed<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take cookie from box<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50258} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, doublecheck that the type 2 box is unlocked. After that, assure that the type 2 box is opened. After that, recover the keycard from the type 2 box. After you have picked up the keycard, doublecheck that the locker is unlocked. After that, open the locker in the workshop. After that, take the Cat Calendar from the locker inside the workshop. After taking the Cat Calendar, make an effort to take a trip east. If you can succeed at that, toss the Cat Calendar on the floor of the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. An ordinary kind of place.\nYou can see a locker. You can make out a type 2 box. You shudder, but continue examining the room.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 2 key.\n\nyour action: ", "response": "unlock type 2 box with type 2 key<|im_end|>open type 2 box<|im_end|>take keycard from type 2 box<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take Cat Calendar from locker<|im_end|>go east<|im_end|>drop Cat Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50561} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be fantastic if you could doublecheck that the chest is ajar. After opening the chest, pick up the Henderson's limited edition passkey from the chest in the cookhouse. Then, make an effort to take a trip west. After that, unlock the Henderson's limited edition box in the closet with the Henderson's limited edition passkey. Then, ensure that the Henderson's limited edition box is open. Then, retrieve the worm from the Henderson's limited edition box. After that, go to the east. Then, deposit the worm on the floor of the cookhouse. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nYou scan the room, seeing a chest.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "open chest<|im_end|>take Henderson's limited edition passkey from chest<|im_end|>go west<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition box<|im_end|>take worm from Henderson's limited edition box<|im_end|>go east<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50645} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be good if you could assure that the hatch is ajar. And then, take a trip south. Following that, take a trip east. And then, pick up the textbook from the dresser. If you can get your hands on the textbook, make an effort to venture west. After that, go north. After that, ensure that the formless locker in the kitchen is open. And then, you can place the textbook inside the formless locker in the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a formless locker.\nThere is a closed hatch leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a formless passkey.\n\nyour action: ", "response": "open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take textbook from dresser<|im_end|>go west<|im_end|>go north<|im_end|>open formless locker<|im_end|>insert textbook into formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50176} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could make an effort to travel north. With that accomplished, ensure that the drawer is open. Then, pick up the Henderson's limited edition key from the drawer. After that, make absolutely sure that the Henderson's limited edition portal is unlocked. After unlocking the Henderson's limited edition portal, doublecheck that the Henderson's limited edition portal is wide open. And then, go north. That done, try to move east. Once you manage that, close the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. A normal kind of place. Let's see what's in here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open drawer<|im_end|>take Henderson's limited edition key from drawer<|im_end|>unlock Henderson's limited edition portal with Henderson's limited edition key<|im_end|>open Henderson's limited edition portal<|im_end|>go north<|im_end|>go east<|im_end|>close cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50591} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, you could, like, move west. And then, check that the non-euclidean locker is unlocked with the non-euclidean keycard. And then, ensure that the non-euclidean locker within the attic is open. Then, recover the type E keycard from the non-euclidean locker. Once you have taken the type E keycard, check that the type E chest is unlocked with the type E keycard. After that, open the type E chest. After that, retrieve the cane from the type E chest in the attic. After you have got the cane, toss the cane on the floor of the attic. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A standard one.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take type E keycard from non-euclidean locker<|im_end|>unlock type E chest with type E keycard<|im_end|>open type E chest<|im_end|>take cane from type E chest<|im_end|>drop cane<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50449} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First, it would be great if you could take a trip east. And then, recover the cuboid key from the floor of the cookery. After that, attempt to travel west. If you can get through with that, unlock the cuboid safe within the cubicle. After that, open the cuboid safe inside the cubicle. And then, recover the laptop from the cuboid safe in the cubicle. And then, try to head east. Then, throw the laptop on the floor of the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal.\nYou can make out a locked cuboid safe close by.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key<|im_end|>go west<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take laptop from cuboid safe<|im_end|>go east<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50627} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be good if you could make an attempt to move east. Then, take the cuboid key from the shelf. After that, attempt to head north. And then, insert the cuboid key into the cuboid locker in the spare room's lock to unlock it. Then, assure that the cuboid locker inside the spare room is ajar. Then, take the broom from the cuboid locker. And then, attempt to venture south. And then, place the broom on the bench within the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou've entered a basement.\nYou can make out a crate.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take cuboid key from shelf<|im_end|>go north<|im_end|>unlock cuboid locker with cuboid key<|im_end|>open cuboid locker<|im_end|>take broom from cuboid locker<|im_end|>go south<|im_end|>put broom on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50628} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, take a trip west. Then, recover the Canadian limited edition latchkey from the table within the laundromat. Then, unlock the Canadian limited edition chest. And then, make sure that the Canadian limited edition chest is wide open. After pulling open the Canadian limited edition chest, pick up the Microsoft key from the Canadian limited edition chest in the laundromat. And then, assure that the Microsoft box in the laundromat is unlocked. Then, ensure that the Microsoft box within the laundromat is open. Then, pick up the fly larva from the Microsoft box in the laundromat. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Canadian limited edition latchkey from table<|im_end|>unlock Canadian limited edition chest with Canadian limited edition latchkey<|im_end|>open Canadian limited edition chest<|im_end|>take Microsoft key from Canadian limited edition chest<|im_end|>unlock Microsoft box with Microsoft key<|im_end|>open Microsoft box<|im_end|>take fly larva from Microsoft box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50338} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be great if you could go south. And then, ensure that the coffer within the basement is open. And then, retrieve the passkey from the coffer inside the basement. Then, unlock the safe in the basement. Then, ensure that the safe is open. And then, take the latchkey from the safe in the basement. Then, make absolutely sure that the chest inside the basement is unlocked. Once you have unlocked the chest, ensure that the chest inside the basement is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. An usual kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a poem on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50518} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to insert the key into the safe inside the shower's lock to unlock it. Then, open the safe in the shower. After that, take the spherical passkey from the safe. And then, move east. With that done, unlock the spherical chest inside the office. Then, open the spherical chest. And then, take the chocolate bar from the spherical chest in the office. Then, eat the chocolate bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower.\nYou can see a locked safe right there by you.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock safe with key<|im_end|>open safe<|im_end|>take spherical passkey from safe<|im_end|>go east<|im_end|>unlock spherical chest with spherical passkey<|im_end|>open spherical chest<|im_end|>take chocolate bar from spherical chest<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50507} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip south. After that, ensure that the coffer is open. And then, retrieve the passkey from the coffer. After that, assure that the box inside the spare room is unlocked with the passkey. After that, assure that the box in the spare room is ajar. And then, recover the lightbulb from the box. After getting the lightbulb, attempt to travel north. Next, throw the lightbulb on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette.\nYou need an unguarded exit? You should try going east. There is an exit to the south. Don't worry, it is unguarded. There is an unguarded exit to the west.\nThere is a bug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take lightbulb from box<|im_end|>go north<|im_end|>drop lightbulb<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50799} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound session of TextWorld! Here is your task for today. First of all, you could, like, look and see that the chest is unlocked. And then, ensure that the chest in the cellar is open. And then, pick up the type L keycard from the chest within the cellar. And then, make an attempt to travel east. That done, make sure that the type L chest is unlocked. After you have unlocked the type L chest, assure that the type L chest is wide open. And then, recover the tv from the type L chest inside the salon. And then, put the tv on the bookshelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An ordinary one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a locked chest.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take type L keycard from chest<|im_end|>go east<|im_end|>unlock type L chest with type L keycard<|im_end|>open type L chest<|im_end|>take tv from type L chest<|im_end|>put tv on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50128} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, go to the south. Next, pick up the key from the board. And then, try to go to the north. After that, unlock the locker inside the bedroom. Then, open the locker. Then, take the poem from the locker. And then, attempt to venture south. After that, ditch the poem on the floor of the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual one.\nYou can make out a locked locker.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from board<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take poem from locker<|im_end|>go south<|im_end|>drop poem<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50276} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First step, take the non-euclidean passkey from the suitcase in the studio. After that, assure that the non-euclidean chest within the studio is unlocked with the non-euclidean passkey. Then, ensure that the non-euclidean chest inside the studio is open. After opening the non-euclidean chest, recover the Henderson's limited edition keycard from the non-euclidean chest. After getting the Henderson's limited edition keycard, unlock the Henderson's limited edition gate. Then, ensure that the Henderson's limited edition gate is open. After that, make an effort to go east. After that, close the Henderson's limited edition gate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've seen better studios, but at least this one seems pretty ordinary.\nYou see a non-euclidean chest. Does this look like anything mentioned in the instructions? You can see a suitcase. The suitcase contains a non-euclidean passkey, so there's that.\nThere is a closed Henderson's limited edition gate leading east. There is an unblocked exit to the north.\nYou are carrying: a cookie.\n\nyour action: ", "response": "take non-euclidean passkey from suitcase<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take Henderson's limited edition keycard from non-euclidean chest<|im_end|>unlock Henderson's limited edition gate with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition gate<|im_end|>go east<|im_end|>close Henderson's limited edition gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50568} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to attempt to move west. And then, doublecheck that the freezer is wide open. And then, pick up the soap scented keycard from the freezer within the scullery. With the soap scented keycard, unlock the soap scented hatch within the scullery with the soap scented keycard. Then, open the soap scented hatch. And then, go to the north. Once you do that, venture east. With that accomplished, recover the spoon from the fridge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nWell, here we are in a bedroom. Let's see what's in here.\nYou hear a noise behind you and spin around, but you can't see anything other than a trunk.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open freezer<|im_end|>take soap scented keycard from freezer<|im_end|>unlock soap scented hatch with soap scented keycard<|im_end|>open soap scented hatch<|im_end|>go north<|im_end|>go east<|im_end|>take spoon from fridge<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50676} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to go to the west. After that, pick-up the type 1 keycard from the floor of the canteen. With the type 1 keycard, unlock the type 1 gate. After that, open the type 1 gate. After that, go to the south. And then, take a trip east. With that accomplished, pick up the bug from the type 6 locker in the kitchenette. Then, put the bug on the saucepan. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou make another one of your grand eccentric entrances into an attic.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type 1 keycard<|im_end|>unlock type 1 gate with type 1 keycard<|im_end|>open type 1 gate<|im_end|>go south<|im_end|>go east<|im_end|>take bug from type 6 locker<|im_end|>put bug on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50450} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, take the passkey from the bench. After that, make an attempt to venture south. With that done, take a trip west. Then, unlock the box with the passkey. Then, open the box. Then, retrieve the Henderson's limited edition latchkey from the box inside the parlor. Then, attempt to travel east. And then, make it so that the Henderson's limited edition locker within the lounge is unlocked with the Henderson's limited edition latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou are in a salon. A normal kind of place.\nYou make out an opened basket in the room. Empty! What kind of nightmare TextWorld is this? As if things weren't amazing enough already, you can even see a bench. Wow, isn't TextWorld just the best? The bench is ordinary. On the bench you make out a passkey.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bench<|im_end|>go south<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take Henderson's limited edition latchkey from box<|im_end|>go east<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50772} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to move south. Following that, open the gateway in the cookery. After that, try to venture west. After that, venture north. And then, pick up the formless latchkey from the floor of the shower. After picking up the formless latchkey, move south. And then, move east. After that, assure that the formless chest within the cookery is locked with the formless latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou're now in a vault.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: an insect.\n\nyour action: ", "response": "go south<|im_end|>open gateway<|im_end|>go west<|im_end|>go north<|im_end|>take formless latchkey<|im_end|>go south<|im_end|>go east<|im_end|>lock formless chest with formless latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50709} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the latchkey from the cabinet in the bathroom. And then, unlock the safe. After that, make it so that the safe in the bathroom is wide open. After pulling open the safe, recover the cake scented passkey from the safe. And then, go west. Then, make sure that the cake scented chest inside the sauna is unlocked. And then, make absolutely sure that the cake scented chest within the sauna is opened. And then, recover the vacuum from the cake scented chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou are in a bathroom. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou make out a safe. You make out a cabinet. The cabinet contains a latchkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take cake scented passkey from safe<|im_end|>go west<|im_end|>unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take vacuum from cake scented chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50164} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the latchkey from the bench. And then, try to head south. With that done, doublecheck that the locker within the cookery is unlocked with the latchkey. If you have unlocked the locker, open the locker. And then, attempt to go north. With that over with, retrieve the cushion from the floor of the bar. After that, try to venture south. Then, deposit the cushion inside the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nWell how about that, you are in the place we're calling the bar.\nYou make out a portmanteau. You smell a lovely smell, and follow it to a bench. Wow, isn't TextWorld just the best? The bench is usual. On the bench you see a latchkey. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unblocked exit? You should try going south.\nThere is a cushion on the floor.\nYou are carrying: a knife.\n\nyour action: ", "response": "take latchkey from bench<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>go north<|im_end|>take cushion<|im_end|>go south<|im_end|>insert cushion into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50526} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go west. Once you get through with that, make an attempt to head north. And then, recover the American key from the floor of the laundromat. And then, unlock the American box within the laundromat. And then, look and see that the American box is wide open. After that, pick up the formless keycard from the American box inside the laundromat. Then, attempt to go to the south. With that done, make sure the formless box inside the vault is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in a salon.\nYou make out a bed. The bed is standard. The bed appears to be empty. Oh! Why couldn't there just be stuff on it?\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take American key<|im_end|>unlock American box with American key<|im_end|>open American box<|im_end|>take formless keycard from American box<|im_end|>go south<|im_end|>lock formless box with formless keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50238} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, go north. And then, pick up the binder from the table in the studio. And then, attempt to venture south. After that, attempt to take a trip east. Then, pick up the type 1 key from the bowl within the scullery. Then, make sure that the type 1 safe inside the scullery is unlocked. Then, ensure that the type 1 safe within the scullery is open. After you have opened the type 1 safe, insert the binder into the type 1 safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou need an unblocked exit? You should try going east. There is an exit to the north. Don't worry, it is unblocked. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take binder from table<|im_end|>go south<|im_end|>go east<|im_end|>take type 1 key from bowl<|im_end|>unlock type 1 safe with type 1 key<|im_end|>open type 1 safe<|im_end|>insert binder into type 1 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50167} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First, it would be great if you could try to move west. Next, doublecheck that the cabinet in the canteen is opened. And then, recover the American style key from the cabinet. Then, unlock the American style chest. And then, ensure that the American style chest is open. Then, retrieve the key from the American style chest inside the canteen. With the key, unlock the hatch inside the canteen. Then, open the hatch. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've entered a kitchenette. The room is well lit.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open cabinet<|im_end|>take American style key from cabinet<|im_end|>unlock American style chest with American style key<|im_end|>open American style chest<|im_end|>take key from American style chest<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50617} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! First stop, pick up the key from the floor of the steam room. If you can get your hands on the key, unlock the locker with the key. Then, open the locker. And then, take the type O keycard from the locker in the steam room. Then, make an effort to head south. With that over with, look and see that the type O chest is unlocked. And then, ensure that the type O chest is open. If you have opened the type O chest, take the worm from the type O chest inside the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. A normal kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou make out a locker. I mean, just wow! Isn't TextWorld just the best? You can make out a counter. The counter is normal. Looks like someone's already been here and taken everything off it, though. You make a mental note to not get your hopes up the next time you see a counter in a room.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take type O keycard from locker<|im_end|>go south<|im_end|>unlock type O chest with type O keycard<|im_end|>open type O chest<|im_end|>take worm from type O chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50166} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! Your first objective is to pick up the latchkey from the portmanteau within the office. After that, unlock the gate in the office. And then, open the gate. After that, make an attempt to move west. With that done, take the type P latchkey from the case. After getting the type P latchkey, insert the type P latchkey into the type P locker's lock to unlock it. Then, open the type P locker inside the basement. Then, pick up the shirt from the type P locker within the basement. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've just walked into an office.\nYou can see an opened portmanteau close by. The portmanteau contains a latchkey. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is a closed gate leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from portmanteau<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go west<|im_end|>take type P latchkey from case<|im_end|>unlock type P locker with type P latchkey<|im_end|>open type P locker<|im_end|>take shirt from type P locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50352} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be great if you could make an effort to venture east. With that done, pick-up the latchkey from the floor of the study. If you can get your hands on the latchkey, doublecheck that the locker in the study is unlocked. After that, ensure that the locker is open. After that, move west. Okay, and then, recover the insect from the rack. And then, try to go east. With that accomplished, put the insect into the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou make out a rack. The rack is normal. On the rack you see an insect.\nThere is a closed door leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>go west<|im_end|>take insect from rack<|im_end|>go east<|im_end|>insert insect into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50446} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, you could, like, try to venture west. Then, go south. Following that, recover the passkey from the shelf in the garage. With the passkey, make an effort to move north. Once you manage that, attempt to take a trip east. That done, assure that the safe within the basement is unlocked. After that, open the safe in the basement. Then, retrieve the shoe from the safe within the basement. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary one. The room is well lit.\nYou can make out a locked safe nearby.\nThere is an open portal leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a frisbee.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take passkey from shelf<|im_end|>go north<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take shoe from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50002} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, go west. With that done, ensure that the type 9 chest is open. And then, recover the key from the type 9 chest within the closet. Then, travel east. After that, assure that the box within the cookhouse is unlocked with the key. And then, ensure that the box is open. After that, recover the teacup from the box in the cookhouse. And then, sit the teacup on the pan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse.\nYou make out a locked box. You see a pan. But oh no! there's nothing on this piece of trash.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type 9 passkey.\n\nyour action: ", "response": "go west<|im_end|>open type 9 chest<|im_end|>take key from type 9 chest<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take teacup from box<|im_end|>put teacup on pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50095} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First step, head east. That done, assure that the trunk inside the bedroom is wide open. And then, recover the keycard from the trunk. Then, unlock the locker inside the bedroom. Then, ensure that the locker inside the bedroom is open. After that, recover the passkey from the locker inside the bedroom. After that, make sure that the safe is unlocked. After that, doublecheck that the safe within the bedroom is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go east<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50168} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, make an effort to take a trip north. With that done, ensure that the Henderson's style portal within the canteen is open. After opening the Henderson's style portal, head east. With that done, make an effort to go south. Okay, and then, pick up the Henderson's style latchkey from the box. After that, try to travel north. After that, close the Henderson's style portal. And then, make sure that the Henderson's style portal inside the study is locked with the Henderson's style latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nWell, here we are in a bedchamber.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open Henderson's style portal<|im_end|>go east<|im_end|>go south<|im_end|>take Henderson's style latchkey from box<|im_end|>go north<|im_end|>close Henderson's style portal<|im_end|>lock Henderson's style portal with Henderson's style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50310} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to insert the keycard into the locker within the cookery's lock to unlock it. After that, ensure that the locker is open. After pulling open the locker, recover the American style keycard from the locker within the cookery. Then, unlock the American style hatch inside the cookery. Then, ensure that the American style hatch within the cookery is open. Then, venture east. And then, pick up the cd from the bed stand. Then, drop the cd on the floor of the bedchamber. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou see a locked locker.\nThere is a closed American style hatch leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take American style keycard from locker<|im_end|>unlock American style hatch with American style keycard<|im_end|>open American style hatch<|im_end|>go east<|im_end|>take cd from bed stand<|im_end|>drop cd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50601} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. First of all, pick up the keycard from the floor of the cookery. Then, insert the keycard into the box in the cookery's lock to unlock it. After you have unlocked the box, assure that the box within the cookery is ajar. After that, recover the formless key from the box. And then, unlock the formless passageway. Then, open the formless passageway. And then, attempt to head east. And then, close the crate. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've entered a cookery.\nYou can make out a locked box. You can make out a bowl. Wow, isn't TextWorld just the best? Unfortunately, there isn't a thing on it. It would have been so cool if there was stuff on the bowl.\nThere is a closed formless passageway leading east. There is an unguarded exit to the south.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take formless key from box<|im_end|>unlock formless passageway with formless key<|im_end|>open formless passageway<|im_end|>go east<|im_end|>close crate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50244} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to doublecheck that the cuboid chest is ajar. And then, pick up the type V latchkey from the cuboid chest inside the closet. Then, make an attempt to venture east. And then, check that the type V chest is unlocked with the type V latchkey. And then, doublecheck that the type V chest is wide open. And then, pick up the nest of spiders from the type V chest in the recreation zone. After that, travel west. And then, throw the nest of spiders on the floor of the closet. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A typical one.\nYou make out a cuboid chest.\nThere is a closed gate leading west. You need an unblocked exit? You should try going east.\nThere is a cuboid passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "open cuboid chest<|im_end|>take type V latchkey from cuboid chest<|im_end|>go east<|im_end|>unlock type V chest with type V latchkey<|im_end|>open type V chest<|im_end|>take nest of spiders from type V chest<|im_end|>go west<|im_end|>drop nest of spiders<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50583} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First, it would be great if you could go south. And then, try to go south. And then, retrieve the fudge scented latchkey from the refrigerator inside the canteen. After that, unlock the fudge scented box. After unlocking the fudge scented box, ensure that the fudge scented box is open. And then, recover the key from the fudge scented box. And then, move north. And then, lock the box with the key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou are in a spare room. An usual one.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go south<|im_end|>take fudge scented latchkey from refrigerator<|im_end|>unlock fudge scented box with fudge scented latchkey<|im_end|>open fudge scented box<|im_end|>take key from fudge scented box<|im_end|>go north<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50135} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, head south. If you can manage that, open the Henderson's style safe. After that, retrieve the passkey from the Henderson's style safe. After that, take a trip north. Then, unlock the hatch. Once you have unlocked the hatch, ensure that the hatch in the closet is open. Then, take a trip east. Then, look and see that the trunk inside the cellar is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a standard kind of place. That is to say, you're in a closet. You begin to take stock of what's here.\nThere is a closed hatch leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a candy bar and a Henderson's style key.\n\nyour action: ", "response": "go south<|im_end|>open Henderson's style safe<|im_end|>take passkey from Henderson's style safe<|im_end|>go north<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>close trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50288} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take a trip east. And then, pick up the latchkey from the floor of the studio. After that, move west. After that, doublecheck that the safe is unlocked. After that, ensure that the safe is open. And then, take the Microsoft key from the safe inside the canteen. And then, move east. And then, lock the Microsoft box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A typical one.\nYou can make out a locked safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Microsoft key from safe<|im_end|>go east<|im_end|>lock Microsoft box with Microsoft key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50179} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, retrieve the formless key from the counter inside the cellar. Then, unlock the formless chest inside the cellar with the formless key. And then, make it so that the formless chest within the cellar is open. Then, recover the Henderson's limited edition latchkey from the formless chest. Then, unlock the Henderson's limited edition box in the cellar. And then, make absolutely sure that the Henderson's limited edition box within the cellar is opened. After that, recover the key from the Henderson's limited edition box. After that, make it so that the locker inside the cellar is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the cellar.\nYou hear a noise behind you and spin around, but you can't see anything other than a locker. You can make out a locked Henderson's limited edition box nearby. You can see a locked formless chest. Hey, want to see a counter? Look over there, a counter. You see a formless key on the counter.\nThere is a closed portal leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key from counter<|im_end|>unlock formless chest with formless key<|im_end|>open formless chest<|im_end|>take Henderson's limited edition latchkey from formless chest<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition box<|im_end|>take key from Henderson's limited edition box<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50549} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, recover the type E keycard from the crate in the cellar. If you can get your hands on the type E keycard, assure that the type E locker in the cellar is unlocked with the type E keycard. And then, doublecheck that the type E locker is opened. And then, retrieve the latchkey from the type E locker. Then, unlock the safe. And then, make absolutely sure that the safe is wide open. And then, retrieve the broom from the safe. And then, you can place the broom inside the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou've just sauntered into a cellar.\nYou can make out a cabinet. What a letdown! The cabinet is empty! You see a safe. You check the price tag that's still affixed to the safe. Ninety dollars?! That's ridiculous! You ever meet my good friend, they work for a company? I'm sure my friend could get you one of those for 45 bucks! Were you looking for a type E locker? Because look over there, it's a type E locker. An open ordinary looking crate is nearby. The crate contains a type E keycard!\nThere is a closed gateway leading south. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type E keycard from crate<|im_end|>unlock type E locker with type E keycard<|im_end|>open type E locker<|im_end|>take latchkey from type E locker<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>insert broom into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50012} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick-up the key from the floor of the vault. And then, make sure that the chest inside the vault is unlocked. After that, open the chest. And then, recover the soap scented keycard from the chest in the vault. Then, check that the soap scented box within the vault is unlocked with the soap scented keycard. After that, open the soap scented box. Then, pick up the rectangular key from the soap scented box. With the rectangular key, insert the rectangular key into the rectangular chest's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault.\nYou see a locked rectangular chest. You can see a locked standard looking soap scented box nearby. You see a locked chest.\nThere is a closed gateway leading west. There is an exit to the east. Don't worry, it is unblocked.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take soap scented keycard from chest<|im_end|>unlock soap scented box with soap scented keycard<|im_end|>open soap scented box<|im_end|>take rectangular key from soap scented box<|im_end|>unlock rectangular chest with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50544} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, venture east. If you can do that, insert the cake scented latchkey into the cake scented box's lock to unlock it. And then, make it so that the cake scented box is open. After that, retrieve the latchkey from the cake scented box inside the dish-pit. Then, unlock the locker in the dish-pit. Then, open the locker. And then, pick up the key from the locker in the dish-pit. With the key, insert the key into the door's lock to unlock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a cake scented latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock cake scented box with cake scented latchkey<|im_end|>open cake scented box<|im_end|>take latchkey from cake scented box<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock door with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50750} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First stop, attempt to take a trip east. Okay, and then, recover the formless passkey from the shelf in the washroom. After that, venture west. And then, check that the formless box is unlocked with the formless passkey. After that, ensure that the formless box inside the bedroom is open. Then, recover the tv from the formless box. With the tv, try to venture east. Once you manage that, place the tv on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou are in a bedroom. An ordinary one.\nA locked formless box is in the room. If you haven't noticed it already, there seems to be something there by the wall, it's a locker.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless passkey from shelf<|im_end|>go west<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take tv from formless box<|im_end|>go east<|im_end|>put tv on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50602} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the non-euclidean keycard from the stand. And then, try to head east. And then, assure that the non-euclidean box is unlocked with the non-euclidean keycard. Then, open the non-euclidean box. Then, venture west. Then, recover the fly larva from the bench inside the chamber. Then, venture east. That done, deposit the fly larva into the non-euclidean box inside the scullery. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it.\nYou can make out a bench. The bench is typical. On the bench you can make out a fly larva. Look over there! a stand. You see a non-euclidean keycard on the stand. You make out a mantle. The mantle is normal. The mantle appears to be empty.\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from stand<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>go west<|im_end|>take fly larva from bench<|im_end|>go east<|im_end|>insert fly larva into non-euclidean box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50442} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to open the fridge in the kitchen. And then, recover the keycard from the fridge in the kitchen. After picking up the keycard, insert the keycard into the safe in the kitchen's lock to unlock it. After that, open the safe within the kitchen. And then, retrieve the key from the safe in the kitchen. And then, venture west. And then, look and see that the chest in the office is unlocked. And then, look and see that the chest in the office is opened. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've just walked into a kitchen. You begin to take stock of what's here.\nYou see a safe. I mean, just wow! Isn't TextWorld just the best? You can see a closed fridge.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open fridge<|im_end|>take keycard from fridge<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50074} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take a trip east. Then, pick up the latchkey from the display within the cellar. With the latchkey, unlock the safe inside the cellar. Then, open the safe. Then, take the key from the safe in the cellar. After that, make an attempt to move west. With that over with, insert the key into the locker inside the cookhouse's lock to unlock it. And then, open the locker inside the cookhouse. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. An usual kind of place.\nWhat's that over there? It looks like it's a locker. Classic TextWorld.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You need an unblocked exit? You should try going south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from display<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50562} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First, it would be a great idea if you could make absolutely sure that the rectangular chest in the canteen is shut. After that, venture south. Next, retrieve the fudge scented latchkey from the workbench. After that, make sure that the fudge scented chest is unlocked. Then, ensure that the fudge scented chest in the vault is open. And then, recover the rectangular latchkey from the fudge scented chest. If you have got the rectangular latchkey, make an effort to move north. After that, make it so that the rectangular chest inside the canteen is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it standard? You better believe it is.\nYou can make out an opened rectangular chest. The rectangular chest is empty! What a waste of a day!\nThere is a closed portal leading west. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "close rectangular chest<|im_end|>go south<|im_end|>take fudge scented latchkey from workbench<|im_end|>unlock fudge scented chest with fudge scented latchkey<|im_end|>open fudge scented chest<|im_end|>take rectangular latchkey from fudge scented chest<|im_end|>go north<|im_end|>lock rectangular chest with rectangular latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50555} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to pick up the cuboid key from the coffer. After that, make sure that the cuboid chest is unlocked with the cuboid key. Then, ensure that the cuboid chest in the garage is open. After that, take the type R key from the cuboid chest. Then, insert the type R key into the type R safe's lock to unlock it. After unlocking the type R safe, make sure that the type R safe is opened. After that, retrieve the burger from the type R safe. And then, eat the burger. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one.\nYou make out a type R safe. You see a locked cuboid chest. Look over there! a coffer, so there's that. The coffer contains a cuboid key.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid key from coffer<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>take type R key from cuboid chest<|im_end|>unlock type R safe with type R key<|im_end|>open type R safe<|im_end|>take burger from type R safe<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50039} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, make sure that the safe within the washroom is unlocked with the latchkey. Then, ensure that the safe is open. And then, pick up the spherical latchkey from the safe. Then, make an effort to take a trip south. Then, unlock the spherical locker. After that, ensure that the spherical locker is open. After that, pick up the key from the spherical locker. And then, unlock the chest in the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. An ordinary one.\nYou see a safe. There's something strange about this being here, but you can't put your finger on it.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock safe with latchkey<|im_end|>open safe<|im_end|>take spherical latchkey from safe<|im_end|>go south<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take key from spherical locker<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50160} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be fantastic if you could unlock the chest inside the salon. And then, open the chest. After that, recover the non-euclidean keycard from the chest in the salon. And then, unlock the non-euclidean hatch. Then, open the non-euclidean hatch. And then, try to venture north. And then, attempt to go east. With that accomplished, close the dresser. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just sauntered into a salon. You begin looking for stuff.\nYou make out a locked chest.\nThere is a closed non-euclidean hatch leading north. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a passkey and a Canadian style passkey.\n\nyour action: ", "response": "unlock chest with passkey<|im_end|>open chest<|im_end|>take non-euclidean keycard from chest<|im_end|>unlock non-euclidean hatch with non-euclidean keycard<|im_end|>open non-euclidean hatch<|im_end|>go north<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50113} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, pick up the American latchkey from the floor of the spare room. After that, assure that the American chest inside the spare room is unlocked. After that, ensure that the American chest inside the spare room is open. After pulling open the American chest, recover the keycard from the American chest. Then, check that the safe is unlocked with the keycard. After unlocking the safe, open the safe within the spare room. After that, retrieve the broom from the safe inside the spare room. Then, sit the broom on the workbench. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou arrive in a spare room. An usual kind of place.\nLook out! It's a- oh, never mind, it's just a safe. You can see a locked American chest. What's that over there? It looks like it's a workbench. Looks like someone's already been here and taken everything off it, though.\nThere is a closed hatch leading west. You need an unguarded exit? You should try going north.\nThere is an American latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American latchkey<|im_end|>unlock American chest with American latchkey<|im_end|>open American chest<|im_end|>take keycard from American chest<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take broom from safe<|im_end|>put broom on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50571} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, you could, like, check that the TextWorld chest is unlocked with the TextWorld passkey. Then, make sure that the TextWorld chest within the chamber is wide open. After that, retrieve the latchkey from the TextWorld chest. After that, unlock the box inside the chamber with the latchkey. And then, open the box in the chamber. And then, recover the insect from the box in the chamber. With the insect, go to the east. After that, toss the insect on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou have entered a chamber. Not the chamber you'd expect. No, this is a chamber.\nYou see a locked box. You see a TextWorld chest.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take latchkey from TextWorld chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take insect from box<|im_end|>go east<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50642} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to take a trip north. And then, pick up the key from the bench. And then, unlock the locker. After you have unlocked the locker, open the locker inside the laundry place. If you have opened the locker, retrieve the non-euclidean latchkey from the locker in the laundry place. Once you have picked up the non-euclidean latchkey, make absolutely sure that the non-euclidean box within the laundry place is unlocked. Then, doublecheck that the non-euclidean box in the laundry place is wide open. Then, pick up the sock from the non-euclidean box in the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. An ordinary one.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from bench<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take non-euclidean latchkey from locker<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take sock from non-euclidean box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50530} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could move west. Then, recover the type C passkey from the box inside the office. After that, check that the type C box inside the office is unlocked with the type C passkey. After unlocking the type C box, assure that the type C box inside the office is opened. Then, pick up the latchkey from the type C box. After that, go to the east. Once you succeed at that, close the chest. Once you have shut the chest, make sure the chest within the shower is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou make out a chest. The chest is empty! What a waste of a day! You make out a locked cabinet.\nThere is a closed hatch leading east. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take type C passkey from box<|im_end|>unlock type C box with type C passkey<|im_end|>open type C box<|im_end|>take latchkey from type C box<|im_end|>go east<|im_end|>close chest<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50475} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, take a trip east. And then, retrieve the keycard from the fridge inside the cookhouse. Having taken the keycard, attempt to travel west. Then, unlock the box inside the cookery. And then, assure that the box in the cookery is opened. Then, pick up the glass from the box. With the glass, attempt to go east. If you can get around to doing that, drop the glass on the floor of the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A typical one. Let's see what's in here.\nYou can see a locked box. You make out a chest.\nThere is a closed gate leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from fridge<|im_end|>go west<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take glass from box<|im_end|>go east<|im_end|>drop glass<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50017} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! First thing I need you to do is to retrieve the key from the cabinet within the laundry place. And then, doublecheck that the box is unlocked. Having unlocked the box, open the box within the laundry place. And then, recover the Microsoft latchkey from the box. After that, unlock the Microsoft passageway in the laundry place. After you have unlocked the Microsoft passageway, ensure that the Microsoft passageway within the laundry place is open. After that, make an attempt to go to the east. With that done, pick-up the frisbee from the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. A typical kind of place.\nYou can see a locked box nearby. You make out an opened standard looking cabinet in the corner. The cabinet contains a key. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed Microsoft passageway leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from cabinet<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take Microsoft latchkey from box<|im_end|>unlock Microsoft passageway with Microsoft latchkey<|im_end|>open Microsoft passageway<|im_end|>go east<|im_end|>take frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50328} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! Your first objective is to make an effort to venture east. With that accomplished, open the drawer inside the laundromat. And then, recover the American limited edition latchkey from the drawer. Then, unlock the American limited edition locker inside the laundromat with the American limited edition latchkey. And then, ensure that the American limited edition locker in the laundromat is open. And then, take the paper towel from the American limited edition locker. After that, move west. Next, throw the paper towel on the floor of the launderette. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nLook at you, bigshot, walking into a launderette like it isn't some huge deal. You can barely contain your excitement.\nThere is a closed gate leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a broom.\n\nyour action: ", "response": "go east<|im_end|>open drawer<|im_end|>take American limited edition latchkey from drawer<|im_end|>unlock American limited edition locker with American limited edition latchkey<|im_end|>open American limited edition locker<|im_end|>take paper towel from American limited edition locker<|im_end|>go west<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50736} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make sure that the safe is closed. After that, go north. Once you succeed at that, pick up the keycard from the shelf. Then, check that the chest within the attic is unlocked with the keycard. If you have unlocked the chest, doublecheck that the chest inside the attic is opened. After that, retrieve the passkey from the chest within the attic. And then, attempt to venture south. With that accomplished, Put the passkey into the safe within the office to lock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. A standard one. Let's see what's in here.\nYou scan the room, seeing a safe. The safe is empty! What a waste of a day!\nThere is a closed gate leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "close safe<|im_end|>go north<|im_end|>take keycard from shelf<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go south<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50567} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the American style key from the floor of the steam room. With the American style key, make sure that the American style safe is unlocked. Then, open the American style safe within the steam room. Then, retrieve the type 7 key from the American style safe. Then, doublecheck that the type 7 locker in the steam room is unlocked with the type 7 key. And then, ensure that the type 7 locker is open. Then, recover the fly larva from the type 7 locker inside the steam room. Then, ditch the fly larva on the floor of the steam room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. An ordinary kind of place. I guess you better just go and list everything you see here.\nYou scan the room for a type 7 locker, and you find a type 7 locker. Make a note of this, you might have to put stuff on or in it later on. You make out a American style safe.\nThere is an unblocked exit to the west.\nThere is an American style key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style key<|im_end|>unlock American style safe with American style key<|im_end|>open American style safe<|im_end|>take type 7 key from American style safe<|im_end|>unlock type 7 locker with type 7 key<|im_end|>open type 7 locker<|im_end|>take fly larva from type 7 locker<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50654} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First step, go to the south. After that, look and see that the chest is open. And then, recover the latchkey from the chest in the shower. Then, go north. And then, unlock the portal. And then, open the portal within the recreation zone. And then, go to the north. With that done, close the portal within the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A typical one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is a closed portal leading north. There is an exit to the south. Don't worry, it is unblocked.\nThere is a dvd on the floor.\nYou are carrying: a strawberry.\n\nyour action: ", "response": "go south<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go north<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go north<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50732} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be a great idea if you could retrieve the passkey from the stand within the study. If you can get your hands on the passkey, check that the locker inside the study is unlocked with the passkey. After that, make absolutely sure that the locker in the study is ajar. Then, retrieve the keycard from the locker. And then, assure that the chest within the study is unlocked. After that, open the chest. And then, retrieve the book from the chest inside the study. And then, place the book on the floor of the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study.\nYou see a chest. You make out a locked locker. You can see a stand. The stand is typical. On the stand you see a passkey.\nThere is a closed door leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from stand<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take book from chest<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50675} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to unlock the safe. If you have unlocked the safe, ensure that the safe is open. Then, take the non-euclidean keycard from the safe in the bar. And then, make an effort to move east. Then, unlock the non-euclidean locker within the closet. And then, open the non-euclidean locker. After that, recover the broccoli from the non-euclidean locker. And then, eat the broccoli. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A typical one.\nYou can make out a locked safe nearby.\nThere is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take non-euclidean keycard from safe<|im_end|>go east<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take broccoli from non-euclidean locker<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50779} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to take the blanket from the suitcase. And then, take a trip east. After that, recover the keycard from the Microsoft limited edition safe. After that, attempt to venture west. With that done, unlock the passageway in the lounge. After that, ensure that the passageway in the lounge is open. And then, attempt to go to the south. That done, put the blanket on the saucepan inside the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge. You begin to take stock of what's here.\nYou can see an opened typical looking suitcase here. The suitcase contains a blanket.\nThere is a closed passageway leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take blanket from suitcase<|im_end|>go east<|im_end|>take keycard from Microsoft limited edition safe<|im_end|>go west<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>put blanket on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50185} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, take a trip east. And then, ensure that the type A chest is open. Then, pick up the key from the type A chest. Then, unlock the safe with the key. After that, open the safe. Then, retrieve the TextWorld style keycard from the safe within the laundromat. After that, make absolutely sure that the TextWorld style safe within the laundromat is unlocked with the TextWorld style keycard. Then, ensure that the TextWorld style safe is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary one.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a type A passkey.\n\nyour action: ", "response": "go east<|im_end|>open type A chest<|im_end|>take key from type A chest<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take TextWorld style keycard from safe<|im_end|>unlock TextWorld style safe with TextWorld style keycard<|im_end|>open TextWorld style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50744} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, you could, like, move east. Next, recover the type 7 keycard from the floor of the studio. After taking the type 7 keycard, make it so that the type 7 chest is unlocked with the type 7 keycard. Having unlocked the type 7 chest, make absolutely sure that the type 7 chest is open. Then, retrieve the latchkey from the type 7 chest. After that, unlock the box inside the studio. After that, ensure that the box is open. After pulling open the box, retrieve the Cat Calendar from the box inside the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A normal one. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 7 keycard<|im_end|>unlock type 7 chest with type 7 keycard<|im_end|>open type 7 chest<|im_end|>take latchkey from type 7 chest<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Cat Calendar from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50089} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First stop, attempt to go to the north. If you can manage that, retrieve the keycard from the floor of the cubicle. And then, make an effort to travel south. And then, take a trip east. With that accomplished, unlock the box in the cellar with the keycard. Then, ensure that the box in the cellar is open. After that, recover the butterfly from the box. If you can get your hands on the butterfly, put the butterfly on the rack. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual one. You can barely contain your excitement.\nYou see a counter. But there isn't a thing on it. Hm. Oh well\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take butterfly from box<|im_end|>put butterfly on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50214} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to unlock the safe within the dish-pit with the keycard. And then, open the safe. Then, retrieve the key from the safe. With the key, check that the gateway is unlocked with the key. If you have unlocked the gateway, assure that the gateway within the dish-pit is open. And then, venture west. And then, close the gateway. After that, look and see the gateway is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can see a safe.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard, a broom and a plant.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go west<|im_end|>close gateway<|im_end|>lock gateway with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50312} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! Your first objective is to try to move north. Then, unlock the TextWorld passageway with the TextWorld passkey. After you have unlocked the TextWorld passageway, doublecheck that the TextWorld passageway is ajar. And then, make an attempt to head north. Next, make an attempt to go west. If you can get through with that, lift the butterfly from the floor of the chamber. After that, head east. And then, insert the butterfly inside the trunk within the launderette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou've stumbled into a standard room. Your mind races to think of what kind of room would be standard. And then it hits you. Of course. You're in the cubicle. You can barely contain your excitement.\nYou can make out a portmanteau.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a TextWorld passkey.\n\nyour action: ", "response": "go north<|im_end|>unlock TextWorld passageway with TextWorld passkey<|im_end|>open TextWorld passageway<|im_end|>go north<|im_end|>go west<|im_end|>take butterfly<|im_end|>go east<|im_end|>insert butterfly into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50165} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, make an attempt to travel north. Once you succeed at that, make sure that the locker is ajar. After that, recover the TextWorld key from the locker. Having taken the TextWorld key, insert the TextWorld key into the TextWorld passageway in the pantry's lock to unlock it. And then, open the TextWorld passageway. After pulling open the TextWorld passageway, make an effort to move east. If you can get around to doing that, pick up the butterfly from the bench. After that, ditch the butterfly on the floor of the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou've just walked into a sauna. You begin to take stock of what's here.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take TextWorld key from locker<|im_end|>unlock TextWorld passageway with TextWorld key<|im_end|>open TextWorld passageway<|im_end|>go east<|im_end|>take butterfly from bench<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50739} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to lift the latchkey from the floor of the washroom. If you can get your hands on the latchkey, unlock the box within the washroom. After that, open the box inside the washroom. And then, retrieve the keycard from the box. And then, unlock the chest. Then, make it so that the chest is opened. And then, take the candy bar from the chest. After that, eat the candy bar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou find yourself in a washroom. A typical one.\nYou can make out a locked normal looking chest here. A locked box is nearby.\nThere is an unblocked exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take candy bar from chest<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50194} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. Your first objective is to attempt to travel east. With that over with, insert the Microsoft passkey into the Microsoft safe within the studio's lock to unlock it. After that, open the Microsoft safe. And then, retrieve the key from the Microsoft safe in the studio. With the key, check that the locker is unlocked with the key. Then, open the locker. After opening the locker, recover the Comic Strip Calendar from the locker in the studio. And then, ditch the Comic Strip Calendar on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a Microsoft passkey.\n\nyour action: ", "response": "go east<|im_end|>unlock Microsoft safe with Microsoft passkey<|im_end|>open Microsoft safe<|im_end|>take key from Microsoft safe<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take Comic Strip Calendar from locker<|im_end|>drop Comic Strip Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50789} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, attempt to venture west. After that, retrieve the latchkey from the shelf within the bedroom. After that, unlock the gate within the bedroom. After that, open the gate. Then, go south. And then, try to go to the east. With that accomplished, recover the nest of kittens from the drawer in the shower. After you have got the nest of kittens, put the nest of kittens inside the box inside the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a bookshelf. The bookshelf is ordinary. But the thing hasn't got anything on it. You swear loudly.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from shelf<|im_end|>unlock gate with latchkey<|im_end|>open gate<|im_end|>go south<|im_end|>go east<|im_end|>take nest of kittens from drawer<|im_end|>insert nest of kittens into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50659} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First thing I need you to do is to travel east. With that over with, retrieve the cake scented latchkey from the chest. And then, take a trip west. Okay, and then, unlock the cake scented door within the shower. And then, open the cake scented door. After you have opened the cake scented door, make an effort to go north. Following that, make an effort to head east. With that done, close the suitcase. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nThere is a closed cake scented door leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go east<|im_end|>take cake scented latchkey from chest<|im_end|>go west<|im_end|>unlock cake scented door with cake scented latchkey<|im_end|>open cake scented door<|im_end|>go north<|im_end|>go east<|im_end|>close suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50333} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, insert the latchkey into the chest's lock to unlock it. After that, ensure that the chest is open. And then, pick up the Canadian style latchkey from the chest in the laundry place. And then, assure that the Canadian style safe is unlocked. After that, make absolutely sure that the Canadian style safe is opened. After pulling open the Canadian style safe, pick up the rectangular key from the Canadian style safe inside the laundry place. And then, attempt to go to the south. And then, doublecheck the rectangular chest is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou have stumbled into a laundry place. Not the laundry place you'd expect. No, this is a laundry place.\nYou see a Canadian style safe. What a great pairing of adjectives and nouns! You see a chest.\nThere is an unblocked exit to the south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock chest with latchkey<|im_end|>open chest<|im_end|>take Canadian style latchkey from chest<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>take rectangular key from Canadian style safe<|im_end|>go south<|im_end|>lock rectangular chest with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50191} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! Here is your task for today. First stop, try to move west. With that accomplished, retrieve the passkey from the floor of the closet. Then, look and see that the locker is unlocked with the passkey. After that, ensure that the locker is open. And then, pick up the frisbee from the locker. After that, make an effort to venture east. Following that, open the coffer. After that, you can insert the frisbee into the coffer. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in the workshop.\nYou can see a closed coffer.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take frisbee from locker<|im_end|>go east<|im_end|>open coffer<|im_end|>insert frisbee into coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50598} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! Here is your task for today. First stop, try to venture west. With that done, pick up the latchkey from the workbench. With the latchkey, assure that the safe is unlocked. Then, look and see that the safe is wide open. Then, take the keycard from the safe. After that, make an attempt to head east. And then, unlock the locker in the bedroom with the keycard. After unlocking the locker, assure that the locker in the bedroom is ajar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nGuess what, you are in the place we're calling the bedroom.\nYou can make out a locked locker.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from workbench<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50327} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to venture west. Once you finish that, retrieve the rectangular passkey from the locker. After that, go east. With that over with, unlock the rectangular passageway with the rectangular passkey. Then, make absolutely sure that the rectangular passageway in the vault is open. After that, travel north. And then, recover the stapler from the portmanteau in the cubicle. If you have picked up the stapler, place the stapler on the floor of the cubicle. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nThere is a closed rectangular passageway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go west<|im_end|>take rectangular passkey from locker<|im_end|>go east<|im_end|>unlock rectangular passageway with rectangular passkey<|im_end|>open rectangular passageway<|im_end|>go north<|im_end|>take stapler from portmanteau<|im_end|>drop stapler<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50742} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the spherical locker inside the scullery. Then, make sure that the spherical locker within the scullery is ajar. After that, recover the cuboid key from the spherical locker. After stealing the cuboid key, attempt to go to the south. And then, check that the cuboid safe is unlocked with the cuboid key. And then, open the cuboid safe within the spare room. After that, pick up the nest of earwigs from the cuboid safe. Then, put the nest of earwigs on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A standard one. You begin to take stock of what's in the room.\nYou smell a pungent smell, and follow it to a spherical locker.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take cuboid key from spherical locker<|im_end|>go south<|im_end|>unlock cuboid safe with cuboid key<|im_end|>open cuboid safe<|im_end|>take nest of earwigs from cuboid safe<|im_end|>put nest of earwigs on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50540} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First, it would be fantastic if you could unlock the type 4 locker with the type 4 keycard. After you have unlocked the type 4 locker, ensure that the type 4 locker inside the bar is open. Then, take the latchkey from the type 4 locker inside the bar. And then, move south. And then, check that the locker in the pantry is unlocked with the latchkey. And then, open the locker within the pantry. And then, take the Henderson's style key from the locker. If you have picked up the Henderson's style key, make absolutely sure that the Henderson's style portal inside the pantry is unlocked with the Henderson's style key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in a bar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can make out a type 4 locker. Oh, great. Here's a bookshelf. The bookshelf is standard. The bookshelf appears to be empty.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a type 4 keycard.\n\nyour action: ", "response": "unlock type 4 locker with type 4 keycard<|im_end|>open type 4 locker<|im_end|>take latchkey from type 4 locker<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Henderson's style key from locker<|im_end|>unlock Henderson's style portal with Henderson's style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50511} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First stop, make it so that the non-euclidean box is unlocked. And then, ensure that the non-euclidean box inside the chamber is open. Then, pick up the American style passkey from the non-euclidean box inside the chamber. After that, make an attempt to head south. Then, make it so that the American style door is unlocked. After you have unlocked the American style door, open the American style door. After that, attempt to take a trip east. And then, pick up the laptop from the bar in the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber. Let's see what's in here.\nYou make out a non-euclidean box.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a fondue and a non-euclidean keycard.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean keycard<|im_end|>open non-euclidean box<|im_end|>take American style passkey from non-euclidean box<|im_end|>go south<|im_end|>unlock American style door with American style passkey<|im_end|>open American style door<|im_end|>go east<|im_end|>take laptop from bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50501} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to ensure that the formless chest is open. And then, retrieve the rectangular keycard from the formless chest within the bar. After that, look and see that the rectangular safe is unlocked. Then, assure that the rectangular safe is wide open. After that, pick up the passkey from the rectangular safe. After that, take a trip east. That done, close the safe. After that, Insert the passkey into the safe within the chamber to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou're now in the bar.\nYou see a locked rectangular safe. You can make out a closed formless chest.\nThere is a closed gateway leading south. You need an unblocked exit? You should try going east.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "open formless chest<|im_end|>take rectangular keycard from formless chest<|im_end|>unlock rectangular safe with rectangular keycard<|im_end|>open rectangular safe<|im_end|>take passkey from rectangular safe<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50499} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First step, make an attempt to head south. And then, recover the Microsoft limited edition keycard from the floor of the cookhouse. After that, unlock the Microsoft limited edition safe in the cookhouse. After that, ensure that the Microsoft limited edition safe is open. If you have pulled open the Microsoft limited edition safe, retrieve the American limited edition passkey from the Microsoft limited edition safe. With the American limited edition passkey, move north. And then, make absolutely sure that the American limited edition chest inside the closet is shut. Then, make absolutely sure the American limited edition chest is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou arrive in a closet. A typical kind of place.\nYou see a American limited edition chest. The American limited edition chest is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gateway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take Microsoft limited edition keycard<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition safe<|im_end|>take American limited edition passkey from Microsoft limited edition safe<|im_end|>go north<|im_end|>close American limited edition chest<|im_end|>lock American limited edition chest with American limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50725} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, pick up the passkey from the table. With the passkey, attempt to venture south. Okay, and then, make an effort to venture west. After that, check that the chest inside the attic is unlocked with the passkey. Once you have unlocked the chest, ensure that the chest within the attic is open. Then, recover the broom from the chest inside the attic. Then, make an effort to venture east. Then, throw the broom on the floor of the garage. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou have come into a scullery. Not the scullery you'd expect. No, this is a scullery. You begin to take stock of what's here.\nYou make out a table. Wow, isn't TextWorld just the best? The table is normal. On the table you make out a passkey. Hmmm... what else, what else?\nYou need an unguarded exit? You should try going south.\nYou are carrying: a stick of butter and a legume.\n\nyour action: ", "response": "take passkey from table<|im_end|>go south<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take broom from chest<|im_end|>go east<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50010} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, unlock the Microsoft style chest within the basement. And then, open the Microsoft style chest. Then, retrieve the keycard from the Microsoft style chest in the basement. After that, look and see that the locker is unlocked. Then, assure that the locker is wide open. And then, recover the butterfly from the locker within the basement. Then, go to the north. That done, place the butterfly on the floor of the salon. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI am sorry to announce that you are now in the basement. You can barely contain your excitement.\nYou make out a locker. You can see a Microsoft style chest.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a potato and a Microsoft style key.\n\nyour action: ", "response": "unlock Microsoft style chest with Microsoft style key<|im_end|>open Microsoft style chest<|im_end|>take keycard from Microsoft style chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take butterfly from locker<|im_end|>go north<|im_end|>drop butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50337} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First stop, open the dresser. Then, take the passkey from the dresser. And then, go north. And then, unlock the safe. Then, ensure that the safe in the parlor is open. Then, take the shadfly from the safe in the parlor. And then, head south. Then, place the shadfly on the bookshelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou've just sauntered into a playroom. You start to take note of what's in the room.\nYou make out a dresser. You can see a bookshelf. You wonder idly who left that here. But the thing is empty, unfortunately. Oh! Why couldn't there just be stuff on it?\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open dresser<|im_end|>take passkey from dresser<|im_end|>go north<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take shadfly from safe<|im_end|>go south<|im_end|>put shadfly on bookshelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50653} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First thing I need you to do is to insert the type F keycard into the type F box in the bedroom's lock to unlock it. Then, make it so that the type F box inside the bedroom is ajar. After that, take the keycard from the type F box in the bedroom. After getting the keycard, take a trip east. And then, unlock the box. Then, ensure that the box is open. Then, pick up the fly larva from the box. If you can get your hands on the fly larva, throw the fly larva on the floor of the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou see a type F box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed hatch leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a type F keycard.\n\nyour action: ", "response": "unlock type F box with type F keycard<|im_end|>open type F box<|im_end|>take keycard from type F box<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take fly larva from box<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50210} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First thing I need you to do is to take the keycard from the bench. And then, unlock the box inside the bedchamber. And then, ensure that the box is open. After that, pick up the key from the box. After that, take a trip east. Then, insert the key into the safe within the kitchen's lock to unlock it. After unlocking the safe, ensure that the safe in the kitchen is open. And then, recover the fly larva from the safe inside the kitchen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou are in a bedchamber. An usual kind of place.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. There's something strange about this thing being here, but you don't have time to worry about that now. You can make out a bench. You see a keycard on the bench. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed passageway leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bench<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50340} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be good if you could go to the east. And then, pick up the key from the counter in the kitchenette. If you can get your hands on the key, move west. And then, unlock the chest. After unlocking the chest, open the chest in the cubicle. And then, recover the fondue from the chest. After that, eat the fondue. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical kind of place.\nYou see a locked chest.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take key from counter<|im_end|>go west<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50240} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to retrieve the formless keycard from the drawer. After picking up the formless keycard, unlock the formless safe inside the shower with the formless keycard. And then, doublecheck that the formless safe within the shower is wide open. And then, recover the spherical latchkey from the formless safe. After that, unlock the spherical safe within the shower. Then, look and see that the spherical safe within the shower is wide open. After that, recover the type 6 latchkey from the spherical safe within the shower. After that, assure that the type 6 box within the shower is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower.\nYou can see a type 6 box. You can make out a locked spherical safe here. You see a gleam over in a corner, where you can see a formless safe. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a drawer. Now that's what I call TextWorld! The drawer contains a formless keycard.\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless keycard from drawer<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take spherical latchkey from formless safe<|im_end|>unlock spherical safe with spherical latchkey<|im_end|>open spherical safe<|im_end|>take type 6 latchkey from spherical safe<|im_end|>unlock type 6 box with type 6 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50746} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the type M keycard from the floor of the kitchenette. With the type M keycard, assure that the type M box inside the kitchenette is unlocked with the type M keycard. After that, open the type M box inside the kitchenette. And then, take the rectangular keycard from the type M box inside the kitchenette. After stealing the rectangular keycard, unlock the rectangular box within the kitchenette. If you have unlocked the rectangular box, open the rectangular box inside the kitchenette. And then, pick up the kettle from the rectangular box. If you can get your hands on the kettle, toss the kettle on the floor of the kitchenette. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just shown up in a kitchenette.\nYou can see a rectangular box. You wonder idly who left that here. You make out a type M box. You shudder, but continue examining the room.\nThere is an unblocked exit to the west.\nThere is a type M keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type M keycard<|im_end|>unlock type M box with type M keycard<|im_end|>open type M box<|im_end|>take rectangular keycard from type M box<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take kettle from rectangular box<|im_end|>drop kettle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50631} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, move north. Once you get through with that, pick up the key from the floor of the lounge. And then, unlock the gate in the lounge with the key. And then, ensure that the gate inside the lounge is open. And then, make an effort to travel north. And then, retrieve the binder from the shelf in the workshop. And then, move east. With that over with, place the binder on the table. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in the cellar.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>take binder from shelf<|im_end|>go east<|im_end|>put binder on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50726} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to head south. And then, insert the Canadian style passkey into the Canadian style safe's lock to unlock it. Then, doublecheck that the Canadian style safe is wide open. And then, take the latchkey from the Canadian style safe within the spare room. Then, make sure that the passageway inside the spare room is unlocked with the latchkey. And then, open the passageway. Then, head east. Following that, make absolutely sure that the TextWorld box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nWell, here we are in a laundry place.\nThere is an unguarded exit to the south.\nThere is a worm on the floor.\nYou are carrying: a Canadian style passkey and a TextWorld keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock Canadian style safe with Canadian style passkey<|im_end|>open Canadian style safe<|im_end|>take latchkey from Canadian style safe<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go east<|im_end|>open TextWorld box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50306} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an effort to venture north. Then, open the type 9 box. If you have pulled open the type 9 box, take the passkey from the type 9 box. After that, go south. Once you manage that, insert the passkey into the safe inside the cellar's lock to unlock it. And then, open the safe. Then, take the fly larva from the safe. With the fly larva, ditch the fly larva on the floor of the cellar. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou make a grand eccentric entrance into a cellar.\nYou make out a safe.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type 9 latchkey and a teaspoon.\n\nyour action: ", "response": "go north<|im_end|>open type 9 box<|im_end|>take passkey from type 9 box<|im_end|>go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take fly larva from safe<|im_end|>drop fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50270} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an attempt to travel east. That done, pick up the latchkey from the plate. Then, insert the latchkey into the locker in the canteen's lock to unlock it. And then, assure that the locker within the canteen is opened. After that, recover the type Q latchkey from the locker in the canteen. If you can get your hands on the type Q latchkey, check that the type Q box is unlocked with the type Q latchkey. After that, ensure that the type Q box within the canteen is open. After that, pick up the coffee cup from the type Q box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just shown up in a lounge.\nThere is a closed portal leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from plate<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take type Q latchkey from locker<|im_end|>unlock type Q box with type Q latchkey<|im_end|>open type Q box<|im_end|>take coffee cup from type Q box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50620} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to unlock the locker inside the canteen. Then, open the locker. Then, pick up the passkey from the locker. After that, head south. With that over with, doublecheck that the door is unlocked. Then, look and see that the door inside the playroom is open. Having pulled open the door, go to the east. With that accomplished, look and see that the door within the pantry is shut. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nOkay, so you're in a canteen, cool, but is it usual? You better believe it is. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou rest your hand against a wall, but you miss the wall and fall onto a locker.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a key and a keycard.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go east<|im_end|>close door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50390} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, retrieve the passkey from the floor of the launderette. If you can get your hands on the passkey, go west. After that, insert the passkey into the box inside the restroom's lock to unlock it. After that, assure that the box inside the restroom is wide open. Then, take the cuboid keycard from the box inside the restroom. And then, unlock the cuboid safe within the restroom with the cuboid keycard. And then, open the cuboid safe inside the restroom. After that, take the paper towel from the cuboid safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a normal kind of place. That is to say, you're in a launderette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the west. Don't worry, it is unblocked.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cuboid keycard from box<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take paper towel from cuboid safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50528} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First thing I need you to do is to open the non-euclidean chest. After that, retrieve the type Q key from the non-euclidean chest within the shower. With the type Q key, travel west. Okay, and then, check that the type Q safe is unlocked with the type Q key. And then, make sure that the type Q safe is ajar. After that, retrieve the key from the type Q safe. If you can get your hands on the key, attempt to venture east. Next, insert the key into the portal's lock to unlock it. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a closed non-euclidean chest.\nThere is a closed portal leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "open non-euclidean chest<|im_end|>take type Q key from non-euclidean chest<|im_end|>go west<|im_end|>unlock type Q safe with type Q key<|im_end|>open type Q safe<|im_end|>take key from type Q safe<|im_end|>go east<|im_end|>unlock portal with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50103} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an attempt to go west. With that done, retrieve the Microsoft keycard from the couch within the bedchamber. After that, venture east. With that done, insert the Microsoft keycard into the Microsoft safe in the canteen's lock to unlock it. Then, open the Microsoft safe. After that, take the carrot from the Microsoft safe. After that, eat the carrot. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen.\nHey, want to see a Microsoft safe? Look over there, a Microsoft safe. You smell an intriguing smell, and follow it to a case.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft keycard from couch<|im_end|>go east<|im_end|>unlock Microsoft safe with Microsoft keycard<|im_end|>open Microsoft safe<|im_end|>take carrot from Microsoft safe<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50474} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, travel north. Then, take the key from the chest. After that, move south. Then, check that the box inside the study is unlocked with the key. After unlocking the box, look and see that the box is wide open. Then, take the type I keycard from the box in the study. And then, look and see that the type I box is unlocked. And then, make sure that the type I box inside the study is ajar. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou see a locked type I box. You can see a locked box. You can make out a cabinet. What a letdown! The cabinet is empty!\nThere is a closed portal leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from chest<|im_end|>go south<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type I keycard from box<|im_end|>unlock type I box with type I keycard<|im_end|>open type I box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50539} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to make an attempt to travel north. Then, take the key from the board. With the key, unlock the portal. And then, ensure that the portal inside the laundromat is open. Then, attempt to move east. After that, take the type Z key from the fridge. After getting the type Z key, unlock the type Z box within the canteen with the type Z key. And then, ensure that the type Z box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou find yourself in an office.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from board<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take type Z key from fridge<|im_end|>unlock type Z box with type Z key<|im_end|>open type Z box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50689} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to recover the non-euclidean keycard from the floor of the dish-pit. After that, unlock the non-euclidean gate inside the dish-pit with the non-euclidean keycard. Then, open the non-euclidean gate inside the dish-pit. And then, move north. And then, move east. After that, recover the keycard from the floor of the pantry. After that, assure that the box is unlocked. Then, open the box. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nThere is a closed non-euclidean gate leading north. There is an unguarded exit to the east.\nThere is a banana and a non-euclidean keycard on the floor.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "take non-euclidean keycard<|im_end|>unlock non-euclidean gate with non-euclidean keycard<|im_end|>open non-euclidean gate<|im_end|>go north<|im_end|>go east<|im_end|>take keycard<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50622} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, venture north. With that accomplished, ensure that the freezer within the dish-pit is open. After that, pick up the fresh laundry scented key from the freezer in the dish-pit. With the fresh laundry scented key, doublecheck that the fresh laundry scented locker inside the dish-pit is unlocked. After unlocking the fresh laundry scented locker, open the fresh laundry scented locker in the dish-pit. After opening the fresh laundry scented locker, recover the type X latchkey from the fresh laundry scented locker within the dish-pit. Having got the type X latchkey, insert the type X latchkey into the type X safe in the dish-pit's lock to unlock it. And then, open the type X safe in the dish-pit. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal one.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open freezer<|im_end|>take fresh laundry scented key from freezer<|im_end|>unlock fresh laundry scented locker with fresh laundry scented key<|im_end|>open fresh laundry scented locker<|im_end|>take type X latchkey from fresh laundry scented locker<|im_end|>unlock type X safe with type X latchkey<|im_end|>open type X safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50303} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing episode of TextWorld! Here is your task for today. Your first objective is to travel south. Following that, take the latchkey from the refrigerator. Then, go north. Then, attempt to go east. Then, make absolutely sure that the locker is unlocked. After unlocking the locker, ensure that the locker within the scullery is open. Then, take the blender from the locker in the scullery. And then, deposit the blender on the floor of the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou are in a workshop. A normal kind of place.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from refrigerator<|im_end|>go north<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take blender from locker<|im_end|>drop blender<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50079} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, take a trip west. Once you succeed at that, ensure that the Canadian safe in the spare room is open. After that, retrieve the TextWorld passkey from the Canadian safe. After stealing the TextWorld passkey, unlock the TextWorld chest within the spare room. After that, look and see that the TextWorld chest in the spare room is ajar. After that, pick up the passkey from the TextWorld chest. Having got the passkey, unlock the chest. And then, ensure that the chest is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open Canadian safe<|im_end|>take TextWorld passkey from Canadian safe<|im_end|>unlock TextWorld chest with TextWorld passkey<|im_end|>open TextWorld chest<|im_end|>take passkey from TextWorld chest<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50656} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make an effort to go south. After that, insert the latchkey into the safe's lock to unlock it. And then, doublecheck that the safe is open. Then, recover the passkey from the safe within the pantry. After that, unlock the hatch. After unlocking the hatch, open the hatch. And then, make an effort to travel east. And then, ensure that the Microsoft style chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An usual kind of place. You start to take note of what's in the room.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a synthesizer on the floor.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>open Microsoft style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50776} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First, it would be good if you could insert the TextWorld key into the TextWorld box inside the cookery's lock to unlock it. And then, make it so that the TextWorld box is wide open. After opening the TextWorld box, pick up the formless passkey from the TextWorld box. Then, try to go west. With that done, unlock the formless door inside the bedroom with the formless passkey. After that, ensure that the formless door is open. And then, go to the south. Following that, close the drawer inside the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nWell, here we are in a cookery. Okay, just remember what you're here to do, and everything will go great.\nHey, want to see a TextWorld box? Look over there, a TextWorld box. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unguarded exit to the west.\nYou are carrying: a cashew and a TextWorld key.\n\nyour action: ", "response": "unlock TextWorld box with TextWorld key<|im_end|>open TextWorld box<|im_end|>take formless passkey from TextWorld box<|im_end|>go west<|im_end|>unlock formless door with formless passkey<|im_end|>open formless door<|im_end|>go south<|im_end|>close drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50637} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First of all, you could, like, attempt to move south. Once you manage that, ensure that the Canadian style chest is open. Then, take the latchkey from the Canadian style chest within the launderette. And then, assure that the door is unlocked. After unlocking the door, open the door. After opening the door, travel south. If you can get through with that, take a trip east. After that, close the coffer in the workshop. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou're now in the attic.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style chest<|im_end|>take latchkey from Canadian style chest<|im_end|>unlock door with latchkey<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>close coffer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50452} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to venture west. After that, pick up the passkey from the desk. After that, try to move east. Then, unlock the safe. After that, look and see that the safe within the salon is open. After you have pulled open the safe, retrieve the textbook from the safe. And then, take a trip west. And then, throw the textbook on the floor of the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just walked into a salon.\nYou can make out a locked normal looking safe in the corner. As if things weren't amazing enough already, you can even see a Microsoft safe.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a Microsoft keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from desk<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take textbook from safe<|im_end|>go west<|im_end|>drop textbook<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50509} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the box. After that, retrieve the passkey from the box in the bathroom. Then, make absolutely sure that the portal within the bathroom is unlocked. After that, ensure that the portal is open. And then, travel east. Following that, lift the latchkey from the floor of the lounge. Then, check that the safe inside the lounge is unlocked with the latchkey. And then, look and see that the safe within the lounge is opened. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou're now in the bathroom. You begin to take stock of what's here.\nYou make out a box.\nThere is a closed portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a Quote of the Day Calendar.\n\nyour action: ", "response": "open box<|im_end|>take passkey from box<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50041} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an effort to go to the north. Okay, and then, pick up the type B latchkey from the floor of the laundry place. With the type B latchkey, make an attempt to venture south. With that over with, unlock the type B hatch. And then, make sure that the type B hatch within the kitchenette is opened. After that, make an effort to go to the south. Next, try to head east. After that, recover the bug from the type 0 locker in the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. An ordinary kind of place.\nThere is a closed type B hatch leading south. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type B latchkey<|im_end|>go south<|im_end|>unlock type B hatch with type B latchkey<|im_end|>open type B hatch<|im_end|>go south<|im_end|>go east<|im_end|>take bug from type 0 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50395} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, go west. After that, open the TextWorld box inside the salon. Then, recover the TextWorld limited edition key from the TextWorld box in the salon. Having taken the TextWorld limited edition key, take a trip east. After that, look and see that the TextWorld limited edition portal is unlocked with the TextWorld limited edition key. Then, open the TextWorld limited edition portal inside the bedchamber. And then, attempt to move south. And then, close the suitcase inside the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A normal one.\nThere is a closed TextWorld limited edition portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a TextWorld latchkey.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld box<|im_end|>take TextWorld limited edition key from TextWorld box<|im_end|>go east<|im_end|>unlock TextWorld limited edition portal with TextWorld limited edition key<|im_end|>open TextWorld limited edition portal<|im_end|>go south<|im_end|>close suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50533} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First of all, try to move west. Okay, and then, take the latchkey from the coffer. With the latchkey, doublecheck that the hatch within the pantry is unlocked with the latchkey. After that, make sure that the hatch is open. And then, try to travel west. Following that, take the stick of butter from the shelf inside the workshop. After stealing the stick of butter, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou've entered an office. You begin looking for stuff.\nYou can make out a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from coffer<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go west<|im_end|>take stick of butter from shelf<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50290} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! Your first objective is to unlock the TextWorld limited edition locker in the steam room. After that, make it so that the TextWorld limited edition locker is open. And then, recover the TextWorld style key from the TextWorld limited edition locker within the steam room. After that, insert the TextWorld style key into the TextWorld style safe in the steam room's lock to unlock it. And then, ensure that the TextWorld style safe inside the steam room is open. Then, retrieve the cuboid keycard from the TextWorld style safe within the steam room. After that, go south. Okay, and then, unlock the cuboid locker within the kitchen. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room.\nYou hear a noise behind you and spin around, but you can't see anything other than a TextWorld style safe. A locked usual looking TextWorld limited edition locker is nearby.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a TextWorld limited edition latchkey.\n\nyour action: ", "response": "unlock TextWorld limited edition locker with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition locker<|im_end|>take TextWorld style key from TextWorld limited edition locker<|im_end|>unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>take cuboid keycard from TextWorld style safe<|im_end|>go south<|im_end|>unlock cuboid locker with cuboid keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50078} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting session of TextWorld! First of all, take a trip south. If you can succeed at that, ensure that the type F chest is open. And then, pick up the butterfly from the type F chest in the cookery. After that, go north. Next, retrieve the type N passkey from the bench in the sauna. After getting the type N passkey, look and see that the type N box is unlocked. After unlocking the type N box, open the type N box within the sauna. Then, place the butterfly into the type N box inside the sauna. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nThis might come as a shock to you, but you've just walked into a sauna.\nYou see a locked type N box in the room. You can see a bench. What a coincidence, weren't you just thinking about a bench? The bench is typical. On the bench you can see a type N passkey.\nThere is a closed gate leading west. You need an unblocked exit? You should try going south.\nYou are carrying: a type F keycard.\n\nyour action: ", "response": "go south<|im_end|>open type F chest<|im_end|>take butterfly from type F chest<|im_end|>go north<|im_end|>take type N passkey from bench<|im_end|>unlock type N box with type N passkey<|im_end|>open type N box<|im_end|>insert butterfly into type N box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50357} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, try to head east. Following that, take the Microsoft style passkey from the shelf. After that, make an attempt to take a trip west. Then, doublecheck that the Microsoft style box within the vault is unlocked. Then, open the Microsoft style box. And then, retrieve the key from the Microsoft style box. Then, make an effort to go east. After that, unlock the gate inside the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou see a locked Microsoft style box in the room.\nThere is an unguarded exit to the east.\nYou are carrying: a glass.\n\nyour action: ", "response": "go east<|im_end|>take Microsoft style passkey from shelf<|im_end|>go west<|im_end|>unlock Microsoft style box with Microsoft style passkey<|im_end|>open Microsoft style box<|im_end|>take key from Microsoft style box<|im_end|>go east<|im_end|>unlock gate with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50523} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, recover the latchkey from the counter in the canteen. And then, unlock the box in the canteen. And then, open the box inside the canteen. And then, recover the Microsoft key from the box. And then, insert the Microsoft key into the Microsoft locker's lock to unlock it. After that, look and see that the Microsoft locker inside the canteen is open. After that, take the type T passkey from the Microsoft locker within the canteen. After taking the type T passkey, Insert the type T passkey into the type T portal within the canteen to lock it. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nYou make out a locked Microsoft locker. You can see a box. You hear a noise behind you and spin around, but you can't see anything other than a counter. On the counter you can see a latchkey. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is a closed type T portal leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from counter<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Microsoft key from box<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>take type T passkey from Microsoft locker<|im_end|>lock type T portal with type T passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50785} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to venture north. Then, recover the passkey from the bowl within the canteen. After stealing the passkey, venture south. And then, make it so that the chest inside the dish-pit is unlocked. Having unlocked the chest, ensure that the chest is open. After opening the chest, pick up the spoon from the chest inside the dish-pit. After that, make an attempt to head north. That done, place the spoon on the bowl in the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've entered a dish-pit.\nYou make out a chest.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from bowl<|im_end|>go south<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take spoon from chest<|im_end|>go north<|im_end|>put spoon on bowl<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50701} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to make it so that the locker inside the attic is unlocked. Then, doublecheck that the locker in the attic is open. After that, retrieve the key from the locker. And then, unlock the portal in the attic with the key. And then, ensure that the portal is open. Then, venture east. After that, retrieve the burger from the table. After that, eat the burger. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nWell, here we are in an attic.\nYou see a locker. You see a counter. The counter appears to be empty.\nThere is a closed portal leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take burger from table<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50477} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could make an attempt to venture west. Following that, recover the latchkey from the bowl within the kitchenette. And then, move east. After that, check that the locker within the cookery is unlocked with the latchkey. Then, ensure that the locker is open. And then, pick up the key from the locker. And then, unlock the safe with the key. After unlocking the safe, open the safe within the cookery. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou're now in a cookery.\nYou make out a safe. You can't wait to tell the folks at home about this! A locked locker is in the corner.\nThere is a closed portal leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>take latchkey from bowl<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50478} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, try to travel south. Then, attempt to move west. Next, ensure that the basket in the laundromat is open. After that, take the passkey from the basket in the laundromat. And then, move east. Then, unlock the box. And then, doublecheck that the box is opened. And then, recover the dvd from the box in the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nWell, here we are in the vault. You can barely contain your excitement.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>open basket<|im_end|>take passkey from basket<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take dvd from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50605} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make an attempt to move west. And then, pick up the passkey from the counter. After that, insert the passkey into the chest's lock to unlock it. After that, ensure that the chest is open. Once you have pulled open the chest, retrieve the latchkey from the chest inside the basement. Then, make an attempt to go east. With that done, check that the box is unlocked with the latchkey. And then, open the box in the cellar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou're now in a cellar. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a box.\nThere is a closed portal leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take passkey from counter<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50319} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Your first objective is to attempt to travel east. And then, pick up the Canadian key from the floor of the chamber. And then, take a trip west. That done, doublecheck that the Canadian box is unlocked. And then, open the Canadian box. And then, retrieve the top hat from the Canadian box inside the spare room. After that, travel east. Then, place the top hat on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nIf you're wondering why everything seems so standard all of a sudden, it's because you've just walked into the spare room.\nA locked Canadian box is nearby.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go east<|im_end|>take Canadian key<|im_end|>go west<|im_end|>unlock Canadian box with Canadian key<|im_end|>open Canadian box<|im_end|>take top hat from Canadian box<|im_end|>go east<|im_end|>drop top hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50275} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to make an attempt to take a trip north. With that over with, take the Canadian limited edition key from the bar. After getting the Canadian limited edition key, make an attempt to go to the south. Okay, and then, make it so that the Canadian limited edition gate inside the cubicle is unlocked with the Canadian limited edition key. After that, look and see that the Canadian limited edition gate is opened. Then, travel east. With that done, recover the garlic clove from the floor of the salon. Then, eat the garlic clove. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in a cubicle.\nYou can see an armchair. The armchair is typical. But there isn't a thing on it. Silly armchair, silly, empty, good for nothing armchair.\nThere is a closed Canadian limited edition gate leading east. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a legume.\n\nyour action: ", "response": "go north<|im_end|>take Canadian limited edition key from bar<|im_end|>go south<|im_end|>unlock Canadian limited edition gate with Canadian limited edition key<|im_end|>open Canadian limited edition gate<|im_end|>go east<|im_end|>take garlic clove<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50024} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to close the box. Then, venture south. Then, retrieve the Henderson's latchkey from the chair inside the office. And then, insert the Henderson's latchkey into the Henderson's chest's lock to unlock it. And then, ensure that the Henderson's chest inside the office is open. Having opened the Henderson's chest, recover the keycard from the Henderson's chest inside the office. After that, attempt to take a trip north. With that done, look and see the box in the restroom is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've just sauntered into a restroom.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a box. What a letdown! The box is empty!\nThere is a closed passageway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "close box<|im_end|>go south<|im_end|>take Henderson's latchkey from chair<|im_end|>unlock Henderson's chest with Henderson's latchkey<|im_end|>open Henderson's chest<|im_end|>take keycard from Henderson's chest<|im_end|>go north<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50506} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! First off, if it's not too much trouble, I need you to recover the type 3 key from the freezer inside the kitchenette. Having got the type 3 key, look and see that the type 3 box within the kitchenette is unlocked. Then, ensure that the type 3 box is open. And then, retrieve the Canadian style key from the type 3 box. Then, make it so that the Canadian style locker is unlocked with the Canadian style key. Then, ensure that the Canadian style locker within the kitchenette is open. Then, retrieve the keycard from the Canadian style locker within the kitchenette. Having taken the keycard, make sure that the safe is unlocked with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An usual kind of place.\nYou can make out a locked typical looking safe here. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Canadian style locker. You can make out a type 3 box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. Look over there! a freezer. The freezer contains a type 3 key.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 3 key from freezer<|im_end|>unlock type 3 box with type 3 key<|im_end|>open type 3 box<|im_end|>take Canadian style key from type 3 box<|im_end|>unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take keycard from Canadian style locker<|im_end|>unlock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50289} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an effort to go south. If you can accomplish that, lift the American limited edition latchkey from the floor of the scullery. After that, make an attempt to go to the west. With that accomplished, make sure that the American limited edition box is unlocked. Then, ensure that the American limited edition box in the parlor is open. After that, take the spherical keycard from the American limited edition box within the parlor. If you can get your hands on the spherical keycard, go east. After that, Deposit the spherical keycard into the spherical locker to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just walked into a dish-pit.\nThere is an unblocked exit to the south.\nThere is a kettle on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American limited edition latchkey<|im_end|>go west<|im_end|>unlock American limited edition box with American limited edition latchkey<|im_end|>open American limited edition box<|im_end|>take spherical keycard from American limited edition box<|im_end|>go east<|im_end|>lock spherical locker with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50441} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick-up the key from the floor of the cookhouse. Then, assure that the chest is unlocked. Then, make it so that the chest in the cookhouse is opened. After that, pick up the keycard from the chest inside the cookhouse. And then, unlock the box in the cookhouse. Then, doublecheck that the box inside the cookhouse is open. And then, pick up the napkin from the box. And then, put the napkin on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou arrive in a cookhouse. An ordinary one.\nYou can make out a locked box. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You can make out a counter. What a coincidence, weren't you just thinking about a counter? The counter is typical. Unfortunately, there isn't a thing on it.\nThere is an unguarded exit to the west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take napkin from box<|im_end|>put napkin on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50049} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to ensure that the locker is open. After that, take the keycard from the locker within the bedroom. And then, make an attempt to take a trip north. Then, check that the hatch within the scullery is unlocked with the keycard. Having unlocked the hatch, make absolutely sure that the hatch inside the scullery is opened. Then, attempt to travel east. Then, take the key from the board. And then, lock the safe within the restroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou find yourself in a bedroom. An usual kind of place. You begin looking for stuff.\nYou can see a closed locker nearby.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take keycard from locker<|im_end|>go north<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go east<|im_end|>take key from board<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50411} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First step, lift the type 6 key from the floor of the chamber. And then, doublecheck that the type 6 box is unlocked. And then, ensure that the type 6 box is open. After that, retrieve the passkey from the type 6 box. If you can get your hands on the passkey, check that the passageway inside the chamber is unlocked with the passkey. After that, assure that the passageway is opened. And then, try to venture east. Next, make absolutely sure that the passageway is closed. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. A typical kind of place.\nYou can see a type 6 box. Is this what you came to TextWorld for? This... type 6 box?\nThere is a closed passageway leading east. There is an exit to the south. Don't worry, it is unblocked.\nThere is a type 6 key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 6 key<|im_end|>unlock type 6 box with type 6 key<|im_end|>open type 6 box<|im_end|>take passkey from type 6 box<|im_end|>unlock passageway with passkey<|im_end|>open passageway<|im_end|>go east<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50145} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is your task for today. First of all, you could, like, retrieve the latchkey from the floor of the cubicle. After you have got the latchkey, make an effort to go to the west. Then, unlock the box. Then, make absolutely sure that the box inside the sauna is ajar. Then, retrieve the keycard from the box. And then, doublecheck that the chest is unlocked with the keycard. And then, ensure that the chest inside the sauna is open. Then, recover the shadfly from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou're now in a cubicle. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is an unguarded exit to the west.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take shadfly from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50547} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, open the safe within the scullery. After opening the safe, take a trip east. After that, pick up the spherical key from the floor of the washroom. With the spherical key, make sure that the spherical box is unlocked with the spherical key. After that, doublecheck that the spherical box inside the washroom is opened. Then, recover the vacuum from the spherical box. And then, go west. With that accomplished, deposit the vacuum inside the safe in the scullery. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou arrive in a scullery. An usual kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou see a safe.\nThere is a closed passageway leading west. There is an exit to the east. Don't worry, it is unblocked.\nThere is a ladle on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "open safe<|im_end|>go east<|im_end|>take spherical key<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take vacuum from spherical box<|im_end|>go west<|im_end|>insert vacuum into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50458} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, move west. Once you finish that, retrieve the Microsoft style key from the floor of the garage. And then, check that the Microsoft style hatch is unlocked with the Microsoft style key. Once you have unlocked the Microsoft style hatch, ensure that the Microsoft style hatch in the garage is open. Then, make an attempt to take a trip south. And then, pick up the towel from the board. And then, travel east. That done, place the towel on the floor of the kitchenette. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou find yourself in a launderette. An ordinary kind of place.\nYou need an unguarded exit? You should try going west.\nThere is an apple on the floor.\nYou are carrying: a whisk.\n\nyour action: ", "response": "go west<|im_end|>take Microsoft style key<|im_end|>unlock Microsoft style hatch with Microsoft style key<|im_end|>open Microsoft style hatch<|im_end|>go south<|im_end|>take towel from board<|im_end|>go east<|im_end|>drop towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50022} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to head east. And then, recover the rectangular passkey from the table within the sauna. After that, unlock the rectangular box. And then, ensure that the rectangular box is open. Then, attempt to head west. Then, recover the lampshade from the floor of the attic. Then, make an attempt to head east. Then, deposit the lampshade inside the rectangular box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou are in an attic. A normal one.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nThere is a lampshade on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular passkey from table<|im_end|>unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>go west<|im_end|>take lampshade<|im_end|>go east<|im_end|>insert lampshade into rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50784} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, pick up the cuboid latchkey from the floor of the washroom. If you can get your hands on the cuboid latchkey, unlock the cuboid chest in the washroom. And then, ensure that the cuboid chest is open. And then, retrieve the cuboid passkey from the cuboid chest within the washroom. And then, check that the cuboid gate is unlocked with the cuboid passkey. Then, ensure that the cuboid gate is open. Then, try to go to the east. Then, close the display. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard kind of place. You begin looking for stuff.\nYou make out a locked cuboid chest here.\nThere is a closed cuboid gate leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a cuboid latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid latchkey<|im_end|>unlock cuboid chest with cuboid latchkey<|im_end|>open cuboid chest<|im_end|>take cuboid passkey from cuboid chest<|im_end|>unlock cuboid gate with cuboid passkey<|im_end|>open cuboid gate<|im_end|>go east<|im_end|>close display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50485} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be great if you could retrieve the TextWorld limited edition latchkey from the locker in the pantry. And then, go south. Then, unlock the TextWorld limited edition gate within the bedroom. After you have unlocked the TextWorld limited edition gate, open the TextWorld limited edition gate inside the bedroom. And then, make an effort to take a trip south. Next, pick up the passkey from the floor of the laundromat. Then, check that the chest is unlocked with the passkey. And then, ensure that the chest in the laundromat is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in the pantry.\nYou make out an opened locker. The locker contains a TextWorld limited edition latchkey.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "take TextWorld limited edition latchkey from locker<|im_end|>go south<|im_end|>unlock TextWorld limited edition gate with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition gate<|im_end|>go south<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50513} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make it so that the rectangular box inside the shower is unlocked. And then, ensure that the rectangular box is open. And then, take the Henderson's keycard from the rectangular box. Then, unlock the Henderson's locker. After that, ensure that the Henderson's locker within the shower is open. After that, retrieve the passkey from the Henderson's locker in the shower. Then, check that the chest is unlocked with the passkey. After that, open the chest in the shower. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nOkay, so you're in a shower, cool, but is it typical? You better believe it is. You can barely contain your excitement.\nYou can make out a chest. You can see a locked Henderson's locker. You can see a locked rectangular box.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular latchkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take Henderson's keycard from rectangular box<|im_end|>unlock Henderson's locker with Henderson's keycard<|im_end|>open Henderson's locker<|im_end|>take passkey from Henderson's locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50293} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to attempt to take a trip north. Next, recover the passkey from the counter. After that, move south. That done, unlock the gateway within the vault. And then, open the gateway inside the vault. After that, attempt to go west. And then, retrieve the chocolate bar from the armchair inside the study. If you can get your hands on the chocolate bar, eat the chocolate bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault. You start to take note of what's in the room.\nThere is a closed gateway leading west. There is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take passkey from counter<|im_end|>go south<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go west<|im_end|>take chocolate bar from armchair<|im_end|>eat chocolate bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50107} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, pick up the soap scented latchkey from the display. Then, unlock the soap scented locker in the garage. And then, ensure that the soap scented locker is open. Then, take the latchkey from the soap scented locker. After that, insert the latchkey into the locker's lock to unlock it. Then, make sure that the locker in the garage is open. And then, recover the top hat from the locker. After that, you can place the top hat inside the case in the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. A typical one. Okay, just remember what you're here to do, and everything will go great.\nOh, great. Here's a case. The case is empty, what a horrible day! You can make out a locker. You see a locked soap scented locker. You see a display. There's something strange about this being here, but you can't put your finger on it. The display contains a soap scented latchkey.\nThere is a closed gate leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take soap scented latchkey from display<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take latchkey from soap scented locker<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take top hat from locker<|im_end|>insert top hat into case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50463} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, make an attempt to take a trip west. And then, recover the keycard from the rack. If you can get your hands on the keycard, make absolutely sure that the door is unlocked. After unlocking the door, open the door. After pulling open the door, make an effort to go to the south. Once you accomplish that, go east. After that, retrieve the lamp from the stand in the chamber. And then, toss the lamp on the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a type 2 key.\n\nyour action: ", "response": "go west<|im_end|>take keycard from rack<|im_end|>unlock door with keycard<|im_end|>open door<|im_end|>go south<|im_end|>go east<|im_end|>take lamp from stand<|im_end|>drop lamp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50486} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, recover the rectangular keycard from the shelf in the basement. And then, look and see that the rectangular passageway in the basement is unlocked. And then, ensure that the rectangular passageway in the basement is open. And then, head south. Once you succeed at that, go to the east. After that, retrieve the keycard from the table. With the keycard, insert the keycard into the chest within the laundry place's lock to unlock it. After that, open the chest. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nWell, here we are in a basement.\nYou see a shelf. Why don't you take a picture of it, it'll last longer! You see a rectangular keycard on the shelf.\nThere is a closed rectangular passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from shelf<|im_end|>unlock rectangular passageway with rectangular keycard<|im_end|>open rectangular passageway<|im_end|>go south<|im_end|>go east<|im_end|>take keycard from table<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50282} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is how to play! First step, attempt to go west. Following that, recover the keycard from the shelf. Then, make an attempt to move east. After that, insert the keycard into the passageway in the steam room's lock to unlock it. And then, look and see that the passageway within the steam room is wide open. And then, make an effort to go south. Once you finish that, take the passkey from the Henderson's limited edition chest within the laundromat. And then, unlock the locker. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou've entered a steam room. You start to take note of what's in the room.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from shelf<|im_end|>go east<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>take passkey from Henderson's limited edition chest<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50134} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! Your first objective is to make an attempt to go east. Next, open the portal. Then, attempt to take a trip south. With that accomplished, go to the west. If you can succeed at that, pick up the coffee cup from the fridge. After that, attempt to go to the east. Then, move north. And then, place the coffee cup on the counter. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nLook at that placard! What does it say? It says Welcome to the bedroom? Well that's cool. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go east<|im_end|>open portal<|im_end|>go south<|im_end|>go west<|im_end|>take coffee cup from fridge<|im_end|>go east<|im_end|>go north<|im_end|>put coffee cup on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50517} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to take the non-euclidean keycard from the mantelpiece in the cubicle. After picking up the non-euclidean keycard, check that the non-euclidean locker inside the cubicle is unlocked with the non-euclidean keycard. Then, make it so that the non-euclidean locker inside the cubicle is open. And then, recover the latchkey from the non-euclidean locker within the cubicle. And then, doublecheck that the box in the cubicle is unlocked. After that, look and see that the box is open. Then, take the Henderson's latchkey from the box. And then, check that the Henderson's chest inside the cubicle is unlocked with the Henderson's latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A normal one.\nYou see a locked Henderson's chest. As if things weren't amazing enough already, you can even see a box. You can make out a non-euclidean locker. You can make out a mantelpiece. The mantelpiece is usual. On the mantelpiece you can make out a non-euclidean keycard.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from mantelpiece<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take latchkey from non-euclidean locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take Henderson's latchkey from box<|im_end|>unlock Henderson's chest with Henderson's latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50064} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to unlock the box in the launderette. And then, look and see that the box inside the launderette is opened. Then, take the shadfly from the box within the launderette. And then, go to the east. And then, pick up the cuboid key from the counter. After getting the cuboid key, unlock the cuboid chest with the cuboid key. Then, open the cuboid chest inside the shower. After that, you can insert the shadfly inside the cuboid chest inside the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've just sauntered into a launderette. Let's see what's in here.\nYou can see a locked box.\nThere is a closed hatch leading south. There is an unguarded exit to the east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take shadfly from box<|im_end|>go east<|im_end|>take cuboid key from counter<|im_end|>unlock cuboid chest with cuboid key<|im_end|>open cuboid chest<|im_end|>insert shadfly into cuboid chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50412} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, pick up the type M keycard from the cabinet in the cubicle. After that, doublecheck that the type M safe is unlocked. After that, assure that the type M safe within the cubicle is ajar. And then, pick up the passkey from the type M safe within the cubicle. Then, unlock the box with the passkey. And then, ensure that the box is open. Then, take the sandwich from the box. After that, eat the sandwich. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nWell, here we are in the cubicle. Okay, just remember what you're here to do, and everything will go great.\nA locked box, which looks typical, is close by. You can see a locked type M safe in the room. You can see a cabinet. The cabinet contains a type M keycard.\nThere is a closed door leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type M keycard from cabinet<|im_end|>unlock type M safe with type M keycard<|im_end|>open type M safe<|im_end|>take passkey from type M safe<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take sandwich from box<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50671} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! Here is how to play! First stop, take a trip east. That done, retrieve the passkey from the bench. After that, make an attempt to go west. Then, unlock the box in the vault. After that, make sure that the box inside the vault is ajar. And then, pick up the broom from the box within the vault. After that, attempt to take a trip east. After that, put the broom on the rack. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard one. You start to take note of what's in the room.\nYou can make out a locked box.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from bench<|im_end|>go west<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take broom from box<|im_end|>go east<|im_end|>put broom on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50548} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be a great idea if you could make an attempt to venture east. After that, ensure that the door is open. Then, make an attempt to head north. If you can get through with that, close the door. After that, attempt to go to the west. And then, pick up the latchkey from the counter in the shower. And then, attempt to move east. And then, lock the door with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've fallen into an ordinary room. Your mind races to think of what kind of room would be ordinary. And then it hits you. Of course. You're in the canteen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWere you looking for a refrigerator? Because look over there, it's a refrigerator. Now why would someone leave that there? Empty! What kind of nightmare TextWorld is this?\nThere is an unguarded exit to the east.\nYou are carrying: an apple.\n\nyour action: ", "response": "go east<|im_end|>open door<|im_end|>go north<|im_end|>close door<|im_end|>go west<|im_end|>take latchkey from counter<|im_end|>go east<|im_end|>lock door with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50181} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First thing I need you to do is to recover the passkey from the shelf inside the closet. Then, make it so that the box is unlocked with the passkey. After unlocking the box, open the box. Then, pick up the key from the box. And then, unlock the locker with the key. Once you have unlocked the locker, ensure that the locker within the closet is open. Then, recover the broom from the locker in the closet. With the broom, put the broom on the counter in the closet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A normal kind of place.\nYou can make out a locked locker close by. You see a box. As if things weren't amazing enough already, you can even see a counter. What a coincidence, weren't you just thinking about a counter? The counter is standard. However, the counter, like an empty counter, has nothing on it. You can make out a shelf. You see a passkey on the shelf.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>put broom on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50778} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to venture north. Next, take the key from the counter within the bathroom. After that, unlock the chest. And then, open the chest. Once you have opened the chest, recover the fudge scented keycard from the chest inside the bathroom. After that, assure that the fudge scented locker inside the bathroom is unlocked. And then, assure that the fudge scented locker inside the bathroom is ajar. And then, take the butterfly from the fudge scented locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in a basement. An ordinary one.\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key from counter<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fudge scented keycard from chest<|im_end|>unlock fudge scented locker with fudge scented keycard<|im_end|>open fudge scented locker<|im_end|>take butterfly from fudge scented locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50457} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, pick up the key from the suitcase. After that, move east. If you can do that, unlock the chest in the office. After unlocking the chest, ensure that the chest is open. Then, recover the American style latchkey from the chest. Then, unlock the American style chest within the office. And then, open the American style chest. And then, recover the Quote of the Day Calendar from the American style chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An ordinary one.\nYou see a suitcase. The suitcase contains a key.\nThere is a closed gateway leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from suitcase<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take American style latchkey from chest<|im_end|>unlock American style chest with American style latchkey<|im_end|>open American style chest<|im_end|>take Quote of the Day Calendar from American style chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50554} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, attempt to go south. Following that, pick up the latchkey from the safe. After that, make absolutely sure that the chest is unlocked. After that, ensure that the chest within the playroom is open. And then, go to the north. Then, recover the Advent Calendar from the display inside the workshop. With the Advent Calendar, attempt to go to the south. And then, you can insert the Advent Calendar inside the chest in the playroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in a place we're calling a workshop.\nYou can make out a display. The display contains an Advent Calendar. The light flickers for a second, but nothing else happens.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>go north<|im_end|>take Advent Calendar from display<|im_end|>go south<|im_end|>insert Advent Calendar into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50292} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to head north. And then, go to the west. Then, pick up the passkey from the armchair within the office. With the passkey, try to move east. Once you accomplish that, unlock the locker within the workshop. After that, ensure that the locker is open. After that, recover the sandwich from the locker. After picking up the sandwich, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. An ordinary one. Let's see what's in here.\nThere is an unguarded exit to the north.\nYou are carrying: a pair of pants.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take passkey from armchair<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take sandwich from locker<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50013} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First of all, take the passkey from the bench. And then, check that the gate is unlocked with the passkey. After unlocking the gate, look and see that the gate is ajar. Then, attempt to go east. With that done, make it so that the portmanteau is wide open. Once you have pulled open the portmanteau, retrieve the folder from the portmanteau. After that, make an effort to move west. And then, rest the folder on the bench inside the lounge. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou find yourself in a lounge. A normal one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a bench. On the bench you see a passkey.\nThere is a closed gate leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take passkey from bench<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>open portmanteau<|im_end|>take folder from portmanteau<|im_end|>go west<|im_end|>put folder on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50483} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First off, if it's not too much trouble, I need you to insert the non-euclidean latchkey into the non-euclidean box's lock to unlock it. Then, look and see that the non-euclidean box in the cellar is wide open. After that, recover the keycard from the non-euclidean box. And then, unlock the chest inside the cellar. Then, open the chest. After that, take the cashew from the chest. Then, eat the cashew. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one. Okay, just remember what you're here to do, and everything will go great.\nHey, want to see a chest? Look over there, a chest. There's something strange about this thing being here, but you don't have time to worry about that now. You see a locked non-euclidean box here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a sandwich and a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take keycard from non-euclidean box<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take cashew from chest<|im_end|>eat cashew<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50213} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to go to the south. Then, recover the type S passkey from the floor of the dish-pit. Having picked up the type S passkey, assure that the type S safe inside the dish-pit is unlocked with the type S passkey. And then, doublecheck that the type S safe inside the dish-pit is open. Then, recover the whisk from the type S safe. Then, try to go to the north. And then, head east. With that accomplished, drop the whisk on the floor of the bathroom. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've entered a canteen. You start to take note of what's in the room.\nYou need an unblocked exit? You should try going east. There is an unguarded exit to the north. You need an unblocked exit? You should try going south.\nYou are carrying: a broom.\n\nyour action: ", "response": "go south<|im_end|>take type S passkey<|im_end|>unlock type S safe with type S passkey<|im_end|>open type S safe<|im_end|>take whisk from type S safe<|im_end|>go north<|im_end|>go east<|im_end|>drop whisk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50253} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is how to play! First thing I need you to do is to make an attempt to head south. And then, make an attempt to travel east. That done, lift the American passkey from the floor of the closet. If you can get your hands on the American passkey, look and see that the American safe within the closet is unlocked. And then, open the American safe. After that, retrieve the American style passkey from the American safe. After that, take a trip west. With that done, make sure that the American style box in the pantry is locked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen.\nYou make out an opened refrigerator close by. What a letdown! The refrigerator is empty!\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a worm.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take American passkey<|im_end|>unlock American safe with American passkey<|im_end|>open American safe<|im_end|>take American style passkey from American safe<|im_end|>go west<|im_end|>lock American style box with American style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50487} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First off, go to the east. And then, ensure that the cabinet inside the sauna is open. Then, pick up the TextWorld style passkey from the cabinet within the sauna. And then, make sure that the TextWorld style locker inside the sauna is unlocked. And then, open the TextWorld style locker within the sauna. Then, pick up the TextWorld style key from the TextWorld style locker. And then, assure that the TextWorld style safe inside the sauna is unlocked with the TextWorld style key. Then, look and see that the TextWorld style safe is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen.\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the north. You don't like doors? Why not try going south, that entranceway is unblocked.\nThere is a chocolate bar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take TextWorld style passkey from cabinet<|im_end|>unlock TextWorld style locker with TextWorld style passkey<|im_end|>open TextWorld style locker<|im_end|>take TextWorld style key from TextWorld style locker<|im_end|>unlock TextWorld style safe with TextWorld style key<|im_end|>open TextWorld style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50531} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, check that the locker is unlocked with the passkey. After that, ensure that the locker is open. After you have pulled open the locker, take the vanilla scented key from the locker in the study. Then, go to the south. And then, make absolutely sure that the vanilla scented gateway is unlocked. After unlocking the vanilla scented gateway, make it so that the vanilla scented gateway in the scullery is opened. And then, head south. With that over with, retrieve the Comic Strip Calendar from the stand. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nI am stoked to announce that you are now in the study.\nYou can see a locker. You can't wait to tell the folks at home about this!\nThere is an unblocked exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take vanilla scented key from locker<|im_end|>go south<|im_end|>unlock vanilla scented gateway with vanilla scented key<|im_end|>open vanilla scented gateway<|im_end|>go south<|im_end|>take Comic Strip Calendar from stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50251} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First of all, attempt to move south. And then, recover the key from the floor of the sauna. And then, doublecheck that the gate is unlocked with the key. After unlocking the gate, ensure that the gate is open. Then, take a trip east. Once you get around to doing that, recover the type M latchkey from the floor of the chamber. And then, insert the type M latchkey into the type M safe in the chamber's lock to unlock it. And then, ensure that the type M safe inside the chamber is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An ordinary one.\nThere is an unblocked exit to the south.\nYou are carrying: a loaf of bread.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go east<|im_end|>take type M latchkey<|im_end|>unlock type M safe with type M latchkey<|im_end|>open type M safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50633} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could recover the rectangular keycard from the shelf. If you can get your hands on the rectangular keycard, try to head west. Then, insert the rectangular keycard into the rectangular box in the shower's lock to unlock it. Then, ensure that the rectangular box within the shower is open. Then, pick up the fresh laundry scented keycard from the rectangular box. After that, make absolutely sure that the fresh laundry scented safe inside the shower is unlocked with the fresh laundry scented keycard. And then, open the fresh laundry scented safe within the shower. If you have pulled open the fresh laundry scented safe, retrieve the sponge from the fresh laundry scented safe inside the shower. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An ordinary one.\nYou make out a shelf. You see a rectangular keycard on the shelf.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular keycard from shelf<|im_end|>go west<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take fresh laundry scented keycard from rectangular box<|im_end|>unlock fresh laundry scented safe with fresh laundry scented keycard<|im_end|>open fresh laundry scented safe<|im_end|>take sponge from fresh laundry scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50503} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! Your first objective is to try to venture south. After that, recover the type G latchkey from the table. With the type G latchkey, assure that the type G chest within the dish-pit is unlocked with the type G latchkey. And then, make it so that the type G chest in the dish-pit is open. Then, recover the formless passkey from the type G chest in the dish-pit. After that, insert the formless passkey into the formless locker inside the dish-pit's lock to unlock it. After that, open the formless locker within the dish-pit. Then, retrieve the kettle from the formless locker within the dish-pit. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type G latchkey from table<|im_end|>unlock type G chest with type G latchkey<|im_end|>open type G chest<|im_end|>take formless passkey from type G chest<|im_end|>unlock formless locker with formless passkey<|im_end|>open formless locker<|im_end|>take kettle from formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50707} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! First step, make an effort to venture south. That done, retrieve the keycard from the floor of the laundry place. Then, venture north. Once you get around to doing that, check that the chest inside the chamber is unlocked with the keycard. Then, make it so that the chest is ajar. After that, recover the plant from the chest inside the chamber. If you can get your hands on the plant, move south. With that over with, ditch the plant on the floor of the laundry place. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just sauntered into the chamber. You try to gain information on your surroundings by using a technique you call \"looking.\"\nWhat's that over there? It looks like it's a chest. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a recliner. The recliner is normal. But the thing hasn't got anything on it. Hm. Oh well\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>take keycard<|im_end|>go north<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take plant from chest<|im_end|>go south<|im_end|>drop plant<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50551} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced round of TextWorld! First stop, make an attempt to venture south. After that, take the type W key from the bookshelf. And then, venture north. Then, look and see that the type W box inside the kitchenette is unlocked. After unlocking the type W box, ensure that the type W box within the kitchenette is open. And then, recover the latchkey from the type W box. After that, take a trip south. If you can get around to doing that, make absolutely sure that the safe inside the chamber is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a gleam over in a corner, where you can see a type W box. Huh, weird.\nThere is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take type W key from bookshelf<|im_end|>go north<|im_end|>unlock type W box with type W key<|im_end|>open type W box<|im_end|>take latchkey from type W box<|im_end|>go south<|im_end|>unlock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50423} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to try to take a trip south. Then, doublecheck that the non-euclidean box in the steam room is unlocked with the non-euclidean key. After that, open the non-euclidean box in the steam room. After that, retrieve the non-euclidean passkey from the non-euclidean box. And then, doublecheck that the non-euclidean chest in the steam room is unlocked with the non-euclidean passkey. And then, ensure that the non-euclidean chest in the steam room is open. And then, take the shadfly from the non-euclidean chest inside the steam room. And then, deposit the shadfly on the floor of the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "go south<|im_end|>unlock non-euclidean box with non-euclidean key<|im_end|>open non-euclidean box<|im_end|>take non-euclidean passkey from non-euclidean box<|im_end|>unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take shadfly from non-euclidean chest<|im_end|>drop shadfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50580} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to take a trip north. Okay, and then, retrieve the key from the floor of the studio. After taking the key, move south. If you can get through with that, check that the locker inside the parlor is unlocked with the key. After unlocking the locker, open the locker inside the parlor. After opening the locker, recover the passkey from the locker within the parlor. After picking up the passkey, attempt to move north. And then, look and see that the box inside the studio is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor. You start to take note of what's in the room.\nYou scan the room for a locker, and you find a locker.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go north<|im_end|>unlock box with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50538} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, head west. Next, make sure that the box is unlocked. After that, assure that the box is wide open. Having opened the box, recover the rectangular key from the box. And then, go east. And then, doublecheck that the rectangular chest in the garage is unlocked with the rectangular key. And then, make sure that the rectangular chest within the garage is wide open. And then, recover the pair of pants from the rectangular chest inside the garage. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've entered a garage. You can barely contain your excitement.\nYou make out a rectangular chest.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going west.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take rectangular key from box<|im_end|>go east<|im_end|>unlock rectangular chest with rectangular key<|im_end|>open rectangular chest<|im_end|>take pair of pants from rectangular chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50764} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First off, try to go south. Following that, assure that the locker inside the cookery is unlocked. And then, ensure that the locker in the cookery is open. If you have opened the locker, retrieve the key from the locker inside the cookery. Then, doublecheck that the hatch is unlocked with the key. And then, make sure that the hatch inside the cookery is wide open. Then, travel south. Following that, recover the nest of puppies from the suitcase within the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An usual kind of place.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take key from locker<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>take nest of puppies from suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50650} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, travel west. With that accomplished, recover the type 6 keycard from the floor of the bedroom. After getting the type 6 keycard, make sure that the type 6 locker is unlocked. And then, ensure that the type 6 locker is open. After that, retrieve the type 6 key from the type 6 locker. After you have picked up the type 6 key, make an attempt to venture east. With that over with, doublecheck that the type 6 hatch within the kitchen is unlocked. After unlocking the type 6 hatch, make sure that the type 6 hatch in the kitchen is wide open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen.\nYou can see a saucepan. However, the saucepan, like an empty saucepan, has nothing on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed type 6 hatch leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cabbage.\n\nyour action: ", "response": "go west<|im_end|>take type 6 keycard<|im_end|>unlock type 6 locker with type 6 keycard<|im_end|>open type 6 locker<|im_end|>take type 6 key from type 6 locker<|im_end|>go east<|im_end|>unlock type 6 hatch with type 6 key<|im_end|>open type 6 hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50613} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, make an attempt to go south. If you can do that, attempt to go east. And then, make it so that the crate is open. Then, retrieve the latchkey from the crate inside the vault. Then, unlock the box. After that, open the box. After that, take the spherical keycard from the box. Then, assure that the spherical locker is unlocked with the spherical keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. An ordinary one.\nThere is an unguarded exit to the south.\nThere is a blender on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open crate<|im_end|>take latchkey from crate<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take spherical keycard from box<|im_end|>unlock spherical locker with spherical keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50068} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to venture east. And then, recover the type K key from the stand. Then, try to go west. That done, unlock the type K chest inside the kitchen. Once you have unlocked the type K chest, ensure that the type K chest is open. After that, take the licorice strip from the type K chest inside the kitchen. After you have taken the licorice strip, eat the licorice strip. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. A standard one.\nYou can see a type K chest.\nThere is a closed gate leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type K key from stand<|im_end|>go west<|im_end|>unlock type K chest with type K key<|im_end|>open type K chest<|im_end|>take licorice strip from type K chest<|im_end|>eat licorice strip<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50668} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First step, check that the rectangular locker inside the playroom is unlocked with the rectangular keycard. And then, open the rectangular locker. And then, retrieve the keycard from the rectangular locker inside the playroom. And then, make it so that the safe is unlocked with the keycard. Then, doublecheck that the safe within the playroom is open. Then, take the rectangular latchkey from the safe. And then, doublecheck that the rectangular door is unlocked with the rectangular latchkey. And then, make absolutely sure that the rectangular door within the playroom is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. You can barely contain your excitement.\nYou can make out a locked safe. You can make out a locked rectangular locker.\nThere is a closed rectangular door leading west. You need an unguarded exit? You should try going east.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take rectangular latchkey from safe<|im_end|>unlock rectangular door with rectangular latchkey<|im_end|>open rectangular door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50124} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make absolutely sure that the Henderson's style safe inside the cookery is unlocked. And then, make absolutely sure that the Henderson's style safe inside the cookery is opened. After that, recover the Canadian keycard from the Henderson's style safe. After that, take a trip east. After that, unlock the Canadian safe. After that, ensure that the Canadian safe is open. After that, pick up the key from the Canadian safe within the pantry. And then, check that the box inside the pantry is unlocked with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just walked into a cookery.\nYou can make out a locked Henderson's style safe, which looks standard, nearby.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a Henderson's style passkey.\n\nyour action: ", "response": "unlock Henderson's style safe with Henderson's style passkey<|im_end|>open Henderson's style safe<|im_end|>take Canadian keycard from Henderson's style safe<|im_end|>go east<|im_end|>unlock Canadian safe with Canadian keycard<|im_end|>open Canadian safe<|im_end|>take key from Canadian safe<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50657} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound round of TextWorld! First off, if it's not too much trouble, I need you to pick-up the fresh laundry scented latchkey from the floor of the chamber. After that, look and see that the fresh laundry scented safe is unlocked. And then, look and see that the fresh laundry scented safe is opened. After that, recover the keycard from the fresh laundry scented safe inside the chamber. After that, doublecheck that the box is unlocked with the keycard. And then, make absolutely sure that the box is ajar. And then, retrieve the key from the box in the chamber. With the key, make sure that the locker inside the chamber is locked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou see a locker. As if things weren't amazing enough already, you can even see a box. You can see a locked fresh laundry scented safe nearby.\nThere is a closed portal leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nThere is a fresh laundry scented latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fresh laundry scented latchkey<|im_end|>unlock fresh laundry scented safe with fresh laundry scented latchkey<|im_end|>open fresh laundry scented safe<|im_end|>take keycard from fresh laundry scented safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take key from box<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50751} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! First of all, you could, like, open the portmanteau in the parlor. And then, recover the keycard from the portmanteau. Then, make it so that the locker in the parlor is unlocked. Then, ensure that the locker inside the parlor is open. And then, recover the blanket from the locker in the parlor. And then, make an attempt to travel east. Once you succeed at that, open the box. Then, you can insert the blanket into the box inside the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've entered a parlor.\nYou see a locker. Wow, isn't TextWorld just the best? You make out a portmanteau.\nThere is a closed passageway leading north. There is an unguarded exit to the east.\nYou are carrying: a binder.\n\nyour action: ", "response": "open portmanteau<|im_end|>take keycard from portmanteau<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take blanket from locker<|im_end|>go east<|im_end|>open box<|im_end|>insert blanket into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50587} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, unlock the chest inside the laundromat. After that, open the chest. Then, take the latchkey from the chest. Then, make an attempt to move east. After that, unlock the locker with the latchkey. And then, open the locker inside the pantry. After that, pick up the passkey from the locker in the pantry. After taking the passkey, unlock the gate inside the pantry with the passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou find yourself in a laundromat. A typical one.\nYou can see a locked chest close by. You see a rack. Unfortunately, there isn't a thing on it. Oh! Why couldn't there just be stuff on it?\nThere is an unblocked exit to the east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock gate with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50005} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First step, lift the keycard from the floor of the vault. With the keycard, unlock the passageway. And then, look and see that the passageway in the vault is open. And then, try to travel south. After that, attempt to go west. Then, take the Microsoft style passkey from the shelf inside the bedchamber. And then, take a trip east. After that, look and see that the Microsoft style safe is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard one.\nThere is a closed passageway leading south. There is an exit to the west. Don't worry, it is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go south<|im_end|>go west<|im_end|>take Microsoft style passkey from shelf<|im_end|>go east<|im_end|>unlock Microsoft style safe with Microsoft style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50087} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take the rectangular key from the bed stand in the bedchamber. After that, make an attempt to venture north. Then, unlock the rectangular door inside the washroom. And then, make absolutely sure that the rectangular door within the washroom is wide open. After that, head east. That done, pick up the keycard from the couch. And then, unlock the safe inside the bar. Then, open the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've entered a bedchamber.\nYou scan the room for a bed stand, and you find a bed stand. Now why would someone leave that there? You see a rectangular key on the bed stand. It doesn't get more TextWorld than this!\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular key from bed stand<|im_end|>go north<|im_end|>unlock rectangular door with rectangular key<|im_end|>open rectangular door<|im_end|>go east<|im_end|>take keycard from couch<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50184} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Your first objective is to make an effort to head west. Okay, and then, make an attempt to head south. That done, try to go east. Then, recover the Henderson's limited edition key from the dresser inside the laundry place. After that, check that the Henderson's limited edition chest inside the laundry place is unlocked with the Henderson's limited edition key. After unlocking the Henderson's limited edition chest, open the Henderson's limited edition chest in the laundry place. After that, recover the keycard from the Henderson's limited edition chest. And then, unlock the locker inside the laundry place. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An usual one.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>go east<|im_end|>take Henderson's limited edition key from dresser<|im_end|>unlock Henderson's limited edition chest with Henderson's limited edition key<|im_end|>open Henderson's limited edition chest<|im_end|>take keycard from Henderson's limited edition chest<|im_end|>unlock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50126} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! First step, head north. And then, pick-up the cuboid keycard from the floor of the steam room. If you can get your hands on the cuboid keycard, doublecheck that the cuboid chest is unlocked with the cuboid keycard. After that, make sure that the cuboid chest is opened. Then, recover the keycard from the cuboid chest in the steam room. With the keycard, take a trip south. Following that, doublecheck that the box is unlocked with the keycard. After that, make it so that the box in the kitchen is ajar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou arrive in a kitchen. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh, great. Here's a box. Hmm. You always thought you'd be more excited to see a box in a room.\nYou need an unblocked exit? You should try going east. There is an unblocked exit to the north. You need an unblocked exit? You should try going west.\nYou are carrying: a butterfly.\n\nyour action: ", "response": "go north<|im_end|>take cuboid keycard<|im_end|>unlock cuboid chest with cuboid keycard<|im_end|>open cuboid chest<|im_end|>take keycard from cuboid chest<|im_end|>go south<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50084} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, recover the passkey from the floor of the study. Then, make absolutely sure that the portal is unlocked with the passkey. And then, make it so that the portal in the study is ajar. Then, take a trip west. Next, head west. That done, pick up the non-euclidean key from the floor of the closet. And then, make an effort to travel east. With that done, look and see that the non-euclidean safe in the canteen is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. A typical one.\nYou see a closed box.\nThere is a closed portal leading west. There is an unguarded exit to the north.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go west<|im_end|>go west<|im_end|>take non-euclidean key<|im_end|>go east<|im_end|>unlock non-euclidean safe with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50619} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is your task for today. First of all, retrieve the keycard from the floor of the scullery. Then, go east. Following that, unlock the portal in the shower. After that, make it so that the portal inside the shower is ajar. After that, venture north. And then, take a trip east. Then, take the latchkey from the shelf. With the latchkey, check that the box inside the study is unlocked with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nThere is an unblocked exit to the east.\nThere is a keycard on the floor.\nYou are carrying: a cashew and a licorice strip.\n\nyour action: ", "response": "take keycard<|im_end|>go east<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>take latchkey from shelf<|im_end|>unlock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50541} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, make sure that the passageway within the cubicle is wide open. Having pulled open the passageway, go east. Then, open the trunk. After that, pick up the key from the trunk. After taking the key, insert the key into the locker's lock to unlock it. And then, open the locker. And then, retrieve the legume from the locker inside the workshop. After stealing the legume, eat the legume. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. A typical one. You begin looking for stuff.\nA locked toolbox, which looks normal, is in the corner.\nThere is a closed passageway leading east. There is an unblocked exit to the south.\nYou are carrying: a peanut.\n\nyour action: ", "response": "open passageway<|im_end|>go east<|im_end|>open trunk<|im_end|>take key from trunk<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take legume from locker<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50099} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, you could, like, move east. Then, recover the latchkey from the mantelpiece inside the bedroom. And then, move west. With that over with, unlock the box within the studio with the latchkey. Then, open the box within the studio. Then, recover the garlic clove from the box. After that, eat the garlic clove. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. A normal one.\nYou make out a locked box.\nThere is a closed passageway leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from mantelpiece<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take garlic clove from box<|im_end|>eat garlic clove<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50368} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to make an attempt to travel east. And then, retrieve the type 0 key from the case inside the cubicle. And then, attempt to move west. After that, look and see that the type 0 box is unlocked with the type 0 key. After unlocking the type 0 box, open the type 0 box in the chamber. After that, recover the bug from the type 0 box. Then, make an effort to venture east. With that done, sit the bug on the chair. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber.\nA locked type 0 box is in the corner.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 0 key from case<|im_end|>go west<|im_end|>unlock type 0 box with type 0 key<|im_end|>open type 0 box<|im_end|>take bug from type 0 box<|im_end|>go east<|im_end|>put bug on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50727} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go to the east. And then, pick-up the vanilla scented passkey from the floor of the shower. After that, venture west. Once you finish that, unlock the vanilla scented box with the vanilla scented passkey. Then, doublecheck that the vanilla scented box is open. After that, pick up the spork from the vanilla scented box inside the kitchenette. After that, move east. With that over with, ditch the spork on the floor of the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou make out a locked vanilla scented box.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a burger.\n\nyour action: ", "response": "go east<|im_end|>take vanilla scented passkey<|im_end|>go west<|im_end|>unlock vanilla scented box with vanilla scented passkey<|im_end|>open vanilla scented box<|im_end|>take spork from vanilla scented box<|im_end|>go east<|im_end|>drop spork<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50261} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First off, make an attempt to travel south. With that accomplished, open the refrigerator. After pulling open the refrigerator, pick up the Henderson's limited edition keycard from the refrigerator. And then, unlock the Henderson's limited edition passageway inside the cookery. Then, ensure that the Henderson's limited edition passageway inside the cookery is open. Then, move east. After that, recover the passkey from the safe inside the bedroom. After that, lock the locker. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An usual kind of place. You start to take note of what's in the room.\nYou can see a rack. You wonder idly who left that here. But the thing hasn't got anything on it. Aw, and here you were, all excited for there to be things on it!\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open refrigerator<|im_end|>take Henderson's limited edition keycard from refrigerator<|im_end|>unlock Henderson's limited edition passageway with Henderson's limited edition keycard<|im_end|>open Henderson's limited edition passageway<|im_end|>go east<|im_end|>take passkey from safe<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50603} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be good if you could move east. With that over with, make an attempt to take a trip east. And then, lift the Henderson's limited edition latchkey from the floor of the pantry. And then, unlock the Henderson's limited edition box with the Henderson's limited edition latchkey. Having unlocked the Henderson's limited edition box, open the Henderson's limited edition box within the pantry. And then, retrieve the stick of butter from the Henderson's limited edition box. And then, eat the stick of butter. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in the restroom.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take Henderson's limited edition latchkey<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition box<|im_end|>take stick of butter from Henderson's limited edition box<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50356} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make an attempt to travel south. With that done, unlock the spherical locker within the dish-pit with the spherical latchkey. Then, look and see that the spherical locker is open. And then, take the type 7 key from the spherical locker. With the type 7 key, make it so that the type 7 door is unlocked. And then, assure that the type 7 door within the dish-pit is open. And then, take a trip west. With that accomplished, pick-up the fly larva from the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. It seems to be pretty ordinary here.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is a blueberry on the floor.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock spherical locker with spherical latchkey<|im_end|>open spherical locker<|im_end|>take type 7 key from spherical locker<|im_end|>unlock type 7 door with type 7 key<|im_end|>open type 7 door<|im_end|>go west<|im_end|>take fly larva<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50589} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First step, go to the west. With that accomplished, ensure that the American limited edition chest is open. Then, recover the passkey from the American limited edition chest. After stealing the passkey, unlock the box within the vault with the passkey. After unlocking the box, make sure that the box within the vault is open. After pulling open the box, retrieve the burger from the box. If you can get your hands on the burger, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell I'll be, you are in the place we're calling the chamber.\nThere is a closed gate leading north. There is an unguarded exit to the west.\nThere is a sandwich on the floor.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "go west<|im_end|>open American limited edition chest<|im_end|>take passkey from American limited edition chest<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take burger from box<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50735} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to attempt to go east. If you can succeed at that, pick up the passkey from the plate within the kitchen. After you have got the passkey, unlock the box with the passkey. And then, doublecheck that the box is ajar. After opening the box, take the American keycard from the box in the kitchen. After that, venture west. Following that, assure that the American passageway within the basement is unlocked. After that, look and see that the American passageway in the basement is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nI am pleased to announce that you are now in the basement. Let's see what's in here.\nThere is a closed American passageway leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a honeydew and a ladle.\n\nyour action: ", "response": "go east<|im_end|>take passkey from plate<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take American keycard from box<|im_end|>go west<|im_end|>unlock American passageway with American keycard<|im_end|>open American passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50220} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, unlock the box with the keycard. After you have unlocked the box, make it so that the box is wide open. After pulling open the box, retrieve the passkey from the box. And then, try to take a trip north. Next, make it so that the gateway inside the launderette is unlocked. And then, ensure that the gateway is open. And then, try to go east. After that, retrieve the mat from the rack. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou're now in a shower.\nYou bend down to tie your shoe. When you stand up, you notice a box.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock box with keycard<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go north<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go east<|im_end|>take mat from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50403} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, open the refrigerator in the kitchen. If you have opened the refrigerator, retrieve the cuboid keycard from the refrigerator. After that, venture west. Next, assure that the cuboid safe within the cookery is unlocked. And then, make sure that the cuboid safe in the cookery is wide open. And then, recover the Microsoft style latchkey from the cuboid safe. With the Microsoft style latchkey, make an effort to take a trip east. Following that, insert the Microsoft style latchkey into the Microsoft style locker's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou've entered a kitchen. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou can make out a Microsoft style locker. You can make out a closed refrigerator.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open refrigerator<|im_end|>take cuboid keycard from refrigerator<|im_end|>go west<|im_end|>unlock cuboid safe with cuboid keycard<|im_end|>open cuboid safe<|im_end|>take Microsoft style latchkey from cuboid safe<|im_end|>go east<|im_end|>unlock Microsoft style locker with Microsoft style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50344} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the non-euclidean latchkey from the shelf inside the workshop. And then, make an effort to head east. And then, insert the non-euclidean latchkey into the non-euclidean box's lock to unlock it. Then, ensure that the non-euclidean box is open. Then, pick up the spherical keycard from the non-euclidean box. After that, unlock the spherical chest inside the cubicle. After that, ensure that the spherical chest is open. And then, retrieve the desktop computer from the spherical chest inside the cubicle. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nI am honoured to announce that you are now in the workshop.\nWhat's that over there? It looks like it's a shelf. You see a non-euclidean latchkey on the shelf. I mean, just wow! Isn't TextWorld just the best?\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from shelf<|im_end|>go east<|im_end|>unlock non-euclidean box with non-euclidean latchkey<|im_end|>open non-euclidean box<|im_end|>take spherical keycard from non-euclidean box<|im_end|>unlock spherical chest with spherical keycard<|im_end|>open spherical chest<|im_end|>take desktop computer from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50575} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could unlock the formless box within the vault. Then, open the formless box. Then, recover the key from the formless box within the vault. And then, assure that the gate is unlocked. After unlocking the gate, ensure that the gate inside the vault is open. Then, go north. And then, attempt to go to the east. And then, retrieve the fly larva from the shelf in the steam room. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just sauntered into a vault.\nYou see a locked formless box.\nThere is a closed gate leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a formless key.\n\nyour action: ", "response": "unlock formless box with formless key<|im_end|>open formless box<|im_end|>take key from formless box<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>take fly larva from shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50658} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to take a trip south. Next, retrieve the latchkey from the basket. After taking the latchkey, make it so that the box within the shower is unlocked with the latchkey. And then, open the box within the shower. Then, travel north. Once you manage that, take the plant from the bench within the recreation zone. And then, take a trip south. Once you succeed at that, put the plant inside the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in the recreation zone.\nYou make out a bench. On the bench you see a plant.\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from basket<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>go north<|im_end|>take plant from bench<|im_end|>go south<|im_end|>insert plant into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50718} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to move west. And then, unlock the locker inside the laundry place with the keycard. After that, make sure that the locker within the laundry place is wide open. And then, recover the passkey from the locker inside the laundry place. Then, check that the portal in the laundry place is unlocked with the passkey. After that, ensure that the portal inside the laundry place is open. After pulling open the portal, move south. After that, recover the frisbee from the floor of the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A standard kind of place.\nYou need an unguarded exit? You should try going west.\nThere is a grape on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock portal with passkey<|im_end|>open portal<|im_end|>go south<|im_end|>take frisbee<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50417} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, head south. After that, make it so that the rectangular locker is opened. Then, take the Henderson's style passkey from the rectangular locker within the bedchamber. After you have got the Henderson's style passkey, unlock the Henderson's style gate within the bedchamber. Then, make it so that the Henderson's style gate in the bedchamber is wide open. Then, make an effort to take a trip west. And then, retrieve the monitor from the locker in the chamber. With the monitor, sit the monitor on the bed within the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower. You start to take note of what's in the room.\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open rectangular locker<|im_end|>take Henderson's style passkey from rectangular locker<|im_end|>unlock Henderson's style gate with Henderson's style passkey<|im_end|>open Henderson's style gate<|im_end|>go west<|im_end|>take monitor from locker<|im_end|>put monitor on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50011} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to attempt to head north. Following that, open the locker. And then, take the TextWorld latchkey from the locker. And then, go south. Following that, unlock the TextWorld box inside the bathroom. After that, open the TextWorld box. After that, recover the kiwi from the TextWorld box. And then, eat the kiwi. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou see a TextWorld box. You see an opened dresser here. The dresser is empty! What a waste of a day!\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unguarded. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open locker<|im_end|>take TextWorld latchkey from locker<|im_end|>go south<|im_end|>unlock TextWorld box with TextWorld latchkey<|im_end|>open TextWorld box<|im_end|>take kiwi from TextWorld box<|im_end|>eat kiwi<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50014} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First thing I need you to do is to pick-up the key from the floor of the canteen. Once you have got the key, unlock the chest. Then, open the chest. After that, pick up the type M keycard from the chest within the canteen. After stealing the type M keycard, assure that the type M locker is unlocked. After that, look and see that the type M locker within the canteen is ajar. After that, retrieve the fork from the type M locker inside the canteen. After that, insert the fork inside the chest. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. It seems to be pretty typical here.\nYou make out a locked chest in the room. Oh wow! Is that what I think it is? It is! It's a type M locker.\nThere is an unguarded exit to the west.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take type M keycard from chest<|im_end|>unlock type M locker with type M keycard<|im_end|>open type M locker<|im_end|>take fork from type M locker<|im_end|>insert fork into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50178} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First stop, pick up the key from the case. After that, unlock the box inside the cellar. Then, make absolutely sure that the box within the cellar is open. After that, retrieve the passkey from the box. Then, attempt to go to the east. And then, insert the passkey into the locker's lock to unlock it. Then, assure that the locker in the washroom is open. After that, take the nest of grubs from the locker within the washroom. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. A typical kind of place.\nYou can make out a locked box. What's that over there? It looks like it's a case. Now why would someone leave that there? The case contains a key.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from case<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take nest of grubs from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50560} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, ensure that the Microsoft style box is open. After that, retrieve the rectangular keycard from the Microsoft style box within the salon. If you can get your hands on the rectangular keycard, make sure that the rectangular gate within the salon is unlocked. And then, make it so that the rectangular gate inside the salon is ajar. And then, go to the west. Then, ensure that the crate in the attic is open. After opening the crate, retrieve the broom from the crate within the attic. Then, ditch the broom on the floor of the attic. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nI am sorry to announce that you are now in the salon. I guess you better just go and list everything you see here.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a Microsoft style box!\nThere is a closed rectangular gate leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a Microsoft style passkey.\n\nyour action: ", "response": "open Microsoft style box<|im_end|>take rectangular keycard from Microsoft style box<|im_end|>unlock rectangular gate with rectangular keycard<|im_end|>open rectangular gate<|im_end|>go west<|im_end|>open crate<|im_end|>take broom from crate<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50413} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First of all, you could, like, attempt to take a trip east. And then, pick up the keycard from the couch. And then, go to the west. Okay, and then, unlock the safe. Then, doublecheck that the safe is ajar. And then, pick up the latchkey from the safe. After you have got the latchkey, look and see that the hatch is unlocked. Then, ensure that the hatch is open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou're now in the playroom.\nYou make out a safe.\nThere is a closed hatch leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a cookie.\n\nyour action: ", "response": "go east<|im_end|>take keycard from couch<|im_end|>go west<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50001} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, make an attempt to venture east. Then, take the TextWorld key from the basket within the steam room. After that, unlock the TextWorld locker. Then, assure that the TextWorld locker inside the steam room is wide open. Then, recover the key from the TextWorld locker in the steam room. Then, check that the safe within the steam room is unlocked with the key. Then, open the safe in the steam room. And then, retrieve the worm from the safe within the steam room. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An usual kind of place.\nYou don't like doors? Why not try going east, that entranceway is unblocked. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld key from basket<|im_end|>unlock TextWorld locker with TextWorld key<|im_end|>open TextWorld locker<|im_end|>take key from TextWorld locker<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50680} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, go to the north. Then, attempt to travel east. After that, close the Henderson's safe in the laundry place. After that, make an attempt to take a trip west. And then, make it so that the box is opened. And then, retrieve the Henderson's keycard from the box. If you have got the Henderson's keycard, take a trip east. Following that, doublecheck the Henderson's safe inside the laundry place is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nThis might come as a shock to you, but you've just moved into a study. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>close Henderson's safe<|im_end|>go west<|im_end|>open box<|im_end|>take Henderson's keycard from box<|im_end|>go east<|im_end|>lock Henderson's safe with Henderson's keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50050} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! Your first objective is to close the locker inside the laundromat. And then, try to take a trip east. Next, recover the American limited edition key from the floor of the laundry place. And then, insert the American limited edition key into the American limited edition chest's lock to unlock it. And then, ensure that the American limited edition chest is open. After that, take the passkey from the American limited edition chest. With the passkey, go west. That done, look and see that the locker is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nWell, here we are in a laundromat.\nYou can see an opened locker here. What a letdown! The locker is empty!\nThere is a closed gate leading west. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "close locker<|im_end|>go east<|im_end|>take American limited edition key<|im_end|>unlock American limited edition chest with American limited edition key<|im_end|>open American limited edition chest<|im_end|>take passkey from American limited edition chest<|im_end|>go west<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50745} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First of all, go north. Then, ensure that the case in the laundromat is open. And then, take the passkey from the case in the laundromat. And then, unlock the gateway in the laundromat. And then, assure that the gateway inside the laundromat is ajar. After that, make an attempt to move north. Once you do that, attempt to take a trip east. With that done, close the toolbox inside the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. A normal one. You can barely contain your excitement.\nThere is an unblocked exit to the north.\nYou are carrying: a fondue.\n\nyour action: ", "response": "go north<|im_end|>open case<|im_end|>take passkey from case<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go north<|im_end|>go east<|im_end|>close toolbox<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50016} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to go to the west. Once you do that, pick up the cuboid passkey from the shelf inside the cookery. And then, unlock the cuboid locker. After that, open the cuboid locker. Then, take the Microsoft passkey from the cuboid locker. If you can get your hands on the Microsoft passkey, make an effort to head east. Then, unlock the Microsoft gate with the Microsoft passkey. And then, look and see that the Microsoft gate is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nLook at you, bigshot, walking into a canteen like it isn't some huge deal. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is a closed Microsoft gate leading east. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid passkey from shelf<|im_end|>unlock cuboid locker with cuboid passkey<|im_end|>open cuboid locker<|im_end|>take Microsoft passkey from cuboid locker<|im_end|>go east<|im_end|>unlock Microsoft gate with Microsoft passkey<|im_end|>open Microsoft gate<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50396} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First step, try to go to the west. Once you finish that, open the bureau inside the workshop. Then, retrieve the key from the bureau. After you have got the key, take a trip east. That done, insert the key into the safe's lock to unlock it. Then, ensure that the safe inside the spare room is open. After that, retrieve the latchkey from the safe in the spare room. After taking the latchkey, unlock the chest with the latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou've entered a spare room.\nHey, want to see a chest? Look over there, a chest. Oh, great. Here's a safe. Now why would someone leave that there?\nThere is a closed passageway leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a pair of headphones on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open bureau<|im_end|>take key from bureau<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50130} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to recover the cuboid keycard from the portmanteau within the salon. If you can get your hands on the cuboid keycard, check that the cuboid portal is unlocked with the cuboid keycard. After unlocking the cuboid portal, make absolutely sure that the cuboid portal within the salon is wide open. After that, venture west. And then, make it so that the trunk is open. And then, retrieve the latchkey from the trunk in the attic. After taking the latchkey, make an attempt to head east. And then, insert the latchkey into the locker within the salon's lock to unlock it. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou've just sauntered into a salon. You start to take note of what's in the room.\nYou can make out a locker. If you haven't noticed it already, there seems to be something there by the wall, it's a portmanteau. The portmanteau contains a cuboid keycard.\nThere is a closed cuboid portal leading west. There is an unguarded exit to the north.\nThere is a gummy bear on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cuboid keycard from portmanteau<|im_end|>unlock cuboid portal with cuboid keycard<|im_end|>open cuboid portal<|im_end|>go west<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50272} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to assure that the case in the basement is ajar. And then, retrieve the type H latchkey from the case. And then, insert the type H latchkey into the type H door within the basement's lock to unlock it. After that, open the type H door in the basement. And then, move north. And then, venture east. With that accomplished, take the key from the counter in the cellar. After stealing the key, check that the locker in the cellar is unlocked with the key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. An ordinary one. You start to take note of what's in the room.\nYou can see a closed standard looking case in the corner.\nThere is a closed type H door leading north. There is an unblocked exit to the east.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "open case<|im_end|>take type H latchkey from case<|im_end|>unlock type H door with type H latchkey<|im_end|>open type H door<|im_end|>go north<|im_end|>go east<|im_end|>take key from counter<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50062} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go to the south. After that, make absolutely sure that the cuboid gateway in the cookery is unlocked. After that, ensure that the cuboid gateway is open. And then, head west. With that done, go west. And then, pick up the nest of earwigs from the floor of the salon. After taking the nest of earwigs, make an effort to travel east. Following that, throw the nest of earwigs on the floor of the shower. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou arrive in an usual kind of place. That is to say, you're in a basement.\nThere is an unguarded exit to the south.\nYou are carrying: a cuboid key.\n\nyour action: ", "response": "go south<|im_end|>unlock cuboid gateway with cuboid key<|im_end|>open cuboid gateway<|im_end|>go west<|im_end|>go west<|im_end|>take nest of earwigs<|im_end|>go east<|im_end|>drop nest of earwigs<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50440} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to head east. Then, make an effort to move south. Once you manage that, retrieve the formless keycard from the cabinet within the cookhouse. Once you have picked up the formless keycard, go to the north. Then, unlock the formless chest within the canteen with the formless keycard. After unlocking the formless chest, ensure that the formless chest is open. And then, recover the knife from the formless chest in the canteen. Then, rest the knife on the board within the canteen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou find yourself in a recreation zone. A normal one. You begin to take stock of what's in the room.\nThere is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take formless keycard from cabinet<|im_end|>go north<|im_end|>unlock formless chest with formless keycard<|im_end|>open formless chest<|im_end|>take knife from formless chest<|im_end|>put knife on board<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50018} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, try to take a trip west. Next, try to travel north. Then, recover the type 2 passkey from the trunk. If you have got the type 2 passkey, attempt to head south. Following that, make sure that the type 2 box is unlocked with the type 2 passkey. And then, ensure that the type 2 box within the bedchamber is open. Then, pick up the tablet from the type 2 box. And then, place the tablet on the shelf. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nWell, here we are in a playroom. Let's see what's in here.\nYou make out a mantle. The mantle is usual. But there isn't a thing on it. Hm. Oh well\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take type 2 passkey from trunk<|im_end|>go south<|im_end|>unlock type 2 box with type 2 passkey<|im_end|>open type 2 box<|im_end|>take tablet from type 2 box<|im_end|>put tablet on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50780} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. Your first objective is to look and see that the type F safe is unlocked. And then, look and see that the type F safe in the bedchamber is wide open. And then, retrieve the key from the type F safe. Then, go north. And then, assure that the hatch is unlocked. And then, ensure that the hatch is open. Then, attempt to travel east. Once you manage that, assure that the hatch is closed. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nIf you're wondering why everything seems so usual all of a sudden, it's because you've just shown up in the bedchamber.\nYou make out a locked type F safe in the corner.\nYou don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying: a type F passkey.\n\nyour action: ", "response": "unlock type F safe with type F passkey<|im_end|>open type F safe<|im_end|>take key from type F safe<|im_end|>go north<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go east<|im_end|>close hatch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50397} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, go to the east. And then, take the type 6 key from the safe in the cubicle. And then, look and see that the type 6 box inside the cubicle is unlocked. And then, ensure that the type 6 box is open. After that, move west. And then, recover the mat from the shelf inside the restroom. After that, attempt to take a trip east. After that, deposit the mat inside the type 6 box within the cubicle. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nWell, here we are in a restroom.\nYou make out a shelf. You see a mat on the shelf.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take type 6 key from safe<|im_end|>unlock type 6 box with type 6 key<|im_end|>open type 6 box<|im_end|>go west<|im_end|>take mat from shelf<|im_end|>go east<|im_end|>insert mat into type 6 box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50294} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head east. Then, open the suitcase within the bedroom. After that, take the non-euclidean keycard from the suitcase within the bedroom. After that, assure that the non-euclidean locker inside the bedroom is unlocked with the non-euclidean keycard. Then, ensure that the non-euclidean locker within the bedroom is open. And then, recover the key from the non-euclidean locker in the bedroom. And then, insert the key into the box within the bedroom's lock to unlock it. After that, open the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office. An ordinary one. You begin to take stock of what's in the room.\nThere is a closed door leading north. There is an exit to the east. Don't worry, it is unblocked.\nThere is a keyboard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open suitcase<|im_end|>take non-euclidean keycard from suitcase<|im_end|>unlock non-euclidean locker with non-euclidean keycard<|im_end|>open non-euclidean locker<|im_end|>take key from non-euclidean locker<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50787} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an attempt to go east. That done, pick up the latchkey from the floor of the bedchamber. After that, make sure that the safe in the bedchamber is unlocked. Then, ensure that the safe inside the bedchamber is open. After that, retrieve the Henderson's style passkey from the safe. Once you have taken the Henderson's style passkey, insert the Henderson's style passkey into the Henderson's style safe within the bedchamber's lock to unlock it. Then, ensure that the Henderson's style safe within the bedchamber is open. If you have opened the Henderson's style safe, recover the book from the Henderson's style safe within the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou find yourself in a canteen. A standard kind of place.\nThere is a closed door leading north. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Henderson's style passkey from safe<|im_end|>unlock Henderson's style safe with Henderson's style passkey<|im_end|>open Henderson's style safe<|im_end|>take book from Henderson's style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50775} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. Your first objective is to attempt to travel west. With that accomplished, ensure that the locker within the pantry is open. After you have opened the locker, retrieve the bug from the locker. After getting the bug, make an effort to take a trip east. After that, retrieve the key from the shelf. With the key, make sure that the box is unlocked. After unlocking the box, make absolutely sure that the box is ajar. And then, you can place the bug into the box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nWell, here we are in a cellar.\nYou make out a locked box. You see a shelf. The shelf is ordinary. On the shelf you see a key. You shudder, but continue examining the room.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>go east<|im_end|>take key from shelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>insert bug into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50553} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First stop, ensure that the trunk is open. After that, take the cake scented passkey from the trunk in the cellar. After that, unlock the cake scented safe. Then, open the cake scented safe. After that, take the keycard from the cake scented safe inside the cellar. After getting the keycard, attempt to go east. After that, doublecheck that the locker is closed. And then, lock the locker in the basement with the keycard. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou have come into a cellar. Not the cellar you'd expect. No, this is a cellar. Okay, just remember what you're here to do, and everything will go great.\nYou scan the room, seeing a cake scented safe. Now why would someone leave that there? You can make out a closed trunk nearby.\nThere is a closed gateway leading north. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take cake scented passkey from trunk<|im_end|>unlock cake scented safe with cake scented passkey<|im_end|>open cake scented safe<|im_end|>take keycard from cake scented safe<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50648} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, travel west. Okay, and then, make absolutely sure that the locker within the scullery is opened. Then, recover the rectangular latchkey from the locker inside the scullery. After that, doublecheck that the rectangular safe within the scullery is unlocked with the rectangular latchkey. Then, open the rectangular safe in the scullery. Then, retrieve the key from the rectangular safe. After that, venture east. After that, unlock the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. A typical kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a chest.\nThere is a closed hatch leading north. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take rectangular latchkey from locker<|im_end|>unlock rectangular safe with rectangular latchkey<|im_end|>open rectangular safe<|im_end|>take key from rectangular safe<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50384} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First stop, try to move north. Then, take the Henderson's limited edition key from the stand. Having picked up the Henderson's limited edition key, attempt to travel south. After that, unlock the Henderson's limited edition door. If you have unlocked the Henderson's limited edition door, ensure that the Henderson's limited edition door is open. Then, travel south. Then, take a trip east. And then, pick up the kettle from the table within the canteen. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just shown up in an attic. You start to take note of what's in the room.\nLook out! It's a- oh, never mind, it's just a coffer.\nThere is a closed Henderson's limited edition door leading south. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take Henderson's limited edition key from stand<|im_end|>go south<|im_end|>unlock Henderson's limited edition door with Henderson's limited edition key<|im_end|>open Henderson's limited edition door<|im_end|>go south<|im_end|>go east<|im_end|>take kettle from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50321} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced episode of TextWorld! Here is how to play! Your first objective is to venture north. Then, pick up the keycard from the floor of the study. With the keycard, try to venture south. After that, make absolutely sure that the gate in the attic is unlocked. Then, ensure that the gate is open. And then, go east. Then, retrieve the shirt from the cabinet. Then, put the shirt on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've entered an attic.\nThere is a closed gate leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a chocolate bar.\n\nyour action: ", "response": "go north<|im_end|>take keycard<|im_end|>go south<|im_end|>unlock gate with keycard<|im_end|>open gate<|im_end|>go east<|im_end|>take shirt from cabinet<|im_end|>put shirt on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50371} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, pick up the soap scented passkey from the shelf. Then, check that the soap scented locker is unlocked with the soap scented passkey. After unlocking the soap scented locker, make sure that the soap scented locker is open. And then, pick up the mouse from the soap scented locker. After that, go south. And then, ensure that the gateway within the recreation zone is open. Then, go to the west. And then, you can deposit the mouse into the cabinet inside the restroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio.\nYou can make out a soap scented locker. You scan the room for a shelf, and you find a shelf. Now why would someone leave that there? You see a soap scented passkey on the shelf.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a sponge.\n\nyour action: ", "response": "take soap scented passkey from shelf<|im_end|>unlock soap scented locker with soap scented passkey<|im_end|>open soap scented locker<|im_end|>take mouse from soap scented locker<|im_end|>go south<|im_end|>open gateway<|im_end|>go west<|im_end|>insert mouse into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50331} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, take the Henderson's latchkey from the mantle within the workshop. And then, make an effort to go to the west. Okay, and then, unlock the Henderson's gate within the cookery. After unlocking the Henderson's gate, open the Henderson's gate within the cookery. And then, travel south. If you can get around to doing that, attempt to go east. Then, take the insect from the stand within the attic. After that, ditch the insect on the floor of the attic. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A normal kind of place.\nYou can make out a mantle. You see a Henderson's latchkey on the mantle. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's latchkey from mantle<|im_end|>go west<|im_end|>unlock Henderson's gate with Henderson's latchkey<|im_end|>open Henderson's gate<|im_end|>go south<|im_end|>go east<|im_end|>take insect from stand<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50227} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, take a trip west. With that done, pick-up the keycard from the floor of the kitchenette. Then, try to head east. And then, unlock the hatch. After you have unlocked the hatch, ensure that the hatch within the playroom is open. And then, move south. And then, take the shirt from the cabinet inside the steam room. After that, place the shirt on the shelf. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nAh, the playroom. This is some kind of playroom, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. The room is well lit.\nThere is a closed hatch leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a cookie and a coffee cup.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>go east<|im_end|>unlock hatch with keycard<|im_end|>open hatch<|im_end|>go south<|im_end|>take shirt from cabinet<|im_end|>put shirt on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50738} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to try to venture west. After that, doublecheck that the case in the laundromat is open. Then, take the latchkey from the case. Then, look and see that the safe is unlocked. After unlocking the safe, ensure that the safe is open. Then, recover the sandwich from the safe in the laundromat. With the sandwich, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber. You begin to take stock of what's here.\nYou make out a portmanteau.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take latchkey from case<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50678} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to go to the west. And then, recover the passkey from the safe within the workshop. And then, doublecheck that the gateway is unlocked with the passkey. After that, ensure that the gateway is open. Then, head south. And then, attempt to venture east. Then, pick up the American style key from the floor of the bedchamber. Then, Put the American style key into the American style safe to lock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou are in a kitchenette. A standard one.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a pair of headphones.\n\nyour action: ", "response": "go west<|im_end|>take passkey from safe<|im_end|>unlock gateway with passkey<|im_end|>open gateway<|im_end|>go south<|im_end|>go east<|im_end|>take American style key<|im_end|>lock American style safe with American style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50476} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First of all, make an effort to venture west. Then, open the toolbox. And then, take the keycard from the toolbox inside the garage. And then, venture east. Then, make sure that the box is unlocked. After unlocking the box, open the box. Then, pick up the TextWorld style passkey from the box inside the office. After picking up the TextWorld style passkey, assure that the TextWorld style safe within the office is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou are in an office.\nYou make out a closed TextWorld style safe. You can make out a box.\nThere is a closed gate leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open toolbox<|im_end|>take keycard from toolbox<|im_end|>go east<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take TextWorld style passkey from box<|im_end|>lock TextWorld style safe with TextWorld style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50621} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First step, venture east. With that over with, pick up the TextWorld limited edition passkey from the shelf within the cookery. After that, attempt to venture west. And then, look and see that the TextWorld limited edition locker is unlocked with the TextWorld limited edition passkey. Then, open the TextWorld limited edition locker inside the sauna. Then, recover the keycard from the TextWorld limited edition locker in the sauna. Then, try to take a trip east. Then, make absolutely sure that the chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou are in a sauna. A standard kind of place.\nA locked TextWorld limited edition locker, which looks typical, is right there by you.\nThere is a closed gate leading south. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld limited edition passkey from shelf<|im_end|>go west<|im_end|>unlock TextWorld limited edition locker with TextWorld limited edition passkey<|im_end|>open TextWorld limited edition locker<|im_end|>take keycard from TextWorld limited edition locker<|im_end|>go east<|im_end|>unlock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50769} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First thing I need you to do is to retrieve the Microsoft latchkey from the drawer. Once you have picked up the Microsoft latchkey, make absolutely sure that the Microsoft door is unlocked. And then, ensure that the Microsoft door inside the launderette is open. After that, make an effort to go north. And then, try to take a trip east. And then, make sure that the box is wide open. After that, retrieve the gummy bear from the box within the restroom. After that, eat the gummy bear. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An ordinary kind of place.\nYou can make out an opened drawer in the corner. The drawer contains a Microsoft latchkey. Make a note of this, you might have to put stuff on or in it later on.\nThere is a closed Microsoft door leading north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Microsoft latchkey from drawer<|im_end|>unlock Microsoft door with Microsoft latchkey<|im_end|>open Microsoft door<|im_end|>go north<|im_end|>go east<|im_end|>open box<|im_end|>take gummy bear from box<|im_end|>eat gummy bear<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50765} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First thing I need you to do is to go south. With that done, make absolutely sure that the safe in the spare room is ajar. And then, take the rectangular key from the safe. And then, make an attempt to go to the north. If you can get through with that, unlock the rectangular locker within the canteen with the rectangular key. Then, ensure that the rectangular locker in the canteen is open. After pulling open the rectangular locker, take the keycard from the rectangular locker. Then, make sure the chest inside the canteen is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just walked into a canteen. You start to take note of what's in the room.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a chest. You make out a rectangular locker. Now that's what I call TextWorld!\nThere is a closed gate leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a sandwich.\n\nyour action: ", "response": "go south<|im_end|>open safe<|im_end|>take rectangular key from safe<|im_end|>go north<|im_end|>unlock rectangular locker with rectangular key<|im_end|>open rectangular locker<|im_end|>take keycard from rectangular locker<|im_end|>lock chest with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50695} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to make sure that the non-euclidean chest is unlocked with the non-euclidean passkey. And then, doublecheck that the non-euclidean chest is wide open. Then, recover the Microsoft style key from the non-euclidean chest in the cellar. Then, unlock the Microsoft style portal. After you have unlocked the Microsoft style portal, make it so that the Microsoft style portal is ajar. Then, take a trip east. After that, retrieve the disk from the desk within the workshop. After that, place the disk on the chair. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. It seems to be pretty typical here.\nYou can make out a locked non-euclidean chest in the corner.\nThere is a closed Microsoft style portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a non-euclidean passkey.\n\nyour action: ", "response": "unlock non-euclidean chest with non-euclidean passkey<|im_end|>open non-euclidean chest<|im_end|>take Microsoft style key from non-euclidean chest<|im_end|>unlock Microsoft style portal with Microsoft style key<|im_end|>open Microsoft style portal<|im_end|>go east<|im_end|>take disk from desk<|im_end|>put disk on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50535} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First, it would be a great idea if you could take a trip east. After that, ensure that the type H box in the parlor is open. Having opened the type H box, take the keycard from the type H box. After you have picked up the keycard, check that the box inside the parlor is unlocked with the keycard. After that, make absolutely sure that the box inside the parlor is opened. And then, recover the candy bar from the box. After that, eat the candy bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou're now in the study.\nYou can make out a display.\nThere is a closed door leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open type H box<|im_end|>take keycard from type H box<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take candy bar from box<|im_end|>eat candy bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50274} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make an effort to take a trip west. And then, try to move west. Then, pick up the passkey from the bowl. And then, try to take a trip east. And then, unlock the box. After that, doublecheck that the box is opened. After that, retrieve the bug from the box within the washroom. Then, place the bug on the shelf. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou find yourself in a restroom. An usual kind of place.\nThere is an unguarded exit to the west.\nYou are carrying: a shirt.\n\nyour action: ", "response": "go west<|im_end|>go west<|im_end|>take passkey from bowl<|im_end|>go east<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take bug from box<|im_end|>put bug on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50638} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, venture west. Then, make sure that the trunk within the bathroom is wide open. After that, take the keycard from the trunk. Then, unlock the chest in the bathroom. And then, ensure that the chest in the bathroom is open. Then, take the sponge from the chest within the bathroom. And then, go to the east. And then, place the sponge on the stand inside the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nI am sorry to announce that you are now in the closet.\nWere you looking for a locker? Because look over there, it's a locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can make out a stand. But the thing hasn't got anything on it. Hm. Oh well\nThere is a closed gate leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open trunk<|im_end|>take keycard from trunk<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take sponge from chest<|im_end|>go east<|im_end|>put sponge on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50180} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! Your first objective is to ensure that the suitcase in the chamber is open. After that, retrieve the keycard from the suitcase inside the chamber. And then, unlock the chest. Then, look and see that the chest is wide open. After pulling open the chest, pick up the nest of insects from the chest in the chamber. After you have taken the nest of insects, head east. After that, ensure that the bureau within the cubicle is open. After that, you can place the nest of insects inside the bureau. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in the chamber. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a chest. You smell a great smell, and follow it to a suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take keycard from suitcase<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take nest of insects from chest<|im_end|>go east<|im_end|>open bureau<|im_end|>insert nest of insects into bureau<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50558} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture east. Then, retrieve the keycard from the cake scented chest. If you can get your hands on the keycard, unlock the chest inside the bedroom. After unlocking the chest, doublecheck that the chest in the bedroom is ajar. Having opened the chest, take the novel from the chest in the bedroom. And then, make an attempt to move west. And then, ensure that the suitcase is open. Then, place the novel inside the suitcase. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've just shown up in a recreation zone.\nYou bend down to tie your shoe. When you stand up, you notice a suitcase.\nThere is a closed hatch leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take keycard from cake scented chest<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take novel from chest<|im_end|>go west<|im_end|>open suitcase<|im_end|>insert novel into suitcase<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50353} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, travel north. With that accomplished, ensure that the safe within the shower is open. After that, recover the keycard from the safe. With the keycard, make an attempt to go south. And then, make it so that the portal inside the vault is unlocked. Then, open the portal. Then, go east. And then, close the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou find yourself in a vault. A typical kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nThere is a closed portal leading east. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>close locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50427} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, close the Microsoft limited edition gateway in the closet. And then, venture east. And then, recover the formless latchkey from the floor of the steam room. With the formless latchkey, insert the formless latchkey into the formless box's lock to unlock it. Then, open the formless box. Then, take the Microsoft limited edition passkey from the formless box. After that, try to go to the west. After that, make sure the Microsoft limited edition gateway inside the closet is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. An usual one. You begin to take stock of what's in the room.\nYou can make out a table! But oh no! there's nothing on this piece of trash. Hm. Oh well\nThere is an open Microsoft limited edition gateway leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "close Microsoft limited edition gateway<|im_end|>go east<|im_end|>take formless latchkey<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take Microsoft limited edition passkey from formless box<|im_end|>go west<|im_end|>lock Microsoft limited edition gateway with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50749} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First of all, check that the type Y locker within the bathroom is unlocked with the type Y passkey. After unlocking the type Y locker, assure that the type Y locker is wide open. After pulling open the type Y locker, pick up the spherical key from the type Y locker. If you can get your hands on the spherical key, try to go north. With that over with, unlock the spherical box inside the kitchenette. And then, open the spherical box inside the kitchenette. And then, recover the Canadian passkey from the spherical box. And then, lock the Canadian chest with the Canadian passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou can make out a type Y locker. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a type Y passkey.\n\nyour action: ", "response": "unlock type Y locker with type Y passkey<|im_end|>open type Y locker<|im_end|>take spherical key from type Y locker<|im_end|>go north<|im_end|>unlock spherical box with spherical key<|im_end|>open spherical box<|im_end|>take Canadian passkey from spherical box<|im_end|>lock Canadian chest with Canadian passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50655} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First, it would be great if you could make an attempt to head east. That done, ensure that the case is open. Then, retrieve the spherical keycard from the case in the cellar. And then, insert the spherical keycard into the spherical box within the cellar's lock to unlock it. Then, make absolutely sure that the spherical box inside the cellar is ajar. Then, recover the passkey from the spherical box. After getting the passkey, make sure that the safe is unlocked with the passkey. After that, open the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou're now in the bedroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a chest.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open case<|im_end|>take spherical keycard from case<|im_end|>unlock spherical box with spherical keycard<|im_end|>open spherical box<|im_end|>take passkey from spherical box<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50065} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to doublecheck that the chest within the cubicle is unlocked with the key. Then, make it so that the chest within the cubicle is ajar. And then, retrieve the passkey from the chest in the cubicle. If you can get your hands on the passkey, take a trip east. Following that, insert the passkey into the safe's lock to unlock it. And then, open the safe. And then, retrieve the latchkey from the safe. After that, unlock the passageway. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual one.\nYou can make out a chest.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock chest with key<|im_end|>open chest<|im_end|>take passkey from chest<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>unlock passageway with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50647} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First step, insert the latchkey into the box inside the cellar's lock to unlock it. And then, open the box within the cellar. And then, pick up the key from the box. After that, make it so that the chest within the cellar is unlocked. And then, open the chest. And then, retrieve the keycard from the chest. Then, make an effort to travel east. If you can finish that, make it so that the locker within the study is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nOkay, so you're in a cellar, cool, but is it standard? You better believe it is.\nYou see a locked chest, which looks typical, nearby. You can make out a box. The light flickers for a second, but nothing else happens.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>go east<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50239} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced game of TextWorld! First off, head south. Then, pick up the type 8 passkey from the floor of the cookhouse. And then, unlock the type 8 hatch. After that, ensure that the type 8 hatch inside the cookhouse is open. Then, make an attempt to go to the south. And then, make an effort to venture east. And then, retrieve the glove from the rack. Then, put the glove inside the trunk. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop.\nYou make out a locker. Wow, isn't TextWorld just the best?\nThere is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>take type 8 passkey<|im_end|>unlock type 8 hatch with type 8 passkey<|im_end|>open type 8 hatch<|im_end|>go south<|im_end|>go east<|im_end|>take glove from rack<|im_end|>insert glove into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50588} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, attempt to take a trip north. With that done, retrieve the rectangular latchkey from the board. If you have taken the rectangular latchkey, unlock the rectangular gateway. Then, ensure that the rectangular gateway inside the laundromat is open. If you have pulled open the rectangular gateway, make an effort to travel north. And then, try to travel east. With that done, recover the vacuum from the dresser in the laundry place. Then, insert the vacuum inside the drawer. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great typical vibes in this place, a wonderful typical atmosphere.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take rectangular latchkey from board<|im_end|>unlock rectangular gateway with rectangular latchkey<|im_end|>open rectangular gateway<|im_end|>go north<|im_end|>go east<|im_end|>take vacuum from dresser<|im_end|>insert vacuum into drawer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50021} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to move east. Then, make an attempt to move south. With that done, make an attempt to move west. Then, ensure that the chest within the office is open. After that, take the latchkey from the chest inside the office. Then, make an attempt to travel east. Next, close the hatch. Then, lock the hatch in the kitchenette with the latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou find yourself in a basement. A standard one.\nThere is an unguarded exit to the east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>go west<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>go east<|im_end|>close hatch<|im_end|>lock hatch with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50201} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First, it would be a great idea if you could move south. After that, attempt to take a trip east. And then, ensure that the case within the cellar is open. Then, take the keycard from the case inside the cellar. After that, unlock the chest. Once you have unlocked the chest, assure that the chest is ajar. After opening the chest, retrieve the pair of headphones from the chest. After getting the pair of headphones, rest the pair of headphones on the table within the cellar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. You begin to take stock of what's in the room.\nThere is an unguarded exit to the south.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>open case<|im_end|>take keycard from case<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take pair of headphones from chest<|im_end|>put pair of headphones on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50046} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is how to play! First of all, you could, like, make an effort to go to the south. Then, open the coffer. And then, take the Canadian style key from the coffer. After that, insert the Canadian style key into the Canadian style gateway inside the cubicle's lock to unlock it. After that, ensure that the Canadian style gateway in the cubicle is open. Then, make an attempt to go south. Then, attempt to go east. With that accomplished, recover the bug from the floor of the shower. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou're now in the garage.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take Canadian style key from coffer<|im_end|>unlock Canadian style gateway with Canadian style key<|im_end|>open Canadian style gateway<|im_end|>go south<|im_end|>go east<|im_end|>take bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50635} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, make an effort to venture west. Following that, attempt to move south. Okay, and then, retrieve the latchkey from the portmanteau. If you can get your hands on the latchkey, move north. Next, travel east. After that, unlock the chest inside the attic. After unlocking the chest, make absolutely sure that the chest is ajar. And then, put the glass into the chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou see a chest. Hmmm... what else, what else?\nThere is an unblocked exit to the west.\nYou are carrying: a glass.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>take latchkey from portmanteau<|im_end|>go north<|im_end|>go east<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>insert glass into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50791} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is your task for today. First of all, make an effort to go to the south. With that over with, attempt to move west. Then, pick up the key from the rack. After that, insert the key into the chest's lock to unlock it. After you have unlocked the chest, ensure that the chest in the vault is open. After that, recover the Henderson's key from the chest inside the vault. With the Henderson's key, make an attempt to travel east. With that done, make it so the Henderson's box within the garage is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou are in a cookery. A standard kind of place.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take key from rack<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take Henderson's key from chest<|im_end|>go east<|im_end|>lock Henderson's box with Henderson's key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50157} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, attempt to go to the east. After that, pick up the formless latchkey from the floor of the cubicle. Then, unlock the formless locker in the cubicle. And then, make it so that the formless locker in the cubicle is ajar. And then, take the latchkey from the formless locker. And then, take a trip west. And then, close the locker. Then, assure that the locker is locked with the latchkey. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou've just walked into a kitchenette. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nAn open locker is right there by you. The locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed portal leading west. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take latchkey from formless locker<|im_end|>go west<|im_end|>close locker<|im_end|>lock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50705} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, head west. Okay, and then, retrieve the cuboid latchkey from the floor of the cookhouse. With the cuboid latchkey, go to the east. Okay, and then, check that the cuboid hatch inside the cubicle is unlocked with the cuboid latchkey. And then, ensure that the cuboid hatch is open. And then, try to move north. And then, recover the soap dispenser from the floor of the shower. Having taken the soap dispenser, sit the soap dispenser on the shelf. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a mantle. You shudder, but continue examining the mantle. The mantle is ordinary. On the mantle you see a butterfly. Hmmm... what else, what else? You can see a chair. What a coincidence, weren't you just thinking about a chair? But the thing is empty, unfortunately. What's the point of an empty chair?\nThere is a closed cuboid hatch leading north. There is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take cuboid latchkey<|im_end|>go east<|im_end|>unlock cuboid hatch with cuboid latchkey<|im_end|>open cuboid hatch<|im_end|>go north<|im_end|>take soap dispenser<|im_end|>put soap dispenser on shelf<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50090} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First thing I need you to do is to recover the non-euclidean latchkey from the bookshelf. And then, make an attempt to head east. With that done, insert the non-euclidean latchkey into the non-euclidean chest inside the washroom's lock to unlock it. After that, open the non-euclidean chest. Then, take the spherical latchkey from the non-euclidean chest inside the washroom. Then, make sure that the spherical chest within the washroom is unlocked with the spherical latchkey. Then, open the spherical chest. After opening the spherical chest, retrieve the broom from the spherical chest in the washroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a normal kind of place. That is to say, you're in a recreation zone. You can barely contain your excitement.\nYou can make out a bookshelf. The bookshelf is ordinary. On the bookshelf you can make out a non-euclidean latchkey.\nThere is a closed hatch leading south. You need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean latchkey from bookshelf<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean latchkey<|im_end|>open non-euclidean chest<|im_end|>take spherical latchkey from non-euclidean chest<|im_end|>unlock spherical chest with spherical latchkey<|im_end|>open spherical chest<|im_end|>take broom from spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50031} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, go to the east. And then, go to the south. Okay, and then, pick up the TextWorld limited edition latchkey from the trunk inside the vault. Then, unlock the TextWorld limited edition safe with the TextWorld limited edition latchkey. And then, doublecheck that the TextWorld limited edition safe is open. After that, take the key from the TextWorld limited edition safe inside the vault. And then, attempt to head north. And then, lock the chest with the key. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. A normal kind of place.\nYou can make out a locked fridge.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take TextWorld limited edition latchkey from trunk<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition latchkey<|im_end|>open TextWorld limited edition safe<|im_end|>take key from TextWorld limited edition safe<|im_end|>go north<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50438} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to lift the American style keycard from the floor of the bedchamber. If you can get your hands on the American style keycard, make an effort to travel north. And then, check that the American style hatch in the cubicle is unlocked with the American style keycard. After that, open the American style hatch in the cubicle. And then, make an effort to go to the north. After that, pick-up the loaf of bread from the floor of the laundromat. Then, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in a bedchamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nThere is an American style keycard and a laptop on the floor.\nYou are carrying: a keycard.\n\nyour action: ", "response": "take American style keycard<|im_end|>go north<|im_end|>unlock American style hatch with American style keycard<|im_end|>open American style hatch<|im_end|>go north<|im_end|>take loaf of bread<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50704} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing episode of TextWorld! Here is your task for today. Your first objective is to recover the Canadian limited edition keycard from the case in the sauna. Then, make sure that the Canadian limited edition safe within the sauna is unlocked. After unlocking the Canadian limited edition safe, ensure that the Canadian limited edition safe is open. After that, take the key from the Canadian limited edition safe. And then, take a trip east. That done, unlock the safe. And then, ensure that the safe within the bar is open. Then, retrieve the plant from the safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou have fallen into a sauna. Not the sauna you'd expect. No, this is a sauna.\nYou make out a Canadian limited edition safe. You see an opened case. The case contains a Canadian limited edition keycard.\nThere is a closed door leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian limited edition keycard from case<|im_end|>unlock Canadian limited edition safe with Canadian limited edition keycard<|im_end|>open Canadian limited edition safe<|im_end|>take key from Canadian limited edition safe<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take plant from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50154} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to take the key from the bench. After picking up the key, take a trip north. If you can do that, insert the key into the locker's lock to unlock it. After unlocking the locker, open the locker. And then, take the keycard from the locker. With the keycard, check that the chest inside the lounge is unlocked with the keycard. If you have unlocked the chest, open the chest in the lounge. Then, retrieve the dvd from the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've entered a restroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nLook out! It's a- oh, never mind, it's just a bench. The bench is normal. On the bench you make out a key.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bench<|im_end|>go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take dvd from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50516} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, retrieve the type 4 key from the cabinet. After picking up the type 4 key, unlock the type 4 door with the type 4 key. Then, assure that the type 4 door inside the steam room is opened. After that, make an attempt to head east. Once you do that, lift the type 6 keycard from the floor of the bedchamber. With the type 6 keycard, unlock the type 6 safe in the bedchamber. After that, open the type 6 safe inside the bedchamber. And then, take the book from the type 6 safe inside the bedchamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. A normal kind of place.\nOh wow! Is that what I think it is? It is! It's a cabinet. The cabinet contains a type 4 key. Huh, weird.\nThere is a closed type 4 door leading east. There is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a staple.\n\nyour action: ", "response": "take type 4 key from cabinet<|im_end|>unlock type 4 door with type 4 key<|im_end|>open type 4 door<|im_end|>go east<|im_end|>take type 6 keycard<|im_end|>unlock type 6 safe with type 6 keycard<|im_end|>open type 6 safe<|im_end|>take book from type 6 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50183} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an attempt to venture north. And then, retrieve the type H keycard from the workbench within the garage. And then, attempt to take a trip west. Once you get through with that, make sure that the type H chest within the scullery is unlocked. After you have unlocked the type H chest, open the type H chest. Then, retrieve the worm from the type H chest inside the scullery. And then, make an effort to head east. After that, rest the worm on the workbench within the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse.\nThere is an open door leading north. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type H keycard from workbench<|im_end|>go west<|im_end|>unlock type H chest with type H keycard<|im_end|>open type H chest<|im_end|>take worm from type H chest<|im_end|>go east<|im_end|>put worm on workbench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50070} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to make an effort to move west. Then, ensure that the fridge is open. And then, retrieve the fresh laundry scented keycard from the fridge within the kitchenette. Then, head east. After that, unlock the fresh laundry scented box. Then, ensure that the fresh laundry scented box is open. Then, recover the teacup from the fresh laundry scented box. And then, place the teacup on the floor of the cookery. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just sauntered into a cookery. Let's see what's in here.\nWere you looking for a fresh laundry scented box? Because look over there, it's a fresh laundry scented box. You see a pan! The pan appears to be empty.\nThere is a closed door leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open fridge<|im_end|>take fresh laundry scented keycard from fridge<|im_end|>go east<|im_end|>unlock fresh laundry scented box with fresh laundry scented keycard<|im_end|>open fresh laundry scented box<|im_end|>take teacup from fresh laundry scented box<|im_end|>drop teacup<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50596} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, unlock the non-euclidean locker. And then, ensure that the non-euclidean locker is open. Then, pick up the soap scented latchkey from the non-euclidean locker. And then, travel east. And then, unlock the soap scented locker within the laundry place. And then, make absolutely sure that the soap scented locker inside the laundry place is wide open. After that, retrieve the type 4 keycard from the soap scented locker in the laundry place. And then, insert the type 4 keycard into the type 4 portal in the laundry place's lock to unlock it. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou're now in the sauna. The room is well lit.\nYou see a locked non-euclidean locker.\nThere is an unblocked exit to the east.\nYou are carrying: a non-euclidean key.\n\nyour action: ", "response": "unlock non-euclidean locker with non-euclidean key<|im_end|>open non-euclidean locker<|im_end|>take soap scented latchkey from non-euclidean locker<|im_end|>go east<|im_end|>unlock soap scented locker with soap scented latchkey<|im_end|>open soap scented locker<|im_end|>take type 4 keycard from soap scented locker<|im_end|>unlock type 4 portal with type 4 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50287} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, travel south. With that over with, ensure that the fridge within the kitchenette is open. After pulling open the fridge, pick up the passkey from the fridge in the kitchenette. After getting the passkey, make it so that the locker in the kitchenette is unlocked with the passkey. And then, open the locker inside the kitchenette. And then, take the fly larva from the locker. And then, attempt to travel north. Then, place the fly larva on the mantle inside the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nLook at you, bigshot, walking into a chamber like it isn't some huge deal.\nWhat's that over there? It looks like it's a mantle. You wonder idly who left that here. The mantle is usual. Unfortunately, there isn't a thing on it.\nThere is a closed gateway leading west. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: an onion.\n\nyour action: ", "response": "go south<|im_end|>open fridge<|im_end|>take passkey from fridge<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take fly larva from locker<|im_end|>go north<|im_end|>put fly larva on mantle<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50363} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First of all, you could, like, move south. And then, open the non-euclidean chest. Then, retrieve the Canadian limited edition keycard from the non-euclidean chest inside the study. After that, travel north. Following that, assure that the Canadian limited edition locker is unlocked with the Canadian limited edition keycard. And then, ensure that the Canadian limited edition locker is open. And then, recover the Quote of the Day Calendar from the Canadian limited edition locker. Then, ditch the Quote of the Day Calendar on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou have moved into the most standard of all possible cubicles.\nYou can see a Canadian limited edition locker.\nThere is a closed passageway leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean chest<|im_end|>take Canadian limited edition keycard from non-euclidean chest<|im_end|>go north<|im_end|>unlock Canadian limited edition locker with Canadian limited edition keycard<|im_end|>open Canadian limited edition locker<|im_end|>take Quote of the Day Calendar from Canadian limited edition locker<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50334} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to take the Henderson's style keycard from the bench. If you can get your hands on the Henderson's style keycard, unlock the Henderson's style portal within the recreation zone. And then, open the Henderson's style portal within the recreation zone. And then, venture east. Then, go south. With that accomplished, pick up the passkey from the coffer. And then, make an effort to venture north. After that, lock the locker with the passkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nWell, here we are in a recreation zone. Let's see what's in here.\nLook over there! a bench. The bench is typical. On the bench you can see a Henderson's style keycard.\nThere is a closed Henderson's style portal leading east. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style keycard from bench<|im_end|>unlock Henderson's style portal with Henderson's style keycard<|im_end|>open Henderson's style portal<|im_end|>go east<|im_end|>go south<|im_end|>take passkey from coffer<|im_end|>go north<|im_end|>lock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50565} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be fantastic if you could retrieve the formless key from the floor of the bar. And then, attempt to venture west. If you can do that, check that the formless box inside the playroom is unlocked with the formless key. And then, look and see that the formless box is ajar. Then, take the type A passkey from the formless box inside the playroom. If you can get your hands on the type A passkey, take a trip east. And then, make sure that the type A box is unlocked. After that, open the type A box within the bar. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A standard kind of place.\nYou see a locked type A box close by.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a formless key on the floor.\nYou are carrying: a fondue.\n\nyour action: ", "response": "take formless key<|im_end|>go west<|im_end|>unlock formless box with formless key<|im_end|>open formless box<|im_end|>take type A passkey from formless box<|im_end|>go east<|im_end|>unlock type A box with type A passkey<|im_end|>open type A box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50634} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be fantastic if you could pick up the type V latchkey from the suitcase. If you have taken the type V latchkey, unlock the type V chest within the study with the type V latchkey. After unlocking the type V chest, ensure that the type V chest in the study is open. Then, retrieve the latchkey from the type V chest inside the study. After that, unlock the locker with the latchkey. If you have unlocked the locker, open the locker. After pulling open the locker, pick up the mouse from the locker. And then, put the mouse into the type V chest. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. It seems to be pretty normal here.\nOh wow! Is that what I think it is? It is! It's a type V chest. Look out! It's a- oh, never mind, it's just a locker! You make out an opened suitcase. The suitcase contains a type V latchkey. You shudder, but continue examining the room.\nThere is a closed door leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type V latchkey from suitcase<|im_end|>unlock type V chest with type V latchkey<|im_end|>open type V chest<|im_end|>take latchkey from type V chest<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take mouse from locker<|im_end|>insert mouse into type V chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50703} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the type 7 passkey from the table in the garage. And then, make it so that the type 7 chest is unlocked. Then, assure that the type 7 chest is wide open. After that, recover the key from the type 7 chest inside the garage. Then, check that the passageway is unlocked with the key. After unlocking the passageway, ensure that the passageway is open. Then, make an attempt to venture south. Okay, and then, open the basket. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. An ordinary one. Let's see what's in here.\nYou can see a type 7 chest. You make out a table. The table is usual. On the table you make out a type 7 passkey.\nThere is a closed passageway leading south. There is an unblocked exit to the north.\nYou are carrying: a tablet.\n\nyour action: ", "response": "take type 7 passkey from table<|im_end|>unlock type 7 chest with type 7 passkey<|im_end|>open type 7 chest<|im_end|>take key from type 7 chest<|im_end|>unlock passageway with key<|im_end|>open passageway<|im_end|>go south<|im_end|>open basket<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50416} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, make an attempt to move west. And then, open the locker. Then, pick up the latchkey from the locker inside the spare room. And then, try to go east. With that accomplished, insert the latchkey into the safe in the cubicle's lock to unlock it. Then, ensure that the safe inside the cubicle is open. And then, retrieve the insect from the safe within the cubicle. Once you have picked up the insect, ditch the insect on the floor of the cubicle. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nLook at you, bigshot, walking into a cubicle like it isn't some huge deal. You begin looking for stuff.\nA locked safe is in the room.\nThere is a closed passageway leading north. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take insect from safe<|im_end|>drop insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50758} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to attempt to take a trip east. Then, lift the passkey from the floor of the salon. And then, unlock the chest with the passkey. After that, assure that the chest within the salon is opened. Then, move west. Next, recover the pen from the table. And then, make an attempt to travel east. Next, deposit the pen inside the chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nThis might come as a shock to you, but you've just moved into a workshop. Okay, just remember what you're here to do, and everything will go great.\nYou make out a table. On the table you see a pen. Hey, want to see a chair? Look over there, a chair. The chair is ordinary. The chair appears to be empty.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>go west<|im_end|>take pen from table<|im_end|>go east<|im_end|>insert pen into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50318} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, unlock the type 9 safe inside the cellar. After that, open the type 9 safe within the cellar. Then, pick up the keycard from the type 9 safe. And then, assure that the box inside the cellar is unlocked. After unlocking the box, open the box in the cellar. And then, take the hat from the box. After that, attempt to take a trip east. After that, place the hat on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou arrive in a cellar. An usual one.\nYou can make out a locked box here. You can make out a type 9 safe.\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type 9 keycard.\n\nyour action: ", "response": "unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take keycard from type 9 safe<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take hat from box<|im_end|>go east<|im_end|>drop hat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50109} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First step, make an effort to take a trip north. Following that, attempt to venture west. Then, retrieve the key from the floor of the workshop. After that, check that the safe inside the workshop is unlocked with the key. Then, make absolutely sure that the safe is opened. Then, take the disk from the safe inside the workshop. And then, go east. And then, toss the disk on the floor of the chamber. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nWell, here we are in the shower.\nYou can see a counter. But the thing is empty.\nThere is an unblocked exit to the north.\nThere is a shirt on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take disk from safe<|im_end|>go east<|im_end|>drop disk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50495} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First off, unlock the American style box in the cubicle with the American style latchkey. After unlocking the American style box, make sure that the American style box within the cubicle is open. After that, recover the TextWorld limited edition key from the American style box in the cubicle. Then, attempt to go to the west. And then, check that the TextWorld limited edition safe is unlocked with the TextWorld limited edition key. After that, ensure that the TextWorld limited edition safe in the salon is open. And then, take the latchkey from the TextWorld limited edition safe in the salon. Then, make sure that the chest is locked with the latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. A standard kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nLook out! It's a- oh, never mind, it's just a American style box.\nThere is an unblocked exit to the west.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take TextWorld limited edition key from American style box<|im_end|>go west<|im_end|>unlock TextWorld limited edition safe with TextWorld limited edition key<|im_end|>open TextWorld limited edition safe<|im_end|>take latchkey from TextWorld limited edition safe<|im_end|>lock chest with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50722} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head east. That done, pick up the latchkey from the trunk within the bedchamber. After that, travel west. Okay, and then, insert the latchkey into the chest in the studio's lock to unlock it. And then, open the chest. After you have opened the chest, take the key from the chest within the studio. And then, move east. With that done, unlock the safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou are in a studio. An usual kind of place.\nYou can see a chest. Hmmm... what else, what else?\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unblocked. There is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take latchkey from trunk<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50139} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing round of TextWorld! First, it would be good if you could pick up the lavender scented passkey from the bench inside the bar. After that, check that the lavender scented chest is unlocked with the lavender scented passkey. After that, look and see that the lavender scented chest in the bar is open. And then, pick up the latchkey from the lavender scented chest. After picking up the latchkey, attempt to go south. With that accomplished, unlock the locker in the laundromat. If you have unlocked the locker, look and see that the locker within the laundromat is open. And then, take the paper towel from the locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou arrive in a bar. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nA locked standard looking lavender scented chest is here. You bend down to tie your shoe. When you stand up, you notice a bench. You see a lavender scented passkey on the bench.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey from bench<|im_end|>unlock lavender scented chest with lavender scented passkey<|im_end|>open lavender scented chest<|im_end|>take latchkey from lavender scented chest<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take paper towel from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50308} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First step, go north. That done, check that the formless safe within the closet is unlocked with the formless keycard. Then, open the formless safe. Then, recover the keycard from the formless safe. Then, doublecheck that the safe in the closet is unlocked. And then, make sure that the safe inside the closet is wide open. After that, recover the latchkey from the safe within the closet. Then, make it so that the box in the closet is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nOkay, so you're in a kitchenette, cool, but is it standard? You better believe it is. Okay, just remember what you're here to do, and everything will go great.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a formless keycard.\n\nyour action: ", "response": "go north<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take keycard from formless safe<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>lock box with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50242} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! Your first objective is to ensure that the locker inside the vault is open. And then, take the type 7 latchkey from the locker inside the vault. Then, insert the type 7 latchkey into the type 7 box's lock to unlock it. And then, ensure that the type 7 box within the vault is open. After that, pick up the key from the type 7 box. And then, attempt to go east. Once you accomplish that, close the box. Once you have shut the box, Deposit the key into the box inside the shower to lock it. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An ordinary kind of place.\nYou can see a type 7 box. You make out a closed locker.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take type 7 latchkey from locker<|im_end|>unlock type 7 box with type 7 latchkey<|im_end|>open type 7 box<|im_end|>take key from type 7 box<|im_end|>go east<|im_end|>close box<|im_end|>lock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50149} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to ensure that the box in the washroom is open. After that, take the keycard from the box. With the keycard, unlock the safe. After unlocking the safe, look and see that the safe is ajar. Then, retrieve the key from the safe. Then, move north. Then, head east. Next, make it so that the locker inside the studio is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou arrive in a washroom. A standard kind of place.\nYou can make out a locked safe in the room. As if things weren't amazing enough already, you can even see a box.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go north<|im_end|>go east<|im_end|>unlock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50795} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Your first objective is to try to venture east. And then, take the keycard from the table inside the attic. And then, make an attempt to head west. And then, make sure that the chest within the scullery is unlocked with the keycard. And then, doublecheck that the chest in the scullery is open. And then, take the bug from the chest. And then, make an effort to go east. Then, drop the bug on the floor of the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell, here we are in a scullery.\nYou can see a locked chest.\nThere is a closed portal leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a coconut.\n\nyour action: ", "response": "go east<|im_end|>take keycard from table<|im_end|>go west<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take bug from chest<|im_end|>go east<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50032} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make an effort to go west. Then, open the safe. After opening the safe, take the type 3 key from the safe. And then, travel east. Once you finish that, unlock the type 3 chest in the parlor. Then, ensure that the type 3 chest in the parlor is open. And then, take the formless key from the type 3 chest within the parlor. After that, make it so that the formless chest within the parlor is unlocked with the formless key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou are in a parlor. An ordinary one.\nYou can see a locked formless chest. Look out! It's a- oh, never mind, it's just a type 3 chest.\nYou need an unguarded exit? You should try going west.\nYou are carrying: an insect.\n\nyour action: ", "response": "go west<|im_end|>open safe<|im_end|>take type 3 key from safe<|im_end|>go east<|im_end|>unlock type 3 chest with type 3 key<|im_end|>open type 3 chest<|im_end|>take formless key from type 3 chest<|im_end|>unlock formless chest with formless key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50790} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the spherical passkey from the toolbox. After picking up the spherical passkey, make an effort to move west. After that, make absolutely sure that the spherical hatch within the study is unlocked with the spherical passkey. Then, open the spherical hatch. Then, travel north. If you can accomplish that, try to travel east. And then, take the loaf of bread from the saucepan. After that, eat the loaf of bread. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A normal kind of place.\nYou see a toolbox. Huh, weird. The toolbox contains a spherical passkey. I mean, just wow! Isn't TextWorld just the best?\nThere is an unblocked exit to the west.\nYou are carrying: a lampshade.\n\nyour action: ", "response": "take spherical passkey from toolbox<|im_end|>go west<|im_end|>unlock spherical hatch with spherical passkey<|im_end|>open spherical hatch<|im_end|>go north<|im_end|>go east<|im_end|>take loaf of bread from saucepan<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50048} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to take a trip west. And then, make it so that the box is open. After that, take the key from the box in the chamber. After that, try to head east. Then, make it so that the safe is unlocked. After that, make absolutely sure that the safe within the washroom is wide open. Then, retrieve the mop from the safe. If you can get your hands on the mop, throw the mop on the floor of the washroom. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou've just walked into a washroom. Let's see what's in here.\nYou can see a locked ordinary looking safe in the corner.\nThere is a closed portal leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a stick of butter and a latchkey.\n\nyour action: ", "response": "go west<|im_end|>open box<|im_end|>take key from box<|im_end|>go east<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take mop from safe<|im_end|>drop mop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50383} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, travel west. After that, make an attempt to go north. And then, pick up the Microsoft style key from the stand. After that, try to take a trip east. After that, make sure that the Microsoft style box inside the salon is unlocked. Having unlocked the Microsoft style box, ensure that the Microsoft style box inside the salon is open. Then, take the tv from the Microsoft style box. And then, deposit the tv on the floor of the salon. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou arrive in a steam room. An usual one.\nYou can see a counter. I guess it's true what they say, if you're looking for a counter, go to TextWorld. But there isn't a thing on it.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take Microsoft style key from stand<|im_end|>go east<|im_end|>unlock Microsoft style box with Microsoft style key<|im_end|>open Microsoft style box<|im_end|>take tv from Microsoft style box<|im_end|>drop tv<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50409} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is how to play! Your first objective is to pick up the latchkey from the floor of the shower. After that, insert the latchkey into the chest within the shower's lock to unlock it. And then, look and see that the chest is ajar. And then, take the TextWorld passkey from the chest. And then, insert the TextWorld passkey into the TextWorld locker in the shower's lock to unlock it. After that, make it so that the TextWorld locker within the shower is wide open. And then, recover the key from the TextWorld locker inside the shower. After you have picked up the key, unlock the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. An usual kind of place.\nLook over there! a safe. Hey, want to see a TextWorld locker? Look over there, a TextWorld locker. Wow, isn't TextWorld just the best? You can see a locked chest.\nThere is a closed hatch leading west. You need an unblocked exit? You should try going north.\nThere is a latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take TextWorld passkey from chest<|im_end|>unlock TextWorld locker with TextWorld passkey<|im_end|>open TextWorld locker<|im_end|>take key from TextWorld locker<|im_end|>unlock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50143} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, go to the east. Okay, and then, make sure that the cabinet in the steam room is opened. After that, retrieve the vanilla scented keycard from the cabinet within the steam room. After that, insert the vanilla scented keycard into the vanilla scented box within the steam room's lock to unlock it. After that, assure that the vanilla scented box inside the steam room is ajar. And then, recover the American style passkey from the vanilla scented box. If you can get your hands on the American style passkey, unlock the American style box. After that, look and see that the American style box is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nWell I'll be, you are in the place we're calling the workshop.\nThere is a closed hatch leading south. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>open cabinet<|im_end|>take vanilla scented keycard from cabinet<|im_end|>unlock vanilla scented box with vanilla scented keycard<|im_end|>open vanilla scented box<|im_end|>take American style passkey from vanilla scented box<|im_end|>unlock American style box with American style passkey<|im_end|>open American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50406} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to attempt to travel north. Then, go to the north. And then, open the dresser within the laundry place. After that, recover the passkey from the dresser within the laundry place. If you have got the passkey, go to the south. And then, assure that the box inside the spare room is unlocked with the passkey. And then, ensure that the box within the spare room is open. If you have opened the box, retrieve the cloak from the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell, here we are in the studio. You begin to take stock of what's in the room.\nYou need an unguarded exit? You should try going north.\nThere is a Cat Calendar on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go north<|im_end|>open dresser<|im_end|>take passkey from dresser<|im_end|>go south<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take cloak from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50407} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! First, it would be good if you could unlock the box with the passkey. And then, ensure that the box is open. And then, pick up the cuboid passkey from the box in the study. And then, check that the cuboid box inside the study is unlocked with the cuboid passkey. Then, look and see that the cuboid box in the study is wide open. After pulling open the cuboid box, retrieve the keycard from the cuboid box inside the study. With the keycard, go to the west. Then, unlock the portal inside the bar with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou hear a noise behind you and spin around, but you can't see anything other than a cuboid box. A locked box, which looks standard, is in the corner.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take cuboid passkey from box<|im_end|>unlock cuboid box with cuboid passkey<|im_end|>open cuboid box<|im_end|>take keycard from cuboid box<|im_end|>go west<|im_end|>unlock portal with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50071} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to insert the soap scented key into the soap scented chest inside the cookhouse's lock to unlock it. And then, assure that the soap scented chest inside the cookhouse is wide open. Then, retrieve the latchkey from the soap scented chest in the cookhouse. After that, try to go east. And then, unlock the gateway in the studio with the latchkey. Then, ensure that the gateway in the studio is open. And then, make an attempt to move south. And then, open the type 8 locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou are in a cookhouse. A standard one.\nYou can see a soap scented chest.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a soap scented key and a type 8 key.\n\nyour action: ", "response": "unlock soap scented chest with soap scented key<|im_end|>open soap scented chest<|im_end|>take latchkey from soap scented chest<|im_end|>go east<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go south<|im_end|>open type 8 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50104} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to take the keycard from the fridge within the canteen. Then, look and see that the safe inside the canteen is unlocked. Then, ensure that the safe is open. After opening the safe, recover the key from the safe in the canteen. If you can get your hands on the key, insert the key into the chest's lock to unlock it. After you have unlocked the chest, open the chest in the canteen. After pulling open the chest, retrieve the rectangular key from the chest within the canteen. And then, look and see that the rectangular box within the canteen is unlocked with the rectangular key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in a canteen. You start to take note of what's in the room.\nYou can make out a rectangular box. You see a chest. You check the price tag on the chest. Two hundred dollars?! That's ridiculous! Do you know my pal, they work for the post office? I'm sure my friend could get you one of those for 15 bucks! You make out a safe. Hmm. You always thought you'd be more excited to see a safe in a room. You see a fridge. The fridge contains a keycard.\nThere is a closed passageway leading north. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from fridge<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take rectangular key from chest<|im_end|>unlock rectangular box with rectangular key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50625} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to try to head north. Then, retrieve the non-euclidean latchkey from the floor of the shower. Then, unlock the non-euclidean safe within the shower. After unlocking the non-euclidean safe, assure that the non-euclidean safe is opened. And then, retrieve the latchkey from the non-euclidean safe inside the shower. And then, attempt to move south. Then, make an attempt to head east. And then, assure that the locker is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou make another one of your grand eccentric entrances into a bathroom. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unguarded. You need an unguarded exit? You should try going south.\nYou are carrying: a broom and a shadfly.\n\nyour action: ", "response": "go north<|im_end|>take non-euclidean latchkey<|im_end|>unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take latchkey from non-euclidean safe<|im_end|>go south<|im_end|>go east<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50467} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First stop, assure that the locker inside the lounge is opened. And then, retrieve the American limited edition latchkey from the locker. After that, go north. Then, make absolutely sure that the American limited edition safe is unlocked with the American limited edition latchkey. After that, ensure that the American limited edition safe is open. After that, recover the non-euclidean key from the American limited edition safe within the office. And then, make an effort to move south. Then, unlock the non-euclidean locker within the lounge. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A standard one.\nYou make out a non-euclidean locker. You make out a closed locker right there by you.\nYou need an unguarded exit? You should try going east. There is an unblocked exit to the north. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open locker<|im_end|>take American limited edition latchkey from locker<|im_end|>go north<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>open American limited edition safe<|im_end|>take non-euclidean key from American limited edition safe<|im_end|>go south<|im_end|>unlock non-euclidean locker with non-euclidean key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50127} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! First off, if it's not too much trouble, I need you to close the spherical locker. After that, try to take a trip south. And then, recover the latchkey from the floor of the cookery. And then, make it so that the chest is unlocked. And then, ensure that the chest is open. Then, recover the spherical key from the chest. And then, travel north. Once you succeed at that, lock the spherical locker within the shower with the spherical key. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou find yourself in a shower. A normal kind of place. You start to take note of what's in the room.\nYou can make out an opened spherical locker. The spherical locker is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "close spherical locker<|im_end|>go south<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take spherical key from chest<|im_end|>go north<|im_end|>lock spherical locker with spherical key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50377} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, try to go to the south. Then, make sure that the Canadian style locker is ajar. After that, recover the non-euclidean keycard from the Canadian style locker within the shower. And then, make an effort to go to the north. And then, assure that the non-euclidean chest inside the scullery is unlocked with the non-euclidean keycard. Then, ensure that the non-euclidean chest inside the scullery is open. Then, pick up the loaf of bread from the non-euclidean chest. And then, eat the loaf of bread. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nGuess what, you are in a place we're calling a scullery.\nYou can make out a locked non-euclidean chest here.\nThere is a closed gate leading west. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style locker<|im_end|>take non-euclidean keycard from Canadian style locker<|im_end|>go north<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take loaf of bread from non-euclidean chest<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50665} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, make an effort to take a trip east. And then, make an effort to travel north. That done, lift the passkey from the floor of the cookery. Having got the passkey, unlock the safe inside the cookery with the passkey. After that, open the safe. After that, retrieve the bug from the safe inside the cookery. If you can get your hands on the bug, try to head south. Then, you can deposit the bug inside the display. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A standard kind of place.\nYou need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>go south<|im_end|>insert bug into display<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50265} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, head east. And then, pick up the rectangular keycard from the stand within the recreation zone. Then, try to travel west. With that accomplished, check that the rectangular locker within the cookery is unlocked with the rectangular keycard. After that, ensure that the rectangular locker is open. And then, take the teacup from the rectangular locker. If you can get your hands on the teacup, make an attempt to go east. With that done, sit the teacup on the bar. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. A standard one. You begin to take stock of what's here.\nYou can see a locked rectangular locker.\nThere is a closed gate leading north. You don't like doors? Why not try going east, that entranceway is unguarded.\nThere is an apple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take rectangular keycard from stand<|im_end|>go west<|im_end|>unlock rectangular locker with rectangular keycard<|im_end|>open rectangular locker<|im_end|>take teacup from rectangular locker<|im_end|>go east<|im_end|>put teacup on bar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50710} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, ensure that the safe is open. Then, go south. After that, recover the latchkey from the armchair. If you have got the latchkey, make absolutely sure that the chest is unlocked. And then, look and see that the chest is ajar. After that, pick up the butterfly from the chest. Then, make an attempt to head north. With that done, put the butterfly inside the safe inside the bedchamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An usual kind of place. You start to take note of what's in the room.\nYou can make out a safe.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "open safe<|im_end|>go south<|im_end|>take latchkey from armchair<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take butterfly from chest<|im_end|>go north<|im_end|>insert butterfly into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50733} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, attempt to head south. Once you do that, open the Canadian style safe inside the study. Then, retrieve the passkey from the Canadian style safe. And then, unlock the locker inside the study. After that, open the locker. And then, recover the TextWorld key from the locker inside the study. Then, unlock the TextWorld chest. After you have unlocked the TextWorld chest, open the TextWorld chest within the study. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou are in a garage. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the south.\nYou are carrying: a Canadian style keycard.\n\nyour action: ", "response": "go south<|im_end|>open Canadian style safe<|im_end|>take passkey from Canadian style safe<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take TextWorld key from locker<|im_end|>unlock TextWorld chest with TextWorld key<|im_end|>open TextWorld chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50132} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First step, head east. After that, recover the Canadian limited edition keycard from the floor of the workshop. Then, assure that the Canadian limited edition chest is unlocked. If you have unlocked the Canadian limited edition chest, ensure that the Canadian limited edition chest inside the workshop is open. And then, pick up the rectangular keycard from the Canadian limited edition chest in the workshop. And then, unlock the rectangular box in the workshop. If you have unlocked the rectangular box, ensure that the rectangular box is open. And then, retrieve the binder from the rectangular box. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal kind of place.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: an onion.\n\nyour action: ", "response": "go east<|im_end|>take Canadian limited edition keycard<|im_end|>unlock Canadian limited edition chest with Canadian limited edition keycard<|im_end|>open Canadian limited edition chest<|im_end|>take rectangular keycard from Canadian limited edition chest<|im_end|>unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take binder from rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50400} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, go to the west. Then, recover the glove from the table. And then, take a trip east. After that, look and see that the Henderson's box within the chamber is wide open. And then, take the key from the Henderson's box. And then, make it so that the box in the chamber is unlocked. And then, ensure that the box within the chamber is open. After that, place the glove into the box. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in the chamber.\nYou can see a box. You can see a closed Henderson's box.\nThere is a closed portal leading east. You need an unguarded exit? You should try going west.\nThere is a Henderson's latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take glove from table<|im_end|>go east<|im_end|>open Henderson's box<|im_end|>take key from Henderson's box<|im_end|>unlock box with key<|im_end|>open box<|im_end|>insert glove into box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50246} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is how to play! First stop, move north. Then, recover the key from the floor of the garage. Then, attempt to move south. Then, make sure that the gateway within the vault is unlocked. After that, assure that the gateway is opened. And then, go to the west. Then, retrieve the fudge scented keycard from the drawer inside the sauna. Once you have taken the fudge scented keycard, lock the fudge scented locker with the fudge scented keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A standard kind of place. You start to take note of what's in the room.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take key<|im_end|>go south<|im_end|>unlock gateway with key<|im_end|>open gateway<|im_end|>go west<|im_end|>take fudge scented keycard from drawer<|im_end|>lock fudge scented locker with fudge scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50172} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to check that the cuboid locker in the cellar is unlocked with the cuboid latchkey. Then, ensure that the cuboid locker inside the cellar is open. And then, take the latchkey from the cuboid locker inside the cellar. After that, attempt to go to the north. If you can succeed at that, assure that the portal in the shower is unlocked. Then, ensure that the portal inside the shower is open. After that, make an effort to head east. Okay, and then, pick-up the insect from the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nI am sorry to announce that you are now in the cellar.\nYou can make out a cuboid locker.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "unlock cuboid locker with cuboid latchkey<|im_end|>open cuboid locker<|im_end|>take latchkey from cuboid locker<|im_end|>go north<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go east<|im_end|>take insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50370} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could head south. Next, look and see that the cabinet within the studio is wide open. Then, take the Henderson's passkey from the cabinet. And then, venture north. Then, insert the Henderson's passkey into the Henderson's portal in the dish-pit's lock to unlock it. After that, open the Henderson's portal. And then, make an attempt to take a trip east. And then, pick up the butterfly from the floor of the garage. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place.\nYou can make out a safe.\nThere is a closed Henderson's portal leading east. You need an unblocked exit? You should try going south.\nThere is a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open cabinet<|im_end|>take Henderson's passkey from cabinet<|im_end|>go north<|im_end|>unlock Henderson's portal with Henderson's passkey<|im_end|>open Henderson's portal<|im_end|>go east<|im_end|>take butterfly<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50464} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, insert the passkey into the box inside the kitchenette's lock to unlock it. And then, make absolutely sure that the box is open. And then, take the latchkey from the box. Then, make it so that the safe inside the kitchenette is unlocked with the latchkey. After unlocking the safe, ensure that the safe inside the kitchenette is open. Then, retrieve the loaf of bread from the safe within the kitchenette. After that, eat the loaf of bread. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou find yourself in a kitchenette. An ordinary kind of place.\nYou can make out a locked safe. You can see a locked box in the room.\nThere is a closed portal leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50728} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to check that the safe in the cellar is unlocked with the keycard. And then, open the safe. And then, retrieve the spherical keycard from the safe. If you can get your hands on the spherical keycard, try to go to the south. And then, make it so that the spherical safe inside the vault is unlocked. Then, ensure that the spherical safe inside the vault is open. After that, pick up the Microsoft style latchkey from the spherical safe. Then, check that the Microsoft style passageway is unlocked with the Microsoft style latchkey. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A standard kind of place. I guess you better just go and list everything you see here.\nYou can make out a locked safe. You hear a noise behind you and spin around, but you can't see anything other than a stand. The stand is ordinary. The stand appears to be empty. It would have been so cool if there was stuff on the stand.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take spherical keycard from safe<|im_end|>go south<|im_end|>unlock spherical safe with spherical keycard<|im_end|>open spherical safe<|im_end|>take Microsoft style latchkey from spherical safe<|im_end|>unlock Microsoft style passageway with Microsoft style latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50766} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, you could, like, attempt to head east. And then, recover the passkey from the couch. After that, unlock the safe within the playroom. After unlocking the safe, open the safe. Then, take the type 7 key from the safe inside the playroom. Having got the type 7 key, unlock the type 7 locker inside the playroom. Once you have unlocked the type 7 locker, doublecheck that the type 7 locker is wide open. Then, take the cushion from the type 7 locker inside the playroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An ordinary kind of place.\nYou need an unguarded exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from couch<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type 7 key from safe<|im_end|>unlock type 7 locker with type 7 key<|im_end|>open type 7 locker<|im_end|>take cushion from type 7 locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50142} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Your first objective is to take the keycard from the table. If you have taken the keycard, make absolutely sure that the chest within the launderette is unlocked. And then, assure that the chest within the launderette is ajar. And then, pick up the latchkey from the chest. After taking the latchkey, check that the locker in the launderette is unlocked with the latchkey. After that, open the locker. And then, take the iron from the locker inside the launderette. After stealing the iron, rest the iron on the bench. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou've entered a launderette.\nYou can see a locked locker. You make out a chest. You can see a bench. The bench is standard. But the thing is empty. You can see a table. You see a keycard on the table.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from table<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take latchkey from chest<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take iron from locker<|im_end|>put iron on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50233} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to attempt to move north. After that, open the coffer. After pulling open the coffer, retrieve the American limited edition passkey from the coffer. After getting the American limited edition passkey, try to travel south. With that over with, make sure that the American limited edition gateway within the workshop is unlocked. After that, ensure that the American limited edition gateway is open. And then, attempt to go to the east. With that done, pick up the spoon from the counter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nThere is a closed American limited edition gateway leading east. You need an unblocked exit? You should try going north.\nYou are carrying: a burger and a whisk.\n\nyour action: ", "response": "go north<|im_end|>open coffer<|im_end|>take American limited edition passkey from coffer<|im_end|>go south<|im_end|>unlock American limited edition gateway with American limited edition passkey<|im_end|>open American limited edition gateway<|im_end|>go east<|im_end|>take spoon from counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50419} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, recover the passkey from the bench inside the steam room. After that, venture east. After that, make absolutely sure that the locker is unlocked with the passkey. And then, make it so that the locker within the bedroom is opened. And then, travel west. And then, retrieve the insect from the board in the steam room. After that, make an effort to travel east. With that over with, you can place the insect into the locker within the bedroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou are in a steam room. A typical kind of place.\nYou hear a noise behind you and spin around, but you can't see anything other than a board. The board is usual. On the board you can make out an insect. You can make out a bench. The bench is usual. On the bench you make out a passkey. It doesn't get more TextWorld than this! You make out a table. The table is usual. But the thing is empty, unfortunately.\nThere is a closed portal leading south. There is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from bench<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>go west<|im_end|>take insect from board<|im_end|>go east<|im_end|>insert insect into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50796} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to insert the keycard into the chest's lock to unlock it. Then, ensure that the chest inside the cookhouse is open. And then, pick up the cake scented keycard from the chest. After that, make an attempt to venture east. That done, check that the cake scented box within the sauna is unlocked with the cake scented keycard. After that, ensure that the cake scented box is open. Once you have pulled open the cake scented box, take the passkey from the cake scented box in the sauna. After you have taken the passkey, doublecheck that the gateway in the sauna is unlocked with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou make out a locked chest.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take cake scented keycard from chest<|im_end|>go east<|im_end|>unlock cake scented box with cake scented keycard<|im_end|>open cake scented box<|im_end|>take passkey from cake scented box<|im_end|>unlock gateway with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50028} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is your task for today. First of all, recover the non-euclidean keycard from the rack in the cookhouse. And then, take a trip east. Following that, unlock the non-euclidean chest inside the laundromat. After that, ensure that the non-euclidean chest is open. And then, recover the Henderson's key from the non-euclidean chest. If you can get your hands on the Henderson's key, go west. If you can get around to doing that, unlock the Henderson's door in the cookhouse with the Henderson's key. And then, ensure that the Henderson's door in the cookhouse is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've entered a cookhouse.\nOh wow! Is that what I think it is? It is! It's a rack. The rack is ordinary. On the rack you see a non-euclidean keycard. Hmmm... what else, what else?\nThere is a closed Henderson's door leading west. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean keycard from rack<|im_end|>go east<|im_end|>unlock non-euclidean chest with non-euclidean keycard<|im_end|>open non-euclidean chest<|im_end|>take Henderson's key from non-euclidean chest<|im_end|>go west<|im_end|>unlock Henderson's door with Henderson's key<|im_end|>open Henderson's door<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50410} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to try to go east. After that, pick up the TextWorld style key from the chest. After that, make an effort to travel west. Okay, and then, make it so that the TextWorld style box within the attic is unlocked. After that, ensure that the TextWorld style box is open. And then, take the type K keycard from the TextWorld style box within the attic. After taking the type K keycard, go to the east. And then, doublecheck that the type K safe in the canteen is unlocked with the type K keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. A normal one. I guess you better just go and list everything you see here.\nYou can make out a locked TextWorld style box.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go east<|im_end|>take TextWorld style key from chest<|im_end|>go west<|im_end|>unlock TextWorld style box with TextWorld style key<|im_end|>open TextWorld style box<|im_end|>take type K keycard from TextWorld style box<|im_end|>go east<|im_end|>unlock type K safe with type K keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50425} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First of all, make an effort to venture south. After that, ensure that the portmanteau within the chamber is open. After opening the portmanteau, retrieve the key from the portmanteau. After you have taken the key, make an effort to travel north. After that, insert the key into the door's lock to unlock it. After unlocking the door, open the door. After that, attempt to go to the east. That done, ensure that the vanilla scented box is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou are in a cellar. A normal kind of place.\nThere is a closed door leading east. You need an unguarded exit? You should try going south.\nThere is a broom on the floor.\nYou are carrying: a fork.\n\nyour action: ", "response": "go south<|im_end|>open portmanteau<|im_end|>take key from portmanteau<|im_end|>go north<|im_end|>unlock door with key<|im_end|>open door<|im_end|>go east<|im_end|>open vanilla scented box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50470} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, try to venture north. Once you manage that, retrieve the TextWorld style latchkey from the safe in the parlor. With the TextWorld style latchkey, unlock the TextWorld style passageway within the parlor. Then, open the TextWorld style passageway. After that, make an attempt to travel west. Then, make absolutely sure that the basket is ajar. After opening the basket, take the textbook from the basket. After getting the textbook, rest the textbook on the bench inside the recreation zone. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou've just sauntered into an attic.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take TextWorld style latchkey from safe<|im_end|>unlock TextWorld style passageway with TextWorld style latchkey<|im_end|>open TextWorld style passageway<|im_end|>go west<|im_end|>open basket<|im_end|>take textbook from basket<|im_end|>put textbook on bench<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50075} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First step, attempt to venture west. Okay, and then, unlock the cuboid safe inside the chamber with the cuboid latchkey. And then, open the cuboid safe. And then, retrieve the passkey from the cuboid safe inside the chamber. After that, move east. And then, doublecheck that the safe in the study is unlocked. Then, doublecheck that the safe is open. Then, take the Comic Strip Calendar from the safe. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study. Let's see what's in here.\nYou see a safe. There's something strange about this thing being here, but you don't have time to worry about that now.\nYou need an unguarded exit? You should try going west.\nYou are carrying: a cuboid latchkey.\n\nyour action: ", "response": "go west<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>open cuboid safe<|im_end|>take passkey from cuboid safe<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take Comic Strip Calendar from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50367} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to travel west. Then, ensure that the spherical locker inside the attic is open. And then, recover the type G passkey from the spherical locker. And then, try to go to the east. And then, assure that the type G chest in the steam room is unlocked. After that, make absolutely sure that the type G chest is opened. Then, take the nest of beetles from the type G chest inside the steam room. And then, place the nest of beetles on the floor of the steam room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nYou find yourself in a steam room. An usual one. The room is well lit.\nYou can make out a type G chest.\nThere is a closed door leading east. There is an unblocked exit to the west.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "go west<|im_end|>open spherical locker<|im_end|>take type G passkey from spherical locker<|im_end|>go east<|im_end|>unlock type G chest with type G passkey<|im_end|>open type G chest<|im_end|>take nest of beetles from type G chest<|im_end|>drop nest of beetles<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50192} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! First thing I need you to do is to travel north. And then, recover the latchkey from the counter. If you can get your hands on the latchkey, assure that the portal is unlocked. And then, open the portal. And then, make an effort to go to the north. That done, go east. After that, pick up the Canadian limited edition keycard from the platter. After that, lock the Canadian limited edition box. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou've just walked into a chamber.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a shadfly.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from counter<|im_end|>unlock portal with latchkey<|im_end|>open portal<|im_end|>go north<|im_end|>go east<|im_end|>take Canadian limited edition keycard from platter<|im_end|>lock Canadian limited edition box with Canadian limited edition keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50148} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First of all, check that the fresh laundry scented locker within the playroom is unlocked with the fresh laundry scented key. Then, ensure that the fresh laundry scented locker is open. And then, pick up the passkey from the fresh laundry scented locker. Then, make an attempt to go east. Then, look and see that the locker is unlocked. After that, open the locker. After that, retrieve the stick of butter from the locker within the bar. Then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou arrive in a playroom. A normal one.\nYou see a locked fresh laundry scented locker.\nThere is an unguarded exit to the east.\nYou are carrying: a fresh laundry scented key.\n\nyour action: ", "response": "unlock fresh laundry scented locker with fresh laundry scented key<|im_end|>open fresh laundry scented locker<|im_end|>take passkey from fresh laundry scented locker<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50110} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First stop, unlock the Microsoft limited edition box with the Microsoft limited edition keycard. And then, open the Microsoft limited edition box within the cookery. And then, take the formless latchkey from the Microsoft limited edition box in the cookery. Then, attempt to travel north. After that, try to move east. After that, unlock the formless locker. And then, open the formless locker. After that, retrieve the towel from the formless locker in the bathroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An usual kind of place.\nYou make out a locked Microsoft limited edition box. You see a freezer. The freezer is empty! This is the worst thing that could possibly happen, ever!\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a Microsoft limited edition keycard.\n\nyour action: ", "response": "unlock Microsoft limited edition box with Microsoft limited edition keycard<|im_end|>open Microsoft limited edition box<|im_end|>take formless latchkey from Microsoft limited edition box<|im_end|>go north<|im_end|>go east<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take towel from formless locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50152} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First stop, unlock the type 9 safe within the workshop. And then, open the type 9 safe within the workshop. And then, pick up the Canadian passkey from the type 9 safe. Then, attempt to head south. After that, unlock the Canadian hatch in the bedchamber. After you have unlocked the Canadian hatch, make absolutely sure that the Canadian hatch is opened. After that, try to head south. After that, make it so that the freezer is shut. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. An usual one. You begin to take stock of what's in the room.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type 9 safe.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type 9 latchkey and an iron.\n\nyour action: ", "response": "unlock type 9 safe with type 9 latchkey<|im_end|>open type 9 safe<|im_end|>take Canadian passkey from type 9 safe<|im_end|>go south<|im_end|>unlock Canadian hatch with Canadian passkey<|im_end|>open Canadian hatch<|im_end|>go south<|im_end|>close freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50036} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First of all, you could, like, unlock the gate with the passkey. And then, assure that the gate is wide open. After that, head south. After that, retrieve the latchkey from the table. After that, try to move east. If you can get around to doing that, unlock the safe in the study with the latchkey. After that, doublecheck that the safe inside the study is open. If you have opened the safe, take the stapler from the safe in the study. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great ordinary vibes in this place, a wonderful ordinary atmosphere. And now, well, you're in it. The room is well lit.\nThere is a closed gate leading south. You don't like doors? Why not try going north, that entranceway is unblocked.\nThere is a coffee cup on the floor.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock gate with passkey<|im_end|>open gate<|im_end|>go south<|im_end|>take latchkey from table<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take stapler from safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50234} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First stop, take the type Y passkey from the chest inside the pantry. Then, check that the type Y safe is unlocked with the type Y passkey. After that, assure that the type Y safe is open. And then, pick up the type F key from the type Y safe inside the pantry. After you have taken the type F key, move east. That done, check that the type F safe inside the kitchen is unlocked with the type F key. After that, assure that the type F safe inside the kitchen is open. If you have opened the type F safe, recover the butterfly from the type F safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nWell, here we are in a pantry. You start to take note of what's in the room.\nYou see a type Y safe. You can make out an opened chest. The chest contains a type Y passkey. I mean, just wow! Isn't TextWorld just the best?\nThere is a closed portal leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Y passkey from chest<|im_end|>unlock type Y safe with type Y passkey<|im_end|>open type Y safe<|im_end|>take type F key from type Y safe<|im_end|>go east<|im_end|>unlock type F safe with type F key<|im_end|>open type F safe<|im_end|>take butterfly from type F safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50466} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is how to play! First, it would be good if you could pick up the American style latchkey from the drawer in the shower. Then, make an effort to venture east. Okay, and then, go north. And then, unlock the American style locker. After that, make sure that the American style locker is open. After that, take the lamp from the American style locker within the parlor. And then, make an attempt to travel south. And then, place the lamp on the floor of the studio. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've entered a shower. You start to take note of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a drawer. The drawer contains an American style latchkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a fondue and a sponge.\n\nyour action: ", "response": "take American style latchkey from drawer<|im_end|>go east<|im_end|>go north<|im_end|>unlock American style locker with American style latchkey<|im_end|>open American style locker<|im_end|>take lamp from American style locker<|im_end|>go south<|im_end|>drop lamp<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50699} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First step, make an effort to venture north. And then, ensure that the American limited edition chest is open. And then, pick up the book from the American limited edition chest in the studio. After that, go south. That done, make it so that the gate is ajar. If you have pulled open the gate, attempt to venture east. Then, open the spherical locker. And then, insert the book into the spherical locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A standard kind of place. You begin to take stock of what's here.\nThere is a closed gate leading east. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open American limited edition chest<|im_end|>take book from American limited edition chest<|im_end|>go south<|im_end|>open gate<|im_end|>go east<|im_end|>open spherical locker<|im_end|>insert book into spherical locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50623} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, head west. With that over with, ensure that the type S chest in the cookhouse is open. After that, pick up the type W passkey from the type S chest. Then, make an attempt to go east. And then, make sure that the type W chest within the restroom is unlocked. And then, ensure that the type W chest is open. Then, pick up the American style passkey from the type W chest in the restroom. After that, doublecheck that the American style locker is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the restroom.\nYou've come into an usual room. Your mind races to think of what kind of room would be usual. And then it hits you. Of course. You're in the restroom.\nYou make out a American style locker. Classic TextWorld. You see a type W chest.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a type S keycard.\n\nyour action: ", "response": "go west<|im_end|>open type S chest<|im_end|>take type W passkey from type S chest<|im_end|>go east<|im_end|>unlock type W chest with type W passkey<|im_end|>open type W chest<|im_end|>take American style passkey from type W chest<|im_end|>unlock American style locker with American style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50534} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, head south. With that done, open the locker. Then, recover the type O passkey from the locker. After that, insert the type O passkey into the type O door in the studio's lock to unlock it. Then, ensure that the type O door is open. Then, make an effort to go south. Then, recover the keycard from the coffer within the cubicle. And then, lock the safe with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nOf every chamber you could have walked into, you had to walk into an usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nThere is an unblocked exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open locker<|im_end|>take type O passkey from locker<|im_end|>unlock type O door with type O passkey<|im_end|>open type O door<|im_end|>go south<|im_end|>take keycard from coffer<|im_end|>lock safe with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50067} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could make an attempt to go to the south. And then, pick up the rectangular passkey from the shelf in the basement. After taking the rectangular passkey, travel north. Then, make sure that the rectangular hatch is unlocked. And then, ensure that the rectangular hatch is open. And then, head east. With that done, retrieve the glass from the bowl in the cookhouse. After that, place the glass on the counter within the cookhouse. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou are in a cubicle. An usual one.\nThere is a closed rectangular hatch leading east. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying: an iron.\n\nyour action: ", "response": "go south<|im_end|>take rectangular passkey from shelf<|im_end|>go north<|im_end|>unlock rectangular hatch with rectangular passkey<|im_end|>open rectangular hatch<|im_end|>go east<|im_end|>take glass from bowl<|im_end|>put glass on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50053} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, take a trip west. With that accomplished, ensure that the refrigerator in the kitchen is open. After that, pick up the American style keycard from the refrigerator. After that, head east. If you can finish that, unlock the American style safe with the American style keycard. Then, open the American style safe in the bedchamber. Then, recover the key from the American style safe. Then, lock the safe. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou've just shown up in a bedchamber. You start to take note of what's in the room.\nA closed safe is in the room. You see a American style safe. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open refrigerator<|im_end|>take American style keycard from refrigerator<|im_end|>go east<|im_end|>unlock American style safe with American style keycard<|im_end|>open American style safe<|im_end|>take key from American style safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50393} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to take the Henderson's style latchkey from the locker inside the study. And then, unlock the Henderson's style box in the study with the Henderson's style latchkey. After that, ensure that the Henderson's style box in the study is open. Then, pick up the vanilla scented key from the Henderson's style box. Then, unlock the vanilla scented portal within the study. Then, open the vanilla scented portal. And then, venture east. After that, open the dresser. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've walked into a normal room. Your mind races to think of what kind of room would be normal. And then it hits you. Of course. You're in the study.\nYou see a Henderson's style box. Now that's what I call TextWorld! You rest your hand against a wall, but you miss the wall and fall onto a locker. The locker contains a Henderson's style latchkey. There's something strange about this being here, but you can't put your finger on it.\nThere is a closed vanilla scented portal leading east. You need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take Henderson's style latchkey from locker<|im_end|>unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>take vanilla scented key from Henderson's style box<|im_end|>unlock vanilla scented portal with vanilla scented key<|im_end|>open vanilla scented portal<|im_end|>go east<|im_end|>open dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50264} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is your task for today. First of all, you could, like, unlock the Canadian safe in the office with the Canadian latchkey. And then, assure that the Canadian safe is opened. Then, pick up the key from the Canadian safe within the office. And then, unlock the box. After that, ensure that the box is open. Then, take the type 5 latchkey from the box in the office. After that, go to the east. If you can succeed at that, doublecheck that the type 5 chest inside the pantry is unlocked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. An ordinary one. I guess you better just go and list everything you see here.\nYou can see a box. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things. You can see a locked Canadian safe.\nThere is a closed passageway leading south. There is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a Canadian latchkey.\n\nyour action: ", "response": "unlock Canadian safe with Canadian latchkey<|im_end|>open Canadian safe<|im_end|>take key from Canadian safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type 5 latchkey from box<|im_end|>go east<|im_end|>unlock type 5 chest with type 5 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50777} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Your first objective is to take the key from the stand. Once you have picked up the key, make an attempt to move east. If you can finish that, unlock the box with the key. And then, make absolutely sure that the box in the kitchenette is ajar. And then, recover the rectangular latchkey from the box. And then, unlock the rectangular box with the rectangular latchkey. Then, look and see that the rectangular box is open. Then, take the napkin from the rectangular box within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou see a stand. Now why would someone leave that there? The stand is normal. On the stand you make out a key.\nThere is a closed passageway leading north. You don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from stand<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take rectangular latchkey from box<|im_end|>unlock rectangular box with rectangular latchkey<|im_end|>open rectangular box<|im_end|>take napkin from rectangular box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50072} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an profound round of TextWorld? You do! Here is your task for today. First stop, lift the latchkey from the floor of the sauna. With the latchkey, look and see that the box inside the sauna is unlocked. And then, ensure that the box within the sauna is open. After you have pulled open the box, take the key from the box inside the sauna. And then, make it so that the locker is unlocked. And then, open the locker. After pulling open the locker, retrieve the stick of butter from the locker inside the sauna. Then, eat the stick of butter. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nWell, here we are in a sauna. You begin looking for stuff.\nYou can see a locked locker in the corner. You make out a box.\nThere is a closed gate leading west. There is an exit to the north. Don't worry, it is unblocked.\nThere is a latchkey on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "take latchkey<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take key from box<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take stick of butter from locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50059} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, unlock the locker. After unlocking the locker, ensure that the locker inside the basement is open. If you have opened the locker, pick up the passkey from the locker within the basement. And then, travel south. With that over with, look and see that the gate is unlocked with the passkey. Then, assure that the gate within the cubicle is opened. And then, make an attempt to take a trip east. Next, retrieve the mop from the table in the shower. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the basement.\nYou are in a basement. A typical kind of place. Let's see what's in here.\nYou can see a locked locker close by.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock locker with key<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go south<|im_end|>unlock gate with passkey<|im_end|>open gate<|im_end|>go east<|im_end|>take mop from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50033} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! Here is how to play! First thing I need you to do is to retrieve the latchkey from the pan. And then, doublecheck that the chest is unlocked. After that, make absolutely sure that the chest inside the cookery is opened. After that, retrieve the soap scented keycard from the chest. After picking up the soap scented keycard, unlock the soap scented locker in the cookery. After unlocking the soap scented locker, open the soap scented locker inside the cookery. After that, recover the whisk from the soap scented locker within the cookery. With the whisk, put the whisk into the chest. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou've just shown up in a cookery.\nYou see a chest. You can't wait to tell the folks at home about this! You see a locked soap scented locker. You see a pan. You see a latchkey on the pan.\nThere is a closed gateway leading west. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from pan<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take soap scented keycard from chest<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>open soap scented locker<|im_end|>take whisk from soap scented locker<|im_end|>insert whisk into chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50612} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First off, if it's not too much trouble, I need you to try to take a trip west. With that accomplished, recover the latchkey from the floor of the cubicle. After that, check that the safe inside the cubicle is unlocked with the latchkey. Then, open the safe within the cubicle. And then, take the keycard from the safe inside the cubicle. Then, make an effort to take a trip east. And then, make sure that the locker is closed. Once you have shut the locker, lock the locker in the studio with the keycard. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nWell I'll be, you are in a place we're calling a studio. You start to take note of what's in the room.\nYou see an opened ordinary looking locker right there by you. The locker is empty, what a horrible day!\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nThere is a mug on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50433} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, you could, like, open the trunk. After that, recover the keycard from the trunk. After that, unlock the portal with the keycard. And then, open the portal. After that, try to head east. And then, retrieve the passkey from the box in the sauna. And then, look and see that the chest is unlocked. And then, open the chest inside the sauna. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. An ordinary kind of place. You can barely contain your excitement.\nYou see a gleam over in a corner, where you can see a trunk.\nThere is a closed portal leading east. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take keycard from trunk<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go east<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50198} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to travel north. Once you succeed at that, go east. Then, take the key from the desk in the cubicle. Then, make an attempt to go to the west. And then, insert the key into the safe in the studio's lock to unlock it. And then, open the safe in the studio. And then, take the bug from the safe inside the studio. Then, deposit the bug on the floor of the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou make another one of your grand eccentric entrances into a bathroom. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can make out a table. But the thing is empty.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take key from desk<|im_end|>go west<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take bug from safe<|im_end|>drop bug<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50424} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, recover the Canadian keycard from the desk. If you can get your hands on the Canadian keycard, head east. Following that, check that the Canadian box within the salon is unlocked with the Canadian keycard. And then, ensure that the Canadian box inside the salon is open. After that, recover the latchkey from the Canadian box. And then, check that the chest inside the salon is unlocked with the latchkey. Then, open the chest. And then, retrieve the cushion from the chest. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nWell, here we are in a chamber. You start to take note of what's in the room.\nYou see a desk. The desk is standard. On the desk you can see a Canadian keycard. Hmmm... what else, what else?\nThere is an exit to the east. Don't worry, it is unblocked. You don't like doors? Why not try going north, that entranceway is unblocked. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take Canadian keycard from desk<|im_end|>go east<|im_end|>unlock Canadian box with Canadian keycard<|im_end|>open Canadian box<|im_end|>take latchkey from Canadian box<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take cushion from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50190} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the lavender scented passkey from the floor of the study. With the lavender scented passkey, insert the lavender scented passkey into the lavender scented chest within the study's lock to unlock it. After that, open the lavender scented chest. And then, pick up the non-euclidean keycard from the lavender scented chest within the study. Having picked up the non-euclidean keycard, make sure that the non-euclidean hatch is unlocked. After unlocking the non-euclidean hatch, assure that the non-euclidean hatch is ajar. And then, travel east. And then, take the laptop from the bed inside the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've just shown up in a study.\nYou can see a lavender scented chest. Oh, great. Here's a table. The table is usual. But the thing hasn't got anything on it. This always happens!\nThere is a closed non-euclidean hatch leading east. You need an unblocked exit? You should try going north.\nThere is a lavender scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey<|im_end|>unlock lavender scented chest with lavender scented passkey<|im_end|>open lavender scented chest<|im_end|>take non-euclidean keycard from lavender scented chest<|im_end|>unlock non-euclidean hatch with non-euclidean keycard<|im_end|>open non-euclidean hatch<|im_end|>go east<|im_end|>take laptop from bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50228} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, attempt to go west. With that over with, pick up the keycard from the rack. After that, head east. That done, unlock the locker. If you have unlocked the locker, ensure that the locker in the cookhouse is open. Having pulled open the locker, retrieve the formless passkey from the locker. After that, try to venture west. Then, make sure that the formless chest is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nWell, here we are in a cookhouse.\nYou make out a locked locker in the room.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from rack<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take formless passkey from locker<|im_end|>go west<|im_end|>unlock formless chest with formless passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50060} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is how to play! First stop, make an attempt to move north. After that, assure that the locker inside the kitchen is unlocked with the latchkey. And then, open the locker. And then, recover the Microsoft style passkey from the locker. With the Microsoft style passkey, make it so that the Microsoft style safe is unlocked. Once you have unlocked the Microsoft style safe, ensure that the Microsoft style safe is open. Then, pick up the Canadian style key from the Microsoft style safe. If you can get your hands on the Canadian style key, check that the Canadian style safe inside the kitchen is unlocked with the Canadian style key. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou have fallen into the most standard of all possible spare rooms.\nThere is an unguarded exit to the north.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Microsoft style passkey from locker<|im_end|>unlock Microsoft style safe with Microsoft style passkey<|im_end|>open Microsoft style safe<|im_end|>take Canadian style key from Microsoft style safe<|im_end|>unlock Canadian style safe with Canadian style key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50519} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First of all, make an effort to take a trip west. After that, retrieve the keycard from the stand. And then, unlock the box inside the basement. After that, open the box. After that, recover the golf ball from the box in the basement. And then, attempt to go east. And then, ensure that the freezer is open. Then, put the golf ball inside the freezer inside the cookery. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nI just think it's great that you've just entered a cookery.\nYou make out a freezer. I mean, just wow! Isn't TextWorld just the best?\nThere is an open gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: an Advent Calendar.\n\nyour action: ", "response": "go west<|im_end|>take keycard from stand<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take golf ball from box<|im_end|>go east<|im_end|>open freezer<|im_end|>insert golf ball into freezer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50570} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, travel north. With that over with, make it so that the formless box is unlocked with the formless latchkey. After that, make absolutely sure that the formless box is wide open. And then, pick up the latchkey from the formless box in the laundry place. After that, make an attempt to go south. Next, unlock the locker in the lounge. And then, ensure that the locker is open. And then, take the lamp from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nAh, the lounge. This is some kind of lounge, really great standard vibes in this place, a wonderful standard atmosphere.\nYou see a locker.\nThere is a closed portal leading west. There is an unblocked exit to the north.\nYou are carrying: a formless latchkey.\n\nyour action: ", "response": "go north<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take latchkey from formless box<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take lamp from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50323} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to pick-up the cake scented passkey from the floor of the vault. After that, doublecheck that the cake scented chest within the vault is unlocked. After unlocking the cake scented chest, open the cake scented chest within the vault. And then, retrieve the passkey from the cake scented chest. After that, make sure that the safe in the vault is unlocked. After that, ensure that the safe is open. After that, retrieve the worm from the safe. If you can get your hands on the worm, place the worm on the table within the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've just walked into a vault.\nYou can see a safe. I mean, just wow! Isn't TextWorld just the best? You can see a locked cake scented chest. You can make out a table. The table is normal. Looks like someone's already been here and taken everything off it, though.\nThere is an unguarded exit to the west.\nThere is a cake scented passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take cake scented passkey<|im_end|>unlock cake scented chest with cake scented passkey<|im_end|>open cake scented chest<|im_end|>take passkey from cake scented chest<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take worm from safe<|im_end|>put worm on table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50428} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, make an effort to venture north. Following that, open the spherical locker. After that, take the Microsoft limited edition passkey from the spherical locker. And then, try to travel south. And then, go to the east. After that, make it so that the Microsoft limited edition safe is unlocked. And then, ensure that the Microsoft limited edition safe inside the shower is open. After that, pick up the mop from the Microsoft limited edition safe in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou've entered a study. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going east. You need an unblocked exit? You should try going north. There is an exit to the south. Don't worry, it is unblocked.\nThere is a licorice strip on the floor.\nYou are carrying: a spherical latchkey.\n\nyour action: ", "response": "go north<|im_end|>open spherical locker<|im_end|>take Microsoft limited edition passkey from spherical locker<|im_end|>go south<|im_end|>go east<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>open Microsoft limited edition safe<|im_end|>take mop from Microsoft limited edition safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50459} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to make an attempt to go south. And then, retrieve the American limited edition key from the floor of the workshop. And then, unlock the American limited edition safe inside the workshop. Then, make it so that the American limited edition safe within the workshop is ajar. Then, take the type 4 latchkey from the American limited edition safe. After that, attempt to go north. Okay, and then, close the type 4 locker. And then, lock the type 4 locker inside the studio with the type 4 latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. A normal kind of place.\nAn open type 4 locker is here. The type 4 locker is empty! What a waste of a day!\nThere is an exit to the east. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unblocked. There is an exit to the west. Don't worry, it is unblocked.\nThere is a telephone on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take American limited edition key<|im_end|>unlock American limited edition safe with American limited edition key<|im_end|>open American limited edition safe<|im_end|>take type 4 latchkey from American limited edition safe<|im_end|>go north<|im_end|>close type 4 locker<|im_end|>lock type 4 locker with type 4 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50783} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to try to head south. Once you succeed at that, open the TextWorld locker in the shower. And then, recover the latchkey from the TextWorld locker. After that, unlock the locker inside the shower. And then, ensure that the locker is open. And then, take the shadfly from the locker. And then, head north. After that, place the shadfly on the chair. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou're now in a workshop.\nYou see a chair. Unfortunately, there isn't a thing on it.\nThere is a closed portal leading west. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open TextWorld locker<|im_end|>take latchkey from TextWorld locker<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take shadfly from locker<|im_end|>go north<|im_end|>put shadfly on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50146} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, move west. Okay, and then, pick up the key from the cabinet inside the bathroom. And then, assure that the locker is unlocked. Once you have unlocked the locker, ensure that the locker inside the bathroom is open. Then, retrieve the keycard from the locker. If you have got the keycard, try to take a trip east. And then, check that the safe is unlocked with the keycard. And then, ensure that the safe is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou arrive in a garage. A standard kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a safe. Huh, weird.\nYou don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from cabinet<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take keycard from locker<|im_end|>go east<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50102} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to try to go south. Once you manage that, open the door within the workshop. Then, go to the east. Following that, close the door inside the closet. And then, take a trip north. Okay, and then, pick up the keycard from the rack in the garage. If you can get your hands on the keycard, make an attempt to head south. Then, lock the door with the keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou find yourself in an usual kind of place. That is to say, you're in a study.\nYou can make out a desk. The desk is typical. But the thing hasn't got anything on it. Sometimes, just sometimes, TextWorld can just be the worst.\nThere is an exit to the south. Don't worry, it is unblocked.\nThere is an apple on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open door<|im_end|>go east<|im_end|>close door<|im_end|>go north<|im_end|>take keycard from rack<|im_end|>go south<|im_end|>lock door with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50044} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Your first objective is to go to the south. After that, make sure that the fudge scented locker is unlocked. Then, ensure that the fudge scented locker is open. After opening the fudge scented locker, pick up the spherical key from the fudge scented locker in the lounge. And then, make it so that the spherical safe is unlocked. After unlocking the spherical safe, make absolutely sure that the spherical safe is ajar. After that, retrieve the keycard from the spherical safe. After that, unlock the hatch. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou are in a shower. An usual one. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a stick of butter and a fudge scented latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock fudge scented locker with fudge scented latchkey<|im_end|>open fudge scented locker<|im_end|>take spherical key from fudge scented locker<|im_end|>unlock spherical safe with spherical key<|im_end|>open spherical safe<|im_end|>take keycard from spherical safe<|im_end|>unlock hatch with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50670} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to go to the north. Once you manage that, take the type X passkey from the bureau. And then, try to take a trip south. Next, make it so that the type X passageway within the dish-pit is unlocked with the type X passkey. After that, open the type X passageway inside the dish-pit. Then, try to venture south. If you can finish that, venture east. And then, close the case within the cookery. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A normal one. Okay, just remember what you're here to do, and everything will go great.\nYou see a fridge.\nThere is a closed type X passageway leading south. There is an unblocked exit to the north.\nYou are carrying: a textbook and a mug.\n\nyour action: ", "response": "go north<|im_end|>take type X passkey from bureau<|im_end|>go south<|im_end|>unlock type X passageway with type X passkey<|im_end|>open type X passageway<|im_end|>go south<|im_end|>go east<|im_end|>close case<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50708} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing round of TextWorld! Here is how to play! First stop, attempt to take a trip west. And then, recover the keycard from the chest within the playroom. After that, make it so that the box is unlocked. After that, assure that the box inside the playroom is wide open. Then, retrieve the latchkey from the box inside the playroom. If you have picked up the latchkey, go to the east. With that done, make sure that the safe is unlocked with the latchkey. And then, ensure that the safe in the pantry is open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou arrive in a pantry. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a safe.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take keycard from chest<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50300} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! First off, try to head west. After that, make sure that the case in the studio is wide open. After that, recover the formless latchkey from the case in the studio. After that, attempt to go to the east. Then, make sure that the formless locker in the spare room is unlocked. After that, open the formless locker. And then, retrieve the shadfly from the formless locker. After that, place the shadfly on the stand within the spare room. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nWell I'll be, you are in the place we're calling the spare room. Let's see what's in here.\nYou can see a locked formless locker. You see a stand. But the thing is empty, unfortunately.\nThere is a closed passageway leading south. You need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open case<|im_end|>take formless latchkey from case<|im_end|>go east<|im_end|>unlock formless locker with formless latchkey<|im_end|>open formless locker<|im_end|>take shadfly from formless locker<|im_end|>put shadfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50230} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, pick up the latchkey from the saucepan within the scullery. And then, make an attempt to travel east. Then, make an effort to travel north. Then, make absolutely sure that the chest is unlocked with the latchkey. And then, make it so that the chest inside the cookhouse is opened. And then, take the teacup from the chest inside the cookhouse. And then, attempt to go south. With that done, you can put the teacup inside the locker within the spare room. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou've entered a scullery. The room is well lit.\nYou can see a saucepan. You see a latchkey on the saucepan.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from saucepan<|im_end|>go east<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take teacup from chest<|im_end|>go south<|im_end|>insert teacup into locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50590} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be fantastic if you could retrieve the American style latchkey from the board. After you have got the American style latchkey, assure that the American style safe within the launderette is unlocked. And then, ensure that the American style safe within the launderette is open. After that, take the keycard from the American style safe in the launderette. Then, unlock the locker inside the launderette with the keycard. Then, ensure that the locker is open. Once you have pulled open the locker, retrieve the broom from the locker. Then, place the broom inside the American style safe. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou're now in the launderette. You begin to take stock of what's here.\nAs if things weren't amazing enough already, you can even see a American style safe. You can make out a locked locker. Were you looking for a board? Because look over there, it's a board. On the board you can make out an American style latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take American style latchkey from board<|im_end|>unlock American style safe with American style latchkey<|im_end|>open American style safe<|im_end|>take keycard from American style safe<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take broom from locker<|im_end|>insert broom into American style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50752} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to make an attempt to move south. Okay, and then, unlock the locker. Then, open the locker. After that, retrieve the formless keycard from the locker. If you can get your hands on the formless keycard, assure that the formless safe is unlocked with the formless keycard. Having unlocked the formless safe, ensure that the formless safe within the bathroom is open. And then, pick up the type 2 latchkey from the formless safe. Having taken the type 2 latchkey, unlock the type 2 locker with the type 2 latchkey. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou're now in a pantry. You begin to take stock of what's here.\nThere is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take formless keycard from locker<|im_end|>unlock formless safe with formless keycard<|im_end|>open formless safe<|im_end|>take type 2 latchkey from formless safe<|im_end|>unlock type 2 locker with type 2 latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50019} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, go to the west. With that over with, retrieve the key from the table within the spare room. And then, go east. After that, check that the chest inside the bar is unlocked with the key. And then, open the chest. Then, take the synthesizer from the chest within the bar. After that, go to the west. After that, sit the synthesizer on the stand in the spare room. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A standard kind of place. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nOh wow! Is that what I think it is? It is! It's a chest. Classic TextWorld.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key from table<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take synthesizer from chest<|im_end|>go west<|im_end|>put synthesizer on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50711} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is your task for today. First of all, you could, like, pick up the latchkey from the type 8 chest. After that, try to head west. Then, insert the latchkey into the safe within the cookhouse's lock to unlock it. Then, make it so that the safe in the cookhouse is ajar. After that, retrieve the key from the safe. After that, make an attempt to travel east. And then, close the locker in the vault. And then, assure that the locker within the vault is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. An usual one. You begin to take stock of what's in the room.\nYou can see a locker. I mean, just wow! Isn't TextWorld just the best? The locker is empty! This is the worst thing that could possibly happen, ever! You make out an opened type 8 chest. The type 8 chest contains a latchkey.\nYou need an unguarded exit? You should try going west.\nThere is a type 8 keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from type 8 chest<|im_end|>go west<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take key from safe<|im_end|>go east<|im_end|>close locker<|im_end|>lock locker with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50243} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting game of TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to pick up the type G latchkey from the locker inside the spare room. After that, move west. Okay, and then, check that the type G locker inside the cubicle is unlocked with the type G latchkey. Then, assure that the type G locker is opened. After that, pick up the Henderson's keycard from the type G locker. And then, take a trip east. With that done, unlock the Henderson's locker within the spare room with the Henderson's keycard. After unlocking the Henderson's locker, open the Henderson's locker. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nLook at you, bigshot, walking into a spare room like it isn't some huge deal.\nYou make out a locked Henderson's locker, which looks usual, here. You can see a locker. There's something strange about this thing being here, but you don't have time to worry about that now. The locker contains a type G latchkey.\nThere is a closed portal leading east. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type G latchkey from locker<|im_end|>go west<|im_end|>unlock type G locker with type G latchkey<|im_end|>open type G locker<|im_end|>take Henderson's keycard from type G locker<|im_end|>go east<|im_end|>unlock Henderson's locker with Henderson's keycard<|im_end|>open Henderson's locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50358} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First, it would be a great idea if you could pick up the keycard from the floor of the bedchamber. And then, assure that the safe is unlocked. After that, open the safe in the bedchamber. Then, retrieve the passkey from the safe in the bedchamber. With the passkey, unlock the chest in the bedchamber. And then, make sure that the chest in the bedchamber is ajar. Then, take the textbook from the chest. If you can get your hands on the textbook, you can insert the textbook into the dresser. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. A normal kind of place. You start to take note of what's in the room.\nYou can see an opened dresser, which looks usual, in the corner. What a letdown! The dresser is empty! You make out a locked chest here. A locked usual looking safe is in the room.\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take passkey from safe<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take textbook from chest<|im_end|>insert textbook into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50299} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, go to the east. Following that, retrieve the latchkey from the floor of the kitchen. Then, unlock the chest with the latchkey. Then, make sure that the chest is ajar. After that, retrieve the type V passkey from the chest. If you have taken the type V passkey, try to go west. Then, unlock the type V portal inside the chamber with the type V passkey. And then, open the type V portal in the chamber. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou're now in a chamber. Okay, just remember what you're here to do, and everything will go great.\nThere is a closed type V portal leading west. There is an unguarded exit to the east.\nYou are carrying: a cashew.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take type V passkey from chest<|im_end|>go west<|im_end|>unlock type V portal with type V passkey<|im_end|>open type V portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50106} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, take a trip north. And then, doublecheck that the safe is wide open. And then, pick up the key from the safe inside the bathroom. Once you have picked up the key, check that the portal in the bathroom is unlocked with the key. After that, make absolutely sure that the portal inside the bathroom is open. Then, make an attempt to move east. With that over with, take the broccoli from the armchair in the cubicle. Then, eat the broccoli. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nOkay, so you're in a workshop, cool, but is it usual? You better believe it is.\nThere is an unblocked exit to the north.\nYou are carrying: a durian.\n\nyour action: ", "response": "go north<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>take broccoli from armchair<|im_end|>eat broccoli<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50651} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! Here is how to play! First thing I need you to do is to make an effort to take a trip south. Okay, and then, take the key from the board. Then, assure that the safe inside the kitchen is unlocked with the key. After that, open the safe in the kitchen. After that, retrieve the napkin from the safe. Once you have picked up the napkin, make an effort to move north. If you can accomplish that, head east. With that accomplished, drop the napkin on the floor of the office. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou find yourself in a sauna. A normal kind of place.\nYou need an unblocked exit? You should try going east. You need an unguarded exit? You should try going north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take key from board<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take napkin from safe<|im_end|>go north<|im_end|>go east<|im_end|>drop napkin<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50421} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, pick up the type J latchkey from the drawer within the shower. And then, insert the type J latchkey into the type J safe's lock to unlock it. And then, open the type J safe. Then, retrieve the key from the type J safe. After that, make an attempt to venture west. With that accomplished, unlock the locker with the key. After that, make sure that the locker is open. And then, take the towel from the locker. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An ordinary one.\nHey, want to see a type J safe? Look over there, a type J safe. An open drawer, which looks usual, is here. The drawer contains a type J latchkey.\nYou need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type J latchkey from drawer<|im_end|>unlock type J safe with type J latchkey<|im_end|>open type J safe<|im_end|>take key from type J safe<|im_end|>go west<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take towel from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50351} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First, it would be fantastic if you could make an attempt to go west. That done, open the crate inside the vault. And then, take the type 5 passkey from the crate. Having picked up the type 5 passkey, check that the type 5 box inside the vault is unlocked with the type 5 passkey. After that, make it so that the type 5 box is wide open. And then, recover the passkey from the type 5 box inside the vault. After picking up the passkey, head east. With that over with, unlock the chest within the study. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A normal one.\nYou can see a chest.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go west<|im_end|>open crate<|im_end|>take type 5 passkey from crate<|im_end|>unlock type 5 box with type 5 passkey<|im_end|>open type 5 box<|im_end|>take passkey from type 5 box<|im_end|>go east<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50088} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First of all, you could, like, attempt to go to the west. After that, retrieve the keycard from the floor of the sauna. With the keycard, insert the keycard into the locker within the sauna's lock to unlock it. And then, make it so that the locker is open. And then, take the vacuum from the locker in the sauna. And then, try to move east. With that accomplished, look and see that the type 7 safe within the kitchenette is open. And then, you can place the vacuum inside the type 7 safe within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nAh, the kitchenette. This is some kind of kitchenette, really great standard vibes in this place, a wonderful standard atmosphere.\nWhat's that over there? It looks like it's a type 7 safe. Suddenly, you bump your head on the ceiling, but it's not such a bad bump that it's going to prevent you from looking at objects and even things.\nThere is an unguarded exit to the west.\nThere is a type 7 key on the floor.\nYou are carrying: an onion.\n\nyour action: ", "response": "go west<|im_end|>take keycard<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take vacuum from locker<|im_end|>go east<|im_end|>open type 7 safe<|im_end|>insert vacuum into type 7 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50186} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First off, unlock the type C box within the studio with the type C keycard. Then, open the type C box within the studio. Having opened the type C box, recover the cake scented key from the type C box. And then, make absolutely sure that the cake scented gate is unlocked with the cake scented key. Then, open the cake scented gate within the studio. Then, move east. After that, recover the key from the drawer in the sauna. Then, make it so the safe inside the sauna is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio. You start to take note of what's in the room.\nYou can see a type C box.\nThere is a closed cake scented gate leading east. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a type C keycard.\n\nyour action: ", "response": "unlock type C box with type C keycard<|im_end|>open type C box<|im_end|>take cake scented key from type C box<|im_end|>unlock cake scented gate with cake scented key<|im_end|>open cake scented gate<|im_end|>go east<|im_end|>take key from drawer<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50083} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to make sure that the freezer is ajar. Then, recover the latchkey from the freezer in the canteen. Having picked up the latchkey, assure that the locker is unlocked. And then, ensure that the locker is open. And then, retrieve the Henderson's limited edition key from the locker inside the canteen. Then, travel north. And then, make absolutely sure that the Henderson's limited edition locker inside the basement is closed. Then, make it so that the Henderson's limited edition locker in the basement is locked with the Henderson's limited edition key. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nWell, here we are in the canteen.\nYou can see a locked locker. You make out a freezer.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open freezer<|im_end|>take latchkey from freezer<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take Henderson's limited edition key from locker<|im_end|>go north<|im_end|>close Henderson's limited edition locker<|im_end|>lock Henderson's limited edition locker with Henderson's limited edition key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50418} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! First step, assure that the trunk in the washroom is opened. Then, pick up the Microsoft keycard from the trunk inside the washroom. After that, insert the Microsoft keycard into the Microsoft locker's lock to unlock it. And then, assure that the Microsoft locker inside the washroom is ajar. After that, retrieve the passkey from the Microsoft locker. After that, check that the locker inside the washroom is unlocked with the passkey. After unlocking the locker, make absolutely sure that the locker is open. Then, recover the vacuum from the locker inside the washroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the washroom.\nYou are in a washroom. An usual kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nYou can see a locked locker nearby. You make out a Microsoft locker. You see a closed trunk.\nThere is a closed hatch leading west. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open trunk<|im_end|>take Microsoft keycard from trunk<|im_end|>unlock Microsoft locker with Microsoft keycard<|im_end|>open Microsoft locker<|im_end|>take passkey from Microsoft locker<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take vacuum from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50431} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! First, it would be fantastic if you could check that the spherical chest inside the kitchenette is unlocked with the spherical key. Then, open the spherical chest. And then, take the latchkey from the spherical chest. If you can get your hands on the latchkey, take a trip east. Then, assure that the safe within the kitchen is unlocked with the latchkey. And then, ensure that the safe in the kitchen is open. Then, recover the teapot from the safe within the kitchen. If you can get your hands on the teapot, rest the teapot on the saucepan within the kitchen. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette. You begin to take stock of what's in the room.\nYou can make out a spherical chest. There's something strange about this being here, but you can't put your finger on it.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a spherical key.\n\nyour action: ", "response": "unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>take latchkey from spherical chest<|im_end|>go east<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take teapot from safe<|im_end|>put teapot on saucepan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50521} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First thing I need you to do is to go north. After that, open the trunk. After that, retrieve the latchkey from the trunk. After taking the latchkey, go to the south. Then, assure that the hatch in the closet is unlocked with the latchkey. After unlocking the hatch, open the hatch. After that, make an effort to take a trip west. If you can accomplish that, take the knife from the table. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet.\nThere is a closed hatch leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open trunk<|im_end|>take latchkey from trunk<|im_end|>go south<|im_end|>unlock hatch with latchkey<|im_end|>open hatch<|im_end|>go west<|im_end|>take knife from table<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50527} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is how to play! First of all, you could, like, retrieve the spherical keycard from the suitcase within the vault. Then, insert the spherical keycard into the spherical locker within the vault's lock to unlock it. After that, ensure that the spherical locker within the vault is open. And then, retrieve the non-euclidean latchkey from the spherical locker inside the vault. After that, make it so that the non-euclidean locker is unlocked. After that, doublecheck that the non-euclidean locker in the vault is opened. After that, pick up the scarf from the non-euclidean locker within the vault. And then, rest the scarf on the rack in the vault. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou are in a vault. A standard kind of place.\nYou can make out a non-euclidean locker. You make out a locked usual looking spherical locker in the room. You can see an opened suitcase, which looks normal, close by. The suitcase contains a spherical keycard. You make out a rack. Now why would someone leave that there? But oh no! there's nothing on this piece of garbage.\nYou need an unguarded exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take spherical keycard from suitcase<|im_end|>unlock spherical locker with spherical keycard<|im_end|>open spherical locker<|im_end|>take non-euclidean latchkey from spherical locker<|im_end|>unlock non-euclidean locker with non-euclidean latchkey<|im_end|>open non-euclidean locker<|im_end|>take scarf from non-euclidean locker<|im_end|>put scarf on rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50225} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced session of TextWorld! Here is your task for today. First off, check that the locker is unlocked with the keycard. After that, ensure that the locker inside the bedroom is open. And then, retrieve the manuscript from the locker. Then, attempt to go south. And then, pick up the key from the floor of the recreation zone. Then, look and see that the safe within the recreation zone is unlocked. Then, ensure that the safe is open. Then, you can put the manuscript inside the safe in the recreation zone. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedroom.\nYou arrive in a bedroom. A standard kind of place.\nA locked locker, which looks usual, is in the corner.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock locker with keycard<|im_end|>open locker<|im_end|>take manuscript from locker<|im_end|>go south<|im_end|>take key<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>insert manuscript into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50599} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, try to take a trip east. After that, pick-up the spherical latchkey from the floor of the closet. And then, take a trip west. With that over with, unlock the spherical box in the bathroom. Once you have unlocked the spherical box, ensure that the spherical box within the bathroom is open. And then, take the cuboid latchkey from the spherical box in the bathroom. And then, go to the east. With that done, check that the cuboid safe is unlocked with the cuboid latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nYou can make out a locked spherical box, which looks usual, in the corner.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a banana.\n\nyour action: ", "response": "go east<|im_end|>take spherical latchkey<|im_end|>go west<|im_end|>unlock spherical box with spherical latchkey<|im_end|>open spherical box<|im_end|>take cuboid latchkey from spherical box<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50301} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could attempt to go to the south. Then, make absolutely sure that the spherical chest is ajar. After that, take the type 1 latchkey from the spherical chest inside the chamber. And then, go north. If you can do that, unlock the type 1 gate. Then, make absolutely sure that the type 1 gate is open. And then, move east. And then, pick up the blender from the rack. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou're now in a dish-pit.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a fridge.\nThere is a closed type 1 gate leading east. You need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open spherical chest<|im_end|>take type 1 latchkey from spherical chest<|im_end|>go north<|im_end|>unlock type 1 gate with type 1 latchkey<|im_end|>open type 1 gate<|im_end|>go east<|im_end|>take blender from rack<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50379} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First, it would be a great idea if you could assure that the American limited edition chest inside the cookhouse is unlocked. And then, ensure that the American limited edition chest inside the cookhouse is open. Having opened the American limited edition chest, recover the key from the American limited edition chest. And then, attempt to head south. And then, unlock the gate with the key. And then, doublecheck that the gate is wide open. After pulling open the gate, make an attempt to go south. If you can do that, recover the butterfly from the stand. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou've just sauntered into a cookhouse. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou scan the room, seeing a American limited edition chest.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: an American limited edition passkey.\n\nyour action: ", "response": "unlock American limited edition chest with American limited edition passkey<|im_end|>open American limited edition chest<|im_end|>take key from American limited edition chest<|im_end|>go south<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go south<|im_end|>take butterfly from stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50202} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. Your first objective is to ensure that the toolbox is open. Then, take the spherical keycard from the toolbox. And then, unlock the spherical portal inside the office. Having unlocked the spherical portal, open the spherical portal. Then, go to the south. With that done, make an attempt to move east. Once you finish that, retrieve the cd from the safe inside the recreation zone. Then, toss the cd on the floor of the recreation zone. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou're now in the office. You try to gain information on your surroundings by using a technique you call \"looking.\"\nHey, want to see a toolbox? Look over there, a toolbox.\nThere is a closed spherical portal leading south. You need an unguarded exit? You should try going north.\nYou are carrying: a lightbulb.\n\nyour action: ", "response": "open toolbox<|im_end|>take spherical keycard from toolbox<|im_end|>unlock spherical portal with spherical keycard<|im_end|>open spherical portal<|im_end|>go south<|im_end|>go east<|im_end|>take cd from safe<|im_end|>drop cd<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50116} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is how to play! First step, make an effort to go to the east. And then, lift the passkey from the floor of the garage. Then, venture west. Okay, and then, insert the passkey into the chest inside the shower's lock to unlock it. And then, assure that the chest is open. And then, retrieve the mat from the chest. After that, go east. And then, drop the mat on the floor of the garage. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just shown up in a shower.\nYou can see a chest.\nThere is an unblocked exit to the east.\nYou are carrying: a bug and a fly larva.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>go west<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take mat from chest<|im_end|>go east<|im_end|>drop mat<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50684} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First off, if it's not too much trouble, I need you to attempt to go to the south. If you can get through with that, make sure that the non-euclidean chest is ajar. After pulling open the non-euclidean chest, retrieve the latchkey from the non-euclidean chest. And then, travel north. After that, make sure that the passageway is unlocked with the latchkey. And then, open the passageway. Then, attempt to move north. And then, close the passageway. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cellar.\nYou find yourself in a cellar. A standard kind of place. I guess you better just go and list everything you see here.\nThere is a closed passageway leading north. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a non-euclidean keycard.\n\nyour action: ", "response": "go south<|im_end|>open non-euclidean chest<|im_end|>take latchkey from non-euclidean chest<|im_end|>go north<|im_end|>unlock passageway with latchkey<|im_end|>open passageway<|im_end|>go north<|im_end|>close passageway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50221} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First, it would be good if you could try to go to the south. After that, unlock the box. After unlocking the box, make absolutely sure that the box is wide open. Then, recover the keycard from the box inside the closet. After that, doublecheck that the safe is unlocked. After that, ensure that the safe is open. After that, recover the non-euclidean latchkey from the safe inside the closet. After that, lock the non-euclidean gate. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical one. I guess you better just go and list everything you see here.\nYou need an unblocked exit? You should try going south.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "go south<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take keycard from box<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take non-euclidean latchkey from safe<|im_end|>lock non-euclidean gate with non-euclidean latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50250} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First step, open the cabinet. Then, take the key from the cabinet. After that, make absolutely sure that the safe is unlocked. After that, open the safe. Then, retrieve the latchkey from the safe. And then, take a trip west. After that, insert the latchkey into the locker's lock to unlock it. And then, look and see that the locker inside the laundromat is opened. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou've just sauntered into a shower. You start to take note of what's in the room.\nLook over there! a safe. You make out a cabinet. A cabinet... Is that really what you were looking for?\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take key from cabinet<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take latchkey from safe<|im_end|>go west<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50447} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First, it would be great if you could doublecheck that the type J safe in the cookery is unlocked with the type J keycard. And then, open the type J safe within the cookery. After that, retrieve the passkey from the type J safe. After that, venture east. Then, unlock the safe within the attic. And then, ensure that the safe is open. After opening the safe, take the type 7 passkey from the safe. After picking up the type 7 passkey, lock the type 7 locker inside the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An ordinary one.\nYou see a locked type J safe.\nThere is a closed door leading south. There is an unblocked exit to the east.\nYou are carrying: a type J keycard.\n\nyour action: ", "response": "unlock type J safe with type J keycard<|im_end|>open type J safe<|im_end|>take passkey from type J safe<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type 7 passkey from safe<|im_end|>lock type 7 locker with type 7 passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50760} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! First off, if it's not too much trouble, I need you to lift the passkey from the floor of the studio. Then, check that the box is unlocked with the passkey. Then, ensure that the box is open. And then, pick up the type 4 latchkey from the box. After getting the type 4 latchkey, unlock the type 4 chest with the type 4 latchkey. And then, ensure that the type 4 chest in the studio is open. After that, recover the key from the type 4 chest. After taking the key, make absolutely sure that the chest within the studio is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A typical one. You start to take note of what's in the room.\nYou can see a closed chest. You make out a type 4 chest. You can see a box!\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type 4 latchkey from box<|im_end|>unlock type 4 chest with type 4 latchkey<|im_end|>open type 4 chest<|im_end|>take key from type 4 chest<|im_end|>lock chest with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50055} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First step, go to the west. Then, assure that the gate within the cellar is unlocked. And then, open the gate within the cellar. And then, venture north. Following that, attempt to head east. And then, open the cake scented safe in the bedroom. And then, take the laptop from the cake scented safe. With the laptop, ditch the laptop on the floor of the bedroom. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou are in a launderette. An usual one. You begin looking for stuff.\nYou need an unblocked exit? You should try going west.\nYou are carrying: a key and a cake scented key.\n\nyour action: ", "response": "go west<|im_end|>unlock gate with key<|im_end|>open gate<|im_end|>go north<|im_end|>go east<|im_end|>open cake scented safe<|im_end|>take laptop from cake scented safe<|im_end|>drop laptop<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50414} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! First off, if it's not too much trouble, I need you to make sure that the locker within the lounge is unlocked with the latchkey. And then, open the locker. If you have pulled open the locker, recover the TextWorld latchkey from the locker. And then, take a trip east. If you can do that, insert the TextWorld latchkey into the TextWorld locker within the bathroom's lock to unlock it. And then, ensure that the TextWorld locker in the bathroom is open. And then, take the paper towel from the TextWorld locker within the bathroom. With the paper towel, deposit the paper towel on the floor of the bathroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou've just sauntered into a lounge.\nYou can make out a locked locker.\nThere is a closed passageway leading south. You don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take TextWorld latchkey from locker<|im_end|>go east<|im_end|>unlock TextWorld locker with TextWorld latchkey<|im_end|>open TextWorld locker<|im_end|>take paper towel from TextWorld locker<|im_end|>drop paper towel<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50009} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, make an attempt to head north. After that, travel east. That done, pick up the fudge scented passkey from the stand in the office. With the fudge scented passkey, insert the fudge scented passkey into the fudge scented locker inside the office's lock to unlock it. After unlocking the fudge scented locker, open the fudge scented locker. Then, take the pen from the fudge scented locker. With the pen, move west. Then, throw the pen on the floor of the closet. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou find yourself in a playroom. A normal kind of place. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>take fudge scented passkey from stand<|im_end|>unlock fudge scented locker with fudge scented passkey<|im_end|>open fudge scented locker<|im_end|>take pen from fudge scented locker<|im_end|>go west<|im_end|>drop pen<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50451} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, make an effort to venture west. After that, open the TextWorld safe in the basement. Then, pick up the formless latchkey from the TextWorld safe. Then, make an attempt to go east. And then, unlock the formless box. Then, open the formless box. After that, retrieve the desktop computer from the formless box inside the office. After that, sit the desktop computer on the chair inside the office. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nYou arrive in an office. A normal one. You begin looking for stuff.\nYou can see a locked formless box. Oh wow! Is that what I think it is? It is! It's a chair. The chair is standard. But the thing hasn't got anything on it. This always happens, here in TextWorld!\nThere is a closed portal leading east. There is an exit to the west. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld safe<|im_end|>take formless latchkey from TextWorld safe<|im_end|>go east<|im_end|>unlock formless box with formless latchkey<|im_end|>open formless box<|im_end|>take desktop computer from formless box<|im_end|>put desktop computer on chair<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50594} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First step, pick-up the keycard from the floor of the pantry. If you have got the keycard, make sure that the safe is unlocked with the keycard. And then, make it so that the safe within the pantry is ajar. After that, retrieve the Canadian style latchkey from the safe. Then, make an attempt to go south. And then, doublecheck that the Canadian style safe in the spare room is unlocked. And then, look and see that the Canadian style safe is ajar. After pulling open the Canadian style safe, take the bug from the Canadian style safe. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou are in a pantry. A standard one. You start to take note of what's in the room.\nYou can make out a locked standard looking safe here.\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nThere is a keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take Canadian style latchkey from safe<|im_end|>go south<|im_end|>unlock Canadian style safe with Canadian style latchkey<|im_end|>open Canadian style safe<|im_end|>take bug from Canadian style safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50332} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First stop, retrieve the type K key from the table inside the closet. Then, go south. And then, unlock the type K locker with the type K key. And then, make absolutely sure that the type K locker within the sauna is wide open. Having pulled open the type K locker, take the Henderson's style passkey from the type K locker in the sauna. And then, try to go to the north. Then, travel east. And then, insert the Henderson's style passkey into the Henderson's style box within the cookery's lock to unlock it. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've entered a closet. Okay, just remember what you're here to do, and everything will go great.\nYou see a table. The table is standard. On the table you see a type K key. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an unblocked exit to the east. There is an exit to the north. Don't worry, it is unblocked. You need an unblocked exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type K key from table<|im_end|>go south<|im_end|>unlock type K locker with type K key<|im_end|>open type K locker<|im_end|>take Henderson's style passkey from type K locker<|im_end|>go north<|im_end|>go east<|im_end|>unlock Henderson's style box with Henderson's style passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50489} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First thing I need you to do is to venture south. If you can accomplish that, recover the latchkey from the stand within the office. Then, venture north. If you can manage that, make sure that the chest inside the closet is unlocked. After that, ensure that the chest inside the closet is open. After that, retrieve the American limited edition latchkey from the chest. And then, venture east. After that, assure that the American limited edition safe within the laundry place is unlocked with the American limited edition latchkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou find yourself in a closet. A normal kind of place.\nYou see a chest. I mean, just wow! Isn't TextWorld just the best?\nThere is an exit to the east. Don't worry, it is unguarded. There is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take latchkey from stand<|im_end|>go north<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>take American limited edition latchkey from chest<|im_end|>go east<|im_end|>unlock American limited edition safe with American limited edition latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50360} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First stop, unlock the box in the launderette. And then, open the box. And then, recover the latchkey from the box within the launderette. And then, make an effort to venture south. After that, make sure that the locker within the cubicle is unlocked with the latchkey. And then, ensure that the locker is open. Having pulled open the locker, pick up the cabbage from the locker inside the cubicle. Then, eat the cabbage. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. You start to take note of what's in the room.\nYou can make out a box. Now why would someone leave that there?\nYou don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying: a key.\n\nyour action: ", "response": "unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>go south<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take cabbage from locker<|im_end|>eat cabbage<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50465} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First off, take a trip south. After that, unlock the portal in the kitchenette with the keycard. Then, ensure that the portal inside the kitchenette is open. Then, head south. Next, recover the key from the safe. With the key, travel east. Following that, unlock the box with the key. Then, look and see that the box within the shower is ajar. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in the bedchamber. Let's see what's in here.\nYou make out a closed suitcase in the corner.\nYou don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying: a keycard.\n\nyour action: ", "response": "go south<|im_end|>unlock portal with keycard<|im_end|>open portal<|im_end|>go south<|im_end|>take key from safe<|im_end|>go east<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50105} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is your task for today. First, it would be great if you could assure that the locker is unlocked with the latchkey. Then, assure that the locker is ajar. Then, take the cuboid passkey from the locker inside the studio. After that, insert the cuboid passkey into the cuboid chest's lock to unlock it. After unlocking the cuboid chest, open the cuboid chest. And then, retrieve the printer from the cuboid chest. With the printer, venture east. After that, deposit the printer on the floor of the office. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou find yourself in a studio. A normal one.\nYou can see a locked cuboid chest. You can see a locked locker here.\nYou need an unblocked exit? You should try going east.\nYou are carrying: a latchkey.\n\nyour action: ", "response": "unlock locker with latchkey<|im_end|>open locker<|im_end|>take cuboid passkey from locker<|im_end|>unlock cuboid chest with cuboid passkey<|im_end|>open cuboid chest<|im_end|>take printer from cuboid chest<|im_end|>go east<|im_end|>drop printer<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50341} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First stop, ensure that the chest is open. After that, retrieve the formless latchkey from the chest in the spare room. After that, venture east. Then, make absolutely sure that the formless safe inside the cookery is unlocked. Then, open the formless safe within the cookery. And then, recover the loaf of bread from the formless safe. And then, eat the loaf of bread. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nAh, the spare room. This is some kind of spare room, really great ordinary vibes in this place, a wonderful ordinary atmosphere. You can barely contain your excitement.\nAs if things weren't amazing enough already, you can even see a chest.\nThere is a closed portal leading west. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "open chest<|im_end|>take formless latchkey from chest<|im_end|>go east<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take loaf of bread from formless safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50389} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First step, try to venture north. After that, pick up the keycard from the counter. After that, make an attempt to head south. After that, unlock the passageway in the scullery. Then, open the passageway. After that, move west. Okay, and then, pick-up the Henderson's style keycard from the floor of the laundry place. After getting the Henderson's style keycard, lock the Henderson's style chest within the laundry place. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nIf you're wondering why everything seems so typical all of a sudden, it's because you've just walked into the scullery.\nThere is a closed passageway leading west. You don't like doors? Why not try going north, that entranceway is unblocked.\nYou are carrying: a teacup.\n\nyour action: ", "response": "go north<|im_end|>take keycard from counter<|im_end|>go south<|im_end|>unlock passageway with keycard<|im_end|>open passageway<|im_end|>go west<|im_end|>take Henderson's style keycard<|im_end|>lock Henderson's style chest with Henderson's style keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50069} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First, it would be good if you could take the type X key from the board in the bathroom. After that, assure that the type X portal is unlocked. And then, open the type X portal. After opening the type X portal, attempt to head south. And then, make an effort to go to the east. Then, make sure that the cabinet inside the shower is opened. And then, retrieve the cake scented keycard from the cabinet. Then, unlock the cake scented chest. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou arrive in a bathroom. A typical kind of place.\nYou make out a board. You see a type X key on the board.\nThere is a closed type X portal leading south. There is an exit to the north. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type X key from board<|im_end|>unlock type X portal with type X key<|im_end|>open type X portal<|im_end|>go south<|im_end|>go east<|im_end|>open cabinet<|im_end|>take cake scented keycard from cabinet<|im_end|>unlock cake scented chest with cake scented keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50685} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is your task for today. First of all, venture west. And then, unlock the American gateway inside the shower. Then, ensure that the American gateway inside the shower is open. And then, go south. After that, venture east. Once you accomplish that, ensure that the formless safe in the studio is open. After pulling open the formless safe, take the worm from the formless safe. If you have picked up the worm, drop the worm on the floor of the studio. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nI am obligated to announce that you are now in the lounge.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: an American keycard and a formless key.\n\nyour action: ", "response": "go west<|im_end|>unlock American gateway with American keycard<|im_end|>open American gateway<|im_end|>go south<|im_end|>go east<|im_end|>open formless safe<|im_end|>take worm from formless safe<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50257} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, if it's not too much trouble, I need you to make absolutely sure that the rectangular box within the cubicle is unlocked with the rectangular passkey. After that, open the rectangular box. After that, retrieve the non-euclidean keycard from the rectangular box inside the cubicle. After that, look and see that the non-euclidean safe is unlocked. And then, ensure that the non-euclidean safe is open. And then, pick up the kiwi from the non-euclidean safe. Then, eat the kiwi. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary one.\nYou can see a non-euclidean safe. As if things weren't amazing enough already, you can even see a rectangular box.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a rectangular passkey.\n\nyour action: ", "response": "unlock rectangular box with rectangular passkey<|im_end|>open rectangular box<|im_end|>take non-euclidean keycard from rectangular box<|im_end|>unlock non-euclidean safe with non-euclidean keycard<|im_end|>open non-euclidean safe<|im_end|>take kiwi from non-euclidean safe<|im_end|>eat kiwi<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50380} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, make an attempt to move west. If you can get around to doing that, recover the key from the floor of the bathroom. Then, make it so that the hatch within the bathroom is unlocked with the key. And then, make it so that the hatch is ajar. After that, go south. After that, take a trip east. After that, recover the latchkey from the stand within the bedchamber. And then, check that the locker is unlocked with the latchkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou've just sauntered into a dish-pit.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take key<|im_end|>unlock hatch with key<|im_end|>open hatch<|im_end|>go south<|im_end|>go east<|im_end|>take latchkey from stand<|im_end|>unlock locker with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50212} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced session of TextWorld! Here is how to play! First of all, you could, like, make an attempt to head east. If you can accomplish that, head east. And then, pick up the key from the case. And then, venture west. Then, unlock the box. After that, ensure that the box is open. After pulling open the box, take the laptop from the box in the chamber. After you have picked up the laptop, place the laptop into the trunk inside the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary kind of place. I guess you better just go and list everything you see here.\nThere is an unblocked exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take key from case<|im_end|>go west<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take laptop from box<|im_end|>insert laptop into trunk<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50690} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! First thing I need you to do is to try to venture west. Next, retrieve the passkey from the shelf inside the study. And then, travel east. That done, unlock the door. After that, open the door within the workshop. And then, attempt to venture north. Then, close the door. Then, assure that the door is locked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. You can barely contain your excitement.\nYou make out a locked toolbox, which looks ordinary, in the corner.\nThere is a closed door leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying: a sponge and a mouse.\n\nyour action: ", "response": "go west<|im_end|>take passkey from shelf<|im_end|>go east<|im_end|>unlock door with passkey<|im_end|>open door<|im_end|>go north<|im_end|>close door<|im_end|>lock door with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50716} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting episode of TextWorld! Here is your task for today. First stop, go to the north. After that, pick up the latchkey from the trunk within the steam room. And then, move south. And then, doublecheck that the gateway is unlocked. Then, ensure that the gateway is open. Once you have opened the gateway, try to travel west. After that, take the pizza from the mantle within the playroom. And then, eat the pizza. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou are in a kitchen.\nYou bend down to tie your shoe. When you stand up, you notice a case, so there's that.\nThere is a closed gateway leading west. There is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take latchkey from trunk<|im_end|>go south<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go west<|im_end|>take pizza from mantle<|im_end|>eat pizza<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50020} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to recover the passkey from the shelf. And then, look and see that the locker in the chamber is unlocked. And then, ensure that the locker in the chamber is open. Then, take the type 6 latchkey from the locker. With the type 6 latchkey, check that the type 6 gate is unlocked with the type 6 latchkey. And then, ensure that the type 6 gate within the chamber is open. After opening the type 6 gate, try to travel south. If you can do that, take the monitor from the couch inside the lounge. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou are in a chamber. It seems to be pretty typical here. You decide to just list off a complete list of everything you see in the room, because hey, why not?\nYou can see a locker! What's that over there? It looks like it's a shelf. The shelf is standard. On the shelf you see a passkey.\nThere is a closed type 6 gate leading south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from shelf<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take type 6 latchkey from locker<|im_end|>unlock type 6 gate with type 6 latchkey<|im_end|>open type 6 gate<|im_end|>go south<|im_end|>take monitor from couch<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50394} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an exciting round of TextWorld? You do! Here is your task for today. Your first objective is to make an effort to move west. Then, ensure that the suitcase inside the bedroom is open. And then, pick up the key from the suitcase. And then, insert the key into the safe's lock to unlock it. Then, open the safe. After that, retrieve the cuboid latchkey from the safe inside the bedroom. Then, go east. After that, look and see that the cuboid box is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a locked cuboid box, which looks normal, in the corner.\nThere is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open suitcase<|im_end|>take key from suitcase<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>take cuboid latchkey from safe<|im_end|>go east<|im_end|>unlock cuboid box with cuboid latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50770} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First thing I need you to do is to move west. After that, pick up the type L keycard from the platter in the cookhouse. After that, make absolutely sure that the type L portal in the cookhouse is unlocked. After that, ensure that the type L portal is open. Then, make an effort to move south. And then, try to move east. Then, pick up the sandwich from the table. After that, eat the sandwich. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou've entered a pantry. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is an unblocked exit to the west.\nYou are carrying: a sponge.\n\nyour action: ", "response": "go west<|im_end|>take type L keycard from platter<|im_end|>unlock type L portal with type L keycard<|im_end|>open type L portal<|im_end|>go south<|im_end|>go east<|im_end|>take sandwich from table<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50663} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to venture east. And then, pick up the type 0 latchkey from the shelf in the bedroom. Then, insert the type 0 latchkey into the type 0 safe's lock to unlock it. After that, make sure that the type 0 safe inside the bedroom is opened. And then, attempt to head west. Once you accomplish that, retrieve the spoon from the table. And then, take a trip east. Then, put the spoon into the type 0 safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookery.\nYou arrive in a cookery. An usual kind of place. Okay, just remember what you're here to do, and everything will go great.\nYou can make out a table. You see a spoon on the table, so there's that.\nThere is a closed gateway leading south. There is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a broom.\n\nyour action: ", "response": "go east<|im_end|>take type 0 latchkey from shelf<|im_end|>unlock type 0 safe with type 0 latchkey<|im_end|>open type 0 safe<|im_end|>go west<|im_end|>take spoon from table<|im_end|>go east<|im_end|>insert spoon into type 0 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50115} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First, it would be a great idea if you could retrieve the lavender scented passkey from the toolbox. And then, travel north. Then, unlock the lavender scented safe inside the shower. After that, open the lavender scented safe. Then, make an effort to venture south. Once you finish that, pick up the shoe from the floor of the closet. Then, make an effort to take a trip north. After that, put the shoe inside the lavender scented safe. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou've just shown up in a closet. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a toolbox. The toolbox contains a lavender scented passkey. Huh, weird.\nYou need an unblocked exit? You should try going north.\nThere is a shoe on the floor.\nYou are carrying: an insect.\n\nyour action: ", "response": "take lavender scented passkey from toolbox<|im_end|>go north<|im_end|>unlock lavender scented safe with lavender scented passkey<|im_end|>open lavender scented safe<|im_end|>go south<|im_end|>take shoe<|im_end|>go north<|im_end|>insert shoe into lavender scented safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50669} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to pick up the passkey from the recliner. And then, make absolutely sure that the locker in the bar is unlocked with the passkey. And then, open the locker within the bar. Then, pick up the poem from the locker. After that, make an effort to go to the north. And then, make it so that the gateway in the closet is wide open. Then, move east. With that over with, deposit the poem into the cabinet. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou find yourself in a bar. A normal one.\nYou can see a locker. You shudder, but continue examining the room. You can see a recliner. You see a passkey on the recliner.\nYou need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from recliner<|im_end|>unlock locker with passkey<|im_end|>open locker<|im_end|>take poem from locker<|im_end|>go north<|im_end|>open gateway<|im_end|>go east<|im_end|>insert poem into cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50174} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, unlock the non-euclidean safe. And then, make sure that the non-euclidean safe is opened. And then, take the type L latchkey from the non-euclidean safe inside the laundromat. And then, try to head east. With that accomplished, unlock the type L box with the type L latchkey. After that, ensure that the type L box inside the laundry place is open. Then, recover the worm from the type L box. And then, deposit the worm on the floor of the laundry place. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundromat.\nYou have fallen into a laundromat. Not the laundromat you'd expect. No, this is a laundromat.\nYou can make out a non-euclidean safe.\nThere is a closed hatch leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a non-euclidean latchkey.\n\nyour action: ", "response": "unlock non-euclidean safe with non-euclidean latchkey<|im_end|>open non-euclidean safe<|im_end|>take type L latchkey from non-euclidean safe<|im_end|>go east<|im_end|>unlock type L box with type L latchkey<|im_end|>open type L box<|im_end|>take worm from type L box<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50313} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! Here is your task for today. First stop, make an attempt to move west. That done, check that the American limited edition hatch is unlocked with the American limited edition keycard. And then, make sure that the American limited edition hatch within the spare room is opened. Then, move north. Then, pick up the mop from the floor of the shower. And then, go south. And then, try to travel east. Next, place the mop on the bed within the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. A typical one. You begin looking for stuff.\nYou make out a bed. The bed appears to be empty.\nThere is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a gummy bear and an American limited edition keycard.\n\nyour action: ", "response": "go west<|im_end|>unlock American limited edition hatch with American limited edition keycard<|im_end|>open American limited edition hatch<|im_end|>go north<|im_end|>take mop<|im_end|>go south<|im_end|>go east<|im_end|>put mop on bed<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50362} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to make an effort to go to the north. With that over with, lift the fudge scented keycard from the floor of the bedchamber. If you can get your hands on the fudge scented keycard, try to move south. After that, make sure that the fudge scented locker is unlocked with the fudge scented keycard. After unlocking the fudge scented locker, ensure that the fudge scented locker inside the studio is open. After pulling open the fudge scented locker, pick up the Advent Calendar from the fudge scented locker within the studio. Then, try to go north. After that, drop the Advent Calendar on the floor of the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou arrive in a studio. An ordinary one.\nYou see a fudge scented locker. You smell a sickening smell, and follow it to a chair. But the thing is empty.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: a lamp.\n\nyour action: ", "response": "go north<|im_end|>take fudge scented keycard<|im_end|>go south<|im_end|>unlock fudge scented locker with fudge scented keycard<|im_end|>open fudge scented locker<|im_end|>take Advent Calendar from fudge scented locker<|im_end|>go north<|im_end|>drop Advent Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50649} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First off, recover the formless key from the floor of the chamber. Then, assure that the formless locker in the chamber is unlocked. And then, assure that the formless locker inside the chamber is ajar. Then, retrieve the soap scented keycard from the formless locker in the chamber. After getting the soap scented keycard, doublecheck that the soap scented locker is unlocked. Then, assure that the soap scented locker inside the chamber is open. And then, retrieve the type L passkey from the soap scented locker inside the chamber. If you can get your hands on the type L passkey, unlock the type L chest with the type L passkey. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nAh, the chamber. This is some kind of chamber, really great standard vibes in this place, a wonderful standard atmosphere. And now, well, you're in it.\nYou can see a locked type L chest. You can see a soap scented locker. You can't wait to tell the folks at home about this! You smell a fine smell, and follow it to a formless locker.\nThere is a closed passageway leading west. There is an unguarded exit to the east.\nThere is a formless key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take formless key<|im_end|>unlock formless locker with formless key<|im_end|>open formless locker<|im_end|>take soap scented keycard from formless locker<|im_end|>unlock soap scented locker with soap scented keycard<|im_end|>open soap scented locker<|im_end|>take type L passkey from soap scented locker<|im_end|>unlock type L chest with type L passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50698} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First off, if it's not too much trouble, I need you to go west. After that, pick-up the formless passkey from the floor of the studio. With the formless passkey, insert the formless passkey into the formless safe in the studio's lock to unlock it. After that, assure that the formless safe is ajar. And then, retrieve the key from the formless safe. Then, attempt to venture east. After that, make it so that the safe is shut. And then, make absolutely sure that the safe within the sauna is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nAh, the sauna. This is some kind of sauna, really great normal vibes in this place, a wonderful normal atmosphere. And now, well, you're in it. You can barely contain your excitement.\nYou make out an opened safe. What a letdown! The safe is empty! Oh wow! Is that what I think it is? It is! It's a dresser.\nThere is a closed gateway leading north. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a legume.\n\nyour action: ", "response": "go west<|im_end|>take formless passkey<|im_end|>unlock formless safe with formless passkey<|im_end|>open formless safe<|im_end|>take key from formless safe<|im_end|>go east<|im_end|>close safe<|im_end|>lock safe with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50573} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First thing I need you to do is to unlock the safe. After that, open the safe within the canteen. And then, take the formless latchkey from the safe. Then, try to go west. Then, insert the formless latchkey into the formless safe in the basement's lock to unlock it. Then, open the formless safe in the basement. Then, recover the Microsoft limited edition passkey from the formless safe. After that, unlock the Microsoft limited edition safe in the basement. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou arrive in a canteen. A normal kind of place. The room is well lit.\nLook over there! a safe.\nThere is an unblocked exit to the west.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock safe with keycard<|im_end|>open safe<|im_end|>take formless latchkey from safe<|im_end|>go west<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take Microsoft limited edition passkey from formless safe<|im_end|>unlock Microsoft limited edition safe with Microsoft limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50398} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, travel south. Once you finish that, ensure that the coffer is open. And then, pick up the passkey from the coffer inside the vault. Then, move north. And then, make it so that the hatch in the laundry place is unlocked with the passkey. Then, assure that the hatch inside the laundry place is open. Then, head east. After that, make absolutely sure that the dresser is shut. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou've entered a laundry place.\nYou see a shelf. Unfortunately, there isn't a thing on it. Aw, here you were, all excited for there to be things on it!\nThere is a closed hatch leading east. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>open coffer<|im_end|>take passkey from coffer<|im_end|>go north<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>close dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50329} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could take a trip west. That done, pick-up the Henderson's limited edition key from the floor of the chamber. After stealing the Henderson's limited edition key, head east. Okay, and then, insert the Henderson's limited edition key into the Henderson's limited edition safe's lock to unlock it. After that, make sure that the Henderson's limited edition safe in the workshop is ajar. And then, retrieve the American style key from the Henderson's limited edition safe. And then, insert the American style key into the American style box in the workshop's lock to unlock it. After that, doublecheck that the American style box is wide open. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nLook around you. Take it all in. It's not every day someone gets to be in a workshop. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou make out a locked normal looking American style box in the room. You make out a locked Henderson's limited edition safe, which looks ordinary, close by.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition key<|im_end|>go east<|im_end|>unlock Henderson's limited edition safe with Henderson's limited edition key<|im_end|>open Henderson's limited edition safe<|im_end|>take American style key from Henderson's limited edition safe<|im_end|>unlock American style box with American style key<|im_end|>open American style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50296} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First of all, you could, like, try to move north. With that over with, recover the type P keycard from the desk within the lounge. Then, take a trip south. Then, make sure that the type P safe is unlocked. After unlocking the type P safe, ensure that the type P safe is open. After that, recover the keycard from the type P safe. With the keycard, unlock the chest. Then, make absolutely sure that the chest is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in a studio.\nYou can make out a chest. I mean, just wow! Isn't TextWorld just the best? You see a gleam over in a corner, where you can see a type P safe.\nThere is a closed door leading west. You don't like doors? Why not try going north, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type P keycard from desk<|im_end|>go south<|im_end|>unlock type P safe with type P keycard<|im_end|>open type P safe<|im_end|>take keycard from type P safe<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50444} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the west. Once you do that, open the TextWorld locker. After opening the TextWorld locker, pick up the passkey from the TextWorld locker inside the closet. After that, make an effort to take a trip east. And then, assure that the safe within the cookhouse is unlocked. And then, open the safe. After that, retrieve the fudge scented key from the safe. After that, make sure the fudge scented box is locked. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou're now in a cookhouse.\nYou can make out a fudge scented box. Make a note of this, you might have to put stuff on or in it later on. You see a locked safe right there by you.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open TextWorld locker<|im_end|>take passkey from TextWorld locker<|im_end|>go east<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take fudge scented key from safe<|im_end|>lock fudge scented box with fudge scented key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50502} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to retrieve the type O latchkey from the safe in the cubicle. After picking up the type O latchkey, make sure that the type O locker within the cubicle is unlocked. After you have unlocked the type O locker, assure that the type O locker is ajar. Then, pick up the type C keycard from the type O locker. After that, make an effort to go east. Okay, and then, insert the type C keycard into the type C safe's lock to unlock it. And then, make sure that the type C safe is opened. And then, take the Cat Calendar from the type C safe within the studio. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nThis is going to sound unbelievable, but you've just entered a cubicle. The room is well lit.\nYou can see a type O locker. You can see a safe. The safe contains a type O latchkey!\nThere is a closed door leading north. You need an unblocked exit? You should try going east.\nYou are carrying nothing.\n\nyour action: ", "response": "take type O latchkey from safe<|im_end|>unlock type O locker with type O latchkey<|im_end|>open type O locker<|im_end|>take type C keycard from type O locker<|im_end|>go east<|im_end|>unlock type C safe with type C keycard<|im_end|>open type C safe<|im_end|>take Cat Calendar from type C safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50155} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. Your first objective is to recover the non-euclidean key from the box. And then, assure that the non-euclidean chest within the sauna is unlocked. Then, ensure that the non-euclidean chest inside the sauna is open. And then, retrieve the type V passkey from the non-euclidean chest within the sauna. And then, go east. Once you do that, insert the type V passkey into the type V box inside the laundromat's lock to unlock it. And then, ensure that the type V box inside the laundromat is open. After that, take the shadfly from the type V box. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the sauna.\nYou arrive in a sauna. An usual one.\nYou can see a locked non-euclidean chest. You can see an opened box right there by you. The box contains a non-euclidean key.\nThere is an open gateway leading south. There is an unguarded exit to the east.\nYou are carrying nothing.\n\nyour action: ", "response": "take non-euclidean key from box<|im_end|>unlock non-euclidean chest with non-euclidean key<|im_end|>open non-euclidean chest<|im_end|>take type V passkey from non-euclidean chest<|im_end|>go east<|im_end|>unlock type V box with type V passkey<|im_end|>open type V box<|im_end|>take shadfly from type V box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50546} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First off, look and see that the type 5 box within the office is unlocked. Then, doublecheck that the type 5 box within the office is ajar. After that, pick up the vanilla scented latchkey from the type 5 box. Then, travel south. Once you accomplish that, unlock the vanilla scented portal in the garage. After that, look and see that the vanilla scented portal is wide open. And then, go to the east. And then, lift the insect from the floor of the chamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the office.\nThis might come as a shock to you, but you've just come into an office.\nYou can make out a type 5 box.\nYou need an unguarded exit? You should try going south.\nYou are carrying: a type 5 keycard and a shadfly.\n\nyour action: ", "response": "unlock type 5 box with type 5 keycard<|im_end|>open type 5 box<|im_end|>take vanilla scented latchkey from type 5 box<|im_end|>go south<|im_end|>unlock vanilla scented portal with vanilla scented latchkey<|im_end|>open vanilla scented portal<|im_end|>go east<|im_end|>take insect<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50043} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to try to travel east. If you can finish that, look and see that the locker in the garage is open. And then, recover the passkey from the locker. Then, unlock the chest within the garage. Then, open the chest within the garage. After pulling open the chest, pick up the carrot from the chest. Then, eat the carrot. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical kind of place.\nThere is a closed door leading west. There is an unblocked exit to the east.\nYou are carrying: a bug.\n\nyour action: ", "response": "go east<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take carrot from chest<|im_end|>eat carrot<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50445} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, retrieve the lavender scented passkey from the trunk in the attic. And then, unlock the lavender scented chest. And then, ensure that the lavender scented chest is open. After you have opened the lavender scented chest, take the Microsoft latchkey from the lavender scented chest in the attic. After stealing the Microsoft latchkey, make it so that the Microsoft chest inside the attic is unlocked with the Microsoft latchkey. And then, open the Microsoft chest inside the attic. Then, pick up the lightbulb from the Microsoft chest in the attic. And then, throw the lightbulb on the floor of the attic. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the attic.\nYou arrive in an attic. An ordinary kind of place.\nYou see a locked ordinary looking Microsoft chest right there by you. You rest your hand against a wall, but you miss the wall and fall onto a lavender scented chest. You see a trunk. The trunk contains a lavender scented passkey. Wow, isn't TextWorld just the best?\nThere is a closed portal leading south. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented passkey from trunk<|im_end|>unlock lavender scented chest with lavender scented passkey<|im_end|>open lavender scented chest<|im_end|>take Microsoft latchkey from lavender scented chest<|im_end|>unlock Microsoft chest with Microsoft latchkey<|im_end|>open Microsoft chest<|im_end|>take lightbulb from Microsoft chest<|im_end|>drop lightbulb<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50524} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is your task for today. First off, if it's not too much trouble, I need you to attempt to go to the south. Okay, and then, take the soap scented keycard from the rack inside the shower. And then, insert the soap scented keycard into the soap scented chest inside the shower's lock to unlock it. Then, ensure that the soap scented chest is open. And then, take the key from the soap scented chest. With the key, travel north. Then, unlock the safe with the key. Then, assure that the safe in the garage is wide open. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou've just sauntered into a garage.\nWhat's that over there? It looks like it's a safe. Hmmm... what else, what else?\nThere is a closed gateway leading west. You don't like doors? Why not try going south, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>take soap scented keycard from rack<|im_end|>unlock soap scented chest with soap scented keycard<|im_end|>open soap scented chest<|im_end|>take key from soap scented chest<|im_end|>go north<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50081} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting game of TextWorld! First step, retrieve the type Y passkey from the bar in the bedchamber. Then, check that the type Y portal inside the bedchamber is unlocked with the type Y passkey. Then, open the type Y portal within the bedchamber. And then, make an attempt to travel east. And then, go to the north. With that accomplished, recover the butterfly from the chest. With the butterfly, move south. Then, put the butterfly on the stand in the study. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. An ordinary kind of place. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou see a gleam over in a corner, where you can see a bar. On the bar you see a type Y passkey.\nThere is a closed type Y portal leading east. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Y passkey from bar<|im_end|>unlock type Y portal with type Y passkey<|im_end|>open type Y portal<|im_end|>go east<|im_end|>go north<|im_end|>take butterfly from chest<|im_end|>go south<|im_end|>put butterfly on stand<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50314} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, assure that the suitcase inside the cubicle is opened. After that, retrieve the formless key from the suitcase in the cubicle. And then, take a trip east. And then, doublecheck that the formless safe is unlocked with the formless key. After that, open the formless safe. And then, pick up the key from the formless safe. And then, unlock the safe with the key. And then, assure that the safe in the closet is wide open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou arrive in a cubicle. An usual one. You begin looking for stuff.\nYou see a suitcase.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "open suitcase<|im_end|>take formless key from suitcase<|im_end|>go east<|im_end|>unlock formless safe with formless key<|im_end|>open formless safe<|im_end|>take key from formless safe<|im_end|>unlock safe with key<|im_end|>open safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50713} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound session of TextWorld! Here is how to play! First, it would be good if you could insert the passkey into the box's lock to unlock it. After that, open the box inside the bedchamber. Then, recover the type 8 latchkey from the box. After picking up the type 8 latchkey, make sure that the type 8 locker is unlocked. And then, ensure that the type 8 locker is open. Then, pick up the American limited edition passkey from the type 8 locker. If you can get your hands on the American limited edition passkey, go to the south. Next, make sure that the American limited edition locker in the cubicle is unlocked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou find yourself in a bedchamber. A typical one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nWhat's that over there? It looks like it's a type 8 locker. You can see a box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting.\nThere is an unblocked exit to the south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take type 8 latchkey from box<|im_end|>unlock type 8 locker with type 8 latchkey<|im_end|>open type 8 locker<|im_end|>take American limited edition passkey from type 8 locker<|im_end|>go south<|im_end|>unlock American limited edition locker with American limited edition passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50753} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a profound round of TextWorld! Here is your task for today. First of all, you could, like, go to the west. After that, retrieve the vanilla scented latchkey from the floor of the bedroom. With the vanilla scented latchkey, go to the east. That done, insert the vanilla scented latchkey into the vanilla scented portal's lock to unlock it. And then, ensure that the vanilla scented portal is open. Having pulled open the vanilla scented portal, attempt to go south. And then, open the cabinet. Then, take the glass from the cabinet. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the parlor.\nYou've just shown up in a parlor. I guess you better just go and list everything you see here.\nYou make out an opened box here. The box is empty! This is the worst thing that could possibly happen, ever!\nThere is a closed vanilla scented portal leading south. There is an exit to the west. Don't worry, it is unblocked.\nYou are carrying: a broccoli.\n\nyour action: ", "response": "go west<|im_end|>take vanilla scented latchkey<|im_end|>go east<|im_end|>unlock vanilla scented portal with vanilla scented latchkey<|im_end|>open vanilla scented portal<|im_end|>go south<|im_end|>open cabinet<|im_end|>take glass from cabinet<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50144} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound episode of TextWorld! Here is your task for today. First of all, go east. Then, try to go to the north. With that accomplished, pick-up the Henderson's limited edition passkey from the floor of the bar. After that, doublecheck that the Henderson's limited edition locker is unlocked. And then, doublecheck that the Henderson's limited edition locker is wide open. After that, recover the type 0 keycard from the Henderson's limited edition locker. And then, head south. That done, lock the type 0 safe with the type 0 keycard. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou arrive in a workshop. A typical kind of place.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a paper towel.\n\nyour action: ", "response": "go east<|im_end|>go north<|im_end|>take Henderson's limited edition passkey<|im_end|>unlock Henderson's limited edition locker with Henderson's limited edition passkey<|im_end|>open Henderson's limited edition locker<|im_end|>take type 0 keycard from Henderson's limited edition locker<|im_end|>go south<|im_end|>lock type 0 safe with type 0 keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50719} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another exciting session of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to make sure that the type 2 box inside the salon is opened. Then, take the passkey from the type 2 box. With the passkey, doublecheck that the chest is unlocked. Then, open the chest. Then, pick up the Henderson's style latchkey from the chest. And then, make an attempt to venture east. And then, make absolutely sure that the Henderson's style box within the kitchenette is unlocked with the Henderson's style latchkey. And then, look and see that the Henderson's style box is opened. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nYou're now in the salon. You begin to take stock of what's in the room.\nYou rest your hand against a wall, but you miss the wall and fall onto a chest. Wow, isn't TextWorld just the best? You make out a type 2 box. You wonder idly who left that here.\nThere is a closed gateway leading north. You need an unblocked exit? You should try going east.\nYou are carrying: a type 2 keycard.\n\nyour action: ", "response": "open type 2 box<|im_end|>take passkey from type 2 box<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take Henderson's style latchkey from chest<|im_end|>go east<|im_end|>unlock Henderson's style box with Henderson's style latchkey<|im_end|>open Henderson's style box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50563} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First stop, try to go east. After that, recover the passkey from the rack inside the launderette. If you can get your hands on the passkey, unlock the chest in the launderette. Once you have unlocked the chest, open the chest inside the launderette. After that, recover the keycard from the chest. Then, make sure that the locker is unlocked. Then, open the locker. And then, retrieve the bug from the locker. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bathroom.\nYou've entered a bathroom.\nThere is an exit to the east. Don't worry, it is unguarded. There is an exit to the north. Don't worry, it is unblocked. There is an exit to the south. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "go east<|im_end|>take passkey from rack<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take keycard from chest<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take bug from locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50498} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, pick up the latchkey from the cabinet. After picking up the latchkey, make an effort to take a trip north. And then, look and see that the safe in the bedchamber is unlocked. Having unlocked the safe, ensure that the safe inside the bedchamber is open. Having opened the safe, recover the Canadian keycard from the safe. Then, insert the Canadian keycard into the Canadian chest in the bedchamber's lock to unlock it. And then, assure that the Canadian chest is ajar. After opening the Canadian chest, pick up the nest of beetles from the Canadian chest inside the bedchamber. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the laundry place.\nYou are in a laundry place. An ordinary one.\nOh wow! Is that what I think it is? It is! It's a cabinet. The cabinet contains a latchkey.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>go north<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>take Canadian keycard from safe<|im_end|>unlock Canadian chest with Canadian keycard<|im_end|>open Canadian chest<|im_end|>take nest of beetles from Canadian chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50782} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nIt's time to explore the amazing world of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to try to move west. With that accomplished, assure that the chest inside the spare room is ajar. Then, take the glove from the chest inside the spare room. After that, venture east. And then, pick-up the latchkey from the floor of the shower. And then, check that the safe within the shower is unlocked with the latchkey. After that, open the safe. After pulling open the safe, put the glove inside the safe in the shower. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the shower.\nYou arrive in a shower. An usual one. The room is well lit.\nYou can make out a locked safe close by.\nYou don't like doors? Why not try going west, that entranceway is unguarded.\nThere is a latchkey on the floor.\nYou are carrying: a pear.\n\nyour action: ", "response": "go west<|im_end|>open chest<|im_end|>take glove from chest<|im_end|>go east<|im_end|>take latchkey<|im_end|>unlock safe with latchkey<|im_end|>open safe<|im_end|>insert glove into safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50302} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, ensure that the cabinet is open. And then, recover the type 1 passkey from the cabinet. After stealing the type 1 passkey, look and see that the type 1 chest is unlocked with the type 1 passkey. And then, ensure that the type 1 chest is open. And then, retrieve the passkey from the type 1 chest inside the steam room. And then, try to venture north. Then, move east. And then, unlock the locker in the sauna with the passkey. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the steam room.\nWell, here we are in a steam room. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a type 1 chest. Classic TextWorld. You can make out a cabinet.\nThere is an unblocked exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "open cabinet<|im_end|>take type 1 passkey from cabinet<|im_end|>unlock type 1 chest with type 1 passkey<|im_end|>open type 1 chest<|im_end|>take passkey from type 1 chest<|im_end|>go north<|im_end|>go east<|im_end|>unlock locker with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50402} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First, it would be a great idea if you could go to the west. That done, take the American passkey from the plate within the kitchen. After that, make an effort to go to the east. If you can succeed at that, insert the American passkey into the American locker inside the closet's lock to unlock it. And then, open the American locker in the closet. And then, pick up the passkey from the American locker. With the passkey, make absolutely sure that the box is unlocked. Then, assure that the box within the closet is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. You can barely contain your excitement.\nYou bend down to tie your shoe. When you stand up, you notice a box. You can make out a locked American locker.\nThere is an unblocked exit to the north. There is an exit to the south. Don't worry, it is unguarded. There is an unblocked exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>take American passkey from plate<|im_end|>go east<|im_end|>unlock American locker with American passkey<|im_end|>open American locker<|im_end|>take passkey from American locker<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50529} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an fast paced round of TextWorld? You do! First step, venture south. After that, recover the key from the floor of the washroom. After stealing the key, insert the key into the chest within the washroom's lock to unlock it. And then, ensure that the chest inside the washroom is open. Then, take the fondue from the chest within the washroom. Then, eat the fondue. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou arrive in a chamber. A standard kind of place.\nThere is an exit to the east. Don't worry, it is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unguarded exit? You should try going south.\nThere is a tv on the floor.\nYou are carrying: a peanut.\n\nyour action: ", "response": "go south<|im_end|>take key<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fondue from chest<|im_end|>eat fondue<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50731} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting episode of TextWorld! First off, if it's not too much trouble, I need you to unlock the chest. If you have unlocked the chest, look and see that the chest is opened. And then, pick up the formless passkey from the chest in the garage. After that, make it so that the formless box in the garage is unlocked. After that, look and see that the formless box inside the garage is opened. Then, recover the lingonberry from the formless box. And then, eat the lingonberry. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the garage.\nYou find yourself in a garage. An ordinary one. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can make out a formless box. You make out a chest. Wow, check out the price tag that the chest's owner still hasn't taken off! Two hundred bucks!\nYou need an unblocked exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take formless passkey from chest<|im_end|>unlock formless box with formless passkey<|im_end|>open formless box<|im_end|>take lingonberry from formless box<|im_end|>eat lingonberry<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50262} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is how to play! First stop, take the latchkey from the cabinet inside the vault. Then, unlock the gateway with the latchkey. After that, open the gateway inside the vault. Then, try to take a trip west. Then, ensure that the case within the office is open. And then, take the sandwich from the case in the office. Then, eat the sandwich. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou arrive in a vault. A normal one.\nYou make out a cabinet. The cabinet contains a latchkey.\nThere is a closed gateway leading west. You need an unblocked exit? You should try going north.\nYou are carrying: a durian.\n\nyour action: ", "response": "take latchkey from cabinet<|im_end|>unlock gateway with latchkey<|im_end|>open gateway<|im_end|>go west<|im_end|>open case<|im_end|>take sandwich from case<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50666} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. Your first objective is to go to the south. And then, make an effort to venture east. Once you do that, pick up the keycard from the coffer. Then, unlock the safe. After that, doublecheck that the safe is ajar. And then, take the key from the safe. And then, check that the box is unlocked with the key. And then, look and see that the box in the cellar is open. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou arrive in a kitchenette. A normal kind of place. You start to take note of what's in the room.\nYou need an unguarded exit? You should try going south.\nYou are carrying nothing.\n\nyour action: ", "response": "go south<|im_end|>go east<|im_end|>take keycard from coffer<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take key from safe<|im_end|>unlock box with key<|im_end|>open box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50278} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a exciting round of TextWorld! Here is how to play! First off, if it's not too much trouble, I need you to take the lavender scented latchkey from the saucepan within the scullery. Then, unlock the lavender scented box. And then, assure that the lavender scented box inside the scullery is opened. After that, take the type 3 keycard from the lavender scented box. And then, make an attempt to travel east. Once you accomplish that, unlock the type 3 safe with the type 3 keycard. After that, open the type 3 safe. And then, take the scarf from the type 3 safe inside the pantry. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou are in a scullery. A typical kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a lavender scented box. You see a saucepan. On the saucepan you see a lavender scented latchkey.\nYou don't like doors? Why not try going east, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take lavender scented latchkey from saucepan<|im_end|>unlock lavender scented box with lavender scented latchkey<|im_end|>open lavender scented box<|im_end|>take type 3 keycard from lavender scented box<|im_end|>go east<|im_end|>unlock type 3 safe with type 3 keycard<|im_end|>open type 3 safe<|im_end|>take scarf from type 3 safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50193} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, attempt to travel east. If you can do that, lift the latchkey from the floor of the pantry. After that, venture west. Once you get through with that, unlock the box. After that, make sure that the box is ajar. After that, retrieve the type P latchkey from the box. And then, try to travel east. Once you get around to doing that, unlock the type P box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nWell, here we are in the kitchen.\nYou make out a locked standard looking box right there by you.\nThere is an unguarded exit to the east.\nYou are carrying: a licorice strip.\n\nyour action: ", "response": "go east<|im_end|>take latchkey<|im_end|>go west<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take type P latchkey from box<|im_end|>go east<|im_end|>unlock type P box with type P latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50661} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, go to the east. After that, make sure that the American box is unlocked. After that, open the American box. After pulling open the American box, take the formless passkey from the American box. Then, unlock the formless portal inside the closet. After you have unlocked the formless portal, ensure that the formless portal is open. And then, attempt to go to the south. Next, assure that the safe is closed. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchen.\nYou find yourself in a kitchen. An usual kind of place.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: an American keycard and a latchkey.\n\nyour action: ", "response": "go east<|im_end|>unlock American box with American keycard<|im_end|>open American box<|im_end|>take formless passkey from American box<|im_end|>unlock formless portal with formless passkey<|im_end|>open formless portal<|im_end|>go south<|im_end|>close safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50543} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing session of TextWorld! Here is your task for today. Your first objective is to go to the south. With that over with, make absolutely sure that the safe is unlocked. Then, open the safe. After pulling open the safe, pick up the keycard from the safe in the shower. Then, attempt to move north. And then, take a trip east. After that, doublecheck that the box is closed. And then, make it so the box is locked. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the pantry.\nYou find yourself in a pantry. A standard one.\nYou make out a locked suitcase.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. There is an exit to the south. Don't worry, it is unblocked.\nYou are carrying: a passkey.\n\nyour action: ", "response": "go south<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take keycard from safe<|im_end|>go north<|im_end|>go east<|im_end|>close box<|im_end|>lock box with keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50263} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, attempt to go to the east. If you can get through with that, retrieve the formless latchkey from the floor of the attic. And then, go to the west. After that, insert the formless latchkey into the formless safe's lock to unlock it. If you have unlocked the formless safe, ensure that the formless safe is open. After that, take the peanut from the formless safe. If you can get your hands on the peanut, eat the peanut. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou arrive in a recreation zone. An ordinary one.\nYou can see a formless safe.\nThere is an exit to the east. Don't worry, it is unblocked.\nThere is a cauliflower on the floor.\nYou are carrying: a stick of butter.\n\nyour action: ", "response": "go east<|im_end|>take formless latchkey<|im_end|>go west<|im_end|>unlock formless safe with formless latchkey<|im_end|>open formless safe<|im_end|>take peanut from formless safe<|im_end|>eat peanut<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50042} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, retrieve the passkey from the portmanteau inside the cubicle. Then, check that the chest inside the cubicle is unlocked with the passkey. And then, ensure that the chest in the cubicle is open. Then, pick up the key from the chest within the cubicle. And then, insert the key into the box within the cubicle's lock to unlock it. After that, open the box inside the cubicle. And then, recover the latchkey from the box within the cubicle. Then, look and see the safe inside the cubicle is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nGuess what, you are in a place we're calling a cubicle. The room is well lit.\nYou can make out a safe. Look over there! a box. You make out a locked chest. You can make out a portmanteau. The portmanteau contains a passkey.\nThere is a closed passageway leading south. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey from portmanteau<|im_end|>unlock chest with passkey<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take latchkey from box<|im_end|>lock safe with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50636} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, make an effort to venture east. After that, go to the south. Then, lift the passkey from the floor of the cellar. And then, assure that the safe is unlocked. If you have unlocked the safe, doublecheck that the safe in the cellar is opened. And then, pick up the loaf of bread from the safe inside the cellar. After you have got the loaf of bread, eat the loaf of bread. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou arrive in a study. An usual one. Let's see what's in here.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a gummy bear and a peanut.\n\nyour action: ", "response": "go east<|im_end|>go south<|im_end|>take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take loaf of bread from safe<|im_end|>eat loaf of bread<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50320} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is how to play! Your first objective is to make sure that the chest is unlocked with the keycard. And then, ensure that the chest is open. After that, recover the type 9 keycard from the chest in the studio. Then, unlock the type 9 safe inside the studio with the type 9 keycard. Then, open the type 9 safe within the studio. Then, recover the cuboid key from the type 9 safe. After that, attempt to travel east. With that over with, doublecheck that the cuboid safe in the study is unlocked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. You begin to take stock of what's in the room.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a type 9 safe. You see a locked chest here.\nYou need an unguarded exit? You should try going east.\nYou are carrying: a keycard.\n\nyour action: ", "response": "unlock chest with keycard<|im_end|>open chest<|im_end|>take type 9 keycard from chest<|im_end|>unlock type 9 safe with type 9 keycard<|im_end|>open type 9 safe<|im_end|>take cuboid key from type 9 safe<|im_end|>go east<|im_end|>unlock cuboid safe with cuboid key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50405} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another fast paced episode of TextWorld! Here is your task for today. First of all, ensure that the rectangular gate is open. Then, attempt to take a trip west. And then, try to travel north. Then, take the rectangular keycard from the chair. Then, try to move south. Then, try to go to the east. Then, look and see that the rectangular gate inside the lounge is closed. And then, assure the rectangular gate is locked. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the lounge.\nYou are in a lounge. A typical one. You try to gain information on your surroundings by using a technique you call \"looking.\"\nThere is a closed rectangular gate leading west. You need an unguarded exit? You should try going north.\nYou are carrying: a candy bar.\n\nyour action: ", "response": "open rectangular gate<|im_end|>go west<|im_end|>go north<|im_end|>take rectangular keycard from chair<|im_end|>go south<|im_end|>go east<|im_end|>close rectangular gate<|im_end|>lock rectangular gate with rectangular keycard<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50336} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing session of TextWorld! Here is how to play! First stop, retrieve the key from the bookshelf within the playroom. After that, unlock the box within the playroom. After that, make sure that the box is wide open. After that, pick up the type V latchkey from the box within the playroom. After that, unlock the type V safe in the playroom. After that, open the type V safe inside the playroom. Then, pick up the latchkey from the type V safe within the playroom. Then, make absolutely sure that the hatch is unlocked. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the playroom.\nYou are in a playroom. A normal kind of place.\nYou make out a locked type V safe close by. You can see a box. You shudder, but continue examining the room. Oh wow! Is that what I think it is? It is! It's a bookshelf. The bookshelf is usual. On the bookshelf you can make out a key.\nThere is a closed hatch leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take key from bookshelf<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take type V latchkey from box<|im_end|>unlock type V safe with type V latchkey<|im_end|>open type V safe<|im_end|>take latchkey from type V safe<|im_end|>unlock hatch with latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50098} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First stop, make an effort to go east. After that, lift the passkey from the floor of the salon. After that, unlock the hatch. After unlocking the hatch, look and see that the hatch inside the salon is ajar. Then, attempt to go east. And then, pick up the broom from the locker. After that, make an effort to travel west. Following that, ditch the broom on the floor of the salon. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou've entered a workshop.\nYou make out a case. Something scurries by right in the corner of your eye. Probably nothing.\nThere is an exit to the east. Don't worry, it is unblocked.\nYou are carrying: a pizza.\n\nyour action: ", "response": "go east<|im_end|>take passkey<|im_end|>unlock hatch with passkey<|im_end|>open hatch<|im_end|>go east<|im_end|>take broom from locker<|im_end|>go west<|im_end|>drop broom<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50557} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First of all, attempt to travel north. And then, recover the type Y key from the stand inside the cubicle. And then, venture south. Next, make absolutely sure that the type Y passageway in the study is unlocked. And then, make absolutely sure that the type Y passageway is ajar. And then, travel south. And then, lift the iron from the floor of the washroom. Then, rest the iron on the counter within the washroom. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nIf you're wondering why everything seems so normal all of a sudden, it's because you've just shown up in the study.\nThere is a closed type Y passageway leading south. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>take type Y key from stand<|im_end|>go south<|im_end|>unlock type Y passageway with type Y key<|im_end|>open type Y passageway<|im_end|>go south<|im_end|>take iron<|im_end|>put iron on counter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50056} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First off, if it's not too much trouble, I need you to go east. Next, make an effort to venture east. After that, retrieve the Canadian style key from the floor of the canteen. After that, make it so that the Canadian style locker within the canteen is unlocked. Then, make sure that the Canadian style locker in the canteen is opened. After that, recover the stick of butter from the Canadian style locker within the canteen. And then, eat the stick of butter. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou're now in the recreation zone.\nYou don't like doors? Why not try going east, that entranceway is unblocked.\nYou are carrying: a type J keycard.\n\nyour action: ", "response": "go east<|im_end|>go east<|im_end|>take Canadian style key<|im_end|>unlock Canadian style locker with Canadian style key<|im_end|>open Canadian style locker<|im_end|>take stick of butter from Canadian style locker<|im_end|>eat stick of butter<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50159} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, head north. Then, make an effort to move east. Once you succeed at that, ensure that the freezer inside the scullery is open. After that, recover the keycard from the freezer. Then, look and see that the chest in the scullery is unlocked. And then, ensure that the chest is open. Then, take the key from the chest in the scullery. Then, assure that the box is unlocked with the key. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou've just sauntered into a canteen.\nYou need an unblocked exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go east<|im_end|>open freezer<|im_end|>take keycard from freezer<|im_end|>unlock chest with keycard<|im_end|>open chest<|im_end|>take key from chest<|im_end|>unlock box with key<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50058} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a life changing game of TextWorld! First, it would be good if you could retrieve the passkey from the floor of the scullery. And then, make absolutely sure that the safe is unlocked with the passkey. After that, open the safe. Then, take the type I key from the safe within the scullery. And then, travel east. Then, unlock the type I safe inside the bedroom. After that, ensure that the type I safe in the bedroom is open. And then, pick up the monitor from the type I safe in the bedroom. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nYou find yourself in a scullery. An ordinary one.\nYou can make out a safe. Now why would someone leave that there?\nThere is an exit to the east. Don't worry, it is unguarded.\nThere is a passkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take passkey<|im_end|>unlock safe with passkey<|im_end|>open safe<|im_end|>take type I key from safe<|im_end|>go east<|im_end|>unlock type I safe with type I key<|im_end|>open type I safe<|im_end|>take monitor from type I safe<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50224} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, make absolutely sure that the type K chest is unlocked. And then, ensure that the type K chest inside the kitchenette is open. And then, retrieve the key from the type K chest within the kitchenette. After that, go north. Then, make absolutely sure that the box is unlocked. After that, make it so that the box within the cubicle is open. Then, pick up the passkey from the box inside the cubicle. And then, look and see that the chest inside the cubicle is unlocked. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the kitchenette.\nYou're now in the kitchenette.\nYou rest your hand against a wall, but you miss the wall and fall onto a type K chest.\nThere is an exit to the north. Don't worry, it is unblocked.\nYou are carrying: a type K latchkey.\n\nyour action: ", "response": "unlock type K chest with type K latchkey<|im_end|>open type K chest<|im_end|>take key from type K chest<|im_end|>go north<|im_end|>unlock box with key<|im_end|>open box<|im_end|>take passkey from box<|im_end|>unlock chest with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50286} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First step, retrieve the American key from the bench. After picking up the American key, doublecheck that the American safe is unlocked with the American key. And then, ensure that the American safe is open. After that, recover the key from the American safe inside the recreation zone. Having got the key, look and see that the portal is unlocked. And then, look and see that the portal is open. And then, make an effort to take a trip east. With that accomplished, close the portal inside the attic. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the recreation zone.\nYou've entered a recreation zone. You decide to start listing off everything you see in the room, as if you were in a text adventure.\nYou can see a American safe. Classic TextWorld. Oh wow! Is that what I think it is? It is! It's a bench. The bench is normal. On the bench you see an American key.\nThere is a closed portal leading east. There is an unblocked exit to the north.\nYou are carrying: a shirt.\n\nyour action: ", "response": "take American key from bench<|im_end|>unlock American safe with American key<|im_end|>open American safe<|im_end|>take key from American safe<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go east<|im_end|>close portal<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50222} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! Here is how to play! First off, check that the rectangular portal in the closet is unlocked with the rectangular key. Then, open the rectangular portal inside the closet. Once you have opened the rectangular portal, attempt to go to the east. And then, ensure that the basket in the launderette is open. And then, pick up the latchkey from the basket. Then, make an effort to move west. If you can manage that, make it so that the chest is unlocked. And then, ensure that the chest within the closet is open. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nLook at you, bigshot, walking into a closet like it isn't some huge deal. Okay, just remember what you're here to do, and everything will go great.\nA locked chest, which looks usual, is here.\nThere is a closed rectangular portal leading east. You don't like doors? Why not try going west, that entranceway is unguarded.\nYou are carrying: a rectangular key.\n\nyour action: ", "response": "unlock rectangular portal with rectangular key<|im_end|>open rectangular portal<|im_end|>go east<|im_end|>open basket<|im_end|>take latchkey from basket<|im_end|>go west<|im_end|>unlock chest with latchkey<|im_end|>open chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50037} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First thing I need you to do is to move west. Once you accomplish that, make sure that the crate is opened. After you have opened the crate, pick up the keycard from the crate. Then, unlock the safe with the keycard. Once you have unlocked the safe, open the safe inside the basement. After pulling open the safe, take the sandwich from the safe in the basement. And then, eat the sandwich. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the study.\nYou are in a study. A typical kind of place.\nYou can make out a locked display.\nThere is an unguarded exit to the west.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open crate<|im_end|>take keycard from crate<|im_end|>unlock safe with keycard<|im_end|>open safe<|im_end|>take sandwich from safe<|im_end|>eat sandwich<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50724} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to head west. And then, make an effort to take a trip south. And then, ensure that the coffer is open. Then, pick up the Henderson's limited edition key from the coffer within the closet. And then, make an attempt to take a trip north. After that, unlock the Henderson's limited edition box in the basement. And then, ensure that the Henderson's limited edition box inside the basement is open. Then, recover the shadfly from the Henderson's limited edition box within the basement. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou arrive in a dish-pit. A standard kind of place. You can barely contain your excitement.\nYou lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a rectangular safe.\nThere is an unguarded exit to the west.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>go south<|im_end|>open coffer<|im_end|>take Henderson's limited edition key from coffer<|im_end|>go north<|im_end|>unlock Henderson's limited edition box with Henderson's limited edition key<|im_end|>open Henderson's limited edition box<|im_end|>take shadfly from Henderson's limited edition box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50347} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, attempt to go to the north. That done, open the cabinet inside the sauna. And then, pick up the keycard from the cabinet in the sauna. And then, make an effort to move south. After that, unlock the locker within the canteen with the keycard. And then, ensure that the locker is open. And then, recover the burger from the locker within the canteen. And then, eat the burger. And once you've done that, you win!\n\nHere is your interactions so far:\ncurrent state: You are now in the canteen.\nYou are in a canteen. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a locker.\nThere is a closed gateway leading west. You need an unguarded exit? You should try going north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>open cabinet<|im_end|>take keycard from cabinet<|im_end|>go south<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take burger from locker<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50066} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First off, retrieve the rectangular latchkey from the floor of the bedchamber. After that, unlock the rectangular chest in the bedchamber with the rectangular latchkey. And then, ensure that the rectangular chest within the bedchamber is open. After that, pick up the type J keycard from the rectangular chest. If you can get your hands on the type J keycard, check that the type J box is unlocked with the type J keycard. If you have unlocked the type J box, make absolutely sure that the type J box is wide open. Then, retrieve the book from the type J box. After that, drop the book on the floor of the bedchamber. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou're now in a bedchamber.\nYou can see a type J box. You idly wonder how they came up with the name TextWorld for this place. It's pretty fitting. You can see a locked rectangular chest.\nYou need an unblocked exit? You should try going west.\nThere is a rectangular latchkey on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take rectangular latchkey<|im_end|>unlock rectangular chest with rectangular latchkey<|im_end|>open rectangular chest<|im_end|>take type J keycard from rectangular chest<|im_end|>unlock type J box with type J keycard<|im_end|>open type J box<|im_end|>take book from type J box<|im_end|>drop book<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50740} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, take a trip north. That done, attempt to take a trip west. And then, take the keycard from the stand within the cellar. If you can get your hands on the keycard, check that the box is unlocked with the keycard. After unlocking the box, ensure that the box inside the cellar is open. After that, take the legume from the box. And then, eat the legume. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the vault.\nYou've entered a vault.\nYou see a gleam over in a corner, where you can see a chest. What a letdown! The chest is empty!\nThere is an unguarded exit to the north.\nYou are carrying nothing.\n\nyour action: ", "response": "go north<|im_end|>go west<|im_end|>take keycard from stand<|im_end|>unlock box with keycard<|im_end|>open box<|im_end|>take legume from box<|im_end|>eat legume<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50624} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, look and see that the locker in the scullery is unlocked with the passkey. And then, open the locker. After opening the locker, recover the Microsoft key from the locker within the scullery. And then, head east. After that, unlock the Microsoft locker. And then, ensure that the Microsoft locker is open. And then, take the spherical latchkey from the Microsoft locker. And then, check that the spherical box is unlocked with the spherical latchkey. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the scullery.\nWell I'll be, you are in a place we're calling a scullery. Okay, just remember what you're here to do, and everything will go great.\nYou see a locker. There's something strange about this thing being here, but you don't have time to worry about that now.\nThere is an exit to the east. Don't worry, it is unguarded.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock locker with passkey<|im_end|>open locker<|im_end|>take Microsoft key from locker<|im_end|>go east<|im_end|>unlock Microsoft locker with Microsoft key<|im_end|>open Microsoft locker<|im_end|>take spherical latchkey from Microsoft locker<|im_end|>unlock spherical box with spherical latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50254} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First off, retrieve the type 2 key from the locker in the bar. Then, make an attempt to venture east. Then, look and see that the type 2 safe within the parlor is unlocked. And then, open the type 2 safe inside the parlor. And then, retrieve the type V keycard from the type 2 safe inside the parlor. Then, make an effort to travel west. If you can manage that, assure that the type V chest is unlocked with the type V keycard. Then, make sure that the type V chest is open. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the bar.\nYou are in a bar. A standard kind of place.\nIf you haven't noticed it already, there seems to be something there by the wall, it's a type V chest. You can make out a locker. There's something strange about this being here, but you can't put your finger on it. The locker contains a type 2 key. You lean against the wall, inadvertently pressing a secret button. The wall opens up to reveal a mantelpiece. The mantelpiece appears to be empty.\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going north, that entranceway is unblocked. You need an unblocked exit? You should try going west.\nYou are carrying nothing.\n\nyour action: ", "response": "take type 2 key from locker<|im_end|>go east<|im_end|>unlock type 2 safe with type 2 key<|im_end|>open type 2 safe<|im_end|>take type V keycard from type 2 safe<|im_end|>go west<|im_end|>unlock type V chest with type V keycard<|im_end|>open type V chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50702} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWho's got a virtual machine and is about to play through an life changing round of TextWorld? You do! Here is how to play! First of all, you could, like, look and see that the box inside the chamber is unlocked. Having unlocked the box, open the box in the chamber. Then, retrieve the American passkey from the box within the chamber. Then, check that the American portal inside the chamber is unlocked with the American passkey. If you have unlocked the American portal, doublecheck that the American portal within the chamber is opened. And then, travel east. After that, pick up the worm from the counter inside the garage. And then, toss the worm on the floor of the garage. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the chamber.\nYou find yourself in a chamber. An ordinary kind of place.\nYou see a box. What's that over there? It looks like it's a bed. The bed is usual. But there isn't a thing on it.\nThere is a closed American portal leading east. You need an unguarded exit? You should try going south.\nYou are carrying: a passkey.\n\nyour action: ", "response": "unlock box with passkey<|im_end|>open box<|im_end|>take American passkey from box<|im_end|>unlock American portal with American passkey<|im_end|>open American portal<|im_end|>go east<|im_end|>take worm from counter<|im_end|>drop worm<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50129} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, move north. Then, unlock the locker within the bedchamber. Then, open the locker. After that, pick up the non-euclidean key from the locker. With the non-euclidean key, doublecheck that the non-euclidean gateway inside the bedchamber is unlocked. After that, open the non-euclidean gateway. And then, head east. With that done, make absolutely sure that the non-euclidean gateway in the study is shut. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the launderette.\nYou arrive in a launderette. A typical one. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\nThere is an unblocked exit to the north.\nYou are carrying: a grape, a key and a knife.\n\nyour action: ", "response": "go north<|im_end|>unlock locker with key<|im_end|>open locker<|im_end|>take non-euclidean key from locker<|im_end|>unlock non-euclidean gateway with non-euclidean key<|im_end|>open non-euclidean gateway<|im_end|>go east<|im_end|>close non-euclidean gateway<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50382} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another life changing game of TextWorld! Here is how to play! First, it would be good if you could head south. Then, venture west. Following that, pick-up the TextWorld passkey from the floor of the vault. With the TextWorld passkey, unlock the TextWorld safe with the TextWorld passkey. Then, doublecheck that the TextWorld safe in the vault is wide open. After you have pulled open the TextWorld safe, pick up the pair of headphones from the TextWorld safe. After that, take a trip east. And then, insert the pair of headphones into the dresser. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cookhouse.\nYou find yourself in a cookhouse. An ordinary one. You begin to take stock of what's in the room.\nYou need an unblocked exit? You should try going south.\nThere is a glass on the floor.\nYou are carrying: a pair of pants.\n\nyour action: ", "response": "go south<|im_end|>go west<|im_end|>take TextWorld passkey<|im_end|>unlock TextWorld safe with TextWorld passkey<|im_end|>open TextWorld safe<|im_end|>take pair of headphones from TextWorld safe<|im_end|>go east<|im_end|>insert pair of headphones into dresser<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50097} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nI hope you're ready to go into rooms and interact with objects, because you've just entered TextWorld! First of all, you could, like, retrieve the keycard from the bowl within the dish-pit. After that, attempt to go east. And then, unlock the locker inside the parlor. And then, make it so that the locker within the parlor is opened. And then, take the latchkey from the locker. After getting the latchkey, doublecheck that the box is unlocked with the latchkey. And then, make absolutely sure that the box within the parlor is open. And then, recover the monitor from the box. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the dish-pit.\nYou are in a dish-pit. A standard kind of place. I guess you better just go and list everything you see here.\nYou see a bowl. You see a keycard on the bowl.\nThere is an exit to the east. Don't worry, it is unguarded. There is an unblocked exit to the north. You don't like doors? Why not try going south, that entranceway is unguarded.\nYou are carrying nothing.\n\nyour action: ", "response": "take keycard from bowl<|im_end|>go east<|im_end|>unlock locker with keycard<|im_end|>open locker<|im_end|>take latchkey from locker<|im_end|>unlock box with latchkey<|im_end|>open box<|im_end|>take monitor from box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50259} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to another profound game of TextWorld! Here is how to play! Your first objective is to make an effort to take a trip west. And then, take the Henderson's limited edition latchkey from the cabinet in the bathroom. And then, make absolutely sure that the Henderson's limited edition portal is unlocked. Once you have unlocked the Henderson's limited edition portal, doublecheck that the Henderson's limited edition portal within the bathroom is wide open. If you have pulled open the Henderson's limited edition portal, move south. With that accomplished, make an effort to travel east. Then, take the cookie from the refrigerator inside the dish-pit. If you can get your hands on the cookie, eat the cookie. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the closet.\nYou are in a closet. A standard kind of place. You begin to take stock of what's here.\nThere is an exit to the west. Don't worry, it is unguarded.\nThere is a fondue on the floor.\nYou are carrying: a raspberry.\n\nyour action: ", "response": "go west<|im_end|>take Henderson's limited edition latchkey from cabinet<|im_end|>unlock Henderson's limited edition portal with Henderson's limited edition latchkey<|im_end|>open Henderson's limited edition portal<|im_end|>go south<|im_end|>go east<|im_end|>take cookie from refrigerator<|im_end|>eat cookie<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50057} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, you could, like, recover the fudge scented keycard from the floor of the studio. After that, look and see that the fudge scented chest within the studio is unlocked. After that, ensure that the fudge scented chest is open. Then, recover the key from the fudge scented chest inside the studio. Then, go east. With that over with, unlock the chest in the canteen. After that, open the chest. And then, recover the fork from the chest inside the canteen. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou've entered a studio.\nYou can make out a locked fudge scented chest.\nYou need an unblocked exit? You should try going east.\nThere is a fudge scented keycard on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take fudge scented keycard<|im_end|>unlock fudge scented chest with fudge scented keycard<|im_end|>open fudge scented chest<|im_end|>take key from fudge scented chest<|im_end|>go east<|im_end|>unlock chest with key<|im_end|>open chest<|im_end|>take fork from chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50609} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! First thing I need you to do is to head west. With that accomplished, go to the north. Next, pick up the Canadian key from the floor of the workshop. With the Canadian key, unlock the Canadian locker with the Canadian key. After you have unlocked the Canadian locker, make sure that the Canadian locker within the workshop is opened. Then, pick up the Quote of the Day Calendar from the Canadian locker. Then, attempt to move south. After that, place the Quote of the Day Calendar on the floor of the chamber. Once that's all handled, you can stop!\n\nHere is your interactions so far:\ncurrent state: You are now in the studio.\nYou're now in the studio. You try to gain information on your surroundings by using a technique you call \"looking.\"\nYou need an unguarded exit? You should try going west.\nThere is a peanut on the floor.\nYou are carrying: a fondue and an insect.\n\nyour action: ", "response": "go west<|im_end|>go north<|im_end|>take Canadian key<|im_end|>unlock Canadian locker with Canadian key<|im_end|>open Canadian locker<|im_end|>take Quote of the Day Calendar from Canadian locker<|im_end|>go south<|im_end|>drop Quote of the Day Calendar<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50630} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nWelcome to TextWorld! Here is your task for today. First thing I need you to do is to take the cake scented passkey from the cabinet in the spare room. And then, make an effort to take a trip south. And then, unlock the cake scented portal. Then, open the cake scented portal in the vault. And then, try to take a trip south. After that, make an effort to head east. Next, retrieve the burger from the bench inside the laundry place. Then, eat the burger. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the spare room.\nYou find yourself in a spare room. A normal kind of place. You begin to take stock of what's here.\nYou can make out an opened cabinet. The cabinet contains a cake scented passkey.\nThere is an unblocked exit to the south.\nYou are carrying: a worm.\n\nyour action: ", "response": "take cake scented passkey from cabinet<|im_end|>go south<|im_end|>unlock cake scented portal with cake scented passkey<|im_end|>open cake scented portal<|im_end|>go south<|im_end|>go east<|im_end|>take burger from bench<|im_end|>eat burger<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50373} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced round of TextWorld! Here is your task for today. First off, check that the rectangular box is unlocked with the rectangular keycard. After that, make it so that the rectangular box inside the workshop is wide open. After opening the rectangular box, retrieve the passkey from the rectangular box in the workshop. And then, make an effort to go north. Once you get through with that, assure that the box within the cellar is unlocked. After that, ensure that the box is open. And then, take the type Z latchkey from the box within the cellar. Once you have got the type Z latchkey, make it so the type Z locker is locked. Got that? Good!\n\nHere is your interactions so far:\ncurrent state: You are now in the workshop.\nYou find yourself in a workshop. A normal kind of place.\nLook out! It's a- oh, never mind, it's just a rectangular box. Hmmm... what else, what else?\nYou need an unblocked exit? You should try going north.\nYou are carrying: a rectangular keycard.\n\nyour action: ", "response": "unlock rectangular box with rectangular keycard<|im_end|>open rectangular box<|im_end|>take passkey from rectangular box<|im_end|>go north<|im_end|>unlock box with passkey<|im_end|>open box<|im_end|>take type Z latchkey from box<|im_end|>lock type Z locker with type Z latchkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50169} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nYou are now playing a fast paced game of TextWorld! First off, if it's not too much trouble, I need you to unlock the American style box. Then, open the American style box within the cubicle. And then, take the type G latchkey from the American style box. And then, try to head north. And then, doublecheck that the type G gate is unlocked with the type G latchkey. And then, open the type G gate within the steam room. And then, make an effort to venture east. Once you get around to doing that, recover the spork from the pan. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An usual one.\nYou see a locked American style box here.\nThere is an exit to the north. Don't worry, it is unguarded.\nYou are carrying: an American style latchkey.\n\nyour action: ", "response": "unlock American style box with American style latchkey<|im_end|>open American style box<|im_end|>take type G latchkey from American style box<|im_end|>go north<|im_end|>unlock type G gate with type G latchkey<|im_end|>open type G gate<|im_end|>go east<|im_end|>take spork from pan<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50035} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is how to play! First of all, you could, like, go west. Then, make it so that the American style safe inside the workshop is ajar. After pulling open the American style safe, pick up the latchkey from the American style safe. And then, insert the latchkey into the locker in the workshop's lock to unlock it. And then, doublecheck that the locker is wide open. After that, pick up the passkey from the locker. And then, make an effort to venture east. Then, unlock the gate. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the salon.\nWell, here we are in the salon. You begin to take stock of what's here.\nYou make out a couch. But the thing is empty, unfortunately.\nThere is a closed gate leading north. You don't like doors? Why not try going west, that entranceway is unblocked.\nYou are carrying nothing.\n\nyour action: ", "response": "go west<|im_end|>open American style safe<|im_end|>take latchkey from American style safe<|im_end|>unlock locker with latchkey<|im_end|>open locker<|im_end|>take passkey from locker<|im_end|>go east<|im_end|>unlock gate with passkey<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50205} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! First off, if it's not too much trouble, I need you to recover the type Z passkey from the safe. After taking the type Z passkey, assure that the type Z safe is unlocked. Then, ensure that the type Z safe inside the cubicle is open. Then, pick up the type E keycard from the type Z safe within the cubicle. And then, attempt to move east. If you can finish that, check that the type E box inside the kitchenette is unlocked with the type E keycard. And then, assure that the type E box inside the kitchenette is opened. After that, retrieve the shadfly from the type E box within the kitchenette. And if you do that, you're the winner!\n\nHere is your interactions so far:\ncurrent state: You are now in the cubicle.\nYou find yourself in a cubicle. An ordinary kind of place.\nYou make out a locked type Z safe in the corner. You see a safe. The light flickers for a second, but nothing else happens. The safe contains a type Z passkey. Wow, check out the price tag that's still affixed to the safe! A hundred dollars!\nThere is an unblocked exit to the east. You need an unguarded exit? You should try going north. There is an unguarded exit to the south.\nYou are carrying nothing.\n\nyour action: ", "response": "take type Z passkey from safe<|im_end|>unlock type Z safe with type Z passkey<|im_end|>open type Z safe<|im_end|>take type E keycard from type Z safe<|im_end|>go east<|im_end|>unlock type E box with type E keycard<|im_end|>open type E box<|im_end|>take shadfly from type E box<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50468} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nHey, thanks for coming over to the TextWorld today, there is something I need you to do for me. First of all, travel north. And then, assure that the Microsoft style safe is wide open. And then, take the fresh laundry scented keycard from the Microsoft style safe in the kitchenette. And then, travel south. Then, unlock the fresh laundry scented portal within the bedchamber. Then, ensure that the fresh laundry scented portal is open. And then, take a trip south. And then, open the locker. Alright, thanks!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nYou arrive in a bedchamber. Let's see what's in here.\nThere is a closed fresh laundry scented portal leading south. There is an unguarded exit to the north.\nYou are carrying: a Microsoft style key.\n\nyour action: ", "response": "go north<|im_end|>open Microsoft style safe<|im_end|>take fresh laundry scented keycard from Microsoft style safe<|im_end|>go south<|im_end|>unlock fresh laundry scented portal with fresh laundry scented keycard<|im_end|>open fresh laundry scented portal<|im_end|>go south<|im_end|>open locker<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50004} {"prompt": "You are an expert TextWorld game solver. Your goal is to generate the best next action that will lead to winning the game.\n\nEnd your output sequence with an action starting with a verb. Example: open box.\n\nHere is how to win the game:\nGet ready to pick stuff up and put it in places, because you've just entered TextWorld! Here is your task for today. First, it would be great if you could pick-up the key from the floor of the bedchamber. Having picked up the key, insert the key into the portal's lock to unlock it. Then, look and see that the portal is open. Then, make an attempt to head north. With that over with, pick up the spherical key from the floor of the basement. And then, travel south. Okay, and then, check that the spherical chest is unlocked with the spherical key. After that, ensure that the spherical chest is open. That's it!\n\nHere is your interactions so far:\ncurrent state: You are now in the bedchamber.\nA rusty board tells you that you are now in the bedchamber. You begin to take stock of what's in the room.\nYou see a spherical chest.\nThere is a closed portal leading north. You need an unblocked exit? You should try going west.\nThere is a stick of butter and a key on the floor.\nYou are carrying nothing.\n\nyour action: ", "response": "take key<|im_end|>unlock portal with key<|im_end|>open portal<|im_end|>go north<|im_end|>take spherical key<|im_end|>go south<|im_end|>unlock spherical chest with spherical key<|im_end|>open spherical chest<|im_end|>", "game_size": "w4-o6-q8", "game_id": 50200}